graphics: skip temporary cache lookup vectors

This commit is contained in:
nmzik
2026-09-08 13:05:29 +04:00
parent cd62693792
commit d853aba955
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -1334,8 +1334,8 @@ ImageId TextureCache::FindImageFromRange(uint64_t address, uint64_t size, bool e
if (!GuestRange {address, size}.Valid()) {
return {};
}
std::scoped_lock lock {m_lock};
std::vector<ImageId> matches;
std::scoped_lock lock {m_lock};
ImageIds matches;
for (const auto id: FindImagesInRegion(address, size, false)) {
auto owner = m_slot_images.try_get(id);
if (owner == nullptr || owner->info.data.address != address) {