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tests: wait for interrupt callbacks before the next queue
Co-authored-by: Vyas Devgna <vyasdevgna@gmail.com>
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@@ -2235,7 +2235,10 @@ public:
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gds_interrupt_result == Pm4ProcessResult::Complete &&
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gds_interrupt_waited_once;
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});
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gpu.SendCommandSync([&] { gpu_scheduler.Finish(); });
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gpu.SendCommandSync([&] {
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gpu_scheduler.Finish();
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gpu_scheduler.WaitPriorityOperations(gpu_scheduler.CurrentTick() - 1);
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});
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Require("GpuCommandLane", "RELEASE_MEM submission counts",
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release_mem_submission_counts &&
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static_cast<uint32_t>(release_label) == 0x11223344u &&
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