shader: DS_WRITE_B16_D16_HI

This commit is contained in:
nmzik
2026-08-29 14:40:13 +04:00
parent d9ae3ed64c
commit fcc9dff5b9
6 changed files with 55 additions and 0 deletions
+13
View File
@@ -4132,6 +4132,19 @@ void TestNewShaderDecoderArchitecture() {
d16_hi.dst.sdwa_dst_unused == 2u && d16_hi.src0.reg == 6u,
"DS decoder rejected the captured high-half D16 read");
const uint32_t d16_hi_write_ds[] = {0xda840000u, 0x00000214u};
Instruction d16_hi_write;
Check(DecodeInstruction(d16_hi_write_ds, 0u, d16_hi_write, &error),
error.c_str());
Check(d16_hi_write.family == Family::DS &&
d16_hi_write.opcode == Opcode::DS_WRITE_B16_D16_HI &&
d16_hi_write.word_count == 2u && d16_hi_write.src_count == 2u &&
d16_hi_write.data_dwords == 1u && d16_hi_write.data_bits == 16u &&
d16_hi_write.offset == 0u && !d16_hi_write.gds &&
d16_hi_write.src0.reg == 20u && d16_hi_write.src1.reg == 2u &&
d16_hi_write.src1.sdwa_sel == 5u,
"DS decoder rejected the captured high-half D16 write");
constexpr uint32_t packed_source_selectors[][2] = {
{0xcc0e0000u, 0x0c0a0300u}, // Source 0: instruction bit 59.
{0xcc0e0000u, 0x140a0300u}, // Source 1: instruction bit 60.