nmzik
|
698c9f802f
|
renderer: remove global BufferCache locking
|
2026-08-08 08:02:35 +02:00 |
|
nmzik
|
d4f8338937
|
renderer: lower masked stencil xor exactly
|
2026-08-07 19:13:21 +02:00 |
|
nmzik
|
5125cd09c7
|
growable command buffer pool
|
2026-08-07 18:26:42 +02:00 |
|
nmzik
|
81e52df7bf
|
precompute scissor rules (optimization)
|
2026-08-07 17:54:00 +02:00 |
|
nmzik
|
7907a50817
|
minor optimizations
|
2026-08-07 09:26:37 +02:00 |
|
nmzik
|
ace549ab21
|
reduce complexity of buffer overlap detection
|
2026-08-06 23:46:47 +02:00 |
|
nmzik
|
0cbae39e41
|
remove double locking. small perf boost
|
2026-08-06 23:23:28 +02:00 |
|
nmzik
|
e9f5da27f8
|
gpu: implement polygon offset
Co-authored-by: Pouare514 <julienaulycee@gmail.com>
|
2026-08-06 22:02:19 +02:00 |
|
nmzik
|
389fd1e5be
|
refactor gpu: consolidate texture tile layout calculations
|
2026-08-06 20:03:42 +02:00 |
|
nmzik
|
869329ee68
|
renderer: minor optimizations
|
2026-08-05 19:08:18 +02:00 |
|
nmzik
|
b2963aa6e0
|
graphics: make DispatchDirect asynchronous
|
2026-08-05 14:49:45 +02:00 |
|
nmzik
|
9859b3e1d6
|
defer image refresh to final acquisition
|
2026-08-05 12:52:36 +02:00 |
|
nmzik
|
b6af7c73ec
|
graphics: support Standard256B storage textures
|
2026-08-05 05:09:28 +02:00 |
|
nmzik
|
e6b4707a5d
|
renderer: support R8 uint render targets
|
2026-08-05 02:59:28 +02:00 |
|
nmzik
|
c13a1d752b
|
renderer: remove duplicate vertex and index buffer rebind
|
2026-08-04 02:26:50 +02:00 |
|
nmzik
|
51d0e02543
|
perf: sync only GPU-dirty readbacks
|
2026-08-04 02:26:50 +02:00 |
|
nmzik
|
26f0c7b0bf
|
perf: reduce texture registration and lookup overhead
|
2026-08-03 08:18:05 +02:00 |
|
nmzik
|
86a586025f
|
renderer: expand rectangle lists with tessellation
Remove the legacy NGG rectangle workaround and its configuration toggle.
|
2026-08-03 00:35:02 +02:00 |
|
nmzik
|
06cbd602c1
|
graphics: preserve indirect instance state
|
2026-08-03 00:35:02 +02:00 |
|
nmzik
|
055d0920d7
|
renderer: allow array storage views at nonzero mips
|
2026-08-03 00:35:02 +02:00 |
|
nmzik
|
f2ee98fe31
|
renderer: separate tiled and linear texture capacities
|
2026-08-03 00:35:02 +02:00 |
|
nmzik
|
207cef9602
|
renderer: report invalid texture upload layout
|
2026-08-03 00:35:02 +02:00 |
|
nmzik
|
fb5ecec455
|
renderer: ignore stale stencil state for depth-only targets
|
2026-08-02 14:14:32 +02:00 |
|
nmzik
|
fc8d2a3b83
|
guest_gpu: remove memory-unmap submission deadlock + remove legacy agc buffering
|
2026-08-02 13:26:29 +02:00 |
|
nmzik
|
59b8fad341
|
graphics: support 3D color render targets
|
2026-08-02 09:38:57 +02:00 |
|
nmzik
|
b877b4be9c
|
graphics: perf - batch GPU page watcher updates at 4 MiB granularity
|
2026-08-02 08:39:50 +02:00 |
|
nmzik
|
9da7fc5dd6
|
renderer: minor optimizations
|
2026-08-02 08:34:44 +02:00 |
|
nmzik
|
da0d33224d
|
renderer: eliminate extra copy for small streaming buffers
|
2026-08-02 08:34:44 +02:00 |
|
nmzik
|
4631b96178
|
perf(gpu): run dirty-page validation only in debug builds
|
2026-08-02 04:58:56 +02:00 |
|
Claxten
|
bc436548a9
|
graphics: support packed 10-10-10-2 uint buffers
Signed-off-by: Claxten <claxten10@gmail.com>
|
2026-08-02 01:44:21 +02:00 |
|
nmzik
|
a65d17a5d6
|
renderer: skip debug checks when stencil&depth is not active
|
2026-08-01 00:22:24 +02:00 |
|
nmzik
|
f830d6b2e4
|
renderer: remove legacy code left from refactoring
|
2026-07-31 23:13:48 +02:00 |
|
nmzik
|
d68a477276
|
renderer: broaden compatibility
|
2026-07-31 22:24:56 +02:00 |
|
nmzik
|
8977d4d2f0
|
shader: add descriptor log
|
2026-07-31 21:29:26 +02:00 |
|
nmzik
|
846002c5eb
|
shader: fix invalid texture descriptors and add missing format
|
2026-07-31 17:30:31 +02:00 |
|
nmzik
|
d8a4c83cc7
|
format src and tests with clang-format
|
2026-07-31 11:36:12 +02:00 |
|
nmzik
|
68be13345a
|
fix(shader): support multisampled depth image loads
|
2026-07-31 11:36:12 +02:00 |
|
nmzik
|
48c31d61ee
|
Implement VideoDec2
|
2026-07-31 11:36:12 +02:00 |
|
nmzik
|
6bca35d1f5
|
renderer: broaden compatibility
|
2026-07-31 11:36:12 +02:00 |
|
nmzik
|
2f5396c6a5
|
Rework guest memory tracking/virtual address space/direct and flexible memory (#135)
* Rework guest memory tracking
* add unknwon flag
* Fix macOS guest address-space reservation
|
2026-07-31 03:07:17 +02:00 |
|
nmzik
|
3965d41d36
|
texture_cache: fix exact-match reuse across different tile modes
|
2026-07-30 00:10:40 +02:00 |
|
nmzik
|
cc76827e63
|
Fix vertex buffer ranges crossing memory mappings
|
2026-07-29 21:05:24 +02:00 |
|
nmzik
|
b9ae2537ef
|
renderer: broaden compatibility
|
2026-07-29 18:47:26 +02:00 |
|
nmzik
|
0b9edaa721
|
graphics: broaden storage image atomic compatibility
|
2026-07-29 18:47:24 +02:00 |
|
nmzik
|
8a244677d7
|
fix(renderer): resolve delayed GPU page faults through buffer and texture caches
|
2026-07-29 18:47:19 +02:00 |
|
nmzik
|
f6e01e5403
|
Optimize bulk memory invalidation (#124)
* Per page -> per range search (optimization)
|
2026-07-29 05:09:36 +02:00 |
|
nmzik
|
861729fc6c
|
Optimize texture cache tracking (#123)
Optimize texture cache page tracking
|
2026-07-29 03:37:09 +02:00 |
|
nmzik
|
64845e2294
|
new ABI, broaden support
|
2026-07-29 00:31:08 +02:00 |
|
nmzik
|
a6b61d7aa0
|
refactor(graphics): split renderer and recompiler into focused modules
|
2026-07-29 00:30:24 +02:00 |
|
Stefanos Costa
|
2b9cba457e
|
Linux: port the emulator to a working state on Linux (#117)
Linux: port the emulator to a working state
|
2026-07-29 00:25:58 +02:00 |
|