Commit Graph

30 Commits

Author SHA1 Message Date
nmzik b2a80a3a96 Resolve GPU-selected raw buffer descriptors through shared RDNA2 addressing
Co-authored-by: Bipin <87369440+bipinkrish@users.noreply.github.com>
2026-09-22 11:38:50 +04:00
nmzik 7516068662 gpu: compile RDNA2 tessellation through native LS HS and TES stages 2026-09-14 06:58:32 +04:00
nmzik 2d37634ee9 shader: construct SPIR-V module variables in one place 2026-09-12 13:42:15 +04:00
nmzik 1d1f00bdef shader: use Khronos definitions and simplify compiler ownership 2026-09-12 13:42:15 +04:00
nmzik 2b3993a595 shader: share emitter helpers 2026-09-08 21:26:59 +04:00
nmzik cd62693792 shader: share control flow labels 2026-09-08 21:26:59 +04:00
nmzik 3213934d42 shader: run merged geometry stages as mesh shaders
Co-authored-by: Brandon Strong <brandostrong@gmail.com>
Co-authored-by: fxpw <fxpw@outlook.com>
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
2026-09-05 08:32:23 +04:00
nmzik b3c8f91a84 graphics: implement RDNA2 buffer atomic swap x2 2026-09-03 10:17:04 +02:00
nmzik 858c18468b graphics: implement RDNA2 buffer atomic OR x2 2026-09-03 05:39:05 +02:00
nmzik 98200fed19 shader: rework resource specialization and optimize pipeline caching 2026-09-03 03:04:17 +02:00
nmzik af8aecfdde shader: remove recompiler error-string propagation 2026-08-31 05:31:41 +04:00
nmzik 5bd447d2a2 shader: implement DS_BPERMUTE_B32
Co-authored-by: Techx3 <56268269+Techx3@users.noreply.github.com>
2026-08-29 19:23:19 +04:00
nmzik e738535294 graphics: add RDNA2 FLAT BDA buffer cache and faults 2026-08-27 03:45:41 +02:00
nmzik ffa69d48de shader: remove second IR layer 2026-08-26 08:49:39 +02:00
nmzik bad6726f5e Rewrite descriptor bindings and unify graphics push constants 2026-08-21 22:28:10 +02:00
nmzik 49ea1680f8 graphics: use per-invocation shader masks 2026-08-21 08:03:22 +02:00
nmzik d0a4c908a1 shader: align address-memory buffer bindings 2026-08-21 03:32:49 +02:00
Senaxx 56a15c2036 Implement RDNA2 per-invocation scratch memory 2026-08-21 03:32:47 +02:00
nmzik 85cf965d54 refactor(shader): centralize typed resource metadata 2026-08-21 03:32:47 +02:00
nmzik c236ba713d refactor(shader): preserve native wide shared operations 2026-08-21 03:32:47 +02:00
nmzik 3ea2099245 refactor(shader): simplify buffer access emission 2026-08-21 03:32:47 +02:00
nmzik d34e30d892 refactor(shader): emit SPIR-V declarations on demand 2026-08-21 03:32:47 +02:00
nmzik e1bcc298a0 refactor(shader): remove register-state compatibility paths 2026-08-21 03:32:47 +02:00
Senaxx 7e42513faf perf(shader): cache analysis (#259)
perf(shader): cache SPIR-V requirement analysis

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-19 00:50:13 +02:00
nmzik 5970c4ef95 shader_recompiler: remove legacy SPIR-V emitter 2026-08-18 03:53:44 +02:00
nmzik e7c8bcb3a4 recompiler: deduplication cleanup 2026-08-18 03:53:44 +02:00
nmzik 0f3540b1ff shader: unify stage input metadata 2026-08-18 03:53:44 +02:00
nmzik 430de9bd15 graphics: support dynamic indirect image tables 2026-08-18 03:53:43 +02:00
Senaxx 980d89f739 graphics: support dynamic storage mip writes 2026-08-18 03:53:43 +02:00
nmzik b42380ced6 shader_recompiler: add SSA 2026-08-18 03:53:41 +02:00