nmzik
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429d0af62b
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shader: bind bounded GPU-selected buffer store destinations
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
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2026-10-04 18:39:34 +04:00 |
|
nmzik
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f53e5d2283
|
fix windows ci (#998)
* fix windows ci
* Fix Windows SPIR-V gather opcode narrowing conversion
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2026-10-03 15:05:20 +04:00 |
|
frans
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bd611bfe15
|
Honor explicit gather LOD with shared image mip selection
Co-authored-by: YuhiAida <21134775+YuhiAida@users.noreply.github.com>
Co-authored-by: BlackCAT <52720489+psnwd@users.noreply.github.com>
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
Co-authored-by: Senaxx <michelbeld@gmail.com>
Co-authored-by: Mac <me@itsmemac.com>
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
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2026-10-03 14:19:33 +04:00 |
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BlackCAT
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ef4c5baf3a
|
Implement RDNA2 64-bit image atomic maximum
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
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2026-10-03 14:19:32 +04:00 |
|
Louis
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b3e419ff11
|
shader: implement 32-bit RDNA2 IMAGE_ATOMIC_CMPSWAP (#952)
* shader: implement 32-bit RDNA2 image atomic compare-and-swap
* shader: share atomic emission and correct image barriers
---------
Co-authored-by: nmzik <Nmzik@mail.ru>
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2026-10-02 01:15:53 +04:00 |
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Senaxx
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0d0b215fab
|
shader: port 64-bit ALU and atomic opcodes
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2026-10-02 00:51:15 +04:00 |
|
nmzik
|
cf268af839
|
Shader: implement RDNA2 image atomic float maximum
Shader: implement RDNA2 image atomic float minimum
Co-authored-by: foufouadi <attar.foued@gmail.com>
Co-authored-by: frans <francois.att@gmail.com>
Co-authored-by: fxpw <fxpw@outlook.com>
Co-authored-by: Matthew Hurley <171001439+theantipopau@users.noreply.github.com>
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2026-09-26 15:15:35 +04:00 |
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nmzik
|
3b89e36d1e
|
Track bounded indirect image tables from signed shader loops
Co-authored-by: TarkusR <90155059+TarkusR@users.noreply.github.com>
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2026-09-24 11:13:33 +04:00 |
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nmzik
|
eb8a5504a3
|
Emit coordinates for each indirect image candidate
Co-authored-by: Techx3 <56268269+Techx3@users.noreply.github.com>
|
2026-09-23 15:41:02 +04:00 |
|
nmzik
|
e0ecffed70
|
Approximate explicit-LOD texture gathers at mip zero
Credits:
YuhiAida (@YuhiAida):
https://github.com/KytyPS5/KytyPS5/pull/588
https://github.com/KytyPS5/KytyPS5/pull/589
https://github.com/KytyPS5/KytyPS5/pull/655
frans (@francoisatt):
https://github.com/KytyPS5/KytyPS5/pull/590
BlackCAT (@psnwd):
https://github.com/KytyPS5/KytyPS5/pull/613
shadowbeat070 (@shadowbeat070):
https://github.com/KytyPS5/KytyPS5/pull/654
Pouare514 (@Pouare514):
https://github.com/KytyPS5/KytyPS5/pull/29
https://github.com/KytyPS5/KytyPS5/pull/32
|
2026-09-17 08:39:57 +04:00 |
|
nmzik
|
1208d22547
|
Fix Windows Clang SPIR-V serialization with typed operands
|
2026-09-12 13:08:23 +02:00 |
|
nmzik
|
59ef88c959
|
shader: generate SPIR-V dispatch and marshal handler arguments
|
2026-09-12 13:42:15 +04:00 |
|
nmzik
|
1d1f00bdef
|
shader: use Khronos definitions and simplify compiler ownership
|
2026-09-12 13:42:15 +04:00 |
|
nmzik
|
9f49ac8249
|
shader: reuse SPIR-V helpers and memory resources
|
2026-09-08 21:26:59 +04:00 |
|
nmzik
|
2b3993a595
|
shader: share emitter helpers
|
2026-09-08 21:26:59 +04:00 |
|
nmzik
|
2ec0e9e8f3
|
shader: fix packed image address reads
|
2026-09-05 11:32:32 +04:00 |
|
Brandon Strong
|
2d5023fda2
|
shader: support IMAGE_ATOMIC_SWAP (#456)
|
2026-09-03 03:37:55 +02:00 |
|
nmzik
|
98200fed19
|
shader: rework resource specialization and optimize pipeline caching
|
2026-09-03 03:04:17 +02:00 |
|
nmzik
|
5c86f894be
|
shader: simplify typed image bindings
|
2026-09-02 15:45:16 +02:00 |
|
nmzik
|
86e3c90e32
|
shader: simplify image resource semantics
|
2026-09-02 15:45:15 +02:00 |
|
nmzik
|
93be8c201b
|
shader: unify SPIR-V image dimension
|
2026-09-02 15:44:39 +02:00 |
|
nmzik
|
894bc7de3c
|
shader: support signed sampled images
|
2026-09-02 15:39:30 +02:00 |
|
nmzik
|
dca7ece2ca
|
shader: legalize 1D level-zero gathers
|
2026-08-29 13:32:20 +04:00 |
|
nmzik
|
770bdb9571
|
shader: separate formatless storage from image atomics
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
Co-authored-by: Senaxx <Senaxx@users.noreply.github.com>
|
2026-08-21 03:32:49 +02:00 |
|
nmzik
|
719e20d470
|
shader: support bit-packed image surfaces
|
2026-08-21 03:32:49 +02:00 |
|
nmzik
|
129c64235f
|
graphics: implement RDNA2 D16 image packing
|
2026-08-21 03:32:48 +02:00 |
|
nmzik
|
85cf965d54
|
refactor(shader): centralize typed resource metadata
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
5383972e96
|
refactor(shader): preserve native wide buffer operations
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
49145c1902
|
refactor(shader): emit structured phis natively
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
d34e30d892
|
refactor(shader): emit SPIR-V declarations on demand
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
01275fb211
|
shader_recompiler: rename/clean up typed SSA SPIR-V emitter
|
2026-08-18 03:53:45 +02:00 |
|