shadowbeat070
d58aefde49
renderer: reduce synchronization and allocation overhead
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Performance changes from #1495 :
- Sync changed BDA ranges instead of scanning all mappings.
- Let VMA suballocate BDA buffers.
- Remove the renderer lock from presentation.
- Keep compatible pipeline caches across builds.
- Fold masked shifts that always produce zero.
2026-10-16 17:18:49 +02:00
nmzik
40692dfb64
graphics: copy sparse buffer uploads through resident mappings
2026-10-13 21:27:07 +00:00
nmzik
9bcf80bf67
graphics: share temporary staging for oversized image uploads
2026-10-13 21:27:07 +00:00
nmzik
4d10ea17a0
graphics: streamline staging-buffer writes
2026-10-07 22:48:42 +04:00
nmzik
0ce84e59b6
gpu: limit buffer readback to requested dirty pages
2026-10-04 18:39:34 +04:00
nmzik
39e23ac92e
Publish synchronous buffer downloads inline after ordered completion
2026-10-02 13:24:03 +04:00
nmzik
18a5f04d05
graphics: retain oversized readbacks through GPU completion
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Co-authored-by: Mac <me@itsmemac.com >
2026-09-29 21:56:38 +04:00
nmzik
650dc1e0af
graphics: upload streamed texture mips from sparse reservations
2026-09-29 21:56:15 +04:00
nmzik
37501b5a78
graphics: stream clean guest buffers without backing-store lookups
2026-09-29 13:57:32 +04:00
nmzik
2016f8e2fe
gpu: address extended guest memory without widening dense cache tables
2026-09-28 18:01:49 +04:00
nmzik
3fad77fd8b
Increase GPU readback staging to 64 MiB
2026-09-23 15:41:02 +04:00
nmzik
23c8a43e37
Simplify and batch buffer cache downloads
2026-09-12 14:17:00 +04:00
nmzik
25a44371e3
refactor(graphics)
2026-09-12 13:40:10 +04:00
nmzik
57844a07e2
buffer cache: grow stream reserves toward incoming requests
2026-09-09 15:26:52 +04:00
nmzik
d853aba955
graphics: skip temporary cache lookup vectors
2026-09-08 21:26:59 +04:00
nmzik
dcaf4205cb
render: track pages for DMA fills and copies
2026-09-06 10:16:27 +04:00
nmzik
98e7eeb72a
textures: keep dirty pages during image-to-buffer sync
2026-09-06 05:36:41 +04:00
nmzik
13ad9f510d
render: clean up cache and image internals
2026-09-06 03:55:13 +04:00
nmzik
1c68c94c05
render: remove redundant cache setup
2026-09-05 14:37:04 +04:00
nmzik
74a78f37d0
renderer: grow repeatedly joined buffer ranges (perf)
2026-09-05 06:30:31 +04:00
nmzik
8d3ebb5a55
renderer: widen buffer readback windows
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Co-authored-by: Ali Almohaya <17254073+Almo7aya@users.noreply.github.com >
2026-09-05 05:44:42 +04:00
nmzik
39a34fa343
graphics: consolidate validation guest checks
2026-08-31 11:06:51 +04:00
nmzik
e738535294
graphics: add RDNA2 FLAT BDA buffer cache and faults
2026-08-27 03:45:41 +02:00
nmzik
8072718462
graphics: replace command fences with timeline reuse
2026-08-26 10:03:43 +02:00
nmzik
e6ad87072d
renderer: avoid speculative buffer LRU touches
2026-08-24 01:12:41 +02:00
nmzik
1779142805
renderer: invalidate buffers on memory unmap
2026-08-24 00:40:02 +02:00
nmzik
186621c6ff
renderer: use LRU buffer cache collection
2026-08-24 00:17:02 +02:00
nmzik
11d4c0d2a2
renderer: synchronize bounded buffer downloads
2026-08-23 19:22:17 +02:00
nmzik
aa69b5b184
renderer: rewrite buffer lookup around page index
2026-08-23 19:22:17 +02:00
nmzik
cb378365e1
renderer: avoid allocating for dirty range probes
2026-08-23 19:22:17 +02:00
nmzik
4d8d3b6d25
renderer: batch buffer cache uploads
2026-08-23 19:22:17 +02:00
nmzik
523cc17ffe
renderer: keep small buffer uploads nonblocking
2026-08-23 19:22:17 +02:00
nmzik
825e5f1162
renderer: defer clean buffer destruction on unmap
2026-08-23 19:22:17 +02:00
nmzik
17c2b4cc7d
fix regression TryReadBacking
2026-08-21 22:45:40 +02:00
nmzik
26c4168160
refactor(renderer): simplify buffer and texture cache ownership
2026-08-21 20:11:38 +02:00
nmzik
342fae06a6
graphics: name game Vulkan resources in debug dumps
2026-08-21 04:48:43 +02:00
nmzik
79e424182b
renderer: simplify image buffer owner lookup
2026-08-18 03:53:45 +02:00
nmzik
fe867d03f6
renderer: remove duplicate buffer containment checks
2026-08-18 03:53:45 +02:00
nmzik
840d742230
renderer: align buffer synchronization flow
2026-08-18 03:53:45 +02:00
nmzik
a798e12d7f
renderer: reuse buffer overlap merge for images
2026-08-18 03:53:45 +02:00
nmzik
d80e914b34
renderer: align buffer overlap merging
2026-08-18 03:53:45 +02:00
nmzik
d0e08496be
renderer: handle clean DMA copies before overlap checks
2026-08-18 03:53:45 +02:00
nmzik
e24f29d514
renderer: diagnostics
2026-08-18 03:53:45 +02:00
nmzik
146253afb6
renderer&guest_gpu: minor cleanup
2026-08-18 03:53:44 +02:00
nmzik
547b9b96cc
graphics: upload sparse PRT image backing
2026-08-18 03:53:43 +02:00
nmzik
4cd6132758
gpu: allow byte-granular memory DMA
2026-08-09 05:31:18 +02:00
nmzik
698c9f802f
renderer: remove global BufferCache locking
2026-08-08 08:02:35 +02:00
nmzik
ace549ab21
reduce complexity of buffer overlap detection
2026-08-06 23:46:47 +02:00
nmzik
0cbae39e41
remove double locking. small perf boost
2026-08-06 23:23:28 +02:00
nmzik
51d0e02543
perf: sync only GPU-dirty readbacks
2026-08-04 02:26:50 +02:00