Commit Graph

246 Commits

Author SHA1 Message Date
nmzik 75d7a4311d Share repeated SSA bitcasts and guard emitted shader size 2026-10-19 02:34:25 +02:00
nmzik bb505a3ae8 Recognize packed descriptor keys in GPU sampler waterfalls 2026-10-19 02:34:25 +02:00
nmzik b2d3ce6dfc shader: size expanded sampler bindings independently of native roots 2026-10-19 02:34:25 +02:00
nmzik 09c993dfe0 shader: query dimensions through shared indirect image selection 2026-10-19 02:34:25 +02:00
nmzik de81300b28 shader: bound indexed material image selectors before heap expansion 2026-10-19 02:34:25 +02:00
nmzik ac3711ce7c shader: select the primary mip for linear explicit-LOD gathers 2026-10-19 02:34:24 +02:00
nmzik 8b51370ca1 shader: eliminate predicates for empty branch detours 2026-10-19 02:34:24 +02:00
nmzik e9bcc77e0b shader: retain resource guards for 64-bit scalar comparisons 2026-10-18 20:22:54 +02:00
nmzik 22ef16a044 shader: implement PS5 vector data cache invalidation 2026-10-18 15:57:14 +02:00
nmzik 33208a545a shader: remove artificial sampled image and sampler pair limit 2026-10-18 03:20:38 +02:00
nmzik c2173801d4 shader: skip resources in proven empty unsigned loops 2026-10-17 10:38:14 +02:00
nmzik d1fe1324c8 shader: keep coherent 64bit atomic 2026-10-17 07:52:20 +02:00
nmzik ec08ea197b shader: new fill pattern 2026-10-17 06:24:29 +02:00
nmzik f6f1ac8b40 shader: batch dependent folds to avoid repeated SSA graph walks 2026-10-17 06:20:02 +02:00
nmzik 9202bddad2 recognize verified pattern fills
Co-authored-by: Juan Pablo Farias <juanpablo.profissional.a.f@gmail.com>
2026-10-17 04:09:54 +02:00
nmzik d01633e18e Revert "Fix scalar buffer reads across sparse guest mappings"
This reverts commit d7974dc763.
2026-10-16 19:13:36 +02:00
nmzik d7974dc763 Fix scalar buffer reads across sparse guest mappings 2026-10-16 18:20:31 +02:00
shadowbeat070 d58aefde49 renderer: reduce synchronization and allocation overhead
Performance changes from #1495:

- Sync changed BDA ranges instead of scanning all mappings.
- Let VMA suballocate BDA buffers.
- Remove the renderer lock from presentation.
- Keep compatible pipeline caches across builds.
- Fold masked shifts that always produce zero.
2026-10-16 17:18:49 +02:00
nmzik c8caa27936 shader: preserve folded native constants for descriptor provenance 2026-10-15 23:22:30 +02:00
nmzik f7226ca7dc graphics: emit PS5 register object and primitive IDs to RT7 2026-10-15 22:28:01 +02:00
nmzik d172ab75ca shader: reuse selector domains proven by prior resource accesses 2026-10-15 22:28:01 +02:00
nmzik bcf13e101e shader: validate texture mip ranges and channel selectors 2026-10-15 22:28:01 +02:00
nmzik 2caf2f7e4e shader: retain runtime count bounds for finite descriptor choices 2026-10-15 22:28:01 +02:00
nmzik df92a08990 shader: report descriptor materialization rejection context 2026-10-15 22:28:01 +02:00
nmzik e291589177 shader: resolve GPU-selected parent pointers and bounded child image tables
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-15 22:28:01 +02:00
nmzik 2285a25182 shader: prove narrowing loop masks through shared implication analysis
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-15 22:28:01 +02:00
nmzik a50e4de389 shader: recognize reversed unsigned greater-than resource bounds
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-15 22:28:01 +02:00
nmzik 232e2f2593 shader: bound waterfall buffer descriptors with same-lane guards
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-15 22:28:01 +02:00
nmzik 2a4ccaa5d5 shader: share proven selector domains for paired images and samplers 2026-10-15 22:28:01 +02:00
nmzik 9c04abacc5 shader: resolve shared selector keys once per materialization
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-15 22:28:01 +02:00
nmzik 5916a184cc shader: preserve affine image heap candidate domains
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-15 22:28:01 +02:00
nmzik fcab4e5d0d shader: trace unsupported sampled image candidate provenance 2026-10-15 22:28:01 +02:00
nmzik fe23334ff0 shader: remove unreachable candidate diagnostic branches 2026-10-15 22:28:01 +02:00
nmzik 81169d77ea shader: materialize compact image and paired sampler tables
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-15 22:28:01 +02:00
nmzik 7d24972b8f shader: report rejected indirect buffer candidate context 2026-10-15 22:28:01 +02:00
nmzik 65a6f30f51 shader: compare real nested descriptor pointer instructions 2026-10-15 22:28:01 +02:00
nmzik bb2d6dbeb3 shader: share scalar condition results with direct subgroup votes
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-15 22:28:01 +02:00
nmzik 6455546f26 shader: admit bounded multi-component formatted buffer loads
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-15 22:28:00 +02:00
nmzik 8b81f665a2 shader: separate indirect buffer candidates from tracked root limits
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-14 21:19:38 +02:00
nmzik b24ce3440d shader: track buffer liveness and offsets by resource count
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-14 21:11:14 +02:00
nmzik 5313181ecf shader: bound workgroup selector prefixes from runtime starting indices 2026-10-14 20:39:25 +02:00
nmzik ceccd746d8 shader: resolve workgroup-selected descriptor prefixes from dispatch arguments
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-14 20:29:48 +02:00
nmzik 82470c7181 shader: share workgroup and selector count resolution 2026-10-14 19:45:31 +02:00
nmzik c914435f20 shader: plan finite GPU-selected RGBA16 buffer stores 2026-10-14 19:13:16 +02:00
nmzik b6da068313 shader: preserve typed candidates for unfiltered indirect image access
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-14 18:57:26 +02:00
nmzik 302240da70 shader: lower complete wave minima for sparse fragment subgroups 2026-10-14 18:03:48 +02:00
nmzik 7c9da0e56f shader: share finite texture selection through masked first-lane reads
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-14 17:29:49 +02:00
nmzik 6d6da57a95 shader: share formatted stores for GPU-selected signed byte records 2026-10-14 17:10:02 +02:00
nmzik 04cb4c6553 shader: separate exact descriptor row bounds from pointer offsets 2026-10-14 16:55:47 +02:00
nmzik 487bbf95fd shader: share nested pointer-table image and sampler selection
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-14 16:40:15 +02:00