Commit Graph

57 Commits

Author SHA1 Message Date
nmzik fb213e8ae5 shader: share packed color component encoding 2026-10-15 22:28:01 +02:00
nmzik b6da068313 shader: preserve typed candidates for unfiltered indirect image access
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-14 18:57:26 +02:00
nmzik 127cf8d46f shader: route image stores through shared indirect descriptor access
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-14 18:39:40 +02:00
nmzik 487bbf95fd shader: share nested pointer-table image and sampler selection
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-14 16:40:15 +02:00
nmzik c88f05f7b5 graphics: share signed storage conversion and support R16 image writes
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-14 15:36:29 +02:00
nmzik 1905b28b3c shader: decode packed UNorm image loads through shared conversion
Co-authored-by: fxpw <fxpw@outlook.com>
2026-10-14 03:53:32 +02:00
nmzik 735a229236 shader: preserve native types in indirect image tables 2026-10-13 21:33:50 +00:00
nmzik 56738aa4e1 shader: sample packed normalized images with one bilinear gather 2026-10-13 21:27:07 +00:00
nmzik c11254a996 shader: share format conversion for packed normalized image stores 2026-10-13 21:27:07 +00:00
nmzik e2c8b61de6 shader: remove unreachable mixed image specialization paths 2026-10-13 21:27:07 +00:00
nmzik f01a3750d4 shader: validate indirect image operands at each typed access 2026-10-13 21:27:07 +00:00
Ali Almohaya 460a196fca shader: emit dynamic sample offsets with the enabled maintenance8 feature 2026-10-13 21:27:07 +00:00
nmzik 652154aead shader: merge typed image candidates as raw vectors with shared sampler variants 2026-10-13 21:27:07 +00:00
nmzik 984cfcebd1 shader: emit native texel offsets using sample execution context
Co-authored-by: netwarex <mail@pety.me>
2026-10-11 18:53:01 +02:00
netwarex 4c87dbebb2 shader: select indirect texture descriptors for image gathers 2026-10-11 18:53:01 +02:00
nmzik 8c81386568 shader: share finite descriptor planning with GPU-selected inline samplers 2026-10-09 15:06:39 +00:00
nmzik 71c7261740 shader: share indirect texture dispatch with image loads 2026-10-09 15:06:39 +00:00
nmzik 8abf99c56e shader: emit bounded SPIR-V operands without temporary vectors 2026-10-09 01:58:39 +02:00
nmzik e1ac893a0c shader: collect usage once and emit descriptor slots directly 2026-10-09 02:17:38 +04:00
nmzik ae1e92621d shader: sample mixed bindless images through contiguous native arrays 2026-10-06 14:53:17 +04:00
Claxten cd06601022 shader: replace CPU selector chains with direct image-table lookup 2026-10-06 14:53:17 +04:00
nmzik 5b826c6e4a shader: emit native 64-bit operations where compatible 2026-10-05 20:41:03 +04:00
nmzik 07c84876a1 shader: fix constant types in converted image gathers 2026-10-05 02:24:51 +04:00
nmzik 96c067d0fb shader: fix filtering for scaled 8-bit textures
Co-authored-by: Çağatay Güçlü <33038942+defektu@users.noreply.github.com>
2026-10-05 02:24:51 +04:00
nmzik 843b577880 shader: resolve bounded GPU material keys through sampled image arrays
Co-authored-by: TheCruZ <thecruzwtf@gmail.com>
2026-10-04 18:39:34 +04:00
nmzik a55a28380d shader: decode GPU-selected formatted buffer loads with native bounds
Co-authored-by: TheCruZ <thecruzwtf@gmail.com>
2026-10-04 18:39:34 +04:00
nmzik 429d0af62b shader: bind bounded GPU-selected buffer store destinations
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
2026-10-04 18:39:34 +04:00
nmzik f53e5d2283 fix windows ci (#998)
* fix windows ci

* Fix Windows SPIR-V gather opcode narrowing conversion
2026-10-03 15:05:20 +04:00
frans bd611bfe15 Honor explicit gather LOD with shared image mip selection
Co-authored-by: YuhiAida <21134775+YuhiAida@users.noreply.github.com>
Co-authored-by: BlackCAT <52720489+psnwd@users.noreply.github.com>
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
Co-authored-by: Senaxx <michelbeld@gmail.com>
Co-authored-by: Mac <me@itsmemac.com>
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
2026-10-03 14:19:33 +04:00
BlackCAT ef4c5baf3a Implement RDNA2 64-bit image atomic maximum
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
2026-10-03 14:19:32 +04:00
Louis b3e419ff11 shader: implement 32-bit RDNA2 IMAGE_ATOMIC_CMPSWAP (#952)
* shader: implement 32-bit RDNA2 image atomic compare-and-swap

* shader: share atomic emission and correct image barriers

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-02 01:15:53 +04:00
Senaxx 0d0b215fab shader: port 64-bit ALU and atomic opcodes 2026-10-02 00:51:15 +04:00
nmzik cf268af839 Shader: implement RDNA2 image atomic float maximum
Shader: implement RDNA2 image atomic float minimum

Co-authored-by: foufouadi <attar.foued@gmail.com>
Co-authored-by: frans <francois.att@gmail.com>
Co-authored-by: fxpw <fxpw@outlook.com>
Co-authored-by: Matthew Hurley <171001439+theantipopau@users.noreply.github.com>
2026-09-26 15:15:35 +04:00
nmzik 3b89e36d1e Track bounded indirect image tables from signed shader loops
Co-authored-by: TarkusR <90155059+TarkusR@users.noreply.github.com>
2026-09-24 11:13:33 +04:00
nmzik eb8a5504a3 Emit coordinates for each indirect image candidate
Co-authored-by: Techx3 <56268269+Techx3@users.noreply.github.com>
2026-09-23 15:41:02 +04:00
nmzik e0ecffed70 Approximate explicit-LOD texture gathers at mip zero
Credits:
YuhiAida (@YuhiAida):
https://github.com/KytyPS5/KytyPS5/pull/588
https://github.com/KytyPS5/KytyPS5/pull/589
https://github.com/KytyPS5/KytyPS5/pull/655
frans (@francoisatt):
https://github.com/KytyPS5/KytyPS5/pull/590
BlackCAT (@psnwd):
https://github.com/KytyPS5/KytyPS5/pull/613
shadowbeat070 (@shadowbeat070):
https://github.com/KytyPS5/KytyPS5/pull/654
Pouare514 (@Pouare514):
https://github.com/KytyPS5/KytyPS5/pull/29
https://github.com/KytyPS5/KytyPS5/pull/32
2026-09-17 08:39:57 +04:00
nmzik 1208d22547 Fix Windows Clang SPIR-V serialization with typed operands 2026-09-12 13:08:23 +02:00
nmzik 59ef88c959 shader: generate SPIR-V dispatch and marshal handler arguments 2026-09-12 13:42:15 +04:00
nmzik 1d1f00bdef shader: use Khronos definitions and simplify compiler ownership 2026-09-12 13:42:15 +04:00
nmzik 9f49ac8249 shader: reuse SPIR-V helpers and memory resources 2026-09-08 21:26:59 +04:00
nmzik 2b3993a595 shader: share emitter helpers 2026-09-08 21:26:59 +04:00
nmzik 2ec0e9e8f3 shader: fix packed image address reads 2026-09-05 11:32:32 +04:00
Brandon Strong 2d5023fda2 shader: support IMAGE_ATOMIC_SWAP (#456) 2026-09-03 03:37:55 +02:00
nmzik 98200fed19 shader: rework resource specialization and optimize pipeline caching 2026-09-03 03:04:17 +02:00
nmzik 5c86f894be shader: simplify typed image bindings 2026-09-02 15:45:16 +02:00
nmzik 86e3c90e32 shader: simplify image resource semantics 2026-09-02 15:45:15 +02:00
nmzik 93be8c201b shader: unify SPIR-V image dimension 2026-09-02 15:44:39 +02:00
nmzik 894bc7de3c shader: support signed sampled images 2026-09-02 15:39:30 +02:00
nmzik dca7ece2ca shader: legalize 1D level-zero gathers 2026-08-29 13:32:20 +04:00
nmzik 770bdb9571 shader: separate formatless storage from image atomics
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
Co-authored-by: Senaxx <Senaxx@users.noreply.github.com>
2026-08-21 03:32:49 +02:00