nmzik
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fb213e8ae5
|
shader: share packed color component encoding
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2026-10-15 22:28:01 +02:00 |
|
nmzik
|
b6da068313
|
shader: preserve typed candidates for unfiltered indirect image access
Co-authored-by: fxpw <fxpw@outlook.com>
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2026-10-14 18:57:26 +02:00 |
|
nmzik
|
127cf8d46f
|
shader: route image stores through shared indirect descriptor access
Co-authored-by: fxpw <fxpw@outlook.com>
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2026-10-14 18:39:40 +02:00 |
|
nmzik
|
487bbf95fd
|
shader: share nested pointer-table image and sampler selection
Co-authored-by: fxpw <fxpw@outlook.com>
|
2026-10-14 16:40:15 +02:00 |
|
nmzik
|
c88f05f7b5
|
graphics: share signed storage conversion and support R16 image writes
Co-authored-by: fxpw <fxpw@outlook.com>
|
2026-10-14 15:36:29 +02:00 |
|
nmzik
|
1905b28b3c
|
shader: decode packed UNorm image loads through shared conversion
Co-authored-by: fxpw <fxpw@outlook.com>
|
2026-10-14 03:53:32 +02:00 |
|
nmzik
|
735a229236
|
shader: preserve native types in indirect image tables
|
2026-10-13 21:33:50 +00:00 |
|
nmzik
|
56738aa4e1
|
shader: sample packed normalized images with one bilinear gather
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
c11254a996
|
shader: share format conversion for packed normalized image stores
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
e2c8b61de6
|
shader: remove unreachable mixed image specialization paths
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
f01a3750d4
|
shader: validate indirect image operands at each typed access
|
2026-10-13 21:27:07 +00:00 |
|
Ali Almohaya
|
460a196fca
|
shader: emit dynamic sample offsets with the enabled maintenance8 feature
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
652154aead
|
shader: merge typed image candidates as raw vectors with shared sampler variants
|
2026-10-13 21:27:07 +00:00 |
|
nmzik
|
984cfcebd1
|
shader: emit native texel offsets using sample execution context
Co-authored-by: netwarex <mail@pety.me>
|
2026-10-11 18:53:01 +02:00 |
|
netwarex
|
4c87dbebb2
|
shader: select indirect texture descriptors for image gathers
|
2026-10-11 18:53:01 +02:00 |
|
nmzik
|
8c81386568
|
shader: share finite descriptor planning with GPU-selected inline samplers
|
2026-10-09 15:06:39 +00:00 |
|
nmzik
|
71c7261740
|
shader: share indirect texture dispatch with image loads
|
2026-10-09 15:06:39 +00:00 |
|
nmzik
|
8abf99c56e
|
shader: emit bounded SPIR-V operands without temporary vectors
|
2026-10-09 01:58:39 +02:00 |
|
nmzik
|
e1ac893a0c
|
shader: collect usage once and emit descriptor slots directly
|
2026-10-09 02:17:38 +04:00 |
|
nmzik
|
ae1e92621d
|
shader: sample mixed bindless images through contiguous native arrays
|
2026-10-06 14:53:17 +04:00 |
|
Claxten
|
cd06601022
|
shader: replace CPU selector chains with direct image-table lookup
|
2026-10-06 14:53:17 +04:00 |
|
nmzik
|
5b826c6e4a
|
shader: emit native 64-bit operations where compatible
|
2026-10-05 20:41:03 +04:00 |
|
nmzik
|
07c84876a1
|
shader: fix constant types in converted image gathers
|
2026-10-05 02:24:51 +04:00 |
|
nmzik
|
96c067d0fb
|
shader: fix filtering for scaled 8-bit textures
Co-authored-by: Çağatay Güçlü <33038942+defektu@users.noreply.github.com>
|
2026-10-05 02:24:51 +04:00 |
|
nmzik
|
843b577880
|
shader: resolve bounded GPU material keys through sampled image arrays
Co-authored-by: TheCruZ <thecruzwtf@gmail.com>
|
2026-10-04 18:39:34 +04:00 |
|
nmzik
|
a55a28380d
|
shader: decode GPU-selected formatted buffer loads with native bounds
Co-authored-by: TheCruZ <thecruzwtf@gmail.com>
|
2026-10-04 18:39:34 +04:00 |
|
nmzik
|
429d0af62b
|
shader: bind bounded GPU-selected buffer store destinations
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
|
2026-10-04 18:39:34 +04:00 |
|
nmzik
|
f53e5d2283
|
fix windows ci (#998)
* fix windows ci
* Fix Windows SPIR-V gather opcode narrowing conversion
|
2026-10-03 15:05:20 +04:00 |
|
frans
|
bd611bfe15
|
Honor explicit gather LOD with shared image mip selection
Co-authored-by: YuhiAida <21134775+YuhiAida@users.noreply.github.com>
Co-authored-by: BlackCAT <52720489+psnwd@users.noreply.github.com>
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
Co-authored-by: Senaxx <michelbeld@gmail.com>
Co-authored-by: Mac <me@itsmemac.com>
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
|
2026-10-03 14:19:33 +04:00 |
|
BlackCAT
|
ef4c5baf3a
|
Implement RDNA2 64-bit image atomic maximum
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
|
2026-10-03 14:19:32 +04:00 |
|
Louis
|
b3e419ff11
|
shader: implement 32-bit RDNA2 IMAGE_ATOMIC_CMPSWAP (#952)
* shader: implement 32-bit RDNA2 image atomic compare-and-swap
* shader: share atomic emission and correct image barriers
---------
Co-authored-by: nmzik <Nmzik@mail.ru>
|
2026-10-02 01:15:53 +04:00 |
|
Senaxx
|
0d0b215fab
|
shader: port 64-bit ALU and atomic opcodes
|
2026-10-02 00:51:15 +04:00 |
|
nmzik
|
cf268af839
|
Shader: implement RDNA2 image atomic float maximum
Shader: implement RDNA2 image atomic float minimum
Co-authored-by: foufouadi <attar.foued@gmail.com>
Co-authored-by: frans <francois.att@gmail.com>
Co-authored-by: fxpw <fxpw@outlook.com>
Co-authored-by: Matthew Hurley <171001439+theantipopau@users.noreply.github.com>
|
2026-09-26 15:15:35 +04:00 |
|
nmzik
|
3b89e36d1e
|
Track bounded indirect image tables from signed shader loops
Co-authored-by: TarkusR <90155059+TarkusR@users.noreply.github.com>
|
2026-09-24 11:13:33 +04:00 |
|
nmzik
|
eb8a5504a3
|
Emit coordinates for each indirect image candidate
Co-authored-by: Techx3 <56268269+Techx3@users.noreply.github.com>
|
2026-09-23 15:41:02 +04:00 |
|
nmzik
|
e0ecffed70
|
Approximate explicit-LOD texture gathers at mip zero
Credits:
YuhiAida (@YuhiAida):
https://github.com/KytyPS5/KytyPS5/pull/588
https://github.com/KytyPS5/KytyPS5/pull/589
https://github.com/KytyPS5/KytyPS5/pull/655
frans (@francoisatt):
https://github.com/KytyPS5/KytyPS5/pull/590
BlackCAT (@psnwd):
https://github.com/KytyPS5/KytyPS5/pull/613
shadowbeat070 (@shadowbeat070):
https://github.com/KytyPS5/KytyPS5/pull/654
Pouare514 (@Pouare514):
https://github.com/KytyPS5/KytyPS5/pull/29
https://github.com/KytyPS5/KytyPS5/pull/32
|
2026-09-17 08:39:57 +04:00 |
|
nmzik
|
1208d22547
|
Fix Windows Clang SPIR-V serialization with typed operands
|
2026-09-12 13:08:23 +02:00 |
|
nmzik
|
59ef88c959
|
shader: generate SPIR-V dispatch and marshal handler arguments
|
2026-09-12 13:42:15 +04:00 |
|
nmzik
|
1d1f00bdef
|
shader: use Khronos definitions and simplify compiler ownership
|
2026-09-12 13:42:15 +04:00 |
|
nmzik
|
9f49ac8249
|
shader: reuse SPIR-V helpers and memory resources
|
2026-09-08 21:26:59 +04:00 |
|
nmzik
|
2b3993a595
|
shader: share emitter helpers
|
2026-09-08 21:26:59 +04:00 |
|
nmzik
|
2ec0e9e8f3
|
shader: fix packed image address reads
|
2026-09-05 11:32:32 +04:00 |
|
Brandon Strong
|
2d5023fda2
|
shader: support IMAGE_ATOMIC_SWAP (#456)
|
2026-09-03 03:37:55 +02:00 |
|
nmzik
|
98200fed19
|
shader: rework resource specialization and optimize pipeline caching
|
2026-09-03 03:04:17 +02:00 |
|
nmzik
|
5c86f894be
|
shader: simplify typed image bindings
|
2026-09-02 15:45:16 +02:00 |
|
nmzik
|
86e3c90e32
|
shader: simplify image resource semantics
|
2026-09-02 15:45:15 +02:00 |
|
nmzik
|
93be8c201b
|
shader: unify SPIR-V image dimension
|
2026-09-02 15:44:39 +02:00 |
|
nmzik
|
894bc7de3c
|
shader: support signed sampled images
|
2026-09-02 15:39:30 +02:00 |
|
nmzik
|
dca7ece2ca
|
shader: legalize 1D level-zero gathers
|
2026-08-29 13:32:20 +04:00 |
|
nmzik
|
770bdb9571
|
shader: separate formatless storage from image atomics
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
Co-authored-by: Senaxx <Senaxx@users.noreply.github.com>
|
2026-08-21 03:32:49 +02:00 |
|