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7 Commits

Author SHA1 Message Date
Felipe b95ea4bb5f Support mountable-content DLC (addcont with real content) (#1581)
Support mountable-content DLC (addcont) and fix PlayGo chunk count query
2026-10-17 04:44:28 +02:00
Nawid3333 e93b4b0378 shader: support returning 32-bit LDS compare-exchange (DS_CMPST_RTN_B32) (#1578)
* shader: support DS_CMPST_RTN_B32

Assassin's Creed Valhalla (PPSA01490, #281) stops on DS opcode 0x30 in a
compute shader. DS compares DATA and stores DATA2, the opposite of
BUFFER_ATOMIC_CMPSWAP, so the 32-bit atomic path swaps the two for this
opcode, as the 64-bit form does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* shader: reject unsupported GDS compare-store variant

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-17 04:37:16 +02:00
nmzik 0fd41ae206 Fix Linux CI xxHash include path (#1580)
Fix xxHash include path capitalization for test builds
2026-10-17 04:37:00 +02:00
nmzik 9202bddad2 recognize verified pattern fills
Co-authored-by: Juan Pablo Farias <juanpablo.profissional.a.f@gmail.com>
2026-10-17 04:09:54 +02:00
nmzik 32587337b5 renderdoc: advance capture flips independently of logging 2026-10-17 04:09:54 +02:00
Çağatay Güçlü 02ead0e2e1 shader: 64-bit buffer atomic add (BUFFER_ATOMIC_ADD_X2) 2026-10-17 04:09:54 +02:00
NeySlim 4f1f3b1bb3 shader: make the f32 clamp modifier turn NaN into 0 2026-10-17 04:09:53 +02:00
23 changed files with 550 additions and 30 deletions
+1 -1
View File
@@ -350,7 +350,7 @@ set(inc_headers
${KYTY_THIRD_PARTY_DIR}/SPIRV-Tools/include
${KYTY_THIRD_PARTY_DIR}/SPIRV-Headers/include
${KYTY_THIRD_PARTY_DIR}/fmt/include
${KYTY_THIRD_PARTY_DIR}/xxhash
${KYTY_THIRD_PARTY_DIR}/xxHash
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
${KYTY_THIRD_PARTY_DIR}/renderdoc
${KYTY_THIRD_PARTY_DIR}/stb
@@ -94,9 +94,10 @@ bool ResolveComputeBufferFill(const ShaderComputeInputInfo& input, uint32_t grou
constexpr std::array formats {
Prospero::BufferFormat::k32UInt, Prospero::BufferFormat::k32_32UInt,
Prospero::BufferFormat::k32_32_32UInt, Prospero::BufferFormat::k32_32_32_32UInt};
// Offset-or-swizzle bounds do not describe the element range proved by the shader.
if (descriptor.Stride() != element_size || descriptor.Format() != formats[fill.words - 1] ||
descriptor.SwizzleEnabled() || descriptor.IndexStride() != 0 || descriptor.AddTid() ||
descriptor.Base48() == 0) {
descriptor.OutOfBounds() == 3 || descriptor.Base48() == 0) {
return false;
}
if (input.threads_num[0] == 0 || input.threads_num[0] != fill.group_stride[0] ||
@@ -108,7 +109,11 @@ bool ResolveComputeBufferFill(const ShaderComputeInputInfo& input, uint32_t grou
? group_x
: static_cast<uint64_t>(group_x) * input.threads_num[0];
const auto size = descriptor.GetSize();
if (invocations != descriptor.NumRecords() || size == 0 || size > UINT32_MAX ||
const auto elements = descriptor.NumRecords();
const bool covered = fill.bounded_elements != 0
? fill.bounded_elements == elements && invocations >= elements
: invocations == elements;
if (!covered || invocations > uint64_t {UINT32_MAX} + 1 || size == 0 || size > UINT32_MAX ||
(input.dispatch_thread_dimensions &&
(group_x % input.threads_num[0] != 0 || input.dispatch_threads_num[0] != group_x ||
input.dispatch_threads_num[1] != 1 || input.dispatch_threads_num[2] != 1))) {
@@ -252,10 +257,6 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
return;
}
if (sh_ctx.GetCs().cs_regs.data_addr == 0) {
return;
}
constexpr uint32_t DISPATCH_INITIATOR_USE_THREAD_DIMENSIONS = 1u << 5u;
constexpr uint32_t DISPATCH_INITIATOR_BASE_BITS = 0x41u;
constexpr uint32_t DISPATCH_INITIATOR_MODIFIER_BITS = 0xa038u;
+2 -1
View File
@@ -162,7 +162,8 @@ void RenderDocOnGuestFlip(RenderContext& renderer) {
return;
}
if (state == RenderDocState::Capturing) {
LOGF("RenderDoc: captured guest flip %u/2\n", ++g_captured_flips);
++g_captured_flips;
LOGF("RenderDoc: captured guest flip %u/2\n", g_captured_flips);
if (g_captured_flips < 2) {
return;
}
@@ -230,8 +230,11 @@ uint32_t EmitPackFloat2x16Rtz(EmitterState& state, uint32_t arg0, uint32_t arg1)
}
uint32_t EmitFPSaturate32(EmitterState& state, uint32_t arg0) {
return EmitExt(state, TypeF32(state), GLSLstd450FClamp,
{arg0, ConstantF32(state, 0), ConstantF32(state, 0x3f800000u)});
// The clamp modifier runs in DX10 clamp mode: NaN becomes 0. FClamp leaves NaN undefined.
const auto clamped = EmitExt(state, TypeF32(state), GLSLstd450FClamp,
{arg0, ConstantF32(state, 0), ConstantF32(state, 0x3f800000u)});
return Select(state, TypeF32(state), EmitClassifyF32(state, arg0).nan, ConstantF32(state, 0),
clamped);
}
uint32_t EmitSMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1) {
@@ -296,6 +296,7 @@ inline constexpr auto EmitBufferAtomicSMax32 = EmitAtomic32;
inline constexpr auto EmitBufferAtomicUMax32 = EmitAtomic32;
inline constexpr auto EmitBufferAtomicAnd32 = EmitAtomic32;
inline constexpr auto EmitBufferAtomicAnd64 = EmitBufferAtomic64;
inline constexpr auto EmitBufferAtomicIAdd64 = EmitBufferAtomic64;
inline constexpr auto EmitBufferAtomicOr32 = EmitAtomic32;
inline constexpr auto EmitBufferAtomicOr64 = EmitBufferAtomic64;
inline constexpr auto EmitBufferAtomicXor32 = EmitAtomic32;
@@ -325,6 +326,7 @@ inline constexpr auto EmitSharedAtomicSMin32 = EmitAtomic32;
inline constexpr auto EmitSharedAtomicUMin32 = EmitAtomic32;
inline constexpr auto EmitSharedAtomicSMax32 = EmitAtomic32;
inline constexpr auto EmitSharedAtomicUMax64 = EmitSharedAtomic64;
inline constexpr auto EmitSharedAtomicCmpSwap32 = EmitAtomic32;
inline constexpr auto EmitSharedAtomicCmpSwap64 = EmitSharedAtomic64;
inline constexpr auto EmitSharedAtomicUMax32 = EmitAtomic32;
inline constexpr auto EmitSharedAtomicAnd32 = EmitAtomic32;
@@ -504,6 +504,7 @@ uint32_t EncodePackedColorComponent(EmitterState& state, const Format::BufferFor
spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
switch (opcode) {
case IR::ValueOpcode::SharedAtomicCmpSwap32:
case IR::ValueOpcode::SharedAtomicCmpSwap64:
case IR::ValueOpcode::ImageAtomicCompareSwap32:
case IR::ValueOpcode::BufferAtomicCmpSwap32: return spv::OpAtomicCompareExchange;
@@ -516,6 +517,7 @@ spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
case IR::ValueOpcode::ImageAtomicIAdd64:
case IR::ValueOpcode::BufferAtomicIAdd32:
case IR::ValueOpcode::SharedAtomicIAdd64:
case IR::ValueOpcode::BufferAtomicIAdd64:
case IR::ValueOpcode::SharedAtomicIAdd32: return spv::OpAtomicIAdd;
case IR::ValueOpcode::BufferAtomicISub32:
case IR::ValueOpcode::SharedAtomicISub32: return spv::OpAtomicISub;
@@ -560,8 +562,12 @@ uint32_t EmitAtomicOperation(ValueEmitContext& ctx, const IR::Inst& inst, uint32
const bool wide = inst.GetType() == IR::Type::U64;
const auto type = wide ? TypeU64(ctx.state) : TypeU32(ctx.state);
if (opcode == spv::OpAtomicCompareExchange) {
const auto desired = ctx.Arg(inst, inst.NumArgs() - 3);
const auto comparator = ctx.Arg(inst, inst.NumArgs() - 2);
auto desired = ctx.Arg(inst, inst.NumArgs() - 3);
auto comparator = ctx.Arg(inst, inst.NumArgs() - 2);
if (inst.GetOpcode() == IR::ValueOpcode::SharedAtomicCmpSwap32) {
// RDNA2 DS compares DATA and stores DATA2, opposite to BUFFER atomics.
std::swap(desired, comparator);
}
ctx.state.builder.AddFunction(
spv::OpAtomicCompareExchange, TypeU32(ctx.state), old, pointer,
ConstantU32(ctx.state, scope), ConstantU32(ctx.state, spv::MemorySemanticsMaskNone),
@@ -67,6 +67,7 @@ constexpr MemoryOpcodeInfo MUBUF_OPCODE_LIST[] = {
{0x3fu, Opcode::BUFFER_ATOMIC_FMIN, 1, 32},
{0x40u, Opcode::BUFFER_ATOMIC_FMAX, 1, 32},
{0x50u, Opcode::BUFFER_ATOMIC_SWAP_X2, 2, 32},
{0x52u, Opcode::BUFFER_ATOMIC_ADD_X2, 2, 32},
{0x59u, Opcode::BUFFER_ATOMIC_AND_X2, 2, 32},
{0x5au, Opcode::BUFFER_ATOMIC_OR_X2, 2, 32},
{0x80u, Opcode::BUFFER_LOAD_FORMAT_D16_X, 1, 16, false, false, true},
@@ -114,6 +115,7 @@ constexpr MemoryOpcodeInfo DS_OPCODE_LIST[] = {
{0x27u, Opcode::DS_MIN_RTN_U32, 1, 32}, {0x28u, Opcode::DS_MAX_RTN_U32, 1, 32},
{0x29u, Opcode::DS_AND_RTN_B32, 1, 32}, {0x2au, Opcode::DS_OR_RTN_B32, 1, 32},
{0x2bu, Opcode::DS_XOR_RTN_B32, 1, 32}, {0x2du, Opcode::DS_WRXCHG_RTN_B32, 1, 32},
{0x30u, Opcode::DS_CMPST_RTN_B32, 1, 32},
{0x35u, Opcode::DS_SWIZZLE_B32, 1, 32}, {0x36u, Opcode::DS_READ_B32, 1, 32},
{0x37u, Opcode::DS_READ2_B32, 2, 32}, {0x38u, Opcode::DS_READ2ST64_B32, 2, 32},
{0x39u, Opcode::DS_READ_I8, 1, 8, true}, {0x3au, Opcode::DS_READ_U8, 1, 8},
@@ -200,6 +202,7 @@ bool IsDsAtomicOpcode(Opcode opcode) {
case Opcode::DS_MAX_U32:
case Opcode::DS_MAX_RTN_U32:
case Opcode::DS_MAX_RTN_U64:
case Opcode::DS_CMPST_RTN_B32:
case Opcode::DS_CMPST_RTN_B64:
case Opcode::DS_AND_B32:
case Opcode::DS_AND_RTN_B32:
@@ -220,6 +223,7 @@ uint32_t DsSourceCount(Opcode opcode) {
case Opcode::DS_WRITE2ST64_B32:
case Opcode::DS_WRITE2_B64:
case Opcode::DS_WRITE2ST64_B64:
case Opcode::DS_CMPST_RTN_B32:
case Opcode::DS_CMPST_RTN_B64:
case Opcode::DS_MSKOR_B32: return 3u;
case Opcode::DS_MIN_F32:
@@ -454,6 +458,9 @@ void DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
if (inst.opcode == Opcode::DS_SWIZZLE_B32 && inst.offset >= 0xe000u) {
SetUnsupported(inst, Family::DS, opcode, "DS swizzle FFT mode is not implemented");
}
if (inst.gds && inst.opcode == Opcode::DS_CMPST_RTN_B32) {
SetUnsupported(inst, Family::DS, opcode, "DS compare-store return B32 GDS variant is not implemented");
}
if (inst.gds &&
(inst.opcode == Opcode::DS_SWIZZLE_B32 || inst.opcode == Opcode::DS_PERMUTE_B32 ||
inst.opcode == Opcode::DS_BPERMUTE_B32 ||
@@ -670,6 +670,7 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::BUFFER_ATOMIC_CMPSWAP:
case Opcode::BUFFER_ATOMIC_SWAP_X2:
case Opcode::BUFFER_ATOMIC_ADD:
case Opcode::BUFFER_ATOMIC_ADD_X2:
case Opcode::BUFFER_ATOMIC_SUB:
case Opcode::BUFFER_ATOMIC_SMIN:
case Opcode::BUFFER_ATOMIC_UMIN:
@@ -717,6 +718,7 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::DS_MAX_U32:
case Opcode::DS_MAX_RTN_U32:
case Opcode::DS_MAX_RTN_U64:
case Opcode::DS_CMPST_RTN_B32:
case Opcode::DS_CMPST_RTN_B64:
case Opcode::DS_AND_B32:
case Opcode::DS_AND_RTN_B32:
@@ -586,6 +586,7 @@ enum class Opcode {
BUFFER_ATOMIC_CMPSWAP,
BUFFER_ATOMIC_SWAP_X2,
BUFFER_ATOMIC_ADD,
BUFFER_ATOMIC_ADD_X2,
BUFFER_ATOMIC_SUB,
BUFFER_ATOMIC_SMIN,
BUFFER_ATOMIC_UMIN,
@@ -631,6 +632,7 @@ enum class Opcode {
DS_MAX_U32,
DS_MAX_RTN_U32,
DS_MAX_RTN_U64,
DS_CMPST_RTN_B32,
DS_CMPST_RTN_B64,
DS_AND_B32,
DS_AND_RTN_B32,
@@ -1046,6 +1046,8 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicFMin32);
case Decoder::Opcode::BUFFER_ATOMIC_FMAX:
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicFMax32);
case Decoder::Opcode::BUFFER_ATOMIC_ADD_X2:
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicIAdd64);
case Decoder::Opcode::DS_ADD_U32:
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicIAdd32, false);
@@ -1083,6 +1085,8 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicUMax32, true);
case Decoder::Opcode::DS_MAX_RTN_U64:
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicUMax64, true);
case Decoder::Opcode::DS_CMPST_RTN_B32:
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicCmpSwap32, true);
case Decoder::Opcode::DS_CMPST_RTN_B64:
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicCmpSwap64, true);
case Decoder::Opcode::DS_AND_B32:
@@ -25,6 +25,7 @@ struct UniformFill {
std::array<uint32_t, 3> group_stride {};
uint32_t words = 0;
uint32_t value = 0;
uint32_t bounded_elements = 0;
bool operator==(const UniformFill&) const = default;
};
@@ -622,6 +622,8 @@ struct CompiledShaderInfo {
struct UniformFillPlan {
UniformFill fill;
std::array<Value, 4> values;
Value pattern_size;
Value element_count;
};
// Resource analysis retained by the shader cache. It owns immutable descriptor/SRT,
@@ -118,6 +118,7 @@ BufferAccess BufferAccessOf(ValueOpcode opcode) {
case ValueOpcode::BufferAtomicCmpSwap32:
case ValueOpcode::BufferAtomicSwap64:
case ValueOpcode::BufferAtomicIAdd32:
case ValueOpcode::BufferAtomicIAdd64:
case ValueOpcode::BufferAtomicISub32:
case ValueOpcode::BufferAtomicSMin32:
case ValueOpcode::BufferAtomicUMin32:
@@ -137,6 +138,7 @@ BufferAccess BufferAccessOf(ValueOpcode opcode) {
uint32_t BufferComponentCount(ValueOpcode opcode) {
switch (opcode) {
case ValueOpcode::BufferAtomicSwap64:
case ValueOpcode::BufferAtomicIAdd64:
case ValueOpcode::BufferAtomicAnd64:
case ValueOpcode::BufferAtomicOr64:
case ValueOpcode::LoadBufferU32x2:
@@ -176,6 +178,7 @@ SharedAccess SharedAccessOf(ValueOpcode opcode) {
case ValueOpcode::SharedAtomicSMax32:
case ValueOpcode::SharedAtomicUMax32:
case ValueOpcode::SharedAtomicUMax64:
case ValueOpcode::SharedAtomicCmpSwap32:
case ValueOpcode::SharedAtomicCmpSwap64:
case ValueOpcode::SharedAtomicAnd32:
case ValueOpcode::SharedAtomicOr32:
@@ -268,6 +268,7 @@ VALUE_OPCODE(BufferAtomicSwap32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicCmpSwap32, U32, BufferResource, U32, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicSwap64, U64, BufferResource, U32, U32, U32, U64, U1)
VALUE_OPCODE(BufferAtomicIAdd32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicIAdd64, U64, BufferResource, U32, U32, U32, U64, U1)
VALUE_OPCODE(BufferAtomicISub32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicSMin32, U32, BufferResource, U32, U32, U32, U32, U1)
VALUE_OPCODE(BufferAtomicUMin32, U32, BufferResource, U32, U32, U32, U32, U1)
@@ -306,6 +307,7 @@ VALUE_OPCODE(SharedAtomicUMin32, U32, U32, U32, U1)
VALUE_OPCODE(SharedAtomicSMax32, U32, U32, U32, U1)
VALUE_OPCODE(SharedAtomicUMax32, U32, U32, U32, U1)
VALUE_OPCODE(SharedAtomicUMax64, U64, U32, U64, U1)
VALUE_OPCODE(SharedAtomicCmpSwap32, U32, U32, U32, U32, U1)
VALUE_OPCODE(SharedAtomicCmpSwap64, U64, U32, U64, U64, U1)
VALUE_OPCODE(SharedAtomicAnd32, U32, U32, U32, U1)
VALUE_OPCODE(SharedAtomicOr32, U32, U32, U32, U1)
@@ -1424,10 +1424,11 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
for (auto it = first; it != plan.value_storage.end(); ++it) it->Invalidate();
plan.value_storage.erase(first, plan.value_storage.end());
}
plan.uniform_fill = AnalyzeUniformFill(program);
for (uint32_t i = 0; i < plan.uniform_fill.fill.words; ++i) {
plan.uniform_fill.values[i] = Clone(plan.uniform_fill.values[i]);
}
plan.uniform_fill = program.uniform_fill.fill.kind != UniformFillKind::None
? program.uniform_fill : AnalyzeUniformFill(program);
for (auto& value: plan.uniform_fill.values) value = Clone(value);
plan.uniform_fill.pattern_size = Clone(plan.uniform_fill.pattern_size);
plan.uniform_fill.element_count = Clone(plan.uniform_fill.element_count);
plan.capture_specialization_reads |=
capture_indirect_reads || capture_control_reads || !plan.source_reads.empty();
if (plan.capture_specialization_reads) {
@@ -1513,15 +1514,21 @@ bool MaterializeResources(const ResourcePlan& program, const SrtRuntime& runtime
}
snapshot.uniform_fill = {};
const auto& fill = program.uniform_fill;
const auto words = fill.fill.words;
auto words = fill.fill.words;
std::array<uint32_t, 4> stored {};
bool uniform_fill = words != 0;
if (uniform_fill && !fill.pattern_size.IsEmpty())
uniform_fill = clean.Evaluate(fill.pattern_size, words) && words >= 1 && words <= 4;
uint32_t elements = 0;
if (uniform_fill && !fill.element_count.IsEmpty())
uniform_fill = clean.Evaluate(fill.element_count, elements) && elements != 0;
for (uint32_t i = 0; i < words && uniform_fill; ++i) {
uniform_fill = clean.Evaluate(fill.values[i], stored[i]) && stored[i] == stored[0];
}
if (uniform_fill) {
snapshot.uniform_fill = fill.fill;
snapshot.uniform_fill.value = stored[0];
snapshot.uniform_fill.bounded_elements = elements;
}
const auto evaluate = [&](uint32_t source, DescriptorValue& value, bool written = false) {
if (source >= program.descriptor_sources.size()) {
@@ -15,6 +15,8 @@
#include <tuple>
#include <unordered_map>
#include <utility>
#define XXH_INLINE_ALL
#include <xxhash.h>
namespace Libs::Graphics::ShaderRecompiler::IR {
namespace {
@@ -4040,11 +4042,71 @@ private:
bool m_shader_writes = false;
};
UniformFillPlan RecognizePatternFill(Program& program, const Decoder::Program& decoded,
ShaderStageInputInfo input) {
struct Pattern {
size_t code_words;
uint64_t hash;
uint32_t wave_size;
bool bounded;
};
constexpr std::array patterns {
// Bounded 64-lane variant.
Pattern {.code_words = 69, .hash = 0x0704b9818e3cba06ull, .wave_size = 64, .bounded = true},
// Dispatch thread dimensions, 64-lane variants.
Pattern {.code_words = 42, .hash = 0x92ce57f21310ef02ull, .wave_size = 64, .bounded = false},
Pattern {.code_words = 40, .hash = 0x374161027f58bee7ull, .wave_size = 64, .bounded = false},
Pattern {.code_words = 40, .hash = 0x7d7172c56c2e296dull, .wave_size = 64, .bounded = false},
// Dispatch thread dimensions, 32-lane variant.
Pattern {.code_words = 38, .hash = 0xacbda1a1ccdd4198ull, .wave_size = 32, .bounded = false},
};
if (program.stage != ShaderType::Compute || input.compute == nullptr ||
decoded.instructions.empty() || program.user_data_base != 0 || program.user_data_count < 10 ||
program.info.buffers.size() != 1 || !program.info.images.empty()) return {};
const auto& cs = *input.compute;
const bool matching_inputs = cs.workgroup_register == 10 && cs.thread_ids_num == 1 &&
cs.group_id[0] && !cs.group_id[1] && !cs.group_id[2] && cs.threads_num[0] == 64 &&
cs.threads_num[1] == 1 && cs.threads_num[2] == 1 && cs.float_mode == 0xc0;
if (!matching_inputs) return {};
const auto& last = decoded.instructions.back();
const size_t words = last.pc / sizeof(uint32_t) + last.word_count;
if (words > decoded.code.size() ||
std::ranges::find(patterns, words, &Pattern::code_words) == patterns.end()) return {};
// Hash executable instructions through S_ENDPGM, excluding binary metadata.
// Verified variants implement Destination[id] = value[id % pattern_size].
const auto hash = XXH3_64bits(decoded.code.data(), words * sizeof(uint32_t));
const auto pattern = std::ranges::find_if(patterns, [&](const Pattern& candidate) {
return candidate.code_words == words && candidate.hash == hash;
});
if (pattern == patterns.end() || program.wave_size != pattern->wave_size ||
cs.dispatch_thread_dimensions != !pattern->bounded) return {};
std::array<Value, 10> userdata;
for (auto* block: program.blocks) {
for (auto& inst: *block) {
if (inst.GetOpcode() != ValueOpcode::GetUserData) continue;
const auto reg = RegIndex(inst.Arg(0).ScalarRegister());
if (reg < userdata.size()) userdata[reg] = Value(&inst);
}
}
for (uint32_t reg = 4; reg < 10; ++reg)
if ((reg != 8 || pattern->bounded) && userdata[reg].IsEmpty()) return {};
UniformFillPlan result;
result.fill.kind = UniformFillKind::Buffer;
result.fill.words = 1;
result.fill.group_stride[0] = 64;
std::copy_n(userdata.begin() + 4, 4, result.values.begin());
result.pattern_size = userdata[9];
// Only the bounded variant reads an explicit count; the other uses thread dimensions.
if (pattern->bounded) result.element_count = userdata[8];
return result;
}
} // namespace
void TrackResources(Program& program, const Decoder::Program& decoded, const CFG::Graph& native_cfg,
ShaderStageInputInfo input) {
Tracker(program, decoded, native_cfg, input).Run();
program.uniform_fill = RecognizePatternFill(program, decoded, input);
}
} // namespace Libs::Graphics::ShaderRecompiler::IR
+8 -2
View File
@@ -338,14 +338,20 @@ static bool HasWindowsForbiddenFilenameCharacter(const std::string& relative_pat
std::filesystem::path MountPoints::ResolvePath(const std::string& mounted_name) {
Common::LockGuard lock(m_mutex);
// Guests join mount points and names with extra slashes (e.g. "/addcont0//file").
std::string normalized = Common::FixFilenameSlash(mounted_name);
normalized.erase(std::unique(normalized.begin(), normalized.end(),
[](char a, char b) { return a == '/' && b == '/'; }),
normalized.end());
// Match the entire guest path so a mount root works with or without a trailing slash.
const auto mounted_path = Common::FixDirectorySlash(mounted_name);
const auto mounted_path = Common::FixDirectorySlash(normalized);
const auto it = std::find_if(
m_mount_pairs.begin(), m_mount_pairs.end(),
[&mounted_path](const MountPair& p) { return mounted_path.starts_with(p.point); });
if (it != m_mount_pairs.end()) {
const auto& p = *it;
auto rel_path = Common::RemoveFirst(Common::FixFilenameSlash(mounted_name), p.point.size());
auto rel_path = Common::RemoveFirst(normalized, p.point.size());
while (rel_path.starts_with('/')) {
rel_path = Common::RemoveFirst(rel_path, 1);
}
+22
View File
@@ -25,6 +25,9 @@
#include <string>
#include <thread>
#include <unordered_map>
#include <atomic>
#include <cinttypes>
#include <iterator>
#include <variant>
#include <vector>
@@ -176,6 +179,14 @@ static int GetHostPathStat(const std::filesystem::path& host_path, LibKernel::Fi
return OK;
}
// Mounts can appear after a failed lookup (e.g. additional content), so forget negative results.
void InvalidateFailedResolves() {
std::scoped_lock lock(g_mutex);
for (auto it = g_resolved_paths.begin(); it != g_resolved_paths.end();) {
it = it->second.result != OK ? g_resolved_paths.erase(it) : std::next(it);
}
}
static int ResolveOnePath(const char* guest_path, uint32_t* id, uint64_t* size) {
if (guest_path == nullptr || guest_path[0] == '\0') {
return LibKernel::KERNEL_ERROR_EINVAL;
@@ -225,6 +236,10 @@ static int ResolveOnePath(const char* guest_path, uint32_t* id, uint64_t* size)
log_missing = true;
}
}
if (!log_missing && info.result == OK && path.starts_with("/addcont")) {
LOGF("\tAPR resolve: %s -> %s (%" PRIu64 " bytes)\n", guest_path,
Common::PathToString(info.host_path).c_str(), info.file_size);
}
if (log_missing) {
LOGF("\tAPR resolve missing path: %s -> %s\n", guest_path, Common::PathToString(info.host_path).c_str());
}
@@ -1181,6 +1196,13 @@ static int ExecuteCommand(const CommandBufferState::Command& entry) {
uint64_t bytes_read = 0;
auto result = ReadHostFileToGuest(host_path, command.file_offset, command.destination,
command.size, &bytes_read);
static std::atomic<uint32_t> s_logged_dlc_reads {0};
if (host_path.filename() == "re_dlc_000.pak" && s_logged_dlc_reads.fetch_add(1) < 32) {
LOGF("\tAPR read dlc: id=0x%08" PRIx32 ", offset=0x%016" PRIx64 ", size=0x%016" PRIx64
", read=0x%016" PRIx64 ", result=0x%08" PRIx32 "\n",
command.file_id, command.file_offset, command.size, bytes_read,
static_cast<uint32_t>(result));
}
if (result != OK) {
LOGF("\tAPR submit read failed: id=0x%08" PRIx32 ", result=0x%08" PRIx32 ", path=%s\n",
command.file_id, static_cast<uint32_t>(result), Common::PathToString(host_path).c_str());
+20 -5
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@@ -22,13 +22,16 @@
namespace Libs {
namespace AprShared {
void InvalidateFailedResolves();
}
LIB_VERSION("AppContent", 1, "AppContentUtil", 1, 1);
namespace AppContent {
constexpr uint32_t APP_CONTENT_APPPARAM_SKU_FLAG_FULL = 3;
constexpr int APP_CONTENT_ERROR_PARAMETER = -2133262334; /* 0x80D90002 */
constexpr int APP_CONTENT_ERROR_BUSY = -2133262333; /* 0x80D90003 */
constexpr int APP_CONTENT_ERROR_NOT_MOUNTED = -2133262332; /* 0x80D90004 */
constexpr int APP_CONTENT_ERROR_NOT_FOUND = -2133262331; /* 0x80D90005 */
constexpr int APP_CONTENT_ERROR_MOUNT_FULL = -2133262330; /* 0x80D90006 */
@@ -207,7 +210,10 @@ int KYTY_SYSV_ABI AppContentAddcontMount(uint32_t servic
for (const auto& m: g_addcont_mounts) {
if (m.label == entry->entitlement_label) {
return APP_CONTENT_ERROR_BUSY;
const auto guest_point = m.point.substr(0, m.point.size() - 1);
std::strncpy(mount_point->data, guest_point.c_str(), sizeof(mount_point->data) - 1);
LOGF("\t already mounted %s\n", guest_point.c_str());
return OK;
}
}
@@ -232,7 +238,15 @@ int KYTY_SYSV_ABI AppContentAddcontMount(uint32_t servic
LOGF("\t mounted %s -> %s\n", mount.point.c_str(),
Common::PathToString(entry->mount_dir).c_str());
std::strncpy(mount_point->data, mount.point.c_str(), sizeof(mount_point->data) - 1);
AprShared::InvalidateFailedResolves();
// Titles scan /download0/pdlc for downloaded content; it must exist even when empty.
if (const auto pdlc = LibKernel::FileSystem::GetRealFilename("/download0/pdlc"); !pdlc.empty()) {
std::filesystem::create_directories(pdlc, ec);
}
const auto guest_point = mount.point.substr(0, mount.point.size() - 1);
std::strncpy(mount_point->data, guest_point.c_str(), sizeof(mount_point->data) - 1);
g_addcont_mounts.push_back(std::move(mount));
return OK;
@@ -251,8 +265,8 @@ int KYTY_SYSV_ABI AppContentAddcontUnmount(const AppContentMountPoint* mount_poi
return APP_CONTENT_ERROR_NOT_MOUNTED;
}
const std::string point(mount_point->data,
strnlen(mount_point->data, sizeof(mount_point->data)));
const std::string point = Common::FixDirectorySlash(
std::string_view(mount_point->data, strnlen(mount_point->data, sizeof(mount_point->data))));
std::lock_guard lock(g_addcont_mutex);
@@ -263,6 +277,7 @@ int KYTY_SYSV_ABI AppContentAddcontUnmount(const AppContentMountPoint* mount_poi
}
LibKernel::FileSystem::Umount(point);
g_addcont_mounts.erase(it);
AprShared::InvalidateFailedResolves();
return OK;
}
+8 -2
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@@ -221,11 +221,17 @@ int KYTY_SYSV_ABI PlayGoGetChunkId(int handle, uint16_t* out_chunk_id_list,
if (out_entries == nullptr) {
return PLAYGO_ERROR_BAD_POINTER;
}
if (number_of_entries != 0 && out_chunk_id_list == nullptr) {
return PLAYGO_ERROR_BAD_POINTER;
if (out_chunk_id_list != nullptr && number_of_entries == 0) {
return PLAYGO_ERROR_BAD_SIZE;
}
ensure_chunks_loaded();
// A null output buffer asks for the total chunk count.
if (out_chunk_id_list == nullptr) {
*out_entries = g_chunks_num;
return OK;
}
const uint32_t entries = std::min(number_of_entries, g_chunks_num);
for (uint32_t i = 0; i < entries; i++) {
out_chunk_id_list[i] = static_cast<uint16_t>(i);
+6 -3
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@@ -413,7 +413,9 @@ void TestAddContent(const std::filesystem::path& root) {
Check(mount(0, nullptr, &point) == static_cast<int>(0x80d90002u) &&
list(0, nullptr, 0, nullptr) == static_cast<int>(0x817d0002u),
"null add-on parameters return parameter errors");
Check(mount(0, &info[3].label, &point) == OK, "mount owned add-on");
Check(mount(0, &info[3].label, &point) == OK &&
!std::string_view(point.data).ends_with('/'),
"mount owned add-on without trailing slash");
const std::string mounted_file = std::string(point.data) + "/payload.txt";
const int fd = FileSystem::KernelOpen(mounted_file.c_str(), 0, 0);
std::array<char, 11> payload {};
@@ -422,8 +424,9 @@ void TestAddContent(const std::filesystem::path& root) {
FileSystem::KernelClose(fd) == OK,
"guest reads files from the selected title's add-on");
MountPoint repeated {};
Check(mount(0, &info[3].label, &repeated) == static_cast<int>(0x80d90003u),
"duplicate mount returns BUSY");
Check(mount(0, &info[3].label, &repeated) == OK &&
std::strcmp(repeated.data, point.data) == 0,
"duplicate mount returns the same mount point");
Check(unmount(&point) == OK && FileSystem::GetRealFilename(mounted_file).empty() &&
unmount(&point) == static_cast<int>(0x80d90004u),
"unmount removes mapping and repeated unmount reports NOT_MOUNTED");
+176 -1
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@@ -20991,6 +20991,7 @@ CoverageClass ClassifyOpcode(ShaderOpcode opcode,
case Opcode::BUFFER_ATOMIC_SMAX:
case Opcode::BUFFER_ATOMIC_UMAX:
case Opcode::BUFFER_ATOMIC_AND:
case Opcode::BUFFER_ATOMIC_ADD_X2:
case Opcode::BUFFER_ATOMIC_AND_X2:
case Opcode::BUFFER_ATOMIC_OR:
case Opcode::BUFFER_ATOMIC_XOR:
@@ -21014,6 +21015,7 @@ CoverageClass ClassifyOpcode(ShaderOpcode opcode,
case Opcode::DS_ADD_U32:
case Opcode::DS_ADD_U64:
case Opcode::DS_MAX_RTN_U64:
case Opcode::DS_CMPST_RTN_B32:
case Opcode::DS_CMPST_RTN_B64:
case Opcode::DS_ADD_RTN_U32:
case Opcode::DS_SUB_U32:
@@ -24667,6 +24669,56 @@ TestCase Vop3MulLoU16CapturedAndSelectors() {
return test;
}
TestCase Vop3F32ClampFlushesNaN() {
using O = ShaderOpcode;
struct ClampCase {
u32 opcode, input, expected;
u32 abs = 0;
};
constexpr u32 inf = 0x7f800000u, one = 0x3f800000u;
// GoW Ragnarok PS 3d52c7172f95fd37 0x2564: v_mul_f32 v18 clamp, inf, |v2|; and
// fma(x, inf, inf) clamp. The clamp modifier (DX10 clamp mode) turns their NaN into 0.
const std::array<ClampCase, 10> cases{{
{0x108, 0x00000000u, 0, 2}, // inf * |0| = NaN.
{0x108, 0x80000000u, 0, 2}, // inf * |-0| = NaN.
{0x108, 0x3f000000u, one, 2},
{0x108, 0xc0400000u, one, 2},
{0x14b, 0xbf800000u, 0}, // -1 * inf + inf = NaN.
{0x14b, 0x40000000u, one},
{0x103, 0x7fc00000u, 0}, // Quiet NaN input.
{0x103, 0xffc00001u, 0}, // Negative NaN input.
{0x103, 0x3e800000u, 0x3e800000u},
{0x103, 0x3fc00000u, one},
}};
TestCase test;
test.name = "Vop3F32ClampFlushesNaN";
for (const auto &entry : cases) test.initial.push_back(entry.input);
test.expected = test.initial;
auto &code = test.code;
AppendVMovLiteral(&code, 20, inf);
AppendVMovU32(&code, 21, 0);
for (u32 i = 0; i < cases.size(); ++i) {
const auto &entry = cases[i];
AppendVMovU32(&code, 30, i * 4u);
AppendBufferLoadDword(&code, 2, 30); // Runtime inputs prevent folding.
AppendVMovLiteral(&code, 18, 0xa5a5beefu);
if (entry.opcode == 0x108) {
AppendVop3(&code, 0x108, 18, Vgpr(20), Vgpr(2), 0, entry.abs, 0, true);
} else if (entry.opcode == 0x14b) {
AppendVop3(&code, 0x14b, 18, Vgpr(2), Vgpr(20), Vgpr(20), 0, 0, true);
} else {
AppendVop3(&code, 0x103, 18, Vgpr(2), Vgpr(21), 0, 0, 0, true);
}
AppendStoreVgpr(&code, 18, static_cast<u32>(cases.size()) + i);
test.expected.push_back(entry.expected);
}
AppendEnd(&code);
test.opcodes = {O::V_MOV_B32, O::BUFFER_LOAD_DWORD, O::V_MUL_F32, O::V_FMA_F32,
O::V_ADD_F32, O::BUFFER_STORE_DWORD, O::S_ENDPGM};
test.decoded_counts = {{"V_MUL_F32", 4}, {"V_FMA_F32", 2}, {"V_ADD_F32", 4}};
return test;
}
TestCase Vop3MadI16CapturedSelectorsAndSaturation() {
using O = ShaderOpcode;
struct MadCase {
@@ -34647,6 +34699,60 @@ TestCase DsAtomicReturn64() {
return test;
}
TestCase DsCompareStoreReturn32() {
using O = ShaderOpcode;
TestCase test;
test.name = "DsCompareStoreReturn32";
auto &code = test.code;
const auto result = [&](u32 reg, u32 value) {
AppendStoreVgpr(&code, reg, static_cast<u32>(test.expected.size()));
test.expected.push_back(value);
};
struct Case { u32 before, compare, replacement; };
constexpr std::array cases{Case{0x12345678u, 0x12345678u, 0x9abcdef0u},
Case{0x12345678u, 0x9abcdef0u, 0x12345678u},
Case{0x80000000u, 0u, 0x7fffffffu},
Case{UINT32_MAX, UINT32_MAX, 0u}};
AppendVMovU32(&code, 7, 0);
for (const auto &item : cases) {
AppendVMovLiteral(&code, 2, item.before);
code.push_back(EncodeDs0(0x0d, 8));
code.push_back(EncodeDs1(0, 2, 7));
AppendVMovLiteral(&code, 5, item.compare);
AppendVMovLiteral(&code, 19, item.replacement);
AppendVMovU32(&code, 4, 8);
// CS04b812daaacd532f pc 0x3e8: DATA compares, DATA2 replaces, VDst aliases ADDR.
code.insert(code.end(), {0xd8c00000u, 0x04130504u});
result(4, item.before);
code.push_back(EncodeDs0(0x36, 8));
code.push_back(EncodeDs1(8, 0, 7));
result(8, item.before == item.compare ? item.replacement : item.before);
}
AppendVMovU32(&code, 5, 0);
AppendVMovU32(&code, 4, 12); // Past the three LDS DWORDs.
code.insert(code.end(), {0xd8c00000u, 0x04130504u});
result(4, 0);
AppendVMovLiteral(&code, 2, 0x12345678u);
code.push_back(EncodeDs0(0x0d, 8));
code.push_back(EncodeDs1(0, 2, 7));
AppendVMovLiteral(&code, 5, 0x12345678u);
AppendVMovU32(&code, 4, 8);
code.push_back(EncodeSMovB32(126, InlineU32(0)));
code.insert(code.end(), {0xd8c00000u, 0x04130504u});
code.push_back(EncodeSMovB32(126, InlineU32(1)));
result(4, 8); // An inactive lane keeps its destination and leaves memory alone.
code.push_back(EncodeDs0(0x36, 8));
code.push_back(EncodeDs1(8, 0, 7));
result(8, 0x12345678u);
AppendEnd(&code);
test.compute_info.lds_size_dwords = 3;
test.opcodes = {O::V_MOV_B32, O::S_MOV_B32, O::DS_WRITE_B32, O::DS_CMPST_RTN_B32,
O::DS_READ_B32, O::BUFFER_STORE_DWORD, O::S_ENDPGM};
test.required_spirv = {"OpAtomicCompareExchange %uint"};
test.forbidden_spirv = {"OpLoopMerge"};
return test;
}
TestCase DsAtomic64Contention(bool add, u32 wave_size) {
using O = ShaderOpcode;
TestCase test;
@@ -35662,6 +35768,40 @@ TestCase BufferAtomicAndX2GlcAndExec() {
return test;
}
TestCase BufferAtomicAddX2GlcAndExec() {
using O = ShaderOpcode;
TestCase test;
test.name = "BufferAtomicAddX2GlcAndExec";
auto &code = test.code;
code.push_back(EncodeSop1(0x04, 12, 126));
AppendVMovU32(&code, 20, 0);
const u32 values[][2] = {{0x0ff00ff0u, 0xf00ff00fu},
{0xff00ff00u, 0x00ff00ffu},
{0x76543210u, 0xfedcba98u}};
for (u32 i = 0; i < std::size(values); ++i) {
AppendVMovLiteral(&code, 2, values[i][0]);
AppendVMovLiteral(&code, 3, values[i][1]);
if (i == 2) {
code.push_back(EncodeSop1(0x04, 126, InlineU32(0)));
}
AppendBufferStoreOpcode(&code, 0x52, 2, 20, i != 1);
code.push_back(EncodeSop1(0x04, 126, 12));
AppendStoreVgpr(&code, 2, 2 + i * 2);
AppendStoreVgpr(&code, 3, 3 + i * 2);
}
AppendEnd(&code);
test.initial = {0x12345678u, 0x87654321u, 0, 0, 0, 0, 0, 0};
// The first add wraps at 64 bits; the second carries from the low dword.
// GLC returns the first old value, preserves the second operand, and EXEC = 0
// suppresses the third add and its writeback despite its nonzero operand.
test.expected = {0x21256568u, 0x78743430u, 0x12345678u, 0x87654321u,
0xff00ff00u, 0x00ff00ffu, 0x76543210u, 0xfedcba98u};
test.opcodes = {O::V_MOV_B32, O::S_MOV_B64, O::BUFFER_ATOMIC_ADD_X2,
O::BUFFER_STORE_DWORD, O::S_ENDPGM};
test.required_spirv = {"OpAtomicIAdd %ulong", "Int64Atomics"};
return test;
}
TestCase BufferAtomicCmpSwapExactRaw() {
using O = ShaderOpcode;
@@ -41862,6 +42002,7 @@ std::vector<TestCase> MakeCases() {
AddCase(Vop3CvtPkI16I32Captured);
AddCase(Vop3MulLoU16CapturedAndSelectors);
AddCase(Vop3MadI16CapturedSelectorsAndSaturation);
AddCase(Vop3F32ClampFlushesNaN);
AddCase(Vop3Min3U16CapturedAndSelectors);
AddCase(Vop3Med3I16Captured);
AddCase(Vop2SdwaMinU32PreservesWordDestination);
@@ -42190,6 +42331,7 @@ std::vector<TestCase> MakeCases() {
}
AddCase(DsAtomicReturnVariants);
AddCase(DsAtomicReturn64);
AddCase(DsCompareStoreReturn32);
for (bool add : {false, true}) {
cases.push_back(DsAtomic64Bounds(add));
for (u32 wave_size : {32, 64}) {
@@ -42197,6 +42339,7 @@ std::vector<TestCase> MakeCases() {
}
}
AddCase(BufferAtomicAndX2GlcAndExec);
AddCase(BufferAtomicAddX2GlcAndExec);
AddCase(ImageAtomicSignedMinMax<false>);
AddCase(ImageAtomicSignedMinMax<true>);
AddCase(ImageAtomicSignedMinMax<false, true>);
@@ -42553,6 +42696,30 @@ void CheckPs5GameExampleImageClearRuntimeShape() {
!ResolveComputeBufferFill(compute, 2, 1, 1, 0x41u, descriptor,
packed_clear, size),
"excess invocation coverage was accepted as a fill");
runtime_resources.uniform_fill.bounded_elements = 65;
runtime_resources.buffers[0].dwords[2] = 65;
for (u32 oob = 0; oob < 4; ++oob) {
runtime_resources.buffers[0].dwords[3] = 0x14204u | (oob << 28u);
Require("Ps5GameExampleImageClear", "bounded final workgroup and RDNA2 OOB mode",
ResolveComputeBufferFill(compute, 2, 1, 1, 0x41u, descriptor,
packed_clear, size) == (oob != 3),
"explicit coverage did not respect RDNA2 element bounds");
}
runtime_resources.buffers[0].dwords[3] = 0x14204u;
Require("Ps5GameExampleImageClear", "bounded insufficient dispatch",
!ResolveComputeBufferFill(compute, 1, 1, 1, 0x41u, descriptor,
packed_clear, size),
"a bound was mistaken for actual invocation coverage");
Require("Ps5GameExampleImageClear", "bounded index wrap",
!ResolveComputeBufferFill(compute, 0x04000001u, 1, 1, 0x41u, descriptor,
packed_clear, size),
"a wrapped invocation index was accepted as complete coverage");
runtime_resources.uniform_fill.bounded_elements = 64;
Require("Ps5GameExampleImageClear", "bounded incomplete destination",
!ResolveComputeBufferFill(compute, 2, 1, 1, 0x41u, descriptor,
packed_clear, size),
"a shader bound smaller than the destination was accepted as a fill");
runtime_resources = scalar;
auto alias = scalar.buffers.front();
runtime_resources.buffers.push_back(alias);
Require("Ps5GameExampleImageClear", "aliased scalar input",
@@ -47689,7 +47856,8 @@ int main(int argc, char **argv) {
RunCase(&vulkan, DsWideLdsPartialBounds());
RunCase(&vulkan, DsAtomic64Bounds(false));
RunCase(&vulkan, DsAtomic64Bounds(true));
for (auto test : {DsWideLdsPartialBounds(), DsAtomic64Bounds(false), DsAtomic64Bounds(true), DsAtomicReturn64()}) {
for (auto test : {DsWideLdsPartialBounds(), DsAtomic64Bounds(false), DsAtomic64Bounds(true), DsAtomicReturn64(),
DsCompareStoreReturn32()}) {
test.compute_info.lds_storage = true;
std::erase(test.required_spirv, "WorkgroupMemoryExplicitLayoutKHR");
test.required_spirv.push_back("StorageBuffer");
@@ -47735,6 +47903,7 @@ int main(int argc, char **argv) {
}
RunCase(&vulkan, DsAtomicReturn64());
RunCase(&vulkan, BufferAtomicAndX2GlcAndExec());
RunCase(&vulkan, BufferAtomicAddX2GlcAndExec());
RunCase(&vulkan, ImageAtomicSignedMinMax<false>());
RunCase(&vulkan, ImageAtomicSignedMinMax<true>());
return 0;
@@ -48418,6 +48587,11 @@ int main(int argc, char **argv) {
RunCase(&vulkan, Vop3MulLoU16CapturedAndSelectors());
return 0;
}
if (argc == 2 && std::strcmp(argv[1], "--clamp-nan-only") == 0) {
VulkanHarness vulkan;
RunCase(&vulkan, Vop3F32ClampFlushesNaN());
return 0;
}
if (argc == 2 && std::strcmp(argv[1], "--mad-i16-only") == 0) {
VulkanHarness vulkan;
RunCase(&vulkan, Vop3MadI16CapturedSelectorsAndSaturation());
@@ -48514,6 +48688,7 @@ int main(int argc, char **argv) {
}
if (argc == 2 && std::strcmp(argv[1], "--compute-meta-clear-only") == 0) {
CheckDynamicRenderingState();
CheckPs5GameExampleImageClearRuntimeShape();
VulkanHarness vulkan;
vulkan.CheckComputeMetaClearClassification();
vulkan.CheckNativeIndirectDispatch();
+188
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@@ -8119,6 +8119,24 @@ void TestDsReturningAtomic64Decoder() {
"captured DS_CMPST_RTN_B64 lost its comparison/replacement pairs or aliases");
}
void TestDsCompareStore32Decoder() {
using namespace ShaderRecompiler::Decoder;
// CS04b812daaacd532f pc 0x3e8 (AC Valhalla, #281).
const uint32_t words[] = {0xd8c00000u, 0x04130504u};
Instruction decoded;
DecodeInstruction(words, 0u, decoded);
Check(decoded.opcode == Opcode::DS_CMPST_RTN_B32 && decoded.word_count == 2u &&
decoded.data_dwords == 1u && decoded.src_count == 3u && decoded.src0.reg == 4u &&
decoded.src1.reg == 5u && decoded.src2.reg == 19u && decoded.dst.reg == 4u &&
decoded.offset == 0u && !decoded.gds,
"captured DS_CMPST_RTN_B32 lost its comparison/replacement order or aliases");
const uint32_t gds_words[] = {words[0] | (1u << 17u), words[1]};
DecodeInstruction(gds_words, 0u, decoded);
Check(decoded.opcode == Opcode::UNSUPPORTED && decoded.word_count == 2u && decoded.gds,
"DS_CMPST_RTN_B32 must reject the unimplemented GDS variant");
}
void TestDsFloatMinMaxDecoder() {
using namespace ShaderRecompiler::Decoder;
for (bool max_value : {false, true}) {
@@ -10539,6 +10557,8 @@ void TestCapturedBufferAtomicsX2() {
ValueOpcode ir_opcode;
};
const Case cases[] = {
{{0xe1480018u, 0x80000000u}, 0u, 234u, "BUFFER_ATOMIC_ADD_X2",
"BufferAtomicIAdd64", "OpAtomicIAdd", ValueOpcode::BufferAtomicIAdd64},
{{0xe1680018u, 0x80000000u}, 0u, 241u, "BUFFER_ATOMIC_OR_X2",
"BufferAtomicOr64", "OpAtomicOr", ValueOpcode::BufferAtomicOr64},
{{0xe1402000u, 0x80000913u}, 9u, 229u, "BUFFER_ATOMIC_SWAP_X2",
@@ -14412,6 +14432,172 @@ void TestComputeImageFill() {
Run(mutation);
}
void TestPatternFill() {
using namespace ShaderRecompiler::IR;
// Bounded DWORD pattern fill, including every instruction through S_ENDPGM.
const uint32_t bounded_shader[] = {
0xbfa00003u, 0xd7460002u, 0x04010c0au, 0x7da80408u,
0xbf88003fu, 0x7e000c09u, 0xbf070980u, 0x858a807eu,
0x7e005700u, 0x100000ffu, 0x4f800000u, 0x7e060f00u,
0xd5766a00u, 0x02020609u, 0x7d8a0280u, 0x4c020080u,
0x02000101u, 0xd56a0001u, 0x00020700u, 0x4c000303u,
0x4a020303u, 0x02000101u, 0xd56a0000u, 0x00020500u,
0xd5690001u, 0x00020009u, 0x4c060302u, 0x7d8c02f9u,
0x06068c02u, 0x7d860609u, 0x87ea6a0cu, 0x50000080u,
0xd5286a00u, 0x003200c1u, 0xd5010000u, 0x002a00c1u,
0xd5690000u, 0x00020009u, 0x4c000102u, 0x7d0a0080u,
0xbe88246au, 0xbf880015u, 0x7d0a0081u, 0xbe8a246au,
0xbf88000cu, 0x7d0a0082u, 0xbeea246au, 0xbf880003u,
0x7e000207u, 0xe0102000u, 0x80000002u, 0x8afe7e6au,
0xbf880003u, 0x7e000206u, 0xe0102000u, 0x80000002u,
0xbefe046au, 0x8afe7e0au, 0xbf880003u, 0x7e000205u,
0xe0102000u, 0x80000002u, 0xbefe040au, 0x8afe7e08u,
0xbf880003u, 0x7e000204u, 0xe0102000u, 0x80000002u,
0xbf810000u,
};
// Pattern fill whose bounds come from dispatch thread dimensions.
const uint32_t thread_dimension_shader[] = {
0xbfa00002u, 0x7e040c09u, 0x81ea0980u, 0xd7460000u,
0x04010c0au, 0x7e020205u, 0x7e045702u, 0x100404ffu,
0x4f7ffffeu, 0x7e040f02u, 0x7ed60502u, 0x936a6b6au,
0x9aea6b6au, 0x4a04046au, 0xd56a0002u, 0x00020102u,
0xd5690002u, 0x00020409u, 0x4c040500u, 0x7d860409u,
0x4e060409u, 0x02040702u, 0x7d860409u, 0x4e060409u,
0x02040702u, 0x7d840481u, 0x7d8404f9u, 0x06868882u,
0x7d8404f9u, 0x06868a83u, 0x02020204u, 0xd5010001u,
0x00200d01u, 0xd5010001u, 0x00280f01u, 0xe0102000u,
0x80000100u, 0xbf810000u,
};
// The 64-lane variant uses vector multiply-high for the remainder calculation.
const uint32_t thread_dimension_wave64_shader[] = {
0xbfa00002u, 0x7e060c09u, 0x4c0412f9u, 0x86860680u,
0xd7460000u, 0x04010c0au, 0x7e020205u, 0x7e065703u,
0x100606ffu, 0x4f7ffffeu, 0x7e060f03u, 0xd5690002u,
0x00020702u, 0xd56a0002u, 0x00020702u, 0x4a040503u,
0xd56a0002u, 0x00020102u, 0xd5690002u, 0x00020409u,
0x4c040500u, 0x7d860409u, 0x4c0612f9u, 0x86060602u,
0x02040702u, 0x7d860409u, 0x4c0612f9u, 0x86060602u,
0x02040702u, 0x7d040481u, 0x7d0404f9u, 0x06868882u,
0x7d0404f9u, 0x06868a83u, 0x02020204u, 0xd5010001u,
0x00200d01u, 0xd5010001u, 0x00280f01u, 0xe0102000u,
0x80000100u, 0xbf810000u,
};
// The 64-lane variant with scalar quotient setup.
const uint32_t thread_dimension_wave64_scalar_shader[] = {
0xbfa00002u, 0x7e040c09u, 0x81ea0980u, 0xd7460000u,
0x04010c0au, 0x7e020205u, 0x7e045702u, 0x100404ffu,
0x4f7ffffeu, 0x7e040f02u, 0x7ed60502u, 0x936a6b6au,
0x9aea6b6au, 0x816a6a6bu, 0xd56a0002u, 0x0002006au,
0xd5690002u, 0x00020409u, 0x4c040500u, 0x7d860409u,
0x4c0612f9u, 0x86060602u, 0x02040702u, 0x7d860409u,
0x4c0612f9u, 0x86060602u, 0x02040702u, 0x7d040481u,
0x7d0404f9u, 0x06868882u, 0x7d0404f9u, 0x06868a83u,
0x02020204u, 0xd5010001u, 0x00200d01u, 0xd5010001u,
0x00280f01u, 0xe0102000u, 0x80000100u, 0xbf810000u,
};
// Same layout, with vector arithmetic for the reciprocal correction.
auto thread_dimension_wave64_vector_shader = std::to_array(thread_dimension_wave64_scalar_shader);
thread_dimension_wave64_vector_shader[13] = 0x4a04046au;
thread_dimension_wave64_vector_shader[15] = 0x00020102u;
struct PatternCase {
std::span<const uint32_t> shader;
uint32_t wave_size;
bool bounded;
size_t literal_word;
};
const PatternCase cases[] = {
{bounded_shader, 64, true, 10},
{thread_dimension_shader, 32, false, 8},
{thread_dimension_wave64_shader, 64, false, 9},
{thread_dimension_wave64_scalar_shader, 64, false, 8},
{thread_dimension_wave64_vector_shader, 64, false, 8},
};
for (const auto &[shader, wave_size, bounded, literal_word] : cases) {
std::array<uint32_t, 10> userdata = {
0x00200000u, 4u << 16, 64u, 0x14204u,
0xff000000u, 0u, 0u, 0x08000000u, 64u, 1u,
};
ShaderComputeInputInfo compute{};
compute.threads_num[0] = 64;
compute.threads_num[1] = compute.threads_num[2] = 1;
compute.workgroup_register = 10;
compute.thread_ids_num = 1;
compute.group_id[0] = true;
compute.dispatch_thread_dimensions = !bounded;
compute.wave_size = wave_size;
auto options = MakeCompileOptions(ShaderType::Compute);
options.wave_size = compute.wave_size;
options.input_info.compute = &compute;
options.user_data = userdata;
// Recognition derives identity from code, independently of the caller's hash.
options.shader_hash = 0x12345678u;
const auto Build = [&](std::span<const uint32_t> code) {
auto translated = ShaderRecompiler::TranslateProgram(code, options);
return ExtractResourcePlan(translated.program);
};
auto plan = Build(shader);
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
const auto Materialize = [&](bool expected) {
Check(MaterializeResources(plan, {.user_data = userdata}, snapshot, specialization),
"pattern fill did not materialize");
const auto &fill = snapshot.uniform_fill;
Check((fill.kind == UniformFillKind::Buffer) == expected,
"pattern fill used inactive words or retained a stale result");
if (expected)
Check(fill.value == userdata[4] && fill.words == 1 &&
fill.bounded_elements == (bounded ? userdata[8] : 0u) &&
fill.group_stride == std::array<uint32_t, 3>{64, 0, 0},
"pattern fill lost its value or coverage contract");
};
Materialize(true);
userdata[4] ^= 0x123456u;
Materialize(true);
userdata[4] ^= 0x123456u;
for (const uint32_t period : {0u, 2u, 3u, 4u, 5u}) {
userdata[9] = period;
Materialize(false);
}
for (uint32_t period = 2; period <= 4; ++period) {
userdata[9] = period;
userdata[3 + period] = userdata[4];
Materialize(true);
userdata[5] ^= 1u;
Materialize(false);
userdata[5] ^= 1u;
}
userdata[5] = userdata[6] = 0;
userdata[7] = 0x08000000u;
userdata[9] = 1;
Materialize(true);
userdata[8] = 0;
Materialize(!bounded);
userdata[8] = 63;
Materialize(true); // The renderer owns the descriptor-size equality check.
userdata[8] = 64;
Materialize(true);
std::vector<uint32_t> changed(shader.begin(), shader.end());
changed.push_back(0xdeadcafeu); // Non-executable metadata does not change identity.
Check(Build(changed).uniform_fill.fill.kind == UniformFillKind::Buffer,
"pattern recognition included bytes after S_ENDPGM");
changed[literal_word] ^= 0x00800000u;
Check(Build(changed).uniform_fill.fill.kind == UniformFillKind::None,
"pattern recognition accepted modified executable instructions");
for (const uint32_t invalid_input : {0u, 1u, 2u, 3u}) {
const auto saved_compute = compute;
const auto saved_wave = options.wave_size;
if (invalid_input == 0) compute.workgroup_register = 11;
if (invalid_input == 1) options.wave_size = wave_size == 64 ? 32 : 64;
if (invalid_input == 2) compute.dispatch_thread_dimensions = bounded;
if (invalid_input == 3) compute.float_mode ^= 1u;
Check(Build(shader).uniform_fill.fill.kind == UniformFillKind::None,
"pattern recognition accepted different shader launch inputs");
compute = saved_compute;
options.wave_size = saved_wave;
}
}
}
void TestGpuProducedWritableDescriptor() {
using namespace ShaderRecompiler::IR;
// Reduced from 994af59d50bedca8: the GPU-built BVH header supplies a relative
@@ -16312,6 +16498,7 @@ int main() {
TestScalarAshrI64Decoder();
TestImageAtomicWidthDecoder();
TestDsReturningAtomic64Decoder();
TestDsCompareStore32Decoder();
TestDsFloatMinMaxDecoder();
TestNewShaderDecoderArchitecture();
TestImageAddressOperands();
@@ -16428,6 +16615,7 @@ int main() {
TestNewShaderRecompilerEarlyZDisabledWhenPixelKillEnabled();
TestTypedDescriptorRealWideMoveTranslation();
TestComputeImageFill();
TestPatternFill();
TestGpuProducedWritableDescriptor();
TestUniformSelectedWritableDescriptor();
TestUniformSelectedDescriptorLoadAddress();