Compare commits

...

2 Commits

Author SHA1 Message Date
Brandon Strong b8a459e83d graphics: do not arm a fast clear from a read-modify-write dispatch (#428)
* graphics: do not arm a fast clear from a read-modify-write dispatch

* tests: cover compute metadata clear classification

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-09-01 05:48:06 +04:00
nmzik 7684c343d6 guest_gpu: fix private AGC register regression 2026-09-01 04:24:47 +04:00
6 changed files with 183 additions and 14 deletions
+2
View File
@@ -574,6 +574,8 @@ if(BUILD_TESTING)
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --storage-sampled-only)
add_test(NAME texture_cache_depth_readback
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --depth-readback-only)
add_test(NAME compute_meta_clear_classification
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --compute-meta-clear-only)
add_test(NAME buffer_cache_dirty_gc
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-gc-only)
@@ -3635,6 +3635,9 @@ void GraphicsInitJmpTablesShIndirect() {
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PACE_ID_GS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
HwShIgnoreShaderRegister(cmd_offset, value);
};
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC4_GS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
HwShIgnoreShaderRegister(cmd_offset, value);
};
g_hw_sh_indirect_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_GS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
HwShIgnoreShaderRegister(cmd_offset, value);
};
@@ -3644,6 +3647,12 @@ void GraphicsInitJmpTablesShIndirect() {
g_hw_sh_indirect_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
HwShIgnoreShaderRegister(cmd_offset, value);
};
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_CHKSUM_HS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
HwShIgnoreShaderRegister(cmd_offset, value);
};
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC4_HS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
HwShIgnoreShaderRegister(cmd_offset, value);
};
g_hw_sh_indirect_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_HS] = [](KYTY_HW_SH_INDIRECT_ARGS) {
HwShIgnoreShaderRegister(cmd_offset, value);
};
@@ -3818,6 +3827,11 @@ void GraphicsInitJmpTablesUcIndirect() {
r.vertex_group_size = KYTY_PM4_GET(value, GE_CNTL, VERT_GRP_SIZE);
cp.GetUcfg().SetGeControl(r);
};
g_hw_uc_indirect_func[Pm4::UC_PARAMETER_OVERSUBSCRIPTION] = [](KYTY_HW_UC_INDIRECT_ARGS) {
(void)cp;
(void)cmd_offset;
(void)value;
};
g_hw_uc_indirect_func[Pm4::GE_USER_VGPR_EN] = [](KYTY_HW_UC_INDIRECT_ARGS) {
HW::GeUserVgprEn r;
r.vgpr1 = KYTY_PM4_GET(value, GE_USER_VGPR_EN, EN_USER_VGPR1) != 0;
+3 -2
View File
@@ -834,8 +834,9 @@ constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
// Retained only as an opaque AGC compiler-record tag; 0x100 is not a PS5 SH register.
// Private AGC registers used by shader binaries submitted through SET_SH_REG_INDIRECT.
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_HS = 0x107;
@@ -976,7 +977,7 @@ constexpr uint32_t GE_USER_VGPR1 = 0x25C;
constexpr uint32_t GE_USER_VGPR2 = 0x25D;
constexpr uint32_t GE_USER_VGPR3 = 0x25E;
constexpr uint32_t GE_STEREO_CNTL = 0x25F;
constexpr uint32_t GE_PC_ALLOC = 0x260;
constexpr uint32_t UC_PARAMETER_OVERSUBSCRIPTION = 0x260;
constexpr uint32_t GE_USER_VGPR_EN = 0x262;
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR1_SHIFT = 0;
@@ -54,7 +54,9 @@ bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& in
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
const auto& resource = program.info.buffers[i];
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
if (!resource.written && cache.IsMeta(descriptor.Base48())) {
// A metadata resource that is also read is not proven to be a full overwrite. Execute it
// conservatively instead of replacing the dispatch with a coarse full-surface clear.
if (cache.IsMeta(descriptor.Base48()) && (!resource.written || resource.read)) {
return false;
}
}
+1 -1
View File
@@ -1220,7 +1220,7 @@ int KYTY_SYSV_ABI AgcGetGsOversubscription(ShaderRegister* regs, const Shader* g
constexpr uint32_t FULL_PC_OVERSUBSCRIPTION = 0x7ffu;
constexpr uint32_t FULL_SH_OVERSUBSCRIPTION = 0x007f0000u;
regs[0] = {Pm4::GE_PC_ALLOC, 0u};
regs[0] = {Pm4::UC_PARAMETER_OVERSUBSCRIPTION, 0u};
regs[1] = {Pm4::SPI_SHADER_PGM_RSRC4_GS, 0u};
if (budget == 0u) {
+160 -10
View File
@@ -357,10 +357,23 @@ struct TextureCacheTestAccess {
return cache.TryDownloadImage(id);
}
static void RegisterHtileMeta(TextureCache &cache, uint64_t address) {
std::lock_guard lock(cache.m_lock);
auto &metadata = cache.m_surface_metas[address];
metadata.type = TextureCache::MetaDataInfo::Type::HTile;
metadata.clear_mask = 0;
}
static TileManager &Tiler(TextureCache &cache) { return cache.m_tiler; }
};
struct RenderExecutorTestAccess {
static bool TryConsumeComputeMetaClear(RenderExecutor &executor,
const ShaderComputeInputInfo &input,
const CommandBuffer &buffer) {
return executor.TryConsumeComputeMetaClear(input, buffer);
}
static TextureBinding
ResolveTexture(RenderExecutor &executor,
const ShaderRecompiler::IR::ImageResource &resource,
@@ -3778,6 +3791,92 @@ public:
std::printf("[host] %-32s ok\n", name);
}
void CheckComputeMetaClearClassification() {
constexpr const char *name = "ComputeMetaClearClassification";
constexpr uint64_t read_only_meta = 0x0000000204201f00ull;
constexpr uint64_t read_write_meta = 0x0000000204202000ull;
constexpr uint64_t write_only_meta = 0x0000000204202100ull;
EnsureRuntimeContext();
RenderContext context(m_runtime_context);
auto &scheduler = context.GetCommandScheduler();
HW::Context registers{};
HW::UserConfig user_config{};
HW::Shader shaders{};
scheduler.Begin(registers, user_config, shaders);
auto &texture_cache = context.GetTextureCache();
TextureCacheTestAccess::RegisterHtileMeta(texture_cache, read_only_meta);
TextureCacheTestAccess::RegisterHtileMeta(texture_cache, read_write_meta);
TextureCacheTestAccess::RegisterHtileMeta(texture_cache, write_only_meta);
Require(name, "HTile fixture",
texture_cache.IsMeta(read_only_meta) &&
texture_cache.IsMeta(read_write_meta) &&
texture_cache.IsMeta(write_only_meta) &&
!texture_cache.IsMetaCleared(read_only_meta, 0) &&
!texture_cache.IsMetaCleared(read_write_meta, 0) &&
!texture_cache.IsMetaCleared(write_only_meta, 0),
"test HTile entries were not registered in their initial state");
const auto MakeInput = [](uint64_t address, bool read, bool written) {
auto program = std::make_shared<ShaderRecompiler::IR::Program>();
program->stage = ShaderType::Compute;
ShaderRecompiler::IR::BufferResource resource{};
resource.read = read;
resource.written = written;
resource.formatted = true;
program->info.buffers.push_back(resource);
ShaderBufferResource descriptor{};
descriptor.UpdateAddress48(address);
descriptor.fields[1] |= 16u << 16u;
descriptor.fields[2] = 8;
descriptor.fields[3] =
DstSel(4, 5, 6, 7) |
(static_cast<uint32_t>(Prospero::BufferFormat::k32_32_32_32UInt)
<< 12u);
ShaderRecompiler::IR::DescriptorValue value{};
value.dword_count = 4;
std::copy_n(descriptor.fields, value.dword_count, value.dwords.begin());
auto snapshot =
std::make_shared<ShaderRecompiler::IR::ResourceSnapshot>();
snapshot->buffers.push_back(value);
ShaderComputeInputInfo input{};
input.stage.program = std::move(program);
input.stage.resources = std::move(snapshot);
return input;
};
auto &executor = context.GetRenderExecutor();
auto &command = scheduler.Current();
const auto read_only_input = MakeInput(read_only_meta, true, false);
const bool read_only_consumed =
RenderExecutorTestAccess::TryConsumeComputeMetaClear(
executor, read_only_input, command);
Require(name, "read-only dispatch preserved",
!read_only_consumed &&
!texture_cache.IsMetaCleared(read_only_meta, 0),
"a metadata read-only dispatch changed logical clear state");
const auto read_write_input = MakeInput(read_write_meta, true, true);
const bool read_write_consumed =
RenderExecutorTestAccess::TryConsumeComputeMetaClear(
executor, read_write_input, command);
Require(name, "read/write dispatch preserved",
!read_write_consumed &&
!texture_cache.IsMetaCleared(read_write_meta, 0),
"a metadata read/modify/write dispatch was replaced by a clear");
const auto write_only_input = MakeInput(write_only_meta, false, true);
const bool write_only_consumed =
RenderExecutorTestAccess::TryConsumeComputeMetaClear(
executor, write_only_input, command);
Require(name, "write-only fill consumed",
write_only_consumed &&
texture_cache.IsMetaCleared(write_only_meta, 0),
"a metadata write-only fill was not consumed as a clear");
scheduler.Finish();
std::printf("[host] %-32s ok\n", name);
}
void CheckUnifiedTextureCacheFlow() {
constexpr const char *name = "UnifiedTextureCacheFlow";
constexpr uintptr_t base = 0x0000000200600000ull;
@@ -24556,10 +24655,10 @@ void CheckPm4NativeTargetGeometryRegisters(RenderContext &renderer) {
// Removed GCN shader resource/checksum/queue registers. Numeric offsets keep
// this check independent of the deleted legacy names.
constexpr std::array<uint32_t, 22> legacy_shader_slots{
0x000u, 0x001u, 0x002u, 0x003u, 0x030u, 0x081u, 0x0b0u, 0x0bcu,
0x100u, 0x101u, 0x130u, 0x14au, 0x14bu, 0x20eu, 0x20fu, 0x210u,
0x211u, 0x216u, 0x217u, 0x219u, 0x21au, 0x27du,
constexpr std::array<uint32_t, 19> legacy_shader_slots{
0x000u, 0x001u, 0x002u, 0x003u, 0x030u, 0x0b0u, 0x0bcu, 0x130u,
0x14au, 0x14bu, 0x20eu, 0x20fu, 0x210u, 0x211u, 0x216u, 0x217u,
0x219u, 0x21au, 0x27du,
};
for (const auto offset : legacy_shader_slots) {
legacy_slots_are_unhandled &= g_hw_sh_func[offset] == nullptr &&
@@ -24570,12 +24669,6 @@ void CheckPm4NativeTargetGeometryRegisters(RenderContext &renderer) {
g_hw_sh_indirect_func[offset] == nullptr;
}
constexpr std::array<uint32_t, 1> legacy_uconfig_slots{0x0260u};
for (const auto offset : legacy_uconfig_slots) {
legacy_slots_are_unhandled &= g_hw_uc_func[offset] == nullptr &&
g_hw_uc_indirect_func[offset] == nullptr;
}
std::array<uint32_t, 3> index_size_packet{
KYTY_PM4(3, Pm4::IT_SET_UCONFIG_REG_INDEX, Pm4::R_ZERO),
0x20000000u | Pm4::VGT_INDEX_TYPE,
@@ -24601,6 +24694,54 @@ void CheckPm4NativeTargetGeometryRegisters(RenderContext &renderer) {
std::printf("[host] %-32s ok\n", "Pm4NativeTargetGeometry");
}
void CheckPm4PrivateAgcShaderRegisters(RenderContext &renderer) {
GraphicsInitJmpTables();
CommandProcessor processor(renderer, 0);
std::array<uint32_t, 6> registers{
Pm4::SPI_SHADER_PGM_RSRC4_GS, 0x0badc0deu,
Pm4::SPI_SHADER_PGM_CHKSUM_HS, 0x12345678u,
Pm4::SPI_SHADER_PGM_RSRC4_HS, 0x87654321u,
};
const auto address = reinterpret_cast<uint64_t>(registers.data());
std::array<uint32_t, 5> command{
KYTY_PM4(5, Pm4::IT_SET_SH_REG_INDIRECT, Pm4::R_ZERO),
static_cast<uint32_t>(address), static_cast<uint32_t>(address >> 32u),
0x80000000u, 3u,
};
Pm4Execution execution;
const bool handlers_present =
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC4_GS] != nullptr &&
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_CHKSUM_HS] != nullptr &&
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC4_HS] != nullptr;
Require("Pm4PrivateAgcShaderRegisters", "private shader register stream",
handlers_present &&
processor.Process(execution, command) == Pm4ProcessResult::Complete,
"private AGC shader registers were rejected by SET_SH_REG_INDIRECT");
std::printf("[host] %-32s ok\n", "Pm4PrivateAgcShaderRegisters");
}
void CheckPm4PrivateAgcUconfigRegisters(RenderContext &renderer) {
GraphicsInitJmpTables();
CommandProcessor processor(renderer, 0);
std::array<uint32_t, 2> registers{
Pm4::UC_PARAMETER_OVERSUBSCRIPTION, 0x12345678u,
};
const auto address = reinterpret_cast<uint64_t>(registers.data());
std::array<uint32_t, 5> command{
KYTY_PM4(5, Pm4::IT_SET_UCONFIG_REG_INDIRECT, Pm4::R_ZERO),
static_cast<uint32_t>(address), static_cast<uint32_t>(address >> 32u),
0x80000000u, 1u,
};
Pm4Execution execution;
const bool handler_present =
g_hw_uc_indirect_func[Pm4::UC_PARAMETER_OVERSUBSCRIPTION] != nullptr;
Require("Pm4PrivateAgcUconfigRegisters", "private UCONFIG register stream",
handler_present &&
processor.Process(execution, command) == Pm4ProcessResult::Complete,
"private AGC UCONFIG register was rejected by SET_UCONFIG_REG_INDIRECT");
std::printf("[host] %-32s ok\n", "Pm4PrivateAgcUconfigRegisters");
}
void CheckPm4DirectShaderRegisterFallback(RenderContext &renderer) {
GraphicsInitJmpTables();
CommandProcessor processor(renderer, 0);
@@ -25361,6 +25502,8 @@ int main(int argc, char **argv) {
if (argc == 2 && std::strcmp(argv[1], "--context-state-only") == 0) {
VulkanHarness vulkan;
CheckPm4NativeTargetGeometryRegisters(vulkan.RuntimeRenderer());
CheckPm4PrivateAgcShaderRegisters(vulkan.RuntimeRenderer());
CheckPm4PrivateAgcUconfigRegisters(vulkan.RuntimeRenderer());
CheckPm4BlendColorRegisterRanges(vulkan.RuntimeRenderer());
CheckPm4PolygonOffsetRegisters(vulkan.RuntimeRenderer());
CheckPm4ContextStateOperations(vulkan.RuntimeRenderer());
@@ -25399,6 +25542,11 @@ int main(int argc, char **argv) {
vulkan.CheckUnifiedTextureCacheFlow();
return 0;
}
if (argc == 2 && std::strcmp(argv[1], "--compute-meta-clear-only") == 0) {
VulkanHarness vulkan;
vulkan.CheckComputeMetaClearClassification();
return 0;
}
if (argc == 2 && std::strcmp(argv[1], "--layered-image-only") == 0) {
VulkanHarness vulkan;
vulkan.CheckUnifiedImageViewCache();
@@ -25541,6 +25689,8 @@ int main(int argc, char **argv) {
CheckPm4SyntheticOcclusionCounterDump(vulkan.RuntimeRenderer());
CheckPm4StencilInfoValueLane(vulkan.RuntimeRenderer());
CheckPm4NativeTargetGeometryRegisters(vulkan.RuntimeRenderer());
CheckPm4PrivateAgcShaderRegisters(vulkan.RuntimeRenderer());
CheckPm4PrivateAgcUconfigRegisters(vulkan.RuntimeRenderer());
CheckPm4DirectShaderRegisterFallback(vulkan.RuntimeRenderer());
CheckPm4GuardBandRegisterRanges(vulkan.RuntimeRenderer());
CheckPm4BlendColorRegisterRanges(vulkan.RuntimeRenderer());