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Author SHA1 Message Date
nmzik cb8042c5aa launcher: compress game folders to ZAR 2026-10-22 03:35:38 +02:00
5 changed files with 235 additions and 0 deletions
+7
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@@ -5,6 +5,7 @@
#include <cstdint>
#include <filesystem>
#include <functional>
#include <memory>
#include <vector>
@@ -45,6 +46,12 @@ private:
// Accepts either a host archive filename or a virtual path inside the archive.
[[nodiscard]] std::shared_ptr<ArchiveReader> OpenArchive(const std::filesystem::path& path);
// Packs a host directory into a new ZArchive outside it. progress gets 0 < done <= total and
// returns false to cancel. A failed or cancelled pack removes the partial archive.
[[nodiscard]] bool PackArchive(const std::filesystem::path& directory,
const std::filesystem::path& archive,
const std::function<bool(uint64_t done, uint64_t total)>& progress);
} // namespace Common
#endif /* KYTY_COMMON_ARCHIVE_H_ */
+84
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@@ -0,0 +1,84 @@
// Kept out of archive.cpp so the statically linked emulator does not pull in the writer and the
// zstd compressor.
#include "common/archive.h"
#include "common/stringUtils.h"
#include <algorithm>
#include <zarchive/zarchivewriter.h>
namespace Common {
bool PackArchive(const std::filesystem::path& directory, const std::filesystem::path& archive,
const std::function<bool(uint64_t done, uint64_t total)>& progress) {
namespace fs = std::filesystem;
struct Output {
File file;
bool ok = true;
} output;
// Create the archive before walking, so a re-run started while a cancelled pack is still
// walking sees it exists instead of losing its archive to that pack's cleanup.
if (!output.file.Create(archive)) {
return false;
}
struct Entry {
fs::path path;
uint64_t size;
bool is_file;
};
std::vector<Entry> entries;
uint64_t total = 0;
std::error_code error;
// Follow directory links, as the emulator does when it runs the folder.
fs::recursive_directory_iterator it(directory, fs::directory_options::follow_directory_symlink,
error);
for (; !error && it != fs::end(it); it.increment(error)) {
const bool is_file = !it->is_directory(error);
const auto size = is_file && !error ? it->file_size(error) : 0;
if (error) {
break;
}
entries.push_back({it->path(), size, is_file});
total += size;
}
output.ok = !error;
ZArchiveWriter writer(
[](int32_t, void*) {},
[](const void* data, size_t size, void* opaque) {
auto& out = *static_cast<Output*>(opaque);
uint32_t written = 0;
out.file.Write(data, static_cast<uint32_t>(size), &written);
out.ok = out.ok && written == size;
},
&output);
std::vector<uint8_t> buffer(1u << 20u);
uint64_t done = 0;
for (size_t index = 0; output.ok && index < entries.size(); index++) {
const auto& entry = entries[index];
const auto name = PathToGenericString(entry.path.lexically_relative(directory));
File input;
output.ok = entry.is_file ? writer.StartNewFile(name.c_str()) &&
input.Open(entry.path, File::Mode::Read)
: writer.MakeDir(name.c_str());
for (uint64_t left = entry.size; output.ok && left != 0;) {
uint32_t read = 0;
input.Read(buffer.data(), static_cast<uint32_t>(std::min<uint64_t>(left, buffer.size())),
&read);
writer.AppendData(buffer.data(), read);
done += read;
left -= read;
output.ok = output.ok && read != 0 && progress(done, total);
}
}
if (output.ok) {
writer.Finalize();
}
output.ok = output.ok && output.file.Flush();
output.file.Close();
if (!output.ok) {
File::DeleteFile(archive);
}
return output.ok;
}
} // namespace Common
@@ -68,6 +68,7 @@ protected slots:
void list_itemDoubleClicked(QTreeWidgetItem* witem, int column);
void open_game_folder();
void remove_save_data();
void compress_game();
void filter_configurations(const QString& text);
private:
@@ -27,6 +27,7 @@
#include <QFile>
#include <QFileDialog>
#include <QFileInfo>
#include <QFutureWatcher>
#include <QHeaderView>
#include <QIcon>
#include <QInputDialog>
@@ -42,6 +43,8 @@
#include <QPalette>
#include <QPointer>
#include <QProcess>
#include <QProgressDialog>
#include <QPromise>
#include <QPushButton>
#include <QRegularExpression>
#include <QSaveFile>
@@ -54,6 +57,7 @@
#include <QToolButton>
#include <QTreeWidget>
#include <QUrl>
#include <QtConcurrentRun>
#include <QtCore>
#ifdef __linux__
@@ -62,6 +66,7 @@
#include <QDBusPendingCallWatcher>
#endif
#include <atomic>
#include <memory>
#include <vector>
@@ -1171,6 +1176,71 @@ void ConfigurationListWidget::remove_save_data() {
}
}
void ConfigurationListWidget::compress_game() {
auto* item = static_cast<ConfigurationItem*>(m_ui->cfgs_list->currentItem());
if (item == nullptr) {
return;
}
const auto base = item->GetInfo().basedir;
const auto archive = base + QStringLiteral(".zar");
const auto title = tr("Compress to ZAR");
if (QFileInfo::exists(archive)) {
QMessageBox::warning(this, title,
tr("%1 already exists.").arg(QDir::toNativeSeparators(archive)));
return;
}
// Cancel through a flag, not the future, so a pack that already succeeded keeps its result.
auto canceled = std::make_shared<std::atomic_bool>(false);
auto* progress = new QProgressDialog(
tr("Compressing %1...").arg(QDir::toNativeSeparators(base)), tr("Cancel"), 0, 1000, this);
auto* watcher = new QFutureWatcher<bool>(this);
// Stay modal through finalization and fsync, which follow the last progress step.
progress->setAutoReset(false);
connect(progress, &QProgressDialog::canceled, this, [canceled] { *canceled = true; });
connect(watcher, &QFutureWatcher<bool>::progressValueChanged, progress,
&QProgressDialog::setValue);
connect(watcher, &QFutureWatcher<bool>::finished, this,
[this, progress, watcher, canceled, base, archive, title] {
// finished can arrive inside the modal dialog's setValue event processing.
progress->deleteLater();
watcher->deleteLater();
if (!watcher->result()) {
if (!*canceled) {
QMessageBox::warning(
this, title,
tr("Could not compress %1.").arg(QDir::toNativeSeparators(base)));
}
return;
}
if (QMessageBox::Yes ==
QMessageBox::question(this, title,
tr("Created %1.\n\nDelete the original folder %2?")
.arg(QDir::toNativeSeparators(archive),
QDir::toNativeSeparators(base)),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) &&
!QDir(base).removeRecursively()) {
QMessageBox::warning(
this, title, tr("Could not remove %1.").arg(QDir::toNativeSeparators(base)));
}
ScanGameDirectory();
});
progress->open();
watcher->setFuture(QtConcurrent::run(
[directory = GameContent::ToPath(base), path = GameContent::ToPath(archive),
canceled](QPromise<bool>& promise) {
promise.setProgressRange(0, 1000);
// A pack cancelled while queued must not touch a path a later pack may already own.
promise.addResult(
!*canceled &&
Common::PackArchive(directory, path, [&](uint64_t done, uint64_t total) {
promise.setProgressValue(static_cast<int>(done * 1000 / total));
return !*canceled;
}));
}));
}
void ConfigurationListWidget::filter_configurations(const QString& text) {
const auto query = text.trimmed();
const bool has_query = !query.isEmpty();
@@ -1268,6 +1338,8 @@ void ConfigurationListWidget::ShowContextMenu(QTreeWidgetItem* witem) {
}
});
action_addcont->setEnabled(item != nullptr);
QAction* action_compress =
menu.addAction(tr("Compress to ZAR..."), this, SLOT(compress_game()));
QAction* action_remove_save_data =
menu.addAction(style()->standardIcon(QStyle::SP_DialogDiscardButton),
tr("Remove save data..."), this, SLOT(remove_save_data()));
@@ -1291,6 +1363,7 @@ void ConfigurationListWidget::ShowContextMenu(QTreeWidgetItem* witem) {
const auto& base = item->GetInfo().basedir;
action_open_folder->setDisabled(!QDir(base).exists() && !GameContent::IsArchive(base));
action_view_trophies->setDisabled(!has_trophy_data);
action_compress->setDisabled(item->IsRunning() || !QDir(base).exists());
action_remove_save_data->setDisabled(item->IsRunning() || save_data_dirs.isEmpty());
action_edit->setDisabled(item->IsRunning());
action_delete->setDisabled(item->IsRunning() || !item->GetInfo().custom_settings);
@@ -1298,6 +1371,7 @@ void ConfigurationListWidget::ShowContextMenu(QTreeWidgetItem* witem) {
action_run->setDisabled(true);
action_open_folder->setDisabled(true);
action_view_trophies->setDisabled(true);
action_compress->setDisabled(true);
action_remove_save_data->setDisabled(true);
action_edit->setDisabled(true);
action_delete->setDisabled(true);
+69
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@@ -12,6 +12,7 @@
#include <cstdlib>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <limits>
#include <string>
#include <thread>
@@ -143,6 +144,72 @@ void CheckMalformedArchives(const std::filesystem::path &source,
"recover by reading an unaffected compressed block");
}
void WriteHostFile(const std::filesystem::path &path, const void *data, size_t size) {
std::ofstream stream(path, std::ios::binary);
stream.write(static_cast<const char *>(data), static_cast<std::streamsize>(size));
Check(stream.good(), "write pack source file");
}
void CheckPackArchive(const std::filesystem::path &root, const std::vector<uint8_t> &payload) {
const auto source = root / "pack-source";
const auto unicode = Common::PathFromUtf8(ArchiveTests::UnicodeFilename);
std::error_code error;
Check(std::filesystem::create_directories(source / "assets/subdir", error) &&
std::filesystem::create_directories(source / "empty", error),
"create pack source tree");
WriteHostFile(source / "eboot.bin", ArchiveTests::Eboot.data(), ArchiveTests::Eboot.size());
WriteHostFile(source / "assets/subdir/data.bin", payload.data(), payload.size());
WriteHostFile(source / unicode, nullptr, 0);
uint64_t expected = ArchiveTests::Eboot.size() + payload.size();
#if !defined(_WIN32)
std::filesystem::create_directory_symlink("assets", source / "linked", error);
Check(!error, "link a pack source directory");
expected += payload.size();
#endif
const auto archive = root / "packed.zar";
uint64_t done = 0;
uint64_t total = 0;
Check(Common::PackArchive(source, archive,
[&](uint64_t packed, uint64_t size) {
done = packed;
total = size;
return true;
}),
"pack a host directory");
Check(done == expected && total == expected, "report every packed byte");
const auto packed = Common::MakeArchivePath(archive);
const auto check_payload = [&](const std::filesystem::path &member) {
Common::File file(packed / member, Common::File::Mode::Read);
const auto data = file.ReadWholeBuffer();
Check(data.size() == payload.size() &&
std::memcmp(data.data(), payload.data(), payload.size()) == 0,
"round-trip packed file contents");
};
check_payload("assets/subdir/data.bin");
#if !defined(_WIN32)
check_payload("linked/subdir/data.bin");
#endif
const auto empty_file = Common::File::GetInfo(packed / unicode);
Check(empty_file && empty_file->is_file && empty_file->size == 0 &&
Common::File::IsDirectoryExisting(packed / "empty"),
"keep empty files and directories");
const auto failed = root / "failed.zar";
const auto rejected = [&](const std::filesystem::path &directory, bool proceed) {
return !Common::PackArchive(directory, failed, [=](uint64_t, uint64_t) { return proceed; }) &&
!std::filesystem::exists(failed, error);
};
Check(rejected(source, false), "cancelling removes the partial archive");
Check(rejected(root / "missing", true), "reject a missing source directory");
#if defined(__linux__)
// Archive names compare case-insensitively, so such a folder cannot be packed faithfully.
WriteHostFile(source / "EBOOT.BIN", nullptr, 0);
Check(rejected(source, true), "reject names that differ only in case");
#endif
}
#if !defined(_WIN32) || defined(_GLIBCXX_GCC_GTHR_POSIX_H)
void CheckCancellation(const std::filesystem::path &path,
const std::vector<uint8_t> &payload) {
@@ -395,6 +462,8 @@ int main() {
std::memcmp(replaced_data.data(), replacement.data(), replacement.size()) == 0,
"reopening after the final reader closes sees replacement contents");
CheckPackArchive(temporary.Path(), payload);
std::printf("ArchiveFileTests: all cases passed\n");
return 0;
}