Files
KytyPS5/src/graphics/shader/recompiler/ir/ShaderIR.h
T

475 lines
16 KiB
C++

#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SHADERIR_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SHADERIR_H_
#include "common/common.h"
#include "common/stringUtils.h"
#include "graphics/guest_gpu/gpu_defs.h"
#include "graphics/shader/recompiler/frontend/cfg/ShaderCFG.h"
#include "graphics/shader/recompiler/frontend/decode/ShaderDecoder.h"
#include "graphics/shader/recompiler/ir/opcodes/Opcodes.h"
#include "graphics/shader/recompiler/ir/opcodes/ValueOpcodes.h"
#include "graphics/shader/shader.h"
#include <array>
#include <memory>
#include <optional>
#include <string_view>
#include <vector>
namespace Libs::Graphics::ShaderRecompiler::IR {
struct ValueProgram;
enum class RegisterFile { Scalar, Vector, Vcc, Exec, Scc, M0 };
struct Register {
RegisterFile file = RegisterFile::Scalar;
uint32_t index = 0;
bool operator==(const Register& other) const {
return file == other.file && index == other.index;
}
};
enum class OperandKind { Register, ImmediateU32, PcRelativeU32, PcRelativeHighU32, Null };
struct Operand {
OperandKind kind = OperandKind::Null;
Register reg;
uint32_t imm = 0;
bool float_inline = false;
bool sext_64 = false;
uint32_t sdwa_sel = 6;
uint32_t sdwa_dst_unused = 2;
uint32_t omod = 0;
bool sdwa_sext = false;
bool op_sel = false;
bool op_sel_hi = false;
bool negate = false;
bool negate_hi = false;
bool absolute = false;
bool clamp = false;
uint32_t dpp_ctrl = 0;
uint32_t dpp_row_mask = 0xf;
uint32_t dpp_bank_mask = 0xf;
bool dpp_fetch_inactive = false;
bool dpp_bound_ctrl = false;
bool dpp = false;
bool operator==(const Operand& other) const = default;
};
enum class ResourceKind {
None,
ScalarBuffer,
ScalarAddress,
Buffer,
Flat,
Global,
Scratch,
Lds,
Gds,
Image,
ImageUint,
StorageImage,
StorageImageUint,
Sampler
};
[[nodiscard]] constexpr bool IsAddressResourceKind(ResourceKind kind) {
return kind == ResourceKind::ScalarAddress || kind == ResourceKind::Flat ||
kind == ResourceKind::Global || kind == ResourceKind::Scratch;
}
[[nodiscard]] constexpr bool ImageResourceKindMatches(ResourceKind kind,
ImageResourceClass resource_class) {
switch (resource_class) {
case ImageResourceClass::Sampled:
return kind == ResourceKind::Image || kind == ResourceKind::ImageUint;
case ImageResourceClass::Storage:
return kind == ResourceKind::StorageImage || kind == ResourceKind::StorageImageUint;
case ImageResourceClass::StorageUint: return kind == ResourceKind::StorageImageUint;
case ImageResourceClass::None: return false;
}
return false;
}
struct MemoryInfo {
ResourceKind kind = ResourceKind::None;
uint32_t resource = 0;
uint32_t sampler = 0;
uint32_t offset = 0;
uint32_t secondary_offset = 0;
uint32_t dmask = 0;
uint32_t data_dwords = 1;
uint32_t data_bits = 32;
uint32_t component_index = 0;
uint32_t component_count = 1;
uint32_t data_format = 0;
uint32_t number_format = 0;
uint32_t image_sample_flags = 0;
Decoder::ImageDimension image_dimension = Decoder::ImageDimension::Unknown;
uint32_t image_address_components = 0;
uint32_t image_nsa_dwords = 0;
uint32_t image_nsa_addr[Decoder::MaxImageNsaAddressComponents] = {};
uint32_t memory_segment = 0;
bool address_is_full = false;
bool data_signed = false;
bool typed = false;
bool formatted = false;
bool image_has_mip = false;
bool image_cube = false;
bool image_r128 = false;
bool glc = false;
bool slc = false;
bool idxen = false;
bool offen = false;
bool planning_only = false;
bool operator==(const MemoryInfo& other) const = default;
};
enum class ExportTargetKind { Unknown, Null, Position, Primitive, Parameter, Mrt, MrtZ };
struct ExportInfo {
ExportTargetKind kind = ExportTargetKind::Unknown;
uint32_t target = 0;
uint32_t index = 0;
uint32_t en = 0;
bool done = false;
bool compr = false;
bool vm = false;
bool operator==(const ExportInfo& other) const = default;
};
struct InputInfo {
uint32_t attr = 0;
uint32_t chan = 0;
uint32_t component_count = 1;
bool operator==(const InputInfo& other) const = default;
};
enum class SaveexecMode { And, Orn2, Andn1 };
struct Instruction {
uint32_t pc = 0;
Opcode op = Opcode::MoveU32;
Operand dst;
Operand dst2;
Operand src[4];
uint32_t src_count = 0;
MemoryInfo memory;
ExportInfo export_info;
InputInfo input_info;
SaveexecMode saveexec_mode = SaveexecMode::And;
bool operator==(const Instruction& other) const = default;
};
struct BasicBlock {
uint32_t id = 0;
uint32_t start_pc = 0;
uint32_t end_pc = 0;
uint32_t inst_begin = 0;
uint32_t inst_end = 0;
std::vector<uint32_t> predecessors;
std::vector<uint32_t> successors;
CFG::Terminator terminator;
std::vector<Instruction> instructions;
};
struct DescriptorValue {
std::array<uint32_t, 8> dwords = {};
uint32_t dword_count = 0;
bool operator==(const DescriptorValue& other) const {
return dword_count == other.dword_count && dwords == other.dwords;
}
};
struct BufferResource {
static constexpr uint32_t NoImageAlias = UINT32_MAX;
uint32_t source = 0;
uint32_t first_use_pc = 0;
uint32_t max_byte_extent = 0;
uint32_t packed_stride = 0;
Prospero::BufferFormat descriptor_format = Prospero::BufferFormat::kInvalid;
uint32_t descriptor_swizzle = DstSel(4, 5, 6, 7);
uint32_t image_alias = NoImageAlias;
bool read = false;
bool written = false;
bool atomic = false;
bool formatted = false;
bool scalar = false;
bool operator==(const BufferResource& other) const = default;
};
enum class ImageMipMode { None, DynamicStorage };
constexpr uint32_t StorageImageIdentitySwizzle = 0x00000facu;
struct ImageResource {
static constexpr uint32_t NoIndirectImage = UINT32_MAX;
uint32_t source = 0;
uint32_t first_use_pc = 0;
ResourceKind kind = ResourceKind::None;
Decoder::ImageDimension dimension = Decoder::ImageDimension::Unknown;
ImageMipMode mip_mode = ImageMipMode::None;
uint32_t mip_count = 1;
uint32_t storage_swizzle = StorageImageIdentitySwizzle;
bool read = false;
bool written = false;
bool atomic = false;
bool depth_compare = false;
bool cube = false;
bool r128 = false;
uint32_t indirect_root = NoIndirectImage;
uint32_t indirect_mapping_offset = 0;
uint32_t indirect_mapping_capacity = 0;
std::vector<uint32_t> indirect_resources;
bool operator==(const ImageResource& other) const = default;
};
struct SamplerResource {
uint32_t source = 0;
uint32_t first_use_pc = 0;
bool operator==(const SamplerResource& other) const = default;
};
struct SampledResourcePair {
uint32_t image = 0;
uint32_t sampler = 0;
uint32_t first_use_pc = 0;
bool operator==(const SampledResourcePair& other) const = default;
};
struct AddressResource {
uint32_t source = UINT32_MAX;
uint32_t first_use_pc = 0;
ResourceKind kind = ResourceKind::Flat;
int32_t min_offset = 0;
uint64_t specialized_base = 0;
bool unbased = true;
bool read = false;
bool written = false;
bool atomic = false;
bool operator==(const AddressResource& other) const = default;
};
enum class StageInputKind {
VertexIndex,
InstanceIndex,
FragCoord,
FrontFacing,
WorkgroupId,
LocalInvocationId,
LocalInvocationIndex,
GlobalInvocationId,
Parameter,
};
enum class StageOutputKind { Position, Parameter, Mrt, Depth, SampleMask };
struct StageInput {
StageInputKind kind = StageInputKind::VertexIndex;
uint32_t location = 0;
uint32_t component_count = 1;
std::string debug_name;
bool operator==(const StageInput& other) const = default;
};
struct StageOutput {
StageOutputKind kind = StageOutputKind::Parameter;
uint32_t index = 0;
uint32_t location = 0;
std::string debug_name;
bool operator==(const StageOutput& other) const = default;
};
enum class DescriptorBindingKind {
Buffers,
Sampled1D,
Sampled1DArray,
Sampled2D,
Sampled2DArray,
Sampled2DMsaa,
Sampled2DMsaaArray,
Sampled3D,
SampledUint1D,
SampledUint1DArray,
SampledUint2D,
SampledUint2DArray,
SampledUint2DMsaa,
SampledUint2DMsaaArray,
SampledUint3D,
Storage1D,
Storage1DArray,
Storage2D,
Storage2DArray,
Storage3D,
StorageUint1D,
StorageUint1DArray,
StorageUint2D,
StorageUint2DArray,
StorageUint3D,
Samplers,
Gds,
AddressMemory,
FlattenedSrt,
UserData,
Count,
};
[[nodiscard]] inline std::optional<DescriptorBindingKind>
DescriptorBindingForImage(const ImageResource& image) {
using Dimension = Decoder::ImageDimension;
using Kind = DescriptorBindingKind;
switch (image.kind) {
case ResourceKind::Image:
switch (image.dimension) {
case Dimension::Dim1D: return Kind::Sampled1D;
case Dimension::Dim1DArray: return Kind::Sampled1DArray;
case Dimension::Dim2D: return Kind::Sampled2D;
case Dimension::Dim2DArray: return Kind::Sampled2DArray;
case Dimension::Dim2DMsaa: return Kind::Sampled2DMsaa;
case Dimension::Dim2DMsaaArray: return Kind::Sampled2DMsaaArray;
case Dimension::Dim3D: return Kind::Sampled3D;
default: return std::nullopt;
}
case ResourceKind::ImageUint:
switch (image.dimension) {
case Dimension::Dim1D: return Kind::SampledUint1D;
case Dimension::Dim1DArray: return Kind::SampledUint1DArray;
case Dimension::Dim2D: return Kind::SampledUint2D;
case Dimension::Dim2DArray: return Kind::SampledUint2DArray;
case Dimension::Dim2DMsaa: return Kind::SampledUint2DMsaa;
case Dimension::Dim2DMsaaArray: return Kind::SampledUint2DMsaaArray;
case Dimension::Dim3D: return Kind::SampledUint3D;
default: return std::nullopt;
}
case ResourceKind::StorageImage:
switch (image.dimension) {
case Dimension::Dim1D: return Kind::Storage1D;
case Dimension::Dim1DArray: return Kind::Storage1DArray;
case Dimension::Dim2D: return Kind::Storage2D;
case Dimension::Dim2DArray: return Kind::Storage2DArray;
case Dimension::Dim3D: return Kind::Storage3D;
default: return std::nullopt;
}
case ResourceKind::StorageImageUint:
switch (image.dimension) {
case Dimension::Dim1D: return Kind::StorageUint1D;
case Dimension::Dim1DArray: return Kind::StorageUint1DArray;
case Dimension::Dim2D: return Kind::StorageUint2D;
case Dimension::Dim2DArray: return Kind::StorageUint2DArray;
case Dimension::Dim3D: return Kind::StorageUint3D;
default: return std::nullopt;
}
default: return std::nullopt;
}
}
struct DescriptorBinding {
DescriptorBindingKind kind = DescriptorBindingKind::Buffers;
uint32_t binding = 0;
std::vector<uint32_t> resources;
bool operator==(const DescriptorBinding& other) const = default;
};
struct BindingLayout {
uint32_t descriptor_set = 0;
uint32_t push_constant_offset = 0;
uint32_t push_constant_size = 0;
uint32_t buffer_offset_dword = 0;
uint32_t buffer_offset_count = 0;
std::vector<uint32_t> user_data_registers;
std::vector<DescriptorBinding> descriptors;
[[nodiscard]] uint32_t ShaderDataDwords() const {
return buffer_offset_dword + (buffer_offset_count + 3u) / 4u;
}
bool operator==(const BindingLayout& other) const = default;
};
struct ShaderInfo {
static constexpr uint32_t MaxBuffers = 32;
static constexpr uint32_t MaxAddresses = 32;
static constexpr uint32_t MaxImages = 32;
static constexpr uint32_t MaxSamplers = 32;
static constexpr uint32_t MaxSampledPairs = 64;
std::vector<BufferResource> buffers;
std::vector<AddressResource> addresses;
std::vector<ImageResource> images;
std::vector<SamplerResource> samplers;
std::vector<SampledResourcePair> sampled_pairs;
std::vector<StageInput> inputs;
std::vector<StageOutput> outputs;
int32_t vertex_offset_sgpr = -1;
bool has_bitwise_xor = false;
bool operator==(const ShaderInfo& other) const = default;
};
struct SpirvRequirements {
bool requires_exact_subgroup = false;
bool subgroup_ballot = false;
bool subgroup_shuffle = false;
bool subgroup_local_invocation_id = false;
bool compute_derivatives = false;
bool image_gather_extended = false;
bool function_lds = false;
bool function_scratch = false;
bool pixel_valid_mask = false;
};
struct Program {
ShaderType stage = ShaderType::Unknown;
ShaderLaneMaskMode lane_mask_mode = ShaderLaneMaskMode::NativeWave;
uint64_t shader_hash = 0;
uint32_t wave_size = 64;
uint32_t user_data_base = 0;
uint32_t user_data_count = 64;
uint32_t scratch_dwords = 0;
bool dispatcher_fallback = false;
CFG::FailureKind cfg_failure_kind = CFG::FailureKind::None;
std::string fallback_reason;
std::vector<BasicBlock> blocks;
std::shared_ptr<ValueProgram> values;
bool srt_plan_complete = false;
ShaderInfo info;
bool resource_tracking_complete = false;
bool shader_info_complete = false;
BindingLayout bindings;
bool binding_layout_complete = false;
std::optional<SpirvRequirements> spirv_requirements;
};
bool LowerProgram(const Decoder::Program& decoded, const CFG::Graph& cfg, ShaderType stage,
uint32_t wave_size, Program& program, std::string* error);
std::string RegisterToString(Register reg);
std::string OperandToString(const Operand& operand);
std::string ExportTargetKindToString(ExportTargetKind kind);
std::string InstructionToString(const Instruction& inst);
std::string ProgramToString(const Program& program);
} // namespace Libs::Graphics::ShaderRecompiler::IR
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SHADERIR_H_ */