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KytyPS5/src/graphics/shader/recompiler/backend/spirv/spirvEmitterAlu.cpp
T
2026-10-02 00:51:15 +04:00

532 lines
24 KiB
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#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInstructions.h"
#include <array>
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
namespace {
struct Pair {
uint32_t low = 0;
uint32_t high = 0;
};
Pair ExtractPair(EmitterState& state, uint32_t value) {
Pair result {state.builder.AllocateId(), state.builder.AllocateId()};
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), result.low, value, 0);
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), result.high, value, 1);
return result;
}
uint32_t MakePair(EmitterState& state, uint32_t low, uint32_t high) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpCompositeConstruct, TypeU64(state), result, low, high);
return result;
}
uint32_t CompareEqual64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value,
bool not_equal) {
const auto compare = Binary(state, not_equal ? spv::OpINotEqual : spv::OpIEqual,
TypeBoolVector(state, 2), lhs_value, rhs_value);
return Unary(state, not_equal ? spv::OpAny : spv::OpAll, TypeBool(state), compare);
}
uint32_t CompareOrdered64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value,
spv::Op high_compare, spv::Op low_compare) {
const auto lhs = ExtractPair(state, lhs_value);
const auto rhs = ExtractPair(state, rhs_value);
const auto high_equal = Binary(state, spv::OpIEqual, TypeBool(state), lhs.high, rhs.high);
const auto high_result = Binary(state, high_compare, TypeBool(state), lhs.high, rhs.high);
const auto low_result = Binary(state, low_compare, TypeBool(state), lhs.low, rhs.low);
const auto low_path = Binary(state, spv::OpLogicalAnd, TypeBool(state), high_equal, low_result);
return Binary(state, spv::OpLogicalOr, TypeBool(state), high_result, low_path);
}
uint32_t EmitMulHigh(EmitterState& state, uint32_t lhs, uint32_t rhs, bool signed_value) {
const auto operand_type = signed_value ? TypeI32(state) : TypeU32(state);
const auto pair_type = signed_value ? TypeI32Pair(state) : TypeU32Pair(state);
uint32_t lhs_operand = lhs;
uint32_t rhs_operand = rhs;
if (signed_value) {
lhs_operand = Unary(state, spv::OpBitcast, TypeI32(state), lhs);
rhs_operand = Unary(state, spv::OpBitcast, TypeI32(state), rhs);
}
const auto extended = state.builder.AllocateId();
state.builder.AddFunction(signed_value ? spv::OpSMulExtended : spv::OpUMulExtended, pair_type,
extended, lhs_operand, rhs_operand);
const auto high = state.builder.AllocateId();
state.builder.AddFunction(spv::OpCompositeExtract, operand_type, high, extended, 1);
return signed_value ? Unary(state, spv::OpBitcast, TypeU32(state), high) : high;
}
uint32_t EmitShift64(EmitterState& state, spv::Op opcode, uint32_t value, uint32_t shift) {
const auto pair = ExtractPair(state, value);
const auto amount = EmitAndConstant(state, shift, 63u);
const auto word_shift = EmitAndConstant(state, amount, 31u);
const auto at_least_32 =
Binary(state, spv::OpUGreaterThanEqual, TypeBool(state), amount, ConstantU32(state, 32));
const auto nonzero =
Binary(state, spv::OpINotEqual, TypeBool(state), amount, ConstantU32(state, 0));
const auto carry_count = EmitAndConstant(
state, Binary(state, spv::OpISub, TypeU32(state), ConstantU32(state, 32), word_shift), 31u);
if (opcode == spv::OpShiftLeftLogical) {
const auto low = Binary(state, opcode, TypeU32(state), pair.low, word_shift);
const auto carry =
Select(state, TypeU32(state), nonzero,
Binary(state, spv::OpShiftRightLogical, TypeU32(state), pair.low, carry_count),
ConstantU32(state, 0));
const auto high =
Binary(state, spv::OpBitwiseOr, TypeU32(state),
Binary(state, opcode, TypeU32(state), pair.high, word_shift), carry);
return MakePair(state,
Select(state, TypeU32(state), at_least_32, ConstantU32(state, 0), low),
Select(state, TypeU32(state), at_least_32, low, high));
}
const auto high = Binary(state, opcode, TypeU32(state), pair.high, word_shift);
const auto carry =
Select(state, TypeU32(state), nonzero,
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), pair.high, carry_count),
ConstantU32(state, 0));
const auto low = Binary(
state, spv::OpBitwiseOr, TypeU32(state),
Binary(state, spv::OpShiftRightLogical, TypeU32(state), pair.low, word_shift), carry);
const auto fill = opcode == spv::OpShiftRightArithmetic
? Binary(state, opcode, TypeU32(state), pair.high, ConstantU32(state, 31))
: ConstantU32(state, 0);
return MakePair(state, Select(state, TypeU32(state), at_least_32, high, low),
Select(state, TypeU32(state), at_least_32, fill, high));
}
uint32_t EmitConstantShift64(EmitterState& state, spv::Op opcode, uint32_t value, uint32_t shift) {
shift &= 63u;
if (shift == 0u) {
return value;
}
const auto pair = ExtractPair(state, value);
if (opcode == spv::OpShiftLeftLogical) {
if (shift < 32u) {
const auto low = Binary(state, spv::OpShiftLeftLogical, TypeU32(state), pair.low,
ConstantU32(state, shift));
const auto high = Binary(state, spv::OpBitwiseOr, TypeU32(state),
Binary(state, spv::OpShiftLeftLogical, TypeU32(state),
pair.high, ConstantU32(state, shift)),
Binary(state, spv::OpShiftRightLogical, TypeU32(state),
pair.low, ConstantU32(state, 32u - shift)));
return MakePair(state, low, high);
}
return MakePair(state, ConstantU32(state, 0),
shift == 32u ? pair.low
: Binary(state, spv::OpShiftLeftLogical, TypeU32(state),
pair.low, ConstantU32(state, shift - 32u)));
}
if (shift < 32u) {
const auto low = Binary(state, spv::OpBitwiseOr, TypeU32(state),
Binary(state, spv::OpShiftRightLogical, TypeU32(state), pair.low,
ConstantU32(state, shift)),
Binary(state, spv::OpShiftLeftLogical, TypeU32(state), pair.high,
ConstantU32(state, 32u - shift)));
const auto high =
Binary(state, opcode, TypeU32(state), pair.high, ConstantU32(state, shift));
return MakePair(state, low, high);
}
const auto high = opcode == spv::OpShiftRightArithmetic
? Binary(state, spv::OpShiftRightArithmetic, TypeU32(state), pair.high,
ConstantU32(state, 31u))
: ConstantU32(state, 0);
const auto low = shift == 32u ? pair.high
: Binary(state, opcode, TypeU32(state), pair.high,
ConstantU32(state, shift - 32u));
return MakePair(state, low, high);
}
uint32_t EmitMinMax3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool signed_value,
bool max_value) {
const auto ab = signed_value ? EmitMinMaxI32Value(state, a, b, max_value)
: EmitMinMaxU32Value(state, a, b, max_value);
return signed_value ? EmitMinMaxI32Value(state, ab, c, max_value)
: EmitMinMaxU32Value(state, ab, c, max_value);
}
uint32_t EmitMed3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool signed_value) {
const auto minimum = EmitMinMax3(state, a, b, c, signed_value, false);
const auto maximum = EmitMinMax3(state, a, b, c, signed_value, true);
const auto ab = Binary(state, spv::OpIAdd, TypeU32(state), a, b);
const auto abc = Binary(state, spv::OpIAdd, TypeU32(state), ab, c);
return Binary(state, spv::OpISub, TypeU32(state),
Binary(state, spv::OpISub, TypeU32(state), abc, minimum), maximum);
}
uint32_t EmitFMinMax3(EmitterState& state, uint32_t a, uint32_t b, uint32_t c, bool max_value) {
return EmitMinMaxF32Value(state, EmitMinMaxF32Value(state, a, b, max_value), c, max_value);
}
uint32_t EmitExt(EmitterState& state, uint32_t type, uint32_t opcode,
std::initializer_list<uint32_t> args) {
const auto result = state.builder.AllocateId();
std::vector<uint32_t> words {spv::OpExtInst, type, result, GlslStd450(state), opcode};
words.insert(words.end(), args.begin(), args.end());
state.builder.AddFunction(words);
return result;
}
uint32_t EmitF32ToU32(EmitterState& state, uint32_t src, bool signed_value) {
const auto trunc = EmitTruncF32Value(state, src);
const auto converted_raw = state.builder.AllocateId();
if (signed_value) {
const auto converted_i = state.builder.AllocateId();
state.builder.AddFunction(spv::OpConvertFToS, TypeI32(state), converted_i, trunc);
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), converted_raw, converted_i);
} else {
state.builder.AddFunction(spv::OpConvertFToU, TypeU32(state), converted_raw, trunc);
}
const auto nan = EmitClassifyF32(state, src).nan;
if (signed_value) {
const auto below = Binary(state, spv::OpFOrdLessThanEqual, TypeBool(state), src,
ConstantF32(state, 0xcf000000u));
const auto above = Binary(state, spv::OpFOrdGreaterThanEqual, TypeBool(state), src,
ConstantF32(state, 0x4f000000u));
const auto high =
Select(state, TypeU32(state), above, ConstantU32(state, 0x7fffffffu), converted_raw);
const auto low =
Select(state, TypeU32(state), below, ConstantU32(state, 0x80000000u), high);
return Select(state, TypeU32(state), nan, ConstantU32(state, 0), low);
}
const auto below =
Binary(state, spv::OpFOrdLessThanEqual, TypeBool(state), src, ConstantF32(state, 0));
const auto above = Binary(state, spv::OpFOrdGreaterThanEqual, TypeBool(state), src,
ConstantF32(state, 0x4f800000u));
const auto zero = Binary(state, spv::OpLogicalOr, TypeBool(state), nan, below);
const auto high =
Select(state, TypeU32(state), above, ConstantU32(state, 0xffffffffu), converted_raw);
return Select(state, TypeU32(state), zero, ConstantU32(state, 0), high);
}
} // namespace
uint32_t EmitFPMedTri32(EmitterState& state, uint32_t a, uint32_t b, uint32_t c) {
const auto min_ab = EmitMinMaxF32Value(state, a, b, false);
const auto min3 = EmitMinMaxF32Value(state, min_ab, c, false);
const auto max_ab = EmitMinMaxF32Value(state, a, b, true);
const auto high_min = EmitMinMaxF32Value(state, max_ab, c, false);
const auto median = EmitMinMaxF32Value(state, min_ab, high_min, true);
const auto nan_ab = Binary(state, spv::OpLogicalOr, TypeBool(state),
EmitClassifyF32(state, a).nan, EmitClassifyF32(state, b).nan);
const auto any_nan =
Binary(state, spv::OpLogicalOr, TypeBool(state), nan_ab, EmitClassifyF32(state, c).nan);
return Select(state, TypeF32(state), any_nan, min3, median);
}
uint32_t EmitFindUMsb64(EmitterState& state, uint32_t value) {
const auto pair = ExtractPair(state, value);
const auto high_i = state.builder.AllocateId();
const auto low_i = state.builder.AllocateId();
state.builder.AddFunction(spv::OpExtInst, TypeI32(state), high_i, GlslStd450(state),
GLSLstd450FindUMsb, pair.high);
state.builder.AddFunction(spv::OpExtInst, TypeI32(state), low_i, GlslStd450(state),
GLSLstd450FindUMsb, pair.low);
const auto high = Unary(state, spv::OpBitcast, TypeU32(state), high_i);
const auto low = Unary(state, spv::OpBitcast, TypeU32(state), low_i);
const auto high_nonzero =
Binary(state, spv::OpINotEqual, TypeBool(state), pair.high, ConstantU32(state, 0));
return Select(state, TypeU32(state), high_nonzero,
Binary(state, spv::OpIAdd, TypeU32(state), high, ConstantU32(state, 32)), low);
}
uint32_t EmitIMul64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value) {
const auto lhs = ExtractPair(state, lhs_value);
const auto rhs = ExtractPair(state, rhs_value);
const auto low = Binary(state, spv::OpIMul, TypeU32(state), lhs.low, rhs.low);
const auto high0 = EmitMulHigh(state, lhs.low, rhs.low, false);
const auto high1 = Binary(state, spv::OpIMul, TypeU32(state), lhs.low, rhs.high);
const auto high2 = Binary(state, spv::OpIMul, TypeU32(state), lhs.high, rhs.low);
return MakePair(state, low,
Binary(state, spv::OpIAdd, TypeU32(state),
Binary(state, spv::OpIAdd, TypeU32(state), high0, high1), high2));
}
uint32_t EmitISub64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value) {
const auto lhs = ExtractPair(state, lhs_value);
const auto rhs = ExtractPair(state, rhs_value);
const auto low = Binary(state, spv::OpISub, TypeU32(state), lhs.low, rhs.low);
const auto borrow = Binary(state, spv::OpULessThan, TypeBool(state), lhs.low, rhs.low);
const auto borrow_u32 =
Select(state, TypeU32(state), borrow, ConstantU32(state, 1), ConstantU32(state, 0));
const auto high0 = Binary(state, spv::OpISub, TypeU32(state), lhs.high, rhs.high);
const auto high = Binary(state, spv::OpISub, TypeU32(state), high0, borrow_u32);
return MakePair(state, low, high);
}
uint32_t EmitIAdd64(EmitterState& state, uint32_t lhs_value, uint32_t rhs_value) {
const auto lhs = ExtractPair(state, lhs_value);
const auto rhs = ExtractPair(state, rhs_value);
const auto low_pair = state.builder.AllocateId();
const auto low = state.builder.AllocateId();
const auto carry = state.builder.AllocateId();
state.builder.AddFunction(spv::OpIAddCarry, TypeU32Pair(state), low_pair, lhs.low, rhs.low);
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), low, low_pair, 0);
state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(state), carry, low_pair, 1);
const auto high0 = Binary(state, spv::OpIAdd, TypeU32(state), lhs.high, rhs.high);
const auto high = Binary(state, spv::OpIAdd, TypeU32(state), high0, carry);
return MakePair(state, low, high);
}
uint32_t EmitConvertU16U32(EmitterState& state, uint32_t arg0) {
return EmitNative<spv::OpBitwiseAnd, IR::Type::U16>(state, arg0, ConstantU32(state, 0xffffu));
}
uint32_t EmitConvertU8U32(EmitterState& state, uint32_t arg0) {
return EmitNative<spv::OpBitwiseAnd, IR::Type::U8>(state, arg0, ConstantU32(state, 0xffu));
}
uint32_t EmitConvertF16F32(EmitterState& state, uint32_t arg0) {
const auto pair = state.builder.AllocateId();
state.builder.AddFunction(spv::OpCompositeConstruct, TypeF32Vector(state, 2), pair, arg0,
ConstantF32(state, 0));
return EmitPackHalf2x16(state, pair);
}
uint32_t EmitConvertS32F32(EmitterState& state, uint32_t arg0) {
return EmitF32ToU32(state, arg0, true);
}
uint32_t EmitConvertU32F32(EmitterState& state, uint32_t arg0) {
return EmitF32ToU32(state, arg0, false);
}
uint32_t EmitConvertF32F64(EmitterState& state, uint32_t arg0) {
const auto converted = Unary(state, spv::OpFConvert, TypeF32(state), arg0);
const auto source = EmitNative<spv::OpCompositeExtract, IR::Type::U32>(
state, Unary(state, spv::OpBitcast, TypeU64(state), arg0), 1u);
const auto exponent = EmitAndConstant(state, source, 0x7ff00000u);
const auto overflow =
Binary(state, spv::OpLogicalAnd, TypeBool(state),
EmitCompareU32Constant(state, spv::OpUGreaterThan, exponent, 0x47e00000u),
EmitCompareU32Constant(state, spv::OpULessThan, exponent, 0x7ff00000u));
const auto clamped = EmitOrU32(state, EmitAndConstant(state, source, 0x80000000u),
ConstantU32(state, 0x7f7fffffu));
return EmitFlushF32DenormToSignedZero(
state, Select(state, TypeF32(state), overflow,
Unary(state, spv::OpBitcast, TypeF32(state), clamped), converted));
}
uint32_t EmitConvertF64F32(EmitterState& state, uint32_t arg0) {
return EmitNative<spv::OpFConvert, IR::Type::F64>(state,
EmitFlushF32DenormToSignedZero(state, arg0));
}
uint32_t EmitCompositeExtractU64(EmitterState& state, uint32_t arg0, IR::Value arg1) {
return EmitNative<spv::OpCompositeExtract, IR::Type::U32>(state, arg0, arg1.U32());
}
uint32_t EmitPackFloat2x16Rtz(EmitterState& state, uint32_t arg0, uint32_t arg1) {
const auto low = EmitF32ToF16RtzBits(state, arg0);
const auto high = Binary(state, spv::OpShiftLeftLogical, TypeU32(state),
EmitF32ToF16RtzBits(state, arg1), ConstantU32(state, 16));
return Binary(state, spv::OpBitwiseOr, TypeU32(state), low, high);
}
uint32_t EmitFPSaturate32(EmitterState& state, uint32_t arg0) {
return EmitExt(state, TypeF32(state), GLSLstd450FClamp,
{arg0, ConstantF32(state, 0), ConstantF32(state, 0x3f800000u)});
}
uint32_t EmitSMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMulHigh(state, arg0, arg1, true);
}
uint32_t EmitUMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMulHigh(state, arg0, arg1, false);
}
uint32_t EmitIAbs32(EmitterState& state, uint32_t arg0) {
const auto value = arg0;
const auto neg = Unary(state, spv::OpSNegate, TypeU32(state), value);
const auto negative =
Binary(state, spv::OpSLessThan, TypeBool(state), value, ConstantU32(state, 0));
return Select(state, TypeU32(state), negative, neg, value);
}
uint32_t EmitShiftLeftLogical64(ValueEmitContext& ctx, uint32_t arg0, IR::Value arg1) {
auto& state = ctx.state;
return arg1.Resolve().IsImmediate()
? EmitConstantShift64(state, spv::OpShiftLeftLogical, arg0, arg1.Resolve().U32())
: EmitShift64(state, spv::OpShiftLeftLogical, arg0, ctx.Def(arg1));
}
uint32_t EmitShiftRightLogical64(ValueEmitContext& ctx, uint32_t arg0, IR::Value arg1) {
auto& state = ctx.state;
return arg1.Resolve().IsImmediate()
? EmitConstantShift64(state, spv::OpShiftRightLogical, arg0, arg1.Resolve().U32())
: EmitShift64(state, spv::OpShiftRightLogical, arg0, ctx.Def(arg1));
}
uint32_t EmitShiftRightArithmetic64(ValueEmitContext& ctx, uint32_t arg0, IR::Value arg1) {
auto& state = ctx.state;
return arg1.Resolve().IsImmediate()
? EmitConstantShift64(state, spv::OpShiftRightArithmetic, arg0, arg1.Resolve().U32())
: EmitShift64(state, spv::OpShiftRightArithmetic, arg0, ctx.Def(arg1));
}
uint32_t EmitBitwiseAnd64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return Binary(state, spv::OpBitwiseAnd, TypeU64(state), arg0, arg1);
}
uint32_t EmitBitCount64(EmitterState& state, uint32_t arg0) {
const auto pair = ExtractPair(state, Unary(state, spv::OpBitCount, TypeU64(state), arg0));
return Binary(state, spv::OpIAdd, TypeU32(state), pair.low, pair.high);
}
uint32_t EmitFindILsb32(EmitterState& state, uint32_t arg0) {
const auto value = EmitExt(state, TypeI32(state), GLSLstd450FindILsb, {arg0});
return Unary(state, spv::OpBitcast, TypeU32(state), value);
}
uint32_t EmitFindUMsb32(EmitterState& state, uint32_t arg0) {
const auto value = EmitExt(state, TypeI32(state), GLSLstd450FindUMsb, {arg0});
return Unary(state, spv::OpBitcast, TypeU32(state), value);
}
uint32_t EmitSMin32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMinMaxI32Value(state, arg0, arg1, false);
}
uint32_t EmitSMax32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMinMaxI32Value(state, arg0, arg1, true);
}
uint32_t EmitUMin32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMinMaxU32Value(state, arg0, arg1, false);
}
uint32_t EmitUMax32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMinMaxU32Value(state, arg0, arg1, true);
}
uint32_t EmitSMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitMinMax3(state, arg0, arg1, arg2, true, false);
}
uint32_t EmitSMaxTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitMinMax3(state, arg0, arg1, arg2, true, true);
}
uint32_t EmitUMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitMinMax3(state, arg0, arg1, arg2, false, false);
}
uint32_t EmitUMaxTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitMinMax3(state, arg0, arg1, arg2, false, true);
}
uint32_t EmitSMedTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitMed3(state, arg0, arg1, arg2, true);
}
uint32_t EmitUMedTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitMed3(state, arg0, arg1, arg2, false);
}
uint32_t EmitIEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return CompareEqual64(state, arg0, arg1, false);
}
uint32_t EmitINotEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return CompareEqual64(state, arg0, arg1, true);
}
uint32_t EmitULessThan64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return CompareOrdered64(state, arg0, arg1, spv::OpULessThan, spv::OpULessThan);
}
uint32_t EmitSLessThan64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return CompareOrdered64(state, arg0, arg1, spv::OpSLessThan, spv::OpULessThan);
}
uint32_t EmitUGreaterThan64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return CompareOrdered64(state, arg0, arg1, spv::OpUGreaterThan, spv::OpUGreaterThan);
}
uint32_t EmitSLessThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return CompareOrdered64(state, arg0, arg1, spv::OpSLessThan, spv::OpULessThanEqual);
}
uint32_t EmitULessThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return CompareOrdered64(state, arg0, arg1, spv::OpULessThan, spv::OpULessThanEqual);
}
uint32_t EmitUGreaterThanEqual64(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return CompareOrdered64(state, arg0, arg1, spv::OpUGreaterThan, spv::OpUGreaterThanEqual);
}
uint32_t EmitFPIsNan32(EmitterState& state, uint32_t arg0) {
return EmitNative<spv::OpFUnordNotEqual, IR::Type::U1>(state, arg0, arg0);
}
uint32_t EmitFPMin32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMinMaxF32Value(state, arg0, arg1, false);
}
uint32_t EmitFPMax32(EmitterState& state, uint32_t arg0, uint32_t arg1) {
return EmitMinMaxF32Value(state, arg0, arg1, true);
}
uint32_t EmitFPMinTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitFMinMax3(state, arg0, arg1, arg2, false);
}
uint32_t EmitFPMaxTri32(EmitterState& state, uint32_t arg0, uint32_t arg1, uint32_t arg2) {
return EmitFMinMax3(state, arg0, arg1, arg2, true);
}
uint32_t EmitFPRecip32(EmitterState& state, uint32_t arg0) {
const auto source = EmitFlushF32DenormToSignedZero(state, arg0);
return Binary(state, spv::OpFDiv, TypeF32(state), ConstantF32(state, 0x3f800000u), source);
}
uint32_t EmitFPRecip64(EmitterState& state, uint32_t arg0) {
const auto one = state.builder.Constant(spv::OpConstant, TypeF64(state), 0u, 0x3ff00000u);
return EmitNative<spv::OpFDiv, IR::Type::F64>(state, one, arg0);
}
uint32_t EmitFPRecipIFlag32(EmitterState& state, uint32_t arg0) {
// Integer-to-float inputs used by IFLAG cannot be denormal.
return Binary(state, spv::OpFDiv, TypeF32(state), ConstantF32(state, 0x3f800000u), arg0);
}
uint32_t EmitFPRecipSqrt32(EmitterState& state, uint32_t arg0) {
return EmitExt(state, TypeF32(state), GLSLstd450InverseSqrt,
{EmitFlushF32DenormToSignedZero(state, arg0)});
}
uint32_t EmitFPSqrt(EmitterState& state, uint32_t arg0) {
return EmitExt(state, TypeF32(state), GLSLstd450Sqrt,
{EmitFlushF32DenormToSignedZero(state, arg0)});
}
uint32_t EmitFPExp2(EmitterState& state, uint32_t arg0) {
return EmitExt(state, TypeF32(state), GLSLstd450Exp2,
{EmitFlushF32DenormToSignedZero(state, arg0)});
}
uint32_t EmitFPLog2(EmitterState& state, uint32_t arg0) {
return EmitExt(state, TypeF32(state), GLSLstd450Log2,
{EmitFlushF32DenormToSignedZero(state, arg0)});
}
uint32_t EmitFPLdexp(EmitterState& state, uint32_t arg0, uint32_t arg1) {
const auto exponent = Unary(state, spv::OpBitcast, TypeI32(state), arg1);
return EmitExt(state, TypeF32(state), GLSLstd450Ldexp, {arg0, exponent});
}
uint32_t EmitFPSin(EmitterState& state, uint32_t arg0) {
auto source = EmitTrigCycleF32(state, arg0, true);
source = Binary(state, spv::OpFMul, TypeF32(state), source, ConstantF32(state, 0x40c90fdbu));
return EmitExt(state, TypeF32(state), GLSLstd450Sin, {source});
}
uint32_t EmitFPCos(EmitterState& state, uint32_t arg0) {
auto source = EmitTrigCycleF32(state, arg0, false);
source = Binary(state, spv::OpFMul, TypeF32(state), source, ConstantF32(state, 0x40c90fdbu));
return EmitExt(state, TypeF32(state), GLSLstd450Cos, {source});
}
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter