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mirror of https://github.com/KytyPS5/KytyPS5.git synced 2026-10-20 02:47:02 +02:00
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337f4320165f21759687333331ea3db9e8b52720
KytyPS5/src/graphics/shader
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nmzik 337f432016 shader: execute PS5 BVH intersections and local FLAT stacks
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
Co-authored-by: Mac <me@itsmemac.com>
Co-authored-by: Senaxx <michelbeld@gmail.com>
Co-authored-by: Jean-Philippe <github@meunier.jp>
2026-10-02 00:51:15 +04:00
..
recompiler
shader: execute PS5 BVH intersections and local FLAT stacks
2026-10-02 00:51:15 +04:00
rectListShader.cpp
clean up graphics helpers
2026-09-17 20:35:36 +04:00
rectListShader.h
renderer: expand rectangle lists with tessellation
2026-08-03 00:35:02 +02:00
shader.cpp
shader: cache registered code identities instead of parsing legacy footers
2026-10-02 00:51:15 +04:00
shader.h
graphics: preserve logical alpha when blending reordered targets (PPSA02721)
2026-09-29 19:52:40 +04:00
shaderBindings.cpp
graphics: replace raw GPU enum values with typed formats
2026-08-11 16:12:38 +02:00
shaderBindings.h
graphics: store vertex attribute bindings without duplicated arrays
2026-09-29 13:57:32 +04:00
shaderCompiler.h
Keep shader user data inline for cached programs
2026-09-23 15:41:02 +04:00
shaderPixelParameter.cpp
Fix pixel shader input aliases
2026-09-15 20:46:51 +04:00
shaderVertexMetadata.cpp
graphics: consume vertex semantics directly from shader metadata
2026-09-29 13:57:32 +04:00
shaderVertexMetadata.h
graphics: consume vertex semantics directly from shader metadata
2026-09-29 13:57:32 +04:00
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