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KytyPS5/src/graphics/host_gpu/renderer/image/imageView.h
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#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGEVIEW_H_
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGEVIEW_H_
#include "common/assert.h"
#include "graphics/host_gpu/renderer/image/imageInfo.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/shader.h"
namespace Libs::Graphics {
namespace ImageViewOps {
[[nodiscard]] vk::ImageAspectFlags DepthAspectMask(vk::Format format);
[[nodiscard]] bool FormatsCompatible(vk::Format base, vk::Format view) noexcept;
[[nodiscard]] inline bool IsFormatDepthCompatible(vk::Format format) noexcept {
switch (format) {
case vk::Format::eD32Sfloat:
case vk::Format::eR32Sfloat:
case vk::Format::eR32Uint:
case vk::Format::eD16Unorm:
case vk::Format::eR16Unorm: return true;
default: return false;
}
}
} // namespace ImageViewOps
[[nodiscard]] inline bool IsSupportedSampledDepthFormat(vk::Format image_format,
vk::Format view_format) noexcept {
return DepthAspectTransferFormat(image_format) != vk::Format::eUndefined &&
ImageViewOps::IsFormatDepthCompatible(view_format);
}
[[noreturn]] inline void UnsupportedColorView(const char* usage, vk::Format image_format,
vk::Format view_format, uint32_t swizzle) noexcept {
EXIT("unsupported %s color image view: image_format=%d view_format=%d swizzle=0x%03x\n", usage,
static_cast<int>(image_format), static_cast<int>(view_format), swizzle);
}
[[nodiscard]] inline vk::Format SrgbStorageViewFormat(vk::Format image_format) noexcept {
switch (image_format) {
case vk::Format::eR8G8B8A8Srgb:
case vk::Format::eB8G8R8A8Srgb: return vk::Format::eR8G8B8A8Unorm;
default: return vk::Format::eUndefined;
}
}
[[nodiscard]] inline bool IsSupportedSampledColorView(vk::Format image_format,
vk::Format view_format,
uint32_t swizzle) noexcept {
return IsValidImageSwizzle(swizzle) &&
ImageViewOps::FormatsCompatible(image_format, view_format);
}
[[nodiscard]] inline uint32_t
SelectSampledColorView(vk::Format image_format, vk::Format view_format, uint32_t swizzle) noexcept {
if (IsSupportedSampledColorView(image_format, view_format, swizzle)) {
return swizzle;
}
UnsupportedColorView("sampled", image_format, view_format, swizzle);
}
[[nodiscard]] inline bool IsSupportedSampledDepthView(vk::Format image_format,
vk::Format view_format,
uint32_t swizzle) noexcept {
return IsSupportedSampledDepthFormat(image_format, view_format) &&
IsValidImageSwizzle(swizzle, 1);
}
[[nodiscard]] inline bool
IsSupportedSampledDepthResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
if (resource.resource_class != ShaderRecompiler::IR::ImageResourceClass::Sampled) {
return false;
}
if (resource.numeric_class == Prospero::TextureNumericClass::Unsupported) {
return false;
}
if (resource.numeric_class != Prospero::TextureNumericClass::Float && resource.depth_compare) {
return false;
}
return ((resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None &&
resource.mip_count == 1u) ||
(resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::Dynamic &&
resource.mip_count != 0u)) &&
resource.read && !resource.written && !resource.atomic;
}
inline void ValidateStorageColorView(vk::Format image_format, vk::Format view_format,
uint32_t swizzle) noexcept {
if (!ImageViewOps::FormatsCompatible(image_format, view_format) ||
!IsValidImageSwizzle(swizzle)) {
UnsupportedColorView("storage", image_format, view_format, swizzle);
}
}
[[nodiscard]] inline bool
IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
return resource.resource_class == ShaderRecompiler::IR::ImageResourceClass::Storage &&
(resource.numeric_class == Prospero::TextureNumericClass::Float ||
resource.numeric_class == Prospero::TextureNumericClass::Uint) &&
(resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1D ||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim1DArray ||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D ||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray) &&
((resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None &&
resource.mip_count == 1u) ||
(resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::Dynamic &&
resource.mip_count != 0u)) &&
resource.written &&
(!resource.atomic ||
(resource.numeric_class == Prospero::TextureNumericClass::Uint && resource.read)) &&
!resource.depth_compare;
}
inline void
ValidateStorageImageResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
if (!IsSupportedStorageImageResource(resource)) {
EXIT("unsupported storage color image resource: class=%u numeric=%u dimension=%u mip=%u "
"read=%d written=%d atomic=%d depth_compare=%d\n",
static_cast<uint32_t>(resource.resource_class),
static_cast<uint32_t>(resource.numeric_class),
static_cast<uint32_t>(resource.dimension), static_cast<uint32_t>(resource.mip_mode),
resource.read, resource.written, resource.atomic, resource.depth_compare);
}
}
} // namespace Libs::Graphics
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGEVIEW_H_