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raphiaura/KytyPS5
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mirror of https://github.com/KytyPS5/KytyPS5.git synced 2026-10-20 19:07:01 +02:00
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4d371d5f5f4db6f0e38270d7508887275f4e1665
KytyPS5/src/graphics/shader/recompiler/ir
T
History
nmzik 4d371d5f5f shader: reuse initial SSA types
2026-09-08 21:26:59 +04:00
..
opcodes
shader: run merged geometry stages as mesh shaders
2026-09-05 08:32:23 +04:00
passes
shader: reuse initial SSA types
2026-09-08 21:26:59 +04:00
Block.cpp
shader_recompiler: add SSA
2026-08-18 03:53:41 +02:00
Block.h
graphics: use per-invocation shader masks
2026-08-21 08:03:22 +02:00
IREmitter.cpp
Revert "shader: preserve raw VCC bits in S_MOV_B64 (#418)"
2026-09-01 07:50:37 +04:00
IREmitter.h
Revert "shader: preserve raw VCC bits in S_MOV_B64 (#418)"
2026-09-01 07:50:37 +04:00
Program.cpp
shader: rework resource specialization and optimize pipeline caching
2026-09-03 03:04:17 +02:00
Reg.h
refactor(shader): remove register-state compatibility paths
2026-08-21 03:32:47 +02:00
ResourceSnapshot.h
render: use native clears for stencil fill shaders
2026-09-05 12:36:13 +04:00
ShaderIR.h
shader: raise the dense image resource limit to 64 (#457)
2026-09-08 19:37:41 +04:00
Type.cpp
refactor(shader): centralize typed resource metadata
2026-08-21 03:32:47 +02:00
Type.h
refactor(shader): centralize typed resource metadata
2026-08-21 03:32:47 +02:00
Value.cpp
refactor(shader): emit structured phis natively
2026-08-21 03:32:47 +02:00
Value.h
refactor(shader): emit structured phis natively
2026-08-21 03:32:47 +02:00
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