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23 lines
728 B
C++
23 lines
728 B
C++
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_WINDOW_H_
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#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_WINDOW_H_
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#include "common/abi.h"
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#include "common/common.h"
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namespace Libs::Graphics {
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class CommandBuffer;
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struct VideoOutVulkanImage;
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struct PreparedFrame;
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void WindowInit(uint32_t width, uint32_t height);
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void WindowRun();
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PreparedFrame& WindowPrepareFrame(CommandBuffer& buffer, VideoOutVulkanImage& image);
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PreparedFrame& WindowPrepareBlankFrame(CommandBuffer& buffer, uint32_t width, uint32_t height,
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bool opaque);
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void WindowPresentFrame(PreparedFrame& frame);
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} // namespace Libs::Graphics
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#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_WINDOW_H_ */
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