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raphiaura
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KytyPS5
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a6ff3151ddfccea03699b6bde260381548ad24a1
KytyPS5
/
src
/
graphics
/
shader
/
recompiler
T
History
nmzik
a6ff3151dd
shader: preserve source and IR before resource tracking failures
2026-09-28 13:50:25 +04:00
..
backend
/spirv
shader: preserve scalar buffer offset alignment and carry
2026-09-28 12:58:22 +04:00
frontend
shader: resolve descriptors from control flow
2026-09-28 03:44:37 +04:00
ir
shader: prove masked loop bounds across iteration transitions
2026-09-28 13:38:55 +04:00
BufferFormat.h
shader: decode buffer formats once
2026-09-08 21:26:59 +04:00
ShaderRecompiler.cpp
shader: preserve source and IR before resource tracking failures
2026-09-28 13:50:25 +04:00
ShaderRecompiler.h
graphics: skip compute dispatches with BVH instructions
2026-09-24 20:46:04 +04:00
Tessellation.cpp
gpu: isolate tessellation analysis and SPIR-V emission
2026-09-14 06:58:32 +04:00
Tessellation.h
gpu: isolate tessellation analysis and SPIR-V emission
2026-09-14 06:58:32 +04:00