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ce629e03910cc58c0c3c39811a1b631d81ad81b5
KytyPS5/src/graphics/host_gpu/renderer/pipeline
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nmzik f38d738ee2 Honor PS5 texture minimum LOD for streamed mip chains
Fix broken ground textures in ASTRO BOT.

Related work: https://github.com/KytyPS5/KytyPS5/pull/558

Co-authored-by: Çağatay Güçlü <33038942+defektu@users.noreply.github.com>
2026-09-16 22:33:19 +04:00
..
descriptorHeap.cpp
refactor(graphics)
2026-09-12 13:40:10 +04:00
descriptorHeap.h
refactor(graphics)
2026-09-12 13:40:10 +04:00
descriptors.cpp
Honor PS5 texture minimum LOD for streamed mip chains
2026-09-16 22:33:19 +04:00
descriptors.h
refactor(graphics)
2026-09-12 13:40:10 +04:00
pipelineCache.cpp
Bind only exported color targets and preserve MRT slots
2026-09-16 22:33:19 +04:00
pipelineCache.h
Use dynamic stencil state
2026-09-14 20:29:20 +04:00
shaderResourceBarrier.cpp
gpu: compile RDNA2 tessellation through native LS HS and TES stages
2026-09-14 06:58:32 +04:00
shaderResourceBarrier.h
gpu: compile RDNA2 tessellation through native LS HS and TES stages
2026-09-14 06:58:32 +04:00
shaders.cpp
Use dynamic stencil state
2026-09-14 20:29:20 +04:00
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