mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-21 03:16:54 +02:00
641 lines
23 KiB
C++
641 lines
23 KiB
C++
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
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#include <algorithm>
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#include <bit>
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#include <fmt/format.h>
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#include <functional>
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#include <optional>
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#include <unordered_set>
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namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
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namespace {
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void EmitKillIfBoolFalse(EmitterState& state, uint32_t active) {
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const auto kill_label = state.builder.AllocateId();
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const auto merge_label = state.builder.AllocateId();
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const auto inactive = state.builder.AllocateId();
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state.builder.AddFunction({OpLogicalNot, TypeBool(state), inactive, active});
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state.builder.AddFunction({OpSelectionMerge, merge_label, SelectionControlNone});
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state.builder.AddFunction({OpBranchConditional, inactive, kill_label, merge_label});
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EmitLabel(state, kill_label);
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state.builder.AddFunction({OpKill});
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EmitLabel(state, merge_label);
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}
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void EmitKillIfPixelValidMaskInactive(EmitterState& state) {
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if (state.pixel_valid_mask_variable == 0) {
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return;
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}
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const auto mask_value = state.builder.AllocateId();
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const auto active = state.builder.AllocateId();
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state.builder.AddFunction(
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{OpLoad, TypeU32(state), mask_value, state.pixel_valid_mask_variable});
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state.builder.AddFunction(
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{OpINotEqual, TypeBool(state), active, mask_value, ConstantU32(state, 0)});
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EmitKillIfBoolFalse(state, active);
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}
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uint32_t SpillPointerType(ValueEmitContext& ctx, IR::Type type) {
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const auto value_type = ctx.TypeId(type);
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return value_type == 0 ? 0 : TypePointer(ctx.state, StorageClassFunction, value_type);
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}
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struct DeferredPhiPatch {
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DeferredPhi phi;
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const IR::Inst* instruction = nullptr;
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};
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struct StructuredFunctionState {
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std::unordered_map<const IR::Block*, uint32_t> block_exit_labels;
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std::vector<DeferredPhiPatch> deferred_phis;
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};
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struct DispatcherFunctionState {
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std::unordered_map<const IR::Inst*, uint32_t> spills;
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uint32_t header_label = 0;
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uint32_t select_label = 0;
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uint32_t after_switch_label = 0;
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uint32_t continue_label = 0;
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uint32_t merge_label = 0;
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};
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void StoreDispatcherPhiEdge(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
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const IR::Block* from, const IR::Block* to) {
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if (to == nullptr) {
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return;
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}
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for (const auto& phi: *to) {
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if (phi.GetOpcode() != IR::ValueOpcode::Phi) {
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break;
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}
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for (size_t index = 0; index < phi.NumArgs(); index++) {
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if (phi.PhiBlock(index) == from) {
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ctx.state.builder.AddFunction(
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{OpStore, dispatcher.spills.at(&phi), ctx.Def(phi.Arg(index))});
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break;
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}
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}
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}
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}
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const IR::Block* TargetBlock(const IR::Program& program, uint32_t id) {
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const auto found = std::ranges::find_if(
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program.block_info, [&](const IR::BlockInfo& info) { return info.id == id; });
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if (found == program.block_info.end()) {
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return nullptr;
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}
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return program.blocks[static_cast<size_t>(found - program.block_info.begin())];
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}
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void EmitReturn(ValueEmitContext& ctx) {
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EmitKillIfPixelValidMaskInactive(ctx.state);
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ctx.state.builder.AddFunction({OpReturn});
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}
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void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
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const IR::BlockInfo& info) {
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const auto& term = info.terminator;
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const auto emit_merge = [&]() {
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if (term.loop_header) {
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const auto* merge = TargetBlock(ctx.program, term.merge_block);
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const auto* cont = TargetBlock(ctx.program, term.continue_block);
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if (merge != nullptr && cont != nullptr) {
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ctx.state.builder.AddFunction(
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{OpLoopMerge, ctx.Label(merge), ctx.Label(cont), LoopControlNone});
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}
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} else if (term.kind == CFG::TerminatorKind::ConditionalBranch &&
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term.merge_block != UINT32_MAX) {
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if (const auto* merge = TargetBlock(ctx.program, term.merge_block); merge != nullptr) {
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ctx.state.builder.AddFunction(
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{OpSelectionMerge, ctx.Label(merge), SelectionControlNone});
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}
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}
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};
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switch (term.kind) {
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case CFG::TerminatorKind::Branch: {
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const auto* target = TargetBlock(ctx.program, term.true_block);
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if (target == nullptr) {
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EmitReturn(ctx);
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return;
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}
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emit_merge();
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ctx.state.builder.AddFunction({OpBranch, ctx.Label(target)});
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return;
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}
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case CFG::TerminatorKind::ConditionalBranch: {
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const auto* true_block = TargetBlock(ctx.program, term.true_block);
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const auto* false_block = TargetBlock(ctx.program, term.false_block);
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if (true_block == nullptr || false_block == nullptr || info.condition.IsEmpty()) {
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EmitReturn(ctx);
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return;
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}
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const auto condition = ctx.Def(info.condition);
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emit_merge();
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ctx.state.builder.AddFunction(
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{OpBranchConditional, condition, ctx.Label(true_block), ctx.Label(false_block)});
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return;
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}
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default: EmitReturn(ctx); return;
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}
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}
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void EmitDispatcherTarget(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
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const IR::Block* from, uint32_t target) {
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const auto* block = TargetBlock(ctx.program, target);
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if (block != nullptr) {
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StoreDispatcherPhiEdge(ctx, dispatcher, from, block);
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}
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}
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uint32_t EmitDispatcherNextPc(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
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const IR::Block* block, const IR::BlockInfo& info) {
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const auto& term = info.terminator;
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switch (term.kind) {
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case CFG::TerminatorKind::Branch:
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EmitDispatcherTarget(ctx, dispatcher, block, term.true_block);
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return ConstantU32(ctx.state, term.true_block);
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case CFG::TerminatorKind::ConditionalBranch: {
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EmitDispatcherTarget(ctx, dispatcher, block, term.true_block);
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EmitDispatcherTarget(ctx, dispatcher, block, term.false_block);
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const auto selected = ctx.state.builder.AllocateId();
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ctx.state.builder.AddFunction({OpSelect, TypeU32(ctx.state), selected,
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ctx.Def(info.condition),
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ConstantU32(ctx.state, term.true_block),
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ConstantU32(ctx.state, term.false_block)});
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return selected;
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}
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case CFG::TerminatorKind::IndirectBranch: {
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for (const auto target: term.indirect_targets) {
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EmitDispatcherTarget(ctx, dispatcher, block, target);
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}
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uint32_t selected = ConstantU32(ctx.state, UINT32_MAX);
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if (!info.indirect_target.IsEmpty()) {
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const auto selector = ctx.Def(info.indirect_target);
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const auto& values = term.indirect_selector_code != UINT32_MAX
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? term.indirect_selector_values
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: term.indirect_target_pcs;
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const auto& targets = term.indirect_selector_code != UINT32_MAX
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? term.indirect_selector_targets
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: term.indirect_targets;
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for (size_t index = 0; index < std::min(values.size(), targets.size()); index++) {
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const auto match = ctx.state.builder.AllocateId();
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const auto next = ctx.state.builder.AllocateId();
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ctx.state.builder.AddFunction({OpIEqual, TypeBool(ctx.state), match, selector,
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ConstantU32(ctx.state, values[index])});
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ctx.state.builder.AddFunction({OpSelect, TypeU32(ctx.state), next, match,
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ConstantU32(ctx.state, targets[index]),
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selected});
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selected = next;
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}
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}
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return selected;
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}
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default: return ConstantU32(ctx.state, UINT32_MAX);
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}
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}
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bool EmitDirectInstruction(ValueEmitContext& ctx, const IR::Inst& inst) {
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if (EmitValueFlow(ctx, inst) || EmitValueAlu(ctx, inst) || EmitValueMemory(ctx, inst) ||
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EmitValueImage(ctx, inst)) {
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return true;
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}
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ctx.Fail(inst, "has no direct SPIR-V emitter");
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return false;
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}
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bool EmitStructuredInstruction(ValueEmitContext& ctx, StructuredFunctionState& structured,
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const IR::Inst& inst) {
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if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
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const auto type = ctx.TypeId(inst.GetType());
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if (type == 0 || inst.NumArgs() == 0) {
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ctx.Fail(inst, "has no native SPIR-V representation");
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return false;
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}
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for (size_t index = 0; index < inst.NumArgs(); index++) {
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const auto* predecessor = inst.PhiBlock(index);
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if (predecessor == nullptr || !ctx.labels.contains(predecessor)) {
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ctx.Fail(inst, "has a predecessor outside the structured function");
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return false;
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}
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}
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structured.deferred_phis.push_back(
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{ctx.state.builder.AddDeferredPhi(type, ctx.Result(inst), inst.NumArgs()), &inst});
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return true;
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}
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return EmitDirectInstruction(ctx, inst);
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}
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bool EmitDispatcherInstruction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher,
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const IR::Inst& inst) {
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if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
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const auto type = ctx.TypeId(inst.GetType());
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if (type == 0) {
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ctx.Fail(inst, "cannot be loaded by the dispatcher");
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return false;
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}
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ctx.state.builder.AddFunction(
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{OpLoad, type, ctx.Result(inst), dispatcher.spills.at(&inst)});
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return true;
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}
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if (!EmitDirectInstruction(ctx, inst)) {
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return false;
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}
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if (const auto found = dispatcher.spills.find(&inst); found != dispatcher.spills.end()) {
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ctx.state.builder.AddFunction(
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{OpStore, found->second, ctx.Def(IR::Value(const_cast<IR::Inst*>(&inst)))});
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}
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return true;
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}
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template <typename EmitInstruction>
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void EmitBlock(ValueEmitContext& ctx, const IR::Block* block, EmitInstruction&& emit_instruction) {
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ctx.current_block = block;
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EmitLabel(ctx.state, ctx.Label(block));
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bool emitted_non_phi = false;
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for (const auto& inst: *block) {
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if (inst.GetOpcode() == IR::ValueOpcode::Phi) {
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if (emitted_non_phi) {
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ctx.Fail(inst, "appears after a non-Phi instruction");
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return;
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}
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} else {
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emitted_non_phi = true;
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}
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if (!emit_instruction(inst)) {
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return;
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}
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}
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}
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void PatchStructuredPhis(ValueEmitContext& ctx, StructuredFunctionState& structured) {
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for (const auto& deferred: structured.deferred_phis) {
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for (size_t index = 0; index < deferred.instruction->NumArgs(); index++) {
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const auto* predecessor = deferred.instruction->PhiBlock(index);
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const auto found = structured.block_exit_labels.find(predecessor);
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if (found == structured.block_exit_labels.end()) {
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ctx.failed = true;
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ctx.error = "typed Phi predecessor was not emitted";
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return;
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}
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ctx.state.builder.PatchDeferredPhi(
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deferred.phi, index, ctx.Def(deferred.instruction->Arg(index)), found->second);
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if (ctx.failed) {
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return;
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}
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}
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}
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}
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void EmitStructuredFunction(ValueEmitContext& ctx) {
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StructuredFunctionState structured;
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ctx.state.builder.AddFunction({OpBranch, ctx.Label(ctx.program.blocks.front())});
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for (size_t index = 0; index < ctx.program.blocks.size() && !ctx.failed; index++) {
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const auto* block = ctx.program.blocks[index];
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EmitBlock(ctx, block, [&](const IR::Inst& inst) {
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return EmitStructuredInstruction(ctx, structured, inst);
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});
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if (ctx.failed) {
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break;
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}
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structured.block_exit_labels.emplace(block, ctx.state.current_label);
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EmitStructuredTerminator(ctx, block, ctx.program.block_info[index]);
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}
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if (!ctx.failed) {
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PatchStructuredPhis(ctx, structured);
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}
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}
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void EmitDispatcherFunction(ValueEmitContext& ctx, const DispatcherFunctionState& dispatcher) {
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auto& state = ctx.state;
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const auto* entry = ctx.program.blocks.front();
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state.builder.AddFunction({OpBranch, ctx.Label(entry)});
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EmitBlock(ctx, entry, [&](const IR::Inst& inst) {
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return EmitDispatcherInstruction(ctx, dispatcher, inst);
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});
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if (ctx.failed) {
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return;
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}
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const auto initial_pc =
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EmitDispatcherNextPc(ctx, dispatcher, entry, ctx.program.block_info.front());
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const auto initial_parent = state.current_label;
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state.builder.AddFunction({OpBranch, dispatcher.header_label});
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EmitLabel(state, dispatcher.header_label);
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const auto pc = state.builder.AllocateId();
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const auto next_pc = state.builder.AllocateId();
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state.builder.AddFunction({OpPhi, TypeU32(state), pc, initial_pc, initial_parent, next_pc,
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dispatcher.continue_label});
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const auto done = state.builder.AllocateId();
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state.builder.AddFunction(
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{OpIEqual, TypeBool(state), done, pc, ConstantU32(ctx.state, UINT32_MAX)});
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state.builder.AddFunction(
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{OpLoopMerge, dispatcher.merge_label, dispatcher.continue_label, LoopControlNone});
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state.builder.AddFunction(
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{OpBranchConditional, done, dispatcher.merge_label, dispatcher.select_label});
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EmitLabel(state, dispatcher.select_label);
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state.builder.AddFunction(
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{OpSelectionMerge, dispatcher.after_switch_label, SelectionControlNone});
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std::vector<uint32_t> words {OpSwitch, pc, dispatcher.after_switch_label};
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for (size_t index = 1; index < ctx.program.blocks.size(); index++) {
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words.push_back(ctx.program.block_info[index].id);
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words.push_back(ctx.Label(ctx.program.blocks[index]));
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}
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state.builder.AddFunction(words);
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std::vector<uint32_t> next_pc_words {OpPhi, TypeU32(state), next_pc,
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ConstantU32(state, UINT32_MAX), dispatcher.select_label};
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for (size_t index = 1; index < ctx.program.blocks.size() && !ctx.failed; index++) {
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EmitBlock(ctx, ctx.program.blocks[index], [&](const IR::Inst& inst) {
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return EmitDispatcherInstruction(ctx, dispatcher, inst);
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});
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if (ctx.failed) {
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break;
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}
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const auto selected = EmitDispatcherNextPc(ctx, dispatcher, ctx.program.blocks[index],
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ctx.program.block_info[index]);
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next_pc_words.push_back(selected);
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next_pc_words.push_back(state.current_label);
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state.builder.AddFunction({OpBranch, dispatcher.after_switch_label});
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}
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if (ctx.failed) {
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return;
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}
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EmitLabel(state, dispatcher.after_switch_label);
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state.builder.AddFunction(next_pc_words);
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state.builder.AddFunction({OpBranch, dispatcher.continue_label});
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EmitLabel(state, dispatcher.continue_label);
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state.builder.AddFunction({OpBranch, dispatcher.header_label});
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EmitLabel(state, dispatcher.merge_label);
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EmitReturn(ctx);
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}
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} // namespace
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uint32_t ValueEmitContext::TypeId(IR::Type type) const {
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switch (type) {
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case IR::Type::U1: return TypeBool(state);
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case IR::Type::U8:
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case IR::Type::U16:
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case IR::Type::U32:
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case IR::Type::F16: return TypeU32(state);
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case IR::Type::U64: return TypeU64(state);
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case IR::Type::U32x2: return TypeU32Pair(state);
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case IR::Type::F32: return TypeF32(state);
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case IR::Type::U32x3: return TypeU32Vector(state, 3);
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case IR::Type::U32x4: return TypeU32Vector(state, 4);
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case IR::Type::F32x2: return TypeF32Vector(state, 2);
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default: return 0;
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}
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}
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uint32_t ValueEmitContext::Def(IR::Value value) {
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value = value.Resolve();
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if (value.IsImmediate()) {
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switch (value.GetType()) {
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case IR::Type::U1: return ConstantBool(state, value.U1());
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case IR::Type::U8: return ConstantU32(state, value.U8());
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case IR::Type::U16: return ConstantU32(state, value.U16());
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case IR::Type::U32: return ConstantU32(state, value.U32());
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case IR::Type::U64: return ConstantU64(state, value.U64());
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case IR::Type::F16: return ConstantU32(state, value.F16Bits());
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case IR::Type::F32:
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return ConstantF32(state, std::bit_cast<uint32_t>(value.F32Value()));
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default: break;
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}
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}
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const auto* inst = value.ResolveInstruction();
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if (inst == nullptr) {
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failed = true;
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error = "direct SPIR-V emitter received a non-value argument";
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return ConstantU32(state, 0);
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}
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if (dispatcher_spills != nullptr && current_block != nullptr &&
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inst->Parent() != current_block) {
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if (const auto found = dispatcher_spills->find(inst); found != dispatcher_spills->end()) {
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if (const auto loaded = dispatcher_block_loads.find(inst);
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loaded != dispatcher_block_loads.end() &&
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loaded->second.first == state.current_label) {
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return loaded->second.second;
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}
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const auto id = state.builder.AllocateId();
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state.builder.AddFunction({OpLoad, TypeId(inst->GetType()), id, found->second});
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dispatcher_block_loads.insert_or_assign(inst, std::pair {state.current_label, id});
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return id;
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}
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}
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if (const auto found = definitions.find(inst); found != definitions.end()) {
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return found->second;
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}
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const auto id = state.builder.AllocateId();
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definitions.emplace(inst, id);
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return id;
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}
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uint32_t ValueEmitContext::Arg(const IR::Inst& inst, size_t index) {
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return Def(inst.Arg(index));
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}
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uint32_t ValueEmitContext::Result(const IR::Inst& inst) {
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if (const auto found = definitions.find(&inst); found != definitions.end()) {
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return found->second;
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}
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const auto id = state.builder.AllocateId();
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definitions.emplace(&inst, id);
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return id;
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}
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uint32_t ValueEmitContext::Emit(const IR::Inst& inst, uint32_t opcode, IR::Type type,
|
|
std::initializer_list<uint32_t> args) {
|
|
std::vector<uint32_t> words {opcode, TypeId(type), Result(inst)};
|
|
words.insert(words.end(), args.begin(), args.end());
|
|
state.builder.AddFunction(words);
|
|
return Result(inst);
|
|
}
|
|
|
|
uint32_t ValueEmitContext::Define(const IR::Inst& inst, uint32_t value) {
|
|
if (const auto found = definitions.find(&inst); found != definitions.end()) {
|
|
if (found->second != value) {
|
|
state.builder.AddFunction({OpCopyObject, TypeId(inst.GetType()), found->second, value});
|
|
}
|
|
return found->second;
|
|
}
|
|
definitions.emplace(&inst, value);
|
|
return value;
|
|
}
|
|
|
|
uint32_t ValueEmitContext::ResourceIndex(IR::Value value, IR::ValueOpcode opcode) {
|
|
const auto* inst = value.ResolveInstruction();
|
|
if (inst == nullptr || inst->GetOpcode() != opcode) {
|
|
failed = true;
|
|
error = "typed resource handle has the wrong producer";
|
|
return 0;
|
|
}
|
|
return inst->Flags<uint32_t>();
|
|
}
|
|
|
|
const IR::Inst* ValueEmitContext::ImageAddress(IR::Value value) {
|
|
const auto* inst = value.ResolveInstruction();
|
|
if (inst == nullptr || inst->GetOpcode() != IR::ValueOpcode::MakeImageAddress) {
|
|
failed = true;
|
|
error = "typed image address was not constructed by MakeImageAddress";
|
|
return nullptr;
|
|
}
|
|
return inst;
|
|
}
|
|
|
|
const IR::MemoryInfo& ValueEmitContext::Memory(const IR::Inst& inst) const {
|
|
return program.memory_info.at(inst.Flags<IR::MemoryFlags>().index);
|
|
}
|
|
|
|
const IR::ExportInfo& ValueEmitContext::Export(const IR::Inst& inst) const {
|
|
return program.export_info.at(inst.Flags<IR::ExportFlags>().index);
|
|
}
|
|
|
|
uint32_t ValueEmitContext::Label(const IR::Block* block) const {
|
|
return labels.at(block);
|
|
}
|
|
|
|
void ValueEmitContext::Fail(const IR::Inst& inst, const char* reason) {
|
|
failed = true;
|
|
error = fmt::format("typed opcode {} {}", IR::ValueOpcodeName(inst.GetOpcode()), reason);
|
|
}
|
|
|
|
bool EmitProgram(EmitterState& state, const IR::Program& program, std::string* error) {
|
|
ValueEmitContext ctx(state, program);
|
|
std::optional<DispatcherFunctionState> dispatcher;
|
|
if (state.stage == ShaderType::Pixel && state.requirements.pixel_valid_mask) {
|
|
state.pixel_valid_mask_variable = state.builder.AllocateId();
|
|
state.builder.AddName(state.pixel_valid_mask_variable, "pixel_valid_mask_active");
|
|
}
|
|
for (const auto* block: program.blocks) {
|
|
ctx.labels.emplace(block, state.builder.AllocateId());
|
|
}
|
|
if (state.program.dispatcher_fallback) {
|
|
auto& dispatch = dispatcher.emplace();
|
|
for (const auto* block: program.blocks) {
|
|
for (const auto& inst: *block) {
|
|
if (inst.GetOpcode() != IR::ValueOpcode::Phi) {
|
|
continue;
|
|
}
|
|
if (SpillPointerType(ctx, inst.GetType()) == 0) {
|
|
ctx.Fail(inst, "cannot be stored by the dispatcher");
|
|
break;
|
|
}
|
|
dispatch.spills.emplace(&inst, state.builder.AllocateId());
|
|
}
|
|
}
|
|
const auto mark_cross_block = [&](IR::Value value, const IR::Block* consumer) {
|
|
value = value.Resolve();
|
|
const auto* definition = value.TryInstruction();
|
|
if (definition == nullptr || definition->Parent() == consumer ||
|
|
definition->Parent() == program.blocks.front()) {
|
|
return;
|
|
}
|
|
if (SpillPointerType(ctx, definition->GetType()) == 0) {
|
|
ctx.Fail(*definition, "cannot be stored by the dispatcher");
|
|
return;
|
|
}
|
|
if (!dispatch.spills.contains(definition)) {
|
|
dispatch.spills.emplace(definition, state.builder.AllocateId());
|
|
}
|
|
};
|
|
for (const auto* block: program.blocks) {
|
|
for (const auto& inst: *block) {
|
|
for (size_t index = 0; index < inst.NumArgs(); index++) {
|
|
const auto* consumer =
|
|
inst.GetOpcode() == IR::ValueOpcode::Phi ? inst.PhiBlock(index) : block;
|
|
mark_cross_block(inst.Arg(index), consumer);
|
|
}
|
|
}
|
|
}
|
|
for (size_t index = 0; index < program.blocks.size(); index++) {
|
|
mark_cross_block(program.block_info[index].condition, program.blocks[index]);
|
|
mark_cross_block(program.block_info[index].indirect_target, program.blocks[index]);
|
|
}
|
|
dispatch.header_label = state.builder.AllocateId();
|
|
dispatch.select_label = state.builder.AllocateId();
|
|
dispatch.after_switch_label = state.builder.AllocateId();
|
|
dispatch.continue_label = state.builder.AllocateId();
|
|
dispatch.merge_label = state.builder.AllocateId();
|
|
ctx.dispatcher_spills = &dispatch.spills;
|
|
}
|
|
if (ctx.failed) {
|
|
SetError(error, ctx.error.c_str());
|
|
return false;
|
|
}
|
|
DefineGetBdaPointer(state);
|
|
for (const auto* block: program.blocks) {
|
|
if (std::ranges::any_of(*block, [](const IR::Inst& inst) {
|
|
return inst.GetOpcode() == IR::ValueOpcode::SwizzleU32 ||
|
|
inst.GetOpcode() == IR::ValueOpcode::SharedAtomicFMin32 ||
|
|
inst.GetOpcode() == IR::ValueOpcode::SharedAtomicFMax32;
|
|
})) {
|
|
ctx.scratch_u32_variable = state.builder.AllocateId();
|
|
break;
|
|
}
|
|
}
|
|
state.builder.AddFunction(
|
|
{OpFunction, TypeVoid(state), state.main_func, FunctionControlNone, TypeFunction(state)});
|
|
EmitLabel(state, state.entry_label);
|
|
if (state.requirements.function_lds) {
|
|
state.builder.AddFunction(
|
|
{OpVariable, TypeU32ArrayPointer(state, StorageClassFunction, LdsDwordCount(state)),
|
|
state.lds_variable, StorageClassFunction});
|
|
}
|
|
if (state.requirements.function_scratch) {
|
|
state.builder.AddFunction(
|
|
{OpVariable,
|
|
TypeU32ArrayPointer(state, StorageClassFunction, state.program.scratch_dwords),
|
|
state.scratch_variable, StorageClassFunction});
|
|
}
|
|
if (state.pixel_valid_mask_variable != 0) {
|
|
state.builder.AddFunction({OpVariable,
|
|
TypePointer(state, StorageClassFunction, TypeU32(state)),
|
|
state.pixel_valid_mask_variable, StorageClassFunction});
|
|
}
|
|
if (state.program.dispatcher_fallback) {
|
|
for (const auto* block: program.blocks) {
|
|
for (const auto& inst: *block) {
|
|
if (const auto found = dispatcher->spills.find(&inst);
|
|
found != dispatcher->spills.end()) {
|
|
state.builder.AddFunction({OpVariable, SpillPointerType(ctx, inst.GetType()),
|
|
found->second, StorageClassFunction});
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (ctx.scratch_u32_variable != 0) {
|
|
state.builder.AddFunction({OpVariable,
|
|
TypePointer(state, StorageClassFunction, TypeU32(state)),
|
|
ctx.scratch_u32_variable, StorageClassFunction});
|
|
}
|
|
if (state.gds_variable != 0) {
|
|
state.gds_length = state.builder.AllocateId();
|
|
state.builder.AddFunction(
|
|
{OpArrayLength, TypeU32(state), state.gds_length, state.gds_variable, 0});
|
|
}
|
|
if (state.pixel_valid_mask_variable != 0) {
|
|
state.builder.AddFunction(
|
|
{OpStore, state.pixel_valid_mask_variable, ConstantU32(state, 1)});
|
|
}
|
|
EmitMemoryOffsets(state);
|
|
if (program.blocks.empty()) {
|
|
EmitReturn(ctx);
|
|
} else if (state.program.dispatcher_fallback) {
|
|
EmitDispatcherFunction(ctx, *dispatcher);
|
|
} else {
|
|
EmitStructuredFunction(ctx);
|
|
}
|
|
state.builder.AddFunction({OpFunctionEnd});
|
|
if (ctx.failed) {
|
|
SetError(error, ctx.error.c_str());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
|