* remove outdated ninja setup action
* Remove deprecated ninja setup action
The seanmiddleditch/gha-setup-ninja action has been archived by its
maintainer, who explicitly states that Ninja is now pre-installed on
all GitHub-hosted runners. This removes the action from all three
build jobs (Windows, macOS, Linux) and removes ninja from the package
install lists on macOS and Linux.
* Add automatic ccache/sccache detection to CMakeLists.txt
Detects sccache (preferred on Windows/MSVC) or ccache at configure time
and sets CMAKE_C_COMPILER_LAUNCHER / CMAKE_CXX_COMPILER_LAUNCHER
automatically. Works for local builds without manual flags.
Priority: sccache > ccache (sccache handles MSVC PDBs better).
* Delete github-actions-version-research.md
* Respect user-specified CMAKE_C_COMPILER_LAUNCHER / CMAKE_CXX_COMPILER_LAUNCHER
Only auto-detect sccache/ccache if no launcher was explicitly provided
via -DCMAKE_C_COMPILER_LAUNCHER=... or -DCMAKE_CXX_COMPILER_LAUNCHER=...
* Preserve explicit compiler launcher settings per language
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Co-authored-by: nmzik <Nmzik@mail.ru>
* Persist save-data memory across restarts
* Fix SetSaveDataMemory2 data loss, split saves per user, add atomic writes everywhere
- SaveDataSetSaveDataMemory2 treated data_num=0 as "no entries" even when
a valid data pointer was supplied. Astro Bot calls this with data_num=0
meaning "one entry, at data[0]" (an implicit-count convention), so every
real save write from it was silently dropped as a no-op. Default
data_num to 1 when data is non-null, matching that convention.
- SaveDataSetupSaveDataMemory2/Get/SetSaveDataMemory2 rejected any call
that included a non-null icon pointer. Icon persistence isn't
implemented, but titles are allowed to pass one anyway; rejecting the
whole call over it made every title that does so fail outright. Ignore
icon instead of rejecting.
- SaveDataMount3/SaveDataTransferringMount/SaveDataDelete built their
save-data path from title+dir_name only, dropping the user_id PS5
local users are keyed by (unlike the newer SetSaveDataMemory2 layout,
which already nests by user_id). Nest these under user_id too so saves
from different local users can no longer collide. No migration for the
old flat layout - the project is still pre-release/experimental.
- Classic SaveDataMount3-mounted titles (Blasphemous, Dead Cells, ...)
write their save files directly through the guest's normal file I/O
once mounted, bypassing SaveData's own write path entirely, so they
had none of the crash-safety SetSaveDataMemory2 already had. Added the
same protection at the file-system layer: a guest file opened under a
/savedataN mount that recreates the file from scratch (O_CREAT and/or
O_TRUNC) is now written to a .tmp shadow file and atomically replaces
the real one on close, instead of being truncated in place.
- Both write paths now back up the file they're about to replace into a
sibling "backups" folder (same filename, no added suffix) before the
atomic replace, so a manual recovery copy of the previous save always
survives a write - even one that "succeeds" but wasn't wanted.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* Fix save-memory compatibility and preserve existing saves
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Co-authored-by: nmzik <Nmzik@mail.ru>
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
* loader: emulate immediate SSE4a instructions on macOS
* tests: simplify macOS SSE4a test integration
Keep the Darwin target, CTest registration, and aggregate dependency in
one conditional block without a separate target list. Preserve the
standalone target when BUILD_TESTING is disabled.
Lowercase the test filename and diagnostic prefix, and drop unrelated
formatting changes from the instruction emulator.
Credit Brandon Strong's related SSE4a work in
https://github.com/KytyPS5/KytyPS5/pull/467.
Co-authored-by: Brandon Strong <brandostrong@gmail.com>
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Co-authored-by: nmzik <Nmzik@mail.ru>
Co-authored-by: Brandon Strong <brandostrong@gmail.com>
* graphics: do not arm a fast clear from a read-modify-write dispatch
* tests: cover compute metadata clear classification
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Co-authored-by: nmzik <Nmzik@mail.ru>
* feat(project): add root cmakelists for ide auto-detect
* cmake: use repository root as source directory
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Co-authored-by: nmzik <Nmzik@mail.ru>