nmzik
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ea1b032c59
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shader: drop the unread F32Class bits and the per-pass HS reflection counter reset
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2026-10-20 23:54:32 +02:00 |
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nmzik
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1ce663b5a9
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shader: lower HS neighbour LDS reads, control-point output read-back, looped HS reflection and integer partitioning
Co-authored-by: NeySlim <4509984+NeySlim@users.noreply.github.com>
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2026-10-20 22:18:00 +02:00 |
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Mr. Big Britches
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0957f088ad
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shader: reflect HS patch constants and lower TES patch inputs through predicated addresses
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2026-10-20 15:21:19 +02:00 |
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Mr. Big Britches
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4a2961cdf9
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shader: reflect tessellation strides across forward branches, DS write widths, and packed patch masks
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2026-10-20 15:21:19 +02:00 |
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nmzik
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c8caa27936
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shader: preserve folded native constants for descriptor provenance
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2026-10-15 23:22:30 +02:00 |
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nmzik
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35759e48cf
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shader: expose wave32 feature guards through ballot mask simplification
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2026-10-02 00:51:15 +04:00 |
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nmzik
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87971a28f5
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gpu: isolate tessellation analysis and SPIR-V emission
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2026-09-14 06:58:32 +04:00 |
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