* graphics: hoist loop-invariant checks out of draw/attrib hot paths
DrawIndirectMulti recomputed the index_type_and_size switch on every
sub-draw of a multi-draw-indirect call, and ShaderApplyAttribSemantics
re-checked the debug-dump config flag on every vertex attribute. Both
values are invariant across their respective loops, so compute them
once before iterating instead.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* graphics: cache vertex buffer descriptor size in AcquireVertexBuffers
VertexBufferDescriptorSize was computed twice per vertex-buffer slot
on every draw call: once while collecting guest ranges, and again
while rebuilding slot bindings. Both calls use identical inputs, so
cache the first pass's result and reuse it in the second.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
* Fix launcher build on Qt versions below 6.6
QVulkanInstance::NoPortabilityDrivers is only available since Qt 6.6, so
guard its use the same way as the Apple-specific case.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* Stop logging every reference-clock copy
CopyData of the clock counter runs on every GPU wait, so the handler wrote
one line per wait: a single SpongeBob boot that never reaches a frame logs
1312 of them, and the count grows with run time. Keep the first 64 lines
for diagnostics; the copy itself is unchanged.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* Remove reference-clock logging comment
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Co-authored-by: YuhiAida <21134775+YuhiAida@users.noreply.github.com>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
* graphics: quiet two misleading render diagnostics
The three PM4 register-offset normalization messages logged once per occurrence with no
limit. They are printed in the colour reserved for problems, and normalizing the offset is
routine, so a short session buries the log in them: PAC-MAN WORLD 2 Re-PAC (PPSA18189)
emitted 24969 of them in about a minute, a fifth of a megabyte and 1.9% of every line
written. Rate-limit all three the way the surrounding diagnostics in these files already
are, which keeps the first occurrences without drowning what follows.
The EQAA check warned whenever a control register was set, including on single-sample
targets where those controls do nothing. That title never multisamples -- all 128 of its
render targets are samples=1 -- yet it still produced the warning, pointing at a cause that
could not apply. Return early when multisampling is off, matching how the neighbouring
sample-location check already reads msaa_num_samples.
Log output only; no rendering behaviour changes.
* graphics: silence normalized offset diagnostics
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Co-authored-by: nmzik <Nmzik@mail.ru>