mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-25 20:36:54 +01:00
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26 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 0c4dfd565e | |||
| 0c8d7a1e49 | |||
| a2150c70bb | |||
| 160cf5352c | |||
| 3b6b3c2040 | |||
| 63dd3917e2 | |||
| 2333c235f1 | |||
| dd062ceeeb | |||
| e591a66b67 | |||
| b8a459e83d | |||
| 7684c343d6 | |||
| e0c055fd74 | |||
| d1eee7b3a9 | |||
| 1342c6f1e1 | |||
| 6453bafd1d | |||
| beb8047083 | |||
| 1df06e230d | |||
| 39a34fa343 | |||
| 96c64d113e | |||
| 66ca225c76 | |||
| 0de4cfbf80 | |||
| 42980fe6df | |||
| 1592cf2b1b | |||
| a9166f8546 | |||
| b77978fd1e | |||
| 4330cb9462 |
@@ -574,6 +574,8 @@ if(BUILD_TESTING)
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --storage-sampled-only)
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add_test(NAME texture_cache_depth_readback
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --depth-readback-only)
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add_test(NAME compute_meta_clear_classification
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --compute-meta-clear-only)
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add_test(NAME buffer_cache_dirty_gc
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-gc-only)
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@@ -23,9 +23,8 @@ constexpr auto MakeContextDispatchTable() {
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g_hw_ctx_func[Pm4::DB_STENCIL_CLEAR] = HwCtxSetStencilClear;
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g_hw_ctx_func[Pm4::DB_DEPTH_CLEAR] = HwCtxSetDepthClear;
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g_hw_ctx_func[Pm4::PA_SC_SCREEN_SCISSOR_TL] = HwCtxSetScreenScissor;
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g_hw_ctx_func[Pm4::DB_Z_INFO] = HwCtxSetDepthRenderTarget;
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g_hw_ctx_func[Pm4::DB_STENCIL_INFO] = HwCtxSetStencilInfo;
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g_hw_ctx_func[Pm4::DB_HTILE_SURFACE] = HwCtxSetDepthHtileSurface;
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g_hw_ctx_func[Pm4::DB_SHADING_RATE_ENCODING] = HwCtxSetDepthShadingRateEncoding;
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g_hw_ctx_func[Pm4::PA_SU_HARDWARE_SCREEN_OFFSET] = HwCtxSetHardwareScreenOffset;
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g_hw_ctx_func[Pm4::PA_SC_WINDOW_OFFSET] = HwCtxSetWindowOffset;
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g_hw_ctx_func[Pm4::PA_SC_WINDOW_SCISSOR_TL] = HwCtxSetWindowScissor;
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@@ -75,7 +74,6 @@ constexpr auto MakeContextDispatchTable() {
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g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_0] = HwCtxSetPaScExtendedControl;
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g_hw_ctx_func[Pm4::PA_SC_BINNER_CNTL_1] = HwCtxSetPaScExtendedControl;
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g_hw_ctx_func[Pm4::PA_SC_CONSERVATIVE_RASTERIZATION_CNTL] = HwCtxSetPaScExtendedControl;
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g_hw_ctx_func[Pm4::PA_SC_NGG_MODE_CNTL] = HwCtxSetPaScExtendedControl;
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g_hw_ctx_func[Pm4::DB_ALPHA_TO_MASK] = HwCtxSetAlphaToMask;
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g_hw_ctx_func[Pm4::VGT_DRAW_PAYLOAD_CNTL] = HwCtxSetDrawPayloadControl;
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g_hw_ctx_func[Pm4::VGT_PRIMITIVEID_RESET] = HwCtxSetPrimitiveIdReset;
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@@ -83,7 +81,6 @@ constexpr auto MakeContextDispatchTable() {
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g_hw_ctx_func[Pm4::VGT_SHADER_STAGES_EN] = HwCtxSetShaderStages;
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for (uint32_t slot = 0; slot < 8; slot++) {
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g_hw_ctx_func[Pm4::CB_COLOR0_BASE + slot * 15] = HwCtxSetRenderTarget;
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g_hw_ctx_func[Pm4::CB_COLOR0_INFO + slot * 15] = HwCtxSetColorInfo;
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g_hw_ctx_func[Pm4::CB_BLEND0_CONTROL + slot * 1] = HwCtxSetBlendControl;
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@@ -116,25 +113,21 @@ constexpr auto MakeShaderDispatchTable() {
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}
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for (uint32_t slot = 0; slot < 4; slot++) {
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g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_PS_0 + slot] = HwShSetPsUserAccumSgpr;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_PS_0 + slot] = HwShIgnoreUserAccumulator;
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}
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for (uint32_t slot = 0; slot < 4; slot++) {
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g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_ESGS_0 + slot] = HwShSetGsUserAccumSgpr;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_ESGS_0 + slot] = HwShIgnoreUserAccumulator;
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}
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for (uint32_t slot = 0; slot < 4; slot++) {
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g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_LSHS_0 + slot] = HwShSetHsUserAccumSgpr;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_ACCUM_LSHS_0 + slot] = HwShIgnoreUserAccumulator;
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}
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for (uint32_t slot = 0; Pm4::COMPUTE_USER_ACCUM_0 + slot < Pm4::COMPUTE_USER_DATA_0; slot++) {
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g_hw_sh_func[Pm4::COMPUTE_USER_ACCUM_0 + slot] = HwShSetCsUserAccumSgpr;
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for (uint32_t slot = 0; slot < 4; slot++) {
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g_hw_sh_func[Pm4::COMPUTE_USER_ACCUM_0 + slot] = HwShIgnoreUserAccumulator;
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}
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g_hw_sh_func[Pm4::COMPUTE_PGM_LO] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_PGM_HI] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_TBA_LO] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_TBA_HI] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_TMA_LO] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_TMA_HI] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC1] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC2] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_START_X] = HwShSetCsRegisters;
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@@ -144,30 +137,16 @@ constexpr auto MakeShaderDispatchTable() {
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g_hw_sh_func[Pm4::COMPUTE_NUM_THREAD_Y] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_NUM_THREAD_Z] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_RESOURCE_LIMITS] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE0] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE1] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_TMPRING_SIZE] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE2] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_DESTINATION_EN_SE3] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_PGM_RSRC3] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_SHADER_CHKSUM] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::COMPUTE_DISPATCH_TUNNEL] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_TBA_LO_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_TMA_LO_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_TMA_HI_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::COMPUTE_PACE_ID] = HwShSetCsRegisters;
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g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_PS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_GS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_ESGS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC3_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_PGM_RSRC4_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_GRAPHICS_SHADER_CONTROL_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_LO_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_USER_DATA_ADDR_HI_HS] = HwShIgnoreRegisters;
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g_hw_sh_func[Pm4::SPI_SHADER_REQ_CTRL_LSHS] = HwShIgnoreRegisters;
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return g_hw_sh_func;
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}
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@@ -179,6 +158,7 @@ constexpr auto MakeUconfigDispatchTable() {
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g_hw_uc_func[Pm4::VGT_INDEX_TYPE] = HwUcSetIndexType;
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g_hw_uc_func[Pm4::VGT_OBJECT_ID] = HwUcSetObjectId;
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g_hw_uc_func[Pm4::TEXTURE_GRADIENT_FACTORS] = HwUcSetTextureGradientFactors;
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g_hw_uc_func[Pm4::TEXTURE_GRADIENT_CONTROL] = HwUcSetTextureGradientFactors;
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g_hw_uc_func[Pm4::IA_MULTI_VGT_PARAM] = HwUcSetIaMultiVgtParam;
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g_hw_uc_func[Pm4::GE_MULTI_PRIM_IB_RESET_EN] = HwUcSetMultiPrimIbReset;
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g_hw_uc_func[Pm4::TA_CS_BC_BASE_ADDR] = HwUcSetBorderColorTableAddr;
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@@ -44,11 +44,9 @@ uint32_t HwCtxSetBorderColorTableAddr(CommandProcessor&, uint32_t, uint32_t, con
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uint32_t HwCtxSetStencilClear(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetDepthClear(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetScreenScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetDepthRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
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uint32_t);
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uint32_t HwCtxSetStencilInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetDepthHtileSurface(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
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uint32_t);
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uint32_t HwCtxSetDepthShadingRateEncoding(CommandProcessor&, uint32_t, uint32_t,
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const uint32_t*, uint32_t);
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uint32_t HwCtxSetHardwareScreenOffset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
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uint32_t);
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uint32_t HwCtxSetWindowOffset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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@@ -89,7 +87,6 @@ uint32_t HwCtxSetDrawPayloadControl(CommandProcessor&, uint32_t, uint32_t, const
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uint32_t HwCtxSetPrimitiveIdReset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetObjprimIdControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetShaderStages(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetColorInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetBlendControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwCtxSetViewportScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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@@ -100,10 +97,8 @@ uint32_t HwShSetPsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t
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uint32_t HwShSetGsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetHsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetCsUserSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetPsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetGsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetHsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShSetCsUserAccumSgpr(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShIgnoreUserAccumulator(CommandProcessor&, uint32_t, uint32_t, const uint32_t*,
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uint32_t);
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uint32_t HwShSetCsRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwShIgnoreRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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uint32_t HwUcSetPrimitiveType(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
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File diff suppressed because it is too large
Load Diff
@@ -407,7 +407,19 @@ enum class BufferFormat : uint32_t {
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k5_5_5_1UNorm = 134,
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k1_5_5_5UNorm = 135,
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k4_4_4_4UNorm = 136,
|
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kFmask8_S2_F1 = 156,
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kFmask8_S4_F1 = 157,
|
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kFmask8_S8_F1 = 158,
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kFmask8_S2_F2 = 159,
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kFmask8_S4_F2 = 160,
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kFmask8_S4_F4 = 161,
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kFmask16_S16_F1 = 162,
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kFmask16_S8_F2 = 163,
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kFmask32_S16_F2 = 164,
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kFmask32_S8_F4 = 165,
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kFmask32_S8_F8 = 166,
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kFmask64_S16_F4 = 167,
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kFmask64_S16_F8 = 168,
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kBc1UNorm = 169,
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kBc1Srgb = 170,
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kBc2UNorm = 171,
|
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@@ -68,7 +68,19 @@ constexpr FormatInfo kFormatInfo[] = {
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{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
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{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
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{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
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{BufferFormat::kFmask8_S2_F1, 1, 0, 1, true, false},
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{BufferFormat::kFmask8_S4_F1, 1, 0, 1, true, false},
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{BufferFormat::kFmask8_S8_F1, 1, 0, 1, true, false},
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{BufferFormat::kFmask8_S2_F2, 1, 0, 1, true, false},
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{BufferFormat::kFmask8_S4_F2, 1, 0, 1, true, false},
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{BufferFormat::kFmask8_S4_F4, 1, 0, 1, true, false},
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{BufferFormat::kFmask16_S16_F1, 2, 0, 2, true, false},
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{BufferFormat::kFmask16_S8_F2, 2, 0, 2, true, false},
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{BufferFormat::kFmask32_S16_F2, 4, 0, 4, true, false},
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{BufferFormat::kFmask32_S8_F4, 4, 0, 4, true, false},
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{BufferFormat::kFmask32_S8_F8, 4, 0, 4, true, false},
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{BufferFormat::kFmask64_S16_F4, 8, 0, 8, true, false},
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{BufferFormat::kFmask64_S16_F8, 8, 0, 8, true, false},
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{BufferFormat::kBc1UNorm, 0, 8, 0, true, false},
|
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{BufferFormat::kBc1Srgb, 0, 8, 0, true, false},
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{BufferFormat::kBc2UNorm, 0, 16, 0, true, false},
|
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@@ -203,7 +215,7 @@ uint32_t RenderTargetBytesPerElement(BufferFormat format) {
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}
|
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|
||||
bool IsFmaskTextureFormat(BufferFormat format) {
|
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return format == BufferFormat::kFmask8_S4_F4;
|
||||
return format >= BufferFormat::kFmask8_S2_F1 && format <= BufferFormat::kFmask64_S16_F8;
|
||||
}
|
||||
|
||||
bool IsSampledTextureFormat(BufferFormat format) {
|
||||
|
||||
@@ -11,15 +11,6 @@ struct ColorBase {
|
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uint64_t addr = 0;
|
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};
|
||||
|
||||
struct ColorPitch {
|
||||
uint32_t pitch_div8_minus1 = 0;
|
||||
uint32_t fmask_pitch_div8_minus1 = 0;
|
||||
};
|
||||
|
||||
struct ColorSlice {
|
||||
uint32_t slice_div64_minus1 = 0;
|
||||
};
|
||||
|
||||
struct ColorView {
|
||||
uint32_t base_array_slice_index = 0;
|
||||
uint32_t last_array_slice_index = 0;
|
||||
@@ -36,20 +27,15 @@ struct ColorInfo {
|
||||
bool blend_clamp = false;
|
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bool blend_bypass = false;
|
||||
bool round_mode = false;
|
||||
uint32_t cmask_is_linear = 0;
|
||||
uint32_t cmask_addr_type = 0;
|
||||
bool alt_tile_mode = false;
|
||||
Prospero::ChannelLayout format = Prospero::ChannelLayout::kInvalid;
|
||||
Prospero::ChannelType channel_type = Prospero::ChannelType::kUNorm;
|
||||
Prospero::ChannelOrder channel_order = Prospero::ChannelOrder::kStandard;
|
||||
};
|
||||
|
||||
struct ColorAttrib {
|
||||
bool force_dest_alpha_to_one = false;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
Prospero::TileMode fmask_tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
bool force_dest_alpha_to_one = false;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
};
|
||||
|
||||
struct ColorAttrib2 {
|
||||
@@ -59,41 +45,33 @@ struct ColorAttrib2 {
|
||||
};
|
||||
|
||||
struct ColorAttrib3 {
|
||||
uint32_t depth = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t dimension = 0;
|
||||
bool cmask_pipe_aligned = false;
|
||||
bool dcc_pipe_aligned = false;
|
||||
uint32_t depth = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kRenderTarget;
|
||||
uint32_t dimension = 0;
|
||||
bool metadata_pipe_aligned = false;
|
||||
bool write_vrs_rate_hint_to_cmask = false;
|
||||
};
|
||||
|
||||
struct ColorDccControl {
|
||||
uint32_t max_uncompressed_block_size = 0;
|
||||
uint32_t max_compressed_block_size = 0;
|
||||
uint32_t min_compressed_block_size = 0;
|
||||
uint32_t color_transform = 0;
|
||||
bool dcc_clear_key_enable = false;
|
||||
bool overwrite_combiner_disable = false;
|
||||
bool independent_64b_blocks = false;
|
||||
bool independent_128b_blocks = false;
|
||||
bool data_write_on_dcc_clear_to_reg = false;
|
||||
enum class IndependentBlockSize : uint8_t { Disabled, Bytes64, Bytes128 };
|
||||
|
||||
uint32_t max_uncompressed_block_size = 2;
|
||||
uint32_t max_compressed_block_size = 2;
|
||||
uint32_t color_transform = 0;
|
||||
bool dcc_clear_key_enable = false;
|
||||
bool overwrite_combiner_disable = false;
|
||||
IndependentBlockSize independent_block_size = IndependentBlockSize::Disabled;
|
||||
bool data_write_on_dcc_clear_to_reg = false;
|
||||
};
|
||||
|
||||
struct ColorCmask {
|
||||
uint64_t addr = 0;
|
||||
};
|
||||
|
||||
struct ColorCmaskSlice {
|
||||
uint32_t slice_minus1 = 0;
|
||||
};
|
||||
|
||||
struct ColorFmask {
|
||||
uint64_t addr = 0;
|
||||
};
|
||||
|
||||
struct ColorFmaskSlice {
|
||||
uint32_t slice_minus1 = 0;
|
||||
};
|
||||
|
||||
struct ColorClearWord0 {
|
||||
uint32_t word0 = 0;
|
||||
};
|
||||
@@ -106,15 +84,8 @@ struct ColorDccAddr {
|
||||
uint64_t addr = 0;
|
||||
};
|
||||
|
||||
struct ColorSize {
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
};
|
||||
|
||||
struct RenderTarget {
|
||||
ColorBase base;
|
||||
ColorPitch pitch;
|
||||
ColorSlice slice;
|
||||
ColorView view;
|
||||
ColorInfo info;
|
||||
ColorAttrib attrib;
|
||||
@@ -122,13 +93,10 @@ struct RenderTarget {
|
||||
ColorAttrib3 attrib3;
|
||||
ColorDccControl dcc;
|
||||
ColorCmask cmask;
|
||||
ColorCmaskSlice cmask_slice;
|
||||
ColorFmask fmask;
|
||||
ColorFmaskSlice fmask_slice;
|
||||
ColorClearWord0 clear_word0;
|
||||
ColorClearWord1 clear_word1;
|
||||
ColorDccAddr dcc_addr;
|
||||
ColorSize size;
|
||||
};
|
||||
|
||||
struct DepthZInfo {
|
||||
@@ -136,7 +104,7 @@ struct DepthZInfo {
|
||||
uint32_t num_samples = 0;
|
||||
Prospero::TextureCompatiblePlaneCompression texture_compatibility =
|
||||
Prospero::TextureCompatiblePlaneCompression::kDisable;
|
||||
Prospero::ZCompareBase z_compare_base = Prospero::ZCompareBase::kZMin;
|
||||
Prospero::ZCompareBase z_compare_base = Prospero::ZCompareBase::kZMax;
|
||||
bool htile_acceleration = false;
|
||||
bool expclear_enabled = false;
|
||||
bool partially_resident = false;
|
||||
@@ -171,7 +139,7 @@ struct DepthStencilInfo {
|
||||
Prospero::TextureCompatibleStencil texture_compatibility =
|
||||
Prospero::TextureCompatibleStencil::kDisable;
|
||||
bool expclear_enabled = false;
|
||||
bool htile_stencil_disabled = false;
|
||||
bool htile_stencil_disabled = true;
|
||||
bool partially_resident = false;
|
||||
|
||||
[[nodiscard]] static DepthStencilInfo Decode(uint32_t value) {
|
||||
@@ -194,16 +162,6 @@ struct DepthStencilInfo {
|
||||
}
|
||||
};
|
||||
|
||||
struct DepthRenderTargetDepthInfo {
|
||||
uint32_t addr5_swizzle_mask = 0;
|
||||
uint32_t array_mode = 0;
|
||||
uint32_t pipe_config = 0;
|
||||
uint32_t bank_width = 0;
|
||||
uint32_t bank_height = 0;
|
||||
uint32_t macro_tile_aspect = 0;
|
||||
uint32_t num_banks = 0;
|
||||
};
|
||||
|
||||
struct DepthDepthView {
|
||||
uint32_t slice_start = 0;
|
||||
uint32_t slice_max = 0;
|
||||
@@ -218,36 +176,18 @@ struct DepthDepthSizeXY {
|
||||
bool valid = false;
|
||||
};
|
||||
|
||||
struct DepthRenderTargetHTileSurface {
|
||||
uint32_t linear = 0;
|
||||
uint32_t full_cache = 0;
|
||||
uint32_t htile_uses_preload_win = 0;
|
||||
uint32_t preload = 0;
|
||||
uint32_t prefetch_width = 0;
|
||||
uint32_t prefetch_height = 0;
|
||||
uint32_t dst_outside_zero_to_one = 0;
|
||||
};
|
||||
|
||||
struct DepthRenderTarget {
|
||||
DepthZInfo z_info;
|
||||
DepthStencilInfo stencil_info;
|
||||
DepthDepthView depth_view;
|
||||
DepthDepthSizeXY size;
|
||||
DepthRenderTargetDepthInfo depth_info;
|
||||
DepthRenderTargetHTileSurface htile_surface;
|
||||
DepthZInfo z_info;
|
||||
DepthStencilInfo stencil_info;
|
||||
DepthDepthView depth_view;
|
||||
DepthDepthSizeXY size;
|
||||
|
||||
uint64_t z_read_base_addr = 0;
|
||||
uint64_t stencil_read_base_addr = 0;
|
||||
uint64_t z_write_base_addr = 0;
|
||||
uint64_t stencil_write_base_addr = 0;
|
||||
uint32_t pitch_div8_minus1 = 0;
|
||||
uint32_t height_div8_minus1 = 0;
|
||||
bool pitch_height_valid = false;
|
||||
uint32_t slice_div64_minus1 = 0;
|
||||
uint64_t htile_data_base_addr = 0;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
bool width_height_valid = false;
|
||||
uint8_t shading_rate_encoding = 0;
|
||||
};
|
||||
|
||||
struct RenderControl {
|
||||
@@ -256,6 +196,8 @@ struct RenderControl {
|
||||
bool resummarize_enable = false;
|
||||
bool stencil_compress_disable = false;
|
||||
bool depth_compress_disable = false;
|
||||
bool copy_depth_to_color = false;
|
||||
bool copy_stencil_to_color = false;
|
||||
bool copy_centroid = false;
|
||||
uint8_t copy_sample = 0;
|
||||
};
|
||||
@@ -299,16 +241,14 @@ struct ClipControl {
|
||||
};
|
||||
|
||||
struct DepthControl {
|
||||
bool stencil_enable = false;
|
||||
bool z_enable = false;
|
||||
bool z_write_enable = false;
|
||||
bool depth_bounds_enable = false;
|
||||
uint8_t zfunc = 0;
|
||||
bool backface_enable = false;
|
||||
uint8_t stencilfunc = 0;
|
||||
uint8_t stencilfunc_bf = 0;
|
||||
bool color_writes_on_depth_fail_enable = false;
|
||||
bool color_writes_on_depth_pass_disable = false;
|
||||
bool stencil_enable = false;
|
||||
bool z_enable = false;
|
||||
bool z_write_enable = false;
|
||||
bool depth_bounds_enable = false;
|
||||
uint8_t zfunc = 0;
|
||||
bool backface_enable = false;
|
||||
uint8_t stencilfunc = 0;
|
||||
uint8_t stencilfunc_bf = 0;
|
||||
};
|
||||
|
||||
struct StencilControl {
|
||||
@@ -468,27 +408,6 @@ struct ScreenViewport {
|
||||
bool clip_rect_window_offset_enable[4] = {};
|
||||
};
|
||||
|
||||
struct VsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool ieee_mode = false;
|
||||
uint8_t vgpr_component_count = 0;
|
||||
bool cu_group_enable = false;
|
||||
bool require_forward_progress = false;
|
||||
bool fp16_overflow = false;
|
||||
};
|
||||
|
||||
struct VsShaderResource2 {
|
||||
bool scratch_en = false;
|
||||
uint8_t user_sgpr = 0;
|
||||
bool offchip_lds = false;
|
||||
bool streamout_enabled = false;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct HsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
@@ -511,7 +430,6 @@ struct HsShaderResource2 {
|
||||
|
||||
struct PsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
@@ -535,7 +453,6 @@ struct PsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
PsShaderResource1 rsrc1;
|
||||
PsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct CsStageRegisters {
|
||||
@@ -545,12 +462,13 @@ struct CsStageRegisters {
|
||||
uint32_t num_thread_y = 0;
|
||||
uint32_t num_thread_z = 0;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool require_forward_progress = false;
|
||||
bool fp16_overflow = false;
|
||||
bool bulky = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t wave_size = 64;
|
||||
bool scratch_en = false;
|
||||
@@ -561,6 +479,7 @@ struct CsStageRegisters {
|
||||
bool tg_size_en = false;
|
||||
uint8_t tidig_comp_cnt = 0;
|
||||
uint16_t lds_size = 0;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct EsStageRegisters {
|
||||
@@ -568,21 +487,17 @@ struct EsStageRegisters {
|
||||
};
|
||||
|
||||
struct LsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
VsShaderResource1 rsrc1;
|
||||
VsShaderResource2 rsrc2;
|
||||
uint64_t data_addr = 0;
|
||||
};
|
||||
|
||||
struct HsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
HsShaderResource1 rsrc1;
|
||||
HsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct GsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
@@ -608,7 +523,6 @@ struct GsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
GsShaderResource1 rsrc1;
|
||||
GsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct ShaderRegisters {
|
||||
@@ -664,8 +578,7 @@ struct ShaderRegisters {
|
||||
enum class UserSgprType { Unknown, Region, Vsharp };
|
||||
|
||||
struct UserSgprInfo {
|
||||
// Changed from 16 to 64
|
||||
static constexpr int SGPRS_MAX = 64;
|
||||
static constexpr int SGPRS_MAX = 32;
|
||||
|
||||
uint32_t value[SGPRS_MAX] = {0};
|
||||
UserSgprType type[SGPRS_MAX] = {};
|
||||
@@ -712,12 +625,6 @@ public:
|
||||
void Reset() { *this = Context(); }
|
||||
|
||||
void SetColorBase(uint32_t slot, const ColorBase& base) { m_render_targets[slot].base = base; }
|
||||
void SetColorPitch(uint32_t slot, const ColorPitch& pitch) {
|
||||
m_render_targets[slot].pitch = pitch;
|
||||
}
|
||||
void SetColorSlice(uint32_t slot, const ColorSlice& slice) {
|
||||
m_render_targets[slot].slice = slice;
|
||||
}
|
||||
void SetColorView(uint32_t slot, const ColorView& view) { m_render_targets[slot].view = view; }
|
||||
void SetColorInfo(uint32_t slot, const ColorInfo& info) { m_render_targets[slot].info = info; }
|
||||
void SetColorAttrib(uint32_t slot, const ColorAttrib& attrib) {
|
||||
@@ -735,15 +642,9 @@ public:
|
||||
void SetColorCmask(uint32_t slot, const ColorCmask& cmask) {
|
||||
m_render_targets[slot].cmask = cmask;
|
||||
}
|
||||
void SetColorCmaskSlice(uint32_t slot, const ColorCmaskSlice& cmask_slice) {
|
||||
m_render_targets[slot].cmask_slice = cmask_slice;
|
||||
}
|
||||
void SetColorFmask(uint32_t slot, const ColorFmask& fmask) {
|
||||
m_render_targets[slot].fmask = fmask;
|
||||
}
|
||||
void SetColorFmaskSlice(uint32_t slot, const ColorFmaskSlice& fmask_slice) {
|
||||
m_render_targets[slot].fmask_slice = fmask_slice;
|
||||
}
|
||||
void SetColorClearWord0(uint32_t slot, const ColorClearWord0& clear_word0) {
|
||||
m_render_targets[slot].clear_word0 = clear_word0;
|
||||
}
|
||||
@@ -753,7 +654,6 @@ public:
|
||||
void SetColorDccAddr(uint32_t slot, const ColorDccAddr& dcc_addr) {
|
||||
m_render_targets[slot].dcc_addr = dcc_addr;
|
||||
}
|
||||
void SetColorSize(uint32_t slot, const ColorSize& size) { m_render_targets[slot].size = size; }
|
||||
[[nodiscard]] const RenderTarget& GetRenderTarget(uint32_t slot) const {
|
||||
return m_render_targets[slot];
|
||||
}
|
||||
@@ -1072,21 +972,16 @@ public:
|
||||
|
||||
void SetEsShaderBase(uint64_t addr) { m_vs.es_regs.data_addr = addr; }
|
||||
void SetLsShaderBase(uint64_t addr) { m_vs.ls_regs.data_addr = addr; }
|
||||
void SetLsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.ls_regs.rsrc1 = rsrc1; }
|
||||
void SetLsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.ls_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderBase(uint64_t addr) { m_vs.hs_regs.data_addr = addr; }
|
||||
void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
|
||||
void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderChksum(uint32_t value) { m_vs.hs_regs.chksum = value; }
|
||||
void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
|
||||
void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
|
||||
void SetGsShaderResource2(const GsShaderResource2& rsrc2) { m_vs.gs_regs.rsrc2 = rsrc2; }
|
||||
void SetGsShaderChksum(uint32_t value) { m_vs.gs_regs.chksum = value; }
|
||||
|
||||
void SetPsShaderBase(uint64_t addr) { m_ps.ps_regs.data_addr = addr; }
|
||||
void SetPsShaderResource1(const PsShaderResource1& rsrc1) { m_ps.ps_regs.rsrc1 = rsrc1; }
|
||||
void SetPsShaderResource2(const PsShaderResource2& rsrc2) { m_ps.ps_regs.rsrc2 = rsrc2; }
|
||||
void SetPsShaderChksum(uint32_t value) { m_ps.ps_regs.chksum = value; }
|
||||
|
||||
void SetCsShader(const CsStageRegisters& cs_regs) { m_cs.cs_regs = cs_regs; }
|
||||
void SetCsWaveSize(uint8_t wave_size) { m_cs.cs_regs.wave_size = wave_size; }
|
||||
|
||||
+36
-125
@@ -98,6 +98,10 @@ constexpr uint32_t DB_RENDER_CONTROL_DEPTH_CLEAR_ENABLE_SHIFT = 0;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_DEPTH_CLEAR_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_CLEAR_ENABLE_SHIFT = 1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_CLEAR_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_DEPTH_TO_COLOR_SHIFT = 2;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_DEPTH_TO_COLOR_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_STENCIL_TO_COLOR_SHIFT = 3;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_COPY_STENCIL_TO_COLOR_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_RESUMMARIZE_ENABLE_SHIFT = 4;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_RESUMMARIZE_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t DB_RENDER_CONTROL_STENCIL_COMPRESS_DISABLE_SHIFT = 5;
|
||||
@@ -163,22 +167,6 @@ constexpr uint32_t PA_SC_SCREEN_SCISSOR_BR_BR_Y_MASK = 0xFFFF;
|
||||
|
||||
constexpr uint32_t DB_DFSM_CONTROL = 0xE;
|
||||
|
||||
constexpr uint32_t DB_DEPTH_INFO = 0xF;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ADDR5_SWIZZLE_MASK_SHIFT = 0;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ADDR5_SWIZZLE_MASK_MASK = 0xF;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ARRAY_MODE_SHIFT = 4;
|
||||
constexpr uint32_t DB_DEPTH_INFO_ARRAY_MODE_MASK = 0xF;
|
||||
constexpr uint32_t DB_DEPTH_INFO_PIPE_CONFIG_SHIFT = 8;
|
||||
constexpr uint32_t DB_DEPTH_INFO_PIPE_CONFIG_MASK = 0x1F;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_WIDTH_SHIFT = 13;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_WIDTH_MASK = 0x3;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_HEIGHT_SHIFT = 15;
|
||||
constexpr uint32_t DB_DEPTH_INFO_BANK_HEIGHT_MASK = 0x3;
|
||||
constexpr uint32_t DB_DEPTH_INFO_MACRO_TILE_ASPECT_SHIFT = 17;
|
||||
constexpr uint32_t DB_DEPTH_INFO_MACRO_TILE_ASPECT_MASK = 0x3;
|
||||
constexpr uint32_t DB_DEPTH_INFO_NUM_BANKS_SHIFT = 19;
|
||||
constexpr uint32_t DB_DEPTH_INFO_NUM_BANKS_MASK = 0x3;
|
||||
|
||||
constexpr uint32_t DB_Z_INFO = 0x10;
|
||||
constexpr uint32_t DB_Z_INFO_FORMAT_SHIFT = 0;
|
||||
constexpr uint32_t DB_Z_INFO_FORMAT_MASK = 0x3;
|
||||
@@ -222,16 +210,6 @@ constexpr uint32_t DB_STENCIL_READ_BASE = 0x13;
|
||||
constexpr uint32_t DB_Z_WRITE_BASE = 0x14;
|
||||
constexpr uint32_t DB_STENCIL_WRITE_BASE = 0x15;
|
||||
|
||||
constexpr uint32_t DB_DEPTH_SIZE = 0x16;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_PITCH_TILE_MAX_SHIFT = 0;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_PITCH_TILE_MAX_MASK = 0x7FF;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_HEIGHT_TILE_MAX_SHIFT = 11;
|
||||
constexpr uint32_t DB_DEPTH_SIZE_HEIGHT_TILE_MAX_MASK = 0x7FF;
|
||||
|
||||
constexpr uint32_t DB_DEPTH_SLICE = 0x17;
|
||||
constexpr uint32_t DB_DEPTH_SLICE_SLICE_TILE_MAX_SHIFT = 0;
|
||||
constexpr uint32_t DB_DEPTH_SLICE_SLICE_TILE_MAX_MASK = 0x3FFFFF;
|
||||
|
||||
constexpr uint32_t DB_Z_READ_BASE_HI = 0x1A;
|
||||
constexpr uint32_t DB_STENCIL_READ_BASE_HI = 0x1B;
|
||||
constexpr uint32_t DB_Z_WRITE_BASE_HI = 0x1C;
|
||||
@@ -424,11 +402,6 @@ constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_SHIFT = 8
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_MASK = 0x7;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_BF_SHIFT = 20;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_STENCILFUNC_BF_MASK = 0x7;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_ENABLE_COLOR_WRITES_ON_DEPTH_FAIL_SHIFT = 30;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_ENABLE_COLOR_WRITES_ON_DEPTH_FAIL_MASK = 0x1;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_DISABLE_COLOR_WRITES_ON_DEPTH_PASS_SHIFT = 31;
|
||||
constexpr uint32_t DB_DEPTH_CONTROL_DISABLE_COLOR_WRITES_ON_DEPTH_PASS_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t DB_EQAA = 0x201;
|
||||
constexpr uint32_t DB_EQAA_MAX_ANCHOR_SAMPLES_SHIFT = 0;
|
||||
constexpr uint32_t DB_EQAA_MAX_ANCHOR_SAMPLES_MASK = 0x7;
|
||||
@@ -560,21 +533,9 @@ constexpr uint32_t VGT_DRAW_PAYLOAD_CNTL = 0x2A6;
|
||||
constexpr uint32_t VGT_ESGS_RING_ITEMSIZE = 0x2AB;
|
||||
constexpr uint32_t VGT_REUSE_OFF = 0x2AD;
|
||||
|
||||
constexpr uint32_t DB_HTILE_SURFACE = 0x2AF;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_LINEAR_SHIFT = 0;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_LINEAR_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_FULL_CACHE_SHIFT = 1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_FULL_CACHE_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_HTILE_USES_PRELOAD_WIN_SHIFT = 2;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_HTILE_USES_PRELOAD_WIN_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PRELOAD_SHIFT = 3;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PRELOAD_MASK = 0x1;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_WIDTH_SHIFT = 4;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_WIDTH_MASK = 0x3F;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_SHIFT = 10;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
|
||||
constexpr uint32_t DB_SHADING_RATE_ENCODING = 0x2AF;
|
||||
constexpr uint32_t DB_SHADING_RATE_ENCODING_SHADING_RATE_ENCODING_SHIFT = 19;
|
||||
constexpr uint32_t DB_SHADING_RATE_ENCODING_SHADING_RATE_ENCODING_MASK = 0x3;
|
||||
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
|
||||
@@ -621,7 +582,6 @@ constexpr uint32_t PA_SC_SHADER_CONTROL = 0x310;
|
||||
constexpr uint32_t PA_SC_BINNER_CNTL_0 = 0x311;
|
||||
constexpr uint32_t PA_SC_BINNER_CNTL_1 = 0x312;
|
||||
constexpr uint32_t PA_SC_CONSERVATIVE_RASTERIZATION_CNTL = 0x313;
|
||||
constexpr uint32_t PA_SC_NGG_MODE_CNTL = 0x314;
|
||||
constexpr uint32_t CB_COLOR0_BASE = 0x318;
|
||||
|
||||
constexpr uint32_t CB_COLOR0_VIEW = 0x31B;
|
||||
@@ -649,24 +609,13 @@ constexpr uint32_t CB_COLOR0_INFO_BLEND_BYPASS_SHIFT = 16;
|
||||
constexpr uint32_t CB_COLOR0_INFO_BLEND_BYPASS_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ROUND_MODE_SHIFT = 18;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ROUND_MODE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_IS_LINEAR_SHIFT = 19;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_IS_LINEAR_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESSION_DISABLE_SHIFT = 26;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESSION_DISABLE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESS_1FRAG_ONLY_SHIFT = 27;
|
||||
constexpr uint32_t CB_COLOR0_INFO_FMASK_COMPRESS_1FRAG_ONLY_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_DCC_ENABLE_SHIFT = 28;
|
||||
constexpr uint32_t CB_COLOR0_INFO_DCC_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_ADDR_TYPE_SHIFT = 29;
|
||||
constexpr uint32_t CB_COLOR0_INFO_CMASK_ADDR_TYPE_MASK = 0x3;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ALT_TILE_MODE_SHIFT = 31;
|
||||
constexpr uint32_t CB_COLOR0_INFO_ALT_TILE_MODE_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB = 0x31D;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_TILE_MODE_INDEX_SHIFT = 0;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_TILE_MODE_INDEX_MASK = 0x1F;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_FMASK_TILE_MODE_INDEX_SHIFT = 5;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_FMASK_TILE_MODE_INDEX_MASK = 0x1F;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_SAMPLES_SHIFT = 12;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_SAMPLES_MASK = 0x7;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB_NUM_FRAGMENTS_SHIFT = 15;
|
||||
@@ -681,8 +630,6 @@ constexpr uint32_t CB_COLOR0_DCC_CONTROL_KEY_CLEAR_ENABLE_SHIFT
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_KEY_CLEAR_ENABLE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_UNCOMPRESSED_BLOCK_SIZE_SHIFT = 2;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_UNCOMPRESSED_BLOCK_SIZE_MASK = 0x3;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MIN_COMPRESSED_BLOCK_SIZE_SHIFT = 4;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MIN_COMPRESSED_BLOCK_SIZE_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_COMPRESSED_BLOCK_SIZE_SHIFT = 5;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_MAX_COMPRESSED_BLOCK_SIZE_MASK = 0x3;
|
||||
constexpr uint32_t CB_COLOR0_DCC_CONTROL_COLOR_TRANSFORM_SHIFT = 7;
|
||||
@@ -739,31 +686,25 @@ constexpr uint32_t CB_COLOR0_ATTRIB3_CMASK_PIPE_ALIGNED_SHIFT = 26;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_CMASK_PIPE_ALIGNED_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_DCC_PIPE_ALIGNED_SHIFT = 30;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_DCC_PIPE_ALIGNED_MASK = 0x1;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_WRITE_VRS_RATE_HINT_TO_CMASK_SHIFT = 31;
|
||||
constexpr uint32_t CB_COLOR0_ATTRIB3_WRITE_VRS_RATE_HINT_TO_CMASK_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t CB_COLOR7_ATTRIB3 = 0x3BF;
|
||||
|
||||
/* Fake codes. Don't exist on real HW */
|
||||
|
||||
constexpr uint32_t CX_NOP = 0x800003FF;
|
||||
constexpr uint32_t CX_NOP = 0xDB;
|
||||
|
||||
constexpr uint32_t CX_NUM = 0x3FF + 1;
|
||||
|
||||
/* Shader registers */
|
||||
|
||||
constexpr uint32_t SPI_SHADER_TBA_LO_PS = 0x0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_PS = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_TMA_LO_PS = 0x2;
|
||||
constexpr uint32_t SPI_SHADER_TMA_HI_PS = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_PS = 0x6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_PS = 0x7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_PS = 0x9;
|
||||
constexpr uint32_t SPI_SHADER_PACE_ID_PS = 0x6;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_PS = 0x7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_PS = 0x8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_PS = 0x9;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS = 0xA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FLOAT_MODE_SHIFT = 12;
|
||||
@@ -800,14 +741,11 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_0 = 0xC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_15 = 0x1B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_31 = 0x2B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_PS = 0x30;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_PS_0 = 0x32;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_PS_3 = 0x35;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_VS_FLOAT_MODE_SHIFT = 12;
|
||||
@@ -838,19 +776,20 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_VS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_GS = 0x80;
|
||||
constexpr uint32_t SPI_SHADER_PACE_ID_GS = 0x80;
|
||||
// AGC compiler records use this numeric tag as opaque metadata. It is not a shader checksum
|
||||
// register and intentionally has no checksum-state consumer in HardwareContext.
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_GS = SPI_SHADER_PACE_ID_GS;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_GS = 0x81;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_GS = 0x82;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_GS = 0x83;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_GS = 0x87;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_GS = 0x87;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_GS = 0x88;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_GS = 0x89;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS = 0x8A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_GS_FLOAT_MODE_SHIFT = 12;
|
||||
@@ -891,22 +830,16 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
|
||||
// Private AGC registers used by shader binaries submitted through SET_SH_REG_INDIRECT.
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
|
||||
constexpr uint32_t SPI_GRAPHICS_SHADER_CONTROL_HS = 0x107;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
|
||||
@@ -944,13 +877,10 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
|
||||
constexpr uint32_t COMPUTE_START_X = 0x204;
|
||||
constexpr uint32_t COMPUTE_START_Y = 0x205;
|
||||
constexpr uint32_t COMPUTE_START_Z = 0x206;
|
||||
@@ -959,28 +889,26 @@ constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
|
||||
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
|
||||
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
|
||||
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
|
||||
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
|
||||
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
|
||||
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT = 12;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK = 0xFF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT = 21;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DEBUG_MODE_SHIFT = 22;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DEBUG_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT = 23;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_SHIFT = 31;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FWD_PROGRESS_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_SHIFT = 15;
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_MASK = 0x1;
|
||||
@@ -1011,21 +939,16 @@ constexpr uint32_t COMPUTE_PGM_RSRC2_LDS_SIZE_SHIFT = 15;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2_LDS_SIZE_MASK = 0x1FF;
|
||||
|
||||
constexpr uint32_t COMPUTE_RESOURCE_LIMITS = 0x215;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE0 = 0x216;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE1 = 0x217;
|
||||
constexpr uint32_t COMPUTE_TMPRING_SIZE = 0x218;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE2 = 0x219;
|
||||
constexpr uint32_t COMPUTE_DESTINATION_EN_SE3 = 0x21A;
|
||||
constexpr uint32_t COMPUTE_USER_ACCUM_0 = 0x224;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC3 = 0x228;
|
||||
constexpr uint32_t COMPUTE_SHADER_CHKSUM = 0x22A;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC3_SHARED_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC3_SHARED_VGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PACE_ID = 0x22A;
|
||||
constexpr uint32_t COMPUTE_USER_DATA_0 = 0x240;
|
||||
constexpr uint32_t COMPUTE_USER_DATA_15 = 0x24F;
|
||||
constexpr uint32_t COMPUTE_DISPATCH_TUNNEL = 0x27D;
|
||||
|
||||
/* Fake codes. Don't exist on real HW */
|
||||
|
||||
constexpr uint32_t SH_NOP = 0x800002FF;
|
||||
constexpr uint32_t SH_NOP = 0x280;
|
||||
|
||||
constexpr uint32_t SH_NUM = 0x2FF + 1;
|
||||
|
||||
@@ -1042,6 +965,7 @@ constexpr uint32_t GE_INDX_OFFSET = 0x24A;
|
||||
constexpr uint32_t GE_MULTI_PRIM_IB_RESET_EN = 0x24B;
|
||||
constexpr uint32_t VGT_HS_OFFCHIP_PARAM = 0x24F;
|
||||
constexpr uint32_t VGT_TF_MEMORY_BASE = 0x250;
|
||||
constexpr uint32_t IA_MULTI_VGT_PARAM = 0x258;
|
||||
|
||||
constexpr uint32_t GE_CNTL = 0x25B;
|
||||
constexpr uint32_t GE_CNTL_PRIM_GRP_SIZE_SHIFT = 0;
|
||||
@@ -1053,7 +977,7 @@ constexpr uint32_t GE_USER_VGPR1 = 0x25C;
|
||||
constexpr uint32_t GE_USER_VGPR2 = 0x25D;
|
||||
constexpr uint32_t GE_USER_VGPR3 = 0x25E;
|
||||
constexpr uint32_t GE_STEREO_CNTL = 0x25F;
|
||||
constexpr uint32_t GE_PC_ALLOC = 0x260;
|
||||
constexpr uint32_t UC_PARAMETER_OVERSUBSCRIPTION = 0x260;
|
||||
|
||||
constexpr uint32_t GE_USER_VGPR_EN = 0x262;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR1_SHIFT = 0;
|
||||
@@ -1063,28 +987,15 @@ constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR2_MASK = 0x1;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_SHIFT = 2;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t IA_MULTI_VGT_PARAM = 0x258;
|
||||
constexpr uint32_t TA_CS_BC_BASE_ADDR = 0x380;
|
||||
constexpr uint32_t TA_CS_BC_BASE_ADDR_HI = 0x381;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x382;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x383;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_CONTROL = 0x384;
|
||||
constexpr uint32_t GDS_OA_CNTL = 0x41D;
|
||||
constexpr uint32_t GDS_OA_COUNTER = 0x41E;
|
||||
constexpr uint32_t GDS_OA_ADDRESS = 0x41F;
|
||||
|
||||
/* Fake codes. Don't exist on real HW */
|
||||
|
||||
constexpr uint32_t FSR_EXTEND_SUBPIXEL_ROUNDING = 0x80003FF4;
|
||||
constexpr uint32_t FSR_ALPHA_VALUE0 = 0x80003FF5;
|
||||
constexpr uint32_t FSR_ALPHA_VALUE1 = 0x80003FF6;
|
||||
constexpr uint32_t FSR_CONTROL_POINT0 = 0x80003FF7;
|
||||
constexpr uint32_t FSR_CONTROL_POINT1 = 0x80003FF8;
|
||||
constexpr uint32_t FSR_CONTROL_POINT2 = 0x80003FF9;
|
||||
constexpr uint32_t FSR_CONTROL_POINT3 = 0x80003FFA;
|
||||
constexpr uint32_t FSR_WINDOW0 = 0x80003FFB;
|
||||
constexpr uint32_t FSR_WINDOW1 = 0x80003FFC;
|
||||
constexpr uint32_t TEXTURE_GRADIENT_CONTROL = 0x80003FFD;
|
||||
constexpr uint32_t MEMORY_MAPPING_MASK = 0x80003FFE;
|
||||
constexpr uint32_t UC_NOP = 0x80003FFF;
|
||||
constexpr uint32_t UC_NOP = 0xA2;
|
||||
|
||||
constexpr uint32_t UC_NUM = 0x3FFF + 1;
|
||||
|
||||
|
||||
@@ -18,8 +18,8 @@ MemoryTracker::~MemoryTracker() = default;
|
||||
#if KYTY_BUILD == KYTY_BUILD_DEBUG
|
||||
void MemoryTracker::ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) const noexcept {
|
||||
if (vaddr == 0 || size == 0 || size > UINT64_MAX - vaddr ||
|
||||
(vaddr & (TRACKER_PAGE_SIZE - 1)) != 0 || (size & (TRACKER_PAGE_SIZE - 1)) != 0) {
|
||||
if (!GuestRange {vaddr, size}.Valid() || (vaddr & (TRACKER_PAGE_SIZE - 1)) != 0 ||
|
||||
(size & (TRACKER_PAGE_SIZE - 1)) != 0) {
|
||||
EXIT("MemoryTracker: invalid dirty-page validation range\n");
|
||||
}
|
||||
for (auto page = vaddr; page < vaddr + size; page += TRACKER_PAGE_SIZE) {
|
||||
@@ -37,9 +37,6 @@ void MemoryTracker::ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr,
|
||||
void MemoryTracker::ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) {
|
||||
ValidateRange(vaddr, size);
|
||||
if (vaddr + size > UINT64_MAX - (TRACKER_PAGE_SIZE - 1)) {
|
||||
EXIT("MemoryTracker: dirty ownership range alignment overflow\n");
|
||||
}
|
||||
const auto begin = vaddr & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto end = (vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
for (auto page = begin; page < end; page += TRACKER_PAGE_SIZE) {
|
||||
@@ -56,8 +53,7 @@ void MemoryTracker::ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t va
|
||||
#endif
|
||||
|
||||
void MemoryTracker::ValidateRange(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("invalid memory tracker range\n");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -110,7 +110,7 @@ private:
|
||||
};
|
||||
|
||||
void ValidateRange(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE || size > ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
Fatal("invalid range vaddr=0x%016" PRIx64 ", size=0x%016" PRIx64, vaddr, size);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
#include "common/bitArray.h"
|
||||
#include "common/common.h"
|
||||
|
||||
#include <compare>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
constexpr uint64_t TRACKER_PAGE_SIZE = 4ull * 1024ull;
|
||||
@@ -11,6 +13,20 @@ constexpr uint64_t TRACKER_REGION_SIZE = 4ull * 1024ull * 1024ull;
|
||||
constexpr uint64_t TRACKER_ADDRESS_SIZE = 1ull << 40u;
|
||||
constexpr size_t TRACKER_REGION_PAGES = TRACKER_REGION_SIZE / TRACKER_PAGE_SIZE;
|
||||
|
||||
struct GuestRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
|
||||
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 && size == 0; }
|
||||
[[nodiscard]] constexpr bool Valid() const noexcept {
|
||||
return address != 0 && size != 0 && address < TRACKER_ADDRESS_SIZE &&
|
||||
size <= TRACKER_ADDRESS_SIZE - address;
|
||||
}
|
||||
[[nodiscard]] constexpr bool ValidOrEmpty() const noexcept { return Empty() || Valid(); }
|
||||
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
|
||||
auto operator<=>(const GuestRange&) const = default;
|
||||
};
|
||||
|
||||
enum class DirtySource { Cpu, Gpu };
|
||||
using RegionBits = Common::BitArray<TRACKER_REGION_PAGES>;
|
||||
static_assert(sizeof(RegionBits) == TRACKER_REGION_PAGES / 8);
|
||||
|
||||
+5
-9
@@ -241,8 +241,7 @@ BufferCache::~BufferCache() {
|
||||
}
|
||||
|
||||
void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("BufferCache: invalid memory-invalidation range\n");
|
||||
}
|
||||
m_memory_tracker.InvalidateRegion(vaddr, size,
|
||||
@@ -314,7 +313,7 @@ BufferId BufferCache::FindBuffer(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0) {
|
||||
return NULL_BUFFER_ID;
|
||||
}
|
||||
if (size == 0 || vaddr >= TRACKER_ADDRESS_SIZE || size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("BufferCache: invalid buffer discovery request\n");
|
||||
}
|
||||
const auto* owner = m_page_table.Find(vaddr >> PageTable::kPageBits);
|
||||
@@ -443,8 +442,7 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
|
||||
bool is_written, bool is_texel_buffer,
|
||||
BufferId id) {
|
||||
auto& command = m_scheduler.Current();
|
||||
if (command.IsInvalid() || vaddr == 0 || size == 0 ||
|
||||
vaddr >= TRACKER_ADDRESS_SIZE || size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (command.IsInvalid() || !GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("BufferCache: buffer request requires a recording command buffer\n");
|
||||
}
|
||||
|
||||
@@ -474,8 +472,7 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
|
||||
}
|
||||
|
||||
std::pair<Buffer*, uint64_t> BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("BufferCache: invalid image source\n");
|
||||
}
|
||||
auto find_owner = [&]() -> Buffer* {
|
||||
@@ -661,8 +658,7 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
}
|
||||
|
||||
bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
EXIT("BufferCache: invalid registered-region query\n");
|
||||
}
|
||||
// Cached buffers are ordered and non-overlapping. The last buffer beginning before the query
|
||||
|
||||
@@ -35,8 +35,7 @@ bool GpuResourceManager::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
|
||||
bool GpuResourceManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
if (!GuestRange {vaddr, size}.Valid()) {
|
||||
return false;
|
||||
}
|
||||
std::shared_lock lock(m_mapped_ranges_mutex);
|
||||
|
||||
@@ -204,13 +204,11 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
if (texture_tile &&
|
||||
(!TileGetTextureBlockLayout(transfer_format, rt.attrib3.tile_mode, volume,
|
||||
texture_tile_layout) ||
|
||||
rt.pitch.pitch_div8_minus1 != 0 ||
|
||||
(rt.base.addr & (texture_tile_layout.block.block_size - 1u)) != 0 ||
|
||||
rt.info.fmask_compression_enable || rt.info.fmask_data_compression_disable ||
|
||||
rt.info.fmask_one_frag_mode || rt.info.cmask_fast_clear_enable ||
|
||||
rt.info.dcc_compression_enable || rt.info.cmask_is_linear != 0 ||
|
||||
rt.info.cmask_addr_type != 0 || rt.info.alt_tile_mode || rt.cmask.addr != 0 ||
|
||||
rt.fmask.addr != 0 || rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
|
||||
rt.info.dcc_compression_enable || rt.cmask.addr != 0 || rt.fmask.addr != 0 ||
|
||||
rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
|
||||
EXIT("unsupported texture-tiled render target: addr=0x%016" PRIx64 " tile=%u"
|
||||
" dimension=%u depth=%u levels=%u layer=%u/%u samples=%u fragments=%u bpe=%u"
|
||||
" cmask=0x%016" PRIx64 " fmask=0x%016" PRIx64 " dcc=0x%016" PRIx64 "\n",
|
||||
@@ -226,9 +224,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
" layer=%u/%u\n",
|
||||
rt.attrib3.dimension, rt.attrib3.depth, view.base_layer, view.image_layers);
|
||||
}
|
||||
if (rt.pitch.pitch_div8_minus1 != 0) {
|
||||
pitch = (rt.pitch.pitch_div8_minus1 + 1u) << 3u;
|
||||
} else if (tile) {
|
||||
if (tile) {
|
||||
if (volume) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else if (texture_tile) {
|
||||
@@ -294,12 +290,6 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
if (rt.slice.slice_div64_minus1 != 0 &&
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u != size) {
|
||||
EXIT("render-target slice span mismatch: encoded=0x%016" PRIx64 " derived=0x%016" PRIx64
|
||||
"\n",
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u, size);
|
||||
}
|
||||
if (size == 0 || (!volume && size > UINT64_MAX / view.image_layers)) {
|
||||
EXIT("render-target memory footprint is invalid\n");
|
||||
}
|
||||
@@ -309,7 +299,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
|
||||
if (backing_size == 0) {
|
||||
EXIT("render-target backing is empty\n");
|
||||
}
|
||||
if (backing_size > TRACKER_ADDRESS_SIZE - rt.base.addr) {
|
||||
if (!GuestRange {rt.base.addr, backing_size}.Valid()) {
|
||||
EXIT("render-target backing range is invalid\n");
|
||||
}
|
||||
|
||||
|
||||
@@ -97,17 +97,11 @@ void sh_print(const char* func, const HW::Shader& /*uc*/) {
|
||||
|
||||
std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt) {
|
||||
std::vector<std::string> dst;
|
||||
dst.reserve(53);
|
||||
dst.reserve(40);
|
||||
|
||||
dst.push_back(fmt::format("{}\n", func));
|
||||
|
||||
dst.push_back(fmt::format("\t base.addr = 0x{:016x}\n", rt.base.addr));
|
||||
dst.push_back(
|
||||
fmt::format("\t pitch.pitch_div8_minus1 = 0x{:08x}\n", rt.pitch.pitch_div8_minus1));
|
||||
dst.push_back(fmt::format("\t pitch.fmask_pitch_div8_minus1 = 0x{:08x}\n",
|
||||
rt.pitch.fmask_pitch_div8_minus1));
|
||||
dst.push_back(fmt::format("\t slice.slice_div64_minus1 = 0x{:08x}\n",
|
||||
rt.slice.slice_div64_minus1));
|
||||
dst.push_back(fmt::format("\t view.base_array_slice_index = 0x{:08x}\n",
|
||||
rt.view.base_array_slice_index));
|
||||
dst.push_back(fmt::format("\t view.last_array_slice_index = 0x{:08x}\n",
|
||||
@@ -128,12 +122,6 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
rt.info.cmask_fast_clear_enable ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.dcc_compression_enable = {}\n",
|
||||
rt.info.dcc_compression_enable ? "true" : "false"));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.cmask_is_linear = 0x{:08x}\n", rt.info.cmask_is_linear));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.cmask_addr_type = 0x{:08x}\n", rt.info.cmask_addr_type));
|
||||
dst.push_back(fmt::format("\t info.alt_tile_mode = {}\n",
|
||||
rt.info.alt_tile_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.format)));
|
||||
dst.push_back(fmt::format("\t info.channel_type = 0x{:08x}\n",
|
||||
@@ -148,10 +136,6 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
rt.info.round_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib.force_dest_alpha_to_one = {}\n",
|
||||
rt.attrib.force_dest_alpha_to_one ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.tile_mode)));
|
||||
dst.push_back(fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.fmask_tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.num_samples = 0x{:08x}\n", rt.attrib.num_samples));
|
||||
dst.push_back(
|
||||
@@ -166,42 +150,32 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib3.dimension = 0x{:08x}\n", rt.attrib3.dimension));
|
||||
dst.push_back(fmt::format("\t attrib3.cmask_pipe_aligned = {}\n",
|
||||
rt.attrib3.cmask_pipe_aligned ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib3.dcc_pipe_aligned = {}\n",
|
||||
rt.attrib3.dcc_pipe_aligned ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib3.metadata_pipe_aligned = {}\n",
|
||||
rt.attrib3.metadata_pipe_aligned ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib3.write_vrs_rate_hint_to_cmask = {}\n",
|
||||
rt.attrib3.write_vrs_rate_hint_to_cmask ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.max_uncompressed_block_size = 0x{:08x}\n",
|
||||
rt.dcc.max_uncompressed_block_size));
|
||||
dst.push_back(fmt::format("\t dcc.max_compressed_block_size = 0x{:08x}\n",
|
||||
rt.dcc.max_compressed_block_size));
|
||||
dst.push_back(fmt::format("\t dcc.min_compressed_block_size = 0x{:08x}\n",
|
||||
rt.dcc.min_compressed_block_size));
|
||||
dst.push_back(
|
||||
fmt::format("\t dcc.color_transform = 0x{:08x}\n", rt.dcc.color_transform));
|
||||
dst.push_back(fmt::format("\t dcc.overwrite_combiner_disable = {}\n",
|
||||
rt.dcc.overwrite_combiner_disable ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.independent_64b_blocks = {}\n",
|
||||
rt.dcc.independent_64b_blocks ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.independent_128b_blocks = {}\n",
|
||||
rt.dcc.independent_128b_blocks ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.independent_block_size = 0x{:02x}\n",
|
||||
static_cast<uint8_t>(rt.dcc.independent_block_size)));
|
||||
dst.push_back(fmt::format("\t data_write_on_dcc_clear_to_reg = {}\n",
|
||||
rt.dcc.data_write_on_dcc_clear_to_reg ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t dcc.dcc_clear_key_enable = {}\n",
|
||||
rt.dcc.dcc_clear_key_enable ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t cmask.addr = 0x{:016x}\n", rt.cmask.addr));
|
||||
dst.push_back(fmt::format("\t cmask_slice.slice_minus1 = 0x{:08x}\n",
|
||||
rt.cmask_slice.slice_minus1));
|
||||
dst.push_back(fmt::format("\t fmask.addr = 0x{:016x}\n", rt.fmask.addr));
|
||||
dst.push_back(fmt::format("\t fmask_slice.slice_minus1 = 0x{:08x}\n",
|
||||
rt.fmask_slice.slice_minus1));
|
||||
dst.push_back(
|
||||
fmt::format("\t clear_word0.word0 = 0x{:08x}\n", rt.clear_word0.word0));
|
||||
dst.push_back(
|
||||
fmt::format("\t clear_word1.word1 = 0x{:08x}\n", rt.clear_word1.word1));
|
||||
dst.push_back(
|
||||
fmt::format("\t dcc_addr.addr = 0x{:016x}\n", rt.dcc_addr.addr));
|
||||
dst.push_back(fmt::format("\t size.width = 0x{:08x}\n", rt.size.width));
|
||||
dst.push_back(fmt::format("\t size.height = 0x{:08x}\n", rt.size.height));
|
||||
|
||||
return dst;
|
||||
}
|
||||
@@ -231,13 +205,8 @@ static bool RenderIsColorDimension(uint32_t dimension) {
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
static void RtCheck(const HW::RenderTarget& rt) {
|
||||
if (rt.base.addr != 0) {
|
||||
// bool render_to_texture = (rt.attrib.tile_mode == 0x0d);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.base_addr == 0);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(rt.pitch.pitch_div8_minus1 != 0);
|
||||
EXIT_NOT_IMPLEMENTED(rt.pitch.fmask_pitch_div8_minus1 != 0);
|
||||
EXIT_NOT_IMPLEMENTED(rt.slice.slice_div64_minus1 != 0);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(rt.view.base_array_slice_index > rt.view.last_array_slice_index);
|
||||
if (rt.view.base_array_slice_index != 0x00000000 ||
|
||||
rt.view.last_array_slice_index != 0x00000000) {
|
||||
@@ -257,11 +226,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
const bool native_2x_one_frag =
|
||||
rt.info.fmask_compression_enable && !rt.info.fmask_data_compression_disable &&
|
||||
rt.info.cmask_fast_clear_enable && rt.fmask.addr != 0 && rt.cmask.addr != 0 &&
|
||||
rt.attrib.num_samples == 1 && rt.attrib.num_fragments == 1;
|
||||
EXIT_NOT_IMPLEMENTED(rt.info.fmask_one_frag_mode && !native_2x_one_frag);
|
||||
if (rt.info.fmask_compression_enable) {
|
||||
EXIT_NOT_IMPLEMENTED(rt.attrib.num_samples == 0 && rt.attrib.num_fragments == 0);
|
||||
static bool logged = false;
|
||||
@@ -286,22 +250,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.info.cmask_is_linear != 0x00000000 || rt.info.cmask_addr_type != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring PS5 CMASK metadata fields "
|
||||
"is_linear=%u addr_type=%u\n",
|
||||
rt.info.cmask_is_linear, rt.info.cmask_addr_type);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.info.alt_tile_mode) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring alternate tile mode flag\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.info.blend_bypass) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -328,8 +276,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
// EXIT_NOT_IMPLEMENTED(rt.tile_mode != 0x0000000a);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.fmask_tile_mode != 0x0000000a);
|
||||
if (rt.attrib.num_samples != 0x00000000 || rt.attrib.num_fragments != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -364,34 +310,22 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
if (!RenderIsColorDimension(rt.attrib3.dimension)) {
|
||||
EXIT("unknown PS5 render-target dimension: 0x%08" PRIx32 "\n", rt.attrib3.dimension);
|
||||
}
|
||||
if (!rt.attrib3.cmask_pipe_aligned) {
|
||||
if (!rt.attrib3.metadata_pipe_aligned) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: accepting unaligned PS5 CMASK pipe flag\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (!rt.attrib3.dcc_pipe_aligned) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: accepting unaligned PS5 DCC pipe flag\n");
|
||||
LOGF("RenderTarget: temporary: accepting unaligned PS5 metadata pipe flag\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(rt.attrib3.write_vrs_rate_hint_to_cmask);
|
||||
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc_max_uncompressed_block_size != 0x00000002);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.max_compressed_block_size != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(rt.dcc.min_compressed_block_size != 0x00000000);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.color_transform != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(rt.dcc.overwrite_combiner_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.force_independent_blocks != false);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.independent_128b_blocks != false);
|
||||
// EXIT_NOT_IMPLEMENTED(rt.dcc.data_write_on_dcc_clear_to_reg != false);
|
||||
EXIT_NOT_IMPLEMENTED(rt.dcc.dcc_clear_key_enable != false);
|
||||
if (rt.cmask.addr != 0x0000000000000000 || rt.cmask_slice.slice_minus1 != 0x00000000 ||
|
||||
rt.fmask.addr != 0x0000000000000000 ||
|
||||
(rt.fmask_slice.slice_minus1 != 0x00000000 &&
|
||||
rt.fmask_slice.slice_minus1 != rt.slice.slice_div64_minus1) ||
|
||||
if (rt.cmask.addr != 0x0000000000000000 || rt.fmask.addr != 0x0000000000000000 ||
|
||||
rt.dcc_addr.addr != 0x0000000000000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -401,9 +335,6 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(rt.size.width != 0);
|
||||
EXIT_NOT_IMPLEMENTED(rt.size.height != 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -423,37 +354,20 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
|
||||
"\t stencil_info.htile_stencil_disabled = %s\n"
|
||||
"\t stencil_info.expclear_enabled = %s\n"
|
||||
"\t stencil_info.partially_resident = %s\n"
|
||||
"\t depth_info.addr5_swizzle_mask = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.array_mode = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.pipe_config = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.bank_width = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.bank_height = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.macro_tile_aspect = 0x%08" PRIx32 "\n"
|
||||
"\t depth_info.num_banks = 0x%08" PRIx32 "\n"
|
||||
"\t depth_view.slice_start = 0x%08" PRIx32 "\n"
|
||||
"\t depth_view.slice_max = 0x%08" PRIx32 "\n"
|
||||
"\t depth_view.current_mip_level = 0x%02" PRIx8 "\n"
|
||||
"\t depth_view.depth_write_disable = %s\n"
|
||||
"\t depth_view.stencil_write_disable = %s\n"
|
||||
"\t htile_surface.linear = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.full_cache = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.htile_uses_preload_win = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.preload = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.prefetch_width = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.prefetch_height = 0x%08" PRIx32 "\n"
|
||||
"\t htile_surface.dst_outside_zero_to_one = 0x%08" PRIx32 "\n"
|
||||
"\t z_read_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t stencil_read_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t z_write_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t stencil_write_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t pitch_div8_minus1 = 0x%08" PRIx32 "\n"
|
||||
"\t height_div8_minus1 = 0x%08" PRIx32 "\n"
|
||||
"\t slice_div64_minus1 = 0x%08" PRIx32 "\n"
|
||||
"\t htile_data_base_addr = 0x%016" PRIx64 "\n"
|
||||
"\t width = 0x%08" PRIx32 "\n"
|
||||
"\t height = 0x%08" PRIx32 "\n"
|
||||
"\t shading_rate_encoding = 0x%02" PRIx8 "\n"
|
||||
"\t size.x_max = 0x%04" PRIx16 "\n"
|
||||
"\t size.y_max = 0x%04" PRIx16 "\n",
|
||||
"\t size.y_max = 0x%04" PRIx16 "\n"
|
||||
"\t size.valid = %s\n",
|
||||
static_cast<uint32_t>(z.z_info.format), z.z_info.num_samples,
|
||||
static_cast<uint32_t>(z.z_info.texture_compatibility),
|
||||
z.z_info.htile_acceleration ? "true" : "false",
|
||||
@@ -464,30 +378,27 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
|
||||
static_cast<uint32_t>(z.stencil_info.texture_compatibility),
|
||||
z.stencil_info.htile_stencil_disabled ? "true" : "false",
|
||||
z.stencil_info.expclear_enabled ? "true" : "false",
|
||||
z.stencil_info.partially_resident ? "true" : "false", z.depth_info.addr5_swizzle_mask,
|
||||
z.depth_info.array_mode, z.depth_info.pipe_config, z.depth_info.bank_width,
|
||||
z.depth_info.bank_height, z.depth_info.macro_tile_aspect, z.depth_info.num_banks,
|
||||
z.depth_view.slice_start, z.depth_view.slice_max, z.depth_view.current_mip_level,
|
||||
z.stencil_info.partially_resident ? "true" : "false", z.depth_view.slice_start,
|
||||
z.depth_view.slice_max, z.depth_view.current_mip_level,
|
||||
z.depth_view.depth_write_disable ? "true" : "false",
|
||||
z.depth_view.stencil_write_disable ? "true" : "false", z.htile_surface.linear,
|
||||
z.htile_surface.full_cache, z.htile_surface.htile_uses_preload_win,
|
||||
z.htile_surface.preload, z.htile_surface.prefetch_width, z.htile_surface.prefetch_height,
|
||||
z.htile_surface.dst_outside_zero_to_one, z.z_read_base_addr, z.stencil_read_base_addr,
|
||||
z.z_write_base_addr, z.stencil_write_base_addr, z.pitch_div8_minus1, z.height_div8_minus1,
|
||||
z.slice_div64_minus1, z.htile_data_base_addr, z.width, z.height, z.size.x_max,
|
||||
z.size.y_max);
|
||||
z.depth_view.stencil_write_disable ? "true" : "false", z.z_read_base_addr,
|
||||
z.stencil_read_base_addr, z.z_write_base_addr, z.stencil_write_base_addr,
|
||||
z.htile_data_base_addr, z.shading_rate_encoding, z.size.x_max, z.size.y_max,
|
||||
z.size.valid ? "true" : "false");
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
const HW::RenderControl& rc) {
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = dc.stencil_enable || rc.stencil_clear_enable;
|
||||
const bool depth_active = dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable ||
|
||||
rc.depth_clear_enable || rc.copy_depth_to_color;
|
||||
const bool stencil_active =
|
||||
dc.stencil_enable || rc.stencil_clear_enable || rc.copy_stencil_to_color;
|
||||
if (!depth_active && !stencil_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(rc.copy_depth_to_color || rc.copy_stencil_to_color);
|
||||
EXIT_NOT_IMPLEMENTED(!z.z_info.HasValidTextureCompatibility());
|
||||
EXIT_NOT_IMPLEMENTED(!z.stencil_info.HasValidTextureCompatibility());
|
||||
if (z.z_info.format == Prospero::DepthFormat::kInvalid) {
|
||||
@@ -524,21 +435,7 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
|
||||
if (z.z_info.format != Prospero::DepthFormat::kInvalid ||
|
||||
z.stencil_info.format != Prospero::StencilFormat::kInvalid) {
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.pipe_config != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_width != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_height != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.macro_tile_aspect != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.num_banks != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.linear != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.full_cache != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.htile_uses_preload_win != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.preload != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_width != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_height != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.dst_outside_zero_to_one != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.shading_rate_encoding != 0);
|
||||
|
||||
if (z.depth_view.current_mip_level != 0x00000000) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
@@ -560,23 +457,8 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
EXIT_NOT_IMPLEMENTED(!z.depth_view.stencil_write_disable &&
|
||||
z.stencil_read_base_addr != z.stencil_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(!z.depth_view.depth_write_disable && z.z_write_base_addr == 0);
|
||||
// EXIT_NOT_IMPLEMENTED(z.pitch_div8_minus1 != 0x000000ff);
|
||||
// EXIT_NOT_IMPLEMENTED(z.height_div8_minus1 != 0x0000008f);
|
||||
// EXIT_NOT_IMPLEMENTED(z.slice_div64_minus1 != 0x00008fff);
|
||||
// EXIT_NOT_IMPLEMENTED(z.htile_data_base_addr == 0);
|
||||
// EXIT_NOT_IMPLEMENTED(z.width != 0x00000780);
|
||||
// EXIT_NOT_IMPLEMENTED(z.height != 0x00000438);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(z.width != 0);
|
||||
EXIT_NOT_IMPLEMENTED(z.height != 0);
|
||||
if (z.size.x_max == 0 || z.size.y_max == 0) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 16) {
|
||||
LOGF("DepthTarget: temporary: inferring PS5 default depth extent x_max=0x%04" PRIx16
|
||||
", y_max=0x%04" PRIx16 "\n",
|
||||
z.size.x_max, z.size.y_max);
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(!z.size.valid);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -608,7 +490,7 @@ static void ClipCheck(const HW::ClipControl& c) {
|
||||
// dx_linear_attr_clip_enable preserves linear (noperspective) attributes at clip-generated
|
||||
// vertices, which Vulkan provides as part of clipping and interpolation.
|
||||
EXIT_NOT_IMPLEMENTED(c.user_clip_planes != 0 || c.user_clip_plane_mode != 0 ||
|
||||
c.vertex_kill_any || c.user_clip_plane_negate_y || c.clip_disable ||
|
||||
c.vertex_kill_any || c.user_clip_plane_negate_y ||
|
||||
c.user_clip_plane_cull_only || c.cull_on_clipping_error_disable ||
|
||||
c.force_viewport_index_from_vs_enable);
|
||||
}
|
||||
@@ -759,8 +641,6 @@ static void DPrint(const char* func, const HW::DepthControl& c, const HW::Stenci
|
||||
"\t backface_enable = %s\n"
|
||||
"\t stencilfunc = %" PRIu8 "\n"
|
||||
"\t stencilfunc_bf = %" PRIu8 "\n"
|
||||
"\t color_writes_on_depth_fail_enable = %s\n"
|
||||
"\t color_writes_on_depth_pass_disable = %s\n"
|
||||
"\t stencil_fail = %" PRIu8 "\n"
|
||||
"\t stencil_zpass = %" PRIu8 "\n"
|
||||
"\t stencil_zfail = %" PRIu8 "\n"
|
||||
@@ -777,12 +657,11 @@ static void DPrint(const char* func, const HW::DepthControl& c, const HW::Stenci
|
||||
"\t stencil_opval_bf = %" PRIu8 "\n",
|
||||
c.stencil_enable ? "true" : "false", c.z_enable ? "true" : "false",
|
||||
c.z_write_enable ? "true" : "false", c.depth_bounds_enable ? "true" : "false", c.zfunc,
|
||||
c.backface_enable ? "true" : "false", c.stencilfunc, c.stencilfunc_bf,
|
||||
c.color_writes_on_depth_fail_enable ? "true" : "false",
|
||||
c.color_writes_on_depth_pass_disable ? "true" : "false", s.stencil_fail, s.stencil_zpass,
|
||||
s.stencil_zfail, s.stencil_fail_bf, s.stencil_zpass_bf, s.stencil_zfail_bf,
|
||||
sm.stencil_testval, sm.stencil_mask, sm.stencil_writemask, sm.stencil_opval,
|
||||
sm.stencil_testval_bf, sm.stencil_mask_bf, sm.stencil_writemask_bf, sm.stencil_opval_bf);
|
||||
c.backface_enable ? "true" : "false", c.stencilfunc, c.stencilfunc_bf, s.stencil_fail,
|
||||
s.stencil_zpass, s.stencil_zfail, s.stencil_fail_bf, s.stencil_zpass_bf,
|
||||
s.stencil_zfail_bf, sm.stencil_testval, sm.stencil_mask, sm.stencil_writemask,
|
||||
sm.stencil_opval, sm.stencil_testval_bf, sm.stencil_mask_bf, sm.stencil_writemask_bf,
|
||||
sm.stencil_opval_bf);
|
||||
}
|
||||
|
||||
static void DCheck(const HW::DepthControl& c, const HW::StencilControl& s,
|
||||
@@ -794,8 +673,6 @@ static void DCheck(const HW::DepthControl& c, const HW::StencilControl& s,
|
||||
// Back-face stencil state is handled separately when enabled.
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencilfunc != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencilfunc_bf != 0);
|
||||
EXIT_NOT_IMPLEMENTED(c.color_writes_on_depth_fail_enable != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.color_writes_on_depth_pass_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(s.stencil_fail != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(s.stencil_zpass != 0);
|
||||
// EXIT_NOT_IMPLEMENTED(s.stencil_zfail != 0);
|
||||
@@ -1202,7 +1079,7 @@ void hw_check(const CommandBuffer& buffer) {
|
||||
AaCheck(aa, ac);
|
||||
log_phase("done");
|
||||
|
||||
if (RenderTargetMaskHasBoundMrt(buffer)) {
|
||||
if (graphics_debug_dump_enabled() && RenderTargetMaskHasBoundMrt(buffer)) {
|
||||
LOGF("MRT render target mask: 0x%08" PRIx32 "\n", hw.GetRenderTargetMask());
|
||||
for (uint32_t i = 0; i < 8; i++) {
|
||||
const auto& mrt = hw.GetRenderTarget(i);
|
||||
|
||||
@@ -108,9 +108,10 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil = z.stencil_info.format != Prospero::StencilFormat::kInvalid;
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = has_stencil && (dc.stencil_enable || rc.stencil_clear_enable);
|
||||
const bool depth_active = dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable ||
|
||||
rc.depth_clear_enable || rc.copy_depth_to_color;
|
||||
const bool stencil_active =
|
||||
has_stencil && (dc.stencil_enable || rc.stencil_clear_enable || rc.copy_stencil_to_color);
|
||||
if (!depth_active && !stencil_active) {
|
||||
return;
|
||||
}
|
||||
@@ -127,22 +128,14 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
!z.stencil_info.expclear_enabled && !z.stencil_info.partially_resident &&
|
||||
z.depth_view.slice_start == 0 && z.depth_view.slice_max == 0 &&
|
||||
z.depth_view.current_mip_level == 0 && !z.depth_view.depth_write_disable &&
|
||||
!z.depth_view.stencil_write_disable && z.depth_info.addr5_swizzle_mask == 0 &&
|
||||
z.depth_info.array_mode == 0 && z.depth_info.pipe_config == 0 &&
|
||||
z.depth_info.bank_width == 0 && z.depth_info.bank_height == 0 &&
|
||||
z.depth_info.macro_tile_aspect == 0 && z.depth_info.num_banks == 0 &&
|
||||
z.htile_surface.linear == 0 && z.htile_surface.full_cache == 0 &&
|
||||
z.htile_surface.htile_uses_preload_win == 0 && z.htile_surface.preload == 0 &&
|
||||
z.htile_surface.prefetch_width == 0 && z.htile_surface.prefetch_height == 0 &&
|
||||
z.htile_surface.dst_outside_zero_to_one == 0 && z.z_read_base_addr == 0 &&
|
||||
z.z_write_base_addr == 0 && z.stencil_read_base_addr == 0 &&
|
||||
z.stencil_write_base_addr == 0 && z.htile_data_base_addr == 0 &&
|
||||
!z.depth_view.stencil_write_disable && z.z_read_base_addr == 0 && z.z_write_base_addr == 0 &&
|
||||
z.stencil_read_base_addr == 0 && z.stencil_write_base_addr == 0 &&
|
||||
z.htile_data_base_addr == 0 &&
|
||||
// DB_DEPTH_SIZE_XY is independent state and may remain programmed after the attachment
|
||||
// formats and addresses are unbound. A zero encoding is the valid 1x1 value, so its
|
||||
// presence alone must not manufacture a depth attachment.
|
||||
!z.z_info.htile_acceleration && !z.width_height_valid && !z.pitch_height_valid &&
|
||||
z.size.x_max == 0 && z.size.y_max == 0 && z.pitch_div8_minus1 == 0 &&
|
||||
z.height_div8_minus1 == 0 && z.slice_div64_minus1 == 0 && z.width == 0 && z.height == 0;
|
||||
!z.z_info.htile_acceleration && z.shading_rate_encoding == 0 && z.size.x_max == 0 &&
|
||||
z.size.y_max == 0;
|
||||
if (attachment_unbound) {
|
||||
static std::atomic_bool logged = false;
|
||||
if (!logged.exchange(true, std::memory_order_relaxed)) {
|
||||
@@ -165,17 +158,12 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
DepthFatal("invalid depth view: base=%u last=%u", z.depth_view.slice_start,
|
||||
z.depth_view.slice_max);
|
||||
}
|
||||
if (rc.copy_centroid || rc.copy_sample != 0 || z.z_info.expclear_enabled ||
|
||||
if (rc.copy_depth_to_color || rc.copy_stencil_to_color || rc.copy_centroid ||
|
||||
rc.copy_sample != 0 || z.z_info.expclear_enabled ||
|
||||
z.stencil_info.expclear_enabled || z.z_info.partially_resident ||
|
||||
z.stencil_info.partially_resident || z.z_info.max_mip_level != 0 ||
|
||||
z.depth_view.current_mip_level != 0 || z.depth_info.addr5_swizzle_mask != 0 ||
|
||||
z.depth_info.array_mode != 0 || z.depth_info.pipe_config != 0 ||
|
||||
z.depth_info.bank_width != 0 || z.depth_info.bank_height != 0 ||
|
||||
z.depth_info.macro_tile_aspect != 0 || z.depth_info.num_banks != 0 ||
|
||||
z.htile_surface.linear != 0 || z.htile_surface.full_cache != 0 ||
|
||||
z.htile_surface.htile_uses_preload_win != 0 || z.htile_surface.preload != 0 ||
|
||||
z.htile_surface.prefetch_width != 0 || z.htile_surface.prefetch_height != 0 ||
|
||||
z.htile_surface.dst_outside_zero_to_one != 0 || z.z_read_base_addr == 0 ||
|
||||
z.depth_view.current_mip_level != 0 || z.shading_rate_encoding != 0 ||
|
||||
z.z_read_base_addr == 0 ||
|
||||
(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
|
||||
(z.z_read_base_addr & 0xffffu) != 0 ||
|
||||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways)) {
|
||||
@@ -189,10 +177,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
(z.stencil_read_base_addr & 0xffffu) != 0) {
|
||||
DepthFatal("unsupported stencil attachment state");
|
||||
}
|
||||
} else if (z.stencil_read_base_addr != 0 || z.stencil_write_base_addr != 0 ||
|
||||
!htile_stencil_compat ||
|
||||
z.stencil_info.texture_compatibility !=
|
||||
Prospero::TextureCompatibleStencil::kDisable) {
|
||||
} else if (z.stencil_read_base_addr != 0 || z.stencil_write_base_addr != 0) {
|
||||
DepthFatal("stencil state without an active stencil attachment");
|
||||
}
|
||||
if (has_htile) {
|
||||
@@ -203,18 +188,13 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
DepthFatal("HTile clear tracking supports at most 32 slices");
|
||||
}
|
||||
}
|
||||
const bool size_xy_valid = z.size.valid;
|
||||
const bool wh_valid = z.width_height_valid && z.width != 0 && z.height != 0;
|
||||
if (!size_xy_valid && !wh_valid) {
|
||||
if (!z.size.valid) {
|
||||
DepthFatal("missing depth extent");
|
||||
}
|
||||
const uint32_t width = size_xy_valid ? static_cast<uint32_t>(z.size.x_max) + 1u : z.width;
|
||||
const uint32_t height = size_xy_valid ? static_cast<uint32_t>(z.size.y_max) + 1u : z.height;
|
||||
if (width > 16384 || height > 16384 ||
|
||||
(size_xy_valid && wh_valid && (width != z.width || height != z.height)) ||
|
||||
(!z.pitch_height_valid &&
|
||||
(z.pitch_div8_minus1 != 0 || z.height_div8_minus1 != 0 || z.slice_div64_minus1 != 0))) {
|
||||
DepthFatal("inconsistent depth extent or encoded layout");
|
||||
const uint32_t width = static_cast<uint32_t>(z.size.x_max) + 1u;
|
||||
const uint32_t height = static_cast<uint32_t>(z.size.y_max) + 1u;
|
||||
if (width > 16384 || height > 16384) {
|
||||
DepthFatal("invalid depth extent");
|
||||
}
|
||||
const auto* policy = FindDepthFormatPolicy(z.z_info.format);
|
||||
if (policy == nullptr) {
|
||||
@@ -229,11 +209,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
const auto guest_format = policy->guest_format;
|
||||
const uint32_t bytes = policy->bytes_per_element;
|
||||
const auto pitch = TileGetDepthPitch(width, bytes, z.z_info.num_samples);
|
||||
if (z.pitch_height_valid && ((static_cast<uint64_t>(z.pitch_div8_minus1) + 1u) * 8u != pitch ||
|
||||
(static_cast<uint64_t>(z.height_div8_minus1) + 1u) * 8u !=
|
||||
((static_cast<uint64_t>(height) + 7u) & ~7ull))) {
|
||||
DepthFatal("encoded depth pitch or height mismatch");
|
||||
}
|
||||
TileSizeAlign depth_size {};
|
||||
TileSizeAlign stencil_size {};
|
||||
TileSizeAlign htile_size {};
|
||||
@@ -244,14 +219,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
(has_htile != (htile_size.align == 32768 && htile_size.size != 0))) {
|
||||
DepthFatal("unsupported depth/stencil/HTile footprint");
|
||||
}
|
||||
if (z.pitch_height_valid &&
|
||||
(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u != depth_size.size) {
|
||||
DepthFatal("depth footprint mismatch: extent=%ux%u pitch=%u expected=0x%016" PRIx64
|
||||
" align=0x%016" PRIx64 " encoded_valid=%u encoded=0x%016" PRIx64,
|
||||
width, height, pitch, depth_size.size, depth_size.align,
|
||||
z.pitch_height_valid ? 1u : 0u,
|
||||
(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u);
|
||||
}
|
||||
if (depth_size.size > UINT64_MAX / view.image_layers ||
|
||||
stencil_size.size > UINT64_MAX / view.image_layers ||
|
||||
htile_size.size > UINT64_MAX / view.image_layers) {
|
||||
@@ -260,9 +227,9 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
|
||||
const auto depth_backing_size = depth_size.size * view.image_layers;
|
||||
const auto stencil_backing_size = stencil_size.size * view.image_layers;
|
||||
const auto htile_backing_size = htile_size.size * view.image_layers;
|
||||
if (depth_backing_size > TRACKER_ADDRESS_SIZE - z.z_read_base_addr ||
|
||||
(has_stencil && stencil_backing_size > TRACKER_ADDRESS_SIZE - z.stencil_read_base_addr) ||
|
||||
(has_htile && htile_backing_size > TRACKER_ADDRESS_SIZE - z.htile_data_base_addr)) {
|
||||
if (!GuestRange {z.z_read_base_addr, depth_backing_size}.Valid() ||
|
||||
(has_stencil && !GuestRange {z.stencil_read_base_addr, stencil_backing_size}.Valid()) ||
|
||||
(has_htile && !GuestRange {z.htile_data_base_addr, htile_backing_size}.Valid())) {
|
||||
DepthFatal("layered depth backing range is invalid");
|
||||
}
|
||||
r.htile = has_htile;
|
||||
|
||||
@@ -11,9 +11,11 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
// Without a stencil plane, Hi-Stencil fields are inactive. An active plane is compatible when
|
||||
// Hi-Stencil is disabled or HTile backing is present.
|
||||
inline constexpr bool depth_htile_stencil_acceleration_compatible(bool has_stencil, bool has_htile,
|
||||
bool htile_stencil_disabled) {
|
||||
return htile_stencil_disabled || (has_stencil && has_htile);
|
||||
return !has_stencil || htile_stencil_disabled || has_htile;
|
||||
}
|
||||
|
||||
struct RenderDepthInfo {
|
||||
|
||||
@@ -73,10 +73,8 @@ namespace {
|
||||
return usage;
|
||||
}
|
||||
|
||||
void ValidateRange(GuestRange range, const char* name) {
|
||||
if ((range.address == 0) != (range.size == 0) ||
|
||||
(range.address != 0 && (range.address >= TRACKER_ADDRESS_SIZE ||
|
||||
range.size > TRACKER_ADDRESS_SIZE - range.address))) {
|
||||
void ValidateOptionalRange(GuestRange range, const char* name) {
|
||||
if (!range.ValidOrEmpty()) {
|
||||
EXIT("invalid %s image range: address=0x%016llx size=0x%016llx\n", name,
|
||||
static_cast<unsigned long long>(range.address),
|
||||
static_cast<unsigned long long>(range.size));
|
||||
@@ -567,13 +565,13 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
namespace ImageOps {
|
||||
|
||||
void Validate(const ImageInfo& info) {
|
||||
ValidateRange(info.data, "data");
|
||||
ValidateRange(info.stencil, "stencil");
|
||||
ValidateOptionalRange(info.data, "data");
|
||||
ValidateOptionalRange(info.stencil, "stencil");
|
||||
|
||||
if (info.pixel_format == vk::Format::eUndefined) {
|
||||
const bool metadata_empty =
|
||||
info.metadata.range.address == 0 && info.metadata.range.size == 0 &&
|
||||
info.metadata.kind == ImageMetadataKind::None && info.metadata.control == 0 &&
|
||||
info.metadata.range.Empty() && info.metadata.kind == ImageMetadataKind::None &&
|
||||
info.metadata.control == 0 &&
|
||||
info.metadata.compression == VideoOutCompression::Uncompressed &&
|
||||
!info.metadata.stencil_compressed;
|
||||
if (info.data.Empty() || info.HasStencil() || !metadata_empty || info.extent.width == 0 ||
|
||||
@@ -620,16 +618,14 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
switch (info.metadata.kind) {
|
||||
case ImageMetadataKind::None:
|
||||
if (info.metadata.range.address != 0 || info.metadata.range.size != 0 ||
|
||||
info.metadata.control != 0 ||
|
||||
if (!info.metadata.range.Empty() || info.metadata.control != 0 ||
|
||||
info.metadata.compression != VideoOutCompression::Uncompressed ||
|
||||
info.metadata.stencil_compressed) {
|
||||
EXIT("metadata-free image has metadata state\n");
|
||||
}
|
||||
break;
|
||||
case ImageMetadataKind::Htile:
|
||||
ValidateRange(info.metadata.range, "HTILE");
|
||||
if (info.metadata.range.Empty() ||
|
||||
if (!info.metadata.range.Valid() ||
|
||||
info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
EXIT("invalid HTILE metadata\n");
|
||||
}
|
||||
|
||||
@@ -15,18 +15,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GuestRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
|
||||
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 || size == 0; }
|
||||
[[nodiscard]] constexpr bool Valid() const noexcept {
|
||||
return !Empty() && address < TRACKER_ADDRESS_SIZE && size <= TRACKER_ADDRESS_SIZE - address;
|
||||
}
|
||||
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
|
||||
auto operator<=>(const GuestRange&) const = default;
|
||||
};
|
||||
|
||||
enum class VideoOutCompression : uint8_t { Uncompressed, Dcc256_256_0, Dcc256_64_64, Unsupported };
|
||||
|
||||
enum class ImageMetadataKind : uint8_t { None, Htile, Dcc };
|
||||
@@ -443,6 +431,10 @@ IsSupportedDisplayRenderTargetTileMode(Prospero::TileMode tile_mode) noexcept {
|
||||
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
|
||||
};
|
||||
switch (format) {
|
||||
// A single-plane float target carries its clear as raw float bits, the same encoding the
|
||||
// depth decoder below uses. Without this the clear is discarded and the target keeps stale
|
||||
// contents.
|
||||
case vk::Format::eR32Sfloat: next.float32[0] = std::bit_cast<float>(packed); break;
|
||||
case vk::Format::eR32Uint: next.uint32[0] = packed; break;
|
||||
case vk::Format::eR32Sint: next.int32[0] = static_cast<int32_t>(packed); break;
|
||||
case vk::Format::eR8G8B8A8Srgb:
|
||||
|
||||
@@ -116,7 +116,7 @@ struct PipelineCache::ProgramCache {
|
||||
}
|
||||
|
||||
static constexpr std::size_t MaxStaticKeyWords =
|
||||
5 + ShaderVertexInputInfo::RES_MAX * 17;
|
||||
12 + ShaderVertexInputInfo::RES_MAX * 17;
|
||||
|
||||
template <typename InputInfo>
|
||||
ShaderProgram Get(const ShaderParams& params, InputInfo& input_info) {
|
||||
@@ -340,8 +340,23 @@ void PipelineCache::Save() {
|
||||
|
||||
ShaderProgram PipelineCache::GetVertexProgram(const HW::VertexShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
const HW::Context& context,
|
||||
ShaderVertexInputInfo& input_info) {
|
||||
const auto params = PrepareProgram(regs, sh, input_info);
|
||||
if (context.GetClipControl().clip_disable) {
|
||||
const auto& viewport = context.GetScreenViewport().viewports[0];
|
||||
const auto& limits = m_graphics.GetPhysicalDeviceProperties().limits;
|
||||
auto& clip = input_info.clip_space;
|
||||
clip.scale[0] = viewport.xscale;
|
||||
clip.scale[1] = viewport.yscale;
|
||||
clip.offset[0] = viewport.xoffset;
|
||||
clip.offset[1] = viewport.yoffset;
|
||||
clip.half_extent[0] =
|
||||
static_cast<float>(std::min(limits.maxViewportDimensions[0], 16384u)) * 0.5f;
|
||||
clip.half_extent[1] =
|
||||
static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u)) * 0.5f;
|
||||
clip.enabled = true;
|
||||
}
|
||||
Common::LockGuard lock(m_mutex);
|
||||
return m_program_cache->Get(params, input_info);
|
||||
}
|
||||
|
||||
@@ -130,6 +130,7 @@ public:
|
||||
|
||||
ShaderProgram GetVertexProgram(const HW::VertexShaderInfo& regs,
|
||||
const HW::ShaderRegisters& sh,
|
||||
const HW::Context& context,
|
||||
ShaderVertexInputInfo& input_info);
|
||||
ShaderProgram
|
||||
GetPixelProgram(const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
|
||||
|
||||
@@ -54,7 +54,9 @@ bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& in
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
const auto& resource = program.info.buffers[i];
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
|
||||
if (!resource.written && cache.IsMeta(descriptor.Base48())) {
|
||||
// A metadata resource that is also read is not proven to be a full overwrite. Execute it
|
||||
// conservatively instead of replacing the dispatch with a coarse full-surface clear.
|
||||
if (cache.IsMeta(descriptor.Base48()) && (!resource.written || resource.read)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -331,10 +331,18 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
|
||||
const auto final_scissor = calc_final_scissor(vp, ctx.GetScanModeControl(), framebuffer_extent);
|
||||
|
||||
vk::Viewport viewport {};
|
||||
viewport.x = vp.viewports[0].xoffset - vp.viewports[0].xscale;
|
||||
viewport.y = vp.viewports[0].yoffset - vp.viewports[0].yscale;
|
||||
viewport.width = vp.viewports[0].xscale * 2.0f;
|
||||
viewport.height = vp.viewports[0].yscale * 2.0f;
|
||||
if (ctx.GetClipControl().clip_disable) {
|
||||
const auto& limits = buffer.GetGraphics().GetPhysicalDeviceProperties().limits;
|
||||
viewport.x = 0.0f;
|
||||
viewport.y = 0.0f;
|
||||
viewport.width = static_cast<float>(std::min(limits.maxViewportDimensions[0], 16384u));
|
||||
viewport.height = static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u));
|
||||
} else {
|
||||
viewport.x = vp.viewports[0].xoffset - vp.viewports[0].xscale;
|
||||
viewport.y = vp.viewports[0].yoffset - vp.viewports[0].yscale;
|
||||
viewport.width = vp.viewports[0].xscale * 2.0f;
|
||||
viewport.height = vp.viewports[0].yscale * 2.0f;
|
||||
}
|
||||
viewport.minDepth = vp.viewports[0].zoffset;
|
||||
viewport.maxDepth = vp.viewports[0].zscale + vp.viewports[0].zoffset;
|
||||
vk_buffer.setViewport(0, 1, &viewport);
|
||||
@@ -411,7 +419,7 @@ static void SetGraphicsDynamicParams(const CommandBuffer& buffer, vk::CommandBuf
|
||||
static bool DrawHasValidVertexShader(const HW::Shader& sh_ctx) {
|
||||
|
||||
const auto& vs = sh_ctx.GetVs();
|
||||
return vs.gs_regs.chksum != 0 && ShaderAddressValid(vs.es_regs.data_addr);
|
||||
return ShaderAddressValid(vs.es_regs.data_addr);
|
||||
}
|
||||
|
||||
static bool PixelShaderHasDepthOrCoverageSideEffects(const HW::ShaderRegisters& sh_regs) {
|
||||
@@ -443,7 +451,6 @@ static bool ShouldSkipGeShader(const CommandBuffer& buffer) {
|
||||
};
|
||||
|
||||
const bool ps5_ngg_vertex_path = stages == 0x02002000 && vertex_info.es_regs.data_addr != 0 &&
|
||||
vertex_info.gs_regs.chksum != 0 &&
|
||||
sh_regs.m_vgtGsMaxVertOut == 0x00000000 &&
|
||||
is_known_gs_out_prim_type(sh_regs.m_vgtGsOutPrimType);
|
||||
|
||||
@@ -1014,8 +1021,8 @@ static void RefreshShaders(CommandBuffer& buffer, const DrawCallInfo& draw, bool
|
||||
LogDrawPhase(draw.name, "GetVertexProgram");
|
||||
}
|
||||
auto& pipeline_cache = buffer.GetContext().GetPipelineCache();
|
||||
state.vertex_program =
|
||||
pipeline_cache.GetVertexProgram(vertex_shader_info, shader_regs, state.vs_input_info);
|
||||
state.vertex_program = pipeline_cache.GetVertexProgram(vertex_shader_info, shader_regs, ctx,
|
||||
state.vs_input_info);
|
||||
|
||||
if (!state.ps_active) {
|
||||
return;
|
||||
@@ -1450,7 +1457,7 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, uint32_
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("DrawIndexAuto: skipping rect-list draw with no VS param exports and PS inputs: "
|
||||
"ps_inputs=%u ps=0x%016" PRIx64 " es=0x%016" PRIx64 " gs=0x%016" PRIx64 "\n",
|
||||
state.ps_input_info.input_num, sh_ctx.GetPs().ps_regs.chksum,
|
||||
state.ps_input_info.input_num, sh_ctx.GetPs().ps_regs.data_addr,
|
||||
sh_ctx.GetVs().es_regs.data_addr, sh_ctx.GetVs().gs_regs.data_addr);
|
||||
}
|
||||
ResetBindings();
|
||||
|
||||
@@ -29,6 +29,7 @@ struct ControlInfo {
|
||||
uint32_t button = 0;
|
||||
Controller::Axis axis = Controller::Axis::AxisMax;
|
||||
bool positive = false;
|
||||
float touch_x = 0.0f;
|
||||
};
|
||||
|
||||
static constexpr std::array CONTROL_INFO = {
|
||||
@@ -47,7 +48,10 @@ static constexpr std::array CONTROL_INFO = {
|
||||
ControlInfo {"Circle", Controller::PAD_BUTTON_CIRCLE},
|
||||
ControlInfo {"Cross", Controller::PAD_BUTTON_CROSS},
|
||||
ControlInfo {"Square", Controller::PAD_BUTTON_SQUARE},
|
||||
ControlInfo {"TouchPad", Controller::PAD_BUTTON_TOUCH_PAD},
|
||||
ControlInfo {"TouchPad", Controller::PAD_BUTTON_TOUCH_PAD, Controller::Axis::AxisMax, false,
|
||||
0.25f},
|
||||
ControlInfo {"TouchPadRight", Controller::PAD_BUTTON_TOUCH_PAD, Controller::Axis::AxisMax,
|
||||
false, 0.75f},
|
||||
ControlInfo {"LeftStickLeft", 0, Controller::Axis::LeftX, false},
|
||||
ControlInfo {"LeftStickRight", 0, Controller::Axis::LeftX, true},
|
||||
ControlInfo {"LeftStickUp", 0, Controller::Axis::LeftY, false},
|
||||
@@ -83,11 +87,6 @@ std::size_t ControlFromName(std::string_view name) {
|
||||
return static_cast<std::size_t>(std::distance(CONTROL_INFO.begin(), info));
|
||||
}
|
||||
|
||||
const ControlInfo& Info(std::size_t control) {
|
||||
EXIT_IF(control >= CONTROL_INFO.size());
|
||||
return CONTROL_INFO[control];
|
||||
}
|
||||
|
||||
SDL_Keycode NormalizeKey(SDL_Keycode key) {
|
||||
switch (key) {
|
||||
case SDLK_RSHIFT: return SDLK_LSHIFT;
|
||||
@@ -205,6 +204,10 @@ void SetButton(uint32_t button, bool down) {
|
||||
}
|
||||
}
|
||||
|
||||
void SetTouchPad(float x, bool down) {
|
||||
Controller::ControllerTouchPad(Controller::HOST_INPUT_CONTROLLER_ID, 0, down, x, 0.5f);
|
||||
}
|
||||
|
||||
uint32_t DefaultKeyboardButton(int key_code) {
|
||||
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
|
||||
case SDLK_UP: return Controller::PAD_BUTTON_UP;
|
||||
@@ -221,8 +224,6 @@ uint32_t DefaultKeyboardButton(int key_code) {
|
||||
case SDLK_LCTRL: return Controller::PAD_BUTTON_R3;
|
||||
case SDLK_RETURN:
|
||||
case SDLK_RETURN2: return Controller::PAD_BUTTON_OPTIONS;
|
||||
case SDLK_BACKSPACE:
|
||||
case SDLK_TAB: return Controller::PAD_BUTTON_TOUCH_PAD;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
@@ -235,7 +236,12 @@ struct StickKeys {
|
||||
};
|
||||
|
||||
void SetStickAxis(Controller::Axis axis, bool negative, bool positive) {
|
||||
const int value = negative == positive ? 128 : negative ? 0 : 255;
|
||||
int value = 128;
|
||||
if (negative && !positive) {
|
||||
value = 0;
|
||||
} else if (positive && !negative) {
|
||||
value = 255;
|
||||
}
|
||||
Controller::ControllerAxis(Controller::HOST_INPUT_CONTROLLER_ID, axis, value);
|
||||
}
|
||||
|
||||
@@ -244,7 +250,11 @@ void SetControl(std::size_t control, bool down) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto& info = Info(control);
|
||||
const auto& info = CONTROL_INFO[control];
|
||||
if (info.button == Controller::PAD_BUTTON_TOUCH_PAD) {
|
||||
SetTouchPad(info.touch_x, down);
|
||||
return;
|
||||
}
|
||||
if (info.button != 0) {
|
||||
SetButton(info.button, down);
|
||||
return;
|
||||
@@ -271,6 +281,8 @@ void DefaultKeyboardInput(int key_code, bool down) {
|
||||
static StickKeys right;
|
||||
|
||||
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
|
||||
case SDLK_BACKSPACE: SetTouchPad(0.25f, down); return;
|
||||
case SDLK_TAB: SetTouchPad(0.75f, down); return;
|
||||
case SDLK_a:
|
||||
left.left = down;
|
||||
SetStickAxis(Controller::Axis::LeftX, left.left, left.right);
|
||||
|
||||
@@ -76,7 +76,6 @@ static uint32_t ControllerButtonToPadButton(int button) {
|
||||
case SDL_CONTROLLER_BUTTON_B: return Controller::PAD_BUTTON_CIRCLE;
|
||||
case SDL_CONTROLLER_BUTTON_X: return Controller::PAD_BUTTON_SQUARE;
|
||||
case SDL_CONTROLLER_BUTTON_Y: return Controller::PAD_BUTTON_TRIANGLE;
|
||||
case SDL_CONTROLLER_BUTTON_BACK: return Controller::PAD_BUTTON_TOUCH_PAD;
|
||||
case SDL_CONTROLLER_BUTTON_START: return Controller::PAD_BUTTON_OPTIONS;
|
||||
case SDL_CONTROLLER_BUTTON_LEFTSTICK: return Controller::PAD_BUTTON_L3;
|
||||
case SDL_CONTROLLER_BUTTON_RIGHTSTICK: return Controller::PAD_BUTTON_R3;
|
||||
@@ -86,6 +85,7 @@ static uint32_t ControllerButtonToPadButton(int button) {
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_DOWN: return Controller::PAD_BUTTON_DOWN;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_LEFT: return Controller::PAD_BUTTON_LEFT;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_RIGHT: return Controller::PAD_BUTTON_RIGHT;
|
||||
case SDL_CONTROLLER_BUTTON_TOUCHPAD: return Controller::PAD_BUTTON_TOUCH_PAD;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
@@ -242,7 +242,6 @@ static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS || KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
if (key.down) {
|
||||
switch (key.key_code) {
|
||||
case SDLK_ESCAPE: game.need_exit = true; break;
|
||||
case SDLK_SPACE: SetPause(game, !game.paused.load(std::memory_order_acquire)); break;
|
||||
case SDLK_F1:
|
||||
if (!key.repeat) {
|
||||
@@ -705,6 +704,16 @@ void WindowContext::ProcessEvent(double time_s) {
|
||||
break;
|
||||
}
|
||||
|
||||
case SDL_CONTROLLERTOUCHPADDOWN:
|
||||
case SDL_CONTROLLERTOUCHPADMOTION:
|
||||
case SDL_CONTROLLERTOUCHPADUP:
|
||||
if (event->ctouchpad.touchpad == 0) {
|
||||
Controller::ControllerTouchPad(event->ctouchpad.which, event->ctouchpad.finger,
|
||||
event->ctouchpad.type != SDL_CONTROLLERTOUCHPADUP,
|
||||
event->ctouchpad.x, event->ctouchpad.y);
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_CONTROLLERDEVICEADDED:
|
||||
case SDL_CONTROLLERDEVICEREMOVED:
|
||||
case SDL_CONTROLLERDEVICEREMAPPED: {
|
||||
|
||||
@@ -30,14 +30,6 @@ namespace Libs::Graphics::ShaderRecompiler {
|
||||
|
||||
namespace {
|
||||
|
||||
bool ReadZeroMemory(void*, uint64_t, uint32_t* value) {
|
||||
if (value == nullptr) {
|
||||
return false;
|
||||
}
|
||||
*value = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
const char* GetDumpLabel(const CompileOptions& options) {
|
||||
return options.dump_label != nullptr ? options.dump_label : "ShaderRecompiler";
|
||||
}
|
||||
@@ -554,28 +546,20 @@ CompileResult Recompile(std::span<const uint32_t> code, const CompileOptions& op
|
||||
switch (options.stage) {
|
||||
case ShaderType::Vertex:
|
||||
vertex = options.input_info.vertex;
|
||||
if (vertex == nullptr) {
|
||||
EXIT("vertex shader recompilation has no input metadata\n");
|
||||
}
|
||||
break;
|
||||
case ShaderType::Pixel:
|
||||
pixel = options.input_info.pixel;
|
||||
if (pixel == nullptr) {
|
||||
EXIT("pixel shader recompilation has no input metadata\n");
|
||||
}
|
||||
break;
|
||||
case ShaderType::Compute:
|
||||
compute = options.input_info.compute;
|
||||
if (compute == nullptr) {
|
||||
EXIT("compute shader recompilation has no input metadata\n");
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
EmbeddedFetchData embedded_fetch;
|
||||
if (options.stage == ShaderType::Vertex && vertex->fetch_embedded) {
|
||||
embedded_fetch = DetectEmbeddedVertexFetch(decoded, vertex, options.user_data_base,
|
||||
options.user_data_count, options.wave_size);
|
||||
static_cast<uint32_t>(options.user_data.size()),
|
||||
options.wave_size);
|
||||
if (!embedded_fetch.loads.empty()) {
|
||||
LOGF("%s embedded vertex fetch plan: detected=%" PRIu64 "\n", GetDumpLabel(options),
|
||||
static_cast<uint64_t>(embedded_fetch.loads.size()));
|
||||
@@ -586,7 +570,7 @@ CompileResult Recompile(std::span<const uint32_t> code, const CompileOptions& op
|
||||
.wave_size = options.wave_size,
|
||||
.shader_hash = options.shader_hash,
|
||||
.user_data_base = options.user_data_base,
|
||||
.user_data_count = options.user_data_count,
|
||||
.user_data_count = static_cast<uint32_t>(options.user_data.size()),
|
||||
.scratch_dwords = options.scratch_dwords,
|
||||
.dispatcher_fallback = dispatcher_fallback,
|
||||
.cfg_failure_kind = cfg.failure_kind,
|
||||
@@ -634,32 +618,17 @@ CompileResult Recompile(std::span<const uint32_t> code, const CompileOptions& op
|
||||
ir.info.vertex_offset_sgpr = embedded_fetch.vertex_offset_sgpr;
|
||||
}
|
||||
|
||||
const IR::SrtRuntime runtime {
|
||||
.user_data = options.user_data,
|
||||
.shader_base = reinterpret_cast<uint64_t>(code.data()),
|
||||
.read_memory = options.read_memory,
|
||||
.userdata = options.read_memory_data,
|
||||
.read_specialization_memory = options.read_specialization_memory,
|
||||
};
|
||||
IR::ResourceSnapshot resources;
|
||||
if (options.resource_snapshot != nullptr) {
|
||||
resources = *options.resource_snapshot;
|
||||
} else {
|
||||
IR::SrtRuntime runtime;
|
||||
std::array<uint32_t, 64> zero_user_data {};
|
||||
if (options.user_data == nullptr) {
|
||||
for (uint32_t i = 2; i < zero_user_data.size(); i += 4) {
|
||||
zero_user_data[i] = UINT32_MAX;
|
||||
}
|
||||
}
|
||||
const auto* user_data =
|
||||
options.user_data != nullptr ? options.user_data : zero_user_data.data();
|
||||
runtime.user_data = std::span<const uint32_t>(user_data, options.user_data_count);
|
||||
runtime.shader_base = options.shader_base != 0 ? options.shader_base
|
||||
: reinterpret_cast<uint64_t>(code.data());
|
||||
runtime.read_memory = options.read_memory;
|
||||
runtime.read_specialization_memory = options.read_specialization_memory;
|
||||
if (runtime.read_memory == nullptr && options.user_data == nullptr) {
|
||||
runtime.read_memory = ReadZeroMemory;
|
||||
}
|
||||
runtime.userdata = options.read_memory_data;
|
||||
if (!IR::MaterializeResources(ir, runtime, resources)) {
|
||||
EXIT("shader resource materialization failed: stage=%s hash=0x%016" PRIx64 "\n",
|
||||
StageName(options.stage), options.shader_hash);
|
||||
}
|
||||
if (!IR::MaterializeResources(ir, runtime, resources)) {
|
||||
EXIT("shader resource materialization failed: stage=%s hash=0x%016" PRIx64 "\n",
|
||||
StageName(options.stage), options.shader_hash);
|
||||
}
|
||||
IR::SpecializeResources(ir, resources);
|
||||
|
||||
|
||||
@@ -15,19 +15,16 @@ struct CompileOptions {
|
||||
ShaderType stage = ShaderType::Compute;
|
||||
uint32_t wave_size = 64;
|
||||
uint32_t user_data_base = 0;
|
||||
uint32_t user_data_count = 64;
|
||||
uint32_t scratch_dwords = 0;
|
||||
uint64_t shader_hash = 0;
|
||||
uint64_t shader_base = 0;
|
||||
uint32_t push_constant_offset = 0;
|
||||
bool dump_ir = true;
|
||||
bool early_dump = false;
|
||||
const char* dump_label = nullptr;
|
||||
const uint32_t* user_data = nullptr;
|
||||
std::span<const uint32_t> user_data;
|
||||
IR::SrtMemoryReader read_memory = nullptr;
|
||||
IR::SrtMemoryReader read_specialization_memory = nullptr;
|
||||
void* read_memory_data = nullptr;
|
||||
const IR::ResourceSnapshot* resource_snapshot = nullptr;
|
||||
ShaderStageInputInfo input_info;
|
||||
};
|
||||
|
||||
|
||||
@@ -408,6 +408,41 @@ void EmitAuxPositionExport(ValueEmitContext& ctx, uint32_t data, const IR::Expor
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t ConvertClipCoordinate(EmitterState& state, uint32_t coordinate, float scale,
|
||||
float offset, float half_extent) {
|
||||
const auto window = state.builder.AllocateId();
|
||||
const auto biased = state.builder.AllocateId();
|
||||
const auto divided = state.builder.AllocateId();
|
||||
const auto ndc = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpFMul, TypeF32(state), window, coordinate, ConstantF32Value(state, scale)});
|
||||
state.builder.AddFunction(
|
||||
{OpFAdd, TypeF32(state), biased, window, ConstantF32Value(state, offset)});
|
||||
state.builder.AddFunction(
|
||||
{OpFDiv, TypeF32(state), divided, biased, ConstantF32Value(state, half_extent)});
|
||||
state.builder.AddFunction(
|
||||
{OpFSub, TypeF32(state), ndc, divided, ConstantF32Value(state, 1.0f)});
|
||||
return ndc;
|
||||
}
|
||||
|
||||
uint32_t ConvertPositionToClipSpace(EmitterState& state, uint32_t position) {
|
||||
const auto& transform = state.input_info.vertex->clip_space;
|
||||
uint32_t components[4] {};
|
||||
for (uint32_t i = 0; i < 4; i++) {
|
||||
components[i] = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeExtract, TypeF32(state), components[i], position, i});
|
||||
}
|
||||
components[0] = ConvertClipCoordinate(state, components[0], transform.scale[0],
|
||||
transform.offset[0], transform.half_extent[0]);
|
||||
components[1] = ConvertClipCoordinate(state, components[1], transform.scale[1],
|
||||
transform.offset[1], transform.half_extent[1]);
|
||||
const auto converted = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeConstruct, TypeF32Vector(state, 4), converted,
|
||||
components[0], components[1], components[2], components[3]});
|
||||
return converted;
|
||||
}
|
||||
|
||||
void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
auto& state = ctx.state;
|
||||
const auto& exp = ctx.Export(inst);
|
||||
@@ -467,6 +502,9 @@ void EmitExport(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
}
|
||||
}
|
||||
if (exp.kind == IR::ExportTargetKind::Position) {
|
||||
if (state.stage == ShaderType::Vertex && state.input_info.vertex->clip_space.enabled) {
|
||||
value = ConvertPositionToClipSpace(state, value);
|
||||
}
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpAccessChain, TypePointer(state, StorageClassOutput, TypeF32Vector(state, 4)),
|
||||
|
||||
@@ -110,6 +110,12 @@ DppTargetLane EmitDppTargetLane(EmitterState& state, uint32_t control) {
|
||||
if (control == 0x141u) {
|
||||
return EmitDppMirrorTargetLane(state, subid, true);
|
||||
}
|
||||
if (control >= 0x160u && control <= 0x16fu) {
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseXor, TypeU32(state), target, subid, ConstantU32(state, control & 0xfu)});
|
||||
return {target, EmitTrueBool(state)};
|
||||
}
|
||||
return {subid, EmitTrueBool(state)};
|
||||
}
|
||||
|
||||
|
||||
@@ -45,6 +45,7 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
|
||||
{0x10u, Opcode::S_BCNT1_I32_B64},
|
||||
{0x13u, Opcode::S_FF1_I32_B32},
|
||||
{0x14u, Opcode::S_FF1_I32_B64},
|
||||
{0x15u, Opcode::S_FLBIT_I32_B32},
|
||||
{0x16u, Opcode::S_FLBIT_I32_B64},
|
||||
{0x1bu, Opcode::S_BITSET0_B32},
|
||||
{0x1du, Opcode::S_BITSET1_B32},
|
||||
|
||||
@@ -476,6 +476,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::S_ABS_I32:
|
||||
case Opcode::S_BREV_B32:
|
||||
case Opcode::S_BCNT1_I32_B32:
|
||||
case Opcode::S_FLBIT_I32_B32:
|
||||
case Opcode::S_FF1_I32_B32:
|
||||
case Opcode::S_FF1_I32_B64:
|
||||
case Opcode::S_NOT_B64:
|
||||
|
||||
@@ -45,6 +45,7 @@ enum class Opcode {
|
||||
S_BCNT1_I32_B64,
|
||||
S_FF1_I32_B32,
|
||||
S_FF1_I32_B64,
|
||||
S_FLBIT_I32_B32,
|
||||
S_FLBIT_I32_B64,
|
||||
S_BITREPLICATE_B64_B32,
|
||||
S_QUADMASK_B64,
|
||||
@@ -395,6 +396,7 @@ enum class Opcode {
|
||||
V_CMP_GE_U32,
|
||||
V_CMP_T_U32,
|
||||
V_CMP_EQ_I64,
|
||||
V_CMP_LT_U64,
|
||||
V_CMP_EQ_U64,
|
||||
V_CMP_GT_U64,
|
||||
V_CMP_NE_U64,
|
||||
|
||||
@@ -240,8 +240,9 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
|
||||
{0xb5u, Opcode::V_CMPX_NE_I64, false}, {0xd1u, Opcode::V_CMPX_LT_U32},
|
||||
{0xd2u, Opcode::V_CMPX_EQ_U32}, {0xd3u, Opcode::V_CMPX_LE_U32},
|
||||
{0xd4u, Opcode::V_CMPX_GT_U32}, {0xd5u, Opcode::V_CMPX_NE_U32},
|
||||
{0xd6u, Opcode::V_CMPX_GE_U32}, {0xe2u, Opcode::V_CMP_EQ_U64, false},
|
||||
{0xe4u, Opcode::V_CMP_GT_U64, false}, {0xe5u, Opcode::V_CMP_NE_U64, false},
|
||||
{0xd6u, Opcode::V_CMPX_GE_U32}, {0xe1u, Opcode::V_CMP_LT_U64, false},
|
||||
{0xe2u, Opcode::V_CMP_EQ_U64, false}, {0xe4u, Opcode::V_CMP_GT_U64, false},
|
||||
{0xe5u, Opcode::V_CMP_NE_U64, false},
|
||||
{0xf5u, Opcode::V_CMPX_NE_U64, false}, {0xc9u, Opcode::V_CMP_LT_F16},
|
||||
{0xcau, Opcode::V_CMP_EQ_F16}, {0xcbu, Opcode::V_CMP_LE_F16},
|
||||
{0xccu, Opcode::V_CMP_GT_F16}, {0xcdu, Opcode::V_CMP_LG_F16},
|
||||
@@ -938,7 +939,7 @@ constexpr Vop2SdwaRule VOP2_SDWA_RULES[] = {
|
||||
{SdwaSelAll(), SdwaSelAll(), SdwaSelAll(), true, true},
|
||||
{SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
|
||||
{SdwaSelAll(), SdwaSelAll(), SdwaSelAll(), true, false},
|
||||
{SdwaSelFull(), SdwaSelAll(), SdwaSelWords() | SdwaSelFull(), false, false},
|
||||
{SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
|
||||
{SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), false, false},
|
||||
{SdwaSelWords() | SdwaSelFull(), SdwaSelAll(), SdwaSelAll(), true, false},
|
||||
};
|
||||
|
||||
@@ -12,7 +12,6 @@ void Translator::EmitCompareResult(const Decoder::Instruction& inst, IR::U1 valu
|
||||
if (cmpx) {
|
||||
const auto mask = BallotMask(masked);
|
||||
ir.SetExec(masked);
|
||||
ir.SetExecMaskTag(IR::U1(IR::Value(true)));
|
||||
ir.SetExecLo(mask[0]);
|
||||
ir.SetExecHi(mask[1]);
|
||||
return;
|
||||
|
||||
@@ -24,28 +24,18 @@ Decoder::Operand ConditionOperand(Decoder::OperandKind kind) {
|
||||
|
||||
void Translator::S_SAVEEXEC(const Decoder::Instruction& inst, IR::ValueOpcode operation,
|
||||
bool negate_exec, bool negate_source, bool write_64) {
|
||||
if (write_64) {
|
||||
const auto exec_operand = ConditionOperand(Decoder::OperandKind::ExecLo);
|
||||
const auto old = ReadScalarU64(exec_operand);
|
||||
const auto bit_operation = operation == IR::ValueOpcode::LogicalAnd
|
||||
? IR::ValueOpcode::BitwiseAnd32
|
||||
: IR::ValueOpcode::BitwiseOr32;
|
||||
const auto result = BinaryScalarU64(old, ReadScalarU64(inst.src0), operation, bit_operation,
|
||||
negate_exec, negate_source, false);
|
||||
WriteScalarU64(inst.dst, old);
|
||||
WriteScalarU64(exec_operand, result);
|
||||
ir.SetScc(ScalarU64NonZero(result));
|
||||
return;
|
||||
}
|
||||
const auto old = ir.GetExec();
|
||||
const auto src = ReadMask(inst.src0);
|
||||
const auto lhs = negate_exec ? ir.LogicalNot(old) : old;
|
||||
const auto rhs = negate_source ? ir.LogicalNot(src) : src;
|
||||
const auto result = IR::U1(ir.Emit(operation, {lhs, rhs}));
|
||||
WriteMask(inst.dst, old);
|
||||
if (write_64) {
|
||||
WriteMask64(inst.dst, old);
|
||||
} else {
|
||||
WriteMask(inst.dst, old);
|
||||
}
|
||||
const auto mask = BallotMask(result);
|
||||
ir.SetExec(result);
|
||||
ir.SetExecMaskTag(IR::U1(IR::Value(true)));
|
||||
ir.SetExecLo(mask[0]);
|
||||
ir.SetExecHi(mask[1]);
|
||||
ir.SetScc(result);
|
||||
@@ -201,21 +191,30 @@ void Translator::S_CSELECT_B32(const Decoder::Instruction& inst) {
|
||||
}
|
||||
|
||||
void Translator::S_CSELECT_B64(const Decoder::Instruction& inst) {
|
||||
const auto condition = ir.GetScc();
|
||||
const auto lhs = ReadScalarU64(inst.src0);
|
||||
const auto rhs = ReadScalarU64(inst.src1);
|
||||
WriteScalarU64(inst.dst, SelectScalarU64(condition, lhs, rhs));
|
||||
const auto condition = ir.GetScc();
|
||||
const auto lhs = ReadU32Pair(inst.src0);
|
||||
const auto rhs = ReadU32Pair(inst.src1);
|
||||
const auto selected_mask = IR::U1(
|
||||
ir.Emit(IR::ValueOpcode::SelectU1, {condition, ReadMask(inst.src0), ReadMask(inst.src1)}));
|
||||
const auto selected_mask_valid =
|
||||
IR::U1(ir.Emit(IR::ValueOpcode::SelectU1,
|
||||
{condition, ReadMaskValid(inst.src0), ReadMaskValid(inst.src1)}));
|
||||
if (IsExecOrVcc(inst.dst)) {
|
||||
WriteMask64(inst.dst, selected_mask);
|
||||
return;
|
||||
}
|
||||
WriteU32Pair(inst.dst,
|
||||
{ir.Select(condition, lhs[0], rhs[0]), ir.Select(condition, lhs[1], rhs[1])});
|
||||
if (inst.dst.kind == Decoder::OperandKind::Sgpr) {
|
||||
const auto dst = static_cast<IR::ScalarReg>(inst.dst.reg);
|
||||
ir.SetThreadBitScalarReg(dst, selected_mask);
|
||||
ir.SetScalarMaskTag(dst, selected_mask_valid);
|
||||
}
|
||||
}
|
||||
|
||||
void Translator::MOV_B32(const Decoder::Instruction& inst, bool apply_float_modifiers) {
|
||||
if (inst.src0.kind == Decoder::OperandKind::Sgpr &&
|
||||
inst.dst.kind == Decoder::OperandKind::Sgpr && inst.src0.reg == inst.dst.reg) {
|
||||
return;
|
||||
}
|
||||
if (IsExecOrVcc(inst.src0) && IsExecOrVcc(inst.dst)) {
|
||||
if (inst.src0.kind != inst.dst.kind) {
|
||||
WriteRawU32(inst.dst, ReadRawU32(inst.src0));
|
||||
}
|
||||
WriteMask(inst.dst, ReadMask(inst.src0));
|
||||
} else if (apply_float_modifiers && (inst.src0.negate || inst.src0.absolute)) {
|
||||
WriteOperand(DestinationOperand(inst), ReadOperand(inst.src0, IR::Type::F32));
|
||||
} else {
|
||||
@@ -224,17 +223,50 @@ void Translator::MOV_B32(const Decoder::Instruction& inst, bool apply_float_modi
|
||||
}
|
||||
|
||||
void Translator::S_MOV_B64(const Decoder::Instruction& inst) {
|
||||
WriteScalarU64(inst.dst, ReadScalarU64(inst.src0));
|
||||
if (IsExecOrVcc(inst.dst) || IsExecOrVcc(inst.src0)) {
|
||||
WriteMask64(inst.dst, ReadMask(inst.src0));
|
||||
return;
|
||||
}
|
||||
const bool scalar_copy =
|
||||
inst.dst.kind == Decoder::OperandKind::Sgpr && inst.src0.kind == Decoder::OperandKind::Sgpr;
|
||||
IR::U1 source_mask;
|
||||
IR::U1 source_mask_valid;
|
||||
if (scalar_copy) {
|
||||
source_mask = ir.GetThreadBitScalarReg(static_cast<IR::ScalarReg>(inst.src0.reg));
|
||||
source_mask_valid = ir.GetScalarMaskTag(static_cast<IR::ScalarReg>(inst.src0.reg));
|
||||
}
|
||||
WriteU32Pair(inst.dst, ReadU32Pair(inst.src0));
|
||||
if (scalar_copy) {
|
||||
ir.SetThreadBitScalarReg(static_cast<IR::ScalarReg>(inst.dst.reg), source_mask);
|
||||
ir.SetScalarMaskTag(static_cast<IR::ScalarReg>(inst.dst.reg), source_mask_valid);
|
||||
}
|
||||
}
|
||||
|
||||
void Translator::S_WQM_B64(const Decoder::Instruction& inst) {
|
||||
const auto source = ReadScalarU64(inst.src0);
|
||||
const auto raw = ExtractU64(
|
||||
IR::U64(ir.Emit(IR::ValueOpcode::WqmU64, {ir.ConstructU64(source.raw[0], source.raw[1])})));
|
||||
const auto invocation = IR::U1(ir.Emit(IR::ValueOpcode::WqmMask, {source.invocation}));
|
||||
const auto result = MakeScalarU64Result(raw, invocation, source.mask_valid);
|
||||
WriteScalarU64(inst.dst, result);
|
||||
ir.SetScc(ScalarU64NonZero(result));
|
||||
if (!IsExecOrVcc(inst.dst) && !IsExecOrVcc(inst.src0)) {
|
||||
const auto mask_valid = ReadMaskValid(inst.src0);
|
||||
const auto invocation_result =
|
||||
IR::U1(ir.Emit(IR::ValueOpcode::WqmMask, {ReadMask(inst.src0)}));
|
||||
const auto result =
|
||||
IR::U64(ir.Emit(IR::ValueOpcode::WqmU64, {ReadOperand(inst.src0, IR::Type::U64)}));
|
||||
WriteOperand(DestinationOperand(inst), result);
|
||||
if (inst.dst.kind == Decoder::OperandKind::Sgpr) {
|
||||
const auto dst = static_cast<IR::ScalarReg>(inst.dst.reg);
|
||||
ir.SetThreadBitScalarReg(dst, invocation_result);
|
||||
ir.SetScalarMaskTag(dst, mask_valid);
|
||||
const auto raw_nonzero =
|
||||
IR::U1(ir.Emit(IR::ValueOpcode::INotEqual64, {result, IR::Value(uint64_t {0})}));
|
||||
ir.SetScc(IR::U1(
|
||||
ir.Emit(IR::ValueOpcode::SelectU1, {mask_valid, invocation_result, raw_nonzero})));
|
||||
} else {
|
||||
ir.SetScc(
|
||||
IR::U1(ir.Emit(IR::ValueOpcode::INotEqual64, {result, IR::Value(uint64_t {0})})));
|
||||
}
|
||||
return;
|
||||
}
|
||||
const auto result = IR::U1(ir.Emit(IR::ValueOpcode::WqmMask, {ReadMask(inst.src0)}));
|
||||
WriteMask64(inst.dst, result);
|
||||
ir.SetScc(result);
|
||||
}
|
||||
|
||||
void Translator::V_MOVRELS_B32(const Decoder::Instruction& inst) {
|
||||
|
||||
@@ -77,15 +77,68 @@ bool Translator::PackedInteger16MinMax(const Decoder::Instruction& inst, IR::Val
|
||||
return true;
|
||||
}
|
||||
|
||||
IR::U1 Translator::U64MaskBinary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
|
||||
bool negate_rhs, bool negate_result) {
|
||||
const auto lhs = ReadMask(inst.src0);
|
||||
auto rhs = ReadMask(inst.src1);
|
||||
if (negate_rhs) {
|
||||
rhs = ir.LogicalNot(rhs);
|
||||
}
|
||||
auto result = IR::U1(ir.Emit(opcode, {lhs, rhs}));
|
||||
return negate_result ? ir.LogicalNot(result) : result;
|
||||
}
|
||||
|
||||
bool Translator::S_U64_MASK(const Decoder::Instruction& inst, IR::ValueOpcode logical_opcode,
|
||||
IR::ValueOpcode bit_opcode, bool negate_rhs, bool negate_result,
|
||||
bool unary) {
|
||||
const auto lhs = ReadScalarU64(inst.src0);
|
||||
const auto result = unary ? NotScalarU64(lhs)
|
||||
: BinaryScalarU64(lhs, ReadScalarU64(inst.src1), logical_opcode,
|
||||
bit_opcode, false, negate_rhs, negate_result);
|
||||
WriteScalarU64(inst.dst, result);
|
||||
ir.SetScc(ScalarU64NonZero(result));
|
||||
const auto invocation_result =
|
||||
unary ? ir.LogicalNot(ReadMask(inst.src0))
|
||||
: U64MaskBinary(inst, logical_opcode, negate_rhs, negate_result);
|
||||
const auto is_exec_or_vcc = [](const Decoder::Operand& operand) {
|
||||
switch (operand.kind) {
|
||||
case Decoder::OperandKind::ExecLo:
|
||||
case Decoder::OperandKind::ExecHi:
|
||||
case Decoder::OperandKind::VccLo:
|
||||
case Decoder::OperandKind::VccHi: return true;
|
||||
default: return false;
|
||||
}
|
||||
};
|
||||
if (is_exec_or_vcc(inst.dst) || is_exec_or_vcc(inst.src0) ||
|
||||
(inst.src_count > 1u && is_exec_or_vcc(inst.src1))) {
|
||||
WriteMask64(inst.dst, invocation_result);
|
||||
ir.SetScc(invocation_result);
|
||||
return true;
|
||||
}
|
||||
|
||||
const auto lhs = ReadU32Pair(inst.src0);
|
||||
auto mask_valid = ReadMaskValid(inst.src0);
|
||||
if (inst.src_count > 1u) {
|
||||
mask_valid = ir.LogicalAnd(mask_valid, ReadMaskValid(inst.src1));
|
||||
}
|
||||
std::array<IR::U32, 2> result;
|
||||
if (unary) {
|
||||
result = {ir.BitwiseNot(lhs[0]), ir.BitwiseNot(lhs[1])};
|
||||
} else {
|
||||
const auto rhs = ReadU32Pair(inst.src1);
|
||||
for (uint32_t component = 0; component < 2u; component++) {
|
||||
auto value = ir.Emit(
|
||||
bit_opcode, {lhs[component], negate_rhs ? IR::Value(ir.BitwiseNot(rhs[component]))
|
||||
: IR::Value(rhs[component])});
|
||||
result[component] = negate_result ? ir.BitwiseNot(IR::U32(value)) : IR::U32(value);
|
||||
}
|
||||
}
|
||||
WriteU32Pair(inst.dst, result);
|
||||
if (inst.dst.kind == Decoder::OperandKind::Sgpr) {
|
||||
const auto dst = static_cast<IR::ScalarReg>(inst.dst.reg);
|
||||
ir.SetThreadBitScalarReg(dst, invocation_result);
|
||||
ir.SetScalarMaskTag(dst, mask_valid);
|
||||
const auto raw_nonzero =
|
||||
ir.INotEqual(ir.BitwiseOr(result[0], result[1]), IR::U32(IR::Value(0u)));
|
||||
ir.SetScc(IR::U1(
|
||||
ir.Emit(IR::ValueOpcode::SelectU1, {mask_valid, invocation_result, raw_nonzero})));
|
||||
} else {
|
||||
ir.SetScc(ir.INotEqual(ir.BitwiseOr(result[0], result[1]), IR::U32(IR::Value(0u))));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -55,14 +55,11 @@ uint32_t ResourceIndexFromOperand(const Decoder::Operand& operand) {
|
||||
}
|
||||
}
|
||||
|
||||
Decoder::Operand RawScalarLoadBase(const Decoder::Operand& operand) {
|
||||
if (operand.kind != Decoder::OperandKind::M0) {
|
||||
return operand;
|
||||
uint32_t RawScalarLoadBase(const Decoder::Operand& operand) {
|
||||
if (operand.kind == Decoder::OperandKind::Sgpr) {
|
||||
return operand.reg;
|
||||
}
|
||||
auto result = operand;
|
||||
// The compressed SBASE value 62 decodes as code 124, but means NULL for S_LOAD.
|
||||
result.kind = Decoder::OperandKind::Null;
|
||||
return result;
|
||||
return operand.kind == Decoder::OperandKind::VccLo ? 106u : 0u;
|
||||
}
|
||||
|
||||
ResourceKind FlatSegmentResourceKind(uint32_t segment) {
|
||||
@@ -322,9 +319,8 @@ Translator::AddressOperands Translator::ReadAddressOperands(const Decoder::Instr
|
||||
return {GetAddressResource(low, high), low, high};
|
||||
}
|
||||
|
||||
IR::Value Translator::GetScalarAddressResource(const Decoder::Operand& base) {
|
||||
const auto raw = ReadU32Pair(base);
|
||||
return GetAddressResource(raw[0], raw[1]);
|
||||
IR::Value Translator::GetScalarAddressResource(uint32_t base) {
|
||||
return GetAddressResource(ReadScalarCode(base), ReadScalarCode(base + 1u));
|
||||
}
|
||||
|
||||
IR::Value Translator::GetImageResource(const IR::MemoryInfo& memory) {
|
||||
|
||||
@@ -181,6 +181,7 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst) {
|
||||
case O::S_XNOR_B32:
|
||||
return ComposedIntegerBinary(inst, IR::ValueOpcode::BitwiseXor32, false, true, true);
|
||||
case O::S_FF1_I32_B64: return S_FF1_I32_B64(inst);
|
||||
case O::S_FLBIT_I32_B32: return V_FFBH_32(inst, false);
|
||||
case O::S_FLBIT_I32_B64: return S_FLBIT_I32_B64(inst);
|
||||
|
||||
case O::S_BITSET0_B32: return S_BITSET_B32(inst, false);
|
||||
|
||||
@@ -151,8 +151,11 @@ IR::U32 Translator::ReadScalarCode(uint32_t code) {
|
||||
case 106u: return ir.GetVccLo();
|
||||
case 107u: return ir.GetVccHi();
|
||||
case 124u: return ir.GetM0();
|
||||
case 126u: return ir.GetExecLo();
|
||||
case 127u: return ir.GetExecHi();
|
||||
case 126u:
|
||||
case 127u: {
|
||||
const auto mask = BallotMask(ir.GetExec());
|
||||
return mask[code - 126u];
|
||||
}
|
||||
default: return IR::U32(IR::Value(0u));
|
||||
}
|
||||
}
|
||||
@@ -312,23 +315,19 @@ void Translator::WriteRawU32(const Decoder::Operand& operand, IR::U32 value) {
|
||||
case Decoder::OperandKind::VccLo:
|
||||
ir.SetVccLo(IR::U32(value));
|
||||
ir.SetVcc(ThreadBit(IR::U32(value)));
|
||||
ir.SetVccMaskValidTag(IR::U1(IR::Value(false)));
|
||||
break;
|
||||
case Decoder::OperandKind::VccHi:
|
||||
ir.SetVccHi(IR::U32(value));
|
||||
ir.SetVcc(ThreadBit(ir.GetVccLo()));
|
||||
ir.SetVccMaskValidTag(IR::U1(IR::Value(false)));
|
||||
break;
|
||||
case Decoder::OperandKind::M0: ir.SetM0(IR::U32(value)); break;
|
||||
case Decoder::OperandKind::ExecLo:
|
||||
ir.SetExecLo(IR::U32(value));
|
||||
ir.SetExec(ThreadBit(IR::U32(value)));
|
||||
ir.SetExecMaskTag(IR::U1(IR::Value(false)));
|
||||
break;
|
||||
case Decoder::OperandKind::ExecHi:
|
||||
ir.SetExecHi(IR::U32(value));
|
||||
ir.SetExec(ThreadBit(ir.GetExecLo()));
|
||||
ir.SetExecMaskTag(IR::U1(IR::Value(false)));
|
||||
break;
|
||||
case Decoder::OperandKind::Scc:
|
||||
ir.SetScc(ir.INotEqual(value, IR::U32(IR::Value(0u))));
|
||||
@@ -373,7 +372,6 @@ void Translator::WriteOperand(const Decoder::Operand& operand, IR::Value value)
|
||||
case Decoder::OperandKind::ExecHi: {
|
||||
const auto mask = BallotMask(IR::U1(value));
|
||||
ir.SetExec(IR::U1(value));
|
||||
ir.SetExecMaskTag(IR::U1(IR::Value(true)));
|
||||
ir.SetExecLo(mask[0]);
|
||||
ir.SetExecHi(mask[1]);
|
||||
return;
|
||||
@@ -382,7 +380,6 @@ void Translator::WriteOperand(const Decoder::Operand& operand, IR::Value value)
|
||||
case Decoder::OperandKind::VccHi: {
|
||||
const auto mask = BallotMask(IR::U1(value));
|
||||
ir.SetVcc(IR::U1(value));
|
||||
ir.SetVccMaskValidTag(IR::U1(IR::Value(true)));
|
||||
ir.SetVccLo(mask[0]);
|
||||
ir.SetVccHi(mask[1]);
|
||||
return;
|
||||
@@ -583,13 +580,11 @@ void Translator::WriteU32Pair(const Decoder::Operand& operand,
|
||||
switch (operand.kind) {
|
||||
case Decoder::OperandKind::ExecLo:
|
||||
ir.SetExec(thread_bit);
|
||||
ir.SetExecMaskTag(IR::U1(IR::Value(false)));
|
||||
ir.SetExecLo(value[0]);
|
||||
ir.SetExecHi(value[1]);
|
||||
return;
|
||||
case Decoder::OperandKind::VccLo:
|
||||
ir.SetVcc(thread_bit);
|
||||
ir.SetVccMaskValidTag(IR::U1(IR::Value(false)));
|
||||
ir.SetVccLo(value[0]);
|
||||
ir.SetVccHi(value[1]);
|
||||
return;
|
||||
@@ -600,87 +595,6 @@ void Translator::WriteU32Pair(const Decoder::Operand& operand,
|
||||
WriteRawU32(OffsetOperand(operand, 1), value[1]);
|
||||
}
|
||||
|
||||
Translator::ScalarU64 Translator::ReadScalarU64(const Decoder::Operand& operand) {
|
||||
return {ReadU32Pair(operand), ReadMask(operand), ReadMaskValid(operand)};
|
||||
}
|
||||
|
||||
Translator::ScalarU64 Translator::MakeScalarU64Mask(IR::U1 value) {
|
||||
return {BallotMask(value), value, IR::U1(IR::Value(true))};
|
||||
}
|
||||
|
||||
Translator::ScalarU64 Translator::MakeScalarU64Result(const std::array<IR::U32, 2>& raw,
|
||||
IR::U1 invocation, IR::U1 mask_valid) {
|
||||
return {raw,
|
||||
IR::U1(ir.Emit(IR::ValueOpcode::SelectU1, {mask_valid, invocation, ThreadBit(raw[0])})),
|
||||
mask_valid};
|
||||
}
|
||||
|
||||
Translator::ScalarU64 Translator::SelectScalarU64(IR::U1 condition, const ScalarU64& lhs,
|
||||
const ScalarU64& rhs) {
|
||||
return {
|
||||
{ir.Select(condition, lhs.raw[0], rhs.raw[0]),
|
||||
ir.Select(condition, lhs.raw[1], rhs.raw[1])},
|
||||
IR::U1(ir.Emit(IR::ValueOpcode::SelectU1, {condition, lhs.invocation, rhs.invocation})),
|
||||
IR::U1(ir.Emit(IR::ValueOpcode::SelectU1, {condition, lhs.mask_valid, rhs.mask_valid}))};
|
||||
}
|
||||
|
||||
Translator::ScalarU64 Translator::NotScalarU64(const ScalarU64& value) {
|
||||
return MakeScalarU64Result({ir.BitwiseNot(value.raw[0]), ir.BitwiseNot(value.raw[1])},
|
||||
ir.LogicalNot(value.invocation), value.mask_valid);
|
||||
}
|
||||
|
||||
Translator::ScalarU64 Translator::BinaryScalarU64(const ScalarU64& lhs, const ScalarU64& rhs,
|
||||
IR::ValueOpcode logical_opcode,
|
||||
IR::ValueOpcode bit_opcode, bool negate_lhs,
|
||||
bool negate_rhs, bool negate_result) {
|
||||
auto lhs_mask = negate_lhs ? ir.LogicalNot(lhs.invocation) : lhs.invocation;
|
||||
auto rhs_mask = negate_rhs ? ir.LogicalNot(rhs.invocation) : rhs.invocation;
|
||||
auto mask = IR::U1(ir.Emit(logical_opcode, {lhs_mask, rhs_mask}));
|
||||
if (negate_result) {
|
||||
mask = ir.LogicalNot(mask);
|
||||
}
|
||||
std::array<IR::U32, 2> raw;
|
||||
for (uint32_t component = 0; component < raw.size(); component++) {
|
||||
auto lhs_raw = negate_lhs ? ir.BitwiseNot(lhs.raw[component]) : lhs.raw[component];
|
||||
auto rhs_raw = negate_rhs ? ir.BitwiseNot(rhs.raw[component]) : rhs.raw[component];
|
||||
raw[component] = IR::U32(ir.Emit(bit_opcode, {lhs_raw, rhs_raw}));
|
||||
if (negate_result) {
|
||||
raw[component] = ir.BitwiseNot(raw[component]);
|
||||
}
|
||||
}
|
||||
return MakeScalarU64Result(raw, mask, ir.LogicalAnd(lhs.mask_valid, rhs.mask_valid));
|
||||
}
|
||||
|
||||
void Translator::WriteScalarU64(const Decoder::Operand& operand, const ScalarU64& value) {
|
||||
WriteU32Pair(operand, value.raw);
|
||||
switch (operand.kind) {
|
||||
case Decoder::OperandKind::ExecLo:
|
||||
case Decoder::OperandKind::ExecHi:
|
||||
ir.SetExec(value.invocation);
|
||||
ir.SetExecMaskTag(value.mask_valid);
|
||||
break;
|
||||
case Decoder::OperandKind::VccLo:
|
||||
case Decoder::OperandKind::VccHi:
|
||||
ir.SetVcc(value.invocation);
|
||||
ir.SetVccMaskValidTag(value.mask_valid);
|
||||
break;
|
||||
case Decoder::OperandKind::Sgpr: {
|
||||
const auto reg = static_cast<IR::ScalarReg>(operand.reg);
|
||||
ir.SetThreadBitScalarReg(reg, value.invocation);
|
||||
ir.SetScalarMaskTag(reg, value.mask_valid);
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
IR::U1 Translator::ScalarU64NonZero(const ScalarU64& value) {
|
||||
const auto raw_nonzero =
|
||||
ir.INotEqual(ir.BitwiseOr(value.raw[0], value.raw[1]), IR::U32(IR::Value(0u)));
|
||||
return IR::U1(
|
||||
ir.Emit(IR::ValueOpcode::SelectU1, {value.mask_valid, value.invocation, raw_nonzero}));
|
||||
}
|
||||
|
||||
IR::U1 Translator::ThreadBit(IR::U32 low) {
|
||||
return ir.INotEqual(low, IR::U32(IR::Value(0u)));
|
||||
}
|
||||
@@ -736,9 +650,9 @@ IR::U1 Translator::ReadMaskValid(const Decoder::Operand& operand) {
|
||||
case Decoder::OperandKind::Sgpr:
|
||||
return ir.GetScalarMaskTag(static_cast<IR::ScalarReg>(operand.reg));
|
||||
case Decoder::OperandKind::ExecLo:
|
||||
case Decoder::OperandKind::ExecHi: return ir.GetExecMaskTag();
|
||||
case Decoder::OperandKind::ExecHi:
|
||||
case Decoder::OperandKind::VccLo:
|
||||
case Decoder::OperandKind::VccHi: return ir.GetVccMaskValidTag();
|
||||
case Decoder::OperandKind::VccHi:
|
||||
case Decoder::OperandKind::VccZ:
|
||||
case Decoder::OperandKind::ExecZ:
|
||||
case Decoder::OperandKind::Scc: return IR::U1(IR::Value(true));
|
||||
@@ -771,7 +685,6 @@ void Translator::WriteMask(const Decoder::Operand& operand, IR::U1 value) {
|
||||
case Decoder::OperandKind::ExecHi: {
|
||||
const auto mask = BallotMask(value);
|
||||
ir.SetExec(value);
|
||||
ir.SetExecMaskTag(IR::U1(IR::Value(true)));
|
||||
ir.SetExecLo(mask[0]);
|
||||
ir.SetExecHi(mask[1]);
|
||||
return;
|
||||
@@ -780,7 +693,6 @@ void Translator::WriteMask(const Decoder::Operand& operand, IR::U1 value) {
|
||||
case Decoder::OperandKind::VccHi: {
|
||||
const auto mask = BallotMask(value);
|
||||
ir.SetVcc(value);
|
||||
ir.SetVccMaskValidTag(IR::U1(IR::Value(true)));
|
||||
ir.SetVccLo(mask[0]);
|
||||
ir.SetVccHi(mask[1]);
|
||||
return;
|
||||
@@ -794,7 +706,25 @@ void Translator::WriteMask(const Decoder::Operand& operand, IR::U1 value) {
|
||||
}
|
||||
|
||||
void Translator::WriteMask64(const Decoder::Operand& operand, IR::U1 value) {
|
||||
WriteScalarU64(operand, MakeScalarU64Mask(value));
|
||||
if (operand.kind != Decoder::OperandKind::Sgpr) {
|
||||
WriteMask(operand, value);
|
||||
return;
|
||||
}
|
||||
const auto reg = static_cast<IR::ScalarReg>(operand.reg);
|
||||
const auto mask = BallotMask(value);
|
||||
ir.SetThreadBitScalarReg(reg, value);
|
||||
ir.SetScalarMaskTag(reg, IR::U1(IR::Value(true)));
|
||||
if (IR::RegIndex(reg) > 0u) {
|
||||
ir.SetScalarMaskTag(static_cast<IR::ScalarReg>(IR::RegIndex(reg) - 1u),
|
||||
IR::U1(IR::Value(false)));
|
||||
}
|
||||
ir.SetScalarReg(reg, mask[0]);
|
||||
if (IR::RegIndex(reg) + 1u < IR::NumScalarRegs) {
|
||||
const auto high = static_cast<IR::ScalarReg>(IR::RegIndex(reg) + 1u);
|
||||
ir.SetScalarReg(high, mask[1]);
|
||||
ir.SetThreadBitScalarReg(high, IR::U1(IR::Value(false)));
|
||||
ir.SetScalarMaskTag(high, IR::U1(IR::Value(false)));
|
||||
}
|
||||
}
|
||||
|
||||
void Translator::WriteCompareResult(const Decoder::Operand& operand, IR::U1 value) {
|
||||
@@ -1095,7 +1025,6 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
|
||||
entry_ir.SetScalarMaskTag(reg, IR::U1(IR::Value(false)));
|
||||
}
|
||||
entry_ir.SetExec(IR::U1(IR::Value(true)));
|
||||
entry_ir.SetExecMaskTag(IR::U1(IR::Value(true)));
|
||||
entry_ir.SetExecLo(IR::U32(IR::Value(1u)));
|
||||
entry_ir.SetExecHi(IR::U32(IR::Value(0u)));
|
||||
if (options.stage == ShaderType::Compute) {
|
||||
|
||||
@@ -19,14 +19,6 @@ public:
|
||||
void AddBranchCondition(const CFG::BasicBlock& source, IR::BlockInfo& info);
|
||||
|
||||
private:
|
||||
struct ScalarU64 {
|
||||
std::array<IR::U32, 2> raw;
|
||||
// Raw words and Kyty's per-invocation mask model remain independent.
|
||||
// mask_valid selects invocation for logical consumers and SCC.
|
||||
IR::U1 invocation;
|
||||
IR::U1 mask_valid;
|
||||
};
|
||||
|
||||
Decoder::Operand SourceAt(const Decoder::Instruction& inst, uint32_t index);
|
||||
Decoder::Operand DestinationOperand(const Decoder::Instruction& inst);
|
||||
Decoder::Operand OffsetOperand(const Decoder::Operand& operand, uint32_t offset);
|
||||
@@ -56,25 +48,14 @@ private:
|
||||
IR::U32 ReadU16AsU32(const Decoder::Operand& operand, bool sign_extend);
|
||||
IR::U32 ReadF16LaneBits(const Decoder::Operand& operand, bool high_lane);
|
||||
std::array<IR::U32, 2> ExtractU64(IR::U64 value);
|
||||
void WriteU32Pair(const Decoder::Operand& operand, const std::array<IR::U32, 2>& value);
|
||||
ScalarU64 ReadScalarU64(const Decoder::Operand& operand);
|
||||
ScalarU64 MakeScalarU64Mask(IR::U1 value);
|
||||
ScalarU64 MakeScalarU64Result(const std::array<IR::U32, 2>& raw, IR::U1 invocation,
|
||||
IR::U1 mask_valid);
|
||||
ScalarU64 SelectScalarU64(IR::U1 condition, const ScalarU64& lhs, const ScalarU64& rhs);
|
||||
ScalarU64 NotScalarU64(const ScalarU64& value);
|
||||
ScalarU64 BinaryScalarU64(const ScalarU64& lhs, const ScalarU64& rhs,
|
||||
IR::ValueOpcode logical_opcode, IR::ValueOpcode bit_opcode,
|
||||
bool negate_lhs, bool negate_rhs, bool negate_result);
|
||||
void WriteScalarU64(const Decoder::Operand& operand, const ScalarU64& value);
|
||||
IR::U1 ScalarU64NonZero(const ScalarU64& value);
|
||||
IR::U1 ReadCondition(const Decoder::Operand& operand);
|
||||
IR::U32 ConditionBit(const Decoder::Operand& operand);
|
||||
IR::U1 ReadMask(const Decoder::Operand& operand);
|
||||
IR::U1 ReadMaskValid(const Decoder::Operand& operand);
|
||||
void WriteMask(const Decoder::Operand& operand, IR::U1 value);
|
||||
void WriteMask64(const Decoder::Operand& operand, IR::U1 value);
|
||||
void WriteCompareResult(const Decoder::Operand& operand, IR::U1 value);
|
||||
void WriteU32Pair(const Decoder::Operand& operand, const std::array<IR::U32, 2>& value);
|
||||
IR::U1 ReadCondition(const Decoder::Operand& operand);
|
||||
IR::U32 ConditionBit(const Decoder::Operand& operand);
|
||||
IR::U1 ReadMask(const Decoder::Operand& operand);
|
||||
IR::U1 ReadMaskValid(const Decoder::Operand& operand);
|
||||
void WriteMask(const Decoder::Operand& operand, IR::U1 value);
|
||||
void WriteMask64(const Decoder::Operand& operand, IR::U1 value);
|
||||
void WriteCompareResult(const Decoder::Operand& operand, IR::U1 value);
|
||||
|
||||
IR::MemoryFlags AddMemoryInfo(const IR::MemoryInfo& memory, uint32_t pc);
|
||||
IR::ExportFlags AddExportInfo(const Decoder::Instruction& inst);
|
||||
@@ -92,7 +73,7 @@ private:
|
||||
IR::U32 GetResourceDword(uint32_t index, uint32_t dword);
|
||||
IR::Value GetBufferResource(const IR::MemoryInfo& memory);
|
||||
IR::Value GetAddressResource(IR::Value low, IR::Value high);
|
||||
IR::Value GetScalarAddressResource(const Decoder::Operand& base);
|
||||
IR::Value GetScalarAddressResource(uint32_t base);
|
||||
IR::Value GetImageResource(const IR::MemoryInfo& memory);
|
||||
IR::Value GetSamplerResource(const IR::MemoryInfo& memory);
|
||||
IR::Value MakeImageAddress(const Decoder::Instruction& inst, const Decoder::Operand& base);
|
||||
@@ -194,6 +175,8 @@ private:
|
||||
bool PackedInteger16MinMax(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign);
|
||||
bool S_U64_MASK(const Decoder::Instruction& inst, IR::ValueOpcode logical_opcode,
|
||||
IR::ValueOpcode bit_opcode, bool negate_rhs, bool negate_result, bool unary);
|
||||
IR::U1 U64MaskBinary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool negate_rhs,
|
||||
bool negate_result);
|
||||
bool SimpleInteger(const Decoder::Instruction& inst, IR::ValueOpcode opcode, IR::Type type,
|
||||
bool reverse, bool mask_shift_count, bool update_scc);
|
||||
bool ComposedIntegerBinary(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
|
||||
|
||||
@@ -99,6 +99,9 @@ bool Translator::EmitVector(const Decoder::Instruction& inst) {
|
||||
case O::V_CMP_EQ_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::IEqual64, IR::Type::U64, false, false);
|
||||
return true;
|
||||
case O::V_CMP_LT_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::ULessThan64, IR::Type::U64, false, false);
|
||||
return true;
|
||||
case O::V_CMP_GT_U64:
|
||||
EmitIntegerCompare(inst, IR::ValueOpcode::UGreaterThan64, IR::Type::U64, false, false);
|
||||
return true;
|
||||
|
||||
@@ -76,14 +76,6 @@ void IREmitter::SetExec(U1 value) {
|
||||
Emit(ValueOpcode::SetExec, {value});
|
||||
}
|
||||
|
||||
U1 IREmitter::GetExecMaskTag() {
|
||||
return U1(Emit(ValueOpcode::GetExecMaskTag));
|
||||
}
|
||||
|
||||
void IREmitter::SetExecMaskTag(U1 value) {
|
||||
Emit(ValueOpcode::SetExecMaskTag, {value});
|
||||
}
|
||||
|
||||
U32 IREmitter::GetExecLo() {
|
||||
return U32(Emit(ValueOpcode::GetExecLo));
|
||||
}
|
||||
@@ -108,14 +100,6 @@ void IREmitter::SetVcc(U1 value) {
|
||||
Emit(ValueOpcode::SetVcc, {value});
|
||||
}
|
||||
|
||||
U1 IREmitter::GetVccMaskValidTag() {
|
||||
return U1(Emit(ValueOpcode::GetVccMaskValidTag));
|
||||
}
|
||||
|
||||
void IREmitter::SetVccMaskValidTag(U1 value) {
|
||||
Emit(ValueOpcode::SetVccMaskValidTag, {value});
|
||||
}
|
||||
|
||||
U32 IREmitter::GetVccLo() {
|
||||
return U32(Emit(ValueOpcode::GetVccLo));
|
||||
}
|
||||
|
||||
@@ -39,16 +39,12 @@ public:
|
||||
void SetScc(U1 value);
|
||||
U1 GetExec();
|
||||
void SetExec(U1 value);
|
||||
U1 GetExecMaskTag();
|
||||
void SetExecMaskTag(U1 value);
|
||||
U32 GetExecLo();
|
||||
void SetExecLo(U32 value);
|
||||
U32 GetExecHi();
|
||||
void SetExecHi(U32 value);
|
||||
U1 GetVcc();
|
||||
void SetVcc(U1 value);
|
||||
U1 GetVccMaskValidTag();
|
||||
void SetVccMaskValidTag(U1 value);
|
||||
U32 GetVccLo();
|
||||
void SetVccLo(U32 value);
|
||||
U32 GetVccHi();
|
||||
|
||||
@@ -33,16 +33,12 @@ bool IsRegisterStatePseudo(ValueOpcode opcode) {
|
||||
case ValueOpcode::SetScc:
|
||||
case ValueOpcode::GetExec:
|
||||
case ValueOpcode::SetExec:
|
||||
case ValueOpcode::GetExecMaskTag:
|
||||
case ValueOpcode::SetExecMaskTag:
|
||||
case ValueOpcode::GetExecLo:
|
||||
case ValueOpcode::SetExecLo:
|
||||
case ValueOpcode::GetExecHi:
|
||||
case ValueOpcode::SetExecHi:
|
||||
case ValueOpcode::GetVcc:
|
||||
case ValueOpcode::SetVcc:
|
||||
case ValueOpcode::GetVccMaskValidTag:
|
||||
case ValueOpcode::SetVccMaskValidTag:
|
||||
case ValueOpcode::GetVccLo:
|
||||
case ValueOpcode::SetVccLo:
|
||||
case ValueOpcode::GetVccHi:
|
||||
|
||||
@@ -23,16 +23,12 @@ VALUE_OPCODE(GetScc, U1)
|
||||
VALUE_OPCODE(SetScc, Void, U1)
|
||||
VALUE_OPCODE(GetExec, U1)
|
||||
VALUE_OPCODE(SetExec, Void, U1)
|
||||
VALUE_OPCODE(GetExecMaskTag, U1)
|
||||
VALUE_OPCODE(SetExecMaskTag, Void, U1)
|
||||
VALUE_OPCODE(GetExecLo, U32)
|
||||
VALUE_OPCODE(SetExecLo, Void, U32)
|
||||
VALUE_OPCODE(GetExecHi, U32)
|
||||
VALUE_OPCODE(SetExecHi, Void, U32)
|
||||
VALUE_OPCODE(GetVcc, U1)
|
||||
VALUE_OPCODE(SetVcc, Void, U1)
|
||||
VALUE_OPCODE(GetVccMaskValidTag, U1)
|
||||
VALUE_OPCODE(SetVccMaskValidTag, Void, U1)
|
||||
VALUE_OPCODE(GetVccLo, U32)
|
||||
VALUE_OPCODE(SetVccLo, Void, U32)
|
||||
VALUE_OPCODE(GetVccHi, U32)
|
||||
|
||||
@@ -61,7 +61,8 @@ bool NullImageDescriptor(const DescriptorValue& descriptor) {
|
||||
bool ValidImageDescriptor(const DescriptorValue& descriptor, bool r128 = false) {
|
||||
const auto type = static_cast<Prospero::ImageType>((descriptor.dwords[3] >> 28u) & 0xfu);
|
||||
const auto format = static_cast<Prospero::BufferFormat>((descriptor.dwords[1] >> 20u) & 0x1ffu);
|
||||
if (type < Prospero::ImageType::kColor1D || format == Prospero::BufferFormat::kInvalid) {
|
||||
if (type < Prospero::ImageType::kColor1D || format == Prospero::BufferFormat::kInvalid ||
|
||||
format > Prospero::BufferFormat::kBc7Srgb) {
|
||||
return false;
|
||||
}
|
||||
if (r128 && type != Prospero::ImageType::kColor1D && type != Prospero::ImageType::kColor2D &&
|
||||
|
||||
@@ -139,7 +139,8 @@ public:
|
||||
}
|
||||
std::erase_if(m_program.dynamic_reads, [&](Value value) {
|
||||
const auto* inst = value.Resolve().TryInstruction();
|
||||
return std::ranges::any_of(m_indirect_images, [&](const IndirectImagePlan& plan) {
|
||||
return std::any_of(m_indirect_images.begin(), m_indirect_images.end(),
|
||||
[&](const IndirectImagePlan& plan) {
|
||||
return std::ranges::find(plan.reads, inst) != plan.reads.end();
|
||||
});
|
||||
});
|
||||
@@ -432,14 +433,16 @@ private:
|
||||
|
||||
const IndirectImagePlan* FindIndirectImage(const Inst& handle) const {
|
||||
const auto found =
|
||||
std::ranges::find_if(m_indirect_images, [&](const IndirectImagePlan& plan) {
|
||||
std::find_if(m_indirect_images.begin(), m_indirect_images.end(),
|
||||
[&](const IndirectImagePlan& plan) {
|
||||
return plan.handle == &handle;
|
||||
});
|
||||
return found == m_indirect_images.end() ? nullptr : &*found;
|
||||
}
|
||||
|
||||
bool IsIndirectPlanningMemory(uint32_t index) const {
|
||||
return std::ranges::any_of(m_indirect_images, [&](const IndirectImagePlan& plan) {
|
||||
return std::any_of(m_indirect_images.begin(), m_indirect_images.end(),
|
||||
[&](const IndirectImagePlan& plan) {
|
||||
return std::ranges::find(plan.memory, index) != plan.memory.end();
|
||||
});
|
||||
}
|
||||
|
||||
@@ -22,9 +22,6 @@ struct ScalarMaskTag {
|
||||
struct ExecTag {
|
||||
auto operator<=>(const ExecTag&) const = default;
|
||||
};
|
||||
struct ExecMaskTag {
|
||||
auto operator<=>(const ExecMaskTag&) const = default;
|
||||
};
|
||||
struct ExecLoTag {
|
||||
auto operator<=>(const ExecLoTag&) const = default;
|
||||
};
|
||||
@@ -34,9 +31,6 @@ struct ExecHiTag {
|
||||
struct VccTag {
|
||||
auto operator<=>(const VccTag&) const = default;
|
||||
};
|
||||
struct VccMaskValidTag {
|
||||
auto operator<=>(const VccMaskValidTag&) const = default;
|
||||
};
|
||||
struct VccLoTag {
|
||||
auto operator<=>(const VccLoTag&) const = default;
|
||||
};
|
||||
@@ -51,9 +45,9 @@ struct GotoVariable {
|
||||
auto operator<=>(const GotoVariable&) const = default;
|
||||
};
|
||||
|
||||
using Variable = std::variant<ScalarReg, ThreadBitScalarReg, ScalarMaskTag, VectorReg, GotoVariable,
|
||||
SccTag, ExecTag, ExecMaskTag, ExecLoTag, ExecHiTag, VccTag,
|
||||
VccMaskValidTag, VccLoTag, VccHiTag, M0Tag>;
|
||||
using Variable =
|
||||
std::variant<ScalarReg, ThreadBitScalarReg, ScalarMaskTag, VectorReg, GotoVariable, SccTag,
|
||||
ExecTag, ExecLoTag, ExecHiTag, VccTag, VccLoTag, VccHiTag, M0Tag>;
|
||||
using ValueMap = std::unordered_map<Block*, Value>;
|
||||
|
||||
struct DefTable {
|
||||
@@ -105,16 +99,12 @@ struct DefTable {
|
||||
void Set(Block* block, SccTag, Value value) { scc[block] = value; }
|
||||
const Value& Get(Block* block, ExecTag) { return exec[block]; }
|
||||
void Set(Block* block, ExecTag, Value value) { exec[block] = value; }
|
||||
const Value& Get(Block* block, ExecMaskTag) { return exec_mask_tag[block]; }
|
||||
void Set(Block* block, ExecMaskTag, Value value) { exec_mask_tag[block] = value; }
|
||||
const Value& Get(Block* block, ExecLoTag) { return exec_lo[block]; }
|
||||
void Set(Block* block, ExecLoTag, Value value) { exec_lo[block] = value; }
|
||||
const Value& Get(Block* block, ExecHiTag) { return exec_hi[block]; }
|
||||
void Set(Block* block, ExecHiTag, Value value) { exec_hi[block] = value; }
|
||||
const Value& Get(Block* block, VccTag) { return vcc[block]; }
|
||||
void Set(Block* block, VccTag, Value value) { vcc[block] = value; }
|
||||
const Value& Get(Block* block, VccMaskValidTag) { return vcc_mask_valid_tag[block]; }
|
||||
void Set(Block* block, VccMaskValidTag, Value value) { vcc_mask_valid_tag[block] = value; }
|
||||
const Value& Get(Block* block, VccLoTag) { return vcc_lo[block]; }
|
||||
void Set(Block* block, VccLoTag, Value value) { vcc_lo[block] = value; }
|
||||
const Value& Get(Block* block, VccHiTag) { return vcc_hi[block]; }
|
||||
@@ -124,11 +114,9 @@ struct DefTable {
|
||||
|
||||
ValueMap scc;
|
||||
ValueMap exec;
|
||||
ValueMap exec_mask_tag;
|
||||
ValueMap exec_lo;
|
||||
ValueMap exec_hi;
|
||||
ValueMap vcc;
|
||||
ValueMap vcc_mask_valid_tag;
|
||||
ValueMap vcc_lo;
|
||||
ValueMap vcc_hi;
|
||||
ValueMap m0;
|
||||
@@ -156,9 +144,6 @@ ValueOpcode UndefOpcode(SccTag) {
|
||||
ValueOpcode UndefOpcode(ExecTag) {
|
||||
return ValueOpcode::UndefU1;
|
||||
}
|
||||
ValueOpcode UndefOpcode(ExecMaskTag) {
|
||||
return ValueOpcode::UndefU1;
|
||||
}
|
||||
ValueOpcode UndefOpcode(ExecLoTag) {
|
||||
return ValueOpcode::UndefU32;
|
||||
}
|
||||
@@ -168,9 +153,6 @@ ValueOpcode UndefOpcode(ExecHiTag) {
|
||||
ValueOpcode UndefOpcode(VccTag) {
|
||||
return ValueOpcode::UndefU1;
|
||||
}
|
||||
ValueOpcode UndefOpcode(VccMaskValidTag) {
|
||||
return ValueOpcode::UndefU1;
|
||||
}
|
||||
ValueOpcode UndefOpcode(VccLoTag) {
|
||||
return ValueOpcode::UndefU32;
|
||||
}
|
||||
@@ -202,9 +184,6 @@ Value InitialValue(SccTag) {
|
||||
Value InitialValue(ExecTag) {
|
||||
return Value(false);
|
||||
}
|
||||
Value InitialValue(ExecMaskTag) {
|
||||
return Value(false);
|
||||
}
|
||||
Value InitialValue(ExecLoTag) {
|
||||
return Value(0u);
|
||||
}
|
||||
@@ -214,9 +193,6 @@ Value InitialValue(ExecHiTag) {
|
||||
Value InitialValue(VccTag) {
|
||||
return Value(false);
|
||||
}
|
||||
Value InitialValue(VccMaskValidTag) {
|
||||
return Value(false);
|
||||
}
|
||||
Value InitialValue(VccLoTag) {
|
||||
return Value(0u);
|
||||
}
|
||||
@@ -375,15 +351,9 @@ void VisitInstruction(Pass& pass, Block* block, Inst& inst) {
|
||||
break;
|
||||
case ValueOpcode::SetScc: pass.Write(SccTag {}, block, inst.Arg(0)); break;
|
||||
case ValueOpcode::SetExec: pass.Write(ExecTag {}, block, inst.Arg(0)); break;
|
||||
case ValueOpcode::SetExecMaskTag:
|
||||
pass.Write(ExecMaskTag {}, block, inst.Arg(0));
|
||||
break;
|
||||
case ValueOpcode::SetExecLo: pass.Write(ExecLoTag {}, block, inst.Arg(0)); break;
|
||||
case ValueOpcode::SetExecHi: pass.Write(ExecHiTag {}, block, inst.Arg(0)); break;
|
||||
case ValueOpcode::SetVcc: pass.Write(VccTag {}, block, inst.Arg(0)); break;
|
||||
case ValueOpcode::SetVccMaskValidTag:
|
||||
pass.Write(VccMaskValidTag {}, block, inst.Arg(0));
|
||||
break;
|
||||
case ValueOpcode::SetVccLo: pass.Write(VccLoTag {}, block, inst.Arg(0)); break;
|
||||
case ValueOpcode::SetVccHi: pass.Write(VccHiTag {}, block, inst.Arg(0)); break;
|
||||
case ValueOpcode::SetM0: pass.Write(M0Tag {}, block, inst.Arg(0)); break;
|
||||
@@ -405,15 +375,9 @@ void VisitInstruction(Pass& pass, Block* block, Inst& inst) {
|
||||
break;
|
||||
case ValueOpcode::GetScc: inst.ReplaceUsesWith(pass.Read(SccTag {}, block)); break;
|
||||
case ValueOpcode::GetExec: inst.ReplaceUsesWith(pass.Read(ExecTag {}, block)); break;
|
||||
case ValueOpcode::GetExecMaskTag:
|
||||
inst.ReplaceUsesWith(pass.Read(ExecMaskTag {}, block));
|
||||
break;
|
||||
case ValueOpcode::GetExecLo: inst.ReplaceUsesWith(pass.Read(ExecLoTag {}, block)); break;
|
||||
case ValueOpcode::GetExecHi: inst.ReplaceUsesWith(pass.Read(ExecHiTag {}, block)); break;
|
||||
case ValueOpcode::GetVcc: inst.ReplaceUsesWith(pass.Read(VccTag {}, block)); break;
|
||||
case ValueOpcode::GetVccMaskValidTag:
|
||||
inst.ReplaceUsesWith(pass.Read(VccMaskValidTag {}, block));
|
||||
break;
|
||||
case ValueOpcode::GetVccLo: inst.ReplaceUsesWith(pass.Read(VccLoTag {}, block)); break;
|
||||
case ValueOpcode::GetVccHi: inst.ReplaceUsesWith(pass.Read(VccHiTag {}, block)); break;
|
||||
case ValueOpcode::GetM0: inst.ReplaceUsesWith(pass.Read(M0Tag {}, block)); break;
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <cstdio>
|
||||
#include <filesystem>
|
||||
#include <fmt/format.h>
|
||||
@@ -173,6 +174,11 @@ static const ShaderBinaryInfo* GetBinaryInfo(const uint32_t* code) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
static uint64_t GetDeclaredShaderHash(uint64_t shader_addr) {
|
||||
const auto* header = GetBinaryInfo(reinterpret_cast<const uint32_t*>(shader_addr));
|
||||
return header != nullptr ? (static_cast<uint64_t>(header->hash1) << 32u) | header->hash0 : 0;
|
||||
}
|
||||
|
||||
static ShaderParams GetShaderParams(uint64_t shader_addr, const char* label, uint64_t declared_hash,
|
||||
std::span<const uint32_t> user_data,
|
||||
const ShaderMappedData& data) {
|
||||
@@ -210,7 +216,6 @@ static void vs_check(const HW::VertexShaderInfo& vs, const HW::ShaderRegisters&
|
||||
};
|
||||
const bool ps5_ngg_passthrough_triangle_path =
|
||||
vs.es_regs.data_addr != 0 && vs.gs_regs.data_addr == vs.es_regs.data_addr &&
|
||||
vs.gs_regs.chksum != 0 &&
|
||||
sh.m_geNggSubgrpCntl == 0x00000001 && sh.m_vgtGsMaxVertOut == 0x00000003 &&
|
||||
sh.m_vgtGsOutPrimType == 0x00000002 && sh.m_geMaxOutputPerSubgroup <= 0x000000c0;
|
||||
|
||||
@@ -275,7 +280,6 @@ static void ps_check(const HW::PsStageRegisters& ps, const HW::ShaderRegisters&
|
||||
// EXIT_NOT_IMPLEMENTED(ps.m_spiShaderPgmRsrc1Ps != 0x002c0000);
|
||||
// EXIT_NOT_IMPLEMENTED(ps.m_spiShaderPgmRsrc2Ps != 0x00000000);
|
||||
// EXIT_NOT_IMPLEMENTED(ps.vgprs != 0x00 && ps.vgprs != 0x01);
|
||||
// EXIT_NOT_IMPLEMENTED(ps.sgprs != 0x00 && ps.sgprs != 0x01);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc1.priority != 0);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc1.float_mode != 192);
|
||||
EXIT_NOT_IMPLEMENTED(ps.rsrc1.dx10_clamp != true);
|
||||
@@ -365,8 +369,10 @@ static void cs_check(const HW::CsStageRegisters& cs, const HW::ShaderRegisters&
|
||||
// EXIT_NOT_IMPLEMENTED(cs.num_thread_y != 0x00000001);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.num_thread_z != 0x00000001);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.vgprs != 0x00 && cs.vgprs != 0x01);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.sgprs != 0x01 && cs.sgprs != 0x02);
|
||||
EXIT_NOT_IMPLEMENTED(cs.bulky != 0x00);
|
||||
EXIT_NOT_IMPLEMENTED(cs.priority != 0x00);
|
||||
EXIT_NOT_IMPLEMENTED(cs.debug_mode != false);
|
||||
EXIT_NOT_IMPLEMENTED(cs.require_forward_progress != false);
|
||||
EXIT_NOT_IMPLEMENTED(cs.shared_vgprs != 0x00);
|
||||
EXIT_NOT_IMPLEMENTED(cs.scratch_en != 0x00);
|
||||
// EXIT_NOT_IMPLEMENTED(cs.user_sgpr != 0x0c);
|
||||
if (cs.tgid_x_en == 0x00) {
|
||||
@@ -566,7 +572,10 @@ static void ShaderApplyAttribSemantics(ShaderVertexInputInfo& info,
|
||||
uint32_t reg = in.hardware_mapping;
|
||||
uint32_t size = in.size_in_elements;
|
||||
|
||||
LOGF("reg = %u, size = %u, va[%u] = 0x%08" PRIx32 "\n", reg, size, i, attrib[in.semantic]);
|
||||
if (Config::GraphicsDebugDumpEnabled()) {
|
||||
LOGF("reg = %u, size = %u, va[%u] = 0x%08" PRIx32 "\n", reg, size, i,
|
||||
attrib[in.semantic]);
|
||||
}
|
||||
|
||||
size_t index = attrib[in.semantic] & 0x1fu;
|
||||
auto format =
|
||||
@@ -689,7 +698,7 @@ static bool ShaderGetStaticInputInfoVS(const HW::VertexShaderInfo& regs,
|
||||
info.export_count = static_cast<int>(sh.GetExportCount());
|
||||
info.pa_cl_vs_out_cntl = sh.m_paClVsOutCntl;
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(regs.es_regs.data_addr == 0 || regs.gs_regs.chksum == 0);
|
||||
EXIT_NOT_IMPLEMENTED(regs.es_regs.data_addr == 0);
|
||||
|
||||
uint64_t shader_addr = regs.es_regs.data_addr;
|
||||
const HW::UserSgprInfo& user_sgpr = regs.gs_user_sgpr;
|
||||
@@ -698,8 +707,8 @@ static bool ShaderGetStaticInputInfoVS(const HW::VertexShaderInfo& regs,
|
||||
|
||||
if (data.user_data == nullptr) {
|
||||
LOGF("ShaderGetInputInfoVS(): no AGC user data for shader=0x%016" PRIx64 " es=0x%016" PRIx64
|
||||
" gs=0x%016" PRIx64 " chksum=0x%016" PRIx64 " user_sgpr_num=%u\n",
|
||||
shader_addr, regs.es_regs.data_addr, regs.gs_regs.data_addr, regs.gs_regs.chksum,
|
||||
" gs=0x%016" PRIx64 " user_sgpr_num=%u\n",
|
||||
shader_addr, regs.es_regs.data_addr, regs.gs_regs.data_addr,
|
||||
static_cast<uint32_t>(user_sgpr_num));
|
||||
}
|
||||
ShaderVertexMetadata metadata;
|
||||
@@ -889,6 +898,18 @@ void BuildStageStaticKey(const ShaderVertexInputInfo& info, std::vector<uint32_t
|
||||
key.push_back(info.resources_num);
|
||||
key.push_back(info.scratch_size_dwords);
|
||||
key.push_back(info.pa_cl_vs_out_cntl);
|
||||
key.push_back(static_cast<uint32_t>(info.clip_space.enabled));
|
||||
if (info.clip_space.enabled) {
|
||||
for (const float value: info.clip_space.scale) {
|
||||
key.push_back(std::bit_cast<uint32_t>(value));
|
||||
}
|
||||
for (const float value: info.clip_space.offset) {
|
||||
key.push_back(std::bit_cast<uint32_t>(value));
|
||||
}
|
||||
for (const float value: info.clip_space.half_extent) {
|
||||
key.push_back(std::bit_cast<uint32_t>(value));
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < info.resources_num; i++) {
|
||||
const auto& resource = info.resources[i];
|
||||
@@ -979,7 +1000,7 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::ShaderRe
|
||||
EXIT("failed to prepare vertex shader program\n");
|
||||
}
|
||||
return GetShaderParams(
|
||||
regs.es_regs.data_addr, "ShaderRecompiler VS", regs.gs_regs.chksum,
|
||||
regs.es_regs.data_addr, "ShaderRecompiler VS", GetDeclaredShaderHash(regs.es_regs.data_addr),
|
||||
std::span<const uint32_t>(regs.gs_user_sgpr.value, regs.gs_regs.rsrc2.user_sgpr), data);
|
||||
}
|
||||
|
||||
@@ -991,7 +1012,7 @@ ShaderParams PrepareProgram(
|
||||
const auto data = ShaderGetMappedData(regs.ps_regs.data_addr, "ShaderGetInputInfoPS():");
|
||||
ShaderGetStaticInputInfoPS(regs, sh, vs_info, target_export_mapping, data, ps_info);
|
||||
return GetShaderParams(
|
||||
regs.ps_regs.data_addr, "ShaderRecompiler PS", regs.ps_regs.chksum,
|
||||
regs.ps_regs.data_addr, "ShaderRecompiler PS", GetDeclaredShaderHash(regs.ps_regs.data_addr),
|
||||
std::span<const uint32_t>(regs.ps_user_sgpr.value, regs.ps_regs.rsrc2.user_sgpr), data);
|
||||
}
|
||||
|
||||
@@ -999,11 +1020,8 @@ ShaderParams PrepareProgram(const HW::ComputeShaderInfo& regs, const HW::ShaderR
|
||||
ShaderComputeInputInfo& info) {
|
||||
const auto data = ShaderGetMappedData(regs.cs_regs.data_addr, "ShaderGetInputInfoCS():");
|
||||
ShaderGetStaticInputInfoCS(regs, sh, data, info);
|
||||
const auto* header = GetBinaryInfo(reinterpret_cast<const uint32_t*>(regs.cs_regs.data_addr));
|
||||
const auto declared_hash =
|
||||
header != nullptr ? (static_cast<uint64_t>(header->hash1) << 32u) | header->hash0 : 0;
|
||||
return GetShaderParams(
|
||||
regs.cs_regs.data_addr, "ShaderRecompiler CS", declared_hash,
|
||||
regs.cs_regs.data_addr, "ShaderRecompiler CS", GetDeclaredShaderHash(regs.cs_regs.data_addr),
|
||||
std::span<const uint32_t>(regs.cs_user_sgpr.value, regs.cs_regs.user_sgpr), data);
|
||||
}
|
||||
|
||||
@@ -1234,9 +1252,7 @@ static ShaderRecompiler::CompileOptions MakeCompileOptions(const ShaderParams& p
|
||||
ShaderRecompiler::CompileOptions options;
|
||||
options.stage = stage;
|
||||
options.shader_hash = params.hash;
|
||||
options.shader_base = params.Base();
|
||||
options.user_data_count = static_cast<uint32_t>(params.user_data.size());
|
||||
options.user_data = params.user_data.data();
|
||||
options.user_data = params.user_data;
|
||||
options.read_specialization_memory = ReadShaderGuestMemory;
|
||||
options.dump_ir = ShaderRecompilerTextDumpEnabled();
|
||||
options.early_dump = options.dump_ir;
|
||||
|
||||
@@ -68,6 +68,13 @@ inline uint8_t GetDstSel(uint32_t swizzle, uint32_t channel) {
|
||||
return (swizzle >> (channel * 3u)) & 0x7u;
|
||||
}
|
||||
|
||||
struct ShaderClipSpaceTransform {
|
||||
float scale[2] = {};
|
||||
float offset[2] = {};
|
||||
float half_extent[2] = {};
|
||||
bool enabled = false;
|
||||
};
|
||||
|
||||
struct ShaderVertexInputInfo {
|
||||
static constexpr int RES_MAX = 32;
|
||||
|
||||
@@ -84,6 +91,7 @@ struct ShaderVertexInputInfo {
|
||||
uint32_t scratch_size_dwords = 0;
|
||||
uint32_t param_export_mask = 0;
|
||||
uint32_t pa_cl_vs_out_cntl = 0;
|
||||
ShaderClipSpaceTransform clip_space;
|
||||
bool fetch_external = false;
|
||||
bool fetch_embedded = false;
|
||||
};
|
||||
|
||||
@@ -51,7 +51,8 @@ constexpr PadControl PAD_CONTROLS[] = {
|
||||
{"L3", "L3", "Left Shift"},
|
||||
{"R3", "R3", "Left Ctrl"},
|
||||
{"Options", "Options", "Return"},
|
||||
{"TouchPad", "Touch pad", "Backspace"},
|
||||
{"TouchPad", "Touch pad left (SELECT)", "Backspace"},
|
||||
{"TouchPadRight", "Touch pad right (START)", "Tab"},
|
||||
};
|
||||
|
||||
QString KeypadName(int key) {
|
||||
|
||||
+55
-59
@@ -44,6 +44,13 @@ namespace Libs::Graphics {
|
||||
|
||||
static RenderContext* g_renderer = nullptr;
|
||||
|
||||
template <typename... Args>
|
||||
static void AgcTrace(const char* format, const Args&... args) {
|
||||
if (Config::GraphicsDebugDumpEnabled()) {
|
||||
LOGF(format, args...);
|
||||
}
|
||||
}
|
||||
|
||||
void Initialize() {
|
||||
// Some games lock up if this is not called first
|
||||
if (Config::RenderDocEnabled()) {
|
||||
@@ -145,7 +152,6 @@ struct RegisterDefaultsStorage {
|
||||
|
||||
static constexpr uint32_t GRAPHICS_REGISTER_DEFAULTS_MAX_VERSION = 13;
|
||||
static constexpr uint32_t GRAPHICS_REGISTER_DEFAULTS_FALLBACK_VERSION = 13;
|
||||
static constexpr uint32_t GRAPHICS_INIT_NO_FEATURE_STATE = 0;
|
||||
|
||||
static std::mutex g_register_defaults_mutex;
|
||||
|
||||
@@ -336,20 +342,12 @@ int KYTY_SYSV_ABI AgcInit(uint32_t* state, uint32_t ver) {
|
||||
"\t ver = %u\n",
|
||||
reinterpret_cast<uint64_t>(state), ver);
|
||||
|
||||
if (state == nullptr) {
|
||||
LOGF_COLOR(Log::Color::Red, "\t state is null\n");
|
||||
return OK;
|
||||
}
|
||||
|
||||
if (ver > GRAPHICS_REGISTER_DEFAULTS_MAX_VERSION) {
|
||||
LOGF_COLOR(Log::Color::Red, "\t unsupported version %u\n", ver);
|
||||
}
|
||||
|
||||
printf("version = %u\n", ver);
|
||||
|
||||
state[0] = ver;
|
||||
state[1] = GRAPHICS_INIT_NO_FEATURE_STATE;
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
@@ -372,6 +370,10 @@ void* KYTY_SYSV_ABI AgcGetRegisterDefaults2Internal(uint32_t ver) {
|
||||
}
|
||||
|
||||
static void dbg_dump_shader(const Shader* h) {
|
||||
if (!Config::GraphicsDebugDumpEnabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
LOGF("\t file_header = 0x%08" PRIx32 "\n"
|
||||
"\t version = 0x%08" PRIx32 "\n"
|
||||
"\t user_data = 0x%016" PRIx64 "\n",
|
||||
@@ -903,8 +905,12 @@ static bool is_native_reg_indirect_packet(const uint32_t* cmd, RegIndirectPacket
|
||||
return ((cmd[0] >> 8u) & 0xffu) == reg_indirect_native_op(type);
|
||||
}
|
||||
|
||||
static constexpr bool is_trinity_mode() {
|
||||
return false;
|
||||
}
|
||||
|
||||
static uint32_t reg_indirect_pm4_r(RegIndirectPacket type) {
|
||||
return (type == RegIndirectPacket::Uc && AgcGetIsTrinityMode() != 0 ? 1u : 0u);
|
||||
return (type == RegIndirectPacket::Uc && is_trinity_mode() ? 1u : 0u);
|
||||
}
|
||||
|
||||
static void reg_indirect_write_packet(uint32_t* cmd, uint64_t vaddr, uint32_t num_regs,
|
||||
@@ -957,7 +963,7 @@ int KYTY_SYSV_ABI AgcSetCxRegIndirectPatchSetAddress(uint32_t*
|
||||
const volatile ShaderRegister* regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t cmd = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t cmd = 0x%016" PRIx64 "\n"
|
||||
"\t regs = 0x%016" PRIx64 "\n",
|
||||
reinterpret_cast<uint64_t>(cmd), reinterpret_cast<uint64_t>(regs));
|
||||
|
||||
@@ -973,7 +979,7 @@ int KYTY_SYSV_ABI AgcSetShRegIndirectPatchSetAddress(uint32_t*
|
||||
const volatile ShaderRegister* regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t cmd = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t cmd = 0x%016" PRIx64 "\n"
|
||||
"\t regs = 0x%016" PRIx64 "\n",
|
||||
reinterpret_cast<uint64_t>(cmd), reinterpret_cast<uint64_t>(regs));
|
||||
|
||||
@@ -989,7 +995,7 @@ int KYTY_SYSV_ABI AgcSetUcRegIndirectPatchSetAddress(uint32_t*
|
||||
const volatile ShaderRegister* regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t cmd = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t cmd = 0x%016" PRIx64 "\n"
|
||||
"\t regs = 0x%016" PRIx64 "\n",
|
||||
reinterpret_cast<uint64_t>(cmd), reinterpret_cast<uint64_t>(regs));
|
||||
|
||||
@@ -1004,7 +1010,7 @@ int KYTY_SYSV_ABI AgcSetUcRegIndirectPatchSetAddress(uint32_t*
|
||||
int KYTY_SYSV_ABI AgcSetCxRegIndirectPatchSetNumRegisters(uint32_t* cmd, uint32_t num_regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t cmd = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t cmd = 0x%016" PRIx64 "\n"
|
||||
"\t num_regs = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(cmd), num_regs);
|
||||
|
||||
@@ -1016,7 +1022,7 @@ int KYTY_SYSV_ABI AgcSetCxRegIndirectPatchSetNumRegisters(uint32_t* cmd, uint32_
|
||||
int KYTY_SYSV_ABI AgcSetShRegIndirectPatchSetNumRegisters(uint32_t* cmd, uint32_t num_regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t cmd = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t cmd = 0x%016" PRIx64 "\n"
|
||||
"\t num_regs = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(cmd), num_regs);
|
||||
|
||||
@@ -1028,7 +1034,7 @@ int KYTY_SYSV_ABI AgcSetShRegIndirectPatchSetNumRegisters(uint32_t* cmd, uint32_
|
||||
int KYTY_SYSV_ABI AgcSetUcRegIndirectPatchSetNumRegisters(uint32_t* cmd, uint32_t num_regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t cmd = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t cmd = 0x%016" PRIx64 "\n"
|
||||
"\t num_regs = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(cmd), num_regs);
|
||||
|
||||
@@ -1040,7 +1046,7 @@ int KYTY_SYSV_ABI AgcSetUcRegIndirectPatchSetNumRegisters(uint32_t* cmd, uint32_
|
||||
int KYTY_SYSV_ABI AgcSetCxRegIndirectPatchAddRegisters(uint32_t* cmd, uint32_t num_regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t cmd = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t cmd = 0x%016" PRIx64 "\n"
|
||||
"\t num_regs = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(cmd), num_regs);
|
||||
|
||||
@@ -1052,7 +1058,7 @@ int KYTY_SYSV_ABI AgcSetCxRegIndirectPatchAddRegisters(uint32_t* cmd, uint32_t n
|
||||
int KYTY_SYSV_ABI AgcSetShRegIndirectPatchAddRegisters(uint32_t* cmd, uint32_t num_regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t cmd = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t cmd = 0x%016" PRIx64 "\n"
|
||||
"\t num_regs = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(cmd), num_regs);
|
||||
|
||||
@@ -1064,7 +1070,7 @@ int KYTY_SYSV_ABI AgcSetShRegIndirectPatchAddRegisters(uint32_t* cmd, uint32_t n
|
||||
int KYTY_SYSV_ABI AgcSetUcRegIndirectPatchAddRegisters(uint32_t* cmd, uint32_t num_regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t cmd = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t cmd = 0x%016" PRIx64 "\n"
|
||||
"\t num_regs = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(cmd), num_regs);
|
||||
|
||||
@@ -1095,7 +1101,7 @@ int KYTY_SYSV_ABI AgcCreatePrimState(ShaderRegister* cx_regs, ShaderRegister* uc
|
||||
const Shader* hs, const Shader* gs, uint32_t prim_type) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t cx_regs = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t cx_regs = 0x%016" PRIx64 "\n"
|
||||
"\t uc_regs = 0x%016" PRIx64 "\n"
|
||||
"\t hs = 0x%016" PRIx64 "\n"
|
||||
"\t gs = 0x%016" PRIx64 "\n"
|
||||
@@ -1163,7 +1169,7 @@ int KYTY_SYSV_ABI AgcUpdatePrimState(ShaderRegister* cx_regs, ShaderRegister* uc
|
||||
uint32_t prim_type) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t cx_regs = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t cx_regs = 0x%016" PRIx64 "\n"
|
||||
"\t uc_regs = 0x%016" PRIx64 "\n"
|
||||
"\t prim_type = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(cx_regs), reinterpret_cast<uint64_t>(uc_regs), prim_type);
|
||||
@@ -1225,7 +1231,7 @@ int KYTY_SYSV_ABI AgcGetGsOversubscription(ShaderRegister* regs, const Shader* g
|
||||
constexpr uint32_t FULL_PC_OVERSUBSCRIPTION = 0x7ffu;
|
||||
constexpr uint32_t FULL_SH_OVERSUBSCRIPTION = 0x007f0000u;
|
||||
|
||||
regs[0] = {Pm4::GE_PC_ALLOC, 0u};
|
||||
regs[0] = {Pm4::UC_PARAMETER_OVERSUBSCRIPTION, 0u};
|
||||
regs[1] = {Pm4::SPI_SHADER_PGM_RSRC4_GS, 0u};
|
||||
|
||||
if (budget == 0u) {
|
||||
@@ -1368,7 +1374,7 @@ int KYTY_SYSV_ABI AgcCreateInterpolantMapping(ShaderRegister* regs, const Shader
|
||||
const Shader* ps) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t regs = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t regs = 0x%016" PRIx64 "\n"
|
||||
"\t gs = 0x%016" PRIx64 "\n"
|
||||
"\t ps = 0x%016" PRIx64 "\n",
|
||||
reinterpret_cast<uint64_t>(regs), reinterpret_cast<uint64_t>(gs),
|
||||
@@ -1424,7 +1430,7 @@ int KYTY_SYSV_ABI AgcCreateInterpolantMapping2(ShaderRegister* regs, const Shade
|
||||
const Shader* ps) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t regs = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t regs = 0x%016" PRIx64 "\n"
|
||||
"\t gs = 0x%016" PRIx64 "\n"
|
||||
"\t ps = 0x%016" PRIx64 "\n",
|
||||
reinterpret_cast<uint64_t>(regs), reinterpret_cast<uint64_t>(gs),
|
||||
@@ -1574,15 +1580,6 @@ int KYTY_SYSV_ABI AgcWriteDataPatchSetAddressOrOffset(uint32_t* cmd, uint64_t ad
|
||||
return GRAPHICS5_ERROR_INVALID_PACKET;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI AgcUnknownJumpPatchSetTarget(uint32_t* cmd, const volatile uint32_t* target,
|
||||
uint32_t size_in_dwords) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("Calling unknown stub");
|
||||
|
||||
return AgcJumpPatchSetTarget(cmd, target, size_in_dwords);
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI AgcJumpPatchSetTarget(uint32_t* cmd, const volatile uint32_t* target,
|
||||
uint32_t size_in_dwords) {
|
||||
PRINT_NAME();
|
||||
@@ -1690,9 +1687,8 @@ uint64_t KYTY_SYSV_ABI AgcDcbContextStateOpGetSize(uint32_t operation) {
|
||||
return static_cast<uint64_t>(context_state_op_size_dw(operation)) * sizeof(uint32_t);
|
||||
}
|
||||
|
||||
uint64_t KYTY_SYSV_ABI AgcGetIsTrinityMode() {
|
||||
// PS5 Pro?
|
||||
return 0;
|
||||
void KYTY_SYSV_ABI AgcGetIsTrinityMode(uint8_t* result) {
|
||||
*result = is_trinity_mode();
|
||||
}
|
||||
|
||||
static constexpr int GRAPHICS5_DRIVER_ERROR_INVALID_VALUE = static_cast<int>(0x8a6c0033u);
|
||||
@@ -1957,7 +1953,7 @@ uint32_t* KYTY_SYSV_ABI AgcCbSetShRegistersDirect(CommandBuffer*
|
||||
uint32_t num_regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t regs = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t regs = 0x%016" PRIx64 "\n"
|
||||
"\t num_regs = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(regs), num_regs);
|
||||
|
||||
@@ -2024,7 +2020,7 @@ uint32_t* KYTY_SYSV_ABI AgcCbSetUcRegistersDirect(CommandBuffer*
|
||||
uint32_t num_regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t regs = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t regs = 0x%016" PRIx64 "\n"
|
||||
"\t num_regs = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(regs), num_regs);
|
||||
|
||||
@@ -2411,7 +2407,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetCxRegistersIndirect(CommandBuffer*
|
||||
uint32_t num_regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t regs = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t regs = 0x%016" PRIx64 "\n"
|
||||
"\t num_regs = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(regs), num_regs);
|
||||
|
||||
@@ -2435,7 +2431,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetShRegistersIndirect(CommandBuffer*
|
||||
uint32_t num_regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t regs = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t regs = 0x%016" PRIx64 "\n"
|
||||
"\t num_regs = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(regs), num_regs);
|
||||
|
||||
@@ -2459,7 +2455,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetUcRegistersIndirect(CommandBuffer*
|
||||
uint32_t num_regs) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t regs = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t regs = 0x%016" PRIx64 "\n"
|
||||
"\t num_regs = %" PRIu32 "\n",
|
||||
reinterpret_cast<uint64_t>(regs), num_regs);
|
||||
|
||||
@@ -2482,7 +2478,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexSize(CommandBuffer* buf, uint8_t index_siz
|
||||
uint8_t cache_policy) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t index_size = 0x%" PRIx8 "\n"
|
||||
AgcTrace("\t index_size = 0x%" PRIx8 "\n"
|
||||
"\t cache_policy = 0x%" PRIx8 "\n",
|
||||
index_size, cache_policy);
|
||||
|
||||
@@ -2503,7 +2499,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexSize(CommandBuffer* buf, uint8_t index_siz
|
||||
uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexBuffer(CommandBuffer* buf, uint64_t index_addr) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t index_addr = 0x%016" PRIx64 "\n", index_addr);
|
||||
AgcTrace("\t index_addr = 0x%016" PRIx64 "\n", index_addr);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED((index_addr & 1u) != 0);
|
||||
@@ -2524,7 +2520,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexBuffer(CommandBuffer* buf, uint64_t index_
|
||||
uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexCount(CommandBuffer* buf, uint32_t index_count) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t index_count = 0x%" PRIx32 "\n", index_count);
|
||||
AgcTrace("\t index_count = 0x%" PRIx32 "\n", index_count);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
||||
|
||||
@@ -2543,7 +2539,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexCount(CommandBuffer* buf, uint32_t index_c
|
||||
uint32_t* KYTY_SYSV_ABI AgcDcbSetNumInstances(CommandBuffer* buf, uint32_t num_instances) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t num_instances = 0x%" PRIx32 "\n", num_instances);
|
||||
AgcTrace("\t num_instances = 0x%" PRIx32 "\n", num_instances);
|
||||
|
||||
if (buf == nullptr) {
|
||||
return nullptr;
|
||||
@@ -2639,7 +2635,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndex(CommandBuffer* buf, uint32_t index_count
|
||||
const volatile void* index_addr, uint64_t modifier) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t index_count = 0x%" PRIx32 "\n"
|
||||
AgcTrace("\t index_count = 0x%" PRIx32 "\n"
|
||||
"\t index_addr = 0x%016" PRIx64 "\n"
|
||||
"\t modifier = 0x%016" PRIx64 "\n",
|
||||
index_count, reinterpret_cast<uint64_t>(index_addr), modifier);
|
||||
@@ -2678,7 +2674,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexMultiInstanced(CommandBuffer* buf, uint32
|
||||
uint32_t instance_count, uint64_t modifier) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t index_count = 0x%" PRIx32 "\n"
|
||||
AgcTrace("\t index_count = 0x%" PRIx32 "\n"
|
||||
"\t index_addr = 0x%016" PRIx64 "\n"
|
||||
"\t instance_count = 0x%" PRIx32 "\n"
|
||||
"\t object_ids = 0x%016" PRIx64 "\n"
|
||||
@@ -2754,7 +2750,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexAuto(CommandBuffer* buf, uint32_t index_c
|
||||
uint64_t modifier) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t index_count = 0x%" PRIx32 "\n"
|
||||
AgcTrace("\t index_count = 0x%" PRIx32 "\n"
|
||||
"\t modifier = 0x%016" PRIx64 "\n",
|
||||
index_count, modifier);
|
||||
|
||||
@@ -2783,7 +2779,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexOffset(CommandBuffer* buf, uint32_t index
|
||||
uint32_t index_count, uint64_t modifier) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t index_offset = 0x%" PRIx32 "\n"
|
||||
AgcTrace("\t index_offset = 0x%" PRIx32 "\n"
|
||||
"\t index_count = 0x%" PRIx32 "\n"
|
||||
"\t modifier = 0x%016" PRIx64 "\n",
|
||||
index_offset, index_count, modifier);
|
||||
@@ -2841,7 +2837,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexIndirect(CommandBuffer* buf, uint32_t dat
|
||||
uint64_t modifier) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t data_offset = 0x%" PRIx32 "\n"
|
||||
AgcTrace("\t data_offset = 0x%" PRIx32 "\n"
|
||||
"\t modifier = 0x%016" PRIx64 "\n",
|
||||
data_offset_in_bytes, modifier);
|
||||
|
||||
@@ -2868,7 +2864,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndirect(CommandBuffer* buf, uint32_t data_off
|
||||
uint64_t modifier) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t data_offset = 0x%" PRIx32 "\n"
|
||||
AgcTrace("\t data_offset = 0x%" PRIx32 "\n"
|
||||
"\t modifier = 0x%016" PRIx64 "\n",
|
||||
data_offset_in_bytes, modifier);
|
||||
|
||||
@@ -2899,7 +2895,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndirectMulti(CommandBuffer* buf,
|
||||
uint32_t stride_in_bytes, uint64_t modifier) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t data_offset = 0x%" PRIx32 "\n"
|
||||
AgcTrace("\t data_offset = 0x%" PRIx32 "\n"
|
||||
"\t count_indirect = 0x%" PRIx32 "\n"
|
||||
"\t max_count_or_count = 0x%" PRIx32 "\n"
|
||||
"\t count_addr = 0x%016" PRIx64 "\n"
|
||||
@@ -2962,7 +2958,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexIndirectMulti(CommandBuffer* buf,
|
||||
uint32_t stride_in_bytes, uint64_t modifier) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t data_offset = 0x%" PRIx32 "\n"
|
||||
AgcTrace("\t data_offset = 0x%" PRIx32 "\n"
|
||||
"\t count_indirect = 0x%" PRIx32 "\n"
|
||||
"\t max_count_or_count = 0x%" PRIx32 "\n"
|
||||
"\t count_addr = 0x%016" PRIx64 "\n"
|
||||
@@ -3816,7 +3812,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbWriteData(CommandBuffer* buf, uint8_t dst, uint8_t
|
||||
uint8_t write_confirm) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t dst = 0x%02" PRIx8 "\n"
|
||||
AgcTrace("\t dst = 0x%02" PRIx8 "\n"
|
||||
"\t cache_policy = 0x%02" PRIx8 "\n"
|
||||
"\t address_or_offset = 0x%016" PRIx64 "\n"
|
||||
"\t data = 0x%016" PRIx64 "\n"
|
||||
@@ -4069,7 +4065,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbWaitRegMem(CommandBuffer* buf, uint8_t size, uint8
|
||||
uint64_t mask, uint32_t poll_cycles) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t size = 0x%02" PRIx8 "\n"
|
||||
AgcTrace("\t size = 0x%02" PRIx8 "\n"
|
||||
"\t compare_function = 0x%02" PRIx8 "\n"
|
||||
"\t op = 0x%02" PRIx8 "\n"
|
||||
"\t cache_policy = 0x%02" PRIx8 "\n"
|
||||
@@ -4216,7 +4212,7 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetFlip(CommandBuffer* buf, uint32_t video_out_han
|
||||
int64_t flip_arg) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t video_out_handle = %" PRIu32 "\n"
|
||||
AgcTrace("\t video_out_handle = %" PRIu32 "\n"
|
||||
"\t display_buffer_index = %" PRId32 "\n"
|
||||
"\t flip_mode = %" PRIu32 "\n"
|
||||
"\t flip_arg = %" PRId64 "\n",
|
||||
@@ -4267,7 +4263,7 @@ int KYTY_SYSV_ABI AgcDriverSubmitDcb(const Packet* packet) {
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(packet == nullptr);
|
||||
|
||||
LOGF("\t addr = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t addr = 0x%016" PRIx64 "\n"
|
||||
"\t dw_num = 0x%08" PRIx32 "\n"
|
||||
"\t flags = 0x%02" PRIx8 "\n",
|
||||
reinterpret_cast<uint64_t>(packet->addr), packet->dw_num, packet->flags);
|
||||
@@ -4281,7 +4277,7 @@ int KYTY_SYSV_ABI AgcDriverSubmitMultiDcbs(uint32_t* const* dcb_gpu_addrs,
|
||||
const uint32_t* dcb_sizes_in_dwords, uint32_t count) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t count = %" PRIu32 "\n", count);
|
||||
AgcTrace("\t count = %" PRIu32 "\n", count);
|
||||
|
||||
if (count == 0) {
|
||||
return OK;
|
||||
@@ -4294,7 +4290,7 @@ int KYTY_SYSV_ABI AgcDriverSubmitMultiDcbs(uint32_t* const* dcb_gpu_addrs,
|
||||
auto* dcb = dcb_gpu_addrs[i];
|
||||
uint32_t size_in_dwords = dcb_sizes_in_dwords[i];
|
||||
|
||||
LOGF("\t dcb[%" PRIu32 "] = 0x%016" PRIx64 "\n"
|
||||
AgcTrace("\t dcb[%" PRIu32 "] = 0x%016" PRIx64 "\n"
|
||||
"\t size[%" PRIu32 "] = 0x%08" PRIx32 "\n",
|
||||
i, reinterpret_cast<uint64_t>(dcb), i, size_in_dwords);
|
||||
|
||||
|
||||
+1
-3
@@ -71,14 +71,12 @@ int KYTY_SYSV_ABI AgcCreateInterpolantMapping2(ShaderRegister* regs, const Shade
|
||||
int KYTY_SYSV_ABI AgcGetDataPacketPayloadAddress(uint32_t** addr, uint32_t* cmd, int type);
|
||||
int KYTY_SYSV_ABI AgcGetDataPacketPayloadRange(MemoryRange* range, uint32_t* cmd, int type);
|
||||
int KYTY_SYSV_ABI AgcWriteDataPatchSetAddressOrOffset(uint32_t* cmd, uint64_t address_or_offset);
|
||||
int KYTY_SYSV_ABI AgcUnknownJumpPatchSetTarget(uint32_t* cmd, const volatile uint32_t* target,
|
||||
uint32_t size_in_dwords);
|
||||
int KYTY_SYSV_ABI AgcJumpPatchSetTarget(uint32_t* cmd, const volatile uint32_t* target,
|
||||
uint32_t size_in_dwords);
|
||||
int KYTY_SYSV_ABI AgcSuspendPoint();
|
||||
uint32_t* KYTY_SYSV_ABI AgcDcbContextStateOp(CommandBuffer* buf, uint32_t operation);
|
||||
uint64_t KYTY_SYSV_ABI AgcDcbContextStateOpGetSize(uint32_t operation);
|
||||
uint64_t KYTY_SYSV_ABI AgcGetIsTrinityMode();
|
||||
void KYTY_SYSV_ABI AgcGetIsTrinityMode(uint8_t* result);
|
||||
|
||||
uint32_t KYTY_SYSV_ABI AgcDriverGetDefaultOwner();
|
||||
uint32_t KYTY_SYSV_ABI AgcDriverGetResourceRegistrationMaxNameLength();
|
||||
|
||||
@@ -2931,7 +2931,6 @@ int KYTY_SYSV_ABI Ngs2VoiceGetState(uintptr_t voice_handle, Ngs2VoiceState* stat
|
||||
auto* submixer = reinterpret_cast<Ngs2SubmixerVoiceState*>(state);
|
||||
*submixer = {};
|
||||
submixer->voice_state.state_flags = Ngs2GetStateFlags(voice);
|
||||
LOGF("\t state_flags = %u\n", submixer->voice_state.state_flags);
|
||||
break;
|
||||
}
|
||||
case Ngs2RackType::CustomMastering: {
|
||||
@@ -2942,7 +2941,6 @@ int KYTY_SYSV_ABI Ngs2VoiceGetState(uintptr_t voice_handle, Ngs2VoiceState* stat
|
||||
std::memset(state, 0, state_size);
|
||||
auto* mastering = reinterpret_cast<Ngs2CustomMasteringVoiceState*>(state);
|
||||
mastering->voice_state.state_flags = Ngs2GetStateFlags(voice);
|
||||
LOGF("\t state_flags = %u\n", mastering->voice_state.state_flags);
|
||||
break;
|
||||
}
|
||||
case Ngs2RackType::Sampler:
|
||||
@@ -2957,7 +2955,6 @@ int KYTY_SYSV_ABI Ngs2VoiceGetState(uintptr_t voice_handle, Ngs2VoiceState* stat
|
||||
|
||||
state->state_flags = Ngs2GetStateFlags(voice);
|
||||
if (state_size < sizeof(Ngs2SamplerVoiceState)) {
|
||||
LOGF("\t state_flags = %u\n", state->state_flags);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -2968,7 +2965,6 @@ int KYTY_SYSV_ABI Ngs2VoiceGetState(uintptr_t voice_handle, Ngs2VoiceState* stat
|
||||
sampler->num_decoded_samples = 0;
|
||||
sampler->user_data = 0;
|
||||
sampler->waveform_data = nullptr;
|
||||
LOGF("\t state_flags = %u\n", sampler->voice_state.state_flags);
|
||||
break;
|
||||
}
|
||||
default: EXIT("unknown type: %s\n", Common::EnumName(voice->rack->type).c_str());
|
||||
@@ -2989,8 +2985,6 @@ int KYTY_SYSV_ABI Ngs2VoiceGetStateFlags(uintptr_t voice_handle, uint32_t* state
|
||||
|
||||
*state_flags = Ngs2GetStateFlags(voice);
|
||||
|
||||
LOGF("\t state_flags = %u\n", *state_flags);
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
|
||||
+105
-101
@@ -45,15 +45,22 @@ struct PadVibrationParam {
|
||||
};
|
||||
|
||||
struct ControllerState {
|
||||
struct Touch {
|
||||
uint8_t id = 0;
|
||||
bool down = false;
|
||||
uint16_t x = 0;
|
||||
uint16_t y = 0;
|
||||
};
|
||||
|
||||
uint64_t time = 0;
|
||||
uint32_t buttons = 0;
|
||||
int axes[static_cast<int>(Axis::AxisMax)] = {128, 128, 128, 128, 0, 0};
|
||||
Touch touch[2];
|
||||
};
|
||||
|
||||
class GameController {
|
||||
public:
|
||||
GameController() = default;
|
||||
virtual ~GameController() = default;
|
||||
GameController() = default;
|
||||
|
||||
KYTY_CLASS_NO_COPY(GameController);
|
||||
|
||||
@@ -62,6 +69,7 @@ public:
|
||||
void Button(int id, uint32_t button, bool down);
|
||||
void Axis(int id, Axis axis, int value);
|
||||
void RightStick(int id, int x, int y);
|
||||
void TouchPad(int id, int finger, bool down, float x, float y);
|
||||
void ResetInputState();
|
||||
void GetConnectionInfo(bool* flag, int* count);
|
||||
void SetVibration(uint8_t large_motor, uint8_t small_motor);
|
||||
@@ -71,51 +79,49 @@ public:
|
||||
private:
|
||||
static constexpr uint32_t STATES_MAX = 64;
|
||||
|
||||
struct StatePrivate {
|
||||
bool obtained = false;
|
||||
};
|
||||
|
||||
void CheckActive();
|
||||
[[nodiscard]] ControllerState GetLastState() const;
|
||||
void AddState(const ControllerState& state);
|
||||
void CheckActive();
|
||||
void AddState();
|
||||
|
||||
Common::Mutex m_mutex;
|
||||
std::vector<int> m_connected_ids;
|
||||
int m_active_id = -1;
|
||||
bool m_connected = false;
|
||||
int m_connected_count = 0;
|
||||
ControllerState m_state;
|
||||
ControllerState m_states[STATES_MAX];
|
||||
StatePrivate m_private[STATES_MAX];
|
||||
ControllerState m_last_state;
|
||||
uint32_t m_states_num = 0;
|
||||
uint32_t m_first_state = 0;
|
||||
bool m_obtained[STATES_MAX] {};
|
||||
uint32_t m_states_num = 0;
|
||||
uint32_t m_first_state = 0;
|
||||
uint8_t m_next_touch_id = 1;
|
||||
};
|
||||
|
||||
static GameController* g_controller = nullptr;
|
||||
|
||||
static uint8_t pad_connected_count_to_u8(int connected_count) {
|
||||
return static_cast<uint8_t>(connected_count > 255 ? 255 : connected_count);
|
||||
}
|
||||
|
||||
static void pad_fill_data(PadData* data, const ControllerState& state, bool connected,
|
||||
int connected_count) {
|
||||
EXIT_IF(data == nullptr);
|
||||
|
||||
std::memset(data, 0, sizeof(*data));
|
||||
|
||||
data->buttons = state.buttons;
|
||||
data->left_stick_x = state.axes[static_cast<int>(Axis::LeftX)];
|
||||
data->left_stick_y = state.axes[static_cast<int>(Axis::LeftY)];
|
||||
data->right_stick_x = state.axes[static_cast<int>(Axis::RightX)];
|
||||
data->right_stick_y = state.axes[static_cast<int>(Axis::RightY)];
|
||||
data->analog_buttons_l2 = state.axes[static_cast<int>(Axis::TriggerLeft)];
|
||||
data->analog_buttons_r2 = state.axes[static_cast<int>(Axis::TriggerRight)];
|
||||
data->orientation_w = 1.0f;
|
||||
data->touch_data_touch0_id = 1;
|
||||
data->touch_data_touch1_id = 2;
|
||||
data->buttons = state.buttons;
|
||||
data->left_stick_x = state.axes[static_cast<int>(Axis::LeftX)];
|
||||
data->left_stick_y = state.axes[static_cast<int>(Axis::LeftY)];
|
||||
data->right_stick_x = state.axes[static_cast<int>(Axis::RightX)];
|
||||
data->right_stick_y = state.axes[static_cast<int>(Axis::RightY)];
|
||||
data->analog_buttons_l2 = state.axes[static_cast<int>(Axis::TriggerLeft)];
|
||||
data->analog_buttons_r2 = state.axes[static_cast<int>(Axis::TriggerRight)];
|
||||
data->orientation_w = 1.0f;
|
||||
for (const auto& touch: state.touch) {
|
||||
if (touch.down) {
|
||||
auto& output = data->touch_data.touch[data->touch_data.touch_num++];
|
||||
output.x = touch.x;
|
||||
output.y = touch.y;
|
||||
output.id = touch.id;
|
||||
}
|
||||
}
|
||||
data->connected = connected;
|
||||
data->timestamp = state.time;
|
||||
data->connected_count = pad_connected_count_to_u8(connected_count);
|
||||
data->connected_count = static_cast<uint8_t>(std::min(connected_count, 255));
|
||||
data->device_unique_data_len = 0;
|
||||
}
|
||||
|
||||
@@ -155,7 +161,6 @@ void GameController::Disconnect(int id) {
|
||||
}
|
||||
|
||||
void GameController::CheckActive() {
|
||||
bool reset = false;
|
||||
int new_active_id = -1;
|
||||
bool new_connected = false;
|
||||
|
||||
@@ -170,46 +175,29 @@ void GameController::CheckActive() {
|
||||
new_connected = true;
|
||||
}
|
||||
|
||||
const bool was_connected = m_connected;
|
||||
|
||||
if (m_connected != new_connected || m_active_id != new_active_id) {
|
||||
m_active_id = new_active_id;
|
||||
m_connected = new_connected;
|
||||
if (!was_connected && new_connected) {
|
||||
m_connected_count++;
|
||||
}
|
||||
reset = true;
|
||||
if (m_connected == new_connected && m_active_id == new_active_id) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (reset) {
|
||||
m_states_num = 0;
|
||||
m_last_state = ControllerState();
|
||||
if (!m_connected && new_connected) {
|
||||
m_connected_count++;
|
||||
}
|
||||
m_active_id = new_active_id;
|
||||
m_connected = new_connected;
|
||||
m_state = {};
|
||||
m_states_num = 0;
|
||||
m_first_state = 0;
|
||||
m_next_touch_id = 1;
|
||||
}
|
||||
|
||||
ControllerState GameController::GetLastState() const {
|
||||
if (m_states_num == 0) {
|
||||
return m_last_state;
|
||||
}
|
||||
|
||||
auto last = (m_first_state + m_states_num - 1) % STATES_MAX;
|
||||
|
||||
return m_states[last];
|
||||
}
|
||||
|
||||
void GameController::AddState(const ControllerState& state) {
|
||||
void GameController::AddState() {
|
||||
if (m_states_num >= STATES_MAX) {
|
||||
m_states_num = STATES_MAX - 1;
|
||||
m_first_state = (m_first_state + 1) % STATES_MAX;
|
||||
}
|
||||
|
||||
auto index = (m_first_state + m_states_num) % STATES_MAX;
|
||||
|
||||
m_states[index] = state;
|
||||
m_last_state = state;
|
||||
|
||||
m_private[index].obtained = false;
|
||||
|
||||
const auto index = (m_first_state + m_states_num) % STATES_MAX;
|
||||
m_states[index] = m_state;
|
||||
m_obtained[index] = false;
|
||||
m_states_num++;
|
||||
}
|
||||
|
||||
@@ -218,17 +206,11 @@ void GameController::Button(int id, uint32_t button, bool down) {
|
||||
|
||||
// The keyboard shares the player-1 pad with the active gamepad.
|
||||
if (m_active_id == id || id == HOST_INPUT_CONTROLLER_ID) {
|
||||
auto state = GetLastState();
|
||||
m_state.time = LibKernel::KernelGetProcessTime();
|
||||
|
||||
state.time = LibKernel::KernelGetProcessTime();
|
||||
m_state.buttons = down ? m_state.buttons | button : m_state.buttons & ~button;
|
||||
|
||||
if (down) {
|
||||
state.buttons |= button;
|
||||
} else {
|
||||
state.buttons &= ~button;
|
||||
}
|
||||
|
||||
AddState(state);
|
||||
AddState();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -236,33 +218,25 @@ void GameController::Axis(int id, Controller::Axis axis, int value) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
if (m_active_id == id || id == HOST_INPUT_CONTROLLER_ID) {
|
||||
auto state = GetLastState();
|
||||
|
||||
state.time = LibKernel::KernelGetProcessTime();
|
||||
m_state.time = LibKernel::KernelGetProcessTime();
|
||||
|
||||
int axis_id = static_cast<int>(axis);
|
||||
|
||||
EXIT_IF(axis_id < 0 || axis_id >= static_cast<int>(Controller::Axis::AxisMax));
|
||||
|
||||
state.axes[axis_id] = value;
|
||||
m_state.axes[axis_id] = value;
|
||||
|
||||
uint32_t trigger = 0;
|
||||
if (axis == Controller::Axis::TriggerLeft) {
|
||||
if (value > 0) {
|
||||
state.buttons |= PAD_BUTTON_L2;
|
||||
} else {
|
||||
state.buttons &= ~PAD_BUTTON_L2;
|
||||
}
|
||||
trigger = PAD_BUTTON_L2;
|
||||
} else if (axis == Controller::Axis::TriggerRight) {
|
||||
trigger = PAD_BUTTON_R2;
|
||||
}
|
||||
if (trigger != 0) {
|
||||
m_state.buttons = value > 0 ? m_state.buttons | trigger : m_state.buttons & ~trigger;
|
||||
}
|
||||
|
||||
if (axis == Controller::Axis::TriggerRight) {
|
||||
if (value > 0) {
|
||||
state.buttons |= PAD_BUTTON_R2;
|
||||
} else {
|
||||
state.buttons &= ~PAD_BUTTON_R2;
|
||||
}
|
||||
}
|
||||
|
||||
AddState(state);
|
||||
AddState();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -270,21 +244,45 @@ void GameController::RightStick(int id, int x, int y) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
if (m_active_id == id || id == HOST_INPUT_CONTROLLER_ID) {
|
||||
auto state = GetLastState();
|
||||
state.time = LibKernel::KernelGetProcessTime();
|
||||
state.axes[static_cast<int>(Axis::RightX)] = x;
|
||||
state.axes[static_cast<int>(Axis::RightY)] = y;
|
||||
AddState(state);
|
||||
m_state.time = LibKernel::KernelGetProcessTime();
|
||||
m_state.axes[static_cast<int>(Axis::RightX)] = x;
|
||||
m_state.axes[static_cast<int>(Axis::RightY)] = y;
|
||||
AddState();
|
||||
}
|
||||
}
|
||||
|
||||
void GameController::TouchPad(int id, int finger, bool down, float x, float y) {
|
||||
if (finger < 0 || finger >= 2) {
|
||||
return;
|
||||
}
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
if (m_active_id == id || id == HOST_INPUT_CONTROLLER_ID) {
|
||||
auto& touch = m_state.touch[finger];
|
||||
m_state.time = LibKernel::KernelGetProcessTime();
|
||||
if (down && !touch.down) {
|
||||
touch.id = m_next_touch_id;
|
||||
m_next_touch_id = m_next_touch_id == 127 ? 1 : m_next_touch_id + 1;
|
||||
}
|
||||
touch.down = down;
|
||||
touch.x = static_cast<uint16_t>(std::clamp(x, 0.0f, 1.0f) * 1920.0f);
|
||||
touch.y = static_cast<uint16_t>(std::clamp(y, 0.0f, 1.0f) * 943.0f);
|
||||
if (id == HOST_INPUT_CONTROLLER_ID) {
|
||||
m_state.buttons = down ? m_state.buttons | PAD_BUTTON_TOUCH_PAD
|
||||
: m_state.buttons & ~PAD_BUTTON_TOUCH_PAD;
|
||||
}
|
||||
AddState();
|
||||
}
|
||||
}
|
||||
|
||||
void GameController::ResetInputState() {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
ControllerState state {};
|
||||
state.time = LibKernel::KernelGetProcessTime();
|
||||
m_states_num = 0;
|
||||
m_first_state = 0;
|
||||
AddState(state);
|
||||
m_state = {};
|
||||
m_state.time = LibKernel::KernelGetProcessTime();
|
||||
m_states_num = 0;
|
||||
m_first_state = 0;
|
||||
m_next_touch_id = 1;
|
||||
AddState();
|
||||
}
|
||||
|
||||
void GameController::SetVibration(uint8_t large_motor, uint8_t small_motor) {
|
||||
@@ -325,7 +323,7 @@ void GameController::ReadState(ControllerState* state, bool* flag, int* count) {
|
||||
|
||||
*flag = m_connected;
|
||||
*count = m_connected_count;
|
||||
*state = GetLastState();
|
||||
*state = m_state;
|
||||
}
|
||||
|
||||
int GameController::ReadStates(ControllerState* states, int states_num, bool* flag, int* count) {
|
||||
@@ -348,8 +346,8 @@ int GameController::ReadStates(ControllerState* states, int states_num, bool* fl
|
||||
break;
|
||||
}
|
||||
auto index = (m_first_state + i) % STATES_MAX;
|
||||
if (!m_private[index].obtained) {
|
||||
m_private[index].obtained = true;
|
||||
if (!m_obtained[index]) {
|
||||
m_obtained[index] = true;
|
||||
|
||||
states[ret_num++] = m_states[index];
|
||||
}
|
||||
@@ -390,6 +388,12 @@ void ControllerRightStick(int id, int x, int y) {
|
||||
g_controller->RightStick(id, x, y);
|
||||
}
|
||||
|
||||
void ControllerTouchPad(int id, int finger, bool down, float x, float y) {
|
||||
EXIT_IF(g_controller == nullptr);
|
||||
|
||||
g_controller->TouchPad(id, finger, down, x, y);
|
||||
}
|
||||
|
||||
void ControllerResetInputState() {
|
||||
EXIT_IF(g_controller == nullptr);
|
||||
g_controller->ResetInputState();
|
||||
@@ -508,7 +512,7 @@ int KYTY_SYSV_ABI PadGetControllerInformation(int handle, PadControllerInformati
|
||||
info->stick_dead_zone_left = controller_get_axis(-32768, 32767, 8000) - 128;
|
||||
info->stick_dead_zone_right = controller_get_axis(-32768, 32767, 8000) - 128;
|
||||
info->connection_type = 0;
|
||||
info->connected_count = pad_connected_count_to_u8(connected_count);
|
||||
info->connected_count = static_cast<uint8_t>(std::min(connected_count, 255));
|
||||
info->connected = connected;
|
||||
info->device_class = 0;
|
||||
|
||||
|
||||
@@ -51,7 +51,13 @@ struct PadLightBarParam;
|
||||
|
||||
inline int controller_get_axis(int min, int max, int value) {
|
||||
int v = (255 * (value - min)) / (max - min);
|
||||
return (v < 0 ? 0 : (v > 255 ? 255 : v));
|
||||
if (v < 0) {
|
||||
return 0;
|
||||
}
|
||||
if (v > 255) {
|
||||
return 255;
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
void ControllerConnect(int id);
|
||||
@@ -59,6 +65,7 @@ void ControllerDisconnect(int id);
|
||||
void ControllerButton(int id, uint32_t button, bool down);
|
||||
void ControllerAxis(int id, Axis axis, int value);
|
||||
void ControllerRightStick(int id, int x, int y);
|
||||
void ControllerTouchPad(int id, int finger, bool down, float x, float y);
|
||||
void ControllerResetInputState();
|
||||
|
||||
int KYTY_SYSV_ABI PadInit();
|
||||
|
||||
@@ -37,7 +37,6 @@ LIB_DEFINE(InitAgcDriver_1) {
|
||||
LIB_FUNC("V++UgBtQhn0", Gen5::AgcGetDataPacketPayloadAddress);
|
||||
LIB_FUNC("s+VGAMDQ0AQ", Gen5::AgcGetDataPacketPayloadRange);
|
||||
LIB_FUNC("fPSCdQxgpSw", Gen5::AgcWriteDataPatchSetAddressOrOffset);
|
||||
LIB_FUNC("bxca0BK4FNg", Gen5::AgcUnknownJumpPatchSetTarget);
|
||||
LIB_FUNC("2BS4EtAaF28", Gen5::AgcJumpPatchSetTarget);
|
||||
LIB_FUNC("h9z6+0hEydk", Gen5::AgcSuspendPoint);
|
||||
LIB_FUNC("qj7QZpgr9Uw", Gen5::AgcDcbContextStateOp);
|
||||
|
||||
@@ -2665,6 +2665,7 @@ LIB_DEFINE(InitAmpr_1_Ampr) {
|
||||
LIB_FUNC("dXPaz65HNmk", Ampr::CommandBufferPushMarker);
|
||||
LIB_FUNC("mv0O8Zg0woU", Ampr::CommandBufferPopMarker);
|
||||
LIB_FUNC("DLfoNxTFNVk", Ampr::CommandBufferWaitOnAddress);
|
||||
LIB_FUNC("V7GQTEeUfhw", Ampr::CommandBufferWaitOnAddress);
|
||||
LIB_FUNC("cQb8Zr8Q0Y0", Ampr::CommandBufferWaitOnCounter);
|
||||
LIB_FUNC("j0+3uJMxYJY", Ampr::CommandBufferWriteAddress);
|
||||
LIB_FUNC("sJXyWHjP-F8", Ampr::CommandBufferWriteAddressOnCompletion);
|
||||
|
||||
@@ -635,6 +635,7 @@ LIB_DEFINE(InitNet_1_Http) {
|
||||
LIB_FUNC("P6A3ytpsiYc", Http::HttpDeleteConnection);
|
||||
LIB_FUNC("tsGVru3hCe8", Http::HttpCreateRequest);
|
||||
LIB_FUNC("Aeu5wVKkF9w", Http::HttpCreateRequest);
|
||||
LIB_FUNC("rGNm+FjIXKk", Http::HttpCreateRequest2);
|
||||
LIB_FUNC("Cnp77podkCU", Http::HttpCreateRequestWithURL2);
|
||||
LIB_FUNC("qe7oZ+v4PWA", Http::HttpDeleteRequest);
|
||||
LIB_FUNC("PTiFIUxCpJc", Http::HttpSetRequestContentLength);
|
||||
|
||||
+26
-12
@@ -1055,8 +1055,7 @@ static int ConvertGuestSockaddr(const void* addr, uint32_t addrlen, sockaddr_sto
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if defined(_WIN32)
|
||||
static int ConvertHostSockaddr(const sockaddr_storage* addr, int addrlen, void* out,
|
||||
static int ConvertHostSockaddr(const sockaddr_storage* addr, SocketLength addrlen, void* out,
|
||||
uint32_t* out_len) {
|
||||
EXIT_IF(addr == nullptr);
|
||||
EXIT_IF(out_len == nullptr);
|
||||
@@ -1066,7 +1065,8 @@ static int ConvertHostSockaddr(const sockaddr_storage* addr, int addrlen, void*
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (addr->ss_family != AF_INET || addrlen < static_cast<int>(sizeof(sockaddr_in))) {
|
||||
if (addr->ss_family != AF_INET ||
|
||||
addrlen < static_cast<SocketLength>(sizeof(sockaddr_in))) {
|
||||
*Posix::GetErrorAddr() = Posix::POSIX_EOPNOTSUPP;
|
||||
return -1;
|
||||
}
|
||||
@@ -1088,7 +1088,6 @@ static int ConvertHostSockaddr(const sockaddr_storage* addr, int addrlen, void*
|
||||
*out_len = guest_addrlen;
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool GetSocketBackend(int guest_fd, NativeSocket* out) {
|
||||
EXIT_IF(out == nullptr);
|
||||
@@ -1851,19 +1850,13 @@ int KYTY_SYSV_ABI Getsockname(int s, void* addr, uint32_t* addrlen) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
#if defined(_WIN32)
|
||||
sockaddr_storage host_addr {};
|
||||
int host_addrlen = sizeof(host_addr);
|
||||
if (::getsockname(socket, reinterpret_cast<sockaddr*>(&host_addr), &host_addrlen) ==
|
||||
SOCKET_ERROR) {
|
||||
SocketLength host_addrlen = sizeof(host_addr);
|
||||
if (::getsockname(socket, reinterpret_cast<sockaddr*>(&host_addr), &host_addrlen) != 0) {
|
||||
return SetHostSocketError();
|
||||
}
|
||||
|
||||
return ConvertHostSockaddr(&host_addr, host_addrlen, addr, addrlen);
|
||||
#else
|
||||
*Posix::GetErrorAddr() = Posix::POSIX_ENOSYS;
|
||||
return -1;
|
||||
#endif
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI Getsockopt(int s, int level, int optname, void* optval, uint32_t* optlen) {
|
||||
@@ -2818,6 +2811,27 @@ int KYTY_SYSV_ABI HttpCreateRequest(int conn_id, int method, const char* path,
|
||||
return id.ToInt();
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI HttpCreateRequest2(int conn_id, const char* method, const char* path,
|
||||
uint64_t content_length) {
|
||||
PRINT_NAME();
|
||||
|
||||
LOGF("\t conn_id = %d\n"
|
||||
"\t method = %s\n"
|
||||
"\t path = %s\n"
|
||||
"\t content_length = %" PRIu64 "\n",
|
||||
conn_id, method, path, content_length);
|
||||
|
||||
EXIT_IF(g_net == nullptr);
|
||||
|
||||
if (method == nullptr || path == nullptr) {
|
||||
return HTTP_ERROR_INVALID_VALUE;
|
||||
}
|
||||
|
||||
auto id =
|
||||
g_net->HttpCreateRequestWithURL2(Network::Id(conn_id), method, path, content_length);
|
||||
return id.IsValid() ? id.ToInt() : HTTP_ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
int KYTY_SYSV_ABI HttpCreateRequestWithURL2(int conn_id, const char* method, const char* url,
|
||||
uint64_t content_length) {
|
||||
PRINT_NAME();
|
||||
|
||||
@@ -106,6 +106,8 @@ int KYTY_SYSV_ABI HttpCreateConnectionWithURL(int tmpl_id, const char* url, int
|
||||
int KYTY_SYSV_ABI HttpDeleteConnection(int conn_id);
|
||||
int KYTY_SYSV_ABI HttpCreateRequest(int conn_id, int method, const char* path,
|
||||
uint64_t content_length);
|
||||
int KYTY_SYSV_ABI HttpCreateRequest2(int conn_id, const char* method, const char* path,
|
||||
uint64_t content_length);
|
||||
int KYTY_SYSV_ABI HttpCreateRequestWithURL2(int conn_id, const char* method, const char* url,
|
||||
uint64_t content_length);
|
||||
int KYTY_SYSV_ABI HttpSetRequestContentLength(int request_id, uint64_t content_length);
|
||||
|
||||
+43
-39
@@ -5,46 +5,50 @@
|
||||
|
||||
namespace Libs::Controller {
|
||||
|
||||
struct PadTouch {
|
||||
uint16_t x;
|
||||
uint16_t y;
|
||||
uint8_t id;
|
||||
uint8_t reserve[3];
|
||||
};
|
||||
|
||||
struct PadTouchData {
|
||||
uint8_t touch_num;
|
||||
uint8_t reserve[3];
|
||||
uint32_t reserve1;
|
||||
PadTouch touch[2];
|
||||
};
|
||||
|
||||
struct PadData {
|
||||
uint32_t buttons;
|
||||
uint8_t left_stick_x;
|
||||
uint8_t left_stick_y;
|
||||
uint8_t right_stick_x;
|
||||
uint8_t right_stick_y;
|
||||
uint8_t analog_buttons_l2;
|
||||
uint8_t analog_buttons_r2;
|
||||
uint8_t padding[2];
|
||||
float orientation_x;
|
||||
float orientation_y;
|
||||
float orientation_z;
|
||||
float orientation_w;
|
||||
float acceleration_x;
|
||||
float acceleration_y;
|
||||
float acceleration_z;
|
||||
float angular_velocity_x;
|
||||
float angular_velocity_y;
|
||||
float angular_velocity_z;
|
||||
uint8_t touch_data_touch_num;
|
||||
uint8_t touch_data_reserve[3];
|
||||
uint32_t touch_data_reserve1;
|
||||
uint16_t touch_data_touch0_x;
|
||||
uint16_t touch_data_touch0_y;
|
||||
uint8_t touch_data_touch0_id;
|
||||
uint8_t touch_data_touch0_reserve[3];
|
||||
uint16_t touch_data_touch1_x;
|
||||
uint16_t touch_data_touch1_y;
|
||||
uint8_t touch_data_touch1_id;
|
||||
uint8_t touch_data_touch1_reserve[3];
|
||||
bool connected;
|
||||
uint64_t timestamp;
|
||||
uint32_t extension_unit_data_extension_unit_id;
|
||||
uint8_t extension_unit_data_reserve[1];
|
||||
uint8_t extension_unit_data_data_length;
|
||||
uint8_t extension_unit_data_data[10];
|
||||
uint8_t connected_count;
|
||||
uint8_t reserve[2];
|
||||
uint8_t device_unique_data_len;
|
||||
uint8_t device_unique_data[12];
|
||||
uint32_t buttons;
|
||||
uint8_t left_stick_x;
|
||||
uint8_t left_stick_y;
|
||||
uint8_t right_stick_x;
|
||||
uint8_t right_stick_y;
|
||||
uint8_t analog_buttons_l2;
|
||||
uint8_t analog_buttons_r2;
|
||||
uint8_t padding[2];
|
||||
float orientation_x;
|
||||
float orientation_y;
|
||||
float orientation_z;
|
||||
float orientation_w;
|
||||
float acceleration_x;
|
||||
float acceleration_y;
|
||||
float acceleration_z;
|
||||
float angular_velocity_x;
|
||||
float angular_velocity_y;
|
||||
float angular_velocity_z;
|
||||
PadTouchData touch_data;
|
||||
bool connected;
|
||||
uint64_t timestamp;
|
||||
uint32_t extension_unit_data_extension_unit_id;
|
||||
uint8_t extension_unit_data_reserve[1];
|
||||
uint8_t extension_unit_data_data_length;
|
||||
uint8_t extension_unit_data_data[10];
|
||||
uint8_t connected_count;
|
||||
uint8_t reserve[2];
|
||||
uint8_t device_unique_data_len;
|
||||
uint8_t device_unique_data[12];
|
||||
};
|
||||
|
||||
static_assert(sizeof(PadData) == 120);
|
||||
|
||||
@@ -1166,7 +1166,6 @@ static void PatchProgram(Program* program, uint64_t address, uint64_t size) {
|
||||
prefix_count++;
|
||||
}
|
||||
|
||||
const size_t inst_size = prefix_count + Jit::Call9::GetSize();
|
||||
if (inst_ptr + Jit::Call9::GetSize() > start_ptr + size) {
|
||||
break;
|
||||
}
|
||||
@@ -1175,20 +1174,18 @@ static void PatchProgram(Program* program, uint64_t address, uint64_t size) {
|
||||
if (memcmp(inst_ptr, tls_pattern, 3) == 0 && (modrm & 0xc7u) == 0x04u &&
|
||||
inst_ptr[4] == tls_pattern[4] &&
|
||||
*reinterpret_cast<const uint32_t*>(inst_ptr + 5) == 0) {
|
||||
LOGF("Patch tls at addr: [%016" PRIx64 "]\n", reinterpret_cast<uint64_t>(ptr));
|
||||
LOGF("Patch tls at addr: [%016" PRIx64 "]\n",
|
||||
reinterpret_cast<uint64_t>(inst_ptr));
|
||||
|
||||
const auto reg = (modrm >> 3u) & 7u;
|
||||
EXIT_NOT_IMPLEMENTED(reg == 4u);
|
||||
|
||||
auto* code = new (ptr) Jit::Call9;
|
||||
// A raw scan can encounter a 0x66 in the preceding instruction.
|
||||
auto* code = new (inst_ptr) Jit::Call9;
|
||||
code->SetFunc(reg == 0
|
||||
? program->tls.handler_vaddr
|
||||
: program->tls.handler_vaddr + Jit::TlsRegStub::GetOffset(reg));
|
||||
if (inst_size > Jit::Call9::GetSize()) {
|
||||
std::memset(ptr + Jit::Call9::GetSize(), 0x90,
|
||||
inst_size - Jit::Call9::GetSize());
|
||||
}
|
||||
ptr += inst_size - 1;
|
||||
ptr += prefix_count + Jit::Call9::GetSize() - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,9 +29,11 @@
|
||||
|
||||
namespace {
|
||||
|
||||
using Libs::Graphics::GuestRange;
|
||||
using Libs::Graphics::MemoryTracker;
|
||||
using Libs::Graphics::PageManager;
|
||||
using Libs::Graphics::RangeSet;
|
||||
using Libs::Graphics::TRACKER_ADDRESS_SIZE;
|
||||
|
||||
void Check(bool value, const char *text) {
|
||||
if (!value) {
|
||||
@@ -208,6 +210,27 @@ void TestRangeSet() {
|
||||
"range set subtraction did not preserve both exact tails");
|
||||
}
|
||||
|
||||
void TestGuestRange() {
|
||||
constexpr GuestRange empty{};
|
||||
constexpr GuestRange first_byte{1, 1};
|
||||
constexpr GuestRange last_byte{TRACKER_ADDRESS_SIZE - 1, 1};
|
||||
|
||||
static_assert(empty.Empty() && !empty.Valid() && empty.ValidOrEmpty());
|
||||
static_assert(!first_byte.Empty() && first_byte.Valid() &&
|
||||
first_byte.ValidOrEmpty() && first_byte.End() == 2);
|
||||
static_assert(last_byte.Valid() && last_byte.End() == TRACKER_ADDRESS_SIZE);
|
||||
|
||||
Check(!GuestRange{0, 1}.Empty() && !GuestRange{0, 1}.ValidOrEmpty(),
|
||||
"zero-address nonempty guest range is rejected");
|
||||
Check(!GuestRange{1, 0}.Empty() && !GuestRange{1, 0}.ValidOrEmpty(),
|
||||
"nonzero-address empty guest range is rejected");
|
||||
Check(!GuestRange{TRACKER_ADDRESS_SIZE, 1}.Valid(),
|
||||
"first address beyond the guest range is rejected");
|
||||
Check(!GuestRange{TRACKER_ADDRESS_SIZE - 1, 2}.Valid(),
|
||||
"guest range crossing the address-space end is rejected");
|
||||
Check(!GuestRange{UINT64_MAX, 2}.Valid(), "wrapping guest range is rejected");
|
||||
}
|
||||
|
||||
void TestQueriesDoNotRequireMappedOwnership() {
|
||||
constexpr uint64_t address = 0x0000000203000000ull;
|
||||
TrackerHarness harness;
|
||||
@@ -829,6 +852,7 @@ int main(int argc, char **argv) {
|
||||
if (argc == 3 && std::strcmp(argv[1], "--death") == 0) {
|
||||
RunDeathCase(argv[2]);
|
||||
}
|
||||
TestGuestRange();
|
||||
TestRangeSet();
|
||||
TestQueriesDoNotRequireMappedOwnership();
|
||||
TestConcurrentRegionPublication();
|
||||
|
||||
@@ -357,10 +357,23 @@ struct TextureCacheTestAccess {
|
||||
return cache.TryDownloadImage(id);
|
||||
}
|
||||
|
||||
static void RegisterHtileMeta(TextureCache &cache, uint64_t address) {
|
||||
std::lock_guard lock(cache.m_lock);
|
||||
auto &metadata = cache.m_surface_metas[address];
|
||||
metadata.type = TextureCache::MetaDataInfo::Type::HTile;
|
||||
metadata.clear_mask = 0;
|
||||
}
|
||||
|
||||
static TileManager &Tiler(TextureCache &cache) { return cache.m_tiler; }
|
||||
};
|
||||
|
||||
struct RenderExecutorTestAccess {
|
||||
static bool TryConsumeComputeMetaClear(RenderExecutor &executor,
|
||||
const ShaderComputeInputInfo &input,
|
||||
const CommandBuffer &buffer) {
|
||||
return executor.TryConsumeComputeMetaClear(input, buffer);
|
||||
}
|
||||
|
||||
static TextureBinding
|
||||
ResolveTexture(RenderExecutor &executor,
|
||||
const ShaderRecompiler::IR::ImageResource &resource,
|
||||
@@ -1209,7 +1222,7 @@ CompiledShader CompileCase(const TestCase &test) {
|
||||
options.stage = ShaderType::Compute;
|
||||
options.dump_ir = true;
|
||||
options.input_info.compute = &test.compute_info;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
options.read_memory = ReadTestMemory;
|
||||
options.read_memory_data = const_cast<std::vector<u32> *>(&test.initial);
|
||||
options.scratch_dwords = test.compute_info.scratch_size_dwords;
|
||||
@@ -1349,7 +1362,7 @@ CompiledShader CompileFragmentCase(const GraphicsCase &test) {
|
||||
options.stage = ShaderType::Pixel;
|
||||
options.dump_ir = false;
|
||||
options.input_info.pixel = &pixel_info;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(test.fragment_code, options);
|
||||
Require(test.name, "SPIR-V emit", !result.spirv.empty(),
|
||||
@@ -3778,6 +3791,92 @@ public:
|
||||
std::printf("[host] %-32s ok\n", name);
|
||||
}
|
||||
|
||||
void CheckComputeMetaClearClassification() {
|
||||
constexpr const char *name = "ComputeMetaClearClassification";
|
||||
constexpr uint64_t read_only_meta = 0x0000000204201f00ull;
|
||||
constexpr uint64_t read_write_meta = 0x0000000204202000ull;
|
||||
constexpr uint64_t write_only_meta = 0x0000000204202100ull;
|
||||
EnsureRuntimeContext();
|
||||
RenderContext context(m_runtime_context);
|
||||
auto &scheduler = context.GetCommandScheduler();
|
||||
HW::Context registers{};
|
||||
HW::UserConfig user_config{};
|
||||
HW::Shader shaders{};
|
||||
scheduler.Begin(registers, user_config, shaders);
|
||||
auto &texture_cache = context.GetTextureCache();
|
||||
TextureCacheTestAccess::RegisterHtileMeta(texture_cache, read_only_meta);
|
||||
TextureCacheTestAccess::RegisterHtileMeta(texture_cache, read_write_meta);
|
||||
TextureCacheTestAccess::RegisterHtileMeta(texture_cache, write_only_meta);
|
||||
Require(name, "HTile fixture",
|
||||
texture_cache.IsMeta(read_only_meta) &&
|
||||
texture_cache.IsMeta(read_write_meta) &&
|
||||
texture_cache.IsMeta(write_only_meta) &&
|
||||
!texture_cache.IsMetaCleared(read_only_meta, 0) &&
|
||||
!texture_cache.IsMetaCleared(read_write_meta, 0) &&
|
||||
!texture_cache.IsMetaCleared(write_only_meta, 0),
|
||||
"test HTile entries were not registered in their initial state");
|
||||
|
||||
const auto MakeInput = [](uint64_t address, bool read, bool written) {
|
||||
auto program = std::make_shared<ShaderRecompiler::IR::Program>();
|
||||
program->stage = ShaderType::Compute;
|
||||
ShaderRecompiler::IR::BufferResource resource{};
|
||||
resource.read = read;
|
||||
resource.written = written;
|
||||
resource.formatted = true;
|
||||
program->info.buffers.push_back(resource);
|
||||
|
||||
ShaderBufferResource descriptor{};
|
||||
descriptor.UpdateAddress48(address);
|
||||
descriptor.fields[1] |= 16u << 16u;
|
||||
descriptor.fields[2] = 8;
|
||||
descriptor.fields[3] =
|
||||
DstSel(4, 5, 6, 7) |
|
||||
(static_cast<uint32_t>(Prospero::BufferFormat::k32_32_32_32UInt)
|
||||
<< 12u);
|
||||
ShaderRecompiler::IR::DescriptorValue value{};
|
||||
value.dword_count = 4;
|
||||
std::copy_n(descriptor.fields, value.dword_count, value.dwords.begin());
|
||||
auto snapshot =
|
||||
std::make_shared<ShaderRecompiler::IR::ResourceSnapshot>();
|
||||
snapshot->buffers.push_back(value);
|
||||
|
||||
ShaderComputeInputInfo input{};
|
||||
input.stage.program = std::move(program);
|
||||
input.stage.resources = std::move(snapshot);
|
||||
return input;
|
||||
};
|
||||
auto &executor = context.GetRenderExecutor();
|
||||
auto &command = scheduler.Current();
|
||||
const auto read_only_input = MakeInput(read_only_meta, true, false);
|
||||
const bool read_only_consumed =
|
||||
RenderExecutorTestAccess::TryConsumeComputeMetaClear(
|
||||
executor, read_only_input, command);
|
||||
Require(name, "read-only dispatch preserved",
|
||||
!read_only_consumed &&
|
||||
!texture_cache.IsMetaCleared(read_only_meta, 0),
|
||||
"a metadata read-only dispatch changed logical clear state");
|
||||
|
||||
const auto read_write_input = MakeInput(read_write_meta, true, true);
|
||||
const bool read_write_consumed =
|
||||
RenderExecutorTestAccess::TryConsumeComputeMetaClear(
|
||||
executor, read_write_input, command);
|
||||
Require(name, "read/write dispatch preserved",
|
||||
!read_write_consumed &&
|
||||
!texture_cache.IsMetaCleared(read_write_meta, 0),
|
||||
"a metadata read/modify/write dispatch was replaced by a clear");
|
||||
|
||||
const auto write_only_input = MakeInput(write_only_meta, false, true);
|
||||
const bool write_only_consumed =
|
||||
RenderExecutorTestAccess::TryConsumeComputeMetaClear(
|
||||
executor, write_only_input, command);
|
||||
Require(name, "write-only fill consumed",
|
||||
write_only_consumed &&
|
||||
texture_cache.IsMetaCleared(write_only_meta, 0),
|
||||
"a metadata write-only fill was not consumed as a clear");
|
||||
scheduler.Finish();
|
||||
std::printf("[host] %-32s ok\n", name);
|
||||
}
|
||||
|
||||
void CheckUnifiedTextureCacheFlow() {
|
||||
constexpr const char *name = "UnifiedTextureCacheFlow";
|
||||
constexpr uintptr_t base = 0x0000000200600000ull;
|
||||
@@ -7060,8 +7159,7 @@ public:
|
||||
registers.SetColorAttrib3(0,
|
||||
{.tile_mode = Prospero::TileMode::kRenderTarget,
|
||||
.dimension = 0,
|
||||
.cmask_pipe_aligned = true,
|
||||
.dcc_pipe_aligned = true});
|
||||
.metadata_pipe_aligned = true});
|
||||
registers.SetRenderTargetMask(0x0f);
|
||||
scheduler.Begin(registers, user_config, shaders);
|
||||
|
||||
@@ -7094,7 +7192,7 @@ public:
|
||||
rendering.width == width && rendering.height == height &&
|
||||
rendering.num_layers == 1 &&
|
||||
rendering.num_color_attachments == 1,
|
||||
"SDK dimension=0 did not create a 512x1 Vulkan attachment");
|
||||
"dimension=0 did not create a 512x1 Vulkan attachment");
|
||||
|
||||
RenderExecutorTestAccess::ResetBindings(executor);
|
||||
resources.UnmapMemory(base, allocation_size);
|
||||
@@ -7153,8 +7251,7 @@ public:
|
||||
{.depth = 31,
|
||||
.tile_mode = Prospero::TileMode::kRenderTarget,
|
||||
.dimension = 2,
|
||||
.cmask_pipe_aligned = true,
|
||||
.dcc_pipe_aligned = true});
|
||||
.metadata_pipe_aligned = true});
|
||||
constexpr uint64_t dcc_address = base + allocation_size - 0x1000;
|
||||
registers.SetColorDccAddr(0, {.addr = dcc_address});
|
||||
registers.SetColorClearWord0(0, {.word0 = 0});
|
||||
@@ -7198,7 +7295,7 @@ public:
|
||||
static_cast<bool>(image.backing.flags &
|
||||
vk::ImageCreateFlagBits::e2DArrayCompatible) &&
|
||||
image.usage.render_target && image.IsGpuModified(),
|
||||
"dimension=2/depth=31 did not create the SDK-defined 32x32x32 "
|
||||
"dimension=2/depth=31 did not create the expected 32x32x32 "
|
||||
"backing and 2D "
|
||||
"attachment slice");
|
||||
|
||||
@@ -7367,8 +7464,7 @@ public:
|
||||
registers.SetColorAttrib2(0, {.height = 255, .width = 255});
|
||||
registers.SetColorAttrib3(0, {.tile_mode = tile_case.tile,
|
||||
.dimension = 1,
|
||||
.cmask_pipe_aligned = true,
|
||||
.dcc_pipe_aligned = true});
|
||||
.metadata_pipe_aligned = true});
|
||||
registers.SetRenderTargetMask(0x0f);
|
||||
scheduler.Begin(registers, user_config, shaders);
|
||||
|
||||
@@ -7477,8 +7573,7 @@ public:
|
||||
registers.SetColorAttrib2(0, {.height = 63, .width = 63});
|
||||
registers.SetColorAttrib3(0, {.tile_mode = Prospero::TileMode::kDepth,
|
||||
.dimension = 1,
|
||||
.cmask_pipe_aligned = true,
|
||||
.dcc_pipe_aligned = true});
|
||||
.metadata_pipe_aligned = true});
|
||||
registers.SetRenderTargetMask(0x0f);
|
||||
scheduler.Begin(registers, user_config, shaders);
|
||||
|
||||
@@ -8362,12 +8457,17 @@ public:
|
||||
RenderExecutorTestAccess::ResetBindings(executor);
|
||||
|
||||
constexpr uint64_t depth_only_address = base + 0x140000;
|
||||
constexpr uint64_t depth_only_htile_address = base + 0x150000;
|
||||
constexpr uint32_t captured_depth_only_z_info = 0x22900983u;
|
||||
constexpr uint32_t captured_depth_only_stencil_info = 0x00100980u;
|
||||
HW::DepthRenderTarget depth_only_target{};
|
||||
depth_only_target.z_info.format = Prospero::DepthFormat::kZ32F;
|
||||
depth_only_target.z_info.z_compare_base = Prospero::ZCompareBase::kZMax;
|
||||
depth_only_target.stencil_info.htile_stencil_disabled = true;
|
||||
depth_only_target.z_info =
|
||||
HW::DepthZInfo::Decode(captured_depth_only_z_info);
|
||||
depth_only_target.stencil_info =
|
||||
HW::DepthStencilInfo::Decode(captured_depth_only_stencil_info);
|
||||
depth_only_target.z_read_base_addr = depth_only_address;
|
||||
depth_only_target.z_write_base_addr = depth_only_address;
|
||||
depth_only_target.htile_data_base_addr = depth_only_htile_address;
|
||||
depth_only_target.size = {63, 63, true};
|
||||
registers.SetDepthRenderTarget(depth_only_target);
|
||||
HW::DepthControl depth_only_control{};
|
||||
@@ -8386,6 +8486,7 @@ public:
|
||||
Require(
|
||||
name, "depth-only target with stale stencil state",
|
||||
depth_only.image_id && depth_only.format == vk::Format::eD32Sfloat &&
|
||||
depth_only.htile &&
|
||||
depth_only.depth_test_enable && depth_only.depth_write_enable &&
|
||||
depth_only.depth_clear_enable &&
|
||||
!depth_only.stencil_test_enable &&
|
||||
@@ -8393,14 +8494,16 @@ public:
|
||||
depth_only.stencil_buffer_vaddr == 0 &&
|
||||
depth_only.stencil_buffer_size == 0 &&
|
||||
depth_only.desc.info.stencil.Empty() &&
|
||||
depth_only.htile_buffer_vaddr == depth_only_htile_address &&
|
||||
depth_only.desc.info.metadata.range.address ==
|
||||
depth_only_htile_address &&
|
||||
depth_only.depth_buffer_size != 0 &&
|
||||
depth_only_address + depth_only.depth_buffer_size <=
|
||||
base + allocation_size &&
|
||||
depth_only.vaddr_num == 1 &&
|
||||
depth_only.AttachmentWriteAspects() ==
|
||||
vk::ImageAspectFlagBits::eDepth,
|
||||
"raw stencil test or clear state leaked into a depth-only "
|
||||
"attachment");
|
||||
"inactive stencil state changed a depth-only HTile attachment");
|
||||
RenderExecutorTestAccess::ResetBindings(executor);
|
||||
|
||||
const auto sampled_width = depth_only.desc.info.extent.width - 1u;
|
||||
@@ -12737,160 +12840,6 @@ TestCase ScalarNotB64UpdatesScc() {
|
||||
O::S_ENDPGM}};
|
||||
}
|
||||
|
||||
TestCase ScalarMovB64PreservesRawSpecialData() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
std::vector<u32> code;
|
||||
AppendSMovLiteral(&code, 0, 0x09500000u);
|
||||
AppendSMovLiteral(&code, 1, 0x81234567u);
|
||||
code.push_back(EncodeSop1(0x04, 106, 0)); // s_mov_b64 vcc, s[0:1]
|
||||
code.push_back(EncodeSop1(0x04, 2, 106)); // s_mov_b64 s[2:3], vcc
|
||||
code.push_back(EncodeSop1(0x08, 4, 2)); // s_not_b64 s[4:5], s[2:3]
|
||||
code.push_back(EncodeSop2(0x0a, 6, InlineU32(1), InlineU32(0)));
|
||||
|
||||
AppendStoreSgprPair(&code, 2, 0);
|
||||
AppendStoreSgprPair(&code, 4, 2);
|
||||
AppendStoreSgpr(&code, 6, 4);
|
||||
|
||||
AppendSMovLiteral(&code, 8, 0x09500001u);
|
||||
AppendSMovLiteral(&code, 9, 0x81234567u);
|
||||
code.push_back(EncodeSop1(0x04, 126, 8)); // s_mov_b64 exec, s[8:9]
|
||||
code.push_back(EncodeSop1(0x04, 10, 126)); // s_mov_b64 s[10:11], exec
|
||||
code.push_back(EncodeSop1(0x08, 12, 10)); // s_not_b64 s[12:13], s[10:11]
|
||||
code.push_back(EncodeSop2(0x0a, 14, InlineU32(1), InlineU32(0)));
|
||||
|
||||
AppendStoreSgprPair(&code, 10, 5);
|
||||
AppendStoreSgprPair(&code, 12, 7);
|
||||
AppendStoreSgpr(&code, 14, 9);
|
||||
AppendEnd(&code);
|
||||
|
||||
return {"ScalarMovB64PreservesRawSpecialData",
|
||||
code,
|
||||
{},
|
||||
{0x09500000u, 0x81234567u, 0xf6afffffu, 0x7edcba98u, 1u,
|
||||
0x09500001u, 0x81234567u, 0xf6affffeu, 0x7edcba98u, 1u},
|
||||
{O::S_MOV_B32, O::S_MOV_B64, O::S_NOT_B64, O::S_CSELECT_B32,
|
||||
O::V_MOV_B32, O::BUFFER_STORE_DWORD, O::S_ENDPGM}};
|
||||
}
|
||||
|
||||
TestCase Scalar64RawSpecialOps() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
std::vector<u32> code;
|
||||
const auto capture_scc = [&](u32 dst) {
|
||||
code.push_back(EncodeSop2(0x0a, dst, InlineU32(1), InlineU32(0)));
|
||||
};
|
||||
|
||||
AppendSMovLiteral(&code, 0, 0x09500001u);
|
||||
AppendSMovLiteral(&code, 1, 0x81234567u);
|
||||
AppendSMovLiteral(&code, 2, 0xff00ff01u);
|
||||
AppendSMovLiteral(&code, 3, 0x0f0f0f0fu);
|
||||
code.push_back(EncodeSop1(0x04, 126, 0));
|
||||
code.push_back(EncodeSop2(0x0f, 106, 126, 2));
|
||||
code.push_back(EncodeSop1(0x04, 4, 106));
|
||||
capture_scc(6);
|
||||
code.push_back(EncodeSop1(0x08, 106, 106));
|
||||
code.push_back(EncodeSop1(0x04, 8, 106));
|
||||
capture_scc(10);
|
||||
|
||||
AppendSMovLiteral(&code, 12, 0x80000011u);
|
||||
AppendSMovLiteral(&code, 13, 0x80000001u);
|
||||
code.push_back(EncodeSop1(0x04, 106, 12));
|
||||
code.push_back(EncodeSop1(0x0a, 106, 106));
|
||||
code.push_back(EncodeSop1(0x04, 14, 106));
|
||||
capture_scc(16);
|
||||
|
||||
code.push_back(EncodeSop1(0x0a, 26, 193u));
|
||||
capture_scc(28);
|
||||
|
||||
code.push_back(EncodeSMovB32(18, InlineU32(1)));
|
||||
code.push_back(EncodeSMovB32(19, InlineU32(0)));
|
||||
code.push_back(EncodeSopc(0x06, InlineU32(1), InlineU32(1)));
|
||||
code.push_back(EncodeSop2(0x0b, 126, 0, 18));
|
||||
code.push_back(EncodeSop1(0x04, 20, 126));
|
||||
code.push_back(EncodeSop1(0x08, 106, 126));
|
||||
code.push_back(EncodeSop1(0x04, 22, 106));
|
||||
capture_scc(24);
|
||||
code.push_back(EncodeSop1(0x04, 126, 18));
|
||||
|
||||
AppendStoreSgprPair(&code, 4, 0);
|
||||
AppendStoreSgpr(&code, 6, 2);
|
||||
AppendStoreSgprPair(&code, 8, 3);
|
||||
AppendStoreSgpr(&code, 10, 5);
|
||||
AppendStoreSgprPair(&code, 14, 6);
|
||||
AppendStoreSgpr(&code, 16, 8);
|
||||
AppendStoreSgprPair(&code, 26, 9);
|
||||
AppendStoreSgpr(&code, 28, 11);
|
||||
AppendStoreSgprPair(&code, 20, 12);
|
||||
AppendStoreSgprPair(&code, 22, 14);
|
||||
AppendStoreSgpr(&code, 24, 16);
|
||||
AppendEnd(&code);
|
||||
|
||||
return {"Scalar64RawSpecialOps",
|
||||
code,
|
||||
{},
|
||||
{0x09000001u, 0x01030507u, 1, 0xf6fffffeu, 0xfefcfaf8u, 1,
|
||||
0xf00000ffu, 0xf000000fu, 1, 0xffffffffu, 0xffffffffu, 1,
|
||||
0x09500001u, 0x81234567u, 0xf6affffeu, 0x7edcba98u, 1},
|
||||
{O::S_MOV_B32, O::S_MOV_B64, O::S_AND_B64, O::S_NOT_B64,
|
||||
O::S_CSELECT_B32, O::S_WQM_B64, O::S_CMP_EQ_U32, O::S_CSELECT_B64,
|
||||
O::V_MOV_B32, O::BUFFER_STORE_DWORD, O::S_ENDPGM}};
|
||||
}
|
||||
|
||||
TestCase ScalarMovB32SpecialAliases() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
std::vector<u32> code;
|
||||
const auto capture_scc = [&](u32 dst) {
|
||||
code.push_back(EncodeSop2(0x0a, dst, InlineU32(1), InlineU32(0)));
|
||||
};
|
||||
|
||||
AppendSMovLiteral(&code, 0, 0x09500001u);
|
||||
AppendSMovLiteral(&code, 1, 0x81234567u);
|
||||
AppendSMovLiteral(&code, 2, 0xaaaaaaaau);
|
||||
AppendSMovLiteral(&code, 3, 0xbbbbbbbbu);
|
||||
code.push_back(EncodeSMovB32(4, InlineU32(1)));
|
||||
code.push_back(EncodeSMovB32(5, InlineU32(0)));
|
||||
code.push_back(EncodeSop1(0x04, 126, 0));
|
||||
code.push_back(EncodeSop1(0x04, 106, 2));
|
||||
code.push_back(EncodeSMovB32(107, 126));
|
||||
code.push_back(EncodeSop1(0x04, 6, 106));
|
||||
code.push_back(EncodeSop1(0x08, 8, 106));
|
||||
capture_scc(10);
|
||||
|
||||
AppendSMovLiteral(&code, 12, 0x13579bdfu);
|
||||
AppendSMovLiteral(&code, 13, 0x2468ace0u);
|
||||
code.push_back(EncodeSop1(0x04, 106, 12));
|
||||
code.push_back(EncodeSMovB32(126, 106));
|
||||
code.push_back(EncodeSop1(0x04, 14, 126));
|
||||
code.push_back(EncodeSop1(0x04, 126, 4));
|
||||
|
||||
code.push_back(EncodeVopc(0xc2, InlineU32(0), 0));
|
||||
code.push_back(EncodeSMovB32(106, 106));
|
||||
code.push_back(EncodeSop1(0x08, 16, 106));
|
||||
capture_scc(18);
|
||||
code.push_back(EncodeSop1(0x04, 20, 106));
|
||||
code.push_back(EncodeSMovB32(20, 20));
|
||||
code.push_back(EncodeSop1(0x08, 22, 20));
|
||||
capture_scc(24);
|
||||
|
||||
AppendStoreSgprPair(&code, 6, 0);
|
||||
AppendStoreSgprPair(&code, 8, 2);
|
||||
AppendStoreSgpr(&code, 10, 4);
|
||||
AppendStoreSgprPair(&code, 14, 5);
|
||||
AppendStoreSgpr(&code, 18, 7);
|
||||
AppendStoreSgpr(&code, 24, 8);
|
||||
AppendEnd(&code);
|
||||
|
||||
return {"ScalarMovB32SpecialAliases",
|
||||
code,
|
||||
{},
|
||||
{0xaaaaaaaau, 0x09500001u, 0x55555555u, 0xf6affffeu, 1, 0x13579bdfu,
|
||||
0x81234567u, 0, 0},
|
||||
{O::S_MOV_B32, O::S_MOV_B64, O::S_NOT_B64, O::S_CSELECT_B32,
|
||||
O::V_CMP_EQ_U32, O::V_MOV_B32, O::BUFFER_STORE_DWORD, O::S_ENDPGM}};
|
||||
}
|
||||
|
||||
TestCase ScalarQuadmaskB64() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
@@ -12956,6 +12905,36 @@ TestCase ScalarFlbitI32B64Gpu() {
|
||||
O::BUFFER_STORE_DWORD, O::S_ENDPGM}};
|
||||
}
|
||||
|
||||
TestCase ScalarFlbitI32B32Gpu() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
std::vector<u32> code;
|
||||
AppendSMovLiteral(&code, 0, 0x00000000u);
|
||||
code.push_back(EncodeSop1(0x15, 20, 0));
|
||||
|
||||
AppendSMovLiteral(&code, 0, 0x0000ccccu);
|
||||
code.push_back(EncodeSop1(0x15, 21, 0));
|
||||
|
||||
AppendSMovLiteral(&code, 0, 0x80000000u);
|
||||
code.push_back(EncodeSop1(0x15, 22, 0));
|
||||
|
||||
AppendSMovLiteral(&code, 0, 0x7fffffffu);
|
||||
code.push_back(EncodeSop1(0x15, 23, 0));
|
||||
|
||||
AppendStoreSgpr(&code, 20, 0);
|
||||
AppendStoreSgpr(&code, 21, 1);
|
||||
AppendStoreSgpr(&code, 22, 2);
|
||||
AppendStoreSgpr(&code, 23, 3);
|
||||
AppendEnd(&code);
|
||||
|
||||
return {"ScalarFlbitI32B32Gpu",
|
||||
code,
|
||||
{},
|
||||
{0xffffffffu, 16, 0, 1},
|
||||
{O::S_MOV_B32, O::S_FLBIT_I32_B32, O::V_MOV_B32,
|
||||
O::BUFFER_STORE_DWORD, O::S_ENDPGM}};
|
||||
}
|
||||
|
||||
TestCase ScalarSaveExecOps() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
@@ -12989,7 +12968,8 @@ TestCase ScalarSaveExecOps() {
|
||||
return {"ScalarSaveExecOps",
|
||||
code,
|
||||
{},
|
||||
{1, 0, 1, 0, 0xffffffffu, 0xffffffffu, 1, 1, 0, 1, 0, 0, 0},
|
||||
// EXEC and saved EXEC values are invocation-local Booleans.
|
||||
{1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0},
|
||||
{O::S_MOV_B32, O::S_AND_SAVEEXEC_B64, O::S_ORN2_SAVEEXEC_B64,
|
||||
O::S_ANDN1_SAVEEXEC_B64, O::S_AND_SAVEEXEC_B32,
|
||||
O::S_ANDN1_SAVEEXEC_B32, O::S_MOV_B64, O::V_MOV_B32,
|
||||
@@ -13016,7 +12996,7 @@ TestCase ScalarOrn2SaveexecUsesSourceOrNotExec() {
|
||||
return {"ScalarOrn2SaveexecUsesSourceOrNotExec",
|
||||
code,
|
||||
{},
|
||||
{0x0000000cu, 0x80000000u, 0xfffffff3u, 0x7fffffffu, 1},
|
||||
{1, 0, 1, 0, 1},
|
||||
{O::S_MOV_B32, O::S_ORN2_SAVEEXEC_B64, O::S_MOV_B64, O::V_MOV_B32,
|
||||
O::BUFFER_STORE_DWORD, O::S_ENDPGM}};
|
||||
}
|
||||
@@ -13677,6 +13657,32 @@ TestCase Vop2SdwaAshrrevCapturedWord0SignExtends() {
|
||||
return test;
|
||||
}
|
||||
|
||||
TestCase Vop2SdwaLshrrevCapturedByte1Source() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
std::vector<u32> code;
|
||||
AppendSMovLiteral(&code, 106, 4);
|
||||
AppendBufferLoadDword(&code, 8, 30);
|
||||
code.push_back(0x2c1210f9u);
|
||||
code.push_back(0x0186066au); // v_lshrrev_b32 v9, vcc_lo, v8.byte1
|
||||
AppendStoreVgpr(&code, 9, 1);
|
||||
AppendEnd(&code);
|
||||
|
||||
TestCase test;
|
||||
test.name = "Vop2SdwaLshrrevCapturedByte1Source";
|
||||
test.code = std::move(code);
|
||||
test.initial = {0x12348678u, 0};
|
||||
test.expected = {0x12348678u, 8};
|
||||
test.opcodes = {O::S_MOV_B32, O::BUFFER_LOAD_DWORD, O::V_LSHRREV_B32,
|
||||
O::V_MOV_B32, O::BUFFER_STORE_DWORD, O::S_ENDPGM};
|
||||
test.decoded_counts = {
|
||||
{"V_LSHRREV_B32 v9, vcc_lo, v8.sdwa(sel=1,sext=0)", 1}};
|
||||
test.ir_counts = {{" = BitFieldUExtract ", 1},
|
||||
{" = ShiftRightLogical32 ", 1}};
|
||||
test.required_spirv = {"OpBitFieldUExtract", "OpShiftRightLogical"};
|
||||
return test;
|
||||
}
|
||||
|
||||
TestCase Vop2SdwaSubNcPreservesByteAndWordDestinations() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
@@ -15115,6 +15121,31 @@ TestCase VectorDppQuadPermuteReverse() {
|
||||
return test;
|
||||
}
|
||||
|
||||
TestCase VectorDppRowXmask() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
std::vector<u32> code;
|
||||
AppendVMovU32(&code, 1, 100);
|
||||
code.push_back(EncodeVop2(0x25, 2, 250, 1));
|
||||
code.push_back(EncodeVop2Dpp(0, 0x164));
|
||||
code.push_back(EncodeVop2(0x1a, 3, InlineU32(2), 0));
|
||||
AppendBufferStoreDword(&code, 2, 3);
|
||||
AppendEnd(&code);
|
||||
|
||||
TestCase test;
|
||||
test.name = "VectorDppRowXmask";
|
||||
test.code = code;
|
||||
test.expected = {104, 105, 106, 107, 100, 101, 102, 103};
|
||||
test.opcodes = {O::V_MOV_B32, O::V_ADD_NC_U32, O::V_LSHLREV_B32,
|
||||
O::BUFFER_STORE_DWORD, O::S_ENDPGM};
|
||||
test.compute_info.threads_num[0] = 8;
|
||||
test.compute_info.threads_num[1] = 1;
|
||||
test.compute_info.threads_num[2] = 1;
|
||||
test.compute_info.thread_ids_num = 1;
|
||||
test.has_compute_info = true;
|
||||
return test;
|
||||
}
|
||||
|
||||
TestCase VectorDppBankMaskPreservesDestination() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
@@ -16061,6 +16092,36 @@ TestCase VectorVop3CompareGtU64OnGpu() {
|
||||
return test;
|
||||
}
|
||||
|
||||
TestCase VectorVopcCompareLtU64OnGpu() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
std::vector<u32> code;
|
||||
AppendVMovU32(&code, 0, 5);
|
||||
AppendVMovU32(&code, 1, 0);
|
||||
AppendVMovU32(&code, 2, 1);
|
||||
|
||||
AppendSMovLiteral(&code, 4, 4);
|
||||
AppendSMovLiteral(&code, 5, 0);
|
||||
code.push_back(EncodeVopc(0xe1, 4, 0));
|
||||
code.push_back(EncodeVop2(0x01, 3, InlineU32(0), 2));
|
||||
AppendStoreVgpr(&code, 3, 0);
|
||||
|
||||
AppendSMovLiteral(&code, 4, 6);
|
||||
code.push_back(EncodeVopc(0xe1, 4, 0));
|
||||
code.push_back(EncodeVop2(0x01, 4, InlineU32(0), 2));
|
||||
AppendStoreVgpr(&code, 4, 1);
|
||||
AppendEnd(&code);
|
||||
|
||||
TestCase test{"VectorVopcCompareLtU64OnGpu",
|
||||
code,
|
||||
{},
|
||||
{1, 0},
|
||||
{O::V_MOV_B32, O::S_MOV_B32, O::V_CMP_LT_U64,
|
||||
O::V_CNDMASK_B32, O::BUFFER_STORE_DWORD, O::S_ENDPGM}};
|
||||
test.decoded_counts = {{"V_CMP_LT_U64 vcc_lo, s4, v0", 2}};
|
||||
return test;
|
||||
}
|
||||
|
||||
TestCase VectorVop3CompareEqI64OnGpu() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
@@ -16646,30 +16707,6 @@ TestCase ScalarMemoryLoadVariants() {
|
||||
O::BUFFER_STORE_DWORD, O::S_ENDPGM}};
|
||||
}
|
||||
|
||||
TestCase ScalarLoadUsesRawExecAddress() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
std::vector<u32> code;
|
||||
code.push_back(EncodeSMovB32(0, InlineU32(0)));
|
||||
code.push_back(EncodeSMovB32(1, InlineU32(0)));
|
||||
code.push_back(EncodeSMovB32(2, InlineU32(4)));
|
||||
code.push_back(EncodeSMovB32(3, InlineU32(0)));
|
||||
code.push_back(EncodeSop1(0x04, 126, 2));
|
||||
code.push_back(EncodeSmem0(0x00, 20, 63));
|
||||
code.push_back(EncodeSmem1(0));
|
||||
code.push_back(EncodeSMovB32(2, InlineU32(1)));
|
||||
code.push_back(EncodeSop1(0x04, 126, 2));
|
||||
AppendStoreSgpr(&code, 20, 0);
|
||||
AppendEnd(&code);
|
||||
|
||||
return {"ScalarLoadUsesRawExecAddress",
|
||||
code,
|
||||
{0x11111111u, 0x22222222u},
|
||||
{0x22222222u, 0x22222222u},
|
||||
{O::S_MOV_B32, O::S_MOV_B64, O::S_LOAD_DWORD, O::V_MOV_B32,
|
||||
O::BUFFER_STORE_DWORD, O::S_ENDPGM}};
|
||||
}
|
||||
|
||||
TestCase ScalarLoadSignedImmediateOffsetAddsSoffset() {
|
||||
using O = ShaderOpcode;
|
||||
|
||||
@@ -21113,11 +21150,9 @@ std::vector<TestCase> MakeCases() {
|
||||
AddCase(ScalarCompareOps);
|
||||
AddCase(ScalarShiftAddAndMaskOps);
|
||||
AddCase(ScalarNotB64UpdatesScc);
|
||||
AddCase(ScalarMovB64PreservesRawSpecialData);
|
||||
AddCase(Scalar64RawSpecialOps);
|
||||
AddCase(ScalarMovB32SpecialAliases);
|
||||
AddCase(ScalarQuadmaskB64);
|
||||
AddCase(ScalarFlbitI32B64Gpu);
|
||||
AddCase(ScalarFlbitI32B32Gpu);
|
||||
AddCase(ScalarSaveExecOps);
|
||||
AddCase(ScalarOrn2SaveexecUsesSourceOrNotExec);
|
||||
AddCase(ScalarGetpcWritesNextInstructionPc);
|
||||
@@ -21141,6 +21176,7 @@ std::vector<TestCase> MakeCases() {
|
||||
AddCase(Vop2SdwaSubNcExactByte2Destination);
|
||||
AddCase(Vop2SdwaAddNcCapturedHighWordDestination);
|
||||
AddCase(Vop2SdwaAshrrevCapturedWord0SignExtends);
|
||||
AddCase(Vop2SdwaLshrrevCapturedByte1Source);
|
||||
AddCase(Vop2SdwaSubNcPreservesByteAndWordDestinations);
|
||||
AddCase(Vop3CvtPkI16I32Captured);
|
||||
AddCase(Vop3Med3I16Captured);
|
||||
@@ -21183,6 +21219,7 @@ std::vector<TestCase> MakeCases() {
|
||||
AddCase(VectorPermlane16FetchInactiveZero);
|
||||
AddCase(VectorPermlane16FetchInactiveFi);
|
||||
AddCase(VectorDppQuadPermuteReverse);
|
||||
AddCase(VectorDppRowXmask);
|
||||
AddCase(VectorDppBankMaskPreservesDestination);
|
||||
AddCase(VectorDppBoundsControlZeroPreservesDestination);
|
||||
AddCase(Vop3LdexpSourceModifier);
|
||||
@@ -21207,6 +21244,7 @@ std::vector<TestCase> MakeCases() {
|
||||
AddCase(VectorVop3CompareEqI64OnGpu);
|
||||
AddCase(VectorVop3CompareEqU64OnGpu);
|
||||
AddCase(VectorVop3CompareGtU64OnGpu);
|
||||
AddCase(VectorVopcCompareLtU64OnGpu);
|
||||
AddCase(VectorVop3CompareNeU64OnGpu);
|
||||
AddCase(VectorVopcCmpxNeU64CapturedExecMask);
|
||||
AddCase(VectorVop3CmpxNeI64CapturedExecMask);
|
||||
@@ -21229,7 +21267,6 @@ std::vector<TestCase> MakeCases() {
|
||||
AddCase(BranchVccnzUsesInvocationMask);
|
||||
AddCase(BranchVccnzUsesCarryProducedInvocationMask);
|
||||
AddCase(ScalarMemoryLoadVariants);
|
||||
AddCase(ScalarLoadUsesRawExecAddress);
|
||||
AddCase(ScalarLoadSignedImmediateOffsetAddsSoffset);
|
||||
AddCase(ScalarLoadAlignsComponentsAndMasksAddress);
|
||||
AddCase(BufferLoadStore);
|
||||
@@ -21425,8 +21462,7 @@ void CheckPs5GameExampleImageClearRuntimeShape() {
|
||||
options.stage = ShaderType::Compute;
|
||||
options.wave_size = 64;
|
||||
options.user_data_base = 0;
|
||||
options.user_data_count = static_cast<u32>(user_data.size());
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
options.input_info.compute = &compute;
|
||||
options.dump_ir = false;
|
||||
auto result = ShaderRecompiler::Recompile(code, options);
|
||||
@@ -21522,8 +21558,7 @@ void CheckEmbeddedFetchVertexOffset() {
|
||||
ShaderRecompiler::CompileOptions options;
|
||||
options.stage = ShaderType::Vertex;
|
||||
options.user_data_base = 8;
|
||||
options.user_data_count = static_cast<u32>(user_data.size());
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
options.input_info.vertex = &vertex;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(code, options);
|
||||
@@ -23771,18 +23806,18 @@ void CheckNativeMsaaState() {
|
||||
}
|
||||
|
||||
void CheckDepthHtileStencilCompatibility() {
|
||||
Require("DepthHtileStencilCompatibility", "inactive stencil plane",
|
||||
depth_htile_stencil_acceleration_compatible(false, true, false),
|
||||
"inactive Hi-Stencil state was treated as an attachment");
|
||||
Require("DepthHtileStencilCompatibility", "disabled acceleration",
|
||||
depth_htile_stencil_acceleration_compatible(false, false, true),
|
||||
depth_htile_stencil_acceleration_compatible(true, false, true),
|
||||
"disabled Hi-Stencil state was rejected");
|
||||
Require("DepthHtileStencilCompatibility", "PS5 stencil plus HTile",
|
||||
depth_htile_stencil_acceleration_compatible(true, true, false),
|
||||
"valid PS5 Hi-Stencil attachment was rejected");
|
||||
Require("DepthHtileStencilCompatibility", "missing stencil plane",
|
||||
!depth_htile_stencil_acceleration_compatible(false, true, false),
|
||||
"Hi-Stencil without a stencil plane was silently admitted");
|
||||
Require("DepthHtileStencilCompatibility", "missing HTile metadata",
|
||||
!depth_htile_stencil_acceleration_compatible(true, false, false),
|
||||
"Hi-Stencil without HTile metadata was silently admitted");
|
||||
"active Hi-Stencil without HTile metadata was admitted");
|
||||
std::printf("[host] %-32s ok\n", "DepthHtileStencilCompatibility");
|
||||
}
|
||||
|
||||
@@ -24223,8 +24258,7 @@ void CheckEmbeddedFetchLaneSpill() {
|
||||
ShaderRecompiler::CompileOptions options;
|
||||
options.stage = ShaderType::Vertex;
|
||||
options.user_data_base = 8;
|
||||
options.user_data_count = static_cast<u32>(user_data.size());
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
options.input_info.vertex = &vertex;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(code, options);
|
||||
@@ -24370,6 +24404,189 @@ void CheckPm4StencilInfoValueLane(RenderContext &renderer) {
|
||||
std::printf("[host] %-32s ok\n", "Pm4StencilInfoValueLane");
|
||||
}
|
||||
|
||||
void CheckPm4NativeTargetGeometryRegisters(RenderContext &renderer) {
|
||||
GraphicsInitJmpTables();
|
||||
CommandProcessor packet(renderer, 0);
|
||||
CommandProcessor indirect(renderer, 0);
|
||||
|
||||
const auto write_context = [](CommandProcessor &processor, uint32_t offset,
|
||||
uint32_t value) {
|
||||
std::array<uint32_t, 3> command{
|
||||
KYTY_PM4(3, Pm4::IT_SET_CONTEXT_REG, Pm4::R_ZERO), offset, value};
|
||||
Pm4Execution execution;
|
||||
return processor.Process(execution, command) == Pm4ProcessResult::Complete;
|
||||
};
|
||||
|
||||
constexpr uint32_t color_slot = 7;
|
||||
constexpr uint32_t width_minus_one = 1919;
|
||||
constexpr uint32_t height_minus_one = 1079;
|
||||
constexpr uint32_t depth_minus_one = 5;
|
||||
constexpr uint32_t max_mip = 3;
|
||||
constexpr uint32_t dimension_3d = 2;
|
||||
constexpr uint32_t attrib2_value =
|
||||
height_minus_one | (width_minus_one << 14u) | (max_mip << 28u);
|
||||
constexpr uint32_t attrib3_value =
|
||||
depth_minus_one |
|
||||
(static_cast<uint32_t>(Prospero::TileMode::kStandard64KB) << 14u) |
|
||||
(dimension_3d << 24u) | (1u << 26u) | (1u << 30u);
|
||||
|
||||
const bool color_packets_complete =
|
||||
write_context(packet, Pm4::CB_COLOR7_ATTRIB2, attrib2_value) &&
|
||||
write_context(packet, Pm4::CB_COLOR7_ATTRIB3, attrib3_value);
|
||||
g_hw_ctx_indirect_func[Pm4::CB_COLOR7_ATTRIB2](
|
||||
indirect, Pm4::CB_COLOR7_ATTRIB2, attrib2_value);
|
||||
g_hw_ctx_indirect_func[Pm4::CB_COLOR7_ATTRIB3](
|
||||
indirect, Pm4::CB_COLOR7_ATTRIB3, attrib3_value);
|
||||
|
||||
const auto color_matches = [](const HW::RenderTarget &target) {
|
||||
return target.attrib2.width == width_minus_one &&
|
||||
target.attrib2.height == height_minus_one &&
|
||||
target.attrib2.num_mip_levels == max_mip &&
|
||||
target.attrib3.depth == depth_minus_one &&
|
||||
target.attrib3.tile_mode == Prospero::TileMode::kStandard64KB &&
|
||||
target.attrib3.dimension == dimension_3d &&
|
||||
target.attrib3.metadata_pipe_aligned;
|
||||
};
|
||||
Require("Pm4NativeTargetGeometry", "sparse color geometry",
|
||||
color_packets_complete &&
|
||||
color_matches(packet.GetCtx().GetRenderTarget(color_slot)) &&
|
||||
color_matches(indirect.GetCtx().GetRenderTarget(color_slot)) &&
|
||||
!color_matches(packet.GetCtx().GetRenderTarget(0)) &&
|
||||
!color_matches(indirect.GetCtx().GetRenderTarget(0)),
|
||||
"ATTRIB2/ATTRIB3 did not provide native color extent and layout");
|
||||
|
||||
constexpr uint32_t depth_size_value =
|
||||
width_minus_one | (height_minus_one << 16u);
|
||||
const bool depth_packet_complete =
|
||||
write_context(packet, Pm4::DB_DEPTH_SIZE_XY, depth_size_value);
|
||||
g_hw_ctx_indirect_func[Pm4::DB_DEPTH_SIZE_XY](indirect, Pm4::DB_DEPTH_SIZE_XY,
|
||||
depth_size_value);
|
||||
const auto depth_matches = [](const HW::DepthRenderTarget &target) {
|
||||
return target.size.valid && target.size.x_max == width_minus_one &&
|
||||
target.size.y_max == height_minus_one;
|
||||
};
|
||||
Require("Pm4NativeTargetGeometry", "native depth geometry",
|
||||
depth_packet_complete &&
|
||||
depth_matches(packet.GetCtx().GetDepthRenderTarget()) &&
|
||||
depth_matches(indirect.GetCtx().GetDepthRenderTarget()),
|
||||
"DB_DEPTH_SIZE_XY did not provide the native depth extent");
|
||||
|
||||
bool legacy_slots_are_unhandled = true;
|
||||
for (uint32_t slot = 0; slot < 8; slot++) {
|
||||
const auto stride = slot * 15u;
|
||||
const std::array legacy_color_slots{
|
||||
Pm4::CB_COLOR0_BASE + stride + 1u,
|
||||
Pm4::CB_COLOR0_BASE + stride + 2u,
|
||||
Pm4::CB_COLOR0_CMASK + stride + 1u,
|
||||
Pm4::CB_COLOR0_FMASK + stride + 1u,
|
||||
};
|
||||
for (const auto offset : legacy_color_slots) {
|
||||
legacy_slots_are_unhandled &= g_hw_ctx_func[offset] == nullptr &&
|
||||
g_hw_ctx_indirect_func[offset] == nullptr;
|
||||
}
|
||||
}
|
||||
// These offsets are the removed GCN DB_DEPTH_INFO, DB_DEPTH_SIZE, and
|
||||
// DB_DEPTH_SLICE holes. Keep them numeric so deleting their legacy PM4 names
|
||||
// does not weaken this dispatch-table regression check.
|
||||
constexpr std::array<uint32_t, 3> legacy_depth_slots{0x000fu, 0x0016u,
|
||||
0x0017u};
|
||||
for (const auto offset : legacy_depth_slots) {
|
||||
legacy_slots_are_unhandled &= g_hw_ctx_func[offset] == nullptr &&
|
||||
g_hw_ctx_indirect_func[offset] == nullptr;
|
||||
}
|
||||
// Removed GCN PA_SC_NGG_MODE_CNTL.
|
||||
legacy_slots_are_unhandled &= g_hw_ctx_func[0x0314u] == nullptr &&
|
||||
g_hw_ctx_indirect_func[0x0314u] == nullptr;
|
||||
|
||||
// Removed GCN shader resource/checksum/queue registers. Numeric offsets keep
|
||||
// this check independent of the deleted legacy names.
|
||||
constexpr std::array<uint32_t, 19> legacy_shader_slots{
|
||||
0x000u, 0x001u, 0x002u, 0x003u, 0x030u, 0x0b0u, 0x0bcu, 0x130u,
|
||||
0x14au, 0x14bu, 0x20eu, 0x20fu, 0x210u, 0x211u, 0x216u, 0x217u,
|
||||
0x219u, 0x21au, 0x27du,
|
||||
};
|
||||
for (const auto offset : legacy_shader_slots) {
|
||||
legacy_slots_are_unhandled &= g_hw_sh_func[offset] == nullptr &&
|
||||
g_hw_sh_indirect_func[offset] == nullptr;
|
||||
}
|
||||
for (uint32_t offset = 0x0cau; offset <= 0x0ebu; offset++) {
|
||||
legacy_slots_are_unhandled &= g_hw_sh_func[offset] == nullptr &&
|
||||
g_hw_sh_indirect_func[offset] == nullptr;
|
||||
}
|
||||
|
||||
std::array<uint32_t, 3> index_size_packet{
|
||||
KYTY_PM4(3, Pm4::IT_SET_UCONFIG_REG_INDEX, Pm4::R_ZERO),
|
||||
0x20000000u | Pm4::VGT_INDEX_TYPE,
|
||||
0x441u,
|
||||
};
|
||||
Pm4Execution index_size_execution;
|
||||
const bool native_index_size_packet_complete =
|
||||
packet.Process(index_size_execution, index_size_packet) ==
|
||||
Pm4ProcessResult::Complete &&
|
||||
g_hw_uc_func[Pm4::VGT_INDEX_TYPE] != nullptr &&
|
||||
g_hw_uc_indirect_func[Pm4::VGT_INDEX_TYPE] != nullptr &&
|
||||
g_hw_uc_func[Pm4::IA_MULTI_VGT_PARAM] != nullptr &&
|
||||
g_hw_uc_indirect_func[Pm4::IA_MULTI_VGT_PARAM] != nullptr;
|
||||
|
||||
const bool native_pace_slots_are_handled =
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PACE_ID_PS] != nullptr &&
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PACE_ID_GS] != nullptr &&
|
||||
g_hw_sh_indirect_func[Pm4::COMPUTE_PACE_ID] != nullptr;
|
||||
Require("Pm4NativeTargetGeometry", "legacy register holes",
|
||||
legacy_slots_are_unhandled && native_pace_slots_are_handled &&
|
||||
native_index_size_packet_complete,
|
||||
"a removed GCN register has a handler or a native packet is not handled");
|
||||
std::printf("[host] %-32s ok\n", "Pm4NativeTargetGeometry");
|
||||
}
|
||||
|
||||
void CheckPm4PrivateAgcShaderRegisters(RenderContext &renderer) {
|
||||
GraphicsInitJmpTables();
|
||||
CommandProcessor processor(renderer, 0);
|
||||
std::array<uint32_t, 6> registers{
|
||||
Pm4::SPI_SHADER_PGM_RSRC4_GS, 0x0badc0deu,
|
||||
Pm4::SPI_SHADER_PGM_CHKSUM_HS, 0x12345678u,
|
||||
Pm4::SPI_SHADER_PGM_RSRC4_HS, 0x87654321u,
|
||||
};
|
||||
const auto address = reinterpret_cast<uint64_t>(registers.data());
|
||||
std::array<uint32_t, 5> command{
|
||||
KYTY_PM4(5, Pm4::IT_SET_SH_REG_INDIRECT, Pm4::R_ZERO),
|
||||
static_cast<uint32_t>(address), static_cast<uint32_t>(address >> 32u),
|
||||
0x80000000u, 3u,
|
||||
};
|
||||
Pm4Execution execution;
|
||||
const bool handlers_present =
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC4_GS] != nullptr &&
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_CHKSUM_HS] != nullptr &&
|
||||
g_hw_sh_indirect_func[Pm4::SPI_SHADER_PGM_RSRC4_HS] != nullptr;
|
||||
Require("Pm4PrivateAgcShaderRegisters", "private shader register stream",
|
||||
handlers_present &&
|
||||
processor.Process(execution, command) == Pm4ProcessResult::Complete,
|
||||
"private AGC shader registers were rejected by SET_SH_REG_INDIRECT");
|
||||
std::printf("[host] %-32s ok\n", "Pm4PrivateAgcShaderRegisters");
|
||||
}
|
||||
|
||||
void CheckPm4PrivateAgcUconfigRegisters(RenderContext &renderer) {
|
||||
GraphicsInitJmpTables();
|
||||
CommandProcessor processor(renderer, 0);
|
||||
std::array<uint32_t, 2> registers{
|
||||
Pm4::UC_PARAMETER_OVERSUBSCRIPTION, 0x12345678u,
|
||||
};
|
||||
const auto address = reinterpret_cast<uint64_t>(registers.data());
|
||||
std::array<uint32_t, 5> command{
|
||||
KYTY_PM4(5, Pm4::IT_SET_UCONFIG_REG_INDIRECT, Pm4::R_ZERO),
|
||||
static_cast<uint32_t>(address), static_cast<uint32_t>(address >> 32u),
|
||||
0x80000000u, 1u,
|
||||
};
|
||||
Pm4Execution execution;
|
||||
const bool handler_present =
|
||||
g_hw_uc_indirect_func[Pm4::UC_PARAMETER_OVERSUBSCRIPTION] != nullptr;
|
||||
Require("Pm4PrivateAgcUconfigRegisters", "private UCONFIG register stream",
|
||||
handler_present &&
|
||||
processor.Process(execution, command) == Pm4ProcessResult::Complete,
|
||||
"private AGC UCONFIG register was rejected by SET_UCONFIG_REG_INDIRECT");
|
||||
std::printf("[host] %-32s ok\n", "Pm4PrivateAgcUconfigRegisters");
|
||||
}
|
||||
|
||||
void CheckPm4DirectShaderRegisterFallback(RenderContext &renderer) {
|
||||
GraphicsInitJmpTables();
|
||||
CommandProcessor processor(renderer, 0);
|
||||
@@ -24532,6 +24749,54 @@ void CheckPm4PolygonOffsetRegisters(RenderContext &renderer) {
|
||||
std::printf("[host] %-32s ok\n", "Pm4PolygonOffset");
|
||||
}
|
||||
|
||||
void CheckPm4DepthControlHighBits(RenderContext &renderer) {
|
||||
GraphicsInitJmpTables();
|
||||
CommandProcessor processor(renderer, 0);
|
||||
|
||||
std::array<uint32_t, 3> direct{
|
||||
KYTY_PM4(3, Pm4::IT_SET_CONTEXT_REG, Pm4::R_ZERO),
|
||||
Pm4::DB_DEPTH_CONTROL,
|
||||
0x80000072u,
|
||||
};
|
||||
Pm4Execution direct_execution;
|
||||
const bool direct_complete =
|
||||
processor.Process(direct_execution, direct) == Pm4ProcessResult::Complete;
|
||||
const auto &direct_control = processor.GetCtx().GetDepthControl();
|
||||
const bool direct_decoded =
|
||||
!direct_control.stencil_enable && direct_control.z_enable &&
|
||||
!direct_control.z_write_enable && !direct_control.depth_bounds_enable &&
|
||||
direct_control.zfunc == 7u && !direct_control.backface_enable &&
|
||||
direct_control.stencilfunc == 0u && direct_control.stencilfunc_bf == 0u;
|
||||
|
||||
std::array<uint32_t, 2> registers{
|
||||
Pm4::DB_DEPTH_CONTROL,
|
||||
0x4070078du,
|
||||
};
|
||||
const auto address = reinterpret_cast<uint64_t>(registers.data());
|
||||
std::array<uint32_t, 5> indirect{
|
||||
KYTY_PM4(5, Pm4::IT_SET_CONTEXT_REG_INDIRECT, Pm4::R_ZERO),
|
||||
static_cast<uint32_t>(address), static_cast<uint32_t>(address >> 32u),
|
||||
0x80000000u, 1u,
|
||||
};
|
||||
Pm4Execution indirect_execution;
|
||||
const bool indirect_complete =
|
||||
processor.Process(indirect_execution, indirect) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
const auto &indirect_control = processor.GetCtx().GetDepthControl();
|
||||
const bool indirect_decoded =
|
||||
indirect_control.stencil_enable && !indirect_control.z_enable &&
|
||||
indirect_control.z_write_enable && indirect_control.depth_bounds_enable &&
|
||||
indirect_control.zfunc == 0u && indirect_control.backface_enable &&
|
||||
indirect_control.stencilfunc == 7u &&
|
||||
indirect_control.stencilfunc_bf == 7u;
|
||||
|
||||
Require("Pm4DepthControlHighBits", "preserved high bits",
|
||||
direct_complete && direct_decoded && indirect_complete &&
|
||||
indirect_decoded,
|
||||
"DB_DEPTH_CONTROL high bits rejected or changed decoded PS5 state");
|
||||
std::printf("[host] %-32s ok\n", "Pm4DepthControlHighBits");
|
||||
}
|
||||
|
||||
struct AgcCommandBufferLayout {
|
||||
using Callback = KYTY_SYSV_ABI bool (*)(Gen5::CommandBuffer *, uint32_t,
|
||||
void *);
|
||||
@@ -25129,8 +25394,12 @@ int main(int argc, char **argv) {
|
||||
}
|
||||
if (argc == 2 && std::strcmp(argv[1], "--context-state-only") == 0) {
|
||||
VulkanHarness vulkan;
|
||||
CheckPm4NativeTargetGeometryRegisters(vulkan.RuntimeRenderer());
|
||||
CheckPm4PrivateAgcShaderRegisters(vulkan.RuntimeRenderer());
|
||||
CheckPm4PrivateAgcUconfigRegisters(vulkan.RuntimeRenderer());
|
||||
CheckPm4BlendColorRegisterRanges(vulkan.RuntimeRenderer());
|
||||
CheckPm4PolygonOffsetRegisters(vulkan.RuntimeRenderer());
|
||||
CheckPm4DepthControlHighBits(vulkan.RuntimeRenderer());
|
||||
CheckPm4ContextStateOperations(vulkan.RuntimeRenderer());
|
||||
return 0;
|
||||
}
|
||||
@@ -25167,6 +25436,11 @@ int main(int argc, char **argv) {
|
||||
vulkan.CheckUnifiedTextureCacheFlow();
|
||||
return 0;
|
||||
}
|
||||
if (argc == 2 && std::strcmp(argv[1], "--compute-meta-clear-only") == 0) {
|
||||
VulkanHarness vulkan;
|
||||
vulkan.CheckComputeMetaClearClassification();
|
||||
return 0;
|
||||
}
|
||||
if (argc == 2 && std::strcmp(argv[1], "--layered-image-only") == 0) {
|
||||
VulkanHarness vulkan;
|
||||
vulkan.CheckUnifiedImageViewCache();
|
||||
@@ -25308,10 +25582,14 @@ int main(int argc, char **argv) {
|
||||
CheckPm4AcquireMemNoOp(vulkan.RuntimeRenderer());
|
||||
CheckPm4SyntheticOcclusionCounterDump(vulkan.RuntimeRenderer());
|
||||
CheckPm4StencilInfoValueLane(vulkan.RuntimeRenderer());
|
||||
CheckPm4NativeTargetGeometryRegisters(vulkan.RuntimeRenderer());
|
||||
CheckPm4PrivateAgcShaderRegisters(vulkan.RuntimeRenderer());
|
||||
CheckPm4PrivateAgcUconfigRegisters(vulkan.RuntimeRenderer());
|
||||
CheckPm4DirectShaderRegisterFallback(vulkan.RuntimeRenderer());
|
||||
CheckPm4GuardBandRegisterRanges(vulkan.RuntimeRenderer());
|
||||
CheckPm4BlendColorRegisterRanges(vulkan.RuntimeRenderer());
|
||||
CheckPm4PolygonOffsetRegisters(vulkan.RuntimeRenderer());
|
||||
CheckPm4DepthControlHighBits(vulkan.RuntimeRenderer());
|
||||
CheckAgcWaitPackets(vulkan.RuntimeRenderer());
|
||||
CheckAgcDrawIndirectMultiPacket(vulkan.RuntimeRenderer());
|
||||
CheckPm4ContextStateOperations(vulkan.RuntimeRenderer());
|
||||
|
||||
+120
-74
@@ -28,6 +28,7 @@
|
||||
#include "graphics/shader/shaderCompiler.h"
|
||||
#include "libs/agc.h"
|
||||
#include "spirv-tools/libspirv.hpp"
|
||||
#include "xxhash.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -84,9 +85,11 @@ ShaderRecompiler::CompileOptions MakeCompileOptions(ShaderType stage) {
|
||||
static const ShaderVertexInputInfo vertex{};
|
||||
static const ShaderPixelInputInfo pixel{};
|
||||
static const ShaderComputeInputInfo compute{};
|
||||
static const std::array<uint32_t, 64> user_data{};
|
||||
|
||||
ShaderRecompiler::CompileOptions options;
|
||||
options.stage = stage;
|
||||
options.user_data = user_data;
|
||||
switch (stage) {
|
||||
case ShaderType::Vertex:
|
||||
options.input_info.vertex = &vertex;
|
||||
@@ -115,9 +118,7 @@ void CompilePixelRuntime(const ShaderParams ¶ms,
|
||||
ShaderPixelInputInfo &input_info) {
|
||||
auto options = MakeCompileOptions(ShaderType::Pixel);
|
||||
options.shader_hash = params.hash;
|
||||
options.shader_base = params.Base();
|
||||
options.user_data = params.user_data.data();
|
||||
options.user_data_count = static_cast<uint32_t>(params.user_data.size());
|
||||
options.user_data = params.user_data;
|
||||
options.scratch_dwords = input_info.scratch_size_dwords;
|
||||
options.push_constant_offset = input_info.push_constant_offset;
|
||||
options.read_specialization_memory = ReadHostTestMemory;
|
||||
@@ -3696,7 +3697,6 @@ void TestNewShaderRecompilerScalarB64LaneTranslation() {
|
||||
const uint32_t user_data[] = {0x01234567u, 0x89abcdefu};
|
||||
auto options = MakeCompileOptions(ShaderType::Vertex);
|
||||
options.user_data = user_data;
|
||||
options.user_data_count = static_cast<uint32_t>(std::size(user_data));
|
||||
options.dump_ir = true;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
@@ -3969,6 +3969,37 @@ void TestNewShaderDecoderArchitecture() {
|
||||
cmp_eq_u64.src1.kind == OperandKind::VccLo,
|
||||
"decoder rejected the captured VOP3 V_CMP_EQ_U64 instruction");
|
||||
|
||||
const uint32_t completed_pr_opcodes[] = {
|
||||
EncodeSop1(0x15, 0, 1), // s_flbit_i32_b32 s0, s1
|
||||
EncodeVopc(0xe1, 128, 0), // v_cmp_lt_u64 vcc, 0, v[0:1]
|
||||
EncodeSopp(0x01, 0),
|
||||
};
|
||||
Instruction flbit_i32_b32;
|
||||
ShaderRecompiler::Decoder::DecodeInstruction(completed_pr_opcodes, 0u,
|
||||
flbit_i32_b32);
|
||||
Instruction cmp_lt_u64;
|
||||
ShaderRecompiler::Decoder::DecodeInstruction(completed_pr_opcodes, 1u,
|
||||
cmp_lt_u64);
|
||||
Check(flbit_i32_b32.family == Family::SOP1 &&
|
||||
flbit_i32_b32.opcode == Opcode::S_FLBIT_I32_B32 &&
|
||||
flbit_i32_b32.dst.kind == OperandKind::Sgpr &&
|
||||
flbit_i32_b32.dst.reg == 0u &&
|
||||
flbit_i32_b32.src0.kind == OperandKind::Sgpr &&
|
||||
flbit_i32_b32.src0.reg == 1u &&
|
||||
cmp_lt_u64.family == Family::VOPC &&
|
||||
cmp_lt_u64.opcode == Opcode::V_CMP_LT_U64 &&
|
||||
cmp_lt_u64.dst.kind == OperandKind::VccLo,
|
||||
"decoder rejected completed PR #427 scalar/vector opcodes");
|
||||
|
||||
const auto completed_options = MakeCompileOptions(ShaderType::Compute);
|
||||
const auto completed_result =
|
||||
ShaderRecompiler::Recompile(completed_pr_opcodes, completed_options);
|
||||
Check(Common::ContainsStr(completed_result.decoded_dump,
|
||||
"S_FLBIT_I32_B32 s0, s1") &&
|
||||
Common::ContainsStr(completed_result.decoded_dump,
|
||||
"V_CMP_LT_U64 vcc_lo, 0, v0"),
|
||||
"completed PR #427 opcodes were absent from the decoded shader");
|
||||
|
||||
const uint32_t ffbh_i32_code[] = {0x7e1c770eu};
|
||||
Instruction ffbh_i32;
|
||||
ShaderRecompiler::Decoder::DecodeInstruction(ffbh_i32_code, 0u, ffbh_i32);
|
||||
@@ -4369,7 +4400,7 @@ void TestNewShaderRecompilerMemoryFamilyTranslation() {
|
||||
auto user_data = ImageTestUserData();
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
options.read_memory = ReadZeroTestMemory;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
@@ -4463,8 +4494,7 @@ void TestNewShaderRecompilerScalarMemoryBindingDomains() {
|
||||
raw_user_data[8] = 0x1003u;
|
||||
|
||||
auto raw_options = MakeCompileOptions(ShaderType::Pixel);
|
||||
raw_options.user_data = raw_user_data.data();
|
||||
raw_options.user_data_count = static_cast<uint32_t>(raw_user_data.size());
|
||||
raw_options.user_data = raw_user_data;
|
||||
|
||||
auto raw = ShaderRecompiler::Recompile(raw_shader, raw_options);
|
||||
const auto *address_binding = ShaderRecompiler::IR::FindBinding(
|
||||
@@ -4508,9 +4538,7 @@ void TestNewShaderRecompilerScalarMemoryBindingDomains() {
|
||||
buffer_user_data[10] = 4u;
|
||||
|
||||
auto buffer_options = MakeCompileOptions(ShaderType::Pixel);
|
||||
buffer_options.user_data = buffer_user_data.data();
|
||||
buffer_options.user_data_count =
|
||||
static_cast<uint32_t>(buffer_user_data.size());
|
||||
buffer_options.user_data = buffer_user_data;
|
||||
|
||||
auto buffer = ShaderRecompiler::Recompile(buffer_shader, buffer_options);
|
||||
const auto *buffer_binding = ShaderRecompiler::IR::FindBinding(
|
||||
@@ -4548,7 +4576,7 @@ void TestNewShaderRecompilerImageQueryTranslation() {
|
||||
auto user_data = ImageTestUserData();
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump, "image_get_lod"),
|
||||
@@ -4592,7 +4620,7 @@ void TestNewShaderRecompilerCubeSampleCoordinates() {
|
||||
|
||||
auto user_data = ImageTestUserData(Prospero::ImageType::kCube);
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(result.program.info.images.size() == 1 &&
|
||||
@@ -4638,7 +4666,7 @@ void TestNewShaderRecompilerImageSampleVariants() {
|
||||
auto user_data = ImageTestUserData();
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump, "image_sample_l"),
|
||||
@@ -4726,7 +4754,7 @@ void TestNewShaderRecompilerImageSampleA16SamplerCoords() {
|
||||
auto user_data = ImageTestUserData(Prospero::ImageType::kColor3D);
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump,
|
||||
@@ -4768,7 +4796,7 @@ void TestNewShaderRecompilerImageSampleOpcodeAliases() {
|
||||
auto user_data = ImageTestUserData();
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump, "image_sample_a"),
|
||||
@@ -4804,7 +4832,7 @@ void TestNewShaderRecompilerImageSampleA16ExceptionComponents() {
|
||||
auto user_data = ImageTestUserData();
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
CheckSpirvBinaryValidates(result.spirv);
|
||||
@@ -4850,7 +4878,7 @@ void TestNewShaderRecompilerImageLoadA16UintCoords() {
|
||||
auto user_data = ImageTestUserData();
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump, "image_load"),
|
||||
@@ -4894,7 +4922,7 @@ void TestNewShaderRecompilerPixelImageSampleLodSelection() {
|
||||
auto options = MakeCompileOptions(ShaderType::Pixel);
|
||||
options.input_info.pixel = &ps_info;
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
CheckSpirvBinaryValidates(result.spirv);
|
||||
@@ -5005,7 +5033,7 @@ void TestNewShaderRecompilerImageViewDimensions() {
|
||||
auto options = MakeCompileOptions(ShaderType::Pixel);
|
||||
options.input_info.pixel = &ps_info;
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump, "image_dim=2d_array"),
|
||||
@@ -5082,7 +5110,7 @@ void TestNewShaderRecompilerStorageImage1DDescriptorVariants() {
|
||||
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.ir_dump, "image_dim=1d"),
|
||||
@@ -5113,7 +5141,7 @@ void TestNewShaderRecompilerNullImageUsesCanonical2DView() {
|
||||
std::array<uint32_t, 64> user_data{};
|
||||
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
CheckSpirvBinaryValidates(result.spirv);
|
||||
@@ -5144,7 +5172,7 @@ void TestNewShaderRecompilerImageGatherVariants() {
|
||||
auto user_data = ImageTestUserData();
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump, "image_gather4_lz"),
|
||||
@@ -5230,7 +5258,7 @@ void TestNewShaderRecompilerImageLoadVariants() {
|
||||
auto user_data = ImageTestUserData();
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump, "image_load"),
|
||||
@@ -5276,7 +5304,7 @@ void TestNewShaderRecompilerImageLoad2DMsaa() {
|
||||
|
||||
auto options = MakeCompileOptions(ShaderType::Pixel);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump, "image_dim=2d_msaa") &&
|
||||
@@ -5317,7 +5345,7 @@ void TestNewShaderRecompilerImageStoreTranslation() {
|
||||
auto user_data = ImageTestUserData();
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump, "image_store"),
|
||||
@@ -5368,7 +5396,7 @@ void TestNewShaderRecompilerStorageImage3DDescriptorVariant() {
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.input_info.compute = &input_info;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump, "image_dim=3d"),
|
||||
@@ -5422,7 +5450,7 @@ void TestNewShaderRecompilerStorageImage2DDescriptorOverridesMimg3D() {
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.input_info.compute = &input_info;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump, "image_dim=3d"),
|
||||
@@ -5464,7 +5492,7 @@ void TestNewShaderRecompilerImageAtomicTranslation() {
|
||||
auto user_data = ImageTestUserData();
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(Common::ContainsStr(result.decoded_dump, "image_atomic_add"),
|
||||
@@ -6127,7 +6155,7 @@ void TestNewShaderRecompilerFormattedStoreUsesRuntimeArrayLengthOnly() {
|
||||
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(result.resources.buffers.size() == 1 &&
|
||||
@@ -8783,6 +8811,45 @@ void TestNewShaderRecompilerExpVertexOutputs() {
|
||||
CheckSpirvBinaryValidates(result.spirv);
|
||||
}
|
||||
|
||||
void TestNewShaderRecompilerClipDisabledPosition() {
|
||||
const uint32_t shader[] = {
|
||||
EncodeExp0(0x0c, 0xf), EncodeExp1(0, 1, 2, 3), 0xbf810000u,
|
||||
};
|
||||
const auto compile = [&](const ShaderVertexInputInfo &vertex) {
|
||||
auto options = MakeCompileOptions(ShaderType::Vertex);
|
||||
options.input_info.vertex = &vertex;
|
||||
return ShaderRecompiler::Recompile(shader, options);
|
||||
};
|
||||
|
||||
ShaderVertexInputInfo regular{};
|
||||
auto clipped = regular;
|
||||
clipped.clip_space = {
|
||||
.scale = {640.0f, 360.0f},
|
||||
.offset = {640.0f, 360.0f},
|
||||
.half_extent = {8192.0f, 8192.0f},
|
||||
.enabled = true,
|
||||
};
|
||||
const auto regular_result = compile(regular);
|
||||
const auto clipped_result = compile(clipped);
|
||||
CheckSpirvBinaryValidates(clipped_result.spirv);
|
||||
Check(SpirvInstructionOpcodeCount(regular_result.spirv, 136u) == 0u &&
|
||||
SpirvInstructionOpcodeCount(clipped_result.spirv, 133u) == 2u &&
|
||||
SpirvInstructionOpcodeCount(clipped_result.spirv, 129u) == 2u &&
|
||||
SpirvInstructionOpcodeCount(clipped_result.spirv, 136u) == 2u &&
|
||||
SpirvInstructionOpcodeCount(clipped_result.spirv, 131u) == 2u,
|
||||
"clip-disabled position export did not convert both screen coordinates to NDC");
|
||||
Check(MakeStageStaticKey(regular) != MakeStageStaticKey(clipped),
|
||||
"clip-disabled vertex shader shared the regular shader cache key");
|
||||
auto disabled = clipped;
|
||||
disabled.clip_space.enabled = false;
|
||||
Check(MakeStageStaticKey(regular) == MakeStageStaticKey(disabled),
|
||||
"disabled clip-space payload affected the shader cache key");
|
||||
auto shifted = clipped;
|
||||
shifted.clip_space.offset[0] += 1.0f;
|
||||
Check(MakeStageStaticKey(clipped) != MakeStageStaticKey(shifted),
|
||||
"clip-disabled viewport transform is absent from the shader cache key");
|
||||
}
|
||||
|
||||
void TestNewShaderRecompilerAuxPositionExports() {
|
||||
const auto compile = [](std::span<const uint32_t> shader, uint32_t control) {
|
||||
ShaderVertexInputInfo vertex{};
|
||||
@@ -8891,9 +8958,6 @@ void TestNewShaderRecompilerAuxPositionExports() {
|
||||
"compilation");
|
||||
#endif
|
||||
|
||||
HW::VertexShaderInfo regs{};
|
||||
regs.es_regs.data_addr = 1;
|
||||
regs.gs_regs.chksum = 1;
|
||||
ShaderVertexInputInfo key0{};
|
||||
ShaderVertexInputInfo key1{};
|
||||
key1.pa_cl_vs_out_cntl = 1;
|
||||
@@ -8946,7 +9010,7 @@ void TestDemandDrivenSpirvDeclarations() {
|
||||
auto user_data = ImageTestUserData();
|
||||
SetImageTestFormat(&user_data, 0, format);
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
CheckSpirvBinaryValidates(result.spirv);
|
||||
return result.spirv;
|
||||
@@ -8959,7 +9023,7 @@ void TestDemandDrivenSpirvDeclarations() {
|
||||
auto query_pixel_info = RegressionPixelInputInfo();
|
||||
auto query_options = MakeCompileOptions(ShaderType::Pixel);
|
||||
query_options.input_info.pixel = &query_pixel_info;
|
||||
query_options.user_data = query_user_data.data();
|
||||
query_options.user_data = query_user_data;
|
||||
auto query_result = ShaderRecompiler::Recompile(query, query_options);
|
||||
CheckSpirvBinaryValidates(query_result.spirv);
|
||||
const auto &query_spirv = query_result.spirv;
|
||||
@@ -9034,12 +9098,10 @@ void TestTypedEntryStateIsMinimal() {
|
||||
translate_options);
|
||||
|
||||
uint32_t set_exec = 0;
|
||||
uint32_t set_exec_mask_tag = 0;
|
||||
uint32_t set_exec_lo = 0;
|
||||
uint32_t set_exec_hi = 0;
|
||||
uint32_t ballots = 0;
|
||||
IR::Value exec;
|
||||
IR::Value exec_mask_tag;
|
||||
IR::Value exec_lo;
|
||||
IR::Value exec_hi;
|
||||
for (const auto *block : values.blocks) {
|
||||
@@ -9052,10 +9114,6 @@ void TestTypedEntryStateIsMinimal() {
|
||||
set_exec++;
|
||||
exec = inst.Arg(0).Resolve();
|
||||
break;
|
||||
case IR::ValueOpcode::SetExecMaskTag:
|
||||
set_exec_mask_tag++;
|
||||
exec_mask_tag = inst.Arg(0).Resolve();
|
||||
break;
|
||||
case IR::ValueOpcode::SetExecLo:
|
||||
set_exec_lo++;
|
||||
exec_lo = inst.Arg(0).Resolve();
|
||||
@@ -9070,7 +9128,6 @@ void TestTypedEntryStateIsMinimal() {
|
||||
case IR::ValueOpcode::SetVectorRegister:
|
||||
case IR::ValueOpcode::SetScc:
|
||||
case IR::ValueOpcode::SetVcc:
|
||||
case IR::ValueOpcode::SetVccMaskValidTag:
|
||||
case IR::ValueOpcode::SetVccLo:
|
||||
case IR::ValueOpcode::SetVccHi:
|
||||
case IR::ValueOpcode::SetM0:
|
||||
@@ -9081,9 +9138,8 @@ void TestTypedEntryStateIsMinimal() {
|
||||
}
|
||||
}
|
||||
}
|
||||
Check(set_exec == 1u && set_exec_mask_tag == 1u && set_exec_lo == 1u &&
|
||||
set_exec_hi == 1u && ballots == 0u && exec.IsImmediate() &&
|
||||
exec.U1() && exec_mask_tag.IsImmediate() && exec_mask_tag.U1() &&
|
||||
Check(set_exec == 1u && set_exec_lo == 1u && set_exec_hi == 1u &&
|
||||
ballots == 0u && exec.IsImmediate() && exec.U1() &&
|
||||
exec_lo.IsImmediate() && exec_lo.U32() == 1u &&
|
||||
exec_hi.IsImmediate() && exec_hi.U32() == 0u,
|
||||
"typed entry is not the local {1,0} invocation mask");
|
||||
@@ -9912,16 +9968,18 @@ void TestNewShaderRecompilerPerInvocationMasksWithoutMirrors() {
|
||||
result = ShaderRecompiler::Recompile(wqm_shader, options);
|
||||
CheckSpirvBinaryValidates(result.spirv);
|
||||
const auto wqm_source = DisassembleSpirvBinary(result.spirv);
|
||||
Check(!Common::ContainsStr(wqm_source, "OpGroupNonUniformBallot"),
|
||||
"raw scalar WQM reconstructed its source from invocation provenance");
|
||||
Check(Common::ContainsStr(wqm_source, "OpCapability GroupNonUniformBallot") &&
|
||||
Common::ContainsStr(wqm_source, "OpGroupNonUniformBallot"),
|
||||
"per-invocation scalar WQM omitted its subgroup ballot capability");
|
||||
Check(SpirvInstructionOpcodeCount(result.spirv, 132u) == 2u,
|
||||
"wave64 WQM did not compact exactly two ballot words");
|
||||
|
||||
auto wave32_options = options;
|
||||
wave32_options.wave_size = 32u;
|
||||
result = ShaderRecompiler::Recompile(wqm_shader, wave32_options);
|
||||
CheckSpirvBinaryValidates(result.spirv);
|
||||
Check(!Common::ContainsStr(DisassembleSpirvBinary(result.spirv),
|
||||
"OpGroupNonUniformBallot"),
|
||||
"wave32 raw scalar WQM reconstructed invocation provenance");
|
||||
Check(SpirvInstructionOpcodeCount(result.spirv, 132u) == 1u,
|
||||
"wave32 WQM retained the unused high ballot-word expansion");
|
||||
|
||||
const uint32_t cross_lane_shader[] = {
|
||||
EncodeSop2(0x25, 126, 132, 128), // s_bfm_b64 exec, 4, 0
|
||||
@@ -10234,7 +10292,6 @@ void TestRenderTargetReverseExportMapping() {
|
||||
"pixel shader cache identity omitted the render-target export mapping");
|
||||
|
||||
regs.ps_regs.data_addr = reinterpret_cast<uint64_t>(shader);
|
||||
regs.ps_regs.chksum = 0xf16ab6f000000001ull;
|
||||
ShaderMappedData mapped{};
|
||||
mapped.code_size_bytes = sizeof(shader);
|
||||
ShaderMapUserData(regs.ps_regs.data_addr, mapped);
|
||||
@@ -10320,7 +10377,7 @@ void TestNewShaderRecompilerNativeBindingPlan() {
|
||||
SetImageTestFormat(&user_data, 6, Prospero::BufferFormat::k32UInt);
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.dump_ir = true;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
const auto *buffers = ShaderRecompiler::IR::FindBinding(
|
||||
@@ -10703,7 +10760,7 @@ void TestTypedDescriptorRealCarryAndScalarLoads() {
|
||||
|
||||
auto user_data = ImageTestUserData();
|
||||
auto options = MakeCompileOptions(ShaderType::Pixel);
|
||||
options.user_data = user_data.data();
|
||||
options.user_data = user_data;
|
||||
auto result = ShaderRecompiler::Recompile(inline_sampler_shader, options);
|
||||
}
|
||||
|
||||
@@ -11122,7 +11179,6 @@ void TestNewShaderRecompilerPixelPipelineEntry() {
|
||||
|
||||
HW::PixelShaderInfo regs{};
|
||||
regs.ps_regs.data_addr = reinterpret_cast<uint64_t>(shader);
|
||||
regs.ps_regs.chksum = 0x1234567800000001ull;
|
||||
ShaderMappedData mapped{};
|
||||
mapped.code_size_bytes = sizeof(shader);
|
||||
ShaderMapUserData(regs.ps_regs.data_addr, mapped);
|
||||
@@ -11132,7 +11188,8 @@ void TestNewShaderRecompilerPixelPipelineEntry() {
|
||||
ShaderVertexInputInfo vertex_info{};
|
||||
ShaderPixelInputInfo input_info{};
|
||||
const auto params = PrepareProgram(regs, sh, vertex_info, mappings, input_info);
|
||||
Check(params.hash == regs.ps_regs.chksum && params.code.data() == shader,
|
||||
Check(params.hash == XXH3_64bits(params.code.data(), params.code.size_bytes()) &&
|
||||
params.code.data() == shader,
|
||||
"pixel shader program parameters lost source identity");
|
||||
|
||||
const uint32_t vcc_load_shader[] = {
|
||||
@@ -11150,7 +11207,6 @@ void TestNewShaderRecompilerPixelPipelineEntry() {
|
||||
|
||||
HW::PixelShaderInfo vcc_regs{};
|
||||
vcc_regs.ps_regs.data_addr = reinterpret_cast<uint64_t>(vcc_load_shader);
|
||||
vcc_regs.ps_regs.chksum = 0x6306606500000001ull;
|
||||
vcc_regs.ps_regs.rsrc2.user_sgpr = 29;
|
||||
vcc_regs.ps_user_sgpr.value[27] = static_cast<uint32_t>(table_address);
|
||||
vcc_regs.ps_user_sgpr.value[28] = static_cast<uint32_t>(table_address >> 32u);
|
||||
@@ -11189,9 +11245,7 @@ void TestComputeLdsAllocationIdentity() {
|
||||
"COMPUTE_PGM_RSRC2 LDS allocation units were not decoded");
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.shader_hash = params.hash;
|
||||
options.shader_base = params.Base();
|
||||
options.user_data = params.user_data.data();
|
||||
options.user_data_count = static_cast<uint32_t>(params.user_data.size());
|
||||
options.user_data = params.user_data;
|
||||
options.input_info.compute = &input_info;
|
||||
options.wave_size = input_info.wave_size;
|
||||
options.scratch_dwords = input_info.scratch_size_dwords;
|
||||
@@ -11257,10 +11311,7 @@ void TestComputeLdsAllocationIdentity() {
|
||||
"AGC per-thread scratch size was not propagated");
|
||||
auto scratch_options = MakeCompileOptions(ShaderType::Compute);
|
||||
scratch_options.shader_hash = scratch_params.hash;
|
||||
scratch_options.shader_base = scratch_params.Base();
|
||||
scratch_options.user_data = scratch_params.user_data.data();
|
||||
scratch_options.user_data_count =
|
||||
static_cast<uint32_t>(scratch_params.user_data.size());
|
||||
scratch_options.user_data = scratch_params.user_data;
|
||||
scratch_options.input_info.compute = &scratch_info;
|
||||
scratch_options.wave_size = scratch_info.wave_size;
|
||||
scratch_options.scratch_dwords = scratch_info.scratch_size_dwords;
|
||||
@@ -11432,11 +11483,9 @@ void TestPixelProgramCacheBindingIdentity() {
|
||||
Check(MakeStageStaticKey(no_depth_export) != MakeStageStaticKey(shifted_push),
|
||||
"pixel shader identity omitted graphics push-bank placement");
|
||||
|
||||
auto check_program_identity = [&](const uint32_t *shader,
|
||||
uint64_t checksum) {
|
||||
auto check_program_identity = [&](const uint32_t *shader) {
|
||||
HW::PixelShaderInfo regs{};
|
||||
regs.ps_regs.data_addr = reinterpret_cast<uint64_t>(shader);
|
||||
regs.ps_regs.chksum = checksum;
|
||||
ShaderMappedData mapped{};
|
||||
mapped.code_size_bytes = sizeof(uint32_t);
|
||||
ShaderMapUserData(regs.ps_regs.data_addr, mapped);
|
||||
@@ -11462,8 +11511,8 @@ void TestPixelProgramCacheBindingIdentity() {
|
||||
return std::pair {first_params.hash, first_key};
|
||||
};
|
||||
|
||||
const auto request_01 = check_program_identity(shader_01, 0);
|
||||
const auto request_10 = check_program_identity(shader_10, 0);
|
||||
const auto request_01 = check_program_identity(shader_01);
|
||||
const auto request_10 = check_program_identity(shader_10);
|
||||
Check(request_01 == request_10,
|
||||
"relocated identical pixel programs did not share their source identity");
|
||||
|
||||
@@ -11474,7 +11523,6 @@ void TestPixelProgramCacheBindingIdentity() {
|
||||
};
|
||||
HW::PixelShaderInfo push_regs{};
|
||||
push_regs.ps_regs.data_addr = reinterpret_cast<uint64_t>(push_shader);
|
||||
push_regs.ps_regs.chksum = 0x91a27e6300000003ull;
|
||||
push_regs.ps_regs.rsrc2.user_sgpr = 4;
|
||||
ShaderMappedData push_mapped{};
|
||||
push_mapped.code_size_bytes = sizeof(push_shader);
|
||||
@@ -11537,8 +11585,7 @@ void TestGraphicsPushConstantPlacement() {
|
||||
|
||||
auto options = MakeCompileOptions(ShaderType::Pixel);
|
||||
options.input_info.pixel = &pixel_info;
|
||||
options.user_data = user_data.data();
|
||||
options.user_data_count = static_cast<uint32_t>(user_data.size());
|
||||
options.user_data = user_data;
|
||||
options.push_constant_offset = 36;
|
||||
|
||||
auto placed = ShaderRecompiler::Recompile(shader, options);
|
||||
@@ -11601,7 +11648,6 @@ void TestNewShaderRecompilerFlatUserPointerUsesDma() {
|
||||
|
||||
auto options = MakeCompileOptions(ShaderType::Pixel);
|
||||
options.user_data = user_data;
|
||||
options.user_data_count = static_cast<uint32_t>(std::size(user_data));
|
||||
|
||||
auto result = ShaderRecompiler::Recompile(shader, options);
|
||||
Check(result.program.info.uses_dma,
|
||||
@@ -11623,7 +11669,6 @@ void TestNewShaderRecompilerFlatAddressDomainsUseDma() {
|
||||
|
||||
auto options = MakeCompileOptions(ShaderType::Compute);
|
||||
options.user_data = user_data;
|
||||
options.user_data_count = static_cast<uint32_t>(std::size(user_data));
|
||||
options.scratch_dwords = 1;
|
||||
auto result = ShaderRecompiler::Recompile(segmented_shader, options);
|
||||
Check(result.program.info.uses_dma,
|
||||
@@ -11856,8 +11901,8 @@ void TestNewShaderRecompilerSpirvSizeBaselines() {
|
||||
.conditional_branches = 1,
|
||||
.ballots = 1},
|
||||
ShaderType::Vertex);
|
||||
Check(Common::ContainsStr(wqm_result.ir_dump, "WqmU64"),
|
||||
"WQM size fixture no longer reaches raw WqmU64 IR");
|
||||
Check(Common::ContainsStr(wqm_result.ir_dump, "WqmMask"),
|
||||
"WQM size fixture no longer reaches per-invocation WqmMask IR");
|
||||
|
||||
const uint32_t dispatcher[] = {
|
||||
EncodeSopp(0x05, 2), // entry -> B, fallthrough A
|
||||
@@ -11902,6 +11947,7 @@ int main() {
|
||||
TestNewShaderRecompilerSpirvSizeBaselines();
|
||||
TestDemandDrivenSpirvDeclarations();
|
||||
TestNewShaderRecompilerSMovB32();
|
||||
TestNewShaderRecompilerClipDisabledPosition();
|
||||
TestNewShaderRecompilerAuxPositionExports();
|
||||
TestNewShaderRecompilerNativeWideScalarMemoryIr();
|
||||
TestNewShaderRecompilerNativeWideBufferIr();
|
||||
|
||||
Reference in New Issue
Block a user