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8 Commits

Author SHA1 Message Date
Henrique Reis Neves e7cfe5a2f7 libkernel: implement sceKernelAioWaitRequests (#1109)
kernel: implement batch AIO completion waits

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-07 04:13:06 +04:00
nmzik 7415febd93 SDL title fix
Co-authored-by: netwarex <mail@pety.me>
2026-10-07 03:15:16 +04:00
NeySlim 7492cb9577 shader: emulate DS_ORDERED_COUNT as a GDS atomic (#1117)
* feat(shader): emulate DS_ORDERED_COUNT as a GDS atomic

* fix(shader): issue one ordered-count atomic per wave

* shader: correct ordered-count addressing and wave results

Use the M0 base and pixel packer offset for the GDS counter. Broadcast the
previous value to every lane and preserve the counter when EXEC is empty.

Add GPU regressions for add/exchange with full, partial, and empty EXEC in
wave32 and wave64. The targeted DS and buffer atomic suite passes 63 cases.

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-07 01:45:37 +04:00
NeySlim 60e53a39cc decoder: accept clamp on V_MIN3/MAX3/MED3_F16 (#1116)
fix(decoder): accept clamp on V_MIN3/MAX3/MED3_F16
2026-10-07 01:24:18 +04:00
Nawid3333 1b21161aac kernel: fix the macOS build of host thread naming (#1122)
* kernel: apply clang-format to pthread.cpp

Output of the repository's pre-commit clang-format hook (v22.1.3) on
this file; no code change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* kernel: fix the macOS build of host thread naming

199d0a9d (#1106) names guest threads on the host with the two-argument
glibc pthread_setname_np(thread, name). KYTY_PLATFORM is
KYTY_PLATFORM_LINUX on macOS too, so the macOS job now fails with "no
matching function for call to 'pthread_setname_np'": Apple's version
takes only the name and renames the calling thread. This code already
runs on the new thread itself (it passes pthread_self()), so use the
one-argument form on Apple with Apple's 63-character limit and keep the
Linux call unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Remove formatting

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-07 01:18:48 +04:00
NeySlim 1195af2510 decoder: add V_CMPX_U_F32 (#1120)
feat(decoder): add V_CMPX_U_F32
2026-10-07 01:16:23 +04:00
nmzik 9a5658c038 launcher: add per-game config import and export 2026-10-07 01:02:33 +04:00
Oberd 199d0a9d92 kernel: name guest threads on the host (#1106)
PthreadCreate carries a guest thread name, but RunThread never handed it to
the host, so every guest thread showed up as the same generic host thread
name in core dumps, perf samples and htop.

Call pthread_setname_np() on Linux so host-side diagnostics can attribute
work to the guest thread that caused it.
2026-10-06 23:43:36 +04:00
23 changed files with 574 additions and 160 deletions
@@ -454,7 +454,7 @@ void HostInputToggleMouseToJoystick() {
LOGF("Mouse to right stick: enabled (F7 to release)\n");
}
bool HostInputWaitEvent(SDL_Event* event) {
bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms) {
int timeout = -1;
if (!g_mouse.enabled || SDL_GetKeyboardFocus() != g_mouse_window) {
g_mouse.next_poll = 0;
@@ -473,6 +473,7 @@ bool HostInputWaitEvent(SDL_Event* event) {
now_ms < g_cursor_hide_at ? static_cast<int>(g_cursor_hide_at - now_ms) : 0;
timeout = timeout < 0 ? cursor_timeout : std::min(timeout, cursor_timeout);
}
timeout = timeout < 0 ? max_wait_ms : std::min(timeout, max_wait_ms);
const bool has_event = SDL_WaitEventTimeout(event, timeout);
if (Config::HideCursorEnabled()) {
+1 -1
View File
@@ -13,7 +13,7 @@ void HostInputShutdown();
void HostInputKey(int key_code, bool down);
void HostInputMouseButton(uint8_t mouse_button, bool down);
void HostInputToggleMouseToJoystick();
[[nodiscard]] bool HostInputWaitEvent(SDL_Event* event);
[[nodiscard]] bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms);
} // namespace Libs::Graphics
@@ -998,7 +998,7 @@ void Presenter::Impl::Present() {
}
presented_overlay_revision.store(overlay_visual.revision, std::memory_order_release);
window.UpdateTitle();
window.loop.presented_frames.fetch_add(1, std::memory_order_relaxed);
return;
}
LOGF("Vulkan presentation retry exhausted; dropping frame\n");
+20 -27
View File
@@ -722,6 +722,10 @@ void WindowContext::Run() {
loop.need_exit = false;
loop.paused.store(false, std::memory_order_release);
constexpr uint64_t title_interval_ms = 1000;
auto title_time = SDL_GetTicks();
auto title_frames = loop.presented_frames.load(std::memory_order_relaxed);
while (!loop.need_exit) {
if (loop.paused.load(std::memory_order_acquire)) {
if (!timer.IsPaused()) {
@@ -731,7 +735,20 @@ void WindowContext::Run() {
timer.Resume();
}
if (!HostInputWaitEvent(&loop.event)) {
// Refresh the title on the main thread without making presentation wait for it.
const auto now = SDL_GetTicks();
const auto elapsed = now - title_time;
if (elapsed >= title_interval_ms) {
const auto frames = loop.presented_frames.load(std::memory_order_relaxed);
if (frames != 0) {
UpdateTitle(frames, static_cast<double>(frames - title_frames) * 1000.0 /
static_cast<double>(elapsed));
}
title_time = now;
title_frames = frames;
}
const auto wait_ms = static_cast<int>(title_interval_ms - (now - title_time));
if (!HostInputWaitEvent(&loop.event, wait_ms)) {
continue;
}
ProcessEvent(timer.GetTimeS());
@@ -913,7 +930,7 @@ void WindowContext::UpdateIcon() {
}
}
void WindowContext::UpdateTitle() {
void WindowContext::UpdateTitle(uint64_t frame_num, double current_fps) {
static char title[128];
static char title_id[12];
static char app_ver[12];
@@ -923,10 +940,6 @@ void WindowContext::UpdateTitle() {
static bool has_app_ver =
Loader::SystemContentParamSfoGetString("APP_VER", app_ver, sizeof(app_ver));
static const std::string processor_name = Common::GetSystemInfo().ProcessorName;
static uint64_t fps_start = Common::Timer::QueryPerformanceCounter();
static uint64_t frame_num = 0;
static uint64_t fps_frames = 0;
static double current_fps = 0.0;
#if KYTY_BUILD == KYTY_BUILD_DEBUG
static constexpr auto build_type = "Debug";
@@ -936,17 +949,6 @@ void WindowContext::UpdateTitle() {
static constexpr auto build_type = "Unknown";
#endif
const auto now = Common::Timer::QueryPerformanceCounter();
const auto frequency = Common::Timer::QueryPerformanceFrequency();
frame_num++;
fps_frames++;
if (now - fps_start >= frequency) {
current_fps = static_cast<double>(fps_frames) * static_cast<double>(frequency) /
static_cast<double>(now - fps_start);
fps_start = now;
fps_frames = 0;
}
const auto* device_name = graphic_ctx.GetPhysicalDeviceProperties().deviceName.data();
auto text = fmt::format(
"[{} | {}] {}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:.0f}", KYTY_BUILD_LABEL, build_type,
@@ -954,16 +956,7 @@ void WindowContext::UpdateTitle() {
(has_title_id ? ", " : ""), (has_app_ver ? app_ver : ""), (has_app_ver ? " " : ""),
device_name, processor_name, frame_num, current_fps);
struct TitleUpdate {
SDL_Window* window;
std::string* text;
} update {window, &text};
EXIT_IF(!SDL_RunOnMainThread(
[](void* data) {
auto& title = *static_cast<TitleUpdate*>(data);
SDL_SetWindowTitle(title.window, title.text->c_str());
},
&update, true));
SDL_SetWindowTitle(window, text.c_str());
}
} // namespace Libs::Graphics
@@ -27,6 +27,7 @@ struct WindowLoopState {
SDL_Event event {};
bool need_exit = false;
std::atomic_bool paused = false;
std::atomic<uint64_t> presented_frames {0};
};
struct WindowContext {
@@ -42,7 +43,7 @@ struct WindowContext {
void RecreateSurface();
void RefreshSurfaceCapabilities();
void UpdateIcon();
void UpdateTitle();
void UpdateTitle(uint64_t frame_num, double current_fps);
void Resize(int width, int height);
void ProcessWindowEvent(const SDL_WindowEvent& event);
void ProcessDisplayEvent(const SDL_DisplayEvent& event);
@@ -109,6 +109,7 @@ constexpr MemoryOpcodeInfo DS_OPCODE_LIST[] = {
{0x39u, Opcode::DS_READ_I8, 1, 8, true}, {0x3au, Opcode::DS_READ_U8, 1, 8},
{0x3bu, Opcode::DS_READ_I16, 1, 16, true}, {0x3cu, Opcode::DS_READ_U16, 1, 16},
{0x3du, Opcode::DS_CONSUME, 1, 32}, {0x3eu, Opcode::DS_APPEND, 1, 32},
{0x3fu, Opcode::DS_ORDERED_COUNT, 1, 32},
{0x40u, Opcode::DS_ADD_U64, 2, 32}, {0x4au, Opcode::DS_OR_B64, 2, 32},
{0x4du, Opcode::DS_WRITE_B64, 2, 32}, {0x4eu, Opcode::DS_WRITE2_B64, 4, 32},
{0x4fu, Opcode::DS_WRITE2ST64_B64, 4, 32}, {0x76u, Opcode::DS_READ_B64, 2, 32},
@@ -214,6 +215,7 @@ uint32_t DsSourceCount(Opcode opcode) {
case Opcode::DS_READ_ADDTID_B32:
case Opcode::DS_CONSUME:
case Opcode::DS_APPEND: return 0u;
case Opcode::DS_ORDERED_COUNT: return 1u;
default: return IsDsWriteOpcode(opcode) || IsDsAtomicOpcode(opcode) ? 2u : 1u;
}
}
@@ -412,6 +414,14 @@ void DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
if (inst.opcode == Opcode::UNSUPPORTED) {
SetUnsupported(inst, Family::DS, opcode, "DS opcode is not implemented");
}
if (inst.opcode == Opcode::DS_ORDERED_COUNT) {
// Keep OFFSET1's wave type as well as its add/swap selector for GDS addressing.
inst.offset = offset0 & 0xfcu;
inst.secondary_offset = offset1;
if (!inst.gds || ((offset1 >> 4u) & 3u) > 1u || ((offset1 >> 6u) & 3u) != 0u) {
SetUnsupported(inst, Family::DS, opcode, "DS ordered count variant is not implemented");
}
}
if (inst.opcode == Opcode::DS_SWIZZLE_B32 && inst.offset >= 0xe000u) {
SetUnsupported(inst, Family::DS, opcode, "DS swizzle FFT mode is not implemented");
}
@@ -382,6 +382,7 @@ enum class Opcode {
V_CMPX_LG_F32,
V_CMPX_GE_F32,
V_CMPX_O_F32,
V_CMPX_U_F32,
V_CMPX_NGE_F32,
V_CMPX_NLG_F32,
V_CMPX_NGT_F32,
@@ -579,6 +580,7 @@ enum class Opcode {
DS_BPERMUTE_B32,
DS_CONSUME,
DS_APPEND,
DS_ORDERED_COUNT,
DS_READ_I8,
DS_READ_U8,
DS_READ_I16,
@@ -232,7 +232,7 @@ constexpr VopcOpcodeInfo VOPC_OPCODE_LIST[] = {
{0x11u, Opcode::V_CMPX_LT_F32}, {0x12u, Opcode::V_CMPX_EQ_F32},
{0x13u, Opcode::V_CMPX_LE_F32}, {0x14u, Opcode::V_CMPX_GT_F32},
{0x15u, Opcode::V_CMPX_LG_F32}, {0x16u, Opcode::V_CMPX_GE_F32},
{0x17u, Opcode::V_CMPX_O_F32},
{0x17u, Opcode::V_CMPX_O_F32}, {0x18u, Opcode::V_CMPX_U_F32},
{0x19u, Opcode::V_CMPX_NGE_F32}, {0x1au, Opcode::V_CMPX_NLG_F32},
{0x1bu, Opcode::V_CMPX_NGT_F32}, {0x1cu, Opcode::V_CMPX_NLE_F32},
{0x1du, Opcode::V_CMPX_NEQ_F32}, {0x1eu, Opcode::V_CMPX_NLT_F32},
@@ -892,6 +892,7 @@ bool IsVopcFloatCompareOpcode(Opcode opcode) {
case Opcode::V_CMPX_LG_F32:
case Opcode::V_CMPX_GE_F32:
case Opcode::V_CMPX_O_F32:
case Opcode::V_CMPX_U_F32:
case Opcode::V_CMPX_NGE_F32:
case Opcode::V_CMPX_NLG_F32:
case Opcode::V_CMPX_NGT_F32:
@@ -1449,6 +1450,9 @@ bool SupportsNativeVop3ResultModifiers(Opcode opcode) {
case Opcode::V_MAD_F32:
case Opcode::V_FMA_F32:
case Opcode::V_FMA_F16:
case Opcode::V_MIN3_F16:
case Opcode::V_MAX3_F16:
case Opcode::V_MED3_F16:
case Opcode::V_CUBEID_F32:
case Opcode::V_CVT_PKRTZ_F16_F32:
case Opcode::V_LDEXP_F32:
@@ -1479,7 +1483,8 @@ bool HasUnsupportedNativeVop3Modifiers(Opcode opcode, bool permlane, bool mad_mi
return clamp != 0u || omod != 0u;
}
if (IsNativeVop3F16TernaryOpcode(opcode)) {
return opcode != Opcode::V_FMA_F16 && (clamp != 0u || omod != 0u);
// Clamp is applied by WriteF16 for every f16 ternary; omod only for V_FMA_F16.
return opcode != Opcode::V_FMA_F16 && omod != 0u;
}
if (IsNativeVop3I16TernaryOpcode(opcode)) {
return abs != 0u || (clamp != 0u && !clamp_modifier) || omod != 0u || neg != 0u;
@@ -1529,6 +1534,7 @@ bool IsVopcCompareExec(Opcode opcode) {
case Opcode::V_CMPX_LG_F32:
case Opcode::V_CMPX_GE_F32:
case Opcode::V_CMPX_O_F32:
case Opcode::V_CMPX_U_F32:
case Opcode::V_CMPX_NGE_F32:
case Opcode::V_CMPX_NLG_F32:
case Opcode::V_CMPX_NGT_F32:
@@ -883,6 +883,50 @@ void Translator::DS_SWIZZLE_B32(const Decoder::Instruction& inst) {
ReadU32(MemorySourceAt(inst, 1)), ir.GetExec()}));
}
void Translator::DS_ORDERED_COUNT(const Decoder::Instruction& inst) {
// Approximate ordered counting with one GDS atomic per wave. Wave-launch ordering and
// release/done synchronization are not emulated.
const auto memory = MemoryInfoFromDecoded(inst);
const auto m0 = ir.GetM0();
auto address = ir.BitwiseAnd(ir.ShiftRightLogical(m0, IR::U32(IR::Value(16u))),
IR::U32(IR::Value(0xfffcu)));
if (((inst.secondary_offset >> 2u) & 3u) == 1u) {
const auto packer = ir.BitwiseAnd(m0, IR::U32(IR::Value(0xfu)));
address = ir.IAdd(address, ir.ShiftLeftLogical(packer, IR::U32(IR::Value(2u))));
}
const auto exec = ir.GetExec();
const auto ballot = ir.Emit(IR::ValueOpcode::Ballot, {exec});
const auto low = ir.CompositeExtract(ballot, 0u);
const auto high = ir.CompositeExtract(ballot, 1u);
const auto active = ir.INotEqual(ir.BitwiseOr(low, high), IR::U32(IR::Value(0u)));
const auto first = ir.Select(
ir.INotEqual(low, IR::U32(IR::Value(0u))),
IR::U32(ir.Emit(IR::ValueOpcode::FindILsb32, {low})),
ir.IAdd(IR::U32(IR::Value(32u)), IR::U32(ir.Emit(IR::ValueOpcode::FindILsb32, {high}))));
// An empty EXEC still returns the counter. Elect lane zero and perform an add of zero.
const auto selected = ir.Select(active, first, IR::U32(IR::Value(0u)));
const auto lane = IR::U32(ir.Emit(IR::ValueOpcode::LaneId));
const auto is_first = ir.IEqual(lane, selected);
const auto source = IR::U32(ir.Emit(IR::ValueOpcode::ReadFirstLane,
{ReadU32(inst.src0), is_first}));
const auto value = ir.Select(active, source, IR::U32(IR::Value(0u)));
const auto flags = AddMemoryInfo(memory, inst.pc);
IR::U32 result;
if (((inst.secondary_offset >> 4u) & 3u) == 1u) {
const auto swapped = IR::U32(ir.Emit(IR::ValueOpcode::SharedAtomicSwap32,
{address, value, ir.LogicalAnd(is_first, active)}, flags));
const auto unchanged = IR::U32(ir.Emit(IR::ValueOpcode::SharedAtomicIAdd32,
{address, IR::Value(0u), ir.LogicalAnd(is_first, ir.LogicalNot(active))}, flags));
result = ir.Select(active, swapped, unchanged);
} else {
result = IR::U32(ir.Emit(IR::ValueOpcode::SharedAtomicIAdd32,
{address, value, is_first}, flags));
}
// DS_ORDERED_COUNT writes every destination lane, regardless of EXEC.
ir.SetVectorReg(static_cast<IR::VectorReg>(inst.dst.reg),
IR::U32(ir.Emit(IR::ValueOpcode::ReadFirstLane, {result, is_first})));
}
void Translator::DS_PERMUTE(const Decoder::Instruction& inst, bool backward) {
const auto address = ir.IAdd(ReadU32(inst.src0), IR::U32(IR::Value(inst.offset)));
WriteOperand(inst.dst, ir.Emit(backward ? IR::ValueOpcode::BpermuteU32
@@ -1114,6 +1158,7 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
case Decoder::Opcode::DS_SWIZZLE_B32: return DS_SWIZZLE_B32(inst);
case Decoder::Opcode::DS_PERMUTE_B32: return DS_PERMUTE(inst, false);
case Decoder::Opcode::DS_BPERMUTE_B32: return DS_PERMUTE(inst, true);
case Decoder::Opcode::DS_ORDERED_COUNT: return DS_ORDERED_COUNT(inst);
case Decoder::Opcode::DS_CONSUME:
return DS_APPEND_CONSUME(inst, IR::ValueOpcode::DataConsume);
case Decoder::Opcode::DS_APPEND:
@@ -109,6 +109,7 @@ private:
void DS_ADDTID(const Decoder::Instruction& inst, bool write);
void DS_SWIZZLE_B32(const Decoder::Instruction& inst);
void DS_PERMUTE(const Decoder::Instruction& inst, bool backward);
void DS_ORDERED_COUNT(const Decoder::Instruction& inst);
IR::F32 SelectF32(IR::U1 condition, IR::F32 true_value, IR::F32 false_value);
IR::U32 ConvertF32ToU32Saturated(IR::F32 value, float upper_bound, float safe_upper,
@@ -344,6 +344,7 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
case O::V_CMP_O_F32: EmitFloatOrderedCompare(inst, true, false); return;
case O::V_CMP_U_F32: EmitFloatOrderedCompare(inst, false, false); return;
case O::V_CMPX_O_F32: EmitFloatOrderedCompare(inst, true, true); return;
case O::V_CMPX_U_F32: EmitFloatOrderedCompare(inst, false, true); return;
case O::V_CMP_CLASS_F32: EmitFloatClassCompare(inst, false); return;
case O::V_CMPX_CLASS_F32: EmitFloatClassCompare(inst, true); return;
case O::V_CMPX_CLASS_F16: EmitFloatClassCompare(inst, true, true); return;
+9
View File
@@ -3200,6 +3200,15 @@ static void* RunThread(void* arg) {
os_thread_id = GetHostThreadId();
#endif
thread->host_thread_id = os_thread_id;
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX
if (!thread->name.empty()) {
#if defined(__APPLE__)
pthread_setname_np(thread->name.substr(0, 63).c_str());
#else
pthread_setname_np(pthread_self(), thread->name.substr(0, 15).c_str());
#endif
}
#endif
LOGF("\tPthread run begin: %s, id = %d, os_thread_id = %" PRIu64 ", entry = 0x%016" PRIx64
", arg = 0x%016" PRIx64 ", stack_addr = 0x%016" PRIx64 ", stack_size = %" PRIu64 "\n",
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>840</width>
<width>900</width>
<height>620</height>
</rect>
</property>
@@ -400,6 +400,13 @@ To use your own sound, replace the emulator's assets/sounds/trophy-unlock.wav wi
<property name="toolTip"><string>Restore default settings</string></property>
</widget>
</item>
<item>
<widget class="QPushButton" name="settings_button">
<property name="minimumSize"><size><width>80</width><height>25</height></size></property>
<property name="text"><string>Game Configs</string></property>
<property name="toolTip"><string>Import or export game configs</string></property>
</widget>
</item>
<item>
<spacer name="buttonSpacer">
<property name="orientation"><enum>Qt::Horizontal</enum></property>
@@ -125,7 +125,7 @@
</size>
</property>
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Edit configuration&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
<string>Edit game config</string>
</property>
<property name="text">
<string/>
@@ -150,7 +150,7 @@
</size>
</property>
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Delete configuration&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
<string>Clear game config</string>
</property>
<property name="styleSheet">
<string notr="true"/>
+11 -87
View File
@@ -6,6 +6,7 @@
#include <QByteArray>
#include <QChar>
#include <QColor>
#include <QJsonObject>
#include <QMetaEnum>
#include <QMetaType>
#include <QObject>
@@ -14,9 +15,6 @@
#include <QStringList>
#include <QVariant>
#define KYTY_CFG_SET(n) s->setValue(#n, QVariant::fromValue(n).toString());
#define KYTY_CFG_GET(n) n = s->value(#n).value<decltype(n)>();
template <class T>
inline QStringList EnumToList() {
QStringList ret;
@@ -126,7 +124,7 @@ public:
int vblank_frequency = 60;
int console_language = DEFAULT_CONSOLE_LANGUAGE;
bool vulkan_validation_enabled = false;
bool shader_validation_enabled = true;
bool shader_validation_enabled = false;
ShaderOptimizationType shader_optimization_type = ShaderOptimizationType::Performance;
LogDirection shader_log_direction = LogDirection::Silent;
QString shader_log_folder = "_Shaders";
@@ -188,90 +186,16 @@ public:
game_comment = other.game_comment;
}
void WriteSettings(QSettings* s) const {
KYTY_CFG_SET(name);
KYTY_CFG_SET(basedir);
KYTY_CFG_SET(game_path);
KYTY_CFG_SET(custom_settings);
KYTY_CFG_SET(screen_resolution);
KYTY_CFG_SET(user_name);
KYTY_CFG_SET(user_id);
KYTY_CFG_SET(audio_input_device);
KYTY_CFG_SET(present_mode);
KYTY_CFG_SET(gpu_index);
KYTY_CFG_SET(fullscreen_enabled);
KYTY_CFG_SET(hide_cursor_enabled);
KYTY_CFG_SET(readback_linear_images);
KYTY_CFG_SET(tessellation_enabled);
KYTY_CFG_SET(trophy_enabled);
KYTY_CFG_SET(vblank_frequency);
KYTY_CFG_SET(console_language);
KYTY_CFG_SET(vulkan_validation_enabled);
KYTY_CFG_SET(shader_validation_enabled);
KYTY_CFG_SET(shader_optimization_type);
KYTY_CFG_SET(shader_log_direction);
KYTY_CFG_SET(shader_log_folder);
KYTY_CFG_SET(command_buffer_dump_enabled);
KYTY_CFG_SET(command_buffer_dump_folder);
KYTY_CFG_SET(printf_direction);
KYTY_CFG_SET(printf_output_file);
KYTY_CFG_SET(profiler_enabled);
KYTY_CFG_SET(renderdoc_enabled);
KYTY_CFG_SET(amd_cpu_enabled);
#if defined(_WIN32)
KYTY_CFG_SET(red_zone_protection_enabled);
#endif
s->setValue("host_input_mapping", host_input_mapping);
KYTY_CFG_SET(elf);
}
void WriteSettings(QSettings* s) const;
void ReadSettings(QSettings* s);
void ReadSettings(QSettings* s) {
KYTY_CFG_GET(name);
KYTY_CFG_GET(basedir);
KYTY_CFG_GET(game_path);
KYTY_CFG_GET(custom_settings);
KYTY_CFG_GET(screen_resolution);
user_name = s->value("user_name", user_name).toString();
bool user_id_ok = false;
auto saved_user_id = s->value("user_id", user_id).toInt(&user_id_ok);
user_id = user_id_ok && Config::IsConfiguredUserIdValid(saved_user_id)
? saved_user_id
: Config::DEFAULT_USER_ID;
audio_input_device = s->value("audio_input_device", audio_input_device).toString();
KYTY_CFG_GET(present_mode);
gpu_index = s->value("gpu_index", -1).toInt();
if (EnumToText(present_mode).isEmpty()) {
present_mode = PresentMode::Mailbox;
}
KYTY_CFG_GET(fullscreen_enabled);
KYTY_CFG_GET(hide_cursor_enabled);
KYTY_CFG_GET(readback_linear_images);
KYTY_CFG_GET(tessellation_enabled);
trophy_enabled = s->value("trophy_enabled", trophy_enabled).toBool();
vblank_frequency = s->value("vblank_frequency", vblank_frequency).toInt();
console_language = s->value("console_language", console_language).toInt();
if (console_language < 0 || console_language > MAX_CONSOLE_LANGUAGE) {
console_language = DEFAULT_CONSOLE_LANGUAGE;
}
KYTY_CFG_GET(vulkan_validation_enabled);
KYTY_CFG_GET(shader_validation_enabled);
KYTY_CFG_GET(shader_optimization_type);
KYTY_CFG_GET(shader_log_direction);
KYTY_CFG_GET(shader_log_folder);
KYTY_CFG_GET(command_buffer_dump_enabled);
KYTY_CFG_GET(command_buffer_dump_folder);
KYTY_CFG_GET(printf_direction);
KYTY_CFG_GET(printf_output_file);
KYTY_CFG_GET(profiler_enabled);
KYTY_CFG_GET(renderdoc_enabled);
amd_cpu_enabled = s->value("amd_cpu_enabled", false).toBool();
#if defined(_WIN32)
red_zone_protection_enabled =
s->value("red_zone_protection_enabled", red_zone_protection_enabled).toBool();
#endif
host_input_mapping = s->value("host_input_mapping", host_input_mapping).toStringList();
elf = s->value("elf", elf).toString();
}
[[nodiscard]] QVariantMap GameSettings() const;
// Call on a temporary configuration: validation can fail after loading values.
bool SetGameSettings(const QJsonObject& settings, QString& error);
private:
template <class Settings>
void ReadGameSettingsValues(const Settings& s);
};
Q_DECLARE_METATYPE(Configuration*)
@@ -33,6 +33,8 @@ public:
signals:
void PreviewControllerColor(const QString& color);
void ImportGameSettings();
void ExportGameSettings();
private:
Ui::ConfigurationEditDialog* m_ui = nullptr;
@@ -74,6 +74,8 @@ private:
void SelectItem(QTreeWidgetItem* witem);
void ApplyCompatibility();
void UpdateToolbarIcons();
void ImportGameSettings(QWidget* parent);
void ExportGameSettings(QWidget* parent) const;
[[nodiscard]] bool HasValidGameDirectory() const;
ConfigurationItem* m_selected_item = nullptr;
+145
View File
@@ -0,0 +1,145 @@
#include "configuration.h"
QVariantMap Configuration::GameSettings() const {
QVariantMap values;
#define KYTY_CFG_SET(n) values.insert(QStringLiteral(#n), QVariant::fromValue(n).toString())
KYTY_CFG_SET(screen_resolution);
KYTY_CFG_SET(user_name);
KYTY_CFG_SET(user_id);
KYTY_CFG_SET(audio_input_device);
KYTY_CFG_SET(present_mode);
KYTY_CFG_SET(gpu_index);
KYTY_CFG_SET(fullscreen_enabled);
KYTY_CFG_SET(hide_cursor_enabled);
KYTY_CFG_SET(readback_linear_images);
KYTY_CFG_SET(tessellation_enabled);
KYTY_CFG_SET(trophy_enabled);
KYTY_CFG_SET(vblank_frequency);
KYTY_CFG_SET(console_language);
KYTY_CFG_SET(vulkan_validation_enabled);
KYTY_CFG_SET(shader_validation_enabled);
KYTY_CFG_SET(shader_optimization_type);
KYTY_CFG_SET(shader_log_direction);
KYTY_CFG_SET(shader_log_folder);
KYTY_CFG_SET(command_buffer_dump_enabled);
KYTY_CFG_SET(command_buffer_dump_folder);
KYTY_CFG_SET(printf_direction);
KYTY_CFG_SET(printf_output_file);
KYTY_CFG_SET(profiler_enabled);
KYTY_CFG_SET(renderdoc_enabled);
KYTY_CFG_SET(amd_cpu_enabled);
#if defined(_WIN32)
KYTY_CFG_SET(red_zone_protection_enabled);
#endif
KYTY_CFG_SET(elf);
#undef KYTY_CFG_SET
return values;
}
template <class Settings>
void Configuration::ReadGameSettingsValues(const Settings& s) {
#define KYTY_CFG_GET(n) n = s.value(QStringLiteral(#n)).template value<decltype(n)>()
KYTY_CFG_GET(screen_resolution);
user_name = s.value("user_name", user_name).toString();
bool user_id_ok = false;
auto saved_user_id = s.value("user_id", user_id).toInt(&user_id_ok);
user_id = user_id_ok && Config::IsConfiguredUserIdValid(saved_user_id)
? saved_user_id
: Config::DEFAULT_USER_ID;
audio_input_device = s.value("audio_input_device", audio_input_device).toString();
KYTY_CFG_GET(present_mode);
gpu_index = s.value("gpu_index", -1).toInt();
if (EnumToText(present_mode).isEmpty()) {
present_mode = PresentMode::Mailbox;
}
KYTY_CFG_GET(fullscreen_enabled);
KYTY_CFG_GET(hide_cursor_enabled);
KYTY_CFG_GET(readback_linear_images);
KYTY_CFG_GET(tessellation_enabled);
trophy_enabled = s.value("trophy_enabled", trophy_enabled).toBool();
vblank_frequency = s.value("vblank_frequency", vblank_frequency).toInt();
console_language = s.value("console_language", console_language).toInt();
if (console_language < 0 || console_language > MAX_CONSOLE_LANGUAGE) {
console_language = DEFAULT_CONSOLE_LANGUAGE;
}
KYTY_CFG_GET(vulkan_validation_enabled);
KYTY_CFG_GET(shader_validation_enabled);
KYTY_CFG_GET(shader_optimization_type);
KYTY_CFG_GET(shader_log_direction);
KYTY_CFG_GET(shader_log_folder);
KYTY_CFG_GET(command_buffer_dump_enabled);
KYTY_CFG_GET(command_buffer_dump_folder);
KYTY_CFG_GET(printf_direction);
KYTY_CFG_GET(printf_output_file);
KYTY_CFG_GET(profiler_enabled);
KYTY_CFG_GET(renderdoc_enabled);
amd_cpu_enabled = s.value("amd_cpu_enabled", false).toBool();
#if defined(_WIN32)
red_zone_protection_enabled =
s.value("red_zone_protection_enabled", red_zone_protection_enabled).toBool();
#endif
elf = s.value("elf", elf).toString();
#undef KYTY_CFG_GET
}
void Configuration::WriteSettings(QSettings* s) const {
const auto values = GameSettings();
for (auto it = values.constBegin(); it != values.constEnd(); ++it) {
s->setValue(it.key(), it.value());
}
s->setValue("name", name);
s->setValue("basedir", basedir);
s->setValue("game_path", game_path);
s->setValue("custom_settings", QVariant::fromValue(custom_settings).toString());
s->setValue("host_input_mapping", host_input_mapping);
}
void Configuration::ReadSettings(QSettings* s) {
ReadGameSettingsValues(*s);
name = s->value("name").toString();
basedir = s->value("basedir").toString();
game_path = s->value("game_path").toString();
custom_settings = s->value("custom_settings").toBool();
host_input_mapping = s->value("host_input_mapping", host_input_mapping).toStringList();
}
bool Configuration::SetGameSettings(const QJsonObject& settings, QString& error) {
const auto fail = [&error](const QString& message) {
error = message;
return false;
};
auto values = GameSettings();
for (auto it = settings.constBegin(); it != settings.constEnd(); ++it) {
if (!values.contains(it.key())) {
return fail(tr("Unknown game setting: %1").arg(it.key()));
}
if (!it.value().isString()) {
return fail(tr("Game setting %1 must be a string.").arg(it.key()));
}
values.insert(it.key(), it.value().toString());
}
ReadGameSettingsValues(values);
const auto canonical = GameSettings();
for (auto it = settings.constBegin(); it != settings.constEnd(); ++it) {
if (canonical.value(it.key()) != values.value(it.key())) {
return fail(tr("Invalid value for game setting: %1").arg(it.key()));
}
}
if (user_name.trimmed().isEmpty() || user_name.toUtf8().size() > Config::MAX_USER_NAME_LENGTH) {
return fail(tr("User name must contain 1-16 UTF-8 bytes."));
}
if (gpu_index < -1) {
return fail(tr("GPU index must be -1 or greater."));
}
if (vblank_frequency < 30 || vblank_frequency > 360) {
return fail(tr("Vblank frequency must be between 30 and 360."));
}
if ((shader_log_direction == LogDirection::File && shader_log_folder.isEmpty()) ||
(printf_direction == LogDirection::File && printf_output_file.isEmpty()) ||
(command_buffer_dump_enabled && command_buffer_dump_folder.isEmpty())) {
return fail(tr("Enabled logging and command buffer dumps require an output path."));
}
return true;
}
@@ -19,6 +19,7 @@
#include <QLineEdit>
#include <QListView>
#include <QListWidget>
#include <QMenu>
#include <QMessageBox>
#include <QPushButton>
#include <QResizeEvent>
@@ -126,6 +127,7 @@ ConfigurationEditDialog::ConfigurationEditDialog(Configuration& info, QWidget* p
setMinimumWidth(width());
InitGameDirectories();
m_ui->controller_group->setVisible(false);
m_ui->settings_button->setVisible(false);
connect(m_ui->ok_button, &QPushButton::clicked, this, &ConfigurationEditDialog::save);
connect(m_ui->cancel_button, &QPushButton::clicked, this, &QDialog::reject);
@@ -354,6 +356,11 @@ void ConfigurationEditDialog::InitGameDirectories() {
void ConfigurationEditDialog::SetGlobalSettings(const QStringList& dirs) {
m_global_settings = true;
auto* menu = new QMenu(m_ui->settings_button);
menu->addAction(tr("Import..."), this, &ConfigurationEditDialog::ImportGameSettings);
menu->addAction(tr("Export..."), this, &ConfigurationEditDialog::ExportGameSettings);
m_ui->settings_button->setMenu(menu);
m_ui->settings_button->setVisible(true);
m_game_dirs_list->clear();
m_game_dirs_group->setMinimumWidth(GLOBAL_SETTINGS_GAME_DIRS_MIN_WIDTH);
+139 -6
View File
@@ -24,9 +24,11 @@
#include <QDialog>
#include <QDir>
#include <QFile>
#include <QFileDialog>
#include <QFileInfo>
#include <QHeaderView>
#include <QIcon>
#include <QInputDialog>
#include <QJsonDocument>
#include <QJsonObject>
#include <QJsonParseError>
@@ -40,6 +42,7 @@
#include <QProcess>
#include <QPushButton>
#include <QRegularExpression>
#include <QSaveFile>
#include <QSet>
#include <QSettings>
#include <QSignalBlocker>
@@ -765,7 +768,7 @@ void ConfigurationListWidget::edit_configuration() {
auto info = CreateConfiguration(*item);
ConfigurationEditDialog dlg(*info, this);
dlg.setWindowTitle(tr("Edit game settings"));
dlg.setWindowTitle(tr("Edit game config"));
connect(&dlg, &ConfigurationEditDialog::PreviewControllerColor, this,
&ConfigurationListWidget::PreviewControllerColor);
@@ -789,8 +792,8 @@ void ConfigurationListWidget::delete_configuartion() {
return;
}
if (QMessageBox::Yes == QMessageBox::question(this, tr("Clear custom settings"),
tr("Do you want to clear custom settings?"))) {
if (QMessageBox::Yes == QMessageBox::question(this, tr("Clear game config"),
tr("Clear this game's config and use global settings?"))) {
delete m_custom_infos.take(item->GetInfo().game_path);
item->GetInfo().custom_settings = false;
WriteSettings();
@@ -810,6 +813,10 @@ void ConfigurationListWidget::edit_global_settings() {
dlg.SetGlobalSettings(m_game_dirs);
connect(&dlg, &ConfigurationEditDialog::PreviewControllerColor, this,
&ConfigurationListWidget::PreviewControllerColor);
connect(&dlg, &ConfigurationEditDialog::ImportGameSettings, this,
[this, &dlg]() { ImportGameSettings(&dlg); });
connect(&dlg, &ConfigurationEditDialog::ExportGameSettings, this,
[this, &dlg]() { ExportGameSettings(&dlg); });
if (dlg.exec() == QDialog::Accepted) {
m_global_info.CopyEmulatorSettingsFrom(info);
@@ -822,7 +829,133 @@ void ConfigurationListWidget::edit_global_settings() {
ScanGameDirectory();
}
}
emit Select();
SelectItem(m_ui->cfgs_list->currentItem());
}
static bool IsGameSettingsTitleId(const QString& title_id) {
static const QRegularExpression pattern(QStringLiteral("\\APPSA[0-9]{5}\\z"));
return pattern.match(title_id).hasMatch();
}
void ConfigurationListWidget::ImportGameSettings(QWidget* parent) {
const auto path = QFileDialog::getOpenFileName(parent, tr("Import game configs"), {},
tr("JSON files (*.json)"));
if (path.isEmpty()) {
return;
}
QFile file(path);
if (!file.open(QIODevice::ReadOnly)) {
QMessageBox::warning(parent, tr("Import failed"), file.errorString());
return;
}
const auto document = QJsonDocument::fromJson(file.readAll());
if (!document.isObject() || document.object().isEmpty()) {
QMessageBox::warning(
parent, tr("Import failed"),
tr("Expected a JSON object containing game configs keyed by PPSA code."));
return;
}
const auto settings = document.object();
for (auto it = settings.constBegin(); it != settings.constEnd(); ++it) {
Configuration info;
QString error;
if (!IsGameSettingsTitleId(it.key()) || !it.value().isObject() ||
it.value().toObject().isEmpty() ||
!info.SetGameSettings(it.value().toObject(), error)) {
QMessageBox::warning(parent, tr("Import failed"),
tr("Invalid game config for %1. %2").arg(it.key(), error));
return;
}
}
struct ImportedGame {
ConfigurationItem* item;
std::unique_ptr<Configuration> info;
};
std::vector<ImportedGame> imported;
auto unmatched = settings.keys();
for (int index = 0; index < m_ui->cfgs_list->topLevelItemCount(); ++index) {
auto* item = static_cast<ConfigurationItem*>(m_ui->cfgs_list->topLevelItem(index));
const auto title_id = item->GetInfo().title_id.trimmed().toUpper();
if (!settings.contains(title_id)) {
continue;
}
auto info = CreateConfiguration(*item);
QString error;
if (!info->SetGameSettings(settings.value(title_id).toObject(), error)) {
QMessageBox::warning(parent, tr("Import failed"),
tr("Invalid game config for %1. %2").arg(title_id, error));
return;
}
info->custom_settings = true;
imported.push_back({item, std::move(info)});
unmatched.removeAll(title_id);
}
auto message = imported.empty() ? tr("No matching games found in the library.")
: tr("Configs will be updated for the following games:\n");
for (const auto& game: imported) {
message += tr("\n%1 — %2").arg(game.info->title_id.trimmed().toUpper(), game.info->name);
}
if (!unmatched.isEmpty()) {
message += tr("\nGames not found: %1").arg(unmatched.join(QStringLiteral(", ")));
}
if (imported.empty()) {
QMessageBox::information(parent, tr("Import game configs"), message);
return;
}
QMessageBox confirmation(QMessageBox::Question, tr("Import game configs"), message,
QMessageBox::Apply | QMessageBox::Cancel, parent);
confirmation.setTextFormat(Qt::PlainText);
confirmation.setDefaultButton(QMessageBox::Cancel);
if (confirmation.exec() != QMessageBox::Apply) {
return;
}
for (auto& [item, info]: imported) {
const auto game_path = info->game_path;
delete m_custom_infos.take(game_path);
m_custom_infos.insert(game_path, info.release());
item->GetInfo().custom_settings = true;
item->Update();
}
WriteSettings();
}
void ConfigurationListWidget::ExportGameSettings(QWidget* parent) const {
QMap<QString, const ConfigurationItem*> games;
for (int index = 0; index < m_ui->cfgs_list->topLevelItemCount(); ++index) {
const auto* item = static_cast<ConfigurationItem*>(m_ui->cfgs_list->topLevelItem(index));
const auto& game = item->GetInfo();
const auto title_id = game.title_id.trimmed().toUpper();
if (m_custom_infos.contains(game.game_path) && IsGameSettingsTitleId(title_id)) {
games.insert(tr("%1 — %2 (%3)").arg(title_id, game.name, game.game_path), item);
}
}
if (games.isEmpty()) {
QMessageBox::information(parent, tr("Export game config"),
tr("No game configs with a PPSA code were found."));
return;
}
bool accepted = false;
const auto selected = QInputDialog::getItem(parent, tr("Export game config"), tr("Game:"),
games.keys(), 0, false, &accepted);
if (!accepted) {
return;
}
const auto& game = games.value(selected)->GetInfo();
const auto title_id = game.title_id.trimmed().toUpper();
const auto path =
QFileDialog::getSaveFileName(parent, tr("Export game config"),
title_id + QStringLiteral(".json"), tr("JSON files (*.json)"));
if (path.isEmpty()) {
return;
}
const auto settings =
QJsonObject::fromVariantMap(m_custom_infos.value(game.game_path)->GameSettings());
const auto data =
QJsonDocument(QJsonObject {{title_id, settings}}).toJson(QJsonDocument::Indented);
QSaveFile file(path);
if (!file.open(QIODevice::WriteOnly) || file.write(data) != data.size() || !file.commit()) {
QMessageBox::warning(parent, tr("Export failed"), file.errorString());
}
}
void ConfigurationListWidget::edit_input_mapping() {
@@ -1040,11 +1173,11 @@ void ConfigurationListWidget::show_context_menu(const QPoint& pos) {
tr("Remove save data..."), this, SLOT(remove_save_data()));
menu.addSeparator();
QAction* action_edit =
menu.addAction(style()->standardIcon(QStyle::SP_FileIcon), tr("Edit game settings..."),
menu.addAction(style()->standardIcon(QStyle::SP_FileIcon), tr("Edit game config..."),
this, SLOT(edit_configuration()));
QAction* action_delete =
menu.addAction(style()->standardIcon(QStyle::SP_DialogDiscardButton),
tr("Clear custom settings"), this, SLOT(delete_configuartion()));
tr("Clear game config"), this, SLOT(delete_configuartion()));
if (item == nullptr) {
menu.addSeparator();
+56 -29
View File
@@ -2831,6 +2831,8 @@ constexpr int32_t KERNEL_AIO_STATE_ABORTED = 4;
constexpr int32_t KERNEL_AIO_STATE_NOTIFIED = 0x10000;
constexpr int32_t KERNEL_AIO_MAX_QUEUE = 512;
constexpr int32_t KERNEL_AIO_MAX_REQUESTS = 128;
constexpr uint32_t KERNEL_AIO_WAIT_AND = 1;
constexpr uint32_t KERNEL_AIO_WAIT_OR = 2;
struct KernelAioResult {
int64_t return_value;
@@ -2933,26 +2935,28 @@ int KYTY_SYSV_ABI KernelAioSubmitWriteCommands(KernelAioRwRequest* req, int32_t
return OK;
}
static int32_t kernel_aio_get_state(int32_t id, bool notify) {
if (!kernel_aio_is_valid_id(id)) {
return LibKernel::KERNEL_ERROR_ESRCH;
}
auto current = g_kernel_aio_state[id].load(std::memory_order_acquire);
while (notify && (current == KERNEL_AIO_STATE_COMPLETED || current == KERNEL_AIO_STATE_ABORTED)) {
if (g_kernel_aio_state[id].compare_exchange_weak(current, current | KERNEL_AIO_STATE_NOTIFIED,
std::memory_order_acq_rel)) {
break;
}
}
return current == 0 ? LibKernel::KERNEL_ERROR_ESRCH : current;
}
int KYTY_SYSV_ABI KernelAioPollRequest(int32_t id, int32_t* state) {
PRINT_NAME();
if (state == nullptr) {
return LibKernel::KERNEL_ERROR_EFAULT;
}
if (!kernel_aio_is_valid_id(id)) {
*state = LibKernel::KERNEL_ERROR_ESRCH;
return OK;
}
auto current = g_kernel_aio_state[id].load(std::memory_order_acquire);
while (current == KERNEL_AIO_STATE_COMPLETED || current == KERNEL_AIO_STATE_ABORTED) {
if (g_kernel_aio_state[id].compare_exchange_weak(current, current | KERNEL_AIO_STATE_NOTIFIED,
std::memory_order_acq_rel)) {
break;
}
}
*state = current == 0 ? LibKernel::KERNEL_ERROR_ESRCH : current;
*state = kernel_aio_get_state(id, true);
return OK;
}
@@ -2969,31 +2973,53 @@ int KYTY_SYSV_ABI KernelAioPollRequests(int32_t* ids, int32_t num, int32_t* stat
return OK;
}
int KYTY_SYSV_ABI KernelAioWaitRequest(int32_t id, int32_t* state, uint32_t* usec) {
int KYTY_SYSV_ABI KernelAioWaitRequests(int32_t* ids, int32_t num, int32_t* states, uint32_t mode,
uint32_t* usec) {
PRINT_NAME();
if (state == nullptr) {
if (ids == nullptr || states == nullptr) {
return LibKernel::KERNEL_ERROR_EFAULT;
}
if (!kernel_aio_is_valid_id(id)) {
return KernelAioPollRequest(id, state);
if (num <= 0 || num > KERNEL_AIO_MAX_REQUESTS ||
(num != 1 && mode != KERNEL_AIO_WAIT_AND && mode != KERNEL_AIO_WAIT_OR)) {
return LibKernel::KERNEL_ERROR_EINVAL;
}
uint32_t waited = 0;
auto current = g_kernel_aio_state[id].load(std::memory_order_acquire);
while (current == KERNEL_AIO_STATE_PROCESSING) {
if (usec != nullptr && *usec != 0 && waited >= *usec) {
*state = current;
return LibKernel::KERNEL_ERROR_ETIMEDOUT;
const auto collect_states = [&](bool notify) {
int32_t finished = 0;
bool newly_complete = false;
for (int32_t i = 0; i < num; i++) {
const auto current = kernel_aio_get_state(ids[i], notify);
states[i] = current;
finished += current != KERNEL_AIO_STATE_PROCESSING;
newly_complete |= current == KERNEL_AIO_STATE_COMPLETED || current == KERNEL_AIO_STATE_ABORTED;
}
return finished == num || (mode == KERNEL_AIO_WAIT_OR && newly_complete);
};
const auto start = std::chrono::steady_clock::now();
for (;;) {
const bool complete = collect_states(false);
const auto elapsed = std::chrono::duration_cast<std::chrono::microseconds>(
std::chrono::steady_clock::now() - start).count();
const bool timed_out = usec != nullptr && elapsed >= *usec;
if (complete || timed_out) {
// A competing waiter can claim the newly completed request after the first scan.
if (collect_states(true)) {
if (usec != nullptr) {
*usec = elapsed < *usec ? *usec - static_cast<uint32_t>(elapsed) : 0;
}
return OK;
}
if (timed_out) {
return LibKernel::KERNEL_ERROR_ETIMEDOUT;
}
}
Common::Thread::SleepMicro(10);
waited += 10;
current = g_kernel_aio_state[id].load(std::memory_order_acquire);
}
}
return KernelAioPollRequest(id, state);
int KYTY_SYSV_ABI KernelAioWaitRequest(int32_t id, int32_t* state, uint32_t* usec) {
return KernelAioWaitRequests(&id, 1, state, KERNEL_AIO_WAIT_AND, usec);
}
int KYTY_SYSV_ABI KernelAioDeleteRequest(int32_t id, int32_t* ret) {
@@ -3376,6 +3402,7 @@ LIB_DEFINE(InitLibKernel_1) {
LIB_FUNC("2pOuoWoCxdk", KernelAioPollRequest);
LIB_FUNC("o7O4z3jwKzo", KernelAioPollRequests);
LIB_FUNC("KOF-oJbQVvc", KernelAioWaitRequest);
LIB_FUNC("lgK+oIWkJyA", KernelAioWaitRequests);
LIB_FUNC("XQ8C8y+de+E", KernelAioSubmitWriteCommands);
LIB_FUNC("nu4a0-arQis", KernelAioInitializeParam);
LIB_FUNC("il03nluKfMk", LibKernel::KernelRaiseException);
+28 -2
View File
@@ -169,12 +169,14 @@ void TestAioBatches() {
using Batch = int (KYTY_SYSV_ABI *)(int32_t *, int32_t, int32_t *);
using Single = int (KYTY_SYSV_ABI *)(int32_t, int32_t *);
using Wait = int (KYTY_SYSV_ABI *)(int32_t, int32_t *, uint32_t *);
using WaitBatch = int (KYTY_SYSV_ABI *)(int32_t *, int32_t, int32_t *, uint32_t, uint32_t *);
const auto submit = reinterpret_cast<Submit>(find("HgX7+AORI58"));
const auto poll = reinterpret_cast<Batch>(find("o7O4z3jwKzo"));
const auto erase = reinterpret_cast<Batch>(find("Ft3EtsZzAoY"));
const auto poll_one = reinterpret_cast<Single>(find("2pOuoWoCxdk"));
const auto erase_one = reinterpret_cast<Single>(find("5TgME6AYty4"));
const auto wait = reinterpret_cast<Wait>(find("KOF-oJbQVvc"));
const auto wait_batch = reinterpret_cast<WaitBatch>(find("lgK+oIWkJyA"));
constexpr char Payload[] = "AIO payload";
const int fd = FileSystem::KernelOpen("/savedata0/aio.dat", 0x602, 0777);
Check(fd >= 3 && FileSystem::KernelWrite(fd, Payload, sizeof(Payload)) == sizeof(Payload),
@@ -191,14 +193,22 @@ void TestAioBatches() {
}
ids[2] = -1;
std::array<int32_t, 3> states {-1, -1, -1};
Check(poll(ids.data(), ids.size(), states.data()) == OK &&
uint32_t timeout = 0;
Check(wait_batch(ids.data(), ids.size(), states.data(), 2, &timeout) == OK &&
states[0] == 3 && states[1] == 3 && states[2] == Kernel::KERNEL_ERROR_ESRCH,
"batch poll writes every state and per-request invalid-ID error");
"OR wait observes completed reads and invalid-ID errors even with a zero timeout");
Check(poll_one(ids[0], &states[0]) == OK && states[0] == (3 | 0x10000) &&
poll(ids.data(), 2, states.data()) == OK &&
states[0] == (3 | 0x10000) && states[1] == (3 | 0x10000) &&
wait(ids[0], &states[0], nullptr) == OK && states[0] == (3 | 0x10000),
"single and batch polls and waits share completion notification state");
timeout = 1000000;
Check(wait_batch(ids.data(), ids.size(), states.data(), 1, &timeout) == OK &&
states[0] == (3 | 0x10000) && states[1] == (3 | 0x10000) &&
states[2] == Kernel::KERNEL_ERROR_ESRCH && timeout <= 1000000 &&
wait_batch(ids.data(), ids.size(), states.data(), 2, nullptr) == OK &&
wait_batch(ids.data(), 1, states.data(), 0, nullptr) == OK,
"AND and OR waits return when all IDs are terminal and one-ID waits ignore mode");
Check(erase(ids.data(), ids.size(), states.data()) == OK &&
states[0] == OK && states[1] == OK && states[2] == Kernel::KERNEL_ERROR_ESRCH,
"batch deletion writes per-request results");
@@ -221,6 +231,22 @@ void TestAioBatches() {
}),
"maximum-sized batch returns all invalid-ID errors");
}
states.fill(42);
Check(wait_batch(nullptr, 1, states.data(), 1, nullptr) == Kernel::KERNEL_ERROR_EFAULT &&
wait_batch(ids.data(), 1, nullptr, 1, nullptr) == Kernel::KERNEL_ERROR_EFAULT &&
wait_batch(ids.data(), 0, states.data(), 1, nullptr) == Kernel::KERNEL_ERROR_EINVAL &&
wait_batch(ids.data(), 129, states.data(), 1, nullptr) == Kernel::KERNEL_ERROR_EINVAL &&
wait_batch(ids.data(), 2, states.data(), 0, nullptr) == Kernel::KERNEL_ERROR_EINVAL &&
wait_batch(ids.data(), 2, states.data(), 3, nullptr) == Kernel::KERNEL_ERROR_EINVAL &&
states == std::array<int32_t, 3> {42, 42, 42},
"invalid wait arguments do not modify outputs");
std::array<int32_t, 128> invalid_ids {};
std::array<int32_t, 128> errors {};
Check(wait_batch(invalid_ids.data(), invalid_ids.size(), errors.data(), 1, nullptr) == OK &&
std::all_of(errors.begin(), errors.end(), [](int32_t error) {
return error == Kernel::KERNEL_ERROR_ESRCH;
}),
"maximum-sized wait returns every invalid-ID error");
Check(FileSystem::KernelClose(fd) == OK, "close AIO read fixture");
}
+72
View File
@@ -32243,6 +32243,66 @@ TestCase DsAppendUsesEncodedGdsSelector() {
return test;
}
TestCase DsOrderedCountAddressAndExec(u32 wave_size, bool pixel_counter) {
using O = ShaderOpcode;
TestCase test;
test.name = pixel_counter
? (wave_size == 64 ? "DsOrderedCountPixelAddressWave64"
: "DsOrderedCountPixelAddressWave32")
: (wave_size == 64 ? "DsOrderedCountAddressAndExecWave64"
: "DsOrderedCountAddressAndExecWave32");
auto &code = test.code;
// Both the base and OFFSET0 are aligned independently; M0's low bits are
// a wave index, or a pixel packer ID, rather than a byte address or size.
AppendSMovLiteral(&code, 124, 0x01030003u);
code.push_back(EncodeSop1(0x04, 10, 126)); // Save the full EXEC mask.
code.push_back(EncodeVop2(0x25, 2, InlineU32(1), 0)); // ADDR value = lane + 1.
AppendVMovU32(&code, 9, 99); // DATA0 must not supply the count.
const u32 selected_lane = wave_size == 64 ? 47u : 7u;
const std::array<uint64_t, 3> masks = {
wave_size == 64 ? UINT64_MAX : uint64_t{UINT32_MAX},
uint64_t{1} << selected_lane, 0};
u32 counter = 1000;
for (bool exchange : {false, true}) {
for (size_t mode = 0; mode < masks.size(); ++mode) {
AppendVMovU32(&code, 3, 0xdeadbeefu);
AppendSMovLiteral(&code, 126, static_cast<u32>(masks[mode]));
AppendSMovLiteral(&code, 127, static_cast<u32>(masks[mode] >> 32u));
const u32 release_done = exchange && mode == 2 ? 3u : 0u;
const u32 offset1 = release_done | (pixel_counter ? 4u : 0u) |
(exchange ? 0x10u : 0u);
code.push_back(EncodeDs0(0x3f, (offset1 << 8u) | 7u, true));
code.push_back(EncodeDs1(3, 9, 2));
code.push_back(EncodeSopp(0x0c, 0)); // Wait for the returned GDS value.
code.push_back(EncodeSop1(0x04, 126, 10)); // Restore EXEC before reading all lanes.
AppendStoreVgprAtLaneDwordOffset(&code, 3, 0,
static_cast<u32>(test.expected.size()));
test.expected.insert(test.expected.end(), wave_size, counter);
if (mode != 2) {
const u32 value = mode == 0 ? 1u : selected_lane + 1u;
counter = exchange ? value : counter + value;
}
}
}
AppendEnd(&code);
test.initial.assign(test.expected.size(), 0xdeadbeefu);
const u32 counter_address = pixel_counter ? 0x110u : 0x104u;
test.gds_initial.assign(0x120u / sizeof(u32), 100);
test.gds_initial[counter_address / sizeof(u32)] = 1000;
test.expected_gds = test.gds_initial;
test.expected_gds[counter_address / sizeof(u32)] = counter;
test.compute_info.threads_num[0] = wave_size;
test.compute_info.threads_num[1] = 1;
test.compute_info.threads_num[2] = 1;
test.compute_info.thread_ids_num = 1;
test.compute_info.wave_size = wave_size;
test.has_compute_info = true;
test.opcodes = {O::S_MOV_B32, O::S_MOV_B64, O::V_ADD_NC_U32, O::V_MOV_B32,
O::DS_ORDERED_COUNT, O::S_WAITCNT, O::V_LSHLREV_B32,
O::BUFFER_STORE_DWORD, O::S_ENDPGM};
return test;
}
TestCase DsAppendConsumeGdsRegionBounds() {
using O = ShaderOpcode;
struct Access {
@@ -35538,6 +35598,10 @@ std::vector<TestCase> MakeCases() {
cases.push_back(DsAppendAllocatesAcrossWaves(32));
cases.push_back(DsAppendAllocatesAcrossWaves(64));
AddCase(DsAppendUsesEncodedGdsSelector);
for (u32 wave_size : {32, 64}) {
cases.push_back(DsOrderedCountAddressAndExec(wave_size, false));
cases.push_back(DsOrderedCountAddressAndExec(wave_size, true));
}
AddCase(DsAppendConsumeGdsRegionBounds);
AddCase(DsGdsSubdwordAndAtomicWrites);
AddCase(DsReadWrite2Variants);
@@ -41059,6 +41123,14 @@ int main(int argc, char **argv) {
}
return 0;
}
if (argc == 2 && std::strcmp(argv[1], "--ds-ordered-count-only") == 0) {
VulkanHarness vulkan;
for (u32 wave_size : {32, 64}) {
RunCase(&vulkan, DsOrderedCountAddressAndExec(wave_size, false));
RunCase(&vulkan, DsOrderedCountAddressAndExec(wave_size, true));
}
return 0;
}
if (argc == 2 && std::strcmp(argv[1], "--ds-atomics-only") == 0) {
VulkanHarness vulkan;
for (const auto &test : MakeCases()) {