nmzik
|
44f982bca7
|
render: apply DCC clears before binding images
Co-authored-by: Techx3 <56268269+Techx3@users.noreply.github.com>
Co-authored-by: Brandon Strong <brandostrong@gmail.com>
|
2026-09-06 08:00:59 +04:00 |
|
nmzik
|
ace877ce28
|
shader: lower FMASK loads before binding images
|
2026-09-06 06:42:23 +04:00 |
|
nmzik
|
98e7eeb72a
|
textures: keep dirty pages during image-to-buffer sync
|
2026-09-06 05:36:41 +04:00 |
|
nmzik
|
803c124136
|
textures: reuse range lookups for buffer sync
|
2026-09-06 05:07:44 +04:00 |
|
nmzik
|
1eb13dfa5e
|
render: call Vulkan diagnostics and capability checks directly
|
2026-09-06 04:11:46 +04:00 |
|
nmzik
|
dda628ca81
|
render: simplify command and resource ownership
|
2026-09-06 04:05:35 +04:00 |
|
nmzik
|
13ad9f510d
|
render: clean up cache and image internals
|
2026-09-06 03:55:13 +04:00 |
|
nmzik
|
4c769dfbf9
|
render: simplify buffer and memory tracking ownership
|
2026-09-06 03:46:34 +04:00 |
|
nmzik
|
ccd19b3e56
|
render: choose depth layouts independently of load clears
Co-authored-by: DeathWhispers <56944463+Death-Whispers-U@users.noreply.github.com>
|
2026-09-06 03:35:56 +04:00 |
|
nmzik
|
81d0ea5697
|
render: ignore stale export formats with no pixel shader
|
2026-09-05 23:36:42 +04:00 |
|
nmzik
|
81a5dd612f
|
shader: fix embedded vertex fetch swizzles
|
2026-09-05 16:00:46 +04:00 |
|
nmzik
|
c83aac966e
|
textures: keep incompatible mip layouts separate
|
2026-09-05 15:24:07 +04:00 |
|
nmzik
|
9918dc2591
|
render: set merged GS user data from shader registers
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
|
2026-09-05 15:08:20 +04:00 |
|
nmzik
|
3ab372ccec
|
render: build indexed triangles for merged ES/GS shaders
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
|
2026-09-05 14:59:28 +04:00 |
|
nmzik
|
843c0c59be
|
render: use Vulkan-Hpp setup defaults
|
2026-09-05 14:42:14 +04:00 |
|
nmzik
|
d93812b0bd
|
render: simplify pool wrapping and scissor clipping
|
2026-09-05 14:37:11 +04:00 |
|
nmzik
|
1c68c94c05
|
render: remove redundant cache setup
|
2026-09-05 14:37:04 +04:00 |
|
nmzik
|
c66060be10
|
render: simplify pipeline setup
|
2026-09-05 14:36:52 +04:00 |
|
nmzik
|
e7b269a9f6
|
render: clean up image setup and tiler recording
|
2026-09-05 14:36:42 +04:00 |
|
nmzik
|
d5b19850fb
|
render: clean up texture transfers and compute fills
|
2026-09-05 13:20:52 +04:00 |
|
nmzik
|
bec7c510c2
|
render: use native clears for stencil fill shaders
|
2026-09-05 12:36:13 +04:00 |
|
nmzik
|
6a187ac67e
|
render: upload the full stride-zero vertex attribute
Co-authored-by: Brandon Strong <brandostrong@gmail.com>
|
2026-09-05 12:17:39 +04:00 |
|
nmzik
|
9641b51925
|
render: fix tiled depth comparison textures
Co-authored-by: Ettore Sartori <85788613+Ekt0re@users.noreply.github.com>
Co-authored-by: Mac <me@itsmemac.com>
|
2026-09-05 11:44:11 +04:00 |
|
nmzik
|
dea80f34ca
|
shader: detect full buffer fills from uniform stores
Co-authored-by: Techx3 <56268269+Techx3@users.noreply.github.com>
|
2026-09-05 10:34:30 +04:00 |
|
nmzik
|
b92f0a5458
|
render: share layouts with sampled attachments
Co-authored-by: DeathWhispers <56944463+Death-Whispers-U@users.noreply.github.com>
|
2026-09-05 08:54:41 +04:00 |
|
nmzik
|
3624d96c78
|
render: fix depth mapping for -1 to 1 viewports
|
2026-09-05 08:40:05 +04:00 |
|
nmzik
|
3213934d42
|
shader: run merged geometry stages as mesh shaders
Co-authored-by: Brandon Strong <brandostrong@gmail.com>
Co-authored-by: fxpw <fxpw@outlook.com>
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
|
2026-09-05 08:32:23 +04:00 |
|
nmzik
|
c7f7fd974b
|
textures: use the backing format for alias uploads
Co-authored-by: Lordix <lordix253634@gmail.com>
|
2026-09-05 07:30:05 +04:00 |
|
nmzik
|
5cf2f5767a
|
render: fix volume attachment slice bounds
Co-authored-by: SueryRD <the.ai.tester2@gmail.com>
Co-authored-by: Techx3 <56268269+Techx3@users.noreply.github.com>
|
2026-09-05 07:11:46 +04:00 |
|
nmzik
|
e8e580cf6c
|
fix ge
|
2026-09-05 06:53:59 +04:00 |
|
nmzik
|
74a78f37d0
|
renderer: grow repeatedly joined buffer ranges (perf)
|
2026-09-05 06:30:31 +04:00 |
|
nmzik
|
8d3ebb5a55
|
renderer: widen buffer readback windows
Co-authored-by: Ali Almohaya <17254073+Almo7aya@users.noreply.github.com>
|
2026-09-05 05:44:42 +04:00 |
|
nmzik
|
3628d2b4c1
|
renderer: remove dynamic draw state from pipeline keys
|
2026-09-05 04:41:41 +04:00 |
|
nmzik
|
94e7d0a189
|
renderer: accept inactive coarse HTILE; drop dead MRT filter
|
2026-09-04 07:42:23 +02:00 |
|
nmzik
|
c28b71f8e0
|
gpu: centralize depth shading-rate handling
|
2026-09-04 05:55:28 +02:00 |
|
nmzik
|
27f015ecd1
|
Revert "graphics: preserve unrestricted viewport depth ranges"
This reverts commit eccd6f6cac.
|
2026-09-04 05:22:17 +02:00 |
|
nmzik
|
81b0c1302d
|
Revert "graphics: create depth images for comparison textures"
This reverts commit 0ce19357f6.
|
2026-09-04 03:08:56 +02:00 |
|
nmzik
|
eccd6f6cac
|
graphics: preserve unrestricted viewport depth ranges
|
2026-09-04 02:06:06 +02:00 |
|
nmzik
|
0ce19357f6
|
graphics: create depth images for comparison textures
|
2026-09-04 02:06:06 +02:00 |
|
nmzik
|
eb917463ad
|
fix File abstraction destructor
|
2026-09-04 02:06:06 +02:00 |
|
nmzik
|
f27a136430
|
Refactor(simplify) PM4 draw submission arguments
|
2026-09-03 22:23:13 +02:00 |
|
nmzik
|
fb4d97e8a9
|
graphics: fix PS5 NGG vertex and instance draw offsets
Refs: https://github.com/KytyPS5/KytyPS5/issues/130
|
2026-09-03 21:52:02 +02:00 |
|
Brandon Strong
|
e21c5f37d0
|
graphics: honour DCC fixed clear codes on 16-bit and float colour targets (#471)
* Honour DCC fixed clear codes on 16-bit and float colour targets
* tests: DCC fixed clear codes materialise on an RGBA16F target
* graphics: remove fixed clear format comment
---------
Co-authored-by: nmzik <Nmzik@mail.ru>
|
2026-09-03 03:41:28 +02:00 |
|
nmzik
|
98200fed19
|
shader: rework resource specialization and optimize pipeline caching
|
2026-09-03 03:04:17 +02:00 |
|
nmzik
|
5c86f894be
|
shader: simplify typed image bindings
|
2026-09-02 15:45:16 +02:00 |
|
nmzik
|
86e3c90e32
|
shader: simplify image resource semantics
|
2026-09-02 15:45:15 +02:00 |
|
nmzik
|
894bc7de3c
|
shader: support signed sampled images
|
2026-09-02 15:39:30 +02:00 |
|
nmzik
|
80225015c5
|
renderer: enable storage for color images
|
2026-09-01 23:54:17 +04:00 |
|
nmzik
|
0c4dfd565e
|
renderer: emulate clip-disabled screen-space positions
|
2026-09-01 21:39:11 +04:00 |
|
nmzik
|
63dd3917e2
|
reduce runtime logging
|
2026-09-01 20:50:57 +04:00 |
|