TheCruZ
|
e864cb20bd
|
shader: clamp V_FRACT_F16/F32/F64 results below one
|
2026-10-25 02:20:44 +02:00 |
|
nmzik
|
ec8b75b244
|
pipeline: persist shaders and pipelines per game and prewarm them at boot
|
2026-10-25 02:20:44 +02:00 |
|
TheCruZ
|
9210264d47
|
shader: saturate V_CVT_PK_U16_U32 and V_CVT_PK_I16_I32
|
2026-10-25 02:20:44 +02:00 |
|
nmzik
|
1816004357
|
shader: serialize resource plans for the shader cache
|
2026-10-25 02:20:44 +02:00 |
|
nmzik
|
4b651f2ba7
|
pipeline: fold the program cache into PipelineCache with stable module ids
|
2026-10-25 02:20:44 +02:00 |
|
nmzik
|
d7856753e0
|
shader: walk every resource plan with the x86 SRT walker
|
2026-10-24 02:57:24 +02:00 |
|
nmzik
|
bdf48dcf3b
|
shader: complete faulting SRT walker loads as zero reads
|
2026-10-24 01:39:42 +02:00 |
|
Senaxx
|
77a8f30758
|
shader: read S_MEMREALTIME from the host device clock shifted to about 100 MHz
|
2026-10-23 19:48:53 +02:00 |
|
Senaxx
|
706aa030ad
|
shader: extract 9-bit NGG primitive vertex indices, leaving the edge flags out
|
2026-10-23 19:48:53 +02:00 |
|
nmzik
|
ecc30a1f2d
|
shader: decode S_FLBIT_I32 and S_FLBIT_I32_I64 with a 4-op signed leading-bit search
|
2026-10-23 19:48:53 +02:00 |
|
Felipe
|
9dcff95e80
|
shader: fix crash from packed ancillary used as DPP old operand (#1769)
shader: emit plain EXEC selects for DPP writes that reach every active lane (Street Fighter 6)
|
2026-10-23 09:51:32 +02:00 |
|
nmzik
|
719c44310a
|
graphics: mark image heap resources as sampled reads
|
2026-10-23 08:08:56 +02:00 |
|
nmzik
|
f9e14084d6
|
graphics: set the heap flag in ImageHeapResource
|
2026-10-23 07:22:33 +02:00 |
|
nmzik
|
27dc7c281f
|
graphics: keep bounded image heaps resident in a bindless descriptor set
|
2026-10-23 07:17:57 +02:00 |
|
nmzik
|
79837b423d
|
graphics: support compute stores to 2D MSAA images
|
2026-10-22 22:11:06 +02:00 |
|
nmzik
|
aafe014d0c
|
shader: read raw D16 depth bits through kDepth k16UInt image loads
Co-authored-by: Artyom Zabroda <artyomzabroda@proton.me>
|
2026-10-22 22:11:06 +02:00 |
|
nmzik
|
a951a91703
|
spirv: emit OpName only with debug info
|
2026-10-22 22:11:06 +02:00 |
|
nmzik
|
c5016d9455
|
shader: support D16 XY and XYZ formatted buffer loads and stores
|
2026-10-22 05:26:54 +02:00 |
|
nmzik
|
753f285198
|
shader: generalize D16 buffer format component handling
|
2026-10-22 05:26:54 +02:00 |
|
Nawid3333
|
d7c1896647
|
shader: interpolate f16 parameter halves (V_INTERP_P1LL_F16, V_INTERP_P2_F16) (#1792)
shader: interpolate packed f16 attributes for v_interp_p1ll_f16 and v_interp_p2_f16
Co-authored-by: nmzik <Nmzik@mail.ru>
|
2026-10-22 04:54:10 +02:00 |
|
Nawid3333
|
919fac13d0
|
shader: read lane 0 in V_READFIRSTLANE when EXEC is zero instead of an undefined lane
|
2026-10-22 01:20:54 +02:00 |
|
nmzik
|
a52d1ed4e2
|
shader: drop the 64-bit min/max NaN-lhs select the ordered compare already covers
|
2026-10-22 01:09:09 +02:00 |
|
nmzik
|
2b37dee2b7
|
shader: track possible bits through bit-field inserts in resource tracking
|
2026-10-22 01:08:07 +02:00 |
|
nmzik
|
a3aece2762
|
shader: check the DPP source lane bound only for row shifts
|
2026-10-22 01:02:38 +02:00 |
|
nmzik
|
64186404a3
|
shader: load the DPP lane id once for both partial write masks
|
2026-10-22 01:01:38 +02:00 |
|
nmzik
|
11465a5e3c
|
shader: drop the large-input select before sin and cos since fract already returns zero
|
2026-10-22 00:44:43 +02:00 |
|
nmzik
|
09a9654458
|
shader: compute DPP permute, rotate, mirror and share lanes with bit-field and XOR ops
|
2026-10-22 00:40:07 +02:00 |
|
nmzik
|
6123419437
|
shader: skip full DPP row and bank masks and test partial ones with one bit extract
|
2026-10-22 00:35:09 +02:00 |
|
nmzik
|
8177969f33
|
shader: branch to the pixel kill on the inverted targets instead of negating the condition
|
2026-10-22 00:33:07 +02:00 |
|
nmzik
|
6ee2ef8715
|
shader: insert the V_CVT_PK_U8_F32 byte with one bit-field insert
|
2026-10-22 00:31:52 +02:00 |
|
nmzik
|
9e4234cdbe
|
shader: extract the V_CVT_F32_UBYTE source byte with one bit-field extract
|
2026-10-22 00:30:39 +02:00 |
|
nmzik
|
ce54aa8d14
|
shader: return the first source when both 64-bit min/max inputs are NaN
|
2026-10-22 00:28:43 +02:00 |
|
nmzik
|
2d00e13bf3
|
shader: rely on the saturating float-to-int conversion instead of re-saturating in the translator
|
2026-10-22 00:26:40 +02:00 |
|
nmzik
|
3bb09ed2a4
|
shader: clamp before float-to-int conversion and drop the redundant truncate
|
2026-10-22 00:26:40 +02:00 |
|
nmzik
|
1e4ac1371d
|
shader: return the first source when both float min/max inputs are NaN
|
2026-10-22 00:00:04 +02:00 |
|
nmzik
|
9c39062d3e
|
shader: double the cube major axis once after selecting the face
|
2026-10-21 23:56:13 +02:00 |
|
nmzik
|
93071ebdf8
|
shader: drop the denormal flush before exp2
|
2026-10-21 23:33:42 +02:00 |
|
nmzik
|
3a842e1a6b
|
shader: flush FP32 denormals with a float compare and multiply instead of bit masks
|
2026-10-21 23:33:42 +02:00 |
|
nmzik
|
da19501889
|
shader: translate zero-kind branches as the negated nonzero vote
|
2026-10-21 23:33:30 +02:00 |
|
nmzik
|
0f7d112545
|
shader: emit constant-true guarded blocks inline and fold immediate constant-buffer indices
|
2026-10-21 23:27:04 +02:00 |
|
nmzik
|
ae47ac26e7
|
shader: compute scalar signed-overflow SCC with compares instead of XOR masks
|
2026-10-21 23:27:04 +02:00 |
|
nmzik
|
7c40dbc36c
|
shader: build the S_BFE_U64 mask from clamped halves and remove RightMask64
|
2026-10-21 23:16:17 +02:00 |
|
nmzik
|
0cdc5c1224
|
shader: build the V_MBCNT lanes-below mask with the shared right-mask helper
|
2026-10-21 23:11:26 +02:00 |
|
nmzik
|
fa32940d14
|
shader: drop BFM mask bits shifted past bit 31 instead of an out-of-range bit-field insert
|
2026-10-21 22:59:56 +02:00 |
|
nmzik
|
2862ad5b25
|
shader: compute scalar signed-overflow and shift-add carry SCC with fewer ops
|
2026-10-21 22:56:21 +02:00 |
|
nmzik
|
aacf15fd0b
|
shader: write preserved SDWA fields with one bit-field insert and drop duplicate 16-bit masks
|
2026-10-21 22:52:14 +02:00 |
|
nmzik
|
10a852c2ac
|
shader: pack 16-bit lane pairs with one bit-field insert
|
2026-10-21 22:46:04 +02:00 |
|
nmzik
|
4a1440197f
|
shader: share one find-first-bit lowering for S_FF0/FF1/FLBIT_I32_B64 and remove FindUMsb64
|
2026-10-21 22:39:34 +02:00 |
|
nmzik
|
6e5167598e
|
shader: compute add-with-carry with compares and remove IAddCarry32
|
2026-10-21 22:28:11 +02:00 |
|
nmzik
|
c571d8ed5a
|
shader: remove IR opcodes and IREmitter helpers that nothing produces
|
2026-10-21 22:19:26 +02:00 |
|