Senaxx
706aa030ad
shader: extract 9-bit NGG primitive vertex indices, leaving the edge flags out
2026-10-23 19:48:53 +02:00
nmzik
ecc30a1f2d
shader: decode S_FLBIT_I32 and S_FLBIT_I32_I64 with a 4-op signed leading-bit search
2026-10-23 19:48:53 +02:00
Felipe
9dcff95e80
shader: fix crash from packed ancillary used as DPP old operand ( #1769 )
...
shader: emit plain EXEC selects for DPP writes that reach every active lane (Street Fighter 6)
2026-10-23 09:51:32 +02:00
nmzik
719c44310a
graphics: mark image heap resources as sampled reads
2026-10-23 08:08:56 +02:00
nmzik
f9e14084d6
graphics: set the heap flag in ImageHeapResource
2026-10-23 07:22:33 +02:00
nmzik
38c884e8c1
graphics: keep image heap descriptors of unmapped textures null
2026-10-23 07:17:57 +02:00
nmzik
27dc7c281f
graphics: keep bounded image heaps resident in a bindless descriptor set
2026-10-23 07:17:57 +02:00
nmzik
79837b423d
graphics: support compute stores to 2D MSAA images
2026-10-22 22:11:06 +02:00
nmzik
aafe014d0c
shader: read raw D16 depth bits through kDepth k16UInt image loads
...
Co-authored-by: Artyom Zabroda <artyomzabroda@proton.me >
2026-10-22 22:11:06 +02:00
nmzik
a358b847c1
graphics: stall waitUntilSafeForRendering in its command processor instead of the GPU thread
2026-10-22 22:11:06 +02:00
nmzik
a951a91703
spirv: emit OpName only with debug info
2026-10-22 22:11:06 +02:00
nmzik
86fed10b81
graphics: draw non-indexed and native-fetch indirect draws from GPU-read records
2026-10-22 16:12:20 +02:00
nmzik
949de19bb0
graphics: draw indexed indirect multi-draws from GPU-read arguments
2026-10-22 16:12:20 +02:00
nmzik
c513a4a13a
graphics: draw single indexed indirect draws from GPU-read arguments
2026-10-22 16:12:20 +02:00
Mr. Big Britches
b54057942d
texture cache: select color-metadata clears on the GPU with conditional rendering
2026-10-22 16:12:20 +02:00
nmzik
b6495a5b67
texture cache: share color attachment rendering setup
2026-10-22 16:12:20 +02:00
nmzik
5b315a9ea7
gpu tiler: share compute pipeline creation
2026-10-22 16:12:20 +02:00
nmzik
5f5d6effa4
graphics: count DCC/CMASK metadata readbacks in the performance overlay
2026-10-22 16:12:20 +02:00
nmzik
c5016d9455
shader: support D16 XY and XYZ formatted buffer loads and stores
2026-10-22 05:26:54 +02:00
nmzik
753f285198
shader: generalize D16 buffer format component handling
2026-10-22 05:26:54 +02:00
Nawid3333
d7c1896647
shader: interpolate f16 parameter halves (V_INTERP_P1LL_F16, V_INTERP_P2_F16) ( #1792 )
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shader: interpolate packed f16 attributes for v_interp_p1ll_f16 and v_interp_p2_f16
Co-authored-by: nmzik <Nmzik@mail.ru >
2026-10-22 04:54:10 +02:00
Arda Sahin
8502d8a77d
image: drop optional create flags the driver rejects instead of aborting ( #1760 )
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* image: request extended usage only for storage images
* tests: restore block-texel-view support through the flag check loop order
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Co-authored-by: nmzik <Nmzik@mail.ru >
2026-10-22 03:56:13 +02:00
Nawid3333
919fac13d0
shader: read lane 0 in V_READFIRSTLANE when EXEC is zero instead of an undefined lane
2026-10-22 01:20:54 +02:00
nmzik
a52d1ed4e2
shader: drop the 64-bit min/max NaN-lhs select the ordered compare already covers
2026-10-22 01:09:09 +02:00
nmzik
2b37dee2b7
shader: track possible bits through bit-field inserts in resource tracking
2026-10-22 01:08:07 +02:00
nmzik
a3aece2762
shader: check the DPP source lane bound only for row shifts
2026-10-22 01:02:38 +02:00
nmzik
64186404a3
shader: load the DPP lane id once for both partial write masks
2026-10-22 01:01:38 +02:00
nmzik
11465a5e3c
shader: drop the large-input select before sin and cos since fract already returns zero
2026-10-22 00:44:43 +02:00
nmzik
09a9654458
shader: compute DPP permute, rotate, mirror and share lanes with bit-field and XOR ops
2026-10-22 00:40:07 +02:00
nmzik
6123419437
shader: skip full DPP row and bank masks and test partial ones with one bit extract
2026-10-22 00:35:09 +02:00
nmzik
8177969f33
shader: branch to the pixel kill on the inverted targets instead of negating the condition
2026-10-22 00:33:07 +02:00
nmzik
6ee2ef8715
shader: insert the V_CVT_PK_U8_F32 byte with one bit-field insert
2026-10-22 00:31:52 +02:00
nmzik
9e4234cdbe
shader: extract the V_CVT_F32_UBYTE source byte with one bit-field extract
2026-10-22 00:30:39 +02:00
nmzik
ce54aa8d14
shader: return the first source when both 64-bit min/max inputs are NaN
2026-10-22 00:28:43 +02:00
nmzik
2d00e13bf3
shader: rely on the saturating float-to-int conversion instead of re-saturating in the translator
2026-10-22 00:26:40 +02:00
nmzik
3bb09ed2a4
shader: clamp before float-to-int conversion and drop the redundant truncate
2026-10-22 00:26:40 +02:00
nmzik
1e4ac1371d
shader: return the first source when both float min/max inputs are NaN
2026-10-22 00:00:04 +02:00
nmzik
9c39062d3e
shader: double the cube major axis once after selecting the face
2026-10-21 23:56:13 +02:00
nmzik
93071ebdf8
shader: drop the denormal flush before exp2
2026-10-21 23:33:42 +02:00
nmzik
3a842e1a6b
shader: flush FP32 denormals with a float compare and multiply instead of bit masks
2026-10-21 23:33:42 +02:00
nmzik
da19501889
shader: translate zero-kind branches as the negated nonzero vote
2026-10-21 23:33:30 +02:00
nmzik
0f7d112545
shader: emit constant-true guarded blocks inline and fold immediate constant-buffer indices
2026-10-21 23:27:04 +02:00
nmzik
ae47ac26e7
shader: compute scalar signed-overflow SCC with compares instead of XOR masks
2026-10-21 23:27:04 +02:00
nmzik
7c40dbc36c
shader: build the S_BFE_U64 mask from clamped halves and remove RightMask64
2026-10-21 23:16:17 +02:00
nmzik
0cdc5c1224
shader: build the V_MBCNT lanes-below mask with the shared right-mask helper
2026-10-21 23:11:26 +02:00
nmzik
fa32940d14
shader: drop BFM mask bits shifted past bit 31 instead of an out-of-range bit-field insert
2026-10-21 22:59:56 +02:00
nmzik
2862ad5b25
shader: compute scalar signed-overflow and shift-add carry SCC with fewer ops
2026-10-21 22:56:21 +02:00
nmzik
aacf15fd0b
shader: write preserved SDWA fields with one bit-field insert and drop duplicate 16-bit masks
2026-10-21 22:52:14 +02:00
nmzik
10a852c2ac
shader: pack 16-bit lane pairs with one bit-field insert
2026-10-21 22:46:04 +02:00
nmzik
4a1440197f
shader: share one find-first-bit lowering for S_FF0/FF1/FLBIT_I32_B64 and remove FindUMsb64
2026-10-21 22:39:34 +02:00