Commit Graph

108 Commits

Author SHA1 Message Date
nmzik e738535294 graphics: add RDNA2 FLAT BDA buffer cache and faults 2026-08-27 03:45:41 +02:00
nmzik ab50c10d08 graphics: split shader translation into explicit opcode dispatchers 2026-08-26 08:49:39 +02:00
nmzik ffa69d48de shader: remove second IR layer 2026-08-26 08:49:39 +02:00
nmzik bc9c70d50f shader: implement RDNA2 V_LSHLREV_B64 2026-08-23 16:39:01 +02:00
nmzik 8d01fb1c18 shader: DS_READ_U16_D16, V_LSHRREV_B64, 2026-08-23 01:19:47 +02:00
nmzik a610528075 shader: V_CMPX_NE_I64 2026-08-23 00:59:44 +02:00
nmzik 0d92ce49da shader: support RDNA2 V_CMPX_NE_U64 2026-08-22 04:38:13 +02:00
nmzik 4179bb5b06 shader: route inner shared exits first 2026-08-22 04:00:37 +02:00
nmzik 9241fdc32a shader: align float semantics with RDNA2 default mode 2026-08-22 03:16:45 +02:00
nmzik 5e64efce4f graphics: support RDNA2 custom pixel interpolation
Co-authored-by: Senaxx <Senaxx@users.noreply.github.com>
2026-08-21 23:33:40 +02:00
nmzik 49ea1680f8 graphics: use per-invocation shader masks 2026-08-21 08:03:22 +02:00
nmzik 61dd8a3031 shader: accept byte-selected CNDMASK SDWA operands 2026-08-21 03:32:49 +02:00
nmzik 0966938dc8 shader: honor RDNA2 128-bit image descriptors 2026-08-21 03:32:48 +02:00
nmzik d5410a93c8 graphics: preserve FP16 inline constants 2026-08-21 03:32:48 +02:00
nmzik 129c64235f graphics: implement RDNA2 D16 image packing 2026-08-21 03:32:48 +02:00
nmzik 88c351f0fa shader: canonicalize SampleAdjust sampler scratch bits 2026-08-21 03:32:48 +02:00
nmzik fbdc1e8714 shader: implement RDNA2 scalar quad-mask reduction 2026-08-21 03:32:48 +02:00
nmzik 7f66a61801 shader: reject rejoining early-exit routes 2026-08-21 03:32:48 +02:00
nmzik 2bd9f4124f shader: structurize nested early-exit tails 2026-08-21 03:32:48 +02:00
nmzik 705fc93363 shader: initialize compute EXEC from active subgroup 2026-08-21 03:32:48 +02:00
Senaxx 56a15c2036 Implement RDNA2 per-invocation scratch memory 2026-08-21 03:32:47 +02:00
nmzik 2db0b3cfa7 shader: fix shared-terminal selection merges 2026-08-21 03:32:47 +02:00
nmzik 4710522e87 shader: canonicalize CFG loop headers 2026-08-21 03:32:47 +02:00
nmzik 87166eed94 refactor(shader): reduce dispatcher state overhead 2026-08-21 03:32:47 +02:00
nmzik 6e9f162bd4 refactor(shader): compact paired 64-bit lowering 2026-08-21 03:32:47 +02:00
nmzik 8063822243 refactor(shader): preserve native scalar memory operations 2026-08-21 03:32:47 +02:00
nmzik c236ba713d refactor(shader): preserve native wide shared operations 2026-08-21 03:32:47 +02:00
nmzik c9e942a972 refactor(shader): compact whole-quad mask lowering 2026-08-21 03:32:47 +02:00
nmzik 5383972e96 refactor(shader): preserve native wide buffer operations 2026-08-21 03:32:47 +02:00
nmzik e1bcc298a0 refactor(shader): remove register-state compatibility paths 2026-08-21 03:32:47 +02:00
nmzik 596ecdcca0 Fix shader CFG structurization for nested early exits 2026-08-19 00:14:51 +02:00
Stefanos Costa c4ca8f4bf8 shader: fix the Linux and macOS build (#285)
* fixed linux build
- added correct uint long translation
-  replaced throw with non-constexpr function so that it fails in case of malformed table

* shader: remove redundant opcode table comment

* shader: use EXIT for invalid opcode tables

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-08-18 14:41:48 +02:00
nmzik 377fb8f50a shader: use ISA-style decoder opcode names 2026-08-18 03:53:45 +02:00
nmzik 330889e50b shader: implement RDNA2 frexp mantissa 2026-08-18 03:53:44 +02:00
nmzik 1be9568a02 shader: implement RDNA2 frexp exponent 2026-08-18 03:53:44 +02:00
nmzik 8ce06ccdf6 shader: route nested shared regions 2026-08-18 03:53:44 +02:00
nmzik 1dbac4fd79 shader: repair nested merge structurization 2026-08-18 03:53:44 +02:00
nmzik d80fbea51d shader: resolve subtractive dword SETPC tables 2026-08-18 03:53:44 +02:00
nmzik e7c8bcb3a4 recompiler: deduplication cleanup 2026-08-18 03:53:44 +02:00
nmzik 0f3540b1ff shader: unify stage input metadata 2026-08-18 03:53:44 +02:00
nmzik 44302cbf96 shader: implement RDNA2 V_MED3_I16 2026-08-18 03:53:44 +02:00
nmzik 93398d6d0f graphics: sign-extend vector bitfield extracts 2026-08-18 03:53:43 +02:00
nmzik 1375d650a7 graphics: support RDNA2 dependency waits 2026-08-18 03:53:43 +02:00
nmzik d7f1bcaa19 graphics: support signed 16-bit integer packing 2026-08-18 03:53:43 +02:00
nmzik 2bb396f58f graphics: support SDWA arithmetic right shifts 2026-08-18 03:53:43 +02:00
nmzik 1c4171c9eb graphics: accept SDWA byte conversion sources 2026-08-18 03:53:43 +02:00
nmzik 484433b180 shader: fix V_ADD_NC_U32 2026-08-18 03:53:42 +02:00
nmzik 7556a74f19 shader: implement s_bfe_i32 2026-08-18 03:53:42 +02:00
nmzik 0df20eb300 fix opcode regression 2026-08-18 03:53:42 +02:00
nmzik 5bfdf4267e Optimize decoder 2026-08-18 03:53:42 +02:00