nmzik
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9c00c7077b
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shader: keep per-invocation mesh exports out of shared memory
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2026-09-05 15:48:29 +04:00 |
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nmzik
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49ff962f69
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shader: add conditional 64-bit scalar moves
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
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2026-09-05 15:38:51 +04:00 |
|
nmzik
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c83aac966e
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textures: keep incompatible mip layouts separate
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2026-09-05 15:24:07 +04:00 |
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nmzik
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9918dc2591
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render: set merged GS user data from shader registers
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
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2026-09-05 15:08:20 +04:00 |
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nmzik
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3ab372ccec
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render: build indexed triangles for merged ES/GS shaders
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
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2026-09-05 14:59:28 +04:00 |
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nmzik
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843c0c59be
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render: use Vulkan-Hpp setup defaults
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2026-09-05 14:42:14 +04:00 |
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nmzik
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d93812b0bd
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render: simplify pool wrapping and scissor clipping
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2026-09-05 14:37:11 +04:00 |
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nmzik
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1c68c94c05
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render: remove redundant cache setup
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2026-09-05 14:37:04 +04:00 |
|
nmzik
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c66060be10
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render: simplify pipeline setup
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2026-09-05 14:36:52 +04:00 |
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nmzik
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e7b269a9f6
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render: clean up image setup and tiler recording
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2026-09-05 14:36:42 +04:00 |
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nmzik
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d5b19850fb
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render: clean up texture transfers and compute fills
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2026-09-05 13:20:52 +04:00 |
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nmzik
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e7fe8192bb
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tests: wait for interrupt callbacks before the next queue
Co-authored-by: Vyas Devgna <vyasdevgna@gmail.com>
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2026-09-05 13:20:16 +04:00 |
|
nmzik
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ebe0979563
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shader: share runtime value checks
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2026-09-05 13:16:54 +04:00 |
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nmzik
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a379304362
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present: wait for image acquisition before transitioning
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2026-09-05 12:40:54 +04:00 |
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nmzik
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bec7c510c2
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render: use native clears for stencil fill shaders
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2026-09-05 12:36:13 +04:00 |
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nmzik
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6a187ac67e
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render: upload the full stride-zero vertex attribute
Co-authored-by: Brandon Strong <brandostrong@gmail.com>
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2026-09-05 12:17:39 +04:00 |
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nmzik
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9641b51925
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render: fix tiled depth comparison textures
Co-authored-by: Ettore Sartori <85788613+Ekt0re@users.noreply.github.com>
Co-authored-by: Mac <me@itsmemac.com>
|
2026-09-05 11:44:11 +04:00 |
|
nmzik
|
b96a30ed88
|
shader: keep fragment layer values under lane masks
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
|
2026-09-05 11:43:49 +04:00 |
|
nmzik
|
2ec0e9e8f3
|
shader: fix packed image address reads
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2026-09-05 11:32:32 +04:00 |
|
nmzik
|
51afce3a97
|
shader: zero-extend unsigned SOPK comparisons
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2026-09-05 10:38:29 +04:00 |
|
nmzik
|
dea80f34ca
|
shader: detect full buffer fills from uniform stores
Co-authored-by: Techx3 <56268269+Techx3@users.noreply.github.com>
|
2026-09-05 10:34:30 +04:00 |
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nmzik
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994271e2f6
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renderdoc: start and stop captures on the present thread
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2026-09-05 09:54:42 +04:00 |
|
nmzik
|
59902d1fd8
|
shader: skip resources in untaken uniform branches
Co-authored-by: GodsWill <GodsWill@users.noreply.github.com>
Co-authored-by: Techx3 <56268269+Techx3@users.noreply.github.com>
|
2026-09-05 09:38:50 +04:00 |
|
nmzik
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b92f0a5458
|
render: share layouts with sampled attachments
Co-authored-by: DeathWhispers <56944463+Death-Whispers-U@users.noreply.github.com>
|
2026-09-05 08:54:41 +04:00 |
|
nmzik
|
251f6d6121
|
shader: fix returns and descriptor placement
|
2026-09-05 08:54:35 +04:00 |
|
nmzik
|
0d8c83a5cb
|
tests: enable Vulkan gather and derivative features
|
2026-09-05 08:54:14 +04:00 |
|
nmzik
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3624d96c78
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render: fix depth mapping for -1 to 1 viewports
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2026-09-05 08:40:05 +04:00 |
|
nmzik
|
3213934d42
|
shader: run merged geometry stages as mesh shaders
Co-authored-by: Brandon Strong <brandostrong@gmail.com>
Co-authored-by: fxpw <fxpw@outlook.com>
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
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2026-09-05 08:32:23 +04:00 |
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nmzik
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246212789f
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agc: merge resources from both shader stages
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2026-09-05 07:39:30 +04:00 |
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nmzik
|
c7f7fd974b
|
textures: use the backing format for alias uploads
Co-authored-by: Lordix <lordix253634@gmail.com>
|
2026-09-05 07:30:05 +04:00 |
|
nmzik
|
5cf2f5767a
|
render: fix volume attachment slice bounds
Co-authored-by: SueryRD <the.ai.tester2@gmail.com>
Co-authored-by: Techx3 <56268269+Techx3@users.noreply.github.com>
|
2026-09-05 07:11:46 +04:00 |
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nmzik
|
e8e580cf6c
|
fix ge
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2026-09-05 06:53:59 +04:00 |
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nmzik
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74a78f37d0
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renderer: grow repeatedly joined buffer ranges (perf)
KytyPS5-2026-09-05-74a78f3
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2026-09-05 06:30:31 +04:00 |
|
nmzik
|
8d3ebb5a55
|
renderer: widen buffer readback windows
Co-authored-by: Ali Almohaya <17254073+Almo7aya@users.noreply.github.com>
|
2026-09-05 05:44:42 +04:00 |
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nmzik
|
3628d2b4c1
|
renderer: remove dynamic draw state from pipeline keys
KytyPS5-2026-09-05-3628d2b
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2026-09-05 04:41:41 +04:00 |
|
nmzik
|
d96d0eeb18
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libPad: ABIs
KytyPS5-2026-09-04-d96d0ee
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2026-09-04 07:42:23 +02:00 |
|
nmzik
|
bd401a1407
|
shader: ignore inactive auxiliary position exports
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2026-09-04 07:42:23 +02:00 |
|
nmzik
|
070730be0a
|
kernel: report PS5 Base operation mode
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2026-09-04 07:42:23 +02:00 |
|
nmzik
|
94e7d0a189
|
renderer: accept inactive coarse HTILE; drop dead MRT filter
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2026-09-04 07:42:23 +02:00 |
|
nmzik
|
c28b71f8e0
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gpu: centralize depth shading-rate handling
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2026-09-04 05:55:28 +02:00 |
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nmzik
|
27f015ecd1
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Revert "graphics: preserve unrestricted viewport depth ranges"
This reverts commit eccd6f6cac.
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2026-09-04 05:22:17 +02:00 |
|
nmzik
|
8596627ced
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shader: share SPIR-V atomic update lowering
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2026-09-04 05:10:31 +02:00 |
|
nmzik
|
d4cca82a22
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libs: stub WebBrowserDialogGetStatus
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2026-09-04 05:07:58 +02:00 |
|
nmzik
|
dd9ecd5f65
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Revert "shader: separate comparison image bindings"
This reverts commit d762d24f73.
KytyPS5-2026-09-04-dd9ecd5
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2026-09-04 03:09:00 +02:00 |
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nmzik
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81b0c1302d
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Revert "graphics: create depth images for comparison textures"
This reverts commit 0ce19357f6.
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2026-09-04 03:08:56 +02:00 |
|
Tarun
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b9b0b87545
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Add update checker to launcher (#478)
launcher: add release update checker
Co-authored-by: nmzik <Nmzik@mail.ru>
KytyPS5-2026-09-04-b9b0b87
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2026-09-04 02:38:02 +02:00 |
|
nmzik
|
040b2b9653
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tests: align GPU fixtures with binding architecture
KytyPS5-2026-09-04-040b2b9
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2026-09-04 02:06:06 +02:00 |
|
nmzik
|
eccd6f6cac
|
graphics: preserve unrestricted viewport depth ranges
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2026-09-04 02:06:06 +02:00 |
|
nmzik
|
0ce19357f6
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graphics: create depth images for comparison textures
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2026-09-04 02:06:06 +02:00 |
|
nmzik
|
d762d24f73
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shader: separate comparison image bindings
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2026-09-04 02:06:06 +02:00 |
|