Compare commits

...

21 Commits

Author SHA1 Message Date
nmzik 16a7fe689a fix windows compilation (2) (#1411)
* fix windows compialtion (2)

* loader: guard LoadExec close_range path with __linux__ for macOS

---------

Co-authored-by: ReverendOzmund <catmilker@proton.me>
2026-10-11 11:11:02 +02:00
thenotsoquietninja44-collab 6f0cddd440 implement LoadExec (windows) 2026-10-11 08:24:33 +02:00
nmzik 4084a008ea fix windows compilation 2026-10-11 07:53:59 +02:00
HamsterCL c0ebf22476 tests: rename a local that collides with the Windows small macro (#1400)
windows.h pulls in rpcndr.h, which defines `small` as `char`. The R64 BC1
array case added in b7b335ac declared `const auto small`, so the Windows
build of shader_recompiler_compute_tests failed to compile:

  ShaderRecompilerComputeTests.cpp(17928,24): error: expected unqualified-id

Rename the local to `small_array`.
2026-10-11 09:35:18 +02:00
nmzik cb375ec35a add load exec
Co-authored-by: thenotsoquietninja44-collab <thenotsoquietninja44@gmail.com>
2026-10-11 09:31:31 +02:00
nmzik 6f3bebcb50 playgo: read plgx chunks 2026-10-11 09:31:31 +02:00
nmzik 1029511bbc add depth to color copy
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
2026-10-11 09:31:31 +02:00
nmzik 65144ce4ac gpu: centralize depth copy state validation in target resolution 2026-10-11 09:31:31 +02:00
nmzik f848d2761b add srt walker 2026-10-11 09:31:31 +02:00
ReverendOzmund 730e1a3cf3 docs: add Fedora and Fedora Atomic (Bazzite) build instructions (#1372)
* docs: add Fedora and Fedora Atomic (Bazzite) build instructions

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SscrMzrvwrj17PJsfzqog9

* docs: note --nvidia for Distrobox on NVIDIA hosts

* docs: streamline Fedora build instructions

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-11 03:24:15 +02:00
nmzik d4bb7fd786 agc: remove command buffer debug dump 2026-10-11 03:03:26 +02:00
popcoder565 fbea51c684 agc: implement sceAgcSetNop (#1343)
* agc: implement sceAgcSetNop

Star Wars Outlaws calls sceAgcSetNop (K2mciNVxUCE) and crashes right after
the unresolved stub returns, without the packet being disabled.

The call turns a packet into a NOP of the same length. Clear the emulator's
custom NOP code as well, so packets that the HLE encodes as NOPs, such as
end-of-pipe actions, stop executing too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* agc: keep packets disabled by sceAgcSetNop from reading as markers

A disabled packet whose first payload word carries the 0x6875 marker
signature still reached the marker handler, which can flip or stop on an
unknown marker ID. Clear the signature so the packet is skipped like any
other NOP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* agc: tidy SetNop logging and comments

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-11 03:00:09 +02:00
Devran Cosmo Uenal a6f4e8e7f4 AvPlayer: recycle output buffers so the decoder can run ahead 2026-10-11 02:08:27 +02:00
nmzik 448a4c8a6a launcher: reorganize panels 2026-10-11 01:44:04 +02:00
nmzik ece4e28740 gpu: store private format byte sizes in uint8_t 2026-10-11 01:25:47 +02:00
nmzik 58ba1e4cb4 docs: update README wording and grammar 2026-10-11 01:13:14 +02:00
nmzik cf77fb4353 shader: initialize NGG vertex count from active native invocations 2026-10-11 01:05:56 +02:00
nmzik 7e4e142aae gpu: enable native R8 SNORM texture sampling 2026-10-11 01:05:56 +02:00
nmzik b7b335ac63 gpu: admit block-compressed textures in PS5 R64 tiling 2026-10-11 01:05:56 +02:00
nmzik 9a5dd9faff agc: reserve driver backing before guest direct-memory allocation 2026-10-11 01:05:56 +02:00
nmzik 947627d10d docs: clarify pull request scope 2026-10-10 22:47:36 +02:00
35 changed files with 1362 additions and 643 deletions
+8 -3
View File
@@ -40,6 +40,11 @@ if (NOT (WIN32 OR LINUX OR APPLE))
message(FATAL_ERROR "only Windows, Linux, and macOS builds are supported")
endif()
if(WIN32)
# Prevent Windows headers from defining min/max macros in all targets.
add_compile_definitions(NOMINMAX)
endif()
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
@@ -399,7 +404,7 @@ add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
)
target_link_libraries(scalar_provenance_tests fmt::fmt)
target_link_libraries(scalar_provenance_tests fmt::fmt xbyak::xbyak)
target_include_directories(scalar_provenance_tests PRIVATE ${inc_headers})
add_executable(page_manager_tests EXCLUDE_FROM_ALL
@@ -467,7 +472,7 @@ add_executable(resource_materialization_tests EXCLUDE_FROM_ALL
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
)
target_link_libraries(resource_materialization_tests fmt::fmt)
target_link_libraries(resource_materialization_tests fmt::fmt xbyak::xbyak)
target_include_directories(resource_materialization_tests PRIVATE ${inc_headers})
add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
@@ -480,7 +485,7 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ShaderInfoCollection.cpp"
)
target_link_libraries(resource_tracking_tests fmt::fmt)
target_link_libraries(resource_tracking_tests fmt::fmt xbyak::xbyak)
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
add_executable(audio_out2_port_tests EXCLUDE_FROM_ALL
+64 -21
View File
@@ -7,12 +7,12 @@
[![Status](https://img.shields.io/badge/status-active%20development-orange.svg)](#current-status)
[![License](https://img.shields.io/badge/license-GPL--2.0-blue.svg)](LICENSE)
**[Weekly updates](https://github.com/KytyPS5/KytyPS5/discussions/862)** — game progress, recent fixes and ongoing development.
**[Weekly updates](https://github.com/KytyPS5/KytyPS5/discussions/862)** — game progress, recent fixes, and ongoing development.
**[Development on Discord](https://discord.gg/UNrkMqGaBg)** — KytyPS5 development.
KytyPS5 is a free and open-source PlayStation 5 emulator written in C++ for Windows and Linux,
with experimental macOS support. It is based on a heavily modified version of
KytyPS5 is a free and open-source PlayStation 5 translation layer written in C++ for Windows
and Linux, with experimental macOS support. It is based on a heavily modified version of
[Kyty](https://github.com/InoriRus/Kyty). The project is in active development, and behavior
can change significantly between builds.
@@ -23,13 +23,13 @@ can change significantly between builds.
## Current Status
KytyPS5 can boot 2D games and a selection of 3D games, including titles built with Unreal Engine
KytyPS5 can boot 2D and 3D games, including titles built with Unreal Engine
4/5, Unity, and custom engines. External low-level emulation modules are neither required nor
planned.
Development is currently focused on expanding game compatibility and improving boot reliability.
Windows and Linux are the primary platforms and receive the most testing.
Windows and Linux are the primary target platforms and receive the most testing.
macOS support is experimental. The emulator is built for x86-64 and runs on Apple Silicon under
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
@@ -85,14 +85,20 @@ or graphical glitches, so please include the version you tested when reporting a
Testing games and submitting detailed bug reports are useful ways to contribute. Search existing
issues first, then use the **Game Emulation Status Report** template and attach the complete log file.
Code contributions should be focused, build successfully on the platforms they touch, and include
relevant tests where practical. Windows is the primary target, so a change that alters shared code
should not regress it; changes confined to a platform's own code paths only need to build there. Because KytyPS5 is still evolving quickly, consider opening an issue before
starting a large change.
**Pull requests for general fixes, architectural changes, or refactoring that do not address a concrete bug or launch problem in a specific game will be automatically closed.**
**Large, unfocused commits or pull requests that bundle unrelated changes without a clear purpose or game-related benefit will also be automatically closed.**
Keep each PR focused. Name the affected game, describe the exact problem, and provide evidence showing what the change fixes.
Windows and Linux are the primary target platforms, so changes to shared code should not
introduce regressions on either platform. Changes confined to a platform's own code paths
only need to build on that platform. Because KytyPS5 is still evolving quickly, consider
opening an issue before starting a large change.
### Formatting
Set up the clang-format hook after cloning:
Set up the clang-format hook after cloning.
Install `pre-commit` using the method appropriate for your platform:
@@ -171,9 +177,9 @@ The finished application and its runtime dependencies will be placed in
### Building on Linux
Install the toolchain and the libraries the bundled SDL3 needs. Without the audio, Wayland and
udev development packages SDL3 quietly configures itself without those backends, and the resulting
build has no working sound and no gamepad hotplug:
Install the toolchain and the libraries the bundled SDL3 needs. Without the audio, Wayland, and
udev development packages, SDL3 quietly configures itself without those backends, and the resulting
build has no working audio or gamepad hotplug support:
```bash
sudo apt-get install --no-install-recommends \
@@ -183,8 +189,8 @@ sudo apt-get install --no-install-recommends \
libasound2-dev libpulse-dev libudev-dev libdbus-1-dev libwayland-dev wayland-protocols
```
Qt 6 (Concurrent, Network, Widgets) is required for the launcher — either the distribution packages
(`qt6-base-dev`) or an official Qt installation.
Qt 6 (Concurrent, Network, and Widgets) is required for the launcher. Use your distribution's
packages (`qt6-base-dev`) or an official Qt installation.
```bash
git submodule update --init --recursive
@@ -198,7 +204,7 @@ cmake --install _Build/linux --prefix _Build/linux/install
```
The install step copies the Qt libraries and plugins next to the binaries, so
`_Build/linux/install` runs without a matching system Qt. FFmpeg is linked statically
`_Build/linux/install` runs without a matching system Qt installation. FFmpeg is linked statically
from the pinned [KytyPS5 FFmpeg core](https://github.com/KytyPS5/ext-ffmpeg-core)
release, including VP9 and WebM support. System FFmpeg packages are not required.
@@ -242,6 +248,43 @@ sources, so it needs network access; a fully sandboxed `nix build` would require
inputs. A Vulkan 1.3 driver must be available at runtime (on NixOS,
`hardware.graphics.enable = true`).
### Building on Fedora and Fedora Atomic (Bazzite, Bluefin, Silverblue)
On regular Fedora, install dependencies on the host. On Fedora Atomic variants such as Bazzite,
Bluefin and Silverblue, use [Distrobox](https://distrobox.it/) and run the install and build steps
inside the container. Keep the checkout in your home directory so it is shared with the container.
Add `--nvidia` to the create command for hosts using the proprietary NVIDIA driver:
```bash
distrobox create --name kyty-build --image registry.fedoraproject.org/fedora:latest
distrobox enter kyty-build
```
Install the toolchain, Qt 6 and SDL3 dependencies:
```bash
sudo dnf install -y \
clang lld ninja-build cmake git glslang python3 pkgconf-pkg-config \
mesa-libGL-devel libX11-devel libXcursor-devel libXext-devel libXfixes-devel \
libXi-devel libXrandr-devel libXScrnSaver-devel libXtst-devel libxkbcommon-devel \
alsa-lib-devel pulseaudio-libs-devel systemd-devel dbus-devel \
wayland-devel wayland-protocols-devel qt6-qtbase-devel
```
From the repository root, follow the launcher configure, build and install steps in
[Building on Linux](#building-on-linux), omitting `-DCMAKE_PREFIX_PATH="$Qt6_DIR"`; CMake finds
Fedora's packaged Qt 6 automatically.
Run `./_Build/linux/install/launcher` on regular Fedora or inside the container. To launch a
container build from the host, leave the container with `exit`, then run from the repository root:
```bash
distrobox enter kyty-build -- ./_Build/linux/install/launcher
```
Qt libraries and plugins are bundled. You can also launch directly on a Fedora Atomic host
if its other system libraries are compatible with the container build.
### Building on macOS
macOS builds target x86-64 and run under Rosetta 2 on Apple Silicon, so the PS5's x86-64 game
@@ -253,7 +296,7 @@ Requirements:
- An Apple Silicon Mac with Rosetta 2 installed (`softwareupdate --install-rosetta`)
- Xcode (or the Command Line Tools)
- Homebrew packages: `brew install cmake ninja glslang python`
- Qt 6 (Concurrent, Network, Widgets) with x86-64 support. The official Qt installation is
- Qt 6 (Concurrent, Network, and Widgets) with x86-64 support. The official Qt installation is
universal and works; Homebrew's Qt is arm64-only and will not link
```bash
@@ -269,14 +312,14 @@ cmake --install _Build/macos --prefix _Build/macos/install
```
The build re-signs `kyty_emulator` with the JIT entitlements it needs to execute translated
guest code; no manual signing step is required. When the launcher is built, the install
guest code; no manual signing step is required. When the launcher is built, the installation
also produces `_Build/macos/install/KytyPS5.app` — double-click to launch the GUI.
A flat `kyty_emulator` is kept for CLI usage.
Vulkan comes from MoltenVK. Download `MoltenVK-macos.tar` from the
[MoltenVK releases](https://github.com/KhronosGroup/MoltenVK/releases), then copy
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to the flat `kyty_emulator`
(and, for the bundle, into `KytyPS5.app/Contents/Frameworks/`) and ad-hoc sign it:
(and, for the bundle, into `KytyPS5.app/Contents/Frameworks/`) and sign it with an ad hoc signature:
```bash
codesign --force --sign - _Build/macos/install/libMoltenVK.dylib
@@ -344,7 +387,7 @@ for your platform from GitHub, checks its SHA-256 checksum, and restarts after i
any running games first. Settings, saves, patches, and other files outside the release package are
preserved; replacement failures restore the previous files. The installation folder must be writable.
If a package cannot be installed automatically, the updater offers the GitHub release page.
Source and fork builds do not replace themselves with official releases.
Source builds and builds from forks do not replace themselves with official releases.
The emulator can also be started directly with a legally obtained game directory, ELF file, or
ZArchive dump:
@@ -401,5 +444,5 @@ licenses included with those components.
- [InoriRus/Kyty](https://github.com/InoriRus/Kyty) — KytyPS5 is based on a heavily modified version
of the original Kyty project.
- [shadps4-emu/shadPS4](https://github.com/shadps4-emu/shadPS4) — reference for understanding PS4
memory behavior, GPU resource aliasing and cache coherency,
memory behavior, GPU resource aliasing, cache coherency,
and the AVPlayer implementation.
+4
View File
@@ -182,4 +182,8 @@ const Keymap& GetKeymap() {
return g_config->keymap;
}
const std::vector<std::string>& GetGuestArguments() {
return g_config->guest_arguments;
}
} // namespace Config
+3
View File
@@ -83,6 +83,8 @@ struct ConfigOptions {
bool red_zone_protection_enabled = false;
#endif
Keymap keymap;
// Ordinary boots need a non-null argv[0]; --guest-exec supplies the caller's arguments.
std::vector<std::string> guest_arguments {""};
};
void Load(const ConfigOptions& cfg);
@@ -136,6 +138,7 @@ bool RedZoneProtectionEnabled();
#endif
const Keymap& GetKeymap();
const std::vector<std::string>& GetGuestArguments();
} // namespace Config
+1
View File
@@ -16,6 +16,7 @@ struct RunOptions {
};
void Run(const RunOptions& options);
int LoadExec(const char* path, const char* const argv[]);
} // namespace Emulator
+4 -4
View File
@@ -10,9 +10,9 @@ namespace {
struct FormatInfo {
BufferFormat format;
uint32_t bytes_per_element;
uint32_t block_compressed_bytes_per_block;
uint32_t render_target_bytes_per_element;
uint8_t bytes_per_element;
uint8_t block_compressed_bytes_per_block;
uint8_t render_target_bytes_per_element;
bool sampled_texture;
bool uint_texture;
bool sint_texture = false;
@@ -21,7 +21,7 @@ struct FormatInfo {
constexpr FormatInfo kFormatInfo[] = {
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
{BufferFormat::k8UScaled, 1, 0, 0, true, false},
{BufferFormat::k8SNorm, 1, 0, 1, false, false},
{BufferFormat::k8SNorm, 1, 0, 1, true, false},
{BufferFormat::k8UInt, 1, 0, 1, true, true},
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
+2 -2
View File
@@ -299,8 +299,8 @@ bool TileGetTextureBlockLayout(Prospero::BufferFormat format, Prospero::TileMode
if (!TileGetTextureElementLayout(format, element)) {
return false;
}
if ((family == TileBlockFamily::Depth64KB || family == TileBlockFamily::RenderTarget64KB) &&
Prospero::RenderTargetBytesPerElement(format) != element.bytes) {
if (family == TileBlockFamily::Depth64KB &&
(element.texel_width != 1 || element.texel_height != 1)) {
return false;
}
+1
View File
@@ -33,6 +33,7 @@ struct GraphicContext {
// bool fp64_denorm_preserve = false; // Temporarily disabled.
bool attachment_feedback_loop_enabled = false;
bool provoking_vertex_last_enabled = false;
bool depth_color_copy_enabled = false;
bool supports_block_texel_view = false;
bool mesh_shader_enabled = false;
vk::PhysicalDeviceMeshShaderPropertiesEXT mesh_shader_properties = {};
+3 -12
View File
@@ -394,26 +394,20 @@ static void RcPrint(const char* func, const HW::RenderControl& c) {
LOGF("\t depth_clear_enable = %s\n"
"\t stencil_clear_enable = %s\n"
"\t copy_depth_to_color = %s\n"
"\t copy_stencil_to_color = %s\n"
"\t resummarize_enable = %s\n"
"\t stencil_compress_disable = %s\n"
"\t depth_compress_disable = %s\n"
"\t copy_centroid = %s\n"
"\t copy_sample = %" PRIu8 "\n",
c.depth_clear_enable ? "true" : "false", c.stencil_clear_enable ? "true" : "false",
c.copy_depth_to_color ? "true" : "false", c.copy_stencil_to_color ? "true" : "false",
c.resummarize_enable ? "true" : "false", c.stencil_compress_disable ? "true" : "false",
c.depth_compress_disable ? "true" : "false", c.copy_centroid ? "true" : "false",
c.copy_sample);
}
static void RcCheck(const HW::RenderControl& c) {
// EXIT_NOT_IMPLEMENTED(c.depth_clear_enable != false);
// EXIT_NOT_IMPLEMENTED(c.stencil_clear_enable != false);
// EXIT_NOT_IMPLEMENTED(c.stencil_compress_disable != false);
// EXIT_NOT_IMPLEMENTED(c.depth_compress_disable != false);
EXIT_NOT_IMPLEMENTED(c.copy_centroid != false);
EXIT_NOT_IMPLEMENTED(c.copy_sample != 0);
}
static void McPrint(const char* func, const HW::ModeControl& c) {
LOGF("%s\n", func);
@@ -869,9 +863,6 @@ void hw_check(const CommandBuffer& buffer) {
VpCheck(vp, smc);
log_phase("clip");
ClipCheck(c);
log_phase("rc");
RcCheck(rc);
log_phase("depth");
log_phase("mode");
McCheck(mc);
log_phase("blend");
@@ -298,13 +298,20 @@ void RenderExecutor::ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepth
}
return;
}
if (rc.copy_depth_to_color || rc.copy_stencil_to_color || rc.copy_centroid ||
rc.copy_sample != 0 || dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
if (rc.copy_stencil_to_color ||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
(has_stencil && !z.depth_view.stencil_write_disable &&
z.stencil_write_base_addr != z.stencil_read_base_addr)) {
DepthFatal("unsupported depth register state");
}
if (rc.copy_depth_to_color &&
(z.z_info.num_samples != 0 || rc.copy_sample != 0 ||
z.z_info.format != Prospero::DepthFormat::kZ32F ||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || dc.stencil_enable ||
rc.depth_clear_enable || rc.stencil_clear_enable)) {
DepthFatal("unsupported depth-to-color copy state");
}
r.desc = MakeDepthTargetDesc(buffer, z);
r.depth_clear_enable = rc.depth_clear_enable;
r.depth_load_clear_enable = r.depth_clear_enable;
+2
View File
@@ -186,6 +186,8 @@ private:
bool ignore_target_mask = false, bool exact_format = false);
void ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepthInfo& target);
[[nodiscard]] bool DepthStencilCopy(CommandBuffer& buffer);
[[nodiscard]] bool CopyDepthToColor(CommandBuffer& buffer, const DrawCallInfo& draw,
const DrawEmitInfo& emit, DrawRenderState& state);
[[nodiscard]] bool PrepareDrawRenderState(CommandBuffer& buffer,
const DrawCallInfo& draw,
uint32_t render_target_slice_offset,
@@ -1029,12 +1029,71 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
}
}
bool RenderExecutor::CopyDepthToColor(CommandBuffer& buffer, const DrawCallInfo& draw,
const DrawEmitInfo& emit, DrawRenderState& state) {
if (!buffer.GetRegisters().GetRenderControl().copy_depth_to_color) {
return false;
}
auto& ucfg = buffer.GetUserConfig();
const auto& hw = buffer.GetRegisters();
auto& depth = state.depth_info;
auto& color = state.color_info[0];
EXIT_NOT_IMPLEMENTED(!m_context.GetGraphics().depth_color_copy_enabled ||
!Prospero::IsRectList(ucfg.GetPrimType()) ||
draw.IsIndexed() || draw.index_count != 3 || draw.instance_count != 1 ||
emit.first_vertex != 0 || emit.first_instance != 0 ||
state.color_count != 1 || color.target_slot != 0 || !depth.image_id ||
color.desc.info.samples != 1 ||
depth.desc.info.extent.width != color.Extent().width ||
depth.desc.info.extent.height != color.Extent().height ||
depth.desc.view_info.layer_count != 1 ||
color.desc.view_info.layer_count != 1 ||
hw.GetBlendControl(0).enable || state.ps_input_info.ps_pixel_kill_enable ||
state.ps_input_info.ps_depth_export_enable ||
state.ps_input_info.ps_sample_mask_export_enable);
vk::ImageAspectFlags feedback;
const auto rendering = AcquireRenderTargets(buffer, &color, 1, depth, feedback);
if (depth.depth_load_clear_enable) {
m_context.GetCommandScheduler().BeginRendering(rendering);
}
auto& cache = m_context.GetTextureCache();
auto& source = cache.GetImage(depth.image_id);
auto& destination = cache.GetImage(color.image_id);
EXIT_NOT_IMPLEMENTED((source.backing.format != vk::Format::eD32Sfloat &&
source.backing.format != vk::Format::eD32SfloatS8Uint) ||
destination.backing.format != vk::Format::eR32Sfloat);
const auto rect = calc_final_scissor(hw.GetScreenViewport(), hw.GetScanModeControl(),
{rendering.width, rendering.height}, 0);
if (rect.right > rect.left && rect.bottom > rect.top) {
const vk::ImageCopy region {
{vk::ImageAspectFlagBits::eDepth, depth.desc.view_info.base_level,
depth.desc.view_info.base_layer, 1}, {rect.left, rect.top, 0},
{vk::ImageAspectFlagBits::eColor, color.desc.view_info.base_level,
color.desc.view_info.base_layer, 1}, {rect.left, rect.top, 0},
{static_cast<uint32_t>(rect.right - rect.left),
static_cast<uint32_t>(rect.bottom - rect.top), 1}};
m_context.GetCommandScheduler().EndRendering();
const auto command = buffer.Handle();
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
{}, command);
destination.Transit(vk::ImageLayout::eTransferDstOptimal,
vk::AccessFlagBits2::eTransferWrite, {}, command);
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
destination.backing.image, vk::ImageLayout::eTransferDstOptimal,
1, &region);
}
return true;
}
void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buffer,
const DrawCallInfo& draw, DrawRenderState& state,
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
const DrawIndexBufferSource& index_source,
bool primitive_restart_enable) {
auto& ucfg = buffer.GetUserConfig();
if (CopyDepthToColor(buffer, draw, emit, state)) {
return;
}
const auto vertex_stages =
std::span {state.vertex_info.data(), state.programs.VertexStageCount()};
const bool mesh_active = state.vertex_info[0].stage.program->stage == ShaderType::Mesh;
@@ -478,6 +478,13 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
provoking_vertex.pNext = supported_features2.pNext;
supported_features2.pNext = &provoking_vertex;
}
const bool maintenance8_extension =
HasExtension(device_extensions, VK_KHR_MAINTENANCE_8_EXTENSION_NAME);
vk::PhysicalDeviceMaintenance8FeaturesKHR maintenance8 {};
if (maintenance8_extension) {
maintenance8.pNext = supported_features2.pNext;
supported_features2.pNext = &maintenance8;
}
const bool image_atomic_int64_extension =
HasExtension(device_extensions, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME);
vk::PhysicalDeviceShaderImageAtomicInt64FeaturesEXT image_atomic_int64 {};
@@ -542,6 +549,9 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
graphics.attachment_feedback_loop_enabled =
feedback_extensions && feedback_layout.attachmentFeedbackLoopLayout &&
feedback_dynamic.attachmentFeedbackLoopDynamicState;
graphics.depth_color_copy_enabled = maintenance8_extension && maintenance8.maintenance8;
LOGF("Vulkan depth/color copy support: %s\n",
graphics.depth_color_copy_enabled ? "true" : "false");
LOGF("Vulkan depth feedback support: %s\n",
graphics.attachment_feedback_loop_enabled ? "true" : "false");
if (graphics.mesh_shader_enabled) {
@@ -638,6 +648,10 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
image_atomic_int64.sparseImageInt64Atomics = VK_FALSE;
create_info.pNext = &image_atomic_int64;
}
if (graphics.depth_color_copy_enabled) {
maintenance8.pNext = const_cast<void*>(create_info.pNext);
create_info.pNext = &maintenance8;
}
create_info.pQueueCreateInfos = &queue_create_info;
create_info.queueCreateInfoCount = 1;
create_info.enabledExtensionCount = static_cast<uint32_t>(device_extensions.size());
@@ -1002,6 +1016,7 @@ void WindowContext::CreateVulkan() {
graphic_ctx.memory_budget_ext_enabled = true;
}
for (const auto* extension: {VK_EXT_ROBUSTNESS_2_EXTENSION_NAME,
VK_KHR_MAINTENANCE_8_EXTENSION_NAME,
VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME,
VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME,
VK_EXT_MESH_SHADER_EXTENSION_NAME,
@@ -1163,9 +1163,11 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
}
entry_ir.SetExec(initial_exec);
const auto initial_mask = entry_ir.Emit(IR::ValueOpcode::Ballot, {initial_exec});
entry_ir.SetExecLo(entry_ir.CompositeExtract(initial_mask, 0));
entry_ir.SetExecHi(options.wave_size == 64u ? entry_ir.CompositeExtract(initial_mask, 1)
: IR::U32(IR::Value(0u)));
const auto initial_lo = entry_ir.CompositeExtract(initial_mask, 0);
const auto initial_hi = options.wave_size == 64u ? entry_ir.CompositeExtract(initial_mask, 1)
: IR::U32(IR::Value(0u));
entry_ir.SetExecLo(initial_lo);
entry_ir.SetExecHi(initial_hi);
if (options.stage == ShaderType::Compute) {
const auto* cs = options.input_info.compute;
const auto thread_ids =
@@ -1381,11 +1383,16 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
}
} else if (options.stage == ShaderType::Vertex) {
// Vulkan owns primitive assembly; each vertex subgroup is one NGG wave.
// Keep its full lane extent: mbcnt(-1) uses lane ordinals, not active counts.
// ESVertCount describes input vertices, independently of lane ordinals.
auto vertex_count = IR::U32(entry_ir.Emit(IR::ValueOpcode::BitCount32, {initial_lo}));
if (options.wave_size == 64u) {
vertex_count = entry_ir.IAdd(vertex_count, IR::U32(entry_ir.Emit(
IR::ValueOpcode::BitCount32, {initial_hi})));
}
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(2),
IR::U32(IR::Value(options.wave_size << 12u)));
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(3),
IR::U32(IR::Value((1u << 28u) | options.wave_size)));
entry_ir.BitwiseOr(vertex_count, IR::U32(IR::Value(1u << 28u))));
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(5),
builtin(IR::StageInputKind::VertexIndex));
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(8),
@@ -3,6 +3,7 @@
#include "graphics/shader/recompiler/BufferFormat.h"
#include <fmt/format.h>
#include <xbyak/xbyak.h>
#include <map>
#include <new>
#include <unordered_map>
@@ -99,6 +100,9 @@ bool EquivalentValue(const ResourcePlan& program, Value left, Value right,
} // namespace
ResourcePlan::ResourcePlan() = default;
ResourcePlan::ResourcePlan(ResourcePlan&&) noexcept = default;
ResourcePlan::~ResourcePlan() {
for (auto& inst: value_storage) {
inst.Invalidate();
+7 -2
View File
@@ -21,6 +21,10 @@
#include <string_view>
#include <vector>
namespace Xbyak {
class CodeGenerator;
}
namespace Libs::Graphics::ShaderRecompiler::IR {
enum class ResourceKind {
@@ -573,12 +577,12 @@ struct ResourcePlan {
uint64_t generation = 0;
};
ResourcePlan() = default;
ResourcePlan();
~ResourcePlan();
ResourcePlan(const ResourcePlan&) = delete;
ResourcePlan& operator=(const ResourcePlan&) = delete;
ResourcePlan(ResourcePlan&&) noexcept = default;
ResourcePlan(ResourcePlan&&) noexcept;
ResourcePlan& operator=(ResourcePlan&& other) noexcept;
ShaderType stage = ShaderType::Unknown;
@@ -597,6 +601,7 @@ struct ResourcePlan {
bool resource_tracking_complete = false;
ShaderInfo info;
UniformFillPlan uniform_fill;
std::unique_ptr<Xbyak::CodeGenerator> srt_code;
// GPU-thread scratch for nested clean/EXEC memos, activity and material keys.
mutable std::deque<EvaluationContext> evaluation_contexts;
mutable uint32_t evaluation_value_count = 0;
@@ -1064,6 +1064,7 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
}
if (capture_indirect_reads || !plan.source_reads.empty())
plan.resource_tracking_complete &= !program.has_address_writes;
CompileSrtWalker(plan);
return plan;
}
@@ -1,12 +1,17 @@
#include "graphics/shader/recompiler/ir/passes/SrtWalker.h"
#include "common/abi.h"
#include "common/assert.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include <xbyak/xbyak.h>
#include <algorithm>
#include <bit>
#include <cmath>
#include <cstring>
#include <map>
#include <unordered_map>
#include <unordered_set>
namespace Libs::Graphics::ShaderRecompiler::IR {
@@ -359,6 +364,131 @@ private:
} // namespace
void CompileSrtWalker(ResourcePlan& program) {
if (!program.resource_tracking_complete || !program.srt_plan_complete ||
program.capture_specialization_reads || !program.control_flow.empty() ||
program.srt_reads.empty()) return;
using Reads = std::map<int32_t, const SrtRead*>;
std::map<uint32_t, Reads> roots;
std::unordered_map<const Inst*, Reads> pointer_uses;
std::unordered_map<const Inst*, int32_t> offsets;
for (const auto& read: program.srt_reads) {
const auto* inst = read.value.Resolve().TryInstruction();
if (inst == nullptr || inst->GetOpcode() != ValueOpcode::LoadAddressU32 ||
inst->NumArgs() < 2 || !IsRawRead(program, *inst) ||
read.flat_offset >= program.srt_reads.size()) return;
const auto offset = inst->Arg(1).Resolve();
if (!offset.IsImmediate() || offset.GetType() != Type::U32) return;
const auto& memory = program.memory_info[inst->Flags<SrtReadFlags>().index];
const auto relative =
(static_cast<int64_t>(static_cast<int32_t>(memory.offset)) & ~int64_t {3}) +
static_cast<int64_t>(offset.U32() & ~3u);
if (relative < INT32_MIN || relative > INT32_MAX ||
!offsets.emplace(inst, static_cast<int32_t>(relative)).second) return;
}
uint32_t user_data_count = 0;
for (const auto& read: program.srt_reads) {
const auto* inst = read.value.ResolveInstruction();
const auto* handle = inst->Arg(0).Resolve().TryInstruction();
if (handle == nullptr || handle->GetOpcode() != ValueOpcode::GetAddressResource ||
handle->NumArgs() != 2) return;
const auto* low = handle->Arg(0).Resolve().TryInstruction();
const auto* high = handle->Arg(1).Resolve().TryInstruction();
if (low == nullptr || high == nullptr) return;
Reads* uses = nullptr;
if (low->GetOpcode() == ValueOpcode::GetUserData &&
high->GetOpcode() == ValueOpcode::GetUserData && low->NumArgs() == 1 &&
high->NumArgs() == 1 && low->Arg(0).GetType() == Type::ScalarReg &&
high->Arg(0).GetType() == Type::ScalarReg) {
const auto reg = RegIndex(low->Arg(0).ScalarRegister());
if (reg < program.user_data_base ||
RegIndex(high->Arg(0).ScalarRegister()) != reg + 1u) return;
const auto base = reg - program.user_data_base;
user_data_count = std::max(user_data_count, base + 2u);
uses = &roots[base];
} else {
const auto lo = offsets.find(low);
const auto hi = offsets.find(high);
if (lo == offsets.end() || hi == offsets.end() ||
static_cast<int64_t>(lo->second) + 4 != hi->second ||
!EquivalentValue(program, low->Arg(0), high->Arg(0))) return;
uses = &pointer_uses[low];
}
if (!uses->emplace(offsets.at(inst), &read).second) return;
}
std::unordered_set<const Inst*> visited;
const auto reachable = [&](auto&& self, const Reads& reads) -> bool {
for (const auto& [offset, read]: reads) {
const auto* inst = read->value.ResolveInstruction();
const auto child = pointer_uses.find(inst);
if (child != pointer_uses.end() &&
(!visited.insert(inst).second || !self(self, child->second))) return false;
}
return true;
};
for (const auto& [reg, reads]: roots) {
if (!reachable(reachable, reads)) return;
}
if (visited.size() != pointer_uses.size()) return;
program.srt_code = std::make_unique<Xbyak::CodeGenerator>(4096, Xbyak::AutoGrow);
auto& code = *program.srt_code;
Xbyak::Label failed, finished;
code.push(code.rbp);
code.mov(code.rbp, code.rsp);
code.cmp(code.r8, user_data_count);
code.jb(failed, Xbyak::CodeGenerator::T_NEAR);
code.mov(code.r9, AddressMask & ~uint64_t {3});
// Follow shadPS4's VisitPointer: copy one table level in offset order, then
// descend through its child pointers. Seed the descriptor evaluator's memo.
const auto visit = [&](auto&& self, int32_t pointer_offset, const Reads& reads) -> void {
code.push(code.rdi);
code.mov(code.rdi, code.qword[code.rdi + pointer_offset]);
code.and_(code.rdi, code.r9);
const auto first = reads.begin()->first;
const auto last = reads.rbegin()->first;
if (first < 0) {
code.mov(code.r10, -static_cast<int64_t>(first));
code.cmp(code.rdi, code.r10);
code.jb(failed, Xbyak::CodeGenerator::T_NEAR);
}
if (last > 0) {
code.mov(code.r10, AddressMask - last);
code.cmp(code.rdi, code.r10);
code.ja(failed, Xbyak::CodeGenerator::T_NEAR);
}
for (const auto& [offset, read]: reads) {
const auto index = read->value.ResolveInstruction()->EvaluationIndex(program.evaluation_value_count);
using Entry = ResourcePlan::EvaluationContext::Entry;
const auto slot = code.rdx + index * sizeof(Entry);
code.mov(code.r10d, code.dword[code.rdi + offset]);
code.mov(code.dword[code.rsi + read->flat_offset * sizeof(uint32_t)], code.r10d);
code.mov(code.qword[slot + offsetof(Entry, value)], code.r10);
code.mov(code.qword[slot + offsetof(Entry, generation)], code.rcx);
}
for (const auto& [offset, read]: reads) {
const auto child = pointer_uses.find(read->value.ResolveInstruction());
if (child == pointer_uses.end()) continue;
self(self, offset, child->second);
}
code.pop(code.rdi);
};
for (const auto& [reg, reads]: roots) {
visit(visit, reg * sizeof(uint32_t), reads);
}
code.mov(code.eax, 1);
code.jmp(finished, Xbyak::CodeGenerator::T_NEAR);
code.L(failed);
code.xor_(code.eax, code.eax);
code.L(finished);
code.mov(code.rsp, code.rbp);
code.pop(code.rbp);
code.ret();
code.readyRE();
EXIT_IF(Xbyak::GetError() != 0);
}
SrtWalker::SrtWalker(const ResourcePlan& program, const SrtRuntime& runtime,
SrtWalker* clean_evaluator, Value active_mask)
: m_program(program), m_runtime(runtime), m_clean_evaluator(clean_evaluator),
@@ -954,6 +1084,15 @@ bool SrtWalker::EvaluateDescriptor(uint32_t source, DescriptorValue& result) {
bool SrtWalker::RefreshFlatBuffer(std::vector<uint32_t>& flat) {
if (!m_program.srt_plan_complete) return false;
if (m_program.srt_code && m_runtime.read_memory == nullptr) {
flat.resize(m_program.srt_reads.size());
m_program.active_sources.clear();
m_context.values.resize(m_program.evaluation_value_count);
using Walker = bool KYTY_SYSV_ABI (*)(const uint32_t*, uint32_t*,
ResourcePlan::EvaluationContext::Entry*, uint64_t, size_t);
return m_program.srt_code->getCode<Walker>()(m_runtime.user_data.data(), flat.data(),
m_context.values.data(), m_context.generation, m_runtime.user_data.size());
}
const auto refresh = [&](uint32_t slot) {
if (slot >= m_program.srt_reads.size()) return false;
const auto& read = m_program.srt_reads[slot];
@@ -45,6 +45,7 @@ enum class RuntimeValueType { Any, Integer, ImmutableInteger };
bool ValidateRuntimeValue(const ResourcePlan& program, Value value,
RuntimeValueType type = RuntimeValueType::Any);
void CompileSrtWalker(ResourcePlan& program);
// Uses the strict reader for values that affect shader specialization.
SrtRuntime CleanRuntime(SrtRuntime runtime);
+413 -384
View File
@@ -16,394 +16,423 @@
<property name="locale">
<locale language="English" country="UnitedStates"/>
</property>
<layout class="QGridLayout" name="gridLayout">
<property name="horizontalSpacing">
<number>8</number>
</property>
<property name="verticalSpacing">
<number>8</number>
</property>
<item row="0" column="0" colspan="2">
<layout class="QGridLayout" name="sectionsLayout" columnstretch="1,1">
<property name="horizontalSpacing">
<number>8</number>
</property>
<property name="verticalSpacing">
<number>8</number>
</property>
<item row="0" column="0">
<widget class="QGroupBox" name="user_profile_group">
<property name="title">
<string>User profile</string>
<layout class="QVBoxLayout" name="dialogLayout">
<property name="spacing"><number>8</number></property>
<item>
<widget class="QTabWidget" name="settings_tabs">
<property name="currentIndex"><number>0</number></property>
<widget class="QWidget" name="settings_tab">
<attribute name="title"><string>General</string></attribute>
<layout class="QGridLayout" name="gridLayout">
<property name="horizontalSpacing">
<number>8</number>
</property>
<layout class="QFormLayout" name="userProfileLayout">
<property name="fieldGrowthPolicy">
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
</property>
<item row="0" column="0">
<widget class="QLabel" name="label_user_name">
<property name="text"><string>User name:</string></property>
</widget>
</item>
<item row="0" column="1">
<widget class="MandatoryLineEdit" name="lineEdit_user_name">
<property name="toolTip"><string>Local user name exposed to games</string></property>
<property name="clearButtonEnabled"><bool>true</bool></property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_user_id">
<property name="text"><string>User ID:</string></property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="spinBox_user_id">
<property name="toolTip"><string>Local user ID exposed to games</string></property>
<property name="maximum"><number>2147483647</number></property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_console_language">
<property name="text"><string>Console language:</string></property>
</widget>
</item>
<item row="2" column="1">
<widget class="QComboBox" name="comboBox_console_language">
<property name="toolTip"><string>Language</string></property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="2" column="0">
<widget class="QGroupBox" name="audio_group">
<property name="title"><string>Audio</string></property>
<layout class="QFormLayout" name="audioLayout">
<property name="fieldGrowthPolicy">
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
</property>
<item row="0" column="0">
<widget class="QLabel" name="label_audio_input_device">
<property name="text"><string>Microphone:</string></property>
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="comboBox_audio_input_device"/>
</item>
</layout>
</widget>
</item>
<item row="0" column="1" rowspan="3">
<widget class="QGroupBox" name="graphics_group">
<property name="title">
<string>Graphics &amp;&amp; display</string>
<property name="verticalSpacing">
<number>8</number>
</property>
<layout class="QFormLayout" name="graphicsLayout">
<property name="fieldGrowthPolicy">
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
</property>
<item row="0" column="0">
<widget class="QLabel" name="label_screen_resolution">
<property name="text"><string>Screen resolution:</string></property>
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="comboBox_screen_resolution">
<property name="toolTip"><string>Window resolution</string></property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_present_mode">
<property name="text"><string>Present mode:</string></property>
</widget>
</item>
<item row="1" column="1">
<widget class="QComboBox" name="comboBox_present_mode">
<property name="toolTip"><string>Vulkan swapchain presentation mode</string></property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_vblank_frequency">
<property name="text"><string>Vblank frequency:</string></property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSpinBox" name="spinBox_vblank_frequency">
<property name="toolTip"><string>Virtual display refresh rate used for frame pacing</string></property>
<property name="minimum"><number>30</number></property>
<property name="maximum"><number>360</number></property>
<property name="value"><number>60</number></property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_shader_optimization">
<property name="text"><string>Shader optimization:</string></property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="comboBox_shader_optimization_type">
<property name="toolTip"><string>Optimize shaders for code size or performance</string></property>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_gpu">
<property name="text"><string>GPU:</string></property>
</widget>
</item>
<item row="4" column="1">
<widget class="QComboBox" name="comboBox_gpu">
<property name="toolTip"><string>Graphics device used by the emulator</string></property>
</widget>
</item>
<item row="5" column="1">
<widget class="QCheckBox" name="checkBox_fullscreen">
<property name="toolTip"><string>Run in borderless desktop fullscreen</string></property>
<property name="text"><string>Fullscreen</string></property>
</widget>
</item>
<item row="6" column="1">
<widget class="QCheckBox" name="checkBox_readback">
<property name="toolTip"><string>Read back writable linear images</string></property>
<property name="text"><string>Enable readback</string></property>
</widget>
</item>
<item row="7" column="1">
<widget class="QCheckBox" name="checkBox_tessellation">
<property name="toolTip"><string>Draw tessellated geometry. Disabled by default; unsupported tessellation may cause crashes.</string></property>
<property name="text"><string>Enable tessellation support (experimental)</string></property>
</widget>
</item>
<item row="8" column="1">
<widget class="QCheckBox" name="checkBox_hide_cursor">
<property name="toolTip"><string>Hide the host cursor after 2 seconds without mouse activity</string></property>
<property name="text"><string>Auto-hide cursor</string></property>
</widget>
</item>
<item row="9" column="1">
<widget class="QCheckBox" name="checkBox_skip_notice_screen">
<property name="toolTip"><string>Skip startup logos and notices in supported games.</string></property>
<property name="text"><string>Skip boot logos</string></property>
</widget>
</item>
<item row="10" column="1">
<widget class="QCheckBox" name="checkBox_sync_raw_image_buffers">
<property name="toolTip"><string>Can fix missing textures and incorrect transparency in some games. May reduce performance.</string></property>
<property name="text"><string>Accurate texture synchronization</string></property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="3" column="0">
<widget class="QGroupBox" name="notifications_group">
<property name="title"><string>Notifications</string></property>
<layout class="QVBoxLayout" name="notificationsLayout">
<item>
<widget class="QCheckBox" name="checkBox_trophy_notifications">
<property name="toolTip"><string>Show trophy unlock notifications and play their sound.
To use your own sound, replace the emulator's assets/sounds/trophy-unlock.wav with a WAV file and restart the game.</string></property>
<property name="text"><string>Enable trophy notifications</string></property>
<property name="checked"><bool>true</bool></property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="4" column="0" colspan="2">
<widget class="QGroupBox" name="debug_group">
<property name="title">
<string>Debugging &amp;&amp; logs</string>
</property>
<layout class="QGridLayout" name="debugLayout" columnstretch="0,1,0,1">
<property name="horizontalSpacing"><number>8</number></property>
<property name="verticalSpacing"><number>6</number></property>
<item row="0" column="0" colspan="2">
<widget class="QCheckBox" name="checkBox_vulkan_validation">
<property name="toolTip"><string>Enable Vulkan validation layers</string></property>
<property name="text"><string>Vulkan validation</string></property>
<property name="checked"><bool>true</bool></property>
</widget>
</item>
<item row="0" column="2" colspan="2">
<widget class="QCheckBox" name="checkBox_shader_validation">
<property name="toolTip"><string>Validate SPIR-V binary</string></property>
<property name="text"><string>Shader validation</string></property>
<property name="checked"><bool>true</bool></property>
</widget>
</item>
<item row="1" column="0" colspan="2">
<widget class="QCheckBox" name="checkBox_renderdoc_capture">
<property name="toolTip"><string>Enable RenderDoc capture</string></property>
<property name="text"><string>RenderDoc capture</string></property>
</widget>
</item>
<item row="1" column="2" colspan="2">
<widget class="QCheckBox" name="checkBox_cmd_dump">
<property name="toolTip"><string>Dump command buffers</string></property>
<property name="text"><string>Command buffer dump</string></property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_shader_log_direction">
<property name="text"><string>Shader logging:</string></property>
</widget>
</item>
<item row="2" column="1">
<widget class="QComboBox" name="comboBox_shader_log_direction">
<property name="toolTip"><string>Dump shaders to file or console window. If enabled may decrease emulator performance</string></property>
</widget>
</item>
<item row="2" column="2">
<widget class="QLabel" name="label_shader_log_folder">
<property name="text"><string>Shader log folder:</string></property>
</widget>
</item>
<item row="2" column="3">
<widget class="MandatoryLineEdit" name="lineEdit_shader_log_folder">
<property name="toolTip"><string>Specify directory to dump shaders</string></property>
<property name="clearButtonEnabled"><bool>true</bool></property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_printf_direction">
<property name="text"><string>Printf output:</string></property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="comboBox_printf_direction">
<property name="toolTip"><string>Print logs to file or console window. If enabled may decrease emulator performance</string></property>
</widget>
</item>
<item row="3" column="2">
<widget class="QLabel" name="label_printf_file">
<property name="text"><string>Printf output file:</string></property>
</widget>
</item>
<item row="3" column="3">
<widget class="MandatoryLineEdit" name="lineEdit_printf_file">
<property name="toolTip"><string>Specify file to dump logs</string></property>
<property name="clearButtonEnabled"><bool>true</bool></property>
</widget>
</item>
<item row="4" column="0">
<widget class="QCheckBox" name="checkBox_profiler">
<property name="toolTip"><string>Enable the Tracy profiler. Profiling may decrease emulator performance</string></property>
<property name="text"><string>Tracy profiler</string></property>
</widget>
</item>
<item row="4" column="2">
<widget class="QLabel" name="label_cmd_dump_folder">
<property name="text"><string>Command buffer folder:</string></property>
</widget>
</item>
<item row="4" column="3">
<widget class="MandatoryLineEdit" name="lineEdit_cmd_dump_folder">
<property name="toolTip"><string>Specify directory to dump command buffers</string></property>
<property name="clearButtonEnabled"><bool>true</bool></property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="1" column="0">
<widget class="QGroupBox" name="compatibility_group">
<property name="title">
<string>Compatibility</string>
</property>
<layout class="QVBoxLayout" name="compatibilityLayout">
<item>
<widget class="QCheckBox" name="checkBox_amd_cpu">
<property name="toolTip"><string>Patch CPU instructions that differ between AMD and the host CPU.</string></property>
<property name="text"><string>AMD CPU patch (experimental)</string></property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBox_red_zone_protection">
<property name="toolTip"><string>Helps prevent crashes in some games on Windows</string></property>
<property name="text"><string>Windows SysV red zone crash protection (experimental)</string></property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<widget class="QGroupBox" name="controller_group">
<property name="title"><string>Controller</string></property>
<layout class="QFormLayout" name="controllerLayout">
<property name="fieldGrowthPolicy"><enum>QFormLayout::AllNonFixedFieldsGrow</enum></property>
<item row="0" column="0">
<widget class="QLabel" name="label_controller_color">
<property name="text"><string>DualSense lightbar:</string></property>
</widget>
</item>
<item row="0" column="1">
<layout class="QHBoxLayout" name="controllerColorLayout">
<item>
<widget class="QPushButton" name="button_controller_color">
<property name="toolTip"><string>Choose and preview a fixed LED color. Bluetooth DualSense may take several seconds to update.</string></property>
<property name="text"><string>Custom</string></property>
</widget>
</item>
<item>
<widget class="QPushButton" name="button_controller_color_reset">
<property name="toolTip"><string>Let the game control the lightbar</string></property>
<property name="text"><string>Default</string></property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_controller_vibration">
<property name="text"><string>Vibration intensity:</string></property>
</widget>
</item>
<item row="1" column="1">
<layout class="QHBoxLayout" name="controllerVibrationLayout">
<item>
<widget class="QSlider" name="slider_controller_vibration">
<property name="toolTip"><string>Scale DualSense vibration over USB and Bluetooth</string></property>
<property name="maximum"><number>100</number></property>
<property name="value"><number>100</number></property>
<property name="orientation"><enum>Qt::Horizontal</enum></property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_controller_vibration_value">
<property name="minimumSize"><size><width>40</width><height>0</height></size></property>
<property name="text"><string>100%</string></property>
</widget>
</item>
</layout>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_controller_volume">
<property name="text"><string>Speaker volume:</string></property>
</widget>
</item>
<item row="2" column="1">
<layout class="QHBoxLayout" name="controllerVolumeLayout">
<item>
<widget class="QSlider" name="slider_controller_volume">
<property name="toolTip"><string>Scale the DualSense speaker over USB and Bluetooth. 50% is the previous default; 100% adds 6 dB of gain.</string></property>
<property name="maximum"><number>100</number></property>
<property name="value"><number>50</number></property>
<property name="orientation"><enum>Qt::Horizontal</enum></property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_controller_volume_value">
<property name="minimumSize"><size><width>40</width><height>0</height></size></property>
<property name="text"><string>50%</string></property>
</widget>
</item>
</layout>
</item>
</layout>
<item row="0" column="0" colspan="2">
<layout class="QGridLayout" name="sectionsLayout" columnstretch="1,1">
<property name="horizontalSpacing">
<number>8</number>
</property>
<property name="verticalSpacing">
<number>8</number>
</property>
<item row="0" column="0">
<widget class="QGroupBox" name="user_profile_group">
<property name="title">
<string>User profile</string>
</property>
<layout class="QFormLayout" name="userProfileLayout">
<property name="fieldGrowthPolicy">
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
</property>
<item row="0" column="0">
<widget class="QLabel" name="label_user_name">
<property name="text"><string>User name:</string></property>
</widget>
</item>
<item row="0" column="1">
<widget class="MandatoryLineEdit" name="lineEdit_user_name">
<property name="toolTip"><string>Local user name exposed to games</string></property>
<property name="clearButtonEnabled"><bool>true</bool></property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_user_id">
<property name="text"><string>User ID:</string></property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="spinBox_user_id">
<property name="toolTip"><string>Local user ID exposed to games</string></property>
<property name="maximum"><number>2147483647</number></property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_console_language">
<property name="text"><string>Console language:</string></property>
</widget>
</item>
<item row="2" column="1">
<widget class="QComboBox" name="comboBox_console_language">
<property name="toolTip"><string>Language</string></property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="2" column="0">
<widget class="QGroupBox" name="audio_group">
<property name="title"><string>Audio</string></property>
<layout class="QFormLayout" name="audioLayout">
<property name="fieldGrowthPolicy">
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
</property>
<item row="0" column="0">
<widget class="QLabel" name="label_audio_input_device">
<property name="text"><string>Microphone:</string></property>
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="comboBox_audio_input_device"/>
</item>
</layout>
</widget>
</item>
<item row="0" column="1" rowspan="3">
<widget class="QGroupBox" name="graphics_group">
<property name="title">
<string>Graphics &amp;&amp; display</string>
</property>
<layout class="QFormLayout" name="graphicsLayout">
<property name="fieldGrowthPolicy">
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
</property>
<item row="0" column="0">
<widget class="QLabel" name="label_screen_resolution">
<property name="text"><string>Screen resolution:</string></property>
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="comboBox_screen_resolution">
<property name="toolTip"><string>Window resolution</string></property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_present_mode">
<property name="text"><string>Present mode:</string></property>
</widget>
</item>
<item row="1" column="1">
<widget class="QComboBox" name="comboBox_present_mode">
<property name="toolTip"><string>Vulkan swapchain presentation mode</string></property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_vblank_frequency">
<property name="text"><string>Vblank frequency:</string></property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSpinBox" name="spinBox_vblank_frequency">
<property name="toolTip"><string>Virtual display refresh rate used for frame pacing</string></property>
<property name="minimum"><number>30</number></property>
<property name="maximum"><number>360</number></property>
<property name="value"><number>60</number></property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_shader_optimization">
<property name="text"><string>Shader optimization:</string></property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="comboBox_shader_optimization_type">
<property name="toolTip"><string>Optimize shaders for code size or performance</string></property>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_gpu">
<property name="text"><string>GPU:</string></property>
</widget>
</item>
<item row="4" column="1">
<widget class="QComboBox" name="comboBox_gpu">
<property name="toolTip"><string>Graphics device used by the emulator</string></property>
</widget>
</item>
<item row="5" column="1">
<widget class="QCheckBox" name="checkBox_readback">
<property name="toolTip"><string>Read back writable linear images</string></property>
<property name="text"><string>Enable readback</string></property>
</widget>
</item>
<item row="6" column="1">
<widget class="QCheckBox" name="checkBox_tessellation">
<property name="toolTip"><string>Draw tessellated geometry. Disabled by default; unsupported tessellation may cause crashes.</string></property>
<property name="text"><string>Enable tessellation support (experimental)</string></property>
</widget>
</item>
<item row="7" column="1">
<widget class="QCheckBox" name="checkBox_sync_raw_image_buffers">
<property name="toolTip"><string>Can fix missing textures and incorrect transparency in some games. May reduce performance.</string></property>
<property name="text"><string>Accurate texture synchronization</string></property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="3" column="0">
<widget class="QGroupBox" name="notifications_group">
<property name="title"><string>Notifications</string></property>
<layout class="QVBoxLayout" name="notificationsLayout">
<item>
<widget class="QCheckBox" name="checkBox_trophy_notifications">
<property name="toolTip"><string>Show trophy unlock notifications and play their sound.
To use your own sound, replace the emulator's assets/sounds/trophy-unlock.wav with a WAV file and restart the game.</string></property>
<property name="text"><string>Enable trophy notifications</string></property>
<property name="checked"><bool>true</bool></property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="3" column="1">
<widget class="QGroupBox" name="general_group">
<property name="title"><string>General</string></property>
<layout class="QVBoxLayout" name="generalLayout">
<item>
<widget class="QCheckBox" name="checkBox_fullscreen">
<property name="toolTip"><string>Run in borderless desktop fullscreen</string></property>
<property name="text"><string>Run in fullscreen</string></property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBox_hide_cursor">
<property name="toolTip"><string>Hide the host cursor after 2 seconds without mouse activity</string></property>
<property name="text"><string>Auto-hide cursor</string></property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBox_skip_notice_screen">
<property name="toolTip"><string>Skip startup logos and notices in supported games.</string></property>
<property name="text"><string>Skip boot logos</string></property>
</widget>
</item>
</layout>
</widget>
</item>
<item row="1" column="0">
<widget class="QGroupBox" name="compatibility_group">
<property name="title">
<string>Compatibility</string>
</property>
<layout class="QVBoxLayout" name="compatibilityLayout">
<item>
<widget class="QCheckBox" name="checkBox_amd_cpu">
<property name="toolTip"><string>Patch CPU instructions that differ between AMD and the host CPU.</string></property>
<property name="text"><string>AMD CPU patch (experimental)</string></property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBox_red_zone_protection">
<property name="toolTip"><string>Helps prevent crashes in some games on Windows</string></property>
<property name="text"><string>Windows SysV red zone crash protection (experimental)</string></property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<widget class="QGroupBox" name="controller_group">
<property name="title"><string>Controller</string></property>
<layout class="QFormLayout" name="controllerLayout">
<property name="fieldGrowthPolicy"><enum>QFormLayout::AllNonFixedFieldsGrow</enum></property>
<item row="0" column="0">
<widget class="QLabel" name="label_controller_color">
<property name="text"><string>DualSense lightbar:</string></property>
</widget>
</item>
<item row="0" column="1">
<layout class="QHBoxLayout" name="controllerColorLayout">
<item>
<widget class="QPushButton" name="button_controller_color">
<property name="toolTip"><string>Choose and preview a fixed LED color. Bluetooth DualSense may take several seconds to update.</string></property>
<property name="text"><string>Custom</string></property>
</widget>
</item>
<item>
<widget class="QPushButton" name="button_controller_color_reset">
<property name="toolTip"><string>Let the game control the lightbar</string></property>
<property name="text"><string>Default</string></property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_controller_vibration">
<property name="text"><string>Vibration intensity:</string></property>
</widget>
</item>
<item row="1" column="1">
<layout class="QHBoxLayout" name="controllerVibrationLayout">
<item>
<widget class="QSlider" name="slider_controller_vibration">
<property name="toolTip"><string>Scale DualSense vibration over USB and Bluetooth</string></property>
<property name="maximum"><number>100</number></property>
<property name="value"><number>100</number></property>
<property name="orientation"><enum>Qt::Horizontal</enum></property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_controller_vibration_value">
<property name="minimumSize"><size><width>40</width><height>0</height></size></property>
<property name="text"><string>100%</string></property>
</widget>
</item>
</layout>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_controller_volume">
<property name="text"><string>Speaker volume:</string></property>
</widget>
</item>
<item row="2" column="1">
<layout class="QHBoxLayout" name="controllerVolumeLayout">
<item>
<widget class="QSlider" name="slider_controller_volume">
<property name="toolTip"><string>Scale the DualSense speaker over USB and Bluetooth. 50% is the previous default; 100% adds 6 dB of gain.</string></property>
<property name="maximum"><number>100</number></property>
<property name="value"><number>50</number></property>
<property name="orientation"><enum>Qt::Horizontal</enum></property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_controller_volume_value">
<property name="minimumSize"><size><width>40</width><height>0</height></size></property>
<property name="text"><string>50%</string></property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<widget class="QWidget" name="debug_tab">
<attribute name="title"><string>Debug</string></attribute>
<layout class="QVBoxLayout" name="debugTabLayout">
<item>
<widget class="QGroupBox" name="debug_group">
<property name="title">
<string>Debugging &amp;&amp; logs</string>
</property>
<layout class="QGridLayout" name="debugLayout" columnstretch="0,1,0,1">
<property name="horizontalSpacing"><number>8</number></property>
<property name="verticalSpacing"><number>6</number></property>
<item row="0" column="0" colspan="2">
<widget class="QCheckBox" name="checkBox_vulkan_validation">
<property name="toolTip"><string>Enable Vulkan validation layers</string></property>
<property name="text"><string>Vulkan validation</string></property>
<property name="checked"><bool>true</bool></property>
</widget>
</item>
<item row="0" column="2" colspan="2">
<widget class="QCheckBox" name="checkBox_shader_validation">
<property name="toolTip"><string>Validate SPIR-V binary</string></property>
<property name="text"><string>Shader validation</string></property>
<property name="checked"><bool>true</bool></property>
</widget>
</item>
<item row="1" column="0" colspan="2">
<widget class="QCheckBox" name="checkBox_renderdoc_capture">
<property name="toolTip"><string>Enable RenderDoc capture</string></property>
<property name="text"><string>RenderDoc capture</string></property>
</widget>
</item>
<item row="1" column="2" colspan="2">
<widget class="QCheckBox" name="checkBox_cmd_dump">
<property name="toolTip"><string>Dump command buffers</string></property>
<property name="text"><string>Command buffer dump</string></property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_shader_log_direction">
<property name="text"><string>Shader logging:</string></property>
</widget>
</item>
<item row="2" column="1">
<widget class="QComboBox" name="comboBox_shader_log_direction">
<property name="toolTip"><string>Dump shaders to file or console window. If enabled may decrease emulator performance</string></property>
</widget>
</item>
<item row="2" column="2">
<widget class="QLabel" name="label_shader_log_folder">
<property name="text"><string>Shader log folder:</string></property>
</widget>
</item>
<item row="2" column="3">
<widget class="MandatoryLineEdit" name="lineEdit_shader_log_folder">
<property name="toolTip"><string>Specify directory to dump shaders</string></property>
<property name="clearButtonEnabled"><bool>true</bool></property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_printf_direction">
<property name="text"><string>Printf output:</string></property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="comboBox_printf_direction">
<property name="toolTip"><string>Print logs to file or console window. If enabled may decrease emulator performance</string></property>
</widget>
</item>
<item row="3" column="2">
<widget class="QLabel" name="label_printf_file">
<property name="text"><string>Printf output file:</string></property>
</widget>
</item>
<item row="3" column="3">
<widget class="MandatoryLineEdit" name="lineEdit_printf_file">
<property name="toolTip"><string>Specify file to dump logs</string></property>
<property name="clearButtonEnabled"><bool>true</bool></property>
</widget>
</item>
<item row="4" column="0">
<widget class="QCheckBox" name="checkBox_profiler">
<property name="toolTip"><string>Enable the Tracy profiler. Profiling may decrease emulator performance</string></property>
<property name="text"><string>Tracy profiler</string></property>
</widget>
</item>
<item row="4" column="2">
<widget class="QLabel" name="label_cmd_dump_folder">
<property name="text"><string>Command buffer folder:</string></property>
</widget>
</item>
<item row="4" column="3">
<widget class="MandatoryLineEdit" name="lineEdit_cmd_dump_folder">
<property name="toolTip"><string>Specify directory to dump command buffers</string></property>
<property name="clearButtonEnabled"><bool>true</bool></property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="debugSpacer">
<property name="orientation"><enum>Qt::Vertical</enum></property>
<property name="sizeHint" stdset="0"><size><width>20</width><height>40</height></size></property>
</spacer>
</item>
</layout>
</widget>
</widget>
</item>
<item row="2" column="0" colspan="2">
<item>
<layout class="QHBoxLayout" name="buttonLayout">
<item>
<widget class="QPushButton" name="clear_button">
@@ -463,6 +463,14 @@ static void UpdateInfo(Configuration& info, Ui::ConfigurationEditDialog& ui, boo
}
void ConfigurationEditDialog::save() {
for (auto* field: {m_ui->lineEdit_shader_log_folder, m_ui->lineEdit_printf_file,
m_ui->lineEdit_cmd_dump_folder}) {
if (field->isEnabled() && field->text().isEmpty()) {
m_ui->settings_tabs->setCurrentWidget(m_ui->debug_tab);
field->setFocus();
break;
}
}
if (MandatoryLineEdit::FindEmpty(this)) {
QMessageBox::critical(this, tr("Save failed"), tr("Please fill all mandatory fields"));
return;
+46 -138
View File
@@ -57,7 +57,6 @@ struct DriverDmem {
};
static DriverDmem g_driver_dmem;
static int InitializeDmem();
static void ReleaseDmem();
} // namespace Gen5Driver
@@ -82,6 +81,8 @@ void Initialize() {
auto& video_out = VideoOut::VideoOutInit(width, height, presenter);
g_renderer = &presenter.Renderer();
g_renderer->InitializeGpu(&video_out);
// Native driver module startup reserves its DMEM before the guest can allocate it.
EXIT_IF(Gen5Driver::Initialize() != OK);
ShaderInit();
}
@@ -258,29 +259,6 @@ struct CommandBuffer {
void* user_data;
uint32_t reserved_dw;
void DbgDump() const {
if (!Config::GraphicsDebugDumpEnabled() ||
Config::GetPrintfDirection() == Config::LogDirection::Silent) {
return;
}
static std::atomic<uint32_t> log_count {0};
if (log_count.fetch_add(1) >= 64) {
return;
}
LOGF("\t bottom = 0x%016" PRIx64 "\n"
"\t top = 0x%016" PRIx64 "\n"
"\t cursor_up = 0x%016" PRIx64 "\n"
"\t cursor_down = 0x%016" PRIx64 "\n"
"\t callback = 0x%016" PRIx64 "\n"
"\t user_data = 0x%016" PRIx64 "\n"
"\t reserved_dw = %" PRIu32 "\n",
reinterpret_cast<uint64_t>(bottom), reinterpret_cast<uint64_t>(top),
reinterpret_cast<uint64_t>(cursor_up), reinterpret_cast<uint64_t>(cursor_down),
reinterpret_cast<uint64_t>(callback), reinterpret_cast<uint64_t>(user_data),
reserved_dw);
}
[[nodiscard]] KYTY_SYSV_ABI uint64_t GetAvailableSizeDW() const {
// Interpret the signed cursor distance as an unsigned 64-bit DWORD count.
const auto distance = static_cast<int64_t>(reinterpret_cast<uintptr_t>(cursor_down) -
@@ -301,7 +279,6 @@ struct CommandBuffer {
"\t command buffer exhausted and has no grow callback: requested = %" PRIu32
", remaining = %" PRIu64 ", reserved_dw = %" PRIu32 "\n",
num_dw, remaining, reserved_dw);
DbgDump();
return false;
}
@@ -311,7 +288,6 @@ struct CommandBuffer {
"\t command buffer grow callback failed: requested = %" PRIu32
", remaining = %" PRIu64 ", reserved_dw = %" PRIu32 "\n",
num_dw, remaining, reserved_dw);
DbgDump();
return false;
}
if (GetAvailableSizeDW() < num_dw) {
@@ -320,7 +296,6 @@ struct CommandBuffer {
"requested = %" PRIu32 ", remaining = %" PRIu64
", reserved_dw = %" PRIu32 "\n",
num_dw, GetAvailableSizeDW(), reserved_dw);
DbgDump();
return false;
}
}
@@ -356,38 +331,6 @@ int KYTY_SYSV_ABI AgcInit(uint32_t* state, uint32_t ver) {
}
printf("version = %u\n", ver);
std::scoped_lock lock {Gen5Driver::g_driver_dmem.mutex};
if (Gen5Driver::g_driver_dmem.physical_offset >= 0) {
return OK;
}
if (const auto result = Gen5Driver::InitializeDmem(); result != OK) {
return result;
}
struct FunctionShaderBindings {
uint64_t code;
uint32_t user_data[2];
};
static_assert(sizeof(FunctionShaderBindings) == 16);
// Ordered-count queue validator, including its return to the caller.
static constexpr std::array<uint32_t, 16> validator {
0xbeeb03ff, 0x00000021, 0xb96a1818, 0xbf06106a,
0xbf800000, 0x8590807e, 0xb96a0a18, 0xbf066a80,
0xbf800000, 0x85ea807e, 0x88ea106a, 0xbf870003,
0xbefc03ff, 0x8a6ca000, 0xbf920009, 0xbefd210e,
};
const auto base = Gen5Driver::DriverDmemBase + Gen5Driver::AgcDmemOffset;
const auto function_table = base + 0x60;
const auto code_address = base + 0x100; // Shader code requires 256-byte alignment.
std::array<FunctionShaderBindings, 8> functions {};
functions[2].code = code_address;
const std::array<uint32_t, 4> descriptor {
static_cast<uint32_t>(function_table),
static_cast<uint32_t>(function_table >> 32u) | 0x00100000u,
static_cast<uint32_t>(functions.size()), 0x5204u,
};
std::memcpy(reinterpret_cast<void*>(function_table), functions.data(), sizeof(functions));
std::memcpy(reinterpret_cast<void*>(code_address), validator.data(), sizeof(validator));
std::memcpy(reinterpret_cast<void*>(base), descriptor.data(), sizeof(descriptor));
return OK;
}
@@ -1629,8 +1572,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbContextStateOp(CommandBuffer* buf, uint32_t operat
return nullptr;
}
buf->DbgDump();
uint32_t* first = nullptr;
const auto append = [&](uint32_t segment_size_dw) {
auto* segment = buf->AllocateDW(segment_size_dw);
@@ -1933,8 +1874,6 @@ uint32_t* KYTY_SYSV_ABI AgcCbSetShRegisterRangeDirect(CommandBuffer* buf, uint32
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(num_values + 2);
if (cmd == nullptr) {
@@ -1976,8 +1915,6 @@ uint32_t* KYTY_SYSV_ABI AgcCbSetShRegistersDirect(CommandBuffer*
EXIT_NOT_IMPLEMENTED(buf == nullptr);
EXIT_NOT_IMPLEMENTED(regs == nullptr);
buf->DbgDump();
std::vector<ShaderRegister> local_regs(num_regs);
for (uint32_t i = 0; i < num_regs; i++) {
local_regs[i].offset = regs[i].offset;
@@ -2043,8 +1980,6 @@ uint32_t* KYTY_SYSV_ABI AgcCbSetUcRegistersDirect(CommandBuffer*
EXIT_NOT_IMPLEMENTED(buf == nullptr);
EXIT_NOT_IMPLEMENTED(regs == nullptr);
buf->DbgDump();
// Original implementation stages register values in a temporary DWORD array. It reads each new run only
// after the preceding run has been allocated, so preserve that ordering around grow callbacks.
std::vector<uint32_t> values(num_regs);
@@ -2135,8 +2070,6 @@ uint32_t* KYTY_SYSV_ABI AgcCbReleaseMem(CommandBuffer* buf, uint8_t action, uint
data_sel != 5);
EXIT_NOT_IMPLEMENTED(interrupt > 4);
buf->DbgDump();
auto* cmd = buf->AllocateDW(8);
if (cmd == nullptr) {
@@ -2189,8 +2122,6 @@ uint32_t* KYTY_SYSV_ABI AgcAcbResetQueue(CommandBuffer* buf, uint32_t op) {
EXIT_NOT_IMPLEMENTED(buf == nullptr);
EXIT_NOT_IMPLEMENTED((op & ~0x1c2u) != 0);
buf->DbgDump();
auto* cmd = buf->AllocateDW(2);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2211,8 +2142,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbResetQueue(CommandBuffer* buf, uint32_t op, uint32
EXIT_NOT_IMPLEMENTED(buf == nullptr);
EXIT_NOT_IMPLEMENTED((op & ~0xfffu) != 0);
buf->DbgDump();
auto* cmd = buf->AllocateDW(2);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2234,8 +2163,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbWaitUntilSafeForRendering(CommandBuffer* buf,
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(7);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2288,8 +2215,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetWorkloadsActive(CommandBuffer* buf, uint32_t st
}
}
buf->DbgDump();
auto* cmd = buf->AllocateDW(WORKLOAD_ACTIVE_PACKET_SIZE_DW);
if (cmd == nullptr) {
return nullptr;
@@ -2325,8 +2250,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetWorkloadComplete(CommandBuffer* buf, uint32_t s
}
}
buf->DbgDump();
auto* cmd = buf->AllocateDW(WORKLOAD_COMPLETE_PACKET_SIZE_DW);
if (cmd == nullptr) {
return nullptr;
@@ -2350,8 +2273,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetShRegisterDirect(CommandBuffer* buf, ShaderRegi
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(3);
if (cmd == nullptr) {
@@ -2371,8 +2292,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetCxRegisterDirect(CommandBuffer* buf, ShaderRegi
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(3);
if (cmd == nullptr) {
@@ -2398,8 +2317,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetUcRegisterDirect(CommandBuffer* buf, ShaderRegi
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(3);
if (cmd == nullptr) {
@@ -2425,8 +2342,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetCxRegistersIndirect(CommandBuffer*
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(RegIndirectPacketSizeDw);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2454,8 +2369,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetShRegistersIndirect(CommandBuffer*
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(RegIndirectPacketSizeDw);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2484,8 +2397,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetUcRegistersIndirect(CommandBuffer*
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(RegIndirectPacketSizeDw);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2506,8 +2417,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexSize(CommandBuffer* buf, uint8_t index_siz
index_size, cache_policy);
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(3);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2527,8 +2436,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexBuffer(CommandBuffer* buf, uint64_t index_
EXIT_NOT_IMPLEMENTED(buf == nullptr);
EXIT_NOT_IMPLEMENTED((index_addr & 1u) != 0);
buf->DbgDump();
auto* cmd = buf->AllocateDW(3);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2547,8 +2454,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetIndexCount(CommandBuffer* buf, uint32_t index_c
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(2);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2568,8 +2473,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetNumInstances(CommandBuffer* buf, uint32_t num_i
return nullptr;
}
buf->DbgDump();
auto* cmd = buf->AllocateDW(2);
if (cmd == nullptr) {
@@ -2666,8 +2569,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndex(CommandBuffer* buf, uint32_t index_count
EXIT_NOT_IMPLEMENTED(index_addr == nullptr);
EXIT_NOT_IMPLEMENTED((reinterpret_cast<uint64_t>(index_addr) & 1u) != 0);
buf->DbgDump();
auto* cmd = buf->AllocateDW(6);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2709,8 +2610,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexMultiInstanced(CommandBuffer* buf, uint32
EXIT_NOT_IMPLEMENTED(object_ids == nullptr);
EXIT_NOT_IMPLEMENTED((reinterpret_cast<uint64_t>(index_addr) & 1u) != 0);
buf->DbgDump();
auto* cmd = buf->AllocateDW(9);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2778,8 +2677,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexAuto(CommandBuffer* buf, uint32_t index_c
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(3);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2808,8 +2705,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexOffset(CommandBuffer* buf, uint32_t index
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(5);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2839,8 +2734,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetBaseIndirectArgs(CommandBuffer* buf, uint32_t s
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(4);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2865,8 +2758,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexIndirect(CommandBuffer* buf, uint32_t dat
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(5);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2894,8 +2785,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndirect(CommandBuffer* buf, uint32_t data_off
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(5);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -2932,8 +2821,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndirectMulti(CommandBuffer* buf,
return nullptr;
}
buf->DbgDump();
constexpr uint32_t draw_packet_size_dw = 10u;
constexpr uint32_t total_size_dw =
AGC_INTERNAL_DATA_PACKET_SIZE_DW + draw_packet_size_dw +
@@ -2994,8 +2881,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDrawIndexIndirectMulti(CommandBuffer* buf,
EXIT_NOT_IMPLEMENTED(buf == nullptr);
EXIT_NOT_IMPLEMENTED((count_indirect & ~1u) != 0);
buf->DbgDump();
auto* cmd = buf->AllocateDW(10);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -3044,8 +2929,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbDispatchIndirect(CommandBuffer* buf, uint32_t data
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(3);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -3077,8 +2960,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbEventWrite(CommandBuffer* buf, uint8_t event_type,
EXIT_NOT_IMPLEMENTED(buf == nullptr);
EXIT_NOT_IMPLEMENTED(event_type > 0x3fu);
buf->DbgDump();
const bool addressed_event = ((event_type & 0xfeu) == 0x38u);
auto* cmd = buf->AllocateDW(addressed_event ? 4u : 2u);
@@ -3174,8 +3055,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbAcquireMem(CommandBuffer* buf, uint8_t engine, uin
}
}
buf->DbgDump();
auto* cmd = buf->AllocateDW(8);
if (cmd == nullptr) {
@@ -3234,8 +3113,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbCondExec(CommandBuffer* buf, const volatile uint32
return nullptr;
}
buf->DbgDump();
auto* cmd = buf->AllocateDW(5);
if (cmd == nullptr) {
@@ -3407,8 +3284,6 @@ uint32_t* KYTY_SYSV_ABI AgcAcbDispatchIndirect(CommandBuffer* buf,
return nullptr;
}
buf->DbgDump();
auto* cmd = buf->AllocateDW(4);
if (cmd == nullptr) {
@@ -3457,8 +3332,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbStallCommandBufferParser(CommandBuffer* buf) {
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(2);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -3745,6 +3618,20 @@ int KYTY_SYSV_ABI AgcSetPacketPredication(uint32_t* packet, uint32_t predication
return OK;
}
int KYTY_SYSV_ABI AgcSetNop(uint32_t* packet) {
PRINT_NAME();
const auto size = AgcGetPacketSize(packet);
packet[0] = (packet[0] & 0xffff0003u) | (Pm4::IT_NOP << 8u);
// Prevent the disabled payload from being treated as an executable marker.
if (size > 1 && (packet[1] & 0xffff0000u) == 0x68750000u) {
packet[1] &= 0xffffu;
}
return OK;
}
int KYTY_SYSV_ABI AgcSetRangePredication(uint32_t* start, const volatile uint32_t* end,
uint32_t predication) {
PRINT_NAME();
@@ -3864,8 +3751,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbWriteData(CommandBuffer* buf, uint8_t dst, uint8_t
return nullptr;
}
buf->DbgDump();
auto* cmd = buf->AllocateDW(4 + num_dwords);
if (cmd == nullptr) {
@@ -3918,8 +3803,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbGetLodStats(CommandBuffer* buf, uint8_t cache_poli
return nullptr;
}
buf->DbgDump();
auto* cmd = buf->AllocateDW(5);
if (cmd == nullptr) {
@@ -4122,8 +4005,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbWaitRegMem(CommandBuffer* buf, uint8_t size, uint8
cache_policy);
}
buf->DbgDump();
auto address_value = reinterpret_cast<uint64_t>(address);
bool wait32 = (size == 0);
auto poll = wait_reg_mem_poll_cycles_to_packet(poll_cycles);
@@ -4253,8 +4134,6 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetFlip(CommandBuffer* buf, uint32_t video_out_han
EXIT_NOT_IMPLEMENTED(buf == nullptr);
buf->DbgDump();
auto* cmd = buf->AllocateDW(6);
EXIT_NOT_IMPLEMENTED(cmd == nullptr);
@@ -4275,7 +4154,11 @@ namespace Gen5Driver {
LIB_NAME("Graphics5Driver", "Graphics5Driver");
static int InitializeDmem() {
int Initialize() {
std::scoped_lock lock {g_driver_dmem.mutex};
if (g_driver_dmem.physical_offset >= 0) {
return OK;
}
int64_t physical_offset = -1;
auto result = LibKernel::Memory::KernelAllocateDirectMemory(
0, LibKernel::Memory::KernelGetDirectMemorySize(), DriverDmemSize, DriverDmemSize,
@@ -4292,6 +4175,31 @@ static int InitializeDmem() {
}
EXIT_IF(reinterpret_cast<uint64_t>(address) != DriverDmemBase);
std::memset(address, 0, DriverDmemSize);
struct FunctionShaderBindings {
uint64_t code;
uint32_t user_data[2];
};
static_assert(sizeof(FunctionShaderBindings) == 16);
// Ordered-count queue validator, including its return to the caller.
static constexpr std::array<uint32_t, 16> validator {
0xbeeb03ff, 0x00000021, 0xb96a1818, 0xbf06106a,
0xbf800000, 0x8590807e, 0xb96a0a18, 0xbf066a80,
0xbf800000, 0x85ea807e, 0x88ea106a, 0xbf870003,
0xbefc03ff, 0x8a6ca000, 0xbf920009, 0xbefd210e,
};
const auto base = DriverDmemBase + AgcDmemOffset;
const auto function_table = base + 0x60;
const auto code_address = base + 0x100; // Shader code requires 256-byte alignment.
std::array<FunctionShaderBindings, 8> functions {};
functions[2].code = code_address;
const std::array<uint32_t, 4> descriptor {
static_cast<uint32_t>(function_table),
static_cast<uint32_t>(function_table >> 32u) | 0x00100000u,
static_cast<uint32_t>(functions.size()), 0x5204u,
};
std::memcpy(reinterpret_cast<void*>(function_table), functions.data(), sizeof(functions));
std::memcpy(reinterpret_cast<void*>(code_address), validator.data(), sizeof(validator));
std::memcpy(reinterpret_cast<void*>(base), descriptor.data(), sizeof(descriptor));
g_driver_dmem.physical_offset = physical_offset;
return OK;
}
+3
View File
@@ -270,6 +270,7 @@ uint32_t KYTY_SYSV_ABI AgcGetPacketSize(uint32_t* packet);
int KYTY_SYSV_ABI AgcSetPacketPredication(uint32_t* packet, uint32_t predication);
int KYTY_SYSV_ABI AgcSetRangePredication(uint32_t* start, const volatile uint32_t* end,
uint32_t predication);
int KYTY_SYSV_ABI AgcSetNop(uint32_t* packet);
int KYTY_SYSV_ABI AgcRewindPatchSetRewindState(uint32_t* cmd, uint8_t state);
int KYTY_SYSV_ABI AgcCondExecPatchSetEnd(uint32_t* cmd, const volatile uint32_t* buffer);
int KYTY_SYSV_ABI AgcCondExecPatchSetCommandAddress(uint32_t* cmd,
@@ -307,6 +308,8 @@ uint32_t* KYTY_SYSV_ABI AgcDcbSetFlip(CommandBuffer* buf, uint32_t video_out_han
namespace Gen5Driver {
int Initialize();
struct Packet {
uint32_t* addr;
uint32_t dw_num;
+2 -8
View File
@@ -978,11 +978,7 @@ public:
return false;
}
if (current_video) {
retired_video.push_back(std::move(current_video->buffer));
if (retired_video.size() >= static_cast<size_t>(max_video_buffers - 1)) {
video_buffers.Push(std::move(retired_video.front()));
retired_video.pop_front();
}
video_buffers.Push(std::move(current_video->buffer));
}
current_video = std::move(*frame);
*out = current_video->info;
@@ -1060,7 +1056,6 @@ private:
video_buffers.Clear();
audio_buffers.Clear();
if (!retain_output_buffers) {
retired_video.clear();
current_video.reset();
current_audio.reset();
}
@@ -1154,7 +1149,7 @@ private:
bool AllocateBuffers() {
if (video_id) {
auto size = VideoBufferSize(fmt->streams[video_id.value()]);
auto retained = retired_video.size() + (current_video ? 1u : 0u);
auto retained = current_video ? 1u : 0u;
for (size_t i = retained; i < static_cast<size_t>(max_video_buffers); i++) {
auto buffer = std::make_unique<GuestBuffer>(mem, 0x100, size, true);
if (!buffer->Valid()) {
@@ -1676,7 +1671,6 @@ private:
WorkQueue<ReadyFrame> audio_frames;
std::optional<ReadyFrame> current_video;
std::optional<ReadyFrame> current_audio;
std::deque<std::unique_ptr<GuestBuffer>> retired_video;
LibKernel::Pthread demux_thread = nullptr;
LibKernel::Pthread video_thread = nullptr;
LibKernel::Pthread audio_thread = nullptr;
+1
View File
@@ -143,6 +143,7 @@ LIB_DEFINE(InitAgcDriver_1) {
LIB_FUNC("Lkf86B98qPc", Gen5::AgcGetPacketSize);
LIB_FUNC("w6Dj1VJt5qY", Gen5::AgcSetPacketPredication);
LIB_FUNC("n8vgpaQg6dA", Gen5::AgcSetRangePredication);
LIB_FUNC("K2mciNVxUCE", Gen5::AgcSetNop);
LIB_FUNC("i1jyy49AjXU", Gen5::AgcDcbWriteData);
LIB_FUNC("p9tI+yTvx68", Gen5::AgcDcbWriteDataGetSize);
LIB_FUNC("vuSXe69VILM", Gen5::AgcDcbGetLodStats);
+2 -8
View File
@@ -54,11 +54,7 @@ struct CContext {
std::list<atexit_func_t> atexit;
};
struct InitEnvParams {
int argc;
uint32_t pad;
const char* argv[3];
};
using InitEnvParams = Loader::EntryParams;
static int g_argc = 0;
static const char* const* g_argv = nullptr;
@@ -271,9 +267,7 @@ static KYTY_SYSV_ABI void init_env(const InitEnvParams* params) {
return;
}
constexpr int argv_capacity = static_cast<int>(sizeof(params->argv) / sizeof(params->argv[0]));
EXIT_NOT_IMPLEMENTED(params->argc < 0 || params->argc >= argv_capacity);
EXIT_NOT_IMPLEMENTED(params->argc < 0);
g_argc = params->argc;
g_argv = params->argv;
+7
View File
@@ -4,6 +4,7 @@
#include "common/emulatorConfig.h"
#include "common/logging/log.h"
#include "common/stringUtils.h"
#include "emulator.h"
#include "graphics/presentation/systemOverlay.h"
#include "libs/dialog.h"
#include "libs/errno.h"
@@ -99,6 +100,11 @@ static int KYTY_SYSV_ABI SystemServiceHideSplashScreen() {
return OK;
}
int KYTY_SYSV_ABI SystemServiceLoadExec(const char* path, const char* const argv[]) {
PRINT_NAME();
return Emulator::LoadExec(path, argv);
}
static int KYTY_SYSV_ABI SystemServiceParamGetInt(int param_id, int* value) {
PRINT_NAME();
@@ -559,6 +565,7 @@ LIB_DEFINE(InitSystemGesture_1) {
} // namespace SystemGesture
LIB_DEFINE(InitSystemService_1) {
LIB_FUNC("JoBqSQt1yyA", SystemService::SystemServiceLoadExec);
LIB_FUNC("Vo5V8KAwCmk", SystemService::SystemServiceHideSplashScreen);
LIB_FUNC("fZo48un7LK4", SystemService::SystemServiceParamGetInt);
LIB_FUNC("SsC-m-S9JTA", SystemService::SystemServiceParamGetString);
+130
View File
@@ -0,0 +1,130 @@
#include "common/file.h"
#include "common/logging/log.h"
#include "emulator.h"
#include "kernel/fileSystem.h"
#include "libs/errno.h"
#include <cerrno>
#include <cstdlib>
#include <cstring>
#include <fstream>
#include <string_view>
#include <vector>
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#elif defined(__linux__)
#include <linux/close_range.h>
#include <unistd.h>
#endif
namespace Emulator {
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
static std::wstring QuoteArgument(std::wstring_view argument) {
std::wstring quoted = L"\"";
size_t slashes = 0;
for (wchar_t c: argument) {
if (c == L'\\') {
++slashes;
continue;
}
quoted.append(c == L'"' ? slashes * 2 + 1 : slashes, L'\\');
quoted += c;
slashes = 0;
}
quoted.append(slashes * 2, L'\\');
return quoted + L'"';
}
#endif
int LoadExec(const char* path, const char* const argv[]) {
using namespace Libs::SystemService;
if (path == nullptr || !std::string_view(path).starts_with("/app0/") ||
!Common::File::IsFileExisting(Libs::LibKernel::FileSystem::GetRealFilename(path))) {
return SYSTEM_SERVICE_ERROR_PARAMETER;
}
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS || defined(__linux__)
std::vector<std::string> arguments {"--guest-exec", path};
size_t bytes = 0;
for (size_t i = 0; argv != nullptr && argv[i] != nullptr; ++i) {
const auto size = strnlen(argv[i], 4096 - bytes) + 1;
if (size > 4096 - bytes) {
return SYSTEM_SERVICE_ERROR_PARAMETER;
}
bytes += size;
arguments.emplace_back(argv[i], size - 1);
}
LOGF("LoadExec: %s\n", path);
Log::Flush();
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
wchar_t executable[32768] {};
const auto length = GetModuleFileNameW(nullptr, executable, 32768);
if (length == 0 || length >= 32768) {
return SYSTEM_SERVICE_ERROR_INTERNAL;
}
if (__wargv == nullptr) {
return SYSTEM_SERVICE_ERROR_INTERNAL;
}
std::wstring command = QuoteArgument(executable);
for (int i = 1; i < __argc && __wargv[i] != nullptr; ++i) {
if (std::wstring_view(__wargv[i]) == L"--guest-exec") {
break;
}
command += L" " + QuoteArgument(__wargv[i]);
}
for (const auto& argument: arguments) {
const int size =
MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, argument.c_str(), -1, nullptr, 0);
if (size == 0) {
return SYSTEM_SERVICE_ERROR_PARAMETER;
}
std::wstring wide(size, L'\0');
if (MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, argument.c_str(), -1, wide.data(),
size) == 0) {
return SYSTEM_SERVICE_ERROR_PARAMETER;
}
wide.resize(size - 1);
command += L" " + QuoteArgument(wide);
}
STARTUPINFOW startup {};
startup.cb = sizeof(startup);
PROCESS_INFORMATION process {};
if (!CreateProcessW(executable, command.data(), nullptr, nullptr, FALSE, CREATE_NO_WINDOW,
nullptr, nullptr, &startup, &process)) {
LOGF("LoadExec: process creation failed: %lu\n", GetLastError());
return SYSTEM_SERVICE_ERROR_INTERNAL;
}
CloseHandle(process.hThread);
CloseHandle(process.hProcess);
std::fflush(nullptr);
std::quick_exit(0);
#else
std::ifstream command("/proc/self/cmdline", std::ios::binary);
std::vector<std::string> host_arguments;
for (std::string argument;
std::getline(command, argument, '\0') && argument != "--guest-exec";) {
host_arguments.push_back(std::move(argument));
}
if (host_arguments.empty()) {
return SYSTEM_SERVICE_ERROR_INTERNAL;
}
host_arguments.insert(host_arguments.end(), arguments.begin(), arguments.end());
std::vector<char*> host_argv;
for (auto& argument: host_arguments) {
host_argv.push_back(argument.data());
}
host_argv.push_back(nullptr);
if (close_range(3, ~0u, CLOSE_RANGE_UNSHARE | CLOSE_RANGE_CLOEXEC) == 0) {
execvp(host_argv[0], host_argv.data());
}
LOGF("LoadExec failed: %s\n", std::strerror(errno));
#endif
return SYSTEM_SERVICE_ERROR_INTERNAL;
#else
return SYSTEM_SERVICE_ERROR_UNAVAILABLE;
#endif
}
} // namespace Emulator
+10 -14
View File
@@ -25,6 +25,7 @@
#include <algorithm>
#include <atomic>
#include <cstddef>
#include <cstdio>
#include <cstdlib>
#include <cstring>
@@ -88,16 +89,6 @@ ThreadLocalStorage::~ThreadLocalStorage() {
}
}
#pragma pack(1)
struct EntryParams {
int argc;
uint32_t pad;
const char* argv[3];
};
#pragma pack()
using atexit_func_t = KYTY_SYSV_ABI void (*)();
using entry_func_t = KYTY_SYSV_ABI void (*)(EntryParams* params, atexit_func_t atexit_func);
using module_ini_fini_func_t = KYTY_SYSV_ABI int (*)(size_t args, const void* argp,
@@ -1283,11 +1274,16 @@ void RuntimeLinker::Execute(const std::filesystem::path& game_patch) {
LOGF_COLOR(Log::Color::BrightYellow, "---\n--- Execute: %s\n---\n", "Main");
if (auto entry = GetEntry(); entry != 0) {
const auto& arguments = Config::GetGuestArguments();
const auto params_size = offsetof(EntryParams, argv) +
(arguments.size() + 2) * sizeof(const char*);
auto* params = reinterpret_cast<EntryParams*>(
(reinterpret_cast<uintptr_t>(main_stack_top) - 0x100u) & ~static_cast<uintptr_t>(0x0f));
std::memset(params, 0, sizeof(EntryParams));
params->argc = 1;
params->argv[0] = "KytyEmu";
(reinterpret_cast<uintptr_t>(main_stack_top) - params_size - 0x100u) &
~static_cast<uintptr_t>(0x0f));
std::memset(params, 0, params_size);
for (const auto& argument: arguments) {
params->argv[params->argc++] = argument.c_str();
}
LOGF("stack_addr = %" PRIx64 "\n", reinterpret_cast<uint64_t>(params));
+6
View File
@@ -14,6 +14,12 @@
namespace Loader {
struct EntryParams {
int argc;
uint32_t pad;
const char* argv[1];
};
class Elf64;
struct Elf64_Sym;
struct Elf64_Rela;
+3 -1
View File
@@ -360,10 +360,12 @@ void PlayGo::Open(const std::filesystem::path& file_name) {
}
uint32_t magic1 = 0;
constexpr uint32_t PLGO_MAGIC = 0x6f676c70;
constexpr uint32_t PLGX_MAGIC = 0x78676c70;
m_f.Read(&magic1, 4);
if (magic1 != 0x6f676c70) {
if (magic1 != PLGO_MAGIC && magic1 != PLGX_MAGIC) {
LOGF("invalid file: magic1 = %08" PRIx32 "\n", magic1);
return;
}
+4
View File
@@ -300,6 +300,10 @@ static bool ParseArgs(int argc, char* argv[], RunOptions& options, bool& show_he
value.c_str());
return false;
}
} else if (arg == "--guest-exec") {
options.elf = Common::PathFromUtf8(Common::FixFilenameSlash(value));
options.config.guest_arguments.assign(argv + i + 1, argv + argc);
break;
} else if (arg == "--game-patch") {
if (!options.game_patch.empty()) {
::printf("--game-patch can only be specified once\n");
+86 -3
View File
@@ -4,16 +4,27 @@
#include <array>
#include <chrono>
#include <new>
#include <thread>
namespace {
std::filesystem::path content_root;
}
namespace Libs::LibKernel {
int KYTY_SYSV_ABI PthreadCreate(Pthread*, const PthreadAttr*, pthread_entry_func_t, void*, const char*) {
std::abort();
struct PthreadPrivate {
std::thread thread;
};
int KYTY_SYSV_ABI PthreadCreate(Pthread* thread, const PthreadAttr*, pthread_entry_func_t entry,
void* arg, const char*) {
*thread = new PthreadPrivate {std::thread([=] { entry(arg); })};
return 0;
}
int KYTY_SYSV_ABI PthreadJoin(Pthread thread, void**) {
thread->thread.join();
delete thread;
return 0;
}
int KYTY_SYSV_ABI PthreadJoin(Pthread, void**) { std::abort(); }
namespace FileSystem {
std::filesystem::path GetRealFilename(const std::string& path) {
return path.starts_with("/app0/") ? content_root / path.substr(6) : std::filesystem::path {};
@@ -82,6 +93,76 @@ int KYTY_SYSV_ABI Read(void* object, uint8_t* buffer, uint64_t offset, uint32_t
return static_cast<int>(bytes);
}
uint64_t KYTY_SYSV_ABI Size(void* object) { return static_cast<Callbacks*>(object)->data.size(); }
struct VideoMemory {
unsigned allocations = 0;
unsigned deallocations = 0;
void* protected_buffer = nullptr;
bool released_protected = false;
};
void* KYTY_SYSV_ABI Allocate(void* object, uint32_t alignment, uint32_t size) {
Check(alignment == 0x100, "video allocation alignment");
++static_cast<VideoMemory*>(object)->allocations;
return ::operator new(size, std::align_val_t(alignment), std::nothrow);
}
void KYTY_SYSV_ABI Deallocate(void* object, void* data) {
auto& memory = *static_cast<VideoMemory*>(object);
++memory.deallocations;
memory.released_protected |= data == memory.protected_buffer;
::operator delete(data, std::align_val_t(0x100));
}
void CheckVideoReadAhead(const std::filesystem::path& root) {
// A 16x16 red MPEG-4 intra frame at 30 Hz; repeat it with increasing VOP times.
std::array<uint8_t, 50> frame {
0x00, 0x00, 0x01, 0xb0, 0x01, 0x00, 0x00, 0x01, 0xb5, 0x89,
0x13, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x20, 0x00,
0xc4, 0x8d, 0x88, 0x00, 0xf5, 0x00, 0x84, 0x02, 0x14, 0x63,
0x00, 0x00, 0x01, 0xb3, 0x00, 0x10, 0x07, 0x00, 0x00, 0x01,
0xb6, 0x10, 0x60, 0x51, 0x85, 0x06, 0xd8, 0x2c, 0x81, 0xe0};
{
Common::File output;
Check(output.Create(root / "movie.m4v"), "create video fixture");
for (unsigned i = 0; i < 24; ++i) {
frame[41] = static_cast<uint8_t>(0x10 + i / 2);
frame[42] = i % 2 == 0 ? 0x60 : 0xe0;
output.Write(frame.data(), frame.size());
}
}
VideoMemory memory;
const AvPlayerMemAllocator allocator {&memory, Allocate, Deallocate, Allocate, Deallocate};
Source source(allocator, {}, {}, 6, false, 0);
Check(source.Init("/app0/movie.m4v", AvPlayerSourceFileMp4) == 0, "open video fixture");
source.SetSync(1);
Check(source.Start() == 0, "start video workers");
AvPlayerFrameInfoEx info {};
for (unsigned i = 0; i < 8; ++i) {
const auto deadline = std::chrono::steady_clock::now() + std::chrono::seconds(1);
while (!source.Video(&info)) {
Check(std::chrono::steady_clock::now() < deadline, "decode steady-state video");
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
}
// Let the producer refill, then model the game's immediate late-frame retries.
std::this_thread::sleep_for(std::chrono::milliseconds(50));
for (unsigned i = 0; i < 5; ++i) {
const auto previous = info.time_stamp;
Check(source.Video(&info), "six output buffers keep five video frames ready");
Check(info.time_stamp > previous, "video retries return successive frames");
}
Check(source.Pause() == 0, "pause video");
memory.protected_buffer = info.data;
std::array<uint8_t, 256> current {};
std::memcpy(current.data(), info.data, current.size());
Check(!source.Video(&info) && info.data == memory.protected_buffer,
"failed video get preserves output");
Check(source.Start() == 0, "restart video with retained current output");
Check(!memory.released_protected &&
std::memcmp(current.data(), memory.protected_buffer, current.size()) == 0,
"restart preserves output until the next successful video get");
Check(source.Stop() == 0 && memory.allocations == memory.deallocations,
"stop releases all video buffers");
}
}
int main() {
@@ -127,6 +208,8 @@ int main() {
FileStreamer missing({});
Check(!missing.Init("/unmounted/movie.bin"), "reject unmapped media");
}
content_root = root;
CheckVideoReadAhead(root);
std::error_code error;
std::filesystem::remove_all(root, error);
Check(!error, "release all archive handles");
+114
View File
@@ -168,6 +168,117 @@ void TestMappedSrtUsesDirectReaderByDefault() {
"cache rematerialization did not use the direct reader by default");
}
void TestNativeNestedSrtRefresh() {
using namespace Libs::Graphics::ShaderRecompiler::IR;
std::array<uint32_t, 3> first{0u, 0x12345678u, 0xabcdef01u};
std::array<uint32_t, 3> second{0u, 0x87654321u, 0x10fedcbau};
const auto pointer_words = [](const void *pointer) {
const auto address = reinterpret_cast<uint64_t>(pointer);
return std::array<uint32_t, 2>{static_cast<uint32_t>(address) | 3u,
static_cast<uint32_t>(address >> 32u) | 0xabcd0000u};
};
auto table = pointer_words(first.data());
const auto user_data = pointer_words(table.data());
auto program = SrtProgram(0u);
program.user_data_base = 4;
program.user_data_count = 2;
auto &block = *program.blocks[0];
const auto emit = [&](ValueOpcode opcode, std::initializer_list<Value> args) {
return Value(&block.AppendNewInst(opcode, args));
};
const auto low = emit(ValueOpcode::GetUserData, {Value(ScalarReg(4))});
const auto high = emit(ValueOpcode::GetUserData, {Value(ScalarReg(5))});
const auto root = emit(ValueOpcode::GetAddressResource, {low, high});
const auto read = [&](Value address, uint32_t offset) {
const auto value = emit(ValueOpcode::LoadAddressU32,
{address, Value(offset), Value(0u), Value(true)});
value.Instruction()->SetFlags(MemoryFlags{.index = 0});
program.srt_reads.push_back(
{value, static_cast<uint32_t>(program.srt_reads.size())});
return value;
};
const auto pointer_low = read(root, 0u);
const auto pointer_high = read(root, 4u);
auto *leaf = program.srt_reads[0].value.Instruction();
leaf->Arg(0).Instruction()->SetArg(0, pointer_low);
leaf->Arg(0).Instruction()->SetArg(1, pointer_high);
leaf->SetArg(1, Value(7u));
read(leaf->Arg(0), 11u);
auto plan = ExtractResourcePlan(program);
Check(plan.srt_code != nullptr, "nested user-data tree did not compile an x86 walker");
ResourceSnapshot snapshot;
ResourceSpecialization specialization;
const SrtRuntime runtime{.user_data = user_data};
{
SrtWalker walker(plan, runtime);
Check(walker.RefreshFlatBuffer(snapshot.flattened_srt),
"native SRT refresh failed");
const auto loaded = first[1];
first[1] ^= 0xffffffffu;
uint32_t value = 0;
Check(walker.Evaluate(plan.srt_reads[0].value, value) && value == loaded,
"descriptor evaluation reloaded a value already copied by the native walker");
first[1] = loaded;
}
for (const auto *data : {&first, &second}) {
table = pointer_words(data->data());
Check(MaterializeResources(plan, runtime, snapshot, specialization) &&
snapshot.flattened_srt ==
std::vector<uint32_t>{(*data)[1], table[0], table[1], (*data)[2]},
"native SRT refresh lost pointer masking, alignment, or current values");
}
Check(!MaterializeResources(plan, {.user_data = std::span(user_data).first(1)},
snapshot, specialization),
"native SRT walk accepted truncated user data");
const std::array<uint32_t, 2> fake_user_data{0x1003u, 0xabcd0000u};
uint32_t reads = 0;
const SrtRuntime callback_runtime{
.user_data = fake_user_data,
.read_memory = +[](void *data, uint64_t address, std::span<uint32_t> words) {
++*static_cast<uint32_t *>(data);
switch (address) {
case 0x1000u: words[0] = 0x2003u; break;
case 0x1004u: words[0] = 0xabcd0000u; break;
case 0x2004u: words[0] = 0x1234u; break;
case 0x2008u: words[0] = 0x5678u; break;
default: return false;
}
return true;
},
.userdata = &reads};
Check(MaterializeResources(plan, callback_runtime, snapshot, specialization) && reads == 4 &&
snapshot.flattened_srt ==
std::vector<uint32_t>{0x1234u, 0x2003u, 0xabcd0000u, 0x5678u},
"native-eligible SRT bypassed its callback or repeated nested pointer reads");
leaf->SetArg(0, root);
leaf->SetArg(1, Value(0u));
program.srt_reads.resize(1);
for (const int32_t offset : {-1, 7}) {
program.memory_info[0].offset = static_cast<uint32_t>(offset);
auto bounded = ExtractResourcePlan(program);
auto base = pointer_words(second.data() + 1);
Check(bounded.srt_code != nullptr &&
MaterializeResources(bounded, {.user_data = base}, snapshot, specialization) &&
snapshot.flattened_srt[0] == second[offset < 0 ? 0 : 2],
"native SRT applied a signed immediate offset incorrectly");
base = offset < 0 ? std::array<uint32_t, 2>{0u, 0u}
: std::array<uint32_t, 2>{0xfffffffcu, 0xffffu};
Check(!MaterializeResources(bounded, {.user_data = base}, snapshot, specialization),
"native SRT accepted address underflow or 48-bit overflow");
}
high.Instruction()->SetArg(0, Value(ScalarReg(6)));
Check(ExtractResourcePlan(program).srt_code == nullptr,
"native SRT accepted nonadjacent user-data pointer words");
high.Instruction()->SetArg(0, Value(ScalarReg(5)));
program.memory_info[0].offset = 0;
program.srt_reads.push_back({pointer_low, 1});
program.srt_reads.push_back({pointer_high, 2});
leaf->SetArg(0, emit(ValueOpcode::GetAddressResource, {pointer_low, pointer_high}));
pointer_high.Instruction()->SetArg(1, Value(8u));
Check(ExtractResourcePlan(program).srt_code == nullptr,
"native SRT accepted nonadjacent nested pointer words");
}
void TestIntegerRuntimeValueFollowsSrtReads() {
using namespace Libs::Graphics::ShaderRecompiler::IR;
auto plan = SrtProgram(0x10000);
@@ -256,6 +367,8 @@ void TestSrtAliasesRetainReadPolicy() {
plan.srt_reads[1].value.Instruction()->Flags<SrtReadFlags>().clean == 0u &&
plan.srt_reads[2].value.Instruction()->Flags<SrtReadFlags>().clean == 1u,
"alias normalization lost read identity or retained discarded EXEC provenance");
Check(plan.srt_code == nullptr,
"captured strict reads compiled an unused x86 walker");
struct Reads { uint32_t strict = 0; uint32_t ordinary = 0; bool dirty = false; } reads;
const SrtRuntime runtime{
.read_memory = +[](void *data, uint64_t address, std::span<uint32_t> words) {
@@ -671,6 +784,7 @@ void DbgExit(int) { std::abort(); }
int main() {
TestMappedSrtUsesDirectReaderByDefault();
TestNativeNestedSrtRefresh();
TestIntegerRuntimeValueFollowsSrtReads();
TestSrtAliasesRetainReadPolicy();
TestUniformVectorDescriptorRead();
+188 -36
View File
@@ -16439,6 +16439,60 @@ public:
wave_ids[0] != wave_ids[1] && wave_keys[0] != wave_keys[1],
"wave32 and wave64 pixel programs shared a cache key");
static const auto waterfall_vertex = [&] {
std::vector<u32> code;
AppendVMovU32(&code, 9, 0);
// d3e1ae284c4dea3b reconstructs EXEC twice from packed NGG s3.
code.insert(code.end(), {0xbefe04c1u, 0x906a8803u, 0x81ea6a80u,
0x90fe6ac1u, 0x81ea0380u, 0x90fe6ac1u,
EncodeSop1(0x04, 10, 126)});
const auto loop = code.size();
code.push_back(EncodeSop1(0x14, 4, 10));
AppendVop3(&code, 0x360, 6, Vgpr(5), 4);
code.push_back(EncodeVopc(0xc2, 6, 5));
code.push_back(EncodeSop1(0x24, 18, 106));
AppendVMovLiteral(&code, 9, 0x3f800000u);
code.push_back(EncodeSop2(0x15, 10, 10, 106));
code.push_back(EncodeSop1(0x04, 126, 18));
code.push_back(EncodeSopp(0x05, static_cast<int16_t>(loop - code.size() - 1u)));
const auto base = code.size();
code.insert(code.end(), native_vertex.begin(), native_vertex.end());
const auto position = std::find(code.begin() + base, code.end(), EncodeExp0(0x0c, 0xf));
// Unprocessed vertices keep W=0, making waterfall progress observable.
*(position + 1) = EncodeExp1(3, 4, 0, 9);
return code;
}();
native_vertex_regs.es_regs.data_addr = reinterpret_cast<uint64_t>(waterfall_vertex.data());
ShaderMapUserData(native_vertex_regs.es_regs.data_addr,
{.type = Prospero::ShaderBinaryType::kGs, .user_data = &native_user_data,
.code_size_bytes = static_cast<u32>(waterfall_vertex.size() * sizeof(u32))});
registers.SetPsInControl(0x8008);
const auto saved_stages = registers.GetShaderStages();
for (const u32 wave : {32u, 64u}) {
registers.SetShaderStages((saved_stages & ~0x00400000u) |
(wave == 32u ? 0x00400000u : 0u));
const auto programs = context.GetPipelineCache().GetGraphicsPrograms(
native_vertex_regs, native_pixel_regs, registers.GetShaderRegisters(),
registers, user_config, export_mapping, true, native_vertex_info, pixel);
vertex_shader = programs.vertex[0];
pixel_shader = programs.pixel;
vertex = native_vertex_info[0];
Require(name, "native NGG waterfall wave",
vertex.stage.program->stage == ShaderType::Vertex &&
vertex.stage.program->wave_size == wave,
"NGG waterfall bypassed the native vertex path or lost its guest wave width");
for (const u32 count : {3u, 6u, 33u}) {
draw(pipeline(true, 2, 2), count);
const auto pixels = read_color();
for (size_t component = 0; component < pixels.size(); ++component)
Require(name, "NGG partial-wave waterfall output",
pixels[component] == (component % 4 == 3 ? 0x3f800000u : 0x3e800000u),
"native vertex waterfall did not terminate with every input vertex processed");
}
}
registers.SetShaderStages(saved_stages);
native_vertex_regs.es_regs.data_addr = vertex_address;
// Reversed RGBA targets must use logical Sa for RGB, with a separate
// zero or unit source factor for separate alpha attenuation or accumulation.
static const auto blend_pixel = [] {
@@ -17744,39 +17798,47 @@ public:
}
// Exercise the real texture-layout/info-building seam for every format
// admitted by each standard tile mode. Formats sharing a byte/block width
// admitted by each texture tile mode. Formats sharing a byte/block width
// intentionally share a shader, but this loop still validates their
// texel-to-element conversion (notably every BCn format).
struct StandardMode {
struct TextureMode {
Prospero::TileMode tile;
TileBlockFamily family;
};
constexpr StandardMode standard_modes[] = {
constexpr TextureMode texture_modes[] = {
{Prospero::TileMode::kStandard256B, TileBlockFamily::Standard256B},
{Prospero::TileMode::kStandard4KB, TileBlockFamily::Standard4KB},
{Prospero::TileMode::kStandard64KB, TileBlockFamily::Standard64KB},
{Prospero::TileMode::kPrt, TileBlockFamily::Prt64KB},
{Prospero::TileMode::kRenderTarget, TileBlockFamily::RenderTarget64KB},
{Prospero::TileMode::kDepth, TileBlockFamily::Depth64KB},
};
struct RenderTargetFormatCase {
struct TextureTileFormatCase {
Prospero::BufferFormat format;
u32 bytes_per_element;
bool depth_supported;
};
constexpr RenderTargetFormatCase render_target_formats[] = {
{Prospero::BufferFormat::k8Srgb, 1},
{Prospero::BufferFormat::k8_8Srgb, 2},
{Prospero::BufferFormat::k9_9_9_5Float, 0},
constexpr TextureTileFormatCase texture_tile_formats[] = {
{Prospero::BufferFormat::k8Srgb, 1, true},
{Prospero::BufferFormat::k8_8Srgb, 2, true},
{Prospero::BufferFormat::k9_9_9_5Float, 4, true},
{Prospero::BufferFormat::kBc1Srgb, 8, false},
{Prospero::BufferFormat::kBc7Srgb, 16, false},
{Prospero::BufferFormat::k32_32_32_32Float, 16, false},
};
for (const auto &test : render_target_formats) {
for (const auto &test : texture_tile_formats) {
for (const auto tile :
{Prospero::TileMode::kDepth, Prospero::TileMode::kRenderTarget}) {
TileTextureBlockLayout texture{};
const bool supported =
TileGetTextureBlockLayout(test.format, tile, false, texture);
Require(name, "RT format policy",
supported == (test.bytes_per_element != 0) &&
const bool expected = tile == Prospero::TileMode::kRenderTarget ||
test.depth_supported;
Require(name, "texture tile format policy",
supported == expected &&
(!supported || texture.block.bytes_per_element ==
test.bytes_per_element),
"RT/depth tile format support or element size is incorrect");
"texture tile policy used attachment format restrictions");
}
}
{
@@ -17809,7 +17871,7 @@ public:
if (Prospero::IsFmaskTextureFormat(format)) {
continue;
}
for (const auto &mode : standard_modes) {
for (const auto &mode : texture_modes) {
TileTextureBlockLayout texture{};
if (!TileGetTextureBlockLayout(format, mode.tile, false, texture)) {
continue;
@@ -17846,7 +17908,27 @@ public:
}
}
Require(name, "format coverage", format_cases != 0,
"no CPU-supported standard formats were tested");
"no CPU-supported texture formats were tested");
{
constexpr auto format = Prospero::BufferFormat::kBc1Srgb;
constexpr auto tile = Prospero::TileMode::kRenderTarget;
constexpr u32 layers = 8;
const auto captured =
MakeTilingImage(format, 2048, 2048, 1, layers, tile, 0, false);
Require(name, "PPSA19577 BC1 array footprint",
captured.data.size == 0x1000000 &&
captured.tiled_slice_stride == 0x200000 &&
captured.first_tail_level == 1 &&
captured.tiling.block.block_width == 128 &&
captured.tiling.block.block_height == 64 &&
captured.mip_layout[0].pitch == 512 &&
captured.mip_layout[0].height == 512,
"R64 BC1 texture lost its compressed blocks or array stride");
const auto small_array =
MakeTilingImage(format, 67, 51, 1, layers, tile, 0, false);
check_round_trip("R64 BC1 array", small_array.data.size, small_array);
}
{
constexpr auto format = Prospero::BufferFormat::k11_11_10UInt;
@@ -17949,7 +18031,7 @@ public:
check_round_trip("array", total.size, layout);
}
for (const auto &mode : standard_modes) {
for (const auto &mode : texture_modes) {
constexpr auto format = Prospero::BufferFormat::k32Float;
constexpr u32 levels = 2;
TileBlockLayout block{};
@@ -34142,10 +34224,11 @@ TestCase ImageSamplePackedUintConvertsSampleAndGather() {
return test;
}
template <bool rg> TestCase ImageSampleUScaled8() {
template <bool rg, bool snorm = false> TestCase ImageSamplePacked8() {
using O = ShaderOpcode;
TestCase test;
test.name = rg ? "ImageSampleRG8UScaled" : "ImageSampleR8UScaled";
test.name = snorm ? "ImageSampleR8SNorm"
: rg ? "ImageSampleRG8UScaled" : "ImageSampleR8UScaled";
AppendVMovLiteral(&test.code, 20, std::bit_cast<u32>(0.375f));
AppendVMovLiteral(&test.code, 21, std::bit_cast<u32>(0.375f));
test.code.push_back(EncodeMimg0(0x20, 0xf));
@@ -34158,26 +34241,37 @@ template <bool rg> TestCase ImageSampleUScaled8() {
AppendStoreVgpr(&test.code, component, component);
}
AppendEnd(&test.code);
// R varies horizontally; G varies vertically in the opposite direction.
// Bilinear samples must retain fractions despite host UNorm filter precision.
test.image_width = test.image_height = 2;
test.sampled_image_rgba = rg ? std::vector<u32>{0xffffff00u, 0x00ff0000u}
: std::vector<u32>{0xff00ff00u};
test.sampled_image_format = rg ? vk::Format::eR8G8Unorm : vk::Format::eR8Unorm;
test.sampled_image_rgba =
snorm ? std::vector<u32>{0x7fc08180u}
: rg ? std::vector<u32>{0xffffff00u, 0x00ff0000u}
: std::vector<u32>{0xff00ff00u};
test.sampled_image_format =
snorm ? vk::Format::eR8Snorm
: rg ? vk::Format::eR8G8Unorm : vk::Format::eR8Unorm;
test.sampled_image_dwords_per_pixel = 1;
test.sampler_filter = vk::Filter::eLinear;
test.expected_float_tolerance = 0.01f;
test.user_data = MakeSampledTextureData(rg ? Prospero::BufferFormat::k8_8UScaled
: Prospero::BufferFormat::k8UScaled);
test.sampler_filter = snorm ? vk::Filter::eNearest : vk::Filter::eLinear;
test.expected_float_tolerance = snorm ? 0.00002f : 0.01f;
test.user_data = MakeSampledTextureData(
snorm ? Prospero::BufferFormat::k8SNorm
: rg ? Prospero::BufferFormat::k8_8UScaled
: Prospero::BufferFormat::k8UScaled);
test.user_data[1] |= 1u << 30u;
test.user_data[2] = 1u << 14u;
test.user_data[50] = 12u * sizeof(u32);
test.user_data[51] = 3u << 28u;
test.has_user_data = true;
test.image_descriptor_swizzle = DstSel(rg ? 5 : 4, 4, 0, 1);
for (float value : {rg ? 191.25f : 63.75f, 63.75f, 0.0f, 1.0f,
0.0f, rg ? 0.0f : 255.0f, 255.0f, rg ? 255.0f : 0.0f,
1.0f, 1.0f, 1.0f, 1.0f}) {
test.image_descriptor_swizzle = snorm ? DstSel(4, 5, 6, 7)
: DstSel(rg ? 5 : 4, 4, 0, 1);
constexpr float midpoint = -64.0f / 127.0f;
const std::array<float, 12> expected = snorm
// -128 and -127 both clamp to -1; the interior signed value normalizes by 127.
? std::array<float, 12>{-1, 0, 0, 1, midpoint, 1, -1, -1, 1, 1, 1, 1}
// R varies horizontally; G varies vertically in the opposite direction.
: std::array<float, 12>{rg ? 191.25f : 63.75f, 63.75f, 0.0f, 1.0f,
0.0f, rg ? 0.0f : 255.0f, 255.0f, rg ? 255.0f : 0.0f,
1.0f, 1.0f, 1.0f, 1.0f};
for (float value : expected) {
test.expected.push_back(std::bit_cast<u32>(value));
}
test.opcodes = {O::V_MOV_B32, O::IMAGE_SAMPLE, O::IMAGE_GATHER4_LZ,
@@ -37537,8 +37631,9 @@ std::vector<TestCase> MakeCases() {
AddCase(ImageLoadR32SintUsesSignedSampledImage);
AddCase(ImageLoadPackedUintUnpacksAndSwizzles);
AddCase(ImageSamplePackedUintConvertsSampleAndGather);
AddCase(ImageSampleUScaled8<false>);
AddCase(ImageSampleUScaled8<true>);
AddCase(ImageSamplePacked8<false>);
AddCase(ImageSamplePacked8<true>);
AddCase(ImageSamplePacked8<false, true>);
AddCase(ImageLoadR128IgnoresAdjacentMaskSgprs);
AddCase(ImageLoad1DUsesScalarCoordinate);
AddCase(ImageGather2DInstructionWith1DDescriptor);
@@ -41903,9 +41998,24 @@ void CheckAgcSystemTable(RenderContext &renderer) {
0xbf800000, 0x85ea807e, 0x88ea106a, 0xbf870003,
0xbefc03ff, 0x8a6ca000, 0xbf920009, 0xbefd210e};
LibKernel::Memory::InstallGpuResources(&renderer);
Require(name, "driver module startup", Gen5Driver::Initialize() == 0,
"driver module startup failed before guest initialization");
const auto direct_memory_size = LibKernel::Memory::KernelGetDirectMemorySize();
int64_t available_offset = -1;
size_t available_size = 0;
Require(name, "remaining direct pool",
LibKernel::Memory::KernelAvailableDirectMemorySize(
0, direct_memory_size, 0, &available_offset, &available_size) == 0 &&
available_size == direct_memory_size - 0x200000,
"driver startup did not reserve its backing in the reported direct pool");
int64_t guest_allocation = -1;
Require(name, "guest consumes remaining direct pool",
LibKernel::Memory::KernelAllocateDirectMemory(
0, direct_memory_size, available_size, 0x4000, 0, &guest_allocation) == 0,
"guest could not allocate all remaining direct memory");
uint32_t state = 0xabcdef01u;
Require(name, "driver startup", Gen5::AgcInit(&state, 13) == 0 && state == 0xabcdef01u,
"Agc startup failed or changed its ignored public state pointer");
"Agc startup required free guest memory or changed its ignored public state pointer");
LibKernel::Memory::VirtualQueryInfo mapping{};
Require(name, "shared driver backing",
LibKernel::Memory::KernelVirtualQuery(reinterpret_cast<void *>(driver_base), 0,
@@ -41932,10 +42042,14 @@ void CheckAgcSystemTable(RenderContext &renderer) {
Require(name, "default instrumentation", *instrumentation == 0,
"unused vertex validation was enabled at startup");
*instrumentation = 0x12340000u;
Require(name, "repeat startup", Gen5::AgcInit(nullptr, 13) == 0 &&
Require(name, "repeat startup", Gen5Driver::Initialize() == 0 &&
Gen5::AgcInit(nullptr, 13) == 0 &&
*instrumentation == 0x12340000u,
"repeat Agc initialization reset existing system state");
*instrumentation = 0;
Require(name, "release guest allocation",
LibKernel::Memory::KernelCheckedReleaseDirectMemory(guest_allocation, available_size) == 0,
"guest allocation release failed");
LibKernel::Memory::InstallGpuResources(nullptr);
std::printf("[host] %-32s ok\n", name);
}
@@ -42516,6 +42630,43 @@ void CheckPm4IndirectControlFlow(RenderContext &renderer) {
Gen5::AgcCbNop(reinterpret_cast<Gen5::CommandBuffer*>(&payload_dcb), 3) == payload.data() &&
payload == std::array<uint32_t, 3>{0xc0011000u, 0x12345678u, 0x9abcdef0u},
"NOP emitter overwrote the caller's reserved payload");
alignas(8) uint64_t released = 0;
std::array<uint32_t, 20> disabled_commands{};
const auto disabled_write = write(&returned, 99);
std::copy(disabled_write.begin(), disabled_write.end(), disabled_commands.begin());
disabled_commands[5] = KYTY_PM4(2, Pm4::IT_NUM_INSTANCES, 0);
disabled_commands[6] = 0x68750123u;
CommandBufferLayout release_dcb{disabled_commands.data() + 7, disabled_commands.data() + 15,
disabled_commands.data() + 7, disabled_commands.data() + 15, nullptr, nullptr, 0};
auto* release = Gen5::AgcCbReleaseMem(
reinterpret_cast<Gen5::CommandBuffer*>(&release_dcb), 0x28, 0, 0, 0,
reinterpret_cast<const volatile Gen5::Label*>(&released), 2, 77, 0, 0, 0, 0);
const auto enabled_write = write(&selected, 88);
std::copy(enabled_write.begin(), enabled_write.end(), disabled_commands.begin() + 15);
const auto unpatched_commands = disabled_commands;
Require(name, "SetNop packets",
release == disabled_commands.data() + 7 &&
Gen5::AgcSetNop(disabled_commands.data()) == 0 &&
Gen5::AgcSetNop(disabled_commands.data() + 5) == 0 && Gen5::AgcSetNop(release) == 0 &&
disabled_commands[0] == ((disabled_write[0] & 0xffff00ffu) | (Pm4::IT_NOP << 8u)) &&
disabled_commands[5] == KYTY_PM4(2, Pm4::IT_NOP, Pm4::R_ZERO) &&
disabled_commands[6] == 0x123u &&
release[0] == KYTY_PM4(8, Pm4::IT_NOP, Pm4::R_ZERO) &&
unpatched_commands[7] == KYTY_PM4(8, Pm4::IT_NOP, Pm4::R_RELEASE_MEM) &&
Gen5::AgcGetPacketSize(disabled_commands.data()) == disabled_write.size() &&
Gen5::AgcGetPacketSize(disabled_commands.data() + 5) == 2 &&
Gen5::AgcGetPacketSize(release) == 8 &&
std::equal(disabled_commands.begin() + 1, disabled_commands.begin() + 5,
unpatched_commands.begin() + 1) &&
std::equal(disabled_commands.begin() + 8, disabled_commands.end(),
unpatched_commands.begin() + 8),
"SetNop changed a packet length, kept its operation or marker, or touched its payload");
selected = returned = 0;
Pm4Execution disabled_execution;
Require(name, "SetNop execution",
processor.Process(disabled_execution, disabled_commands) == Pm4ProcessResult::Complete &&
returned == 0 && released == 0 && selected == 88,
"a disabled packet still executed or hid the packet after it");
const auto then_commands = write(&selected, 11);
const auto else_commands = write(&selected, 33);
const auto branch_suffix = write(&selected, 44);
@@ -43089,8 +43240,9 @@ int main(int argc, char **argv) {
}
if (argc == 2 && std::strcmp(argv[1], "--scaled-texture-only") == 0) {
VulkanHarness vulkan;
RunCase(&vulkan, ImageSampleUScaled8<false>());
RunCase(&vulkan, ImageSampleUScaled8<true>());
RunCase(&vulkan, ImageSamplePacked8<false>());
RunCase(&vulkan, ImageSamplePacked8<true>());
RunCase(&vulkan, ImageSamplePacked8<false, true>());
return 0;
}
if (argc == 2 && std::strcmp(argv[1], "--packed-texture-only") == 0) {