mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
Compare commits
40 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 763d3be3a9 | |||
| d8c4a9af38 | |||
| 6aa3846fb2 | |||
| 415387f00d | |||
| 890393fbe6 | |||
| 9f88043ebe | |||
| c2173801d4 | |||
| 56d03f16e9 | |||
| 3ecc6b7d1b | |||
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| 57791645e4 | |||
| d1fe1324c8 | |||
| b485dd24be | |||
| ae25558321 | |||
| ec08ea197b | |||
| f6f1ac8b40 | |||
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| ba8b0c85b8 | |||
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| 02ead0e2e1 | |||
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| b899717900 | |||
| d58aefde49 | |||
| 4c6be6cd1d | |||
| 584c2e8ca6 | |||
| 717b50155a | |||
| 57b161019d | |||
| 3ff6606fcb | |||
| 6a0a666a41 | |||
| 83db2efec3 |
+11
-11
@@ -113,7 +113,7 @@ jobs:
|
||||
shell: cmd
|
||||
run: |
|
||||
cmake --build _Build/windows --target launcher ^
|
||||
audio_out2_port_tests pad_haptics_tests controller_settings_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests ^
|
||||
audio_out2_port_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests ^
|
||||
shader_recompiler_compute_tests ^
|
||||
resource_tracking_tests scalar_provenance_tests ^
|
||||
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests --parallel
|
||||
@@ -121,7 +121,7 @@ jobs:
|
||||
- name: Test
|
||||
shell: cmd
|
||||
run: |
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|pad_haptics|controller_settings|ime_dialog|lru_cache|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$"
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$"
|
||||
|
||||
- name: Install
|
||||
shell: cmd
|
||||
@@ -202,7 +202,7 @@ jobs:
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build _Build/macos \
|
||||
--target launcher audio_out2_port_tests pad_haptics_tests controller_settings_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
|
||||
--target launcher audio_out2_port_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
|
||||
memory_tracker_tests page_manager_tests shader_recompiler_compute_tests \
|
||||
resource_tracking_tests scalar_provenance_tests \
|
||||
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \
|
||||
@@ -212,7 +212,7 @@ jobs:
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/macos --output-on-failure \
|
||||
-R '^(audio_out2_port|pad_haptics|controller_settings|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
|
||||
-R '^(audio_out2_port|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
@@ -388,7 +388,7 @@ jobs:
|
||||
run: |
|
||||
cmake --build _Build/linux \
|
||||
--target launcher page_manager_tests memory_tracker_tests \
|
||||
audio_out2_port_tests pad_haptics_tests controller_settings_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
|
||||
audio_out2_port_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
|
||||
resource_tracking_tests scalar_provenance_tests \
|
||||
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \
|
||||
--parallel
|
||||
@@ -397,7 +397,7 @@ jobs:
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/linux --output-on-failure \
|
||||
-R '^(audio_out2_port|pad_haptics|controller_settings|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
|
||||
-R '^(audio_out2_port|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
@@ -407,12 +407,12 @@ jobs:
|
||||
- name: Verify artifacts
|
||||
shell: bash
|
||||
run: |
|
||||
file _Build/linux/install/launcher
|
||||
file _Build/linux/install/kyty_launcher
|
||||
file _Build/linux/install/kyty_emulator
|
||||
test -x _Build/linux/install/kyty_updater
|
||||
file _Build/linux/install/kyty_emulator | grep -q "ELF 64-bit LSB .*x86-64"
|
||||
ldd _Build/linux/install/kyty_emulator > /dev/null
|
||||
readelf -d _Build/linux/install/launcher | grep -q 'RPATH.*\$ORIGIN/lib'
|
||||
readelf -d _Build/linux/install/kyty_launcher | grep -q 'RPATH.*\$ORIGIN/lib'
|
||||
while IFS= read -r -d '' binary; do
|
||||
while read -r dependency; do
|
||||
test -e "_Build/linux/install/lib/$dependency"
|
||||
@@ -421,8 +421,8 @@ jobs:
|
||||
sed -n 's/.*Shared library: \[\(libQt6[^]]*\|libicu[^]]*\)\].*/\1/p'
|
||||
)
|
||||
done < <(
|
||||
find _Build/linux/install/launcher _Build/linux/install/plugins \
|
||||
-type f \( -name launcher -o -name '*.so' \) -print0
|
||||
find _Build/linux/install/kyty_launcher _Build/linux/install/plugins \
|
||||
-type f \( -name kyty_launcher -o -name '*.so' \) -print0
|
||||
)
|
||||
_Build/linux/install/kyty_emulator --help > /dev/null
|
||||
|
||||
@@ -497,7 +497,7 @@ jobs:
|
||||
linux_dir="artifacts/KytyPS5-Linux-x86_64"
|
||||
test -d "$linux_dir"
|
||||
chmod a+x \
|
||||
"$linux_dir/launcher" \
|
||||
"$linux_dir/kyty_launcher" \
|
||||
"$linux_dir/kyty_emulator" \
|
||||
"$linux_dir/kyty_updater"
|
||||
tar -C "$linux_dir" -czf \
|
||||
|
||||
Vendored
+2
-2
@@ -5,7 +5,7 @@
|
||||
"name": "Debug launcher UI",
|
||||
"type": "cppvsdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}\\_Build\\vscode-clang\\launcher\\launcher.exe",
|
||||
"program": "${workspaceFolder}\\_Build\\vscode-clang\\launcher\\kyty_launcher.exe",
|
||||
"args": [],
|
||||
"stopAtEntry": false,
|
||||
"cwd": "${workspaceFolder}\\_Build\\vscode-clang\\launcher",
|
||||
@@ -13,7 +13,7 @@
|
||||
"externalConsole": false,
|
||||
"linux": {
|
||||
"type": "cppdbg",
|
||||
"program": "${workspaceFolder}/_Build/vscode-clang/launcher/launcher",
|
||||
"program": "${workspaceFolder}/_Build/vscode-clang/launcher/kyty_launcher",
|
||||
"cwd": "${workspaceFolder}/_Build/vscode-clang/launcher",
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "/usr/bin/gdb"
|
||||
|
||||
+15
-1
@@ -350,7 +350,7 @@ set(inc_headers
|
||||
${KYTY_THIRD_PARTY_DIR}/SPIRV-Tools/include
|
||||
${KYTY_THIRD_PARTY_DIR}/SPIRV-Headers/include
|
||||
${KYTY_THIRD_PARTY_DIR}/fmt/include
|
||||
${KYTY_THIRD_PARTY_DIR}/xxhash
|
||||
${KYTY_THIRD_PARTY_DIR}/xxHash
|
||||
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
|
||||
${KYTY_THIRD_PARTY_DIR}/renderdoc
|
||||
${KYTY_THIRD_PARTY_DIR}/stb
|
||||
@@ -526,6 +526,10 @@ add_executable(controller_settings_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(controller_settings_tests common fmt::fmt SDL3::SDL3-static)
|
||||
target_include_directories(controller_settings_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(host_input_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/HostInputTests.cpp")
|
||||
target_link_libraries(host_input_tests common fmt::fmt SDL3::SDL3-static)
|
||||
target_include_directories(host_input_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(save_data_memory_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SaveDataMemoryTests.cpp"
|
||||
)
|
||||
@@ -644,6 +648,7 @@ if(BUILD_TESTING)
|
||||
add_test(NAME ngs2_sampler COMMAND $<TARGET_FILE:ngs2_sampler_tests>)
|
||||
add_test(NAME pad_haptics COMMAND $<TARGET_FILE:pad_haptics_tests>)
|
||||
add_test(NAME controller_settings COMMAND $<TARGET_FILE:controller_settings_tests>)
|
||||
add_test(NAME host_input COMMAND $<TARGET_FILE:host_input_tests>)
|
||||
add_test(NAME save_data_memory COMMAND $<TARGET_FILE:save_data_memory_tests>)
|
||||
add_test(NAME png_enc COMMAND $<TARGET_FILE:png_enc_tests>)
|
||||
add_test(NAME ces COMMAND $<TARGET_FILE:ces_tests>)
|
||||
@@ -723,6 +728,7 @@ if(BUILD_TESTING)
|
||||
ngs2_sampler_tests
|
||||
pad_haptics_tests
|
||||
controller_settings_tests
|
||||
host_input_tests
|
||||
save_data_memory_tests
|
||||
png_enc_tests
|
||||
ces_tests
|
||||
@@ -760,6 +766,14 @@ add_custom_target(kyty_trophy_sound
|
||||
add_dependencies(kyty_emulator kyty_trophy_sound)
|
||||
install(FILES "${KYTY_TROPHY_UNLOCK_SOUND}" DESTINATION assets/sounds)
|
||||
|
||||
add_custom_target(kyty_touch_cursors
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/assets/cursors"
|
||||
"$<TARGET_FILE_DIR:kyty_emulator>/assets/cursors"
|
||||
VERBATIM)
|
||||
add_dependencies(kyty_emulator kyty_touch_cursors)
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/assets/cursors" DESTINATION assets)
|
||||
|
||||
target_link_libraries(kyty_emulator ${kyty_emulator_link_libraries})
|
||||
if (WIN32)
|
||||
target_link_libraries(kyty_emulator opengl32)
|
||||
|
||||
@@ -275,11 +275,11 @@ From the repository root, follow the launcher configure, build and install steps
|
||||
[Building on Linux](#building-on-linux), omitting `-DCMAKE_PREFIX_PATH="$Qt6_DIR"`; CMake finds
|
||||
Fedora's packaged Qt 6 automatically.
|
||||
|
||||
Run `./_Build/linux/install/launcher` on regular Fedora or inside the container. To launch a
|
||||
Run `./_Build/linux/install/kyty_launcher` on regular Fedora or inside the container. To launch a
|
||||
container build from the host, leave the container with `exit`, then run from the repository root:
|
||||
|
||||
```bash
|
||||
distrobox enter kyty-build -- ./_Build/linux/install/launcher
|
||||
distrobox enter kyty-build -- ./_Build/linux/install/kyty_launcher
|
||||
```
|
||||
|
||||
Qt libraries and plugins are bundled. You can also launch directly on a Fedora Atomic host
|
||||
@@ -345,7 +345,7 @@ Use `_Build/linux` instead of `_Build/windows` for a Linux build.
|
||||
|
||||
A ready-made Visual Studio Code setup is included in [`.vscode`](.vscode). It configures CMake
|
||||
Tools to build the project with Ninja and `clang-cl` and provides launch profiles for both
|
||||
`launcher.exe` and `kyty_emulator.exe`. It is Windows-only: VS Code settings cannot select a
|
||||
`kyty_launcher.exe` and `kyty_emulator.exe`. It is Windows-only: VS Code settings cannot select a
|
||||
compiler per platform, so on Linux configure from the command line as shown above.
|
||||
|
||||
Before using it:
|
||||
@@ -365,11 +365,11 @@ Update your graphics driver before reporting rendering problems.
|
||||
To use the graphical launcher:
|
||||
|
||||
```powershell
|
||||
.\_Build\windows\install\launcher.exe
|
||||
.\_Build\windows\install\kyty_launcher.exe
|
||||
```
|
||||
|
||||
```bash
|
||||
./_Build/linux/install/launcher
|
||||
./_Build/linux/install/kyty_launcher
|
||||
```
|
||||
|
||||
```bash
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 25 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 22 KiB |
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "تم كسب الكأس!",
|
||||
"user.guest": "ضيف"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofej získána!",
|
||||
"user.guest": "Host"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofæ optjent!",
|
||||
"user.guest": "Gæst"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophäe erhalten!",
|
||||
"user.guest": "Gast"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Κερδίσατε ένα τρόπαιο!",
|
||||
"user.guest": "Επισκ."
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophy earned!",
|
||||
"user.guest": "Guest"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophy earned!",
|
||||
"user.guest": "Guest"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "¡Ganaste un trofeo!",
|
||||
"user.guest": "Invitado"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "¡Ganaste un trofeo!",
|
||||
"user.guest": "Invitado"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Pokaali ansaittu!",
|
||||
"user.guest": "Vieras"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophée obtenu !",
|
||||
"user.guest": "Invité"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophée obtenu !",
|
||||
"user.guest": "Invité"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trófea megszerezve!",
|
||||
"user.guest": "Vendég"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofi diperoleh!",
|
||||
"user.guest": "Tamu"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofeo ottenuto!",
|
||||
"user.guest": "Ospite"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "トロフィーを獲得しました!",
|
||||
"user.guest": "ゲスト"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "트로피를 획득했습니다!",
|
||||
"user.guest": "게스트"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofee behaald!",
|
||||
"user.guest": "Gast"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofé opptjent!",
|
||||
"user.guest": "Gjest"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Zdobyto trofeum!",
|
||||
"user.guest": "Gość"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Troféu conquistado!",
|
||||
"user.guest": "Convidado"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Troféu conquistado!",
|
||||
"user.guest": "Convidado"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofeu câștigat!",
|
||||
"user.guest": "Invitat"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Трофей получен!",
|
||||
"user.guest": "Гость"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofé intjänad!",
|
||||
"user.guest": "Gäst"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "ได้รับถ้วยรางวัลแล้ว!",
|
||||
"user.guest": "แขก"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Kupa kazanıldı!",
|
||||
"user.guest": "Misafir"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "Đã nhận cúp!",
|
||||
"user.guest": "Khách"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "已获得奖杯!",
|
||||
"user.guest": "访客"
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"trophy.toast.earned": "已獲得獎盃!",
|
||||
"user.guest": "訪客"
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
# Notification localization
|
||||
|
||||
Trophy notification subtitles use the configured console language. Trophy names still come
|
||||
from the game's metadata. The launcher trophy dialogs are unchanged.
|
||||
|
||||
Edit `assets/localization/<locale>.json`, using flat UTF-8 string values:
|
||||
|
||||
```json
|
||||
{
|
||||
"trophy.toast.earned": "Trophy earned!"
|
||||
}
|
||||
```
|
||||
|
||||
CMake converts the catalogs into C++ byte arrays in the build directory. The emulator parses
|
||||
the embedded catalogs once and falls back to `en-US.json` for missing translations. No language
|
||||
files or translation service are needed at runtime. Rebuild after editing a catalog.
|
||||
|
||||
For local testing, rebuild `kyty_emulator`, choose a game's Console Language in the launcher,
|
||||
and unlock a trophy with notifications enabled. Installed system fonts provide non-Latin
|
||||
glyphs; the selected language needs an appropriate font on the host.
|
||||
@@ -12,9 +12,23 @@ endif()
|
||||
|
||||
add_library(common STATIC ${common_src} ${common_headers})
|
||||
|
||||
set(localization_dir "${PROJECT_SOURCE_DIR}/assets/localization")
|
||||
file(GLOB localization_catalogs CONFIGURE_DEPENDS "${localization_dir}/*.json")
|
||||
set(localization_data "${CMAKE_CURRENT_BINARY_DIR}/localizationData.h")
|
||||
add_custom_command(
|
||||
OUTPUT "${localization_data}"
|
||||
COMMAND ${CMAKE_COMMAND} "-DINPUTS=${localization_catalogs}" "-DOUTPUT=${localization_data}"
|
||||
-P "${KYTY_SOURCE_DIR}/embed_localization.cmake"
|
||||
DEPENDS ${localization_catalogs} "${KYTY_SOURCE_DIR}/embed_localization.cmake"
|
||||
COMMENT "Embed notification localization catalogs"
|
||||
VERBATIM
|
||||
)
|
||||
target_sources(common PRIVATE "${localization_data}")
|
||||
|
||||
target_include_directories(common
|
||||
PUBLIC ${KYTY_SOURCE_DIR}
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
|
||||
)
|
||||
|
||||
@@ -29,6 +43,10 @@ target_link_libraries(common
|
||||
ZArchive::zarchive
|
||||
nlohmann_json::nlohmann_json
|
||||
)
|
||||
if(APPLE)
|
||||
# hostStats.cpp reads GPU utilization from the IOAccelerator registry entries.
|
||||
target_link_libraries(common PRIVATE "-framework CoreFoundation" "-framework IOKit")
|
||||
endif()
|
||||
|
||||
get_property(inc_headers TARGET common PROPERTY INCLUDE_DIRECTORIES)
|
||||
set(check_headers ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
|
||||
@@ -0,0 +1,117 @@
|
||||
#ifndef KYTY_COMMON_DEBUG_COUNTERS_H_
|
||||
#define KYTY_COMMON_DEBUG_COUNTERS_H_
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
|
||||
namespace Common::DebugCounters {
|
||||
|
||||
static_assert(std::atomic<uint64_t>::is_always_lock_free && std::atomic<bool>::is_always_lock_free);
|
||||
|
||||
// Collect events only while the panel is visible. Relaxed, lock-free atomics keep updates
|
||||
// cheap and safe in signal handlers. Rates come from comparing two snapshots.
|
||||
enum class Counter {
|
||||
// GPU work.
|
||||
Draws,
|
||||
DrawInstances,
|
||||
IndirectDraws,
|
||||
Dispatches,
|
||||
QueueSubmits,
|
||||
GpuWaits, // CPU blocked on a GPU timeline semaphore.
|
||||
GpuWaitNs,
|
||||
GpuFaults, // Guest writes to GPU-tracked memory.
|
||||
ShadersCompiled,
|
||||
ShaderCompileNs,
|
||||
PipelinesCreated,
|
||||
PipelineCreateNs,
|
||||
// Caches.
|
||||
TextureUploadBytes,
|
||||
TextureDownloadBytes,
|
||||
TextureEvictions,
|
||||
BufferUploadBytes,
|
||||
BufferDownloadBytes,
|
||||
BufferEvictions,
|
||||
// Presentation.
|
||||
FlipsRequested,
|
||||
FlipsRejected, // Guest flip queue was full.
|
||||
LateVblanks, // The present thread fell behind the vblank rate.
|
||||
SwapchainRecreations,
|
||||
DroppedPresents,
|
||||
// Emulator.
|
||||
EmulatedInstructions, // Host CPU lacked an instruction the guest used.
|
||||
UnresolvedImportCalls,
|
||||
GuestFileReadBytes,
|
||||
GuestFileWriteBytes,
|
||||
AudioUnderruns,
|
||||
Count
|
||||
};
|
||||
|
||||
enum class Peak { ShaderCompileNs, PipelineCreateNs, Count };
|
||||
|
||||
namespace Detail {
|
||||
inline std::atomic<bool> g_enabled {false};
|
||||
inline std::atomic<uint64_t> g_counters[static_cast<int>(Counter::Count)] {};
|
||||
inline std::atomic<uint64_t> g_peaks[static_cast<int>(Peak::Count)] {};
|
||||
} // namespace Detail
|
||||
|
||||
[[nodiscard]] inline bool Enabled() noexcept {
|
||||
return Detail::g_enabled.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
inline void SetEnabled(bool enabled) noexcept {
|
||||
Detail::g_enabled.store(enabled, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
inline void Add(Counter counter, uint64_t value = 1) noexcept {
|
||||
if (!Enabled()) {
|
||||
return;
|
||||
}
|
||||
Detail::g_counters[static_cast<int>(counter)].fetch_add(value, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
class ScopedTimer final {
|
||||
public:
|
||||
ScopedTimer(Counter count, Counter duration, Peak peak = Peak::Count)
|
||||
: m_count(count), m_duration(duration), m_peak(peak),
|
||||
m_start(Enabled() ? std::chrono::steady_clock::now()
|
||||
: std::chrono::steady_clock::time_point {}) {}
|
||||
~ScopedTimer() {
|
||||
if (m_start == std::chrono::steady_clock::time_point {} || !Enabled()) {
|
||||
return;
|
||||
}
|
||||
const auto elapsed =
|
||||
static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::nanoseconds>(
|
||||
std::chrono::steady_clock::now() - m_start)
|
||||
.count());
|
||||
Add(m_count);
|
||||
Add(m_duration, elapsed);
|
||||
if (m_peak != Peak::Count) {
|
||||
auto& peak = Detail::g_peaks[static_cast<int>(m_peak)];
|
||||
auto previous = peak.load(std::memory_order_relaxed);
|
||||
while (previous < elapsed &&
|
||||
!peak.compare_exchange_weak(previous, elapsed, std::memory_order_relaxed)) {
|
||||
}
|
||||
}
|
||||
}
|
||||
ScopedTimer(const ScopedTimer&) = delete;
|
||||
ScopedTimer& operator=(const ScopedTimer&) = delete;
|
||||
|
||||
private:
|
||||
Counter m_count;
|
||||
Counter m_duration;
|
||||
Peak m_peak;
|
||||
std::chrono::steady_clock::time_point m_start;
|
||||
};
|
||||
|
||||
[[nodiscard]] inline uint64_t Get(Counter counter) noexcept {
|
||||
return Detail::g_counters[static_cast<int>(counter)].load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline uint64_t Get(Peak peak) noexcept {
|
||||
return Detail::g_peaks[static_cast<int>(peak)].load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
} // namespace Common::DebugCounters
|
||||
|
||||
#endif /* KYTY_COMMON_DEBUG_COUNTERS_H_ */
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "common/emulatorConfig.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
@@ -16,6 +17,7 @@ void Initialize() {
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
Common::DebugCounters::SetEnabled(false);
|
||||
g_config.reset();
|
||||
}
|
||||
|
||||
@@ -24,8 +26,10 @@ void Load(const ConfigOptions& cfg) {
|
||||
EXIT_IF(cfg.user_name.empty() || cfg.user_name.size() > MAX_USER_NAME_LENGTH);
|
||||
EXIT_IF(!IsConfiguredUserIdValid(cfg.user_id));
|
||||
EXIT_IF(cfg.controller_speaker_volume > 100 || cfg.controller_vibration_intensity > 100);
|
||||
EXIT_IF(cfg.keyboard_player > static_cast<uint32_t>(MAX_PLAYERS));
|
||||
|
||||
*g_config = cfg;
|
||||
Common::DebugCounters::SetEnabled(cfg.perf_overlay_enabled);
|
||||
}
|
||||
|
||||
uint32_t GetScreenWidth() {
|
||||
@@ -60,6 +64,27 @@ uint32_t GetControllerVibrationIntensity() {
|
||||
return g_config->controller_vibration_intensity;
|
||||
}
|
||||
|
||||
uint32_t GetKeyboardPlayer() {
|
||||
return g_config->keyboard_player;
|
||||
}
|
||||
|
||||
int32_t GetPlayerUserId(int player) {
|
||||
return g_config->user_id + player * PLAYER_USER_ID_STEP;
|
||||
}
|
||||
|
||||
int GetPlayerFromUserId(int32_t user_id) {
|
||||
for (int player = 0; player < MAX_PLAYERS; player++) {
|
||||
if (user_id == GetPlayerUserId(player)) {
|
||||
return player;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool IsGuestUserId(int32_t user_id) {
|
||||
return GetPlayerFromUserId(user_id) > 0;
|
||||
}
|
||||
|
||||
PresentMode GetPresentMode() {
|
||||
return g_config->present_mode;
|
||||
}
|
||||
@@ -164,6 +189,10 @@ bool SyncRawImageBuffersEnabled() {
|
||||
return g_config->sync_raw_image_buffers;
|
||||
}
|
||||
|
||||
bool SupportZmaskEnabled() {
|
||||
return g_config->support_zmask;
|
||||
}
|
||||
|
||||
bool TessellationEnabled() {
|
||||
return g_config->tessellation_enabled;
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <cstddef>
|
||||
#include <array>
|
||||
#include <filesystem>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@@ -35,10 +36,16 @@ constexpr uint32_t MAX_CONSOLE_LANGUAGE = 29;
|
||||
constexpr std::size_t MAX_USER_NAME_LENGTH = 16;
|
||||
constexpr int32_t DEFAULT_USER_ID = 1000;
|
||||
|
||||
constexpr int MAX_PLAYERS = 4;
|
||||
constexpr int32_t PLAYER_USER_ID_STEP = 0x100;
|
||||
constexpr int32_t MAX_USER_ID =
|
||||
std::numeric_limits<int32_t>::max() - (MAX_PLAYERS - 1) * PLAYER_USER_ID_STEP;
|
||||
|
||||
constexpr bool IsConfiguredUserIdValid(int32_t user_id) {
|
||||
constexpr int32_t USER_ID_EVERYONE = 0xfe;
|
||||
constexpr int32_t USER_ID_SYSTEM = 0xff;
|
||||
return user_id >= 0 && user_id != USER_ID_EVERYONE && user_id != USER_ID_SYSTEM;
|
||||
return user_id >= 0 && user_id <= MAX_USER_ID && user_id != USER_ID_EVERYONE &&
|
||||
user_id != USER_ID_SYSTEM;
|
||||
}
|
||||
|
||||
struct ConfigOptions {
|
||||
@@ -50,6 +57,8 @@ struct ConfigOptions {
|
||||
std::optional<ControllerColor> controller_color;
|
||||
uint32_t controller_speaker_volume = 50;
|
||||
uint32_t controller_vibration_intensity = 100;
|
||||
// 0 shares player 1 with the first gamepad; 1..MAX_PLAYERS dedicates that player to the keyboard.
|
||||
uint32_t keyboard_player = 0;
|
||||
PresentMode present_mode = PresentMode::Mailbox;
|
||||
int32_t gpu_index = -1;
|
||||
bool fullscreen_enabled = false;
|
||||
@@ -77,9 +86,11 @@ struct ConfigOptions {
|
||||
bool renderdoc_enabled = false;
|
||||
bool readback_linear_images = false;
|
||||
bool sync_raw_image_buffers = false;
|
||||
bool support_zmask = false;
|
||||
bool tessellation_enabled = false;
|
||||
bool trophy_enabled = true;
|
||||
uint32_t trophy_duration_seconds = 6;
|
||||
bool perf_overlay_enabled = false;
|
||||
bool playgo_hack_enabled = false;
|
||||
bool skip_notice_screen = false;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
@@ -100,6 +111,13 @@ const std::string& GetAudioInputDevice();
|
||||
const std::optional<ControllerColor>& GetControllerColor();
|
||||
uint32_t GetControllerSpeakerVolume();
|
||||
uint32_t GetControllerVibrationIntensity();
|
||||
uint32_t GetKeyboardPlayer();
|
||||
// Player 0 is the configured user; later players derive their IDs from it.
|
||||
int32_t GetPlayerUserId(int player);
|
||||
// Returns -1 when the user ID does not belong to any player.
|
||||
int GetPlayerFromUserId(int32_t user_id);
|
||||
// Players after the first are guests: they have no profile, trophies or NP account.
|
||||
bool IsGuestUserId(int32_t user_id);
|
||||
PresentMode GetPresentMode();
|
||||
int32_t GetGpuIndex();
|
||||
bool FullscreenEnabled();
|
||||
@@ -134,6 +152,7 @@ bool GpuAssistedValidationEnabled();
|
||||
bool RenderDocEnabled();
|
||||
bool ReadbackLinearImagesEnabled();
|
||||
bool SyncRawImageBuffersEnabled();
|
||||
bool SupportZmaskEnabled();
|
||||
bool TessellationEnabled();
|
||||
bool TrophyEnabled();
|
||||
uint32_t GetTrophyDurationSeconds();
|
||||
|
||||
@@ -0,0 +1,580 @@
|
||||
#include "common/hostStats.h"
|
||||
|
||||
#include "common/config.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <thread>
|
||||
#include <unordered_map>
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
// clang-format off
|
||||
#include <psapi.h>
|
||||
// clang-format on
|
||||
#elif defined(__APPLE__)
|
||||
#include <CoreFoundation/CoreFoundation.h>
|
||||
#include <IOKit/IOKitLib.h>
|
||||
#include <cstring>
|
||||
#include <libproc.h>
|
||||
#include <mach/mach.h>
|
||||
#include <notify.h>
|
||||
#include <sys/resource.h>
|
||||
#include <sys/sysctl.h>
|
||||
#include <unistd.h>
|
||||
#else
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <sys/resource.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
namespace {
|
||||
|
||||
// Cumulative counters; rates come from the difference between two samples.
|
||||
struct Counters {
|
||||
struct Thread {
|
||||
uint64_t cpu_ns;
|
||||
std::string name;
|
||||
};
|
||||
std::optional<uint64_t> process_cpu_ns;
|
||||
std::optional<uint64_t> system_busy;
|
||||
std::optional<uint64_t> system_total;
|
||||
std::optional<uint64_t> context_switches;
|
||||
std::optional<uint64_t> page_faults;
|
||||
std::optional<uint64_t> page_ins;
|
||||
std::optional<uint64_t> disk_read;
|
||||
std::optional<uint64_t> disk_write;
|
||||
std::unordered_map<uint64_t, Thread> threads;
|
||||
uint64_t wall_ns = 0;
|
||||
};
|
||||
|
||||
uint64_t WallNanoseconds() {
|
||||
return static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::nanoseconds>(
|
||||
std::chrono::steady_clock::now().time_since_epoch())
|
||||
.count());
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
uint64_t FileTimeTo100Ns(const FILETIME& time) {
|
||||
return (static_cast<uint64_t>(time.dwHighDateTime) << 32u) | time.dwLowDateTime;
|
||||
}
|
||||
|
||||
struct PlatformState {};
|
||||
|
||||
void SamplePlatform(PlatformState& /*state*/, HostStats& stats, Counters& now) {
|
||||
const auto process = GetCurrentProcess();
|
||||
FILETIME creation {};
|
||||
FILETIME exit {};
|
||||
FILETIME kernel {};
|
||||
FILETIME user {};
|
||||
if (GetProcessTimes(process, &creation, &exit, &kernel, &user) != 0) {
|
||||
now.process_cpu_ns = (FileTimeTo100Ns(kernel) + FileTimeTo100Ns(user)) * 100u;
|
||||
}
|
||||
FILETIME idle {};
|
||||
if (GetSystemTimes(&idle, &kernel, &user) != 0) {
|
||||
// Kernel time includes idle time.
|
||||
now.system_total = FileTimeTo100Ns(kernel) + FileTimeTo100Ns(user);
|
||||
now.system_busy = *now.system_total - FileTimeTo100Ns(idle);
|
||||
}
|
||||
|
||||
PROCESS_MEMORY_COUNTERS memory {};
|
||||
if (K32GetProcessMemoryInfo(process, &memory, sizeof(memory)) != 0) {
|
||||
stats.process_memory = memory.WorkingSetSize;
|
||||
stats.process_resident = memory.WorkingSetSize;
|
||||
now.page_faults = memory.PageFaultCount;
|
||||
}
|
||||
IO_COUNTERS io {};
|
||||
if (GetProcessIoCounters(process, &io) != 0) {
|
||||
now.disk_read = io.ReadTransferCount;
|
||||
now.disk_write = io.WriteTransferCount;
|
||||
}
|
||||
|
||||
MEMORYSTATUSEX system {};
|
||||
system.dwLength = sizeof(system);
|
||||
if (GlobalMemoryStatusEx(&system) != 0) {
|
||||
stats.system_memory_total = system.ullTotalPhys;
|
||||
stats.system_memory_used = system.ullTotalPhys - system.ullAvailPhys;
|
||||
stats.system_free = system.ullAvailPhys;
|
||||
stats.memory_pressure = system.dwMemoryLoad >= 90 ? MemoryPressure::Critical
|
||||
: system.dwMemoryLoad >= 80 ? MemoryPressure::Warning
|
||||
: MemoryPressure::Normal;
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
void SampleRusage(Counters& now) {
|
||||
rusage usage {};
|
||||
if (getrusage(RUSAGE_SELF, &usage) != 0) {
|
||||
return;
|
||||
}
|
||||
const auto to_ns = [](const timeval& time) {
|
||||
return static_cast<uint64_t>(time.tv_sec) * 1000000000u +
|
||||
static_cast<uint64_t>(time.tv_usec) * 1000u;
|
||||
};
|
||||
now.process_cpu_ns = to_ns(usage.ru_utime) + to_ns(usage.ru_stime);
|
||||
now.context_switches = static_cast<uint64_t>(usage.ru_nvcsw + usage.ru_nivcsw);
|
||||
now.page_faults = static_cast<uint64_t>(usage.ru_minflt + usage.ru_majflt);
|
||||
now.page_ins = static_cast<uint64_t>(usage.ru_majflt);
|
||||
}
|
||||
|
||||
#if defined(__APPLE__)
|
||||
|
||||
template <typename T>
|
||||
std::optional<T> SysctlValue(const char* name) {
|
||||
T value {};
|
||||
size_t size = sizeof(value);
|
||||
if (sysctlbyname(name, &value, &size, nullptr, 0) != 0 || size != sizeof(value)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
struct PlatformState {
|
||||
mach_port_t host = mach_host_self();
|
||||
int thermal_token = -1;
|
||||
bool thermal_ready = false;
|
||||
std::string gpu_model;
|
||||
std::optional<uint32_t> gpu_cores;
|
||||
|
||||
~PlatformState() {
|
||||
if (thermal_ready) {
|
||||
notify_cancel(thermal_token);
|
||||
}
|
||||
mach_port_deallocate(mach_task_self(), host);
|
||||
}
|
||||
};
|
||||
|
||||
std::optional<int64_t> DictionaryNumber(CFDictionaryRef dictionary, CFStringRef key) {
|
||||
const auto* value = CFDictionaryGetValue(dictionary, key);
|
||||
int64_t number = 0;
|
||||
if (value == nullptr || CFGetTypeID(value) != CFNumberGetTypeID() ||
|
||||
!CFNumberGetValue(static_cast<CFNumberRef>(value), kCFNumberSInt64Type, &number) ||
|
||||
number < 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return number;
|
||||
}
|
||||
|
||||
std::string RegistryString(io_object_t service, CFStringRef key) {
|
||||
std::string result;
|
||||
auto* value = IORegistryEntryCreateCFProperty(service, key, kCFAllocatorDefault, 0);
|
||||
if (value == nullptr) {
|
||||
return result;
|
||||
}
|
||||
if (CFGetTypeID(value) == CFStringGetTypeID()) {
|
||||
char buffer[128] {};
|
||||
if (CFStringGetCString(static_cast<CFStringRef>(value), buffer, sizeof(buffer),
|
||||
kCFStringEncodingUTF8)) {
|
||||
result = buffer;
|
||||
}
|
||||
} else if (CFGetTypeID(value) == CFDataGetTypeID()) {
|
||||
// Intel Macs store the model as NUL-terminated data.
|
||||
const auto* data = static_cast<CFDataRef>(value);
|
||||
const auto* bytes = reinterpret_cast<const char*>(CFDataGetBytePtr(data));
|
||||
const auto length = static_cast<size_t>(CFDataGetLength(data));
|
||||
result.assign(bytes, strnlen(bytes, length));
|
||||
}
|
||||
CFRelease(value);
|
||||
return result;
|
||||
}
|
||||
|
||||
// IOAccelerator exposes whole-device statistics; there is no per-process figure.
|
||||
void SampleGpu(PlatformState& state, HostStats& stats) {
|
||||
io_iterator_t iterator = 0;
|
||||
if (IOServiceGetMatchingServices(MACH_PORT_NULL, IOServiceMatching("IOAccelerator"),
|
||||
&iterator) != KERN_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
const auto take_max = [](std::optional<double>& target, std::optional<int64_t> value) {
|
||||
if (value) {
|
||||
target = std::max(target.value_or(0.0), std::min(100.0, static_cast<double>(*value)));
|
||||
}
|
||||
};
|
||||
const auto add = [](std::optional<uint64_t>& target, std::optional<int64_t> value) {
|
||||
if (value) {
|
||||
target = target.value_or(0) + static_cast<uint64_t>(*value);
|
||||
}
|
||||
};
|
||||
for (io_object_t service = IOIteratorNext(iterator); service != 0;
|
||||
service = IOIteratorNext(iterator)) {
|
||||
if (state.gpu_model.empty()) {
|
||||
state.gpu_model = RegistryString(service, CFSTR("model"));
|
||||
auto* cores = IORegistryEntryCreateCFProperty(service, CFSTR("gpu-core-count"),
|
||||
kCFAllocatorDefault, 0);
|
||||
int64_t count = 0;
|
||||
if (cores != nullptr) {
|
||||
if (CFGetTypeID(cores) == CFNumberGetTypeID() &&
|
||||
CFNumberGetValue(static_cast<CFNumberRef>(cores), kCFNumberSInt64Type,
|
||||
&count) &&
|
||||
count > 0) {
|
||||
state.gpu_cores = static_cast<uint32_t>(count);
|
||||
}
|
||||
CFRelease(cores);
|
||||
}
|
||||
}
|
||||
auto* statistics = IORegistryEntryCreateCFProperty(service, CFSTR("PerformanceStatistics"),
|
||||
kCFAllocatorDefault, 0);
|
||||
if (statistics != nullptr) {
|
||||
if (CFGetTypeID(statistics) == CFDictionaryGetTypeID()) {
|
||||
const auto* values = static_cast<CFDictionaryRef>(statistics);
|
||||
take_max(stats.gpu_percent,
|
||||
DictionaryNumber(values, CFSTR("Device Utilization %")));
|
||||
take_max(stats.gpu_renderer_percent,
|
||||
DictionaryNumber(values, CFSTR("Renderer Utilization %")));
|
||||
take_max(stats.gpu_tiler_percent,
|
||||
DictionaryNumber(values, CFSTR("Tiler Utilization %")));
|
||||
add(stats.gpu_memory_in_use,
|
||||
DictionaryNumber(values, CFSTR("In use system memory")));
|
||||
add(stats.gpu_memory_allocated,
|
||||
DictionaryNumber(values, CFSTR("Alloc system memory")));
|
||||
add(stats.gpu_recoveries, DictionaryNumber(values, CFSTR("recoveryCount")));
|
||||
}
|
||||
CFRelease(statistics);
|
||||
}
|
||||
IOObjectRelease(service);
|
||||
}
|
||||
IOObjectRelease(iterator);
|
||||
stats.gpu_model = state.gpu_model;
|
||||
stats.gpu_cores = state.gpu_cores;
|
||||
}
|
||||
|
||||
void SampleThreads(HostStats& stats, Counters& now) {
|
||||
thread_act_array_t threads = nullptr;
|
||||
mach_msg_type_number_t count = 0;
|
||||
const auto task = mach_task_self();
|
||||
if (task_threads(task, &threads, &count) != KERN_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
stats.thread_count = count;
|
||||
for (mach_msg_type_number_t i = 0; i < count; i++) {
|
||||
thread_identifier_info_data_t identifier {};
|
||||
mach_msg_type_number_t size = THREAD_IDENTIFIER_INFO_COUNT;
|
||||
thread_basic_info_data_t basic {};
|
||||
mach_msg_type_number_t basic_size = THREAD_BASIC_INFO_COUNT;
|
||||
if (thread_info(threads[i], THREAD_IDENTIFIER_INFO,
|
||||
reinterpret_cast<thread_info_t>(&identifier), &size) == KERN_SUCCESS &&
|
||||
thread_info(threads[i], THREAD_BASIC_INFO, reinterpret_cast<thread_info_t>(&basic),
|
||||
&basic_size) == KERN_SUCCESS) {
|
||||
const auto to_ns = [](const time_value_t& time) {
|
||||
return static_cast<uint64_t>(time.seconds) * 1000000000u +
|
||||
static_cast<uint64_t>(time.microseconds) * 1000u;
|
||||
};
|
||||
auto& thread = now.threads[identifier.thread_id];
|
||||
thread.cpu_ns = to_ns(basic.user_time) + to_ns(basic.system_time);
|
||||
thread_extended_info_data_t extended {};
|
||||
mach_msg_type_number_t extended_size = THREAD_EXTENDED_INFO_COUNT;
|
||||
if (thread_info(threads[i], THREAD_EXTENDED_INFO,
|
||||
reinterpret_cast<thread_info_t>(&extended),
|
||||
&extended_size) == KERN_SUCCESS) {
|
||||
thread.name = std::string(extended.pth_name,
|
||||
strnlen(extended.pth_name, sizeof(extended.pth_name)));
|
||||
}
|
||||
}
|
||||
mach_port_deallocate(task, threads[i]);
|
||||
}
|
||||
vm_deallocate(task, reinterpret_cast<vm_address_t>(threads), count * sizeof(thread_act_t));
|
||||
}
|
||||
|
||||
void SamplePlatform(PlatformState& state, HostStats& stats, Counters& now) {
|
||||
SampleRusage(now);
|
||||
|
||||
host_cpu_load_info_data_t load {};
|
||||
mach_msg_type_number_t load_count = HOST_CPU_LOAD_INFO_COUNT;
|
||||
if (host_statistics(state.host, HOST_CPU_LOAD_INFO, reinterpret_cast<host_info_t>(&load),
|
||||
&load_count) == KERN_SUCCESS) {
|
||||
const uint64_t busy = static_cast<uint64_t>(load.cpu_ticks[CPU_STATE_USER]) +
|
||||
load.cpu_ticks[CPU_STATE_SYSTEM] + load.cpu_ticks[CPU_STATE_NICE];
|
||||
now.system_busy = busy;
|
||||
now.system_total = busy + load.cpu_ticks[CPU_STATE_IDLE];
|
||||
}
|
||||
|
||||
// Physical footprint is what Activity Monitor shows in its Memory column.
|
||||
task_vm_info_data_t vm_info {};
|
||||
mach_msg_type_number_t vm_info_count = TASK_VM_INFO_COUNT;
|
||||
if (task_info(mach_task_self(), TASK_VM_INFO, reinterpret_cast<task_info_t>(&vm_info),
|
||||
&vm_info_count) == KERN_SUCCESS) {
|
||||
stats.process_memory = vm_info.phys_footprint;
|
||||
stats.process_resident = vm_info.resident_size;
|
||||
stats.process_compressed = vm_info.compressed;
|
||||
stats.process_file_backed = vm_info.external;
|
||||
stats.process_virtual = vm_info.virtual_size;
|
||||
}
|
||||
rusage_info_v2 usage {};
|
||||
if (proc_pid_rusage(getpid(), RUSAGE_INFO_V2, reinterpret_cast<rusage_info_t*>(&usage)) == 0) {
|
||||
now.disk_read = usage.ri_diskio_bytesread;
|
||||
now.disk_write = usage.ri_diskio_byteswritten;
|
||||
}
|
||||
|
||||
stats.system_memory_total = SysctlValue<uint64_t>("hw.memsize");
|
||||
vm_size_t page = 0;
|
||||
vm_statistics64_data_t vm {};
|
||||
mach_msg_type_number_t count = HOST_VM_INFO64_COUNT;
|
||||
if (host_page_size(state.host, &page) == KERN_SUCCESS &&
|
||||
host_statistics64(state.host, HOST_VM_INFO64, reinterpret_cast<host_info64_t>(&vm),
|
||||
&count) == KERN_SUCCESS) {
|
||||
// Activity Monitor's "Memory Used": app memory + wired + compressed.
|
||||
const uint64_t app = vm.internal_page_count > vm.purgeable_count
|
||||
? vm.internal_page_count - vm.purgeable_count
|
||||
: 0;
|
||||
stats.system_memory_used = (app + vm.wire_count + vm.compressor_page_count) * page;
|
||||
stats.system_wired = static_cast<uint64_t>(vm.wire_count) * page;
|
||||
stats.system_compressed = static_cast<uint64_t>(vm.compressor_page_count) * page;
|
||||
stats.system_cached =
|
||||
(static_cast<uint64_t>(vm.external_page_count) + vm.purgeable_count) * page;
|
||||
stats.system_free = static_cast<uint64_t>(vm.free_count) * page;
|
||||
}
|
||||
|
||||
if (const auto swap = SysctlValue<xsw_usage>("vm.swapusage")) {
|
||||
stats.swap_used = swap->xsu_used;
|
||||
stats.swap_total = swap->xsu_total;
|
||||
}
|
||||
|
||||
// 1 = normal, 2 = warning, 4 = critical, as reported to dispatch memory-pressure sources.
|
||||
if (const auto level = SysctlValue<int>("kern.memorystatus_vm_pressure_level")) {
|
||||
stats.memory_pressure = *level >= 4 ? MemoryPressure::Critical
|
||||
: *level >= 2 ? MemoryPressure::Warning
|
||||
: MemoryPressure::Normal;
|
||||
}
|
||||
|
||||
// 0 nominal, 1 moderate, 2 heavy, 3 trapping, 4 sleeping.
|
||||
if (!state.thermal_ready) {
|
||||
state.thermal_ready = notify_register_check("com.apple.system.thermalpressurelevel",
|
||||
&state.thermal_token) == NOTIFY_STATUS_OK;
|
||||
}
|
||||
uint64_t thermal = 0;
|
||||
if (state.thermal_ready &&
|
||||
notify_get_state(state.thermal_token, &thermal) == NOTIFY_STATUS_OK) {
|
||||
stats.thermal_pressure = thermal >= 3 ? ThermalPressure::Critical
|
||||
: thermal == 2 ? ThermalPressure::Heavy
|
||||
: thermal == 1 ? ThermalPressure::Moderate
|
||||
: ThermalPressure::Nominal;
|
||||
}
|
||||
|
||||
SampleThreads(stats, now);
|
||||
SampleGpu(state, stats);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
using ProcValues = std::unordered_map<std::string, uint64_t>;
|
||||
|
||||
// Reads "<key>: <number> [kB]" lines; kB values are returned in bytes.
|
||||
ProcValues ReadProcValues(const char* path) {
|
||||
ProcValues values;
|
||||
std::ifstream file(path);
|
||||
std::string line;
|
||||
while (std::getline(file, line)) {
|
||||
const auto colon = line.find(':');
|
||||
if (colon == std::string::npos) {
|
||||
continue;
|
||||
}
|
||||
std::istringstream stream(line.substr(colon + 1));
|
||||
uint64_t number = 0;
|
||||
std::string unit;
|
||||
if (stream >> number) {
|
||||
stream >> unit;
|
||||
values[line.substr(0, colon)] = unit == "kB" ? number * 1024u : number;
|
||||
}
|
||||
}
|
||||
return values;
|
||||
}
|
||||
|
||||
std::optional<uint64_t> Find(const ProcValues& values, const char* key) {
|
||||
const auto it = values.find(key);
|
||||
return it != values.end() ? std::optional(it->second) : std::nullopt;
|
||||
}
|
||||
|
||||
struct PlatformState {};
|
||||
|
||||
void SampleThreads(HostStats& stats, Counters& now) {
|
||||
static const double ns_per_tick = 1e9 / static_cast<double>(std::max(sysconf(_SC_CLK_TCK), 1L));
|
||||
std::error_code error;
|
||||
uint32_t count = 0;
|
||||
for (std::filesystem::directory_iterator it("/proc/self/task", error), end; !error && it != end;
|
||||
it.increment(error)) {
|
||||
count++;
|
||||
std::ifstream stat_file(it->path() / "stat");
|
||||
std::string stat;
|
||||
uint64_t id = 0;
|
||||
if (!(stat_file >> id)) {
|
||||
continue; // The thread may have exited during enumeration.
|
||||
}
|
||||
std::getline(stat_file, stat);
|
||||
const auto close = stat.rfind(')');
|
||||
if (close == std::string::npos) {
|
||||
continue;
|
||||
}
|
||||
// Fields after the command name start at field 3 (state); utime and stime are 14 and 15.
|
||||
std::istringstream fields(stat.substr(close + 2));
|
||||
std::string field;
|
||||
for (int index = 3; index < 14 && fields >> field; index++) {
|
||||
}
|
||||
uint64_t user = 0;
|
||||
uint64_t system = 0;
|
||||
if (!(fields >> user >> system)) {
|
||||
continue;
|
||||
}
|
||||
auto& thread = now.threads[id];
|
||||
thread.cpu_ns = static_cast<uint64_t>(static_cast<double>(user + system) * ns_per_tick);
|
||||
std::ifstream name_file(it->path() / "comm");
|
||||
std::getline(name_file, thread.name);
|
||||
}
|
||||
if (!error) {
|
||||
stats.thread_count = count;
|
||||
}
|
||||
}
|
||||
|
||||
void SamplePlatform(PlatformState& /*state*/, HostStats& stats, Counters& now) {
|
||||
SampleRusage(now);
|
||||
|
||||
std::ifstream cpu_file("/proc/stat");
|
||||
std::string label;
|
||||
if (cpu_file >> label && label == "cpu") {
|
||||
uint64_t total = 0;
|
||||
uint64_t idle = 0;
|
||||
uint64_t value = 0;
|
||||
for (int index = 0; index < 8 && cpu_file >> value; index++) {
|
||||
total += value;
|
||||
if (index == 3 || index == 4) { // idle, iowait
|
||||
idle += value;
|
||||
}
|
||||
}
|
||||
now.system_total = total;
|
||||
now.system_busy = total - idle;
|
||||
}
|
||||
|
||||
const auto status = ReadProcValues("/proc/self/status");
|
||||
stats.process_memory = Find(status, "VmRSS");
|
||||
stats.process_resident = Find(status, "VmRSS");
|
||||
stats.process_file_backed = Find(status, "RssFile");
|
||||
stats.process_compressed = Find(status, "VmSwap");
|
||||
stats.process_virtual = Find(status, "VmSize");
|
||||
|
||||
const auto io = ReadProcValues("/proc/self/io");
|
||||
now.disk_read = Find(io, "read_bytes");
|
||||
now.disk_write = Find(io, "write_bytes");
|
||||
|
||||
const auto memory = ReadProcValues("/proc/meminfo");
|
||||
const auto total = Find(memory, "MemTotal");
|
||||
const auto available = Find(memory, "MemAvailable");
|
||||
if (total && available && *available <= *total) {
|
||||
stats.system_memory_total = total;
|
||||
stats.system_memory_used = *total - *available;
|
||||
}
|
||||
stats.system_free = Find(memory, "MemFree");
|
||||
if (const auto cached = Find(memory, "Cached")) {
|
||||
stats.system_cached = *cached + Find(memory, "Buffers").value_or(0);
|
||||
}
|
||||
const auto swap_total = Find(memory, "SwapTotal");
|
||||
const auto swap_free = Find(memory, "SwapFree");
|
||||
if (swap_total && swap_free && *swap_free <= *swap_total) {
|
||||
stats.swap_total = swap_total;
|
||||
stats.swap_used = *swap_total - *swap_free;
|
||||
}
|
||||
|
||||
// Pressure stall information: share of the last 10 s some task waited on memory.
|
||||
std::ifstream pressure("/proc/pressure/memory");
|
||||
std::string kind;
|
||||
std::string average;
|
||||
double stalled = 0.0;
|
||||
if (pressure >> kind >> average && kind == "some" && average.rfind("avg10=", 0) == 0 &&
|
||||
std::istringstream(average.substr(6)) >> stalled) {
|
||||
stats.memory_pressure = stalled >= 20.0 ? MemoryPressure::Critical
|
||||
: stalled >= 5.0 ? MemoryPressure::Warning
|
||||
: MemoryPressure::Normal;
|
||||
} else if (total && available && *total != 0) {
|
||||
const double free_share = static_cast<double>(*available) / static_cast<double>(*total);
|
||||
stats.memory_pressure = free_share < 0.10 ? MemoryPressure::Critical
|
||||
: free_share < 0.25 ? MemoryPressure::Warning
|
||||
: MemoryPressure::Normal;
|
||||
}
|
||||
|
||||
SampleThreads(stats, now);
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
constexpr size_t BUSIEST_THREADS = 6;
|
||||
|
||||
} // namespace
|
||||
|
||||
struct HostStatsSampler::Impl {
|
||||
PlatformState state;
|
||||
Counters last;
|
||||
uint32_t logical_cores = std::max(std::thread::hardware_concurrency(), 1u);
|
||||
bool has_last = false;
|
||||
};
|
||||
|
||||
HostStatsSampler::HostStatsSampler(): m_impl(std::make_unique<Impl>()) {}
|
||||
|
||||
HostStatsSampler::~HostStatsSampler() = default;
|
||||
|
||||
HostStats HostStatsSampler::Sample() {
|
||||
HostStats stats;
|
||||
stats.logical_cores = m_impl->logical_cores;
|
||||
|
||||
Counters now;
|
||||
now.wall_ns = WallNanoseconds();
|
||||
SamplePlatform(m_impl->state, stats, now);
|
||||
|
||||
const auto& last = m_impl->last;
|
||||
const auto elapsed = static_cast<double>(now.wall_ns - last.wall_ns) / 1e9;
|
||||
if (m_impl->has_last && elapsed > 0.0) {
|
||||
const auto rate = [&](std::optional<uint64_t> current,
|
||||
std::optional<uint64_t> previous) -> std::optional<double> {
|
||||
if (!current || !previous || *current < *previous) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return static_cast<double>(*current - *previous) / elapsed;
|
||||
};
|
||||
if (const auto cpu = rate(now.process_cpu_ns, last.process_cpu_ns)) {
|
||||
stats.process_cpu_percent =
|
||||
std::clamp(*cpu / 1e9 * 100.0 / stats.logical_cores, 0.0, 100.0);
|
||||
}
|
||||
if (now.system_total && last.system_total && now.system_busy && last.system_busy &&
|
||||
*now.system_total > *last.system_total && *now.system_busy >= *last.system_busy) {
|
||||
stats.system_cpu_percent =
|
||||
std::clamp(static_cast<double>(*now.system_busy - *last.system_busy) /
|
||||
static_cast<double>(*now.system_total - *last.system_total) * 100.0,
|
||||
0.0, 100.0);
|
||||
}
|
||||
stats.context_switches_per_s = rate(now.context_switches, last.context_switches);
|
||||
stats.page_faults_per_s = rate(now.page_faults, last.page_faults);
|
||||
stats.page_ins_per_s = rate(now.page_ins, last.page_ins);
|
||||
stats.disk_read_per_s = rate(now.disk_read, last.disk_read);
|
||||
stats.disk_write_per_s = rate(now.disk_write, last.disk_write);
|
||||
|
||||
for (const auto& [id, thread]: now.threads) {
|
||||
// A thread missing from the last sample started during this interval.
|
||||
const auto previous = last.threads.find(id);
|
||||
const uint64_t before = previous != last.threads.end() ? previous->second.cpu_ns : 0;
|
||||
if (thread.cpu_ns < before) {
|
||||
continue;
|
||||
}
|
||||
const double percent =
|
||||
static_cast<double>(thread.cpu_ns - before) / 1e9 / elapsed * 100.0;
|
||||
stats.busiest_threads.push_back(
|
||||
{thread.name.empty() ? "thread " + std::to_string(id) : thread.name, percent});
|
||||
}
|
||||
std::sort(stats.busiest_threads.begin(), stats.busiest_threads.end(),
|
||||
[](const auto& a, const auto& b) { return a.cpu_percent > b.cpu_percent; });
|
||||
if (stats.busiest_threads.size() > BUSIEST_THREADS) {
|
||||
stats.busiest_threads.resize(BUSIEST_THREADS);
|
||||
}
|
||||
}
|
||||
m_impl->last = std::move(now);
|
||||
m_impl->has_last = true;
|
||||
return stats;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -0,0 +1,86 @@
|
||||
#ifndef KYTY_COMMON_HOST_STATS_H_
|
||||
#define KYTY_COMMON_HOST_STATS_H_
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
enum class MemoryPressure { Unknown, Normal, Warning, Critical };
|
||||
enum class ThermalPressure { Unknown, Nominal, Moderate, Heavy, Critical };
|
||||
|
||||
struct ThreadUsage {
|
||||
std::string name;
|
||||
double cpu_percent = 0.0; // Of one core.
|
||||
};
|
||||
|
||||
// Host-wide and process-wide resource usage. Missing values are std::nullopt; rates are per
|
||||
// second since the previous sample.
|
||||
struct HostStats {
|
||||
uint32_t logical_cores = 0;
|
||||
|
||||
// Processing.
|
||||
std::optional<double> process_cpu_percent; // Share of all logical cores, 0-100.
|
||||
std::optional<double> system_cpu_percent; // Whole machine, 0-100.
|
||||
std::optional<uint32_t> thread_count;
|
||||
std::vector<ThreadUsage> busiest_threads; // Busiest first.
|
||||
std::optional<double> context_switches_per_s;
|
||||
std::optional<double> page_faults_per_s;
|
||||
std::optional<double> page_ins_per_s; // Faults that read from disk.
|
||||
ThermalPressure thermal_pressure = ThermalPressure::Unknown;
|
||||
|
||||
// Emulator process memory.
|
||||
std::optional<uint64_t> process_memory; // Physical footprint / resident set.
|
||||
std::optional<uint64_t> process_resident;
|
||||
std::optional<uint64_t> process_compressed; // Compressed or swapped out.
|
||||
std::optional<uint64_t> process_file_backed;
|
||||
std::optional<uint64_t> process_virtual; // Reserved address space.
|
||||
|
||||
// System memory.
|
||||
std::optional<uint64_t> system_memory_used;
|
||||
std::optional<uint64_t> system_memory_total;
|
||||
std::optional<uint64_t> system_wired;
|
||||
std::optional<uint64_t> system_compressed;
|
||||
std::optional<uint64_t> system_cached; // File cache, reclaimable.
|
||||
std::optional<uint64_t> system_free;
|
||||
std::optional<uint64_t> swap_used;
|
||||
std::optional<uint64_t> swap_total;
|
||||
MemoryPressure memory_pressure = MemoryPressure::Unknown;
|
||||
|
||||
// Disk I/O of the emulator process.
|
||||
std::optional<double> disk_read_per_s;
|
||||
std::optional<double> disk_write_per_s;
|
||||
|
||||
// GPU, whole device (macOS IOAccelerator).
|
||||
std::string gpu_model;
|
||||
std::optional<uint32_t> gpu_cores;
|
||||
std::optional<double> gpu_percent;
|
||||
std::optional<double> gpu_renderer_percent;
|
||||
std::optional<double> gpu_tiler_percent;
|
||||
std::optional<uint64_t> gpu_memory_in_use; // System memory the GPU driver has in use.
|
||||
std::optional<uint64_t> gpu_memory_allocated;
|
||||
std::optional<uint64_t> gpu_recoveries; // GPU resets since boot.
|
||||
};
|
||||
|
||||
// May block for a few milliseconds (thread enumeration, OS registry reads), so call it off the
|
||||
// render thread. The first sample has no rates.
|
||||
class HostStatsSampler final {
|
||||
public:
|
||||
HostStatsSampler();
|
||||
~HostStatsSampler();
|
||||
HostStatsSampler(const HostStatsSampler&) = delete;
|
||||
HostStatsSampler& operator=(const HostStatsSampler&) = delete;
|
||||
|
||||
[[nodiscard]] HostStats Sample();
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> m_impl;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_HOST_STATS_H_ */
|
||||
@@ -0,0 +1,53 @@
|
||||
#include "common/localization.h"
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <string>
|
||||
|
||||
#include "localizationData.h"
|
||||
|
||||
namespace Common::Localization {
|
||||
namespace {
|
||||
|
||||
constexpr std::array<std::string_view, 30> Locales = {
|
||||
"ja-JP", "en-US", "fr-FR", "es-ES", "de-DE", "it-IT", "nl-NL", "pt-PT",
|
||||
"ru-RU", "ko-KR", "zh-Hant", "zh-Hans", "fi-FI", "sv-SE", "da-DK", "no-NO",
|
||||
"pl-PL", "pt-BR", "en-GB", "tr-TR", "es-419", "ar-AE", "fr-CA", "cs-CZ",
|
||||
"hu-HU", "el-GR", "ro-RO", "th-TH", "vi-VN", "id-ID"};
|
||||
|
||||
size_t LanguageIndex(int console_language) {
|
||||
return console_language >= 0 && console_language < static_cast<int>(Locales.size())
|
||||
? static_cast<size_t>(console_language)
|
||||
: 1;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
std::string_view LocaleName(int console_language) {
|
||||
return Locales[LanguageIndex(console_language)];
|
||||
}
|
||||
|
||||
std::string_view Get(int console_language, std::string_view key) {
|
||||
static const auto catalogs = [] {
|
||||
std::array<nlohmann::json, Locales.size()> result;
|
||||
for (size_t i = 0; i < Locales.size(); ++i) {
|
||||
const auto bytes = EmbeddedCatalog(Locales[i]);
|
||||
result[i] = nlohmann::json::parse(bytes.begin(), bytes.end(), nullptr, false);
|
||||
}
|
||||
return result;
|
||||
}();
|
||||
for (const auto index: std::array {LanguageIndex(console_language), size_t {1}}) {
|
||||
const auto& catalog = catalogs[index];
|
||||
const auto found = catalog.find(key);
|
||||
if (found != catalog.end() && found->is_string()) {
|
||||
const auto& text = found->get_ref<const std::string&>();
|
||||
if (!text.empty()) {
|
||||
return text;
|
||||
}
|
||||
}
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
} // namespace Common::Localization
|
||||
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <string_view>
|
||||
|
||||
namespace Common::Localization {
|
||||
|
||||
// Console language indices follow the system configuration; invalid indices use English.
|
||||
[[nodiscard]] std::string_view LocaleName(int console_language);
|
||||
|
||||
// Translations have static lifetime. Missing translations use English, then the supplied key.
|
||||
[[nodiscard]] std::string_view Get(int console_language, std::string_view key);
|
||||
|
||||
} // namespace Common::Localization
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "common/emulatorConfig.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <filesystem>
|
||||
#include <fmt/format.h>
|
||||
#include <memory>
|
||||
@@ -45,8 +46,8 @@ std::shared_ptr<spdlog::logger> MakeFileLogger(std::string name
|
||||
std::filesystem::create_directories(parent);
|
||||
}
|
||||
|
||||
auto sink =
|
||||
std::make_shared<spdlog::sinks::basic_file_sink_mt>(path.native(), true);
|
||||
const bool truncate = std::getenv(Log::RelaunchedVariable) == nullptr;
|
||||
auto sink = std::make_shared<spdlog::sinks::basic_file_sink_mt>(path.native(), truncate);
|
||||
return MakeLogger(std::move(name), std::move(sink));
|
||||
}
|
||||
|
||||
|
||||
@@ -21,6 +21,10 @@ struct Lifecycle {
|
||||
|
||||
enum class Direction { Silent, Console, File };
|
||||
|
||||
// Set by LoadExec for the program it starts, which continues the log file of the one it replaces
|
||||
// instead of starting it over.
|
||||
inline constexpr const char* RelaunchedVariable = "KYTY_RELAUNCHED";
|
||||
|
||||
Direction GetDirection();
|
||||
bool IsSilent();
|
||||
void Write(std::string_view text);
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include "common/trophies.h"
|
||||
|
||||
#include "common/file.h"
|
||||
#include "common/localization.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <charconv>
|
||||
#include <fmt/format.h>
|
||||
#include <nlohmann/json.hpp>
|
||||
@@ -105,13 +105,7 @@ Package ParsePackage(std::span<const std::byte> data, int console_language) {
|
||||
!conf["defaultLanguage"].is_string()) {
|
||||
return {};
|
||||
}
|
||||
static constexpr std::array<std::string_view, 30> locales = {
|
||||
"ja-JP", "en-US", "fr-FR", "es-ES", "de-DE", "it-IT", "nl-NL", "pt-PT",
|
||||
"ru-RU", "ko-KR", "zh-Hant", "zh-Hans", "fi-FI", "sv-SE", "da-DK", "no-NO",
|
||||
"pl-PL", "pt-BR", "en-GB", "tr-TR", "es-419", "ar-AE", "fr-CA", "cs-CZ",
|
||||
"hu-HU", "el-GR", "ro-RO", "th-TH", "vi-VN", "id-ID"};
|
||||
const auto locale =
|
||||
locales[console_language >= 0 && console_language < locales.size() ? console_language : 1];
|
||||
const auto locale = Localization::LocaleName(console_language);
|
||||
auto meta = ReadJson(files, fmt::format("tropmeta_{}.json", locale));
|
||||
if (meta.is_null()) {
|
||||
meta = ReadJson(files, fmt::format("tropmeta_{}.json",
|
||||
|
||||
@@ -0,0 +1,62 @@
|
||||
if(NOT DEFINED INPUTS OR NOT DEFINED OUTPUT)
|
||||
message(FATAL_ERROR "embed_localization.cmake requires INPUTS and OUTPUT")
|
||||
endif()
|
||||
|
||||
set(contents "// Generated from assets/localization; do not edit.\n#pragma once\n#include <span>\n#include <string_view>\n\nnamespace {\n")
|
||||
set(lookup "std::span<const unsigned char> EmbeddedCatalog(std::string_view locale) {\n")
|
||||
set(continuation "[89ab][0-9a-f]")
|
||||
string(CONCAT utf8_character
|
||||
"[0-7][0-9a-f]|(c[2-9a-f]|d[0-9a-f])${continuation}"
|
||||
"|e0[ab][0-9a-f]${continuation}|e[1-9abcef]${continuation}${continuation}"
|
||||
"|ed[89][0-9a-f]${continuation}|f0[9ab][0-9a-f]${continuation}${continuation}"
|
||||
"|f[123]${continuation}${continuation}${continuation}|f48[0-9a-f]${continuation}${continuation}")
|
||||
foreach(catalog IN LISTS INPUTS)
|
||||
file(READ "${catalog}" bytes HEX)
|
||||
# Validate UTF-8, excluding overlong sequences, surrogates, and values above U+10FFFF.
|
||||
if(NOT bytes MATCHES "^(${utf8_character})*$")
|
||||
message(FATAL_ERROR "Localization must be UTF-8: ${catalog}")
|
||||
endif()
|
||||
file(READ "${catalog}" json)
|
||||
string(JSON type ERROR_VARIABLE error TYPE "${json}")
|
||||
if(error OR NOT type STREQUAL "OBJECT")
|
||||
message(FATAL_ERROR "Invalid localization object in ${catalog}: ${error}")
|
||||
endif()
|
||||
string(JSON count LENGTH "${json}")
|
||||
if(count GREATER 0)
|
||||
math(EXPR last "${count} - 1")
|
||||
foreach(index RANGE ${last})
|
||||
string(JSON key MEMBER "${json}" ${index})
|
||||
string(JSON type TYPE "${json}" "${key}")
|
||||
if(NOT type STREQUAL "STRING")
|
||||
message(FATAL_ERROR "Localization value '${key}' must be a string: ${catalog}")
|
||||
endif()
|
||||
string(JSON text GET "${json}" "${key}")
|
||||
if(key STREQUAL "" OR text STREQUAL "")
|
||||
message(FATAL_ERROR "Localization keys and values must not be empty: ${catalog}")
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
get_filename_component(locale "${catalog}" NAME_WE)
|
||||
if(locale STREQUAL "en-US")
|
||||
string(JSON earned ERROR_VARIABLE error GET "${json}" "trophy.toast.earned")
|
||||
if(error OR earned STREQUAL "")
|
||||
message(FATAL_ERROR "English localization requires trophy.toast.earned: ${catalog}")
|
||||
endif()
|
||||
set(english_found TRUE)
|
||||
endif()
|
||||
string(MAKE_C_IDENTIFIER "${locale}" symbol)
|
||||
string(REGEX REPLACE "(..)" "0x\\1," bytes "${bytes}")
|
||||
string(APPEND contents "constexpr unsigned char catalog_${symbol}[] = {${bytes}};\n")
|
||||
string(APPEND lookup "\tif (locale == \"${locale}\") return catalog_${symbol};\n")
|
||||
endforeach()
|
||||
if(NOT english_found)
|
||||
message(FATAL_ERROR "Localization requires an en-US.json fallback")
|
||||
endif()
|
||||
string(APPEND contents "\n${lookup}\treturn {};\n}\n} // namespace\n")
|
||||
|
||||
get_filename_component(output_dir "${OUTPUT}" DIRECTORY)
|
||||
file(MAKE_DIRECTORY "${output_dir}")
|
||||
file(WRITE "${OUTPUT}.tmp" "${contents}")
|
||||
execute_process(COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${OUTPUT}.tmp" "${OUTPUT}"
|
||||
COMMAND_ERROR_IS_FATAL ANY)
|
||||
file(REMOVE "${OUTPUT}.tmp")
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
@@ -906,6 +907,7 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
if (draw_count == 0) {
|
||||
return;
|
||||
}
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::IndirectDraws, draw_count);
|
||||
|
||||
const auto args_size = indexed ? sizeof(DrawIndexedIndirectArgs) : sizeof(DrawIndirectArgs);
|
||||
EXIT_NOT_IMPLEMENTED(stride_in_bytes < args_size);
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
#include <vk_mem_alloc.h>
|
||||
@@ -99,6 +100,14 @@ struct GraphicContext {
|
||||
[[nodiscard]] bool CanReportMemoryUsage() const noexcept { return memory_budget_ext_enabled; }
|
||||
[[nodiscard]] uint64_t GetDeviceMemoryUsage() const;
|
||||
[[nodiscard]] uint64_t GetTotalMemoryBudget() const;
|
||||
|
||||
struct HeapUsage {
|
||||
uint64_t usage = 0; // Whole process, as reported by VK_EXT_memory_budget.
|
||||
uint64_t budget = 0;
|
||||
uint32_t allocations = 0;
|
||||
bool device_local = false;
|
||||
};
|
||||
[[nodiscard]] uint32_t GetHeapUsage(std::span<HeapUsage, VK_MAX_MEMORY_HEAPS> heaps) const;
|
||||
[[nodiscard]] bool CreateImage(const vk::ImageCreateInfo& info, VulkanImage& image);
|
||||
void DeleteImage(VulkanImage& image);
|
||||
|
||||
|
||||
@@ -66,6 +66,18 @@ RegionManager* MemoryTracker::GetOrCreateRegion(uint64_t index) {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void MemoryTracker::QueueBdaSync(uint64_t vaddr, uint64_t size) {
|
||||
const auto begin = Common::AlignDown(vaddr, TRACKER_PAGE_SIZE);
|
||||
const auto end = Common::AlignUp(vaddr + size, TRACKER_PAGE_SIZE);
|
||||
std::lock_guard lock(m_bda_sync_mutex);
|
||||
m_bda_sync.Add(begin, end - begin);
|
||||
}
|
||||
|
||||
RangeSet MemoryTracker::TakeBdaSync() {
|
||||
std::lock_guard lock(m_bda_sync_mutex);
|
||||
return std::exchange(m_bda_sync, RangeSet {});
|
||||
}
|
||||
|
||||
bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
return Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
@@ -88,6 +100,7 @@ void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
QueueBdaSync(vaddr, size);
|
||||
}
|
||||
|
||||
void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
@@ -128,6 +141,8 @@ void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
|
||||
Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
locks.clear();
|
||||
QueueBdaSync(vaddr, size);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -29,6 +29,10 @@ public:
|
||||
void MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemory(uint64_t vaddr, uint64_t size);
|
||||
// Queue after changing ownership; a concurrent drain must not consume an event
|
||||
// before the dirty pages it describes become visible.
|
||||
void QueueBdaSync(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] RangeSet TakeBdaSync();
|
||||
// Removes protection from a range and flushes GPU-owned data when required.
|
||||
template <typename Flush>
|
||||
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) noexcept {
|
||||
@@ -51,6 +55,7 @@ public:
|
||||
on_flush();
|
||||
}
|
||||
});
|
||||
QueueBdaSync(vaddr, size);
|
||||
}
|
||||
#if KYTY_BUILD == KYTY_BUILD_DEBUG
|
||||
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
@@ -149,6 +154,8 @@ private:
|
||||
std::unique_ptr<std::atomic<RegionManager*>[]> m_regions;
|
||||
std::vector<std::unique_ptr<RegionManager>> m_region_storage;
|
||||
std::mutex m_region_mutex;
|
||||
std::mutex m_bda_sync_mutex;
|
||||
RangeSet m_bda_sync;
|
||||
PageManager& m_page_manager;
|
||||
};
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
@@ -126,6 +127,7 @@ void BufferCache::ChangeRegister(BufferId id) {
|
||||
}
|
||||
WriteDataBuffer(m_bda_pagetable_buffer, table_offset,
|
||||
addresses.data(), addresses.size() * sizeof(vk::DeviceAddress));
|
||||
m_memory_tracker.QueueBdaSync(buffer.CpuAddress(), buffer.Size());
|
||||
} else {
|
||||
const auto found = m_buffers.find(buffer.CpuAddress());
|
||||
EXIT_IF(found == m_buffers.end() || found->second != id);
|
||||
@@ -176,6 +178,7 @@ bool BufferCache::DownloadBufferMemory(Buffer& buffer, uint64_t vaddr, uint64_t
|
||||
if (copies.empty()) {
|
||||
return false;
|
||||
}
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::BufferDownloadBytes, total_size);
|
||||
|
||||
auto [mapped, offset] = m_download_buffer.Map(total_size, 64);
|
||||
std::unique_ptr<Buffer> temporary;
|
||||
@@ -466,6 +469,7 @@ vk::Buffer BufferCache::UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> c
|
||||
if (copies.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::BufferUploadBytes, total_size);
|
||||
|
||||
const auto source = UploadMemory(m_graphics, m_scheduler, m_staging_buffer, total_size, 4,
|
||||
vk::BufferUsageFlagBits::eTransferSrc, [&](uint8_t* mapped, uint64_t base_offset) {
|
||||
@@ -657,6 +661,7 @@ void BufferCache::RunGarbageCollector() {
|
||||
} else {
|
||||
m_memory_tracker.UntrackMemory(buffer.CpuAddress(), buffer.Size());
|
||||
DeleteBuffer(id);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::BufferEvictions);
|
||||
}
|
||||
return ++retire_count == limit;
|
||||
});
|
||||
@@ -685,6 +690,16 @@ void BufferCache::ProcessFaultBuffer() {
|
||||
m_fault_manager.ProcessFaultBuffer();
|
||||
}
|
||||
|
||||
void BufferCache::SynchronizeBda(const RangeSet& mapped) {
|
||||
// Take before walking: writes queued during synchronization remain pending.
|
||||
const auto pending = m_memory_tracker.TakeBdaSync();
|
||||
pending.ForEach([&](uint64_t begin, uint64_t end) {
|
||||
mapped.ForEachInRange(begin, end - begin, [this](uint64_t start, uint64_t finish) {
|
||||
SynchronizeBuffersInRange(start, finish - start);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
void BufferCache::SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size) {
|
||||
const auto end = vaddr + size;
|
||||
auto it = m_buffers.upper_bound(vaddr);
|
||||
|
||||
+5
-1
@@ -80,7 +80,10 @@ public:
|
||||
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void ProcessFaultBuffer();
|
||||
void SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size);
|
||||
void SynchronizeBda(const RangeSet& mapped);
|
||||
void QueueBdaSync(uint64_t vaddr, uint64_t size) {
|
||||
m_memory_tracker.QueueBdaSync(vaddr, size);
|
||||
}
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
@@ -114,6 +117,7 @@ private:
|
||||
void DeleteBuffer(BufferId id);
|
||||
[[nodiscard]] bool SynchronizeBuffer(Buffer& buffer, uint64_t vaddr, uint64_t size,
|
||||
bool is_written, bool is_texel_buffer);
|
||||
void SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] vk::Buffer UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> copies,
|
||||
uint64_t total_size);
|
||||
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
|
||||
+1
-3
@@ -67,11 +67,9 @@ Buffer::Buffer(GraphicContext& graphics, CommandScheduler& scheduler, MemoryUsag
|
||||
buffer_info.usage = flags;
|
||||
|
||||
const bool with_bda = bool(flags & vk::BufferUsageFlagBits::eShaderDeviceAddress);
|
||||
const VmaAllocationCreateFlags bda_flag =
|
||||
with_bda ? VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT : 0;
|
||||
VmaAllocationCreateInfo allocation_info {};
|
||||
allocation_info.flags =
|
||||
VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | bda_flag | AllocationFlags(usage);
|
||||
VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | AllocationFlags(usage);
|
||||
allocation_info.usage = AllocationUsage(usage);
|
||||
allocation_info.preferredFlags = usage == MemoryUsage::DeviceLocal
|
||||
? VkMemoryPropertyFlags {}
|
||||
|
||||
+6
-9
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
@@ -262,15 +263,6 @@ void TextureCache::DeleteImage(ImageId id) {
|
||||
EXIT("TextureCache: deleting a GPU-modified image without resolving its contents\n");
|
||||
}
|
||||
m_download_images.erase(id);
|
||||
if (image->info.HasMetadata()) {
|
||||
const auto metadata = m_surface_metas.find(image->info.metadata.range.address);
|
||||
if (metadata != m_surface_metas.end() &&
|
||||
image->info.metadata.kind == ImageMetadataKind::Htile &&
|
||||
metadata->second.type == MetaDataInfo::Type::HTile) {
|
||||
// A later binding may have reused this address for another metadata type.
|
||||
m_surface_metas.erase(metadata);
|
||||
}
|
||||
}
|
||||
UnregisterImage(id);
|
||||
if (m_scheduler.Active()) {
|
||||
m_scheduler.DeferOperation([this, id] { m_slot_images.erase(id); });
|
||||
@@ -954,6 +946,7 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
|
||||
const auto linear = m_tiler.Detile(source.Handle(), source_offset, info);
|
||||
const auto copies = info.BufferCopies(linear.offset);
|
||||
destination.Upload(copies, linear.buffer, linear.offset, linear.size);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::TextureUploadBytes, linear.size);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -999,6 +992,7 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
|
||||
copies[0].imageExtent = info.extent;
|
||||
}
|
||||
destination.Upload(copies, linear.buffer, linear.offset, linear.size);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::TextureUploadBytes, linear.size);
|
||||
}
|
||||
|
||||
void TextureCache::InitializeImage(ImageId id) {
|
||||
@@ -1774,6 +1768,7 @@ bool TextureCache::DownloadImageMemory(ImageId id) {
|
||||
download.Flush(offset, range.size);
|
||||
|
||||
DownloadImage(image, download, offset, range.size, image.info.resources.levels);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::TextureDownloadBytes, range.size);
|
||||
vk::BufferMemoryBarrier barrier {};
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eTransferWrite |
|
||||
vk::AccessFlagBits::eShaderWrite;
|
||||
@@ -1881,6 +1876,7 @@ void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
EXIT("TextureCache: invalid unmap range\n");
|
||||
}
|
||||
std::scoped_lock lock {m_lock};
|
||||
// HTILE belongs to guest memory, independently of native image replacements.
|
||||
for (auto metadata = m_surface_metas.begin(); metadata != m_surface_metas.end();) {
|
||||
const auto base = metadata->first;
|
||||
if (base >= address && base < address + size) {
|
||||
@@ -1943,6 +1939,7 @@ void TextureCache::RunGarbageCollector() {
|
||||
}
|
||||
}
|
||||
FreeImage(id);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::TextureEvictions);
|
||||
if (m_total_used_memory < m_critical_gc_memory && aggressive) {
|
||||
deletions >>= 2;
|
||||
aggressive = false;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
|
||||
@@ -373,6 +374,7 @@ uint64_t CommandScheduler::Submit(SubmitInfo submit) {
|
||||
|
||||
result = graphics.queue.submit(1, &submit_info, nullptr);
|
||||
}
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::QueueSubmits);
|
||||
|
||||
if (result != vk::Result::eSuccess) {
|
||||
ReportVulkanFatal("vkQueueSubmit", result, tick, m_command.m_debug_op,
|
||||
|
||||
@@ -311,7 +311,6 @@ void RenderExecutor::ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepth
|
||||
}
|
||||
r.desc = MakeDepthTargetDesc(buffer, z);
|
||||
r.depth_clear_enable = rc.depth_clear_enable;
|
||||
r.depth_load_clear_enable = r.depth_clear_enable;
|
||||
r.depth_clear_value = hw.GetDepthClearValue();
|
||||
r.depth_test_enable = dc.z_enable;
|
||||
r.depth_write_enable = r.depth_test_enable && dc.z_write_enable &&
|
||||
@@ -421,9 +420,9 @@ vk::ImageAspectFlags RenderDepthInfo::AttachmentWriteAspects() const {
|
||||
}
|
||||
|
||||
const auto available = ImageViewOps::DepthAspectMask(format);
|
||||
vk::ImageAspectFlags writes {};
|
||||
vk::ImageAspectFlags writes = load_clear_aspects & available;
|
||||
if ((available & vk::ImageAspectFlagBits::eDepth) &&
|
||||
(depth_load_clear_enable || depth_write_enable)) {
|
||||
depth_write_enable) {
|
||||
writes |= vk::ImageAspectFlagBits::eDepth;
|
||||
}
|
||||
if (!(available & vk::ImageAspectFlagBits::eStencil)) {
|
||||
@@ -461,8 +460,7 @@ vk::ImageAspectFlags RenderDepthInfo::AttachmentWriteAspects() const {
|
||||
(can_pass && depth_pass && state.passOp != vk::StencilOp::eKeep) ||
|
||||
(can_pass && depth_fail && state.depthFailOp != vk::StencilOp::eKeep);
|
||||
};
|
||||
if (stencil_clear_enable ||
|
||||
(stencil_test_enable && (face_writes(stencil_front) || face_writes(stencil_back)))) {
|
||||
if (stencil_test_enable && (face_writes(stencil_front) || face_writes(stencil_back))) {
|
||||
writes |= vk::ImageAspectFlagBits::eStencil;
|
||||
}
|
||||
return writes;
|
||||
|
||||
@@ -22,7 +22,7 @@ struct RenderDepthInfo {
|
||||
// Discovery keeps guest image information but can remap the view into a larger cache image.
|
||||
TextureCache::ImageDesc desc;
|
||||
bool depth_clear_enable = false;
|
||||
bool depth_load_clear_enable = false;
|
||||
vk::ImageAspectFlags load_clear_aspects;
|
||||
float depth_clear_value = 0.0f;
|
||||
bool depth_test_enable = false;
|
||||
// Effective draw writes; discovery applies test, target-write and clear controls.
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/host_gpu/renderer/masterSemaphore.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -49,6 +50,8 @@ void MasterSemaphore::Wait(uint64_t tick) {
|
||||
wait_info.pSemaphores = &m_semaphore;
|
||||
wait_info.pValues = &tick;
|
||||
|
||||
Common::DebugCounters::ScopedTimer timer(Common::DebugCounters::Counter::GpuWaits,
|
||||
Common::DebugCounters::Counter::GpuWaitNs);
|
||||
const auto result = m_graphics.device.waitSemaphores(&wait_info, UINT64_MAX);
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
Refresh();
|
||||
|
||||
@@ -126,9 +126,13 @@ NativeStorageBuffer(RenderContext& context, const PreparedBindings::BufferSource
|
||||
if (size > graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange) {
|
||||
EXIT("storage buffer range is unsupported\n");
|
||||
}
|
||||
auto [buffer, offset] = context.GetBufferCache().ObtainBuffer(
|
||||
address, size, resource.written,
|
||||
const bool metadata_read = resource.read && Config::SupportZmaskEnabled() &&
|
||||
(address & 0x7fffu) == 0 &&
|
||||
context.GetTextureCache().IsMeta(address);
|
||||
auto [buffer, offset] = context.GetBufferCache().ObtainBuffer(
|
||||
address, size, resource.written || metadata_read,
|
||||
resource.formatted || (resource.read && Config::SyncRawImageBuffersEnabled()), id);
|
||||
if (metadata_read) buffer->Fill(offset, size, 0xf); // HTILE ZMask::kUncompressed.
|
||||
const auto aligned_offset = Common::AlignDown(offset, alignment);
|
||||
const auto adjustment = offset - aligned_offset;
|
||||
const auto max_range = graphics.GetPhysicalDeviceProperties().limits.maxStorageBufferRange;
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -18,13 +19,13 @@
|
||||
#include "graphics/shader/recompiler/ShaderRecompiler.h"
|
||||
#include "graphics/shader/shaderCompiler.h"
|
||||
#include "kernel/memory.h"
|
||||
#include "kytyGitVersion.h"
|
||||
#include "loader/systemContent.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cctype>
|
||||
#include <chrono>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <fmt/format.h>
|
||||
@@ -81,7 +82,8 @@ std::string DriverCacheSignature(const vk::PhysicalDeviceProperties& properties)
|
||||
uuid[i * 2] = hex[properties.pipelineCacheUUID[i] >> 4u];
|
||||
uuid[i * 2 + 1] = hex[properties.pipelineCacheUUID[i] & 0xfu];
|
||||
}
|
||||
return fmt::format("KytyPC1:{}:{:08x}:{:08x}:{:08x}:{}\n", KYTY_GIT_REVISION,
|
||||
// Driver cache entries already distinguish shader code and pipeline state across builds.
|
||||
return fmt::format("KytyPC2:{:08x}:{:08x}:{:08x}:{}\n",
|
||||
properties.vendorID, properties.deviceID, properties.driverVersion, uuid);
|
||||
}
|
||||
|
||||
@@ -299,6 +301,9 @@ struct PipelineCache::ProgramCache {
|
||||
ShaderRecompiler::IR::ResourceSpecialization specialization,
|
||||
uint32_t push_data_start_dword,
|
||||
std::span<const uint32_t> function_code) {
|
||||
Common::DebugCounters::ScopedTimer timer(Common::DebugCounters::Counter::ShadersCompiled,
|
||||
Common::DebugCounters::Counter::ShaderCompileNs,
|
||||
Common::DebugCounters::Peak::ShaderCompileNs);
|
||||
auto result = ShaderRecompiler::CompileProgram(std::move(translated), options,
|
||||
specialization, push_data_start_dword);
|
||||
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv,
|
||||
@@ -516,17 +521,6 @@ void PipelineCache::InitializeDriverCache() {
|
||||
PipelineCacheLog("Vulkan pipeline cache: disabled (non-Release build)");
|
||||
return;
|
||||
}
|
||||
const std::string_view git_hash = KYTY_GIT_HASH;
|
||||
const std::string_view git_revision = KYTY_GIT_REVISION;
|
||||
if (git_hash == "unknown" || git_revision == "unknown") {
|
||||
PipelineCacheLog("Vulkan pipeline cache: disabled (unknown git revision)");
|
||||
return;
|
||||
}
|
||||
if (git_hash.ends_with("-dirty")) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: disabled (dirty build)");
|
||||
return;
|
||||
}
|
||||
|
||||
m_driver_cache_path = std::filesystem::path("_PipelineCache") / (title_id + ".bin");
|
||||
const auto path = Common::PathToString(m_driver_cache_path);
|
||||
const bool cache_exists = Common::File::IsFileExisting(m_driver_cache_path);
|
||||
@@ -559,7 +553,7 @@ void PipelineCache::InitializeDriverCache() {
|
||||
XXH3_64bits(initial_data.data(), initial_data.size()) != payload_hash) {
|
||||
initial_data.clear();
|
||||
PipelineCacheLog(
|
||||
"Vulkan pipeline cache: invalidating {} (driver, emulator, or data mismatch)",
|
||||
"Vulkan pipeline cache: invalidating {} (driver or data mismatch)",
|
||||
path);
|
||||
}
|
||||
} else {
|
||||
@@ -1004,8 +998,13 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
|
||||
auto cached = std::make_unique<Pipeline>();
|
||||
LogPipelineTrace("CreatePipelineInternal begin", vs_id, ps_id);
|
||||
CreatePipelineInternal(m_graphics, *cached, rendering, key.vertex_input, vertex_info,
|
||||
ps_input_info, programs, static_params, m_driver_cache);
|
||||
{
|
||||
Common::DebugCounters::ScopedTimer timer(Common::DebugCounters::Counter::PipelinesCreated,
|
||||
Common::DebugCounters::Counter::PipelineCreateNs,
|
||||
Common::DebugCounters::Peak::PipelineCreateNs);
|
||||
CreatePipelineInternal(m_graphics, *cached, rendering, key.vertex_input, vertex_info,
|
||||
ps_input_info, programs, static_params, m_driver_cache);
|
||||
}
|
||||
LogPipelineTrace("CreatePipelineInternal done", vs_id, ps_id);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
|
||||
@@ -1035,7 +1034,13 @@ PipelineCache::GetComputePipeline(const ShaderComputeInputInfo& input_info,
|
||||
}
|
||||
|
||||
auto cached = std::make_unique<Pipeline>();
|
||||
CreatePipelineInternal(m_graphics, *cached, input_info, compute_program.module, m_driver_cache);
|
||||
{
|
||||
Common::DebugCounters::ScopedTimer timer(Common::DebugCounters::Counter::PipelinesCreated,
|
||||
Common::DebugCounters::Counter::PipelineCreateNs,
|
||||
Common::DebugCounters::Peak::PipelineCreateNs);
|
||||
CreatePipelineInternal(m_graphics, *cached, input_info, compute_program.module,
|
||||
m_driver_cache);
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline_layout == nullptr);
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -94,9 +95,10 @@ bool ResolveComputeBufferFill(const ShaderComputeInputInfo& input, uint32_t grou
|
||||
constexpr std::array formats {
|
||||
Prospero::BufferFormat::k32UInt, Prospero::BufferFormat::k32_32UInt,
|
||||
Prospero::BufferFormat::k32_32_32UInt, Prospero::BufferFormat::k32_32_32_32UInt};
|
||||
// Offset-or-swizzle bounds do not describe the element range proved by the shader.
|
||||
if (descriptor.Stride() != element_size || descriptor.Format() != formats[fill.words - 1] ||
|
||||
descriptor.SwizzleEnabled() || descriptor.IndexStride() != 0 || descriptor.AddTid() ||
|
||||
descriptor.Base48() == 0) {
|
||||
descriptor.OutOfBounds() == 3 || descriptor.Base48() == 0) {
|
||||
return false;
|
||||
}
|
||||
if (input.threads_num[0] == 0 || input.threads_num[0] != fill.group_stride[0] ||
|
||||
@@ -108,7 +110,11 @@ bool ResolveComputeBufferFill(const ShaderComputeInputInfo& input, uint32_t grou
|
||||
? group_x
|
||||
: static_cast<uint64_t>(group_x) * input.threads_num[0];
|
||||
const auto size = descriptor.GetSize();
|
||||
if (invocations != descriptor.NumRecords() || size == 0 || size > UINT32_MAX ||
|
||||
const auto elements = descriptor.NumRecords();
|
||||
const bool covered = fill.bounded_elements != 0
|
||||
? fill.bounded_elements == elements && invocations >= elements
|
||||
: invocations == elements;
|
||||
if (!covered || invocations > uint64_t {UINT32_MAX} + 1 || size == 0 || size > UINT32_MAX ||
|
||||
(input.dispatch_thread_dimensions &&
|
||||
(group_x % input.threads_num[0] != 0 || input.dispatch_threads_num[0] != group_x ||
|
||||
input.dispatch_threads_num[1] != 1 || input.dispatch_threads_num[2] != 1))) {
|
||||
@@ -252,10 +258,6 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
return;
|
||||
}
|
||||
|
||||
if (sh_ctx.GetCs().cs_regs.data_addr == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
constexpr uint32_t DISPATCH_INITIATOR_USE_THREAD_DIMENSIONS = 1u << 5u;
|
||||
constexpr uint32_t DISPATCH_INITIATOR_BASE_BITS = 0x41u;
|
||||
constexpr uint32_t DISPATCH_INITIATOR_MODIFIER_BITS = 0xa038u;
|
||||
@@ -431,6 +433,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
|
||||
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
|
||||
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::Dispatches);
|
||||
|
||||
// The removed host fence also ordered read-only dispatches before later writers.
|
||||
ShaderAccessBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
@@ -500,6 +503,7 @@ void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
1, &barrier, 0, nullptr, 0, nullptr);
|
||||
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
|
||||
vk_buffer.dispatchIndirect(args_buffer->Handle(), args_offset);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::Dispatches);
|
||||
ShaderAccessBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
ResetBindings();
|
||||
}
|
||||
|
||||
@@ -90,6 +90,7 @@ bool RenderContext::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
void RenderContext::MapMemory(uint64_t vaddr, uint64_t size) {
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Add(vaddr, size);
|
||||
m_buffer_cache.QueueBdaSync(vaddr, size);
|
||||
}
|
||||
|
||||
void RenderContext::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
@@ -129,9 +130,7 @@ void RenderContext::PrepareBda() {
|
||||
m_bda_logged = true;
|
||||
}
|
||||
std::shared_lock lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.ForEach([this](uint64_t start, uint64_t end) {
|
||||
m_buffer_cache.SynchronizeBuffersInRange(start, end - start);
|
||||
});
|
||||
m_buffer_cache.SynchronizeBda(m_mapped_ranges);
|
||||
m_fault_process_pending = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -507,14 +508,15 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
}
|
||||
const auto image_view = cache.FindDepthTarget(depth.image_id, depth.desc);
|
||||
const auto& metadata = depth.desc.info.metadata;
|
||||
if (metadata.kind == ImageMetadataKind::Htile && depth.depth_clear_enable &&
|
||||
!cache.ClearMeta(metadata.range.address)) {
|
||||
EXIT("failed to acquire HTile metadata for a depth clear\n");
|
||||
}
|
||||
const bool meta_clear =
|
||||
metadata.kind == ImageMetadataKind::Htile &&
|
||||
cache.IsMetaCleared(metadata.range.address, depth.desc.view_info.base_layer);
|
||||
depth.depth_load_clear_enable = depth.depth_clear_enable || meta_clear;
|
||||
depth.load_clear_aspects = {};
|
||||
if (depth.depth_clear_enable || meta_clear)
|
||||
depth.load_clear_aspects |= vk::ImageAspectFlagBits::eDepth;
|
||||
// Apply pending clears to compressed stencil as well as depth.
|
||||
if (depth.stencil_clear_enable || (meta_clear && metadata.stencil_compressed))
|
||||
depth.load_clear_aspects |= vk::ImageAspectFlagBits::eStencil;
|
||||
if (meta_clear &&
|
||||
!cache.TouchMeta(metadata.range.address, depth.desc.view_info.base_layer, false)) {
|
||||
EXIT("failed to consume HTile clear state\n");
|
||||
@@ -536,7 +538,10 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
}
|
||||
}
|
||||
if (feedback_aspects && !m_context.GetGraphics().attachment_feedback_loop_enabled) {
|
||||
EXIT("depth attachment feedback loop is not supported by the host\n");
|
||||
static std::atomic_bool logged = false;
|
||||
if (!logged.exchange(true, std::memory_order_relaxed)) {
|
||||
std::printf("depth attachment feedback loop is not supported by the host\n");
|
||||
}
|
||||
}
|
||||
auto layout = depth_attachment_layout(depth);
|
||||
if (sampled_aspects & ~DepthReadableAspects(layout)) {
|
||||
@@ -564,9 +569,11 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
attachment.clear_value[0] = std::bit_cast<uint32_t>(depth.depth_clear_value);
|
||||
attachment.clear_value[1] = depth.stencil_clear_value;
|
||||
attachment.has_depth = static_cast<bool>(aspects & vk::ImageAspectFlagBits::eDepth);
|
||||
attachment.depth_clear = depth.depth_load_clear_enable;
|
||||
attachment.depth_clear =
|
||||
static_cast<bool>(depth.load_clear_aspects & vk::ImageAspectFlagBits::eDepth);
|
||||
attachment.has_stencil = static_cast<bool>(aspects & vk::ImageAspectFlagBits::eStencil);
|
||||
attachment.stencil_clear = depth.stencil_clear_enable;
|
||||
attachment.stencil_clear =
|
||||
static_cast<bool>(depth.load_clear_aspects & vk::ImageAspectFlagBits::eStencil);
|
||||
}
|
||||
if (color_count == 0 && !depth.image_id) {
|
||||
const auto& limits = buffer.GetGraphics().GetPhysicalDeviceProperties().limits;
|
||||
@@ -1057,7 +1064,7 @@ bool RenderExecutor::CopyDepthToColor(CommandBuffer& buffer, const DrawCallInfo&
|
||||
state.ps_input_info.ps_sample_mask_export_enable);
|
||||
vk::ImageAspectFlags feedback;
|
||||
const auto rendering = AcquireRenderTargets(buffer, &color, 1, depth, feedback);
|
||||
if (depth.depth_load_clear_enable) {
|
||||
if (depth.load_clear_aspects) {
|
||||
m_context.GetCommandScheduler().BeginRendering(rendering);
|
||||
}
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
@@ -1227,6 +1234,8 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
|
||||
} else {
|
||||
EmitDrawPrimitives(ucfg, vk_buffer, draw, emit);
|
||||
}
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::Draws);
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::DrawInstances, draw.instance_count);
|
||||
|
||||
if (!draw.IsIndexed()) {
|
||||
SetDrawDebugPhase(buffer, submit_id, draw, 0x600u);
|
||||
|
||||
@@ -97,6 +97,24 @@ uint64_t GraphicContext::GetDeviceMemoryUsage() const {
|
||||
return usage;
|
||||
}
|
||||
|
||||
uint32_t GraphicContext::GetHeapUsage(std::span<HeapUsage, VK_MAX_MEMORY_HEAPS> heaps) const {
|
||||
if (allocator == nullptr) {
|
||||
return 0;
|
||||
}
|
||||
VmaBudget budgets[VK_MAX_MEMORY_HEAPS] {};
|
||||
vmaGetHeapBudgets(allocator, budgets);
|
||||
const auto count = physical_device_memory_properties.memoryHeapCount;
|
||||
for (uint32_t heap = 0; heap < count; heap++) {
|
||||
const auto& properties = physical_device_memory_properties.memoryHeaps[heap];
|
||||
heaps[heap] = {.usage = budgets[heap].usage,
|
||||
.budget = budgets[heap].budget,
|
||||
.allocations = budgets[heap].statistics.allocationCount,
|
||||
.device_local = static_cast<bool>(properties.flags &
|
||||
vk::MemoryHeapFlagBits::eDeviceLocal)};
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
uint64_t GraphicContext::GetTotalMemoryBudget() const {
|
||||
if (allocator == nullptr) {
|
||||
return 0;
|
||||
|
||||
@@ -0,0 +1,747 @@
|
||||
#include "graphics/presentation/performanceOverlay.h"
|
||||
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/hostStats.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "imgui.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <cstdarg>
|
||||
#include <cstdio>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <stop_token>
|
||||
#include <thread>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
using Clock = std::chrono::steady_clock;
|
||||
using Counter = Common::DebugCounters::Counter;
|
||||
using Peak = Common::DebugCounters::Peak;
|
||||
|
||||
constexpr auto REFRESH_INTERVAL = std::chrono::seconds(1);
|
||||
constexpr size_t FRAME_HISTORY = 120;
|
||||
constexpr float FRAME_GRAPH_MS = 50.0f;
|
||||
constexpr float FRAME_TIME_GOOD = 17.5f;
|
||||
constexpr float FRAME_TIME_MEDIUM = 34.0f;
|
||||
constexpr size_t COUNTER_COUNT = static_cast<size_t>(Counter::Count);
|
||||
|
||||
// Tables as wide as their columns; the default fills the window, which an auto-resizing
|
||||
// window then never shrinks.
|
||||
constexpr ImGuiTableFlags TABLE_FLAGS =
|
||||
ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoHostExtendX;
|
||||
|
||||
constexpr ImU32 GOOD = IM_COL32(96, 220, 120, 255);
|
||||
constexpr ImU32 MEDIUM = IM_COL32(230, 195, 60, 255);
|
||||
constexpr ImU32 BAD = IM_COL32(235, 80, 70, 255);
|
||||
constexpr ImU32 NEUTRAL = IM_COL32(160, 160, 160, 255);
|
||||
|
||||
struct FrameWindow {
|
||||
std::array<float, FRAME_HISTORY> intervals_ms {};
|
||||
size_t next = 0;
|
||||
size_t count = 0;
|
||||
uint32_t flips = 0;
|
||||
float max_ms = 0.0f;
|
||||
uint32_t guest_width = 0;
|
||||
uint32_t guest_height = 0;
|
||||
Clock::time_point last_flip = {};
|
||||
Clock::time_point window_start = {};
|
||||
};
|
||||
|
||||
// Shown values, recomputed once per refresh interval.
|
||||
struct Snapshot {
|
||||
double fps = 0.0;
|
||||
double frame_ms = 0.0;
|
||||
double max_frame_ms = 0.0;
|
||||
double low_fps = 0.0; // From the 99th percentile.
|
||||
double stalled_s = 0.0;
|
||||
uint32_t guest_width = 0;
|
||||
uint32_t guest_height = 0;
|
||||
std::array<double, COUNTER_COUNT> rates {};
|
||||
std::array<uint64_t, COUNTER_COUNT> totals {};
|
||||
uint64_t shader_compile_peak_ns = 0;
|
||||
uint64_t pipeline_create_peak_ns = 0;
|
||||
Common::HostStats host;
|
||||
std::optional<uint64_t> device_memory;
|
||||
uint64_t device_budget = 0;
|
||||
std::array<GraphicContext::HeapUsage, VK_MAX_MEMORY_HEAPS> heaps {};
|
||||
uint32_t heap_count = 0;
|
||||
std::array<float, FRAME_HISTORY> history {};
|
||||
size_t history_count = 0;
|
||||
Clock::time_point sample_time {};
|
||||
LibKernel::Memory::DebugStats guest_memory;
|
||||
};
|
||||
|
||||
std::mutex g_frame_mutex;
|
||||
FrameWindow g_frames;
|
||||
std::atomic<uint64_t> g_generation {0};
|
||||
std::atomic<bool> g_details {false};
|
||||
std::atomic<uint64_t> g_revision {0};
|
||||
|
||||
std::mutex g_host_mutex;
|
||||
Common::HostStats g_host_stats;
|
||||
uint64_t g_host_generation = 0;
|
||||
std::condition_variable_any g_sampler_wait;
|
||||
std::jthread g_sampler;
|
||||
|
||||
void SetOverlayEnabled(bool enabled) {
|
||||
{
|
||||
std::scoped_lock lock(g_host_mutex);
|
||||
if (enabled) {
|
||||
std::scoped_lock frame_lock(g_frame_mutex);
|
||||
g_frames = {};
|
||||
g_generation.fetch_add(1, std::memory_order_release);
|
||||
}
|
||||
Common::DebugCounters::SetEnabled(enabled);
|
||||
}
|
||||
g_sampler_wait.notify_all();
|
||||
}
|
||||
|
||||
bool GuestStalled(Clock::time_point now) {
|
||||
std::scoped_lock lock(g_frame_mutex);
|
||||
return now - g_frames.last_flip >= REFRESH_INTERVAL;
|
||||
}
|
||||
|
||||
// Host statistics can block for milliseconds (IOKit, thread enumeration), so sample them off
|
||||
// the present path. While the guest stops flipping (loading screens), ask for one repaint per
|
||||
// interval.
|
||||
void SamplerThread(const std::stop_token& stop) {
|
||||
std::optional<Common::HostStatsSampler> sampler;
|
||||
uint64_t sampled_generation = 0;
|
||||
std::unique_lock lock(g_host_mutex);
|
||||
while (!stop.stop_requested()) {
|
||||
g_sampler_wait.wait(lock, stop, [] { return Common::DebugCounters::Enabled(); });
|
||||
if (stop.stop_requested()) {
|
||||
break;
|
||||
}
|
||||
const auto generation = g_generation.load(std::memory_order_acquire);
|
||||
lock.unlock();
|
||||
if (!sampler || generation != sampled_generation) {
|
||||
sampler.emplace();
|
||||
sampled_generation = generation;
|
||||
}
|
||||
auto stats = sampler->Sample();
|
||||
lock.lock();
|
||||
g_host_stats = std::move(stats);
|
||||
g_host_generation = generation;
|
||||
if (Common::DebugCounters::Enabled() && GuestStalled(Clock::now())) {
|
||||
g_revision.fetch_add(1, std::memory_order_acq_rel);
|
||||
}
|
||||
g_sampler_wait.wait_for(lock, stop, REFRESH_INTERVAL, [generation] {
|
||||
return !Common::DebugCounters::Enabled() ||
|
||||
generation != g_generation.load(std::memory_order_acquire);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void EnsureSampler() {
|
||||
static std::once_flag once;
|
||||
std::call_once(once, [] { g_sampler = std::jthread(SamplerThread); });
|
||||
}
|
||||
|
||||
ImU32 FrameTimeColor(double ms) {
|
||||
return ms <= FRAME_TIME_GOOD ? GOOD : ms <= FRAME_TIME_MEDIUM ? MEDIUM : BAD;
|
||||
}
|
||||
|
||||
// Green below `warn`, yellow below `bad`, red above.
|
||||
ImU32 LevelColor(double value, double warn, double bad) {
|
||||
return value < warn ? GOOD : value < bad ? MEDIUM : BAD;
|
||||
}
|
||||
|
||||
ImVec4 Color(ImU32 color) {
|
||||
return ImGui::ColorConvertU32ToFloat4(color);
|
||||
}
|
||||
|
||||
std::string Bytes(uint64_t bytes) {
|
||||
constexpr double GIB = 1024.0 * 1024.0 * 1024.0;
|
||||
constexpr double MIB = 1024.0 * 1024.0;
|
||||
char buffer[32];
|
||||
if (static_cast<double>(bytes) >= GIB) {
|
||||
std::snprintf(buffer, sizeof(buffer), "%.2f GB", static_cast<double>(bytes) / GIB);
|
||||
} else {
|
||||
std::snprintf(buffer, sizeof(buffer), "%.0f MB", static_cast<double>(bytes) / MIB);
|
||||
}
|
||||
return buffer;
|
||||
}
|
||||
|
||||
std::string Bytes(std::optional<uint64_t> bytes) {
|
||||
return bytes ? Bytes(*bytes) : "n/a";
|
||||
}
|
||||
|
||||
std::string Throughput(double bytes_per_second) {
|
||||
char buffer[32];
|
||||
std::snprintf(buffer, sizeof(buffer), "%.1f MB/s", bytes_per_second / (1024.0 * 1024.0));
|
||||
return buffer;
|
||||
}
|
||||
|
||||
std::string Percent(std::optional<double> value) {
|
||||
if (!value) {
|
||||
return "n/a";
|
||||
}
|
||||
char buffer[16];
|
||||
std::snprintf(buffer, sizeof(buffer), "%.0f%%", *value);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void Row(const char* label, const std::string& value, std::optional<ImU32> color = std::nullopt) {
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::TextDisabled("%s", label);
|
||||
ImGui::TableNextColumn();
|
||||
if (color) {
|
||||
ImGui::TextColored(Color(*color), "%s", value.c_str());
|
||||
} else {
|
||||
ImGui::TextUnformatted(value.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
[[gnu::format(printf, 1, 2)]] std::string Fmt(const char* format, ...) {
|
||||
char buffer[128];
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
std::vsnprintf(buffer, sizeof(buffer), format, args);
|
||||
va_end(args);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
bool BeginSection(const char* title) {
|
||||
ImGui::SeparatorText(title);
|
||||
return ImGui::BeginTable(title, 2, TABLE_FLAGS);
|
||||
}
|
||||
|
||||
void DrawFrameGraph(const std::array<float, FRAME_HISTORY>& history, size_t count, float width,
|
||||
float height) {
|
||||
const ImVec2 origin = ImGui::GetCursorScreenPos();
|
||||
auto* draw = ImGui::GetWindowDrawList();
|
||||
draw->AddRectFilled(origin, {origin.x + width, origin.y + height}, IM_COL32(0, 0, 0, 90));
|
||||
const auto y_of = [&](float ms) {
|
||||
return origin.y + height - std::min(ms, FRAME_GRAPH_MS) / FRAME_GRAPH_MS * height;
|
||||
};
|
||||
for (const float reference: {1000.0f / 60.0f, 1000.0f / 30.0f}) {
|
||||
draw->AddLine({origin.x, y_of(reference)}, {origin.x + width, y_of(reference)},
|
||||
IM_COL32(255, 255, 255, 45));
|
||||
}
|
||||
const float bar = width / static_cast<float>(FRAME_HISTORY);
|
||||
for (size_t i = 0; i < count; i++) {
|
||||
const float ms = history[i];
|
||||
const float x = origin.x + width - static_cast<float>(count - i) * bar;
|
||||
draw->AddRectFilled({x, y_of(ms)}, {x + std::max(bar - 1.0f, 1.0f), origin.y + height},
|
||||
FrameTimeColor(ms));
|
||||
}
|
||||
ImGui::Dummy({width, height});
|
||||
}
|
||||
|
||||
const char* PressureName(Common::MemoryPressure pressure) {
|
||||
switch (pressure) {
|
||||
case Common::MemoryPressure::Normal: return "Normal";
|
||||
case Common::MemoryPressure::Warning: return "Warning";
|
||||
case Common::MemoryPressure::Critical: return "Critical";
|
||||
case Common::MemoryPressure::Unknown: break;
|
||||
}
|
||||
return "n/a";
|
||||
}
|
||||
|
||||
ImU32 PressureColor(Common::MemoryPressure pressure) {
|
||||
switch (pressure) {
|
||||
case Common::MemoryPressure::Normal: return GOOD;
|
||||
case Common::MemoryPressure::Warning: return MEDIUM;
|
||||
case Common::MemoryPressure::Critical: return BAD;
|
||||
case Common::MemoryPressure::Unknown: break;
|
||||
}
|
||||
return NEUTRAL;
|
||||
}
|
||||
|
||||
const char* ThermalName(Common::ThermalPressure thermal) {
|
||||
switch (thermal) {
|
||||
case Common::ThermalPressure::Nominal: return "Nominal";
|
||||
case Common::ThermalPressure::Moderate: return "Moderate";
|
||||
case Common::ThermalPressure::Heavy: return "Heavy (throttling)";
|
||||
case Common::ThermalPressure::Critical: return "Critical (throttling)";
|
||||
case Common::ThermalPressure::Unknown: break;
|
||||
}
|
||||
return "n/a";
|
||||
}
|
||||
|
||||
ImU32 ThermalColor(Common::ThermalPressure thermal) {
|
||||
switch (thermal) {
|
||||
case Common::ThermalPressure::Nominal: return GOOD;
|
||||
case Common::ThermalPressure::Moderate: return MEDIUM;
|
||||
case Common::ThermalPressure::Heavy:
|
||||
case Common::ThermalPressure::Critical: return BAD;
|
||||
case Common::ThermalPressure::Unknown: break;
|
||||
}
|
||||
return NEUTRAL;
|
||||
}
|
||||
|
||||
const char* PresentModeName(Config::PresentMode mode) {
|
||||
switch (mode) {
|
||||
case Config::PresentMode::Fifo: return "FIFO";
|
||||
case Config::PresentMode::Mailbox: return "Mailbox";
|
||||
case Config::PresentMode::Immediate: return "Immediate";
|
||||
}
|
||||
return "?";
|
||||
}
|
||||
|
||||
double Rate(const Snapshot& shown, Counter counter) {
|
||||
return shown.rates[static_cast<size_t>(counter)];
|
||||
}
|
||||
|
||||
uint64_t Total(const Snapshot& shown, Counter counter) {
|
||||
return shown.totals[static_cast<size_t>(counter)];
|
||||
}
|
||||
|
||||
void TransferRow(const Snapshot& shown, const char* label, Counter upload, Counter download) {
|
||||
Row(label,
|
||||
Throughput(Rate(shown, upload)) + " up / " + Throughput(Rate(shown, download)) + " down");
|
||||
}
|
||||
|
||||
void GpuActivityRows(const Snapshot& shown) {
|
||||
const auto draws = Rate(shown, Counter::Draws);
|
||||
Row("Draw calls", Fmt("%.0f/frame %.0f/s", draws / std::max(shown.fps, 1.0), draws));
|
||||
// Includes present pacing waits, so a high value alone is not a stall.
|
||||
Row("CPU waiting on GPU",
|
||||
Fmt("%.0f ms/s (%.0f waits/s)", Rate(shown, Counter::GpuWaitNs) / 1e6,
|
||||
Rate(shown, Counter::GpuWaits)));
|
||||
}
|
||||
|
||||
void CompilationRows(const Snapshot& shown) {
|
||||
const auto row = [&](const char* label, Counter count_counter, Counter duration_counter,
|
||||
uint64_t peak_ns) {
|
||||
const auto count = Total(shown, count_counter);
|
||||
Row(label,
|
||||
Fmt("%llu (avg %.1f ms, peak %.1f ms)", static_cast<unsigned long long>(count),
|
||||
count != 0 ? static_cast<double>(Total(shown, duration_counter)) / 1e6 /
|
||||
static_cast<double>(count)
|
||||
: 0.0,
|
||||
static_cast<double>(peak_ns) / 1e6),
|
||||
Rate(shown, count_counter) > 0.0 ? MEDIUM : GOOD);
|
||||
};
|
||||
row("Shader recompiler", Counter::ShadersCompiled, Counter::ShaderCompileNs,
|
||||
shown.shader_compile_peak_ns);
|
||||
row("Pipeline compile", Counter::PipelinesCreated, Counter::PipelineCreateNs,
|
||||
shown.pipeline_create_peak_ns);
|
||||
}
|
||||
|
||||
void Refresh(Snapshot& shown, const GraphicContext& graphics, Clock::time_point now,
|
||||
uint64_t generation) {
|
||||
const double seconds = shown.sample_time == Clock::time_point {}
|
||||
? 0.0
|
||||
: std::chrono::duration<double>(now - shown.sample_time).count();
|
||||
for (size_t i = 0; i < COUNTER_COUNT; i++) {
|
||||
const auto value = Common::DebugCounters::Get(static_cast<Counter>(i));
|
||||
shown.rates[i] =
|
||||
seconds > 0.0 ? static_cast<double>(value - shown.totals[i]) / seconds : 0.0;
|
||||
shown.totals[i] = value;
|
||||
}
|
||||
shown.shader_compile_peak_ns = Common::DebugCounters::Get(Peak::ShaderCompileNs);
|
||||
shown.pipeline_create_peak_ns = Common::DebugCounters::Get(Peak::PipelineCreateNs);
|
||||
shown.sample_time = now;
|
||||
{
|
||||
std::scoped_lock lock(g_host_mutex);
|
||||
if (g_host_generation == generation) {
|
||||
shown.host = g_host_stats;
|
||||
}
|
||||
}
|
||||
shown.heap_count = graphics.GetHeapUsage(shown.heaps);
|
||||
shown.device_memory =
|
||||
graphics.CanReportMemoryUsage() ? std::optional<uint64_t>(0) : std::nullopt;
|
||||
shown.device_budget = 0;
|
||||
const bool discrete =
|
||||
graphics.GetPhysicalDeviceProperties().deviceType == vk::PhysicalDeviceType::eDiscreteGpu;
|
||||
for (uint32_t i = 0; i < shown.heap_count; i++) {
|
||||
const auto& heap = shown.heaps[i];
|
||||
if (shown.device_memory && (!discrete || heap.device_local)) {
|
||||
*shown.device_memory += heap.usage;
|
||||
shown.device_budget += heap.budget;
|
||||
}
|
||||
}
|
||||
if (g_details.load(std::memory_order_acquire)) {
|
||||
shown.guest_memory = LibKernel::Memory::GetDebugStats();
|
||||
}
|
||||
}
|
||||
|
||||
void DrawCompact(const Snapshot& shown) {
|
||||
if (!ImGui::BeginTable("##performance", 2, TABLE_FLAGS)) {
|
||||
return;
|
||||
}
|
||||
const auto& host = shown.host;
|
||||
if (shown.max_frame_ms > 0.0) {
|
||||
Row("Worst frame", Fmt("%.1f ms", shown.max_frame_ms), FrameTimeColor(shown.max_frame_ms));
|
||||
}
|
||||
Row("CPU", host.process_cpu_percent
|
||||
? Fmt("%.0f%% of %u threads", *host.process_cpu_percent, host.logical_cores)
|
||||
: std::string("n/a"));
|
||||
Row("GPU", Percent(host.gpu_percent));
|
||||
GpuActivityRows(shown);
|
||||
CompilationRows(shown);
|
||||
if (shown.device_memory) {
|
||||
Row("GPU memory", Bytes(*shown.device_memory) + " / " + Bytes(shown.device_budget));
|
||||
}
|
||||
TransferRow(shown, "Texture transfers", Counter::TextureUploadBytes,
|
||||
Counter::TextureDownloadBytes);
|
||||
TransferRow(shown, "Buffer transfers", Counter::BufferUploadBytes,
|
||||
Counter::BufferDownloadBytes);
|
||||
Row("Emulator RAM", Bytes(host.process_memory));
|
||||
if (host.system_memory_used && host.system_memory_total) {
|
||||
Row("System RAM",
|
||||
Bytes(*host.system_memory_used) + " / " + Bytes(*host.system_memory_total));
|
||||
}
|
||||
ImGui::EndTable();
|
||||
}
|
||||
|
||||
void DrawFramesAndCpu(const Snapshot& shown, vk::Extent2D extent) {
|
||||
const auto& host = shown.host;
|
||||
if (BeginSection("Frames")) {
|
||||
if (shown.low_fps > 0.0) {
|
||||
Row("1% low", Fmt("%.1f FPS", shown.low_fps), FrameTimeColor(1000.0 / shown.low_fps));
|
||||
}
|
||||
Row("Worst frame", Fmt("%.1f ms", shown.max_frame_ms), FrameTimeColor(shown.max_frame_ms));
|
||||
Row("Guest output", shown.guest_width != 0
|
||||
? Fmt("%ux%u", shown.guest_width, shown.guest_height)
|
||||
: std::string("n/a"));
|
||||
Row("Window", Fmt("%ux%u %s %u Hz", extent.width, extent.height,
|
||||
PresentModeName(Config::GetPresentMode()), Config::GetVblankFrequency()));
|
||||
Row("Flips", Fmt("%.0f/s requested", Rate(shown, Counter::FlipsRequested)));
|
||||
const auto rejected = Rate(shown, Counter::FlipsRejected);
|
||||
Row("Flip queue full", Fmt("%.0f/s", rejected), rejected > 0.0 ? BAD : GOOD);
|
||||
const auto late = Rate(shown, Counter::LateVblanks);
|
||||
Row("Late vblanks", Fmt("%.0f/s", late), LevelColor(late, 1.0, 10.0));
|
||||
Row("Swapchain rebuilds",
|
||||
Fmt("%llu (dropped %llu)",
|
||||
static_cast<unsigned long long>(Total(shown, Counter::SwapchainRecreations)),
|
||||
static_cast<unsigned long long>(Total(shown, Counter::DroppedPresents))));
|
||||
ImGui::EndTable();
|
||||
}
|
||||
if (BeginSection("CPU")) {
|
||||
Row("Emulator",
|
||||
host.process_cpu_percent
|
||||
? Fmt("%.0f%% of %u threads (%.1f cores)", *host.process_cpu_percent,
|
||||
host.logical_cores, *host.process_cpu_percent * host.logical_cores / 100.0)
|
||||
: std::string("n/a"));
|
||||
Row("Machine", Percent(host.system_cpu_percent),
|
||||
host.system_cpu_percent ? std::optional(LevelColor(*host.system_cpu_percent, 70, 90))
|
||||
: std::nullopt);
|
||||
if (host.thread_count) {
|
||||
Row("Host threads", Fmt("%u", *host.thread_count));
|
||||
}
|
||||
for (const auto& thread: host.busiest_threads) {
|
||||
Row(Fmt(" %.24s", thread.name.c_str()).c_str(), Fmt("%.0f%%", thread.cpu_percent),
|
||||
LevelColor(thread.cpu_percent, 70, 95));
|
||||
}
|
||||
if (host.context_switches_per_s) {
|
||||
Row("Context switches", Fmt("%.0f/s", *host.context_switches_per_s));
|
||||
}
|
||||
if (host.page_faults_per_s) {
|
||||
Row("Page faults", Fmt("%.0f/s (%.0f from disk)", *host.page_faults_per_s,
|
||||
host.page_ins_per_s.value_or(0.0)));
|
||||
}
|
||||
Row("Thermal", ThermalName(host.thermal_pressure), ThermalColor(host.thermal_pressure));
|
||||
const auto emulated = Rate(shown, Counter::EmulatedInstructions);
|
||||
Row("Emulated instrs", Fmt("%.0f/s", emulated), LevelColor(emulated, 1000, 100000));
|
||||
const auto unresolved = Rate(shown, Counter::UnresolvedImportCalls);
|
||||
Row("Missing HLE calls",
|
||||
Fmt("%.0f/s (%llu total)", unresolved,
|
||||
static_cast<unsigned long long>(Total(shown, Counter::UnresolvedImportCalls))),
|
||||
unresolved > 0.0 ? MEDIUM : GOOD);
|
||||
ImGui::EndTable();
|
||||
}
|
||||
}
|
||||
|
||||
void DrawGpu(const Snapshot& shown, const GraphicContext& graphics) {
|
||||
const auto& host = shown.host;
|
||||
if (BeginSection("GPU")) {
|
||||
Row("Device", host.gpu_model.empty()
|
||||
? std::string(graphics.GetPhysicalDeviceProperties().deviceName.data())
|
||||
: host.gpu_cores
|
||||
? Fmt("%s (%u cores)", host.gpu_model.c_str(), *host.gpu_cores)
|
||||
: host.gpu_model);
|
||||
Row("Utilization", Percent(host.gpu_percent),
|
||||
host.gpu_percent ? std::optional(LevelColor(*host.gpu_percent, 80, 95)) : std::nullopt);
|
||||
if (host.gpu_renderer_percent || host.gpu_tiler_percent) {
|
||||
Row("Renderer / tiler",
|
||||
Percent(host.gpu_renderer_percent) + " / " + Percent(host.gpu_tiler_percent));
|
||||
}
|
||||
if (host.gpu_memory_in_use) {
|
||||
Row("Driver memory", Bytes(*host.gpu_memory_in_use) + " in use / " +
|
||||
Bytes(host.gpu_memory_allocated) + " allocated");
|
||||
}
|
||||
if (host.gpu_recoveries) {
|
||||
Row("GPU resets", Fmt("%llu", static_cast<unsigned long long>(*host.gpu_recoveries)),
|
||||
*host.gpu_recoveries > 0 ? BAD : GOOD);
|
||||
}
|
||||
const double fps = std::max(shown.fps, 1.0);
|
||||
GpuActivityRows(shown);
|
||||
Row("Instances", Fmt("%.0f/frame", Rate(shown, Counter::DrawInstances) / fps));
|
||||
Row("Indirect draws", Fmt("%.0f/s", Rate(shown, Counter::IndirectDraws)));
|
||||
Row("Dispatches", Fmt("%.0f/frame %.0f/s", Rate(shown, Counter::Dispatches) / fps,
|
||||
Rate(shown, Counter::Dispatches)));
|
||||
Row("Queue submits", Fmt("%.0f/s", Rate(shown, Counter::QueueSubmits)));
|
||||
const auto faults = Rate(shown, Counter::GpuFaults);
|
||||
Row("Write-tracking faults", Fmt("%.0f/s", faults), LevelColor(faults, 20000, 100000));
|
||||
CompilationRows(shown);
|
||||
ImGui::EndTable();
|
||||
}
|
||||
if (BeginSection("GPU memory")) {
|
||||
if (shown.device_memory) {
|
||||
const double share = shown.device_budget != 0
|
||||
? static_cast<double>(*shown.device_memory) /
|
||||
static_cast<double>(shown.device_budget) * 100.0
|
||||
: 0.0;
|
||||
Row("Vulkan budget", Bytes(*shown.device_memory) + " / " + Bytes(shown.device_budget),
|
||||
LevelColor(share, 80, 95));
|
||||
}
|
||||
for (size_t heap = 0; heap < shown.heap_count; heap++) {
|
||||
const auto& usage = shown.heaps[heap];
|
||||
Row(Fmt(" Heap %zu%s", heap, usage.device_local ? " (device)" : "").c_str(),
|
||||
Bytes(usage.usage) + " / " + Bytes(usage.budget) +
|
||||
Fmt(" %u allocs", usage.allocations));
|
||||
}
|
||||
TransferRow(shown, "Texture transfers", Counter::TextureUploadBytes,
|
||||
Counter::TextureDownloadBytes);
|
||||
Row("Texture evictions", Fmt("%.0f/s", Rate(shown, Counter::TextureEvictions)));
|
||||
TransferRow(shown, "Buffer transfers", Counter::BufferUploadBytes,
|
||||
Counter::BufferDownloadBytes);
|
||||
Row("Buffer evictions", Fmt("%.0f/s", Rate(shown, Counter::BufferEvictions)));
|
||||
ImGui::EndTable();
|
||||
}
|
||||
}
|
||||
|
||||
void DrawMemoryAndIo(const Snapshot& shown) {
|
||||
const auto& host = shown.host;
|
||||
const auto& guest = shown.guest_memory;
|
||||
if (BeginSection("PS5 memory")) {
|
||||
const auto direct_used = guest.direct_allocated + guest.pooled_allocated;
|
||||
Row("Direct", Bytes(direct_used) + " / " + Bytes(guest.direct_total),
|
||||
LevelColor(guest.direct_total != 0 ? static_cast<double>(direct_used) /
|
||||
static_cast<double>(guest.direct_total) * 100.0
|
||||
: 0.0,
|
||||
85, 97));
|
||||
Row(" Mapped", Bytes(guest.direct_mapped));
|
||||
Row(" Pool",
|
||||
Bytes(guest.pooled_allocated) + " (" + Bytes(guest.pool_committed) + " committed)");
|
||||
Row("Flexible", Bytes(guest.flexible_used) + " / " + Bytes(guest.flexible_total));
|
||||
Row("Extended", Bytes(guest.automatic_allocated));
|
||||
// Past the pool size the guest sees no page-table entries available.
|
||||
const auto entries = std::max(guest.cpu_page_entries, guest.gpu_page_entries);
|
||||
Row("Page table (2 MB)",
|
||||
Fmt("CPU %llu GPU %llu / %llu",
|
||||
static_cast<unsigned long long>(guest.cpu_page_entries),
|
||||
static_cast<unsigned long long>(guest.gpu_page_entries),
|
||||
static_cast<unsigned long long>(guest.page_entries_total)),
|
||||
entries > guest.page_entries_total ? BAD
|
||||
: entries * 10 > guest.page_entries_total * 9 ? MEDIUM
|
||||
: GOOD);
|
||||
ImGui::EndTable();
|
||||
}
|
||||
if (BeginSection("Emulator process")) {
|
||||
Row("Footprint", Bytes(host.process_memory));
|
||||
Row("Resident", Bytes(host.process_resident));
|
||||
if (host.process_compressed) {
|
||||
Row("Compressed / swapped", Bytes(*host.process_compressed),
|
||||
*host.process_compressed > (1ull << 30u) ? MEDIUM : GOOD);
|
||||
}
|
||||
Row("File-backed", Bytes(host.process_file_backed));
|
||||
Row("Address space", Bytes(host.process_virtual));
|
||||
ImGui::EndTable();
|
||||
}
|
||||
if (BeginSection("System memory")) {
|
||||
if (host.system_memory_used && host.system_memory_total) {
|
||||
Row("Used", Bytes(*host.system_memory_used) + " / " + Bytes(*host.system_memory_total));
|
||||
}
|
||||
if (host.system_wired) {
|
||||
Row("Wired", Bytes(*host.system_wired));
|
||||
}
|
||||
if (host.system_compressed) {
|
||||
Row("Compressed", Bytes(*host.system_compressed));
|
||||
}
|
||||
Row("Cached files", Bytes(host.system_cached));
|
||||
Row("Free", Bytes(host.system_free));
|
||||
if (host.swap_used) {
|
||||
Row("Swap", Bytes(*host.swap_used) + " / " + Bytes(host.swap_total),
|
||||
*host.swap_used > (4ull << 30u) ? MEDIUM : GOOD);
|
||||
}
|
||||
Row("Pressure", PressureName(host.memory_pressure), PressureColor(host.memory_pressure));
|
||||
ImGui::EndTable();
|
||||
}
|
||||
if (BeginSection("I/O & audio")) {
|
||||
Row("Disk read / write", Throughput(host.disk_read_per_s.value_or(0.0)) + " / " +
|
||||
Throughput(host.disk_write_per_s.value_or(0.0)));
|
||||
Row("Guest file read / write", Throughput(Rate(shown, Counter::GuestFileReadBytes)) +
|
||||
" / " +
|
||||
Throughput(Rate(shown, Counter::GuestFileWriteBytes)));
|
||||
const auto underruns = Rate(shown, Counter::AudioUnderruns);
|
||||
Row("Audio underruns",
|
||||
Fmt("%.0f/s (%llu total)", underruns,
|
||||
static_cast<unsigned long long>(Total(shown, Counter::AudioUnderruns))),
|
||||
underruns > 0.0 ? BAD : GOOD);
|
||||
ImGui::EndTable();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void PerformanceOverlayRecordFlip(uint32_t guest_width, uint32_t guest_height) noexcept {
|
||||
if (!Common::DebugCounters::Enabled()) {
|
||||
return;
|
||||
}
|
||||
std::scoped_lock lock(g_frame_mutex);
|
||||
const auto now = Clock::now();
|
||||
if (g_frames.window_start == Clock::time_point {}) {
|
||||
g_frames.window_start = now;
|
||||
}
|
||||
auto& frames = g_frames;
|
||||
if (frames.last_flip != Clock::time_point {}) {
|
||||
const float ms = std::chrono::duration<float, std::milli>(now - frames.last_flip).count();
|
||||
frames.intervals_ms[frames.next] = ms;
|
||||
frames.next = (frames.next + 1) % FRAME_HISTORY;
|
||||
frames.count = std::min(frames.count + 1, FRAME_HISTORY);
|
||||
frames.max_ms = std::max(frames.max_ms, ms);
|
||||
}
|
||||
frames.last_flip = now;
|
||||
frames.guest_width = guest_width;
|
||||
frames.guest_height = guest_height;
|
||||
frames.flips++;
|
||||
}
|
||||
|
||||
bool PerformanceOverlayEnabled() noexcept {
|
||||
return Common::DebugCounters::Enabled();
|
||||
}
|
||||
|
||||
void TogglePerformanceOverlay() noexcept {
|
||||
SetOverlayEnabled(!Common::DebugCounters::Enabled());
|
||||
g_revision.fetch_add(1, std::memory_order_acq_rel);
|
||||
}
|
||||
|
||||
void TogglePerformanceOverlayDetails() noexcept {
|
||||
if (Common::DebugCounters::Enabled()) {
|
||||
g_details.store(!g_details.load(std::memory_order_acquire), std::memory_order_release);
|
||||
} else {
|
||||
g_details.store(true, std::memory_order_release);
|
||||
SetOverlayEnabled(true);
|
||||
}
|
||||
g_revision.fetch_add(1, std::memory_order_acq_rel);
|
||||
}
|
||||
|
||||
uint64_t PerformanceOverlayRevision() noexcept {
|
||||
return g_revision.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
float DrawPerformanceOverlay(const GraphicContext& graphics, vk::Extent2D extent) {
|
||||
if (!PerformanceOverlayEnabled()) {
|
||||
return 0.0f;
|
||||
}
|
||||
EnsureSampler();
|
||||
|
||||
static Snapshot shown;
|
||||
static uint64_t shown_generation = 0;
|
||||
static bool shown_details = false;
|
||||
const auto generation = g_generation.load(std::memory_order_acquire);
|
||||
const bool details = g_details.load(std::memory_order_acquire);
|
||||
const auto now = Clock::now();
|
||||
if (generation != shown_generation) {
|
||||
shown = {};
|
||||
shown_generation = generation;
|
||||
}
|
||||
if (shown.sample_time == Clock::time_point {} || now - shown.sample_time >= REFRESH_INTERVAL ||
|
||||
details != shown_details) {
|
||||
{
|
||||
std::scoped_lock lock(g_frame_mutex);
|
||||
auto& frames = g_frames;
|
||||
shown.history_count = frames.count;
|
||||
for (size_t i = 0; i < frames.count; i++) {
|
||||
shown.history[i] =
|
||||
frames.intervals_ms[(frames.next + FRAME_HISTORY - frames.count + i) %
|
||||
FRAME_HISTORY];
|
||||
}
|
||||
if (frames.window_start == Clock::time_point {}) {
|
||||
frames.window_start = now;
|
||||
}
|
||||
const double seconds = std::chrono::duration<double>(now - frames.window_start).count();
|
||||
shown.fps = seconds > 0.0 ? frames.flips / seconds : 0.0;
|
||||
shown.frame_ms = frames.flips > 0 ? seconds * 1000.0 / frames.flips : 0.0;
|
||||
shown.max_frame_ms = frames.max_ms;
|
||||
shown.stalled_s = frames.last_flip == Clock::time_point {}
|
||||
? 0.0
|
||||
: std::chrono::duration<double>(now - frames.last_flip).count();
|
||||
shown.guest_width = frames.guest_width;
|
||||
shown.guest_height = frames.guest_height;
|
||||
frames.flips = 0;
|
||||
frames.max_ms = 0.0f;
|
||||
frames.window_start = now;
|
||||
}
|
||||
shown_details = details;
|
||||
if (shown.history_count > 0) {
|
||||
auto sorted = shown.history;
|
||||
const auto end = sorted.begin() + shown.history_count;
|
||||
const auto percentile = sorted.begin() + shown.history_count * 99 / 100;
|
||||
std::nth_element(sorted.begin(), percentile, end);
|
||||
shown.low_fps = *percentile > 0.0f ? 1000.0 / *percentile : 0.0;
|
||||
}
|
||||
Refresh(shown, graphics, now, generation);
|
||||
}
|
||||
|
||||
const float scale = std::clamp(std::min(static_cast<float>(extent.width) / 1920.0f,
|
||||
static_cast<float>(extent.height) / 1080.0f),
|
||||
0.75f, 1.5f);
|
||||
ImGui::SetNextWindowPos({static_cast<float>(extent.width) - 12.0f * scale, 12.0f * scale},
|
||||
ImGuiCond_Always, {1.0f, 0.0f});
|
||||
ImGui::SetNextWindowBgAlpha(details ? 0.82f : 0.72f);
|
||||
constexpr ImGuiWindowFlags FLAGS =
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoNav |
|
||||
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings |
|
||||
ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoBringToFrontOnFocus |
|
||||
ImGuiWindowFlags_AlwaysAutoResize;
|
||||
ImGui::PushFont(nullptr, (details ? 13.0f : 15.0f) * scale);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 8.0f * scale);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, {10.0f * scale, 8.0f * scale});
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, {8.0f * scale, 2.0f * scale});
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, {4.0f * scale, 1.0f * scale});
|
||||
if (ImGui::Begin("##kyty_performance_overlay", nullptr, FLAGS)) {
|
||||
if (shown.fps > 0.0) {
|
||||
ImGui::TextColored(Color(FrameTimeColor(shown.frame_ms)), "%.1f FPS %.1f ms",
|
||||
shown.fps, shown.frame_ms);
|
||||
} else if (shown.stalled_s >= 1.0) {
|
||||
ImGui::TextColored(Color(BAD), "No frames for %.0f s", shown.stalled_s);
|
||||
} else {
|
||||
ImGui::TextDisabled("Waiting for frames");
|
||||
}
|
||||
DrawFrameGraph(shown.history, shown.history_count, (details ? 330.0f : 260.0f) * scale,
|
||||
46.0f * scale);
|
||||
if (details) {
|
||||
// Three columns keep the detailed panel within a 720p window.
|
||||
if (ImGui::BeginTable("##details", 3, TABLE_FLAGS)) {
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
DrawFramesAndCpu(shown, extent);
|
||||
ImGui::TableNextColumn();
|
||||
DrawGpu(shown, graphics);
|
||||
ImGui::TableNextColumn();
|
||||
DrawMemoryAndIo(shown);
|
||||
ImGui::EndTable();
|
||||
}
|
||||
} else {
|
||||
DrawCompact(shown);
|
||||
}
|
||||
#if defined(__APPLE__)
|
||||
ImGui::TextDisabled(details ? "Cmd+Shift+P compact Cmd+P hide"
|
||||
: "Cmd+Shift+P details Cmd+P hide");
|
||||
#else
|
||||
ImGui::TextDisabled(details ? "Shift+F2 compact F2 hide" : "Shift+F2 details F2 hide");
|
||||
#endif
|
||||
}
|
||||
const float bottom = ImGui::GetWindowPos().y + ImGui::GetWindowSize().y;
|
||||
ImGui::End();
|
||||
ImGui::PopStyleVar(4);
|
||||
ImGui::PopFont();
|
||||
return bottom;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,30 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_PERFORMANCEOVERLAY_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_PERFORMANCEOVERLAY_H_
|
||||
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
|
||||
// Called for each main-bus guest flip, with the guest's video-out size.
|
||||
void PerformanceOverlayRecordFlip(uint32_t guest_width, uint32_t guest_height) noexcept;
|
||||
|
||||
[[nodiscard]] bool PerformanceOverlayEnabled() noexcept;
|
||||
void TogglePerformanceOverlay() noexcept;
|
||||
// Switches between the compact and the detailed panel, showing the panel if it was hidden.
|
||||
void TogglePerformanceOverlayDetails() noexcept;
|
||||
|
||||
// Changes when the panel needs a repaint without a guest flip (toggled, or the guest stalled).
|
||||
[[nodiscard]] uint64_t PerformanceOverlayRevision() noexcept;
|
||||
|
||||
// Must run between ImGui::NewFrame() and ImGui::Render(), on the present thread while the
|
||||
// graphics subsystem is alive. Draws in the top-right corner and returns the panel's bottom
|
||||
// edge, or 0 when hidden.
|
||||
float DrawPerformanceOverlay(const GraphicContext& graphics, vk::Extent2D extent);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_PERFORMANCEOVERLAY_H_
|
||||
@@ -162,7 +162,8 @@ void RenderDocOnGuestFlip(RenderContext& renderer) {
|
||||
return;
|
||||
}
|
||||
if (state == RenderDocState::Capturing) {
|
||||
LOGF("RenderDoc: captured guest flip %u/2\n", ++g_captured_flips);
|
||||
++g_captured_flips;
|
||||
LOGF("RenderDoc: captured guest flip %u/2\n", g_captured_flips);
|
||||
if (g_captured_flips < 2) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,18 +1,19 @@
|
||||
#include "graphics/presentation/systemOverlay.h"
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/localization.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "gpu_blit_shaders/gpu_imgui_hdr_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/presentation/ddsImage.h"
|
||||
#include "graphics/presentation/performanceOverlay.h"
|
||||
#include "graphics/presentation/window/hostInput.h"
|
||||
#include "imgui.h"
|
||||
#include "imgui_internal.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
#include "imgui_internal.h"
|
||||
#include "libs/controller.h"
|
||||
#include "libs/dialog.h"
|
||||
#include "libs/ime.h"
|
||||
@@ -20,6 +21,7 @@
|
||||
#include "loader/systemContent.h"
|
||||
#include "stb_image.h"
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
@@ -29,6 +31,7 @@
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <fmt/format.h>
|
||||
#include <initializer_list>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
@@ -149,6 +152,47 @@ bool GetOverlaySnapshot(OverlaySnapshot* snapshot) {
|
||||
}
|
||||
|
||||
constexpr size_t INPUT_QUEUE_CAPACITY = 128;
|
||||
constexpr int MAX_TOUCH_CURSOR_IMAGE_DIMENSION = 2048;
|
||||
constexpr float TOUCH_CURSOR_IMAGE_SIZE = 48.0f;
|
||||
|
||||
enum class TouchParticleSkin : uint8_t { Classic, BlueNeon, Monochrome, Crimson, RedBlue };
|
||||
|
||||
TouchParticleSkin GetTouchParticleSkin() {
|
||||
static const auto skin = [] {
|
||||
for (const auto& value: Config::GetKeymap()) {
|
||||
constexpr std::string_view key = "TouchParticleSkin=";
|
||||
if (std::string_view(value).starts_with(key)) {
|
||||
const auto name = std::string_view(value).substr(key.size());
|
||||
if (name == "BlueNeon") {
|
||||
return TouchParticleSkin::BlueNeon;
|
||||
}
|
||||
if (name == "Monochrome") {
|
||||
return TouchParticleSkin::Monochrome;
|
||||
}
|
||||
if (name == "Crimson") {
|
||||
return TouchParticleSkin::Crimson;
|
||||
}
|
||||
if (name == "RedBlue") {
|
||||
return TouchParticleSkin::RedBlue;
|
||||
}
|
||||
}
|
||||
}
|
||||
return TouchParticleSkin::Classic;
|
||||
}();
|
||||
return skin;
|
||||
}
|
||||
|
||||
bool TouchCursorImageEnabled() {
|
||||
static const bool enabled = [] {
|
||||
for (const auto& value: Config::GetKeymap()) {
|
||||
if (std::string_view(value) == "TouchCursorImage=Off") {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}();
|
||||
return enabled;
|
||||
}
|
||||
|
||||
enum class InputKind : uint8_t {
|
||||
Button,
|
||||
@@ -238,6 +282,61 @@ std::vector<std::string_view> WrapTrophyTitle(std::string_view text, float font_
|
||||
}
|
||||
}
|
||||
|
||||
// ImGui's built-in font covers Latin only. Merge installed fonts for the selected console language.
|
||||
void AddSystemFontFallbacks(ImGuiIO& io) {
|
||||
io.Fonts->AddFontDefault();
|
||||
const auto add = [&](std::initializer_list<const char*> paths) {
|
||||
for (const char* path: paths) {
|
||||
std::error_code error;
|
||||
if (std::filesystem::is_regular_file(path, error)) {
|
||||
ImFontConfig config;
|
||||
config.MergeMode = true;
|
||||
config.Flags = ImFontFlags_NoLoadError;
|
||||
if (io.Fonts->AddFontFromFileTTF(path, 0.0f, &config) != nullptr) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
};
|
||||
bool found =
|
||||
add({"C:/Windows/Fonts/segoeui.ttf", "/System/Library/Fonts/Supplemental/Arial Unicode.ttf",
|
||||
"/Library/Fonts/Arial Unicode.ttf", "/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf",
|
||||
"/usr/share/fonts/TTF/DejaVuSans.ttf", "/usr/share/fonts/noto/NotoSans-Regular.ttf"});
|
||||
const auto locale = Common::Localization::LocaleName(Config::GetConsoleLanguage());
|
||||
const char* noto_cjk[] = {"/usr/share/fonts/opentype/noto/NotoSansCJK-Regular.ttc",
|
||||
"/usr/share/fonts/noto-cjk/NotoSansCJK-Regular.ttc",
|
||||
"/usr/share/fonts/google-noto-cjk/NotoSansCJK-Regular.ttc"};
|
||||
if (locale == "ja-JP") {
|
||||
found = add({"C:/Windows/Fonts/meiryo.ttc", "C:/Windows/Fonts/YuGothM.ttc",
|
||||
"/System/Library/Fonts/ヒラギノ角ゴシック W3.ttc", noto_cjk[0], noto_cjk[1],
|
||||
noto_cjk[2]});
|
||||
} else if (locale == "ko-KR") {
|
||||
found = add({"C:/Windows/Fonts/malgun.ttf", "/System/Library/Fonts/AppleSDGothicNeo.ttc",
|
||||
noto_cjk[0], noto_cjk[1], noto_cjk[2]});
|
||||
} else if (locale == "zh-Hans" || locale == "zh-Hant") {
|
||||
found =
|
||||
add({locale == "zh-Hans" ? "C:/Windows/Fonts/msyh.ttc" : "C:/Windows/Fonts/msjh.ttc",
|
||||
"/System/Library/Fonts/PingFang.ttc", noto_cjk[0], noto_cjk[1], noto_cjk[2]});
|
||||
} else if (locale == "th-TH") {
|
||||
found = add({"C:/Windows/Fonts/leelawui.ttf", "C:/Windows/Fonts/tahoma.ttf",
|
||||
"/System/Library/Fonts/Supplemental/Ayuthaya.ttf",
|
||||
"/usr/share/fonts/truetype/tlwg/Garuda.ttf",
|
||||
"/usr/share/fonts/truetype/noto/NotoSansThai-Regular.ttf",
|
||||
"/usr/share/fonts/noto/NotoSansThai-Regular.ttf"});
|
||||
} else if (locale == "ar-AE") {
|
||||
found = add({"C:/Windows/Fonts/tahoma.ttf", "/System/Library/Fonts/Supplemental/Arial.ttf",
|
||||
"/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf",
|
||||
"/usr/share/fonts/TTF/DejaVuSans.ttf",
|
||||
"/usr/share/fonts/truetype/noto/NotoSansArabic-Regular.ttf",
|
||||
"/usr/share/fonts/noto/NotoSansArabic-Regular.ttf"});
|
||||
}
|
||||
if (!found) {
|
||||
LOGF("[Trophy] no installed fallback font for %.*s\n", static_cast<int>(locale.size()),
|
||||
locale.data());
|
||||
}
|
||||
}
|
||||
|
||||
void ClearInputEvents() {
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
g_input_events.clear();
|
||||
@@ -399,6 +498,63 @@ std::u16string Utf8ToUtf16(std::string_view text) {
|
||||
return result;
|
||||
}
|
||||
|
||||
// The Arabic notification is a single RTL run. Use presentation forms because ImGui does not
|
||||
// shape Arabic. This intentionally applies only to the catalog subtitle, never game-provided names.
|
||||
std::string PrepareTrophySubtitle(int language) {
|
||||
const auto text = Common::Localization::Get(language, "trophy.toast.earned");
|
||||
if (Common::Localization::LocaleName(language) != "ar-AE") {
|
||||
return std::string(text);
|
||||
}
|
||||
struct ArabicForm {
|
||||
char16_t letter;
|
||||
char16_t isolated;
|
||||
bool joins_next;
|
||||
};
|
||||
static constexpr ArabicForm FORMS[] = {
|
||||
{0x0621, 0xfe80, false}, {0x0622, 0xfe81, false}, {0x0623, 0xfe83, false},
|
||||
{0x0624, 0xfe85, false}, {0x0625, 0xfe87, false}, {0x0626, 0xfe89, true},
|
||||
{0x0627, 0xfe8d, false}, {0x0628, 0xfe8f, true}, {0x0629, 0xfe93, false},
|
||||
{0x062a, 0xfe95, true}, {0x062b, 0xfe99, true}, {0x062c, 0xfe9d, true},
|
||||
{0x062d, 0xfea1, true}, {0x062e, 0xfea5, true}, {0x062f, 0xfea9, false},
|
||||
{0x0630, 0xfeab, false}, {0x0631, 0xfead, false}, {0x0632, 0xfeaf, false},
|
||||
{0x0633, 0xfeb1, true}, {0x0634, 0xfeb5, true}, {0x0635, 0xfeb9, true},
|
||||
{0x0636, 0xfebd, true}, {0x0637, 0xfec1, true}, {0x0638, 0xfec5, true},
|
||||
{0x0639, 0xfec9, true}, {0x063a, 0xfecd, true}, {0x0641, 0xfed1, true},
|
||||
{0x0642, 0xfed5, true}, {0x0643, 0xfed9, true}, {0x0644, 0xfedd, true},
|
||||
{0x0645, 0xfee1, true}, {0x0646, 0xfee5, true}, {0x0647, 0xfee9, true},
|
||||
{0x0648, 0xfeed, false}, {0x0649, 0xfeef, false}, {0x064a, 0xfef1, true},
|
||||
};
|
||||
const auto form = [](char16_t c) -> const ArabicForm* {
|
||||
for (const auto& value: FORMS) {
|
||||
if (value.letter == c) {
|
||||
return &value;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
};
|
||||
const auto logical = Utf8ToUtf16(text);
|
||||
if (std::none_of(logical.begin(), logical.end(),
|
||||
[](char16_t c) { return c >= 0x0600 && c <= 0x06ff; })) {
|
||||
return std::string(text);
|
||||
}
|
||||
auto visual = logical;
|
||||
for (size_t i = 0; i < logical.size(); ++i) {
|
||||
const auto* current = form(logical[i]);
|
||||
if (current == nullptr) {
|
||||
continue;
|
||||
}
|
||||
const auto* previous = i > 0 ? form(logical[i - 1]) : nullptr;
|
||||
const auto* next = i + 1 < logical.size() ? form(logical[i + 1]) : nullptr;
|
||||
const bool joins_previous =
|
||||
previous != nullptr && previous->joins_next && current->letter != 0x0621;
|
||||
const bool joins_next = current->joins_next && next != nullptr && next->letter != 0x0621;
|
||||
visual[i] = static_cast<char16_t>(current->isolated + (joins_next ? 2 : 0) +
|
||||
(joins_previous ? 1 : 0));
|
||||
}
|
||||
std::reverse(visual.begin(), visual.end());
|
||||
return Common::Utf16ToUtf8(visual);
|
||||
}
|
||||
|
||||
std::string VisibleText(const Ime::HostSnapshot& snapshot, size_t max_units) {
|
||||
const size_t cursor = std::min<size_t>(snapshot.cursor, snapshot.text.size());
|
||||
const size_t payload_units = max_units > 4 ? max_units - 4 : 1;
|
||||
@@ -552,9 +708,12 @@ SystemOverlayVisualState GetSystemOverlayVisualState() noexcept {
|
||||
const auto system = SystemDialog::GetVisualState();
|
||||
const bool trophy_active = g_trophy_notification_active.load(std::memory_order_acquire);
|
||||
const bool splash = g_splash_active.load(std::memory_order_acquire);
|
||||
return {core.active || dialog.active || system.active || trophy_active || splash,
|
||||
const auto cursor = GetHostInputTouchPadVisualState();
|
||||
return {core.active || dialog.active || system.active || trophy_active || splash ||
|
||||
(cursor.enabled && cursor.cursor_visible),
|
||||
core.revision + dialog.revision + system.revision + (trophy_active ? 1u : 0u) +
|
||||
(splash ? 2u : 0u)};
|
||||
(splash ? 2u : 0u) + static_cast<decltype(core.revision)>(cursor.revision) +
|
||||
PerformanceOverlayRevision()};
|
||||
}
|
||||
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
@@ -694,6 +853,20 @@ void NotifyTrophyUnlocked(std::string_view name, int32_t grade,
|
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}
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struct SystemOverlay::Impl {
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enum class TouchParticleIcon : uint8_t { Square, Triangle, Cross, Circle };
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struct TouchParticle {
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ImVec2 position;
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Clock::time_point born;
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TouchParticleIcon icon;
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};
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struct TouchTrailSegment {
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ImVec2 from;
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ImVec2 to;
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Clock::time_point born;
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};
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explicit Impl(GraphicContext& context): graphics(context) {}
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~Impl() {
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@@ -705,6 +878,12 @@ struct SystemOverlay::Impl {
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ReleaseVulkan();
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if (imgui_context != nullptr) {
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ImGui::SetCurrentContext(imgui_context);
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if (hand_cursor_image) {
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ImGui::UnregisterUserTexture(hand_cursor_image.get());
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}
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if (drawing_cursor_image) {
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ImGui::UnregisterUserTexture(drawing_cursor_image.get());
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}
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if (trophy_notification_image) {
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ImGui::UnregisterUserTexture(trophy_notification_image.get());
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}
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@@ -730,11 +909,14 @@ struct SystemOverlay::Impl {
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io.ConfigNavCursorVisibleAlways = true;
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io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
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io.BackendPlatformName = "Kyty system overlay input";
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AddSystemFontFallbacks(io);
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ImGui::StyleColorsDark();
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auto& style = ImGui::GetStyle();
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style.WindowRounding = 10.0f;
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style.FrameRounding = 6.0f;
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style.ItemSpacing = {8.0f, 8.0f};
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hand_cursor_image = LoadTouchCursorImage("hand.png");
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drawing_cursor_image = LoadTouchCursorImage("drawing.png");
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}
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void PlayTrophySound() {
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@@ -775,6 +957,55 @@ struct SystemOverlay::Impl {
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}
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}
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std::unique_ptr<ImTextureData> LoadTouchCursorImage(std::string_view filename) {
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const char* base_path = SDL_GetBasePath();
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if (base_path == nullptr) {
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LOGF("Could not locate the emulator folder for touchpad cursor images: %s\n",
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SDL_GetError());
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return nullptr;
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}
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const std::filesystem::path path =
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std::filesystem::path(base_path) / "assets" / "cursors" / std::string(filename);
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Common::File file;
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if (!file.Open(path, Common::File::Mode::Read)) {
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LOGF("Touchpad cursor image not found: %s\n", Common::PathToString(path).c_str());
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return nullptr;
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}
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const auto encoded = file.ReadWholeBuffer();
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if (encoded.empty() ||
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encoded.size() > static_cast<std::size_t>(std::numeric_limits<int>::max())) {
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LOGF("Touchpad cursor image is empty or too large: %s\n",
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Common::PathToString(path).c_str());
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return nullptr;
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}
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int width = 0;
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int height = 0;
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auto* pixels = stbi_load_from_memory(
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reinterpret_cast<const stbi_uc*>(encoded.data()), static_cast<int>(encoded.size()),
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&width, &height, nullptr, 4);
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if (pixels == nullptr || width <= 0 || height <= 0 ||
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width > MAX_TOUCH_CURSOR_IMAGE_DIMENSION ||
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height > MAX_TOUCH_CURSOR_IMAGE_DIMENSION) {
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LOGF("Could not load touchpad cursor image %s: %s\n",
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Common::PathToString(path).c_str(),
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pixels == nullptr ? stbi_failure_reason() : "image dimensions exceed 2048x2048");
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stbi_image_free(pixels);
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return nullptr;
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}
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auto texture = std::make_unique<ImTextureData>();
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texture->Create(ImTextureFormat_RGBA32, width, height);
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std::memcpy(texture->Pixels, pixels,
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static_cast<std::size_t>(width) * static_cast<std::size_t>(height) * 4);
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texture->UseColors = true;
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stbi_image_free(pixels);
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ImGui::RegisterUserTexture(texture.get());
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LOGF("Loaded touchpad cursor image: %s\n", Common::PathToString(path).c_str());
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return texture;
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}
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std::unique_ptr<ImTextureData> LoadTrophyIcon(std::span<const std::byte> encoded) {
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if (encoded.empty() ||
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encoded.size() > static_cast<std::size_t>(std::numeric_limits<int>::max())) {
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@@ -1191,7 +1422,248 @@ struct SystemOverlay::Impl {
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}
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}
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void DrawTrophyNotification(vk::Extent2D frame_extent, Clock::time_point now) {
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void EmitTouchParticles(ImVec2 from, ImVec2 to, Clock::time_point now) {
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const float dx = to.x - from.x;
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const float dy = to.y - from.y;
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const float distance = std::hypot(dx, dy);
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if (distance < 0.01f) {
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return;
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}
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if (distance >= 1.0f) {
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trail_segments.push_back({from, to, now});
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if (trail_segments.size() > MAX_TOUCH_TRAIL_SEGMENTS) {
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trail_segments.erase(trail_segments.begin());
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}
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}
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constexpr float PARTICLE_SPACING = 24.0f;
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float traveled = 0.0f;
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while (particle_distance + distance - traveled >= PARTICLE_SPACING) {
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traveled += PARTICLE_SPACING - particle_distance;
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const float fraction = std::clamp(traveled / distance, 0.0f, 1.0f);
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particles.push_back(
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{{from.x + dx * fraction, from.y + dy * fraction}, now, next_particle_icon});
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next_particle_icon = static_cast<TouchParticleIcon>(
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(static_cast<uint8_t>(next_particle_icon) + 1) % 4);
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if (particles.size() > MAX_TOUCH_PARTICLES) {
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particles.erase(particles.begin());
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}
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particle_distance = 0.0f;
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}
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particle_distance += distance - traveled;
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}
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void DrawTouchParticles(ImDrawList* draw, Clock::time_point now) {
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const auto skin = GetTouchParticleSkin();
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constexpr float PARTICLE_LIFETIME = 1.0f;
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constexpr float TRAIL_LIFETIME = 0.35f;
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std::erase_if(trail_segments, [now](const auto& segment) {
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return std::chrono::duration<float>(now - segment.born).count() >= TRAIL_LIFETIME;
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});
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std::erase_if(particles, [now](const auto& particle) {
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return std::chrono::duration<float>(now - particle.born).count() >=
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PARTICLE_LIFETIME;
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});
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for (const auto& segment: trail_segments) {
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const float age =
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std::chrono::duration<float>(now - segment.born).count() / TRAIL_LIFETIME;
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const float fade = 1.0f - age;
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if (skin == TouchParticleSkin::RedBlue) {
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draw->AddLine(segment.from, segment.to,
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IM_COL32(20, 75, 220, static_cast<int>(105.0f * fade)),
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9.0f * (1.0f - age * 0.5f));
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draw->AddLine(segment.from, segment.to,
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IM_COL32(255, 45, 65, static_cast<int>(230.0f * fade)),
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4.0f * (1.0f - age * 0.5f));
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} else if (skin == TouchParticleSkin::Crimson) {
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draw->AddLine(segment.from, segment.to,
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IM_COL32(110, 0, 8, static_cast<int>(130.0f * fade)),
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9.0f * (1.0f - age * 0.5f));
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draw->AddLine(segment.from, segment.to,
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IM_COL32(255, 35, 20, static_cast<int>(235.0f * fade)),
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4.0f * (1.0f - age * 0.5f));
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} else {
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draw->AddLine(segment.from, segment.to,
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IM_COL32(35, 145, 255, static_cast<int>(180.0f * fade)),
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5.0f * (1.0f - age * 0.5f));
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}
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}
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for (const auto& particle: particles) {
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const float age =
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std::chrono::duration<float>(now - particle.born).count() / PARTICLE_LIFETIME;
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const float alpha = 1.0f - age;
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const float size = 9.0f * (1.0f - age * 0.35f);
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const float drift = (static_cast<uint8_t>(particle.icon) % 2 == 0 ? -1.0f : 1.0f) *
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8.0f * age;
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const ImVec2 center {particle.position.x + drift, particle.position.y - 18.0f * age};
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const auto faded = [alpha, skin, icon = particle.icon](int r, int g, int b) {
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if (skin == TouchParticleSkin::BlueNeon) {
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r = 75;
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g = 220;
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b = 255;
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} else if (skin == TouchParticleSkin::RedBlue) {
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const bool red = icon == TouchParticleIcon::Square ||
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icon == TouchParticleIcon::Cross;
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r = red ? 255 : 75;
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g = red ? 65 : 175;
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b = red ? 85 : 255;
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} else if (skin == TouchParticleSkin::Monochrome) {
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r = 235;
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g = 245;
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b = 255;
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} else if (skin == TouchParticleSkin::Crimson) {
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const bool ember = icon == TouchParticleIcon::Triangle ||
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icon == TouchParticleIcon::Circle;
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r = 255;
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g = ember ? 205 : 115;
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b = ember ? 70 : 15;
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}
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return IM_COL32(r, g, b, static_cast<int>(255.0f * alpha));
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};
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if (skin != TouchParticleSkin::Classic) {
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const ImU32 glow =
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skin == TouchParticleSkin::BlueNeon
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? IM_COL32(0, 115, 255, static_cast<int>(38.0f * alpha))
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: (skin == TouchParticleSkin::RedBlue
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? IM_COL32(75, 100, 255, static_cast<int>(55.0f * alpha))
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: (skin == TouchParticleSkin::Crimson
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? IM_COL32(255, 70, 0, static_cast<int>(70.0f * alpha))
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: IM_COL32(115, 165, 255, static_cast<int>(30.0f * alpha))));
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draw->AddCircleFilled(center, size + 6.0f, glow);
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}
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const ImU32 particle_glow =
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skin == TouchParticleSkin::Crimson
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? (particle.icon == TouchParticleIcon::Triangle ||
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particle.icon == TouchParticleIcon::Circle
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? IM_COL32(255, 195, 30, static_cast<int>(135.0f * alpha))
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: IM_COL32(255, 95, 0, static_cast<int>(135.0f * alpha)))
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: (skin == TouchParticleSkin::RedBlue
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? (particle.icon == TouchParticleIcon::Square ||
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particle.icon == TouchParticleIcon::Cross
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? IM_COL32(255, 40, 65, static_cast<int>(105.0f * alpha))
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: IM_COL32(35, 125, 255, static_cast<int>(105.0f * alpha)))
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: IM_COL32(35, 145, 255,
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static_cast<int>((skin == TouchParticleSkin::BlueNeon
|
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? 100.0f
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: 65.0f) *
|
||||
alpha)));
|
||||
draw->AddCircleFilled(center, size + 2.0f, particle_glow);
|
||||
switch (particle.icon) {
|
||||
case TouchParticleIcon::Square:
|
||||
draw->AddRect({center.x - size * 0.65f, center.y - size * 0.65f},
|
||||
{center.x + size * 0.65f, center.y + size * 0.65f},
|
||||
faded(255, 105, 180), 2.0f, 0, 2.2f);
|
||||
break;
|
||||
case TouchParticleIcon::Triangle:
|
||||
draw->AddLine({center.x, center.y - size}, {center.x - size, center.y + size},
|
||||
faded(80, 230, 130), 2.2f);
|
||||
draw->AddLine({center.x - size, center.y + size},
|
||||
{center.x + size, center.y + size}, faded(80, 230, 130), 2.2f);
|
||||
draw->AddLine({center.x + size, center.y + size},
|
||||
{center.x, center.y - size}, faded(80, 230, 130), 2.2f);
|
||||
break;
|
||||
case TouchParticleIcon::Cross:
|
||||
draw->AddLine({center.x - size * 0.75f, center.y - size * 0.75f},
|
||||
{center.x + size * 0.75f, center.y + size * 0.75f},
|
||||
faded(90, 170, 255), 2.5f);
|
||||
draw->AddLine({center.x + size * 0.75f, center.y - size * 0.75f},
|
||||
{center.x - size * 0.75f, center.y + size * 0.75f},
|
||||
faded(90, 170, 255), 2.5f);
|
||||
break;
|
||||
case TouchParticleIcon::Circle:
|
||||
draw->AddCircle(center, size * 0.8f, faded(255, 105, 105), 0, 2.2f);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DrawTouchPadCursor(const HostInputTouchPadVisualState& state) {
|
||||
if (!TouchCursorImageEnabled()) {
|
||||
particles.clear();
|
||||
trail_segments.clear();
|
||||
return;
|
||||
}
|
||||
const auto now = Clock::now();
|
||||
if (state.enabled && state.position_valid) {
|
||||
const ImVec2 target {state.x * extent.width, state.y * extent.height};
|
||||
if (!cursor_initialized || state.gesture != cursor_gesture) {
|
||||
cursor_position = target;
|
||||
cursor_initialized = true;
|
||||
cursor_gesture = state.gesture;
|
||||
particle_distance = 0.0f;
|
||||
} else {
|
||||
const float dt = last_cursor_update == Clock::time_point {}
|
||||
? 1.0f / 60.0f
|
||||
: std::clamp(std::chrono::duration<float>(now -
|
||||
last_cursor_update)
|
||||
.count(),
|
||||
1.0f / 1000.0f, 0.05f);
|
||||
const ImVec2 previous = cursor_position;
|
||||
const float follow = 1.0f - std::exp(-18.0f * dt);
|
||||
cursor_position.x += (target.x - cursor_position.x) * follow;
|
||||
cursor_position.y += (target.y - cursor_position.y) * follow;
|
||||
if (state.drawing) {
|
||||
EmitTouchParticles(previous, cursor_position, now);
|
||||
}
|
||||
}
|
||||
last_cursor_update = now;
|
||||
}
|
||||
auto* draw = ImGui::GetForegroundDrawList();
|
||||
DrawTouchParticles(draw, now);
|
||||
if (!state.enabled || !state.cursor_visible ||
|
||||
!state.position_valid || !cursor_initialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
const ImVec2 position = cursor_position;
|
||||
const auto& cursor_image =
|
||||
state.drawing ? drawing_cursor_image : hand_cursor_image;
|
||||
if (cursor_image != nullptr) {
|
||||
const float scale = TOUCH_CURSOR_IMAGE_SIZE /
|
||||
static_cast<float>(std::max(cursor_image->Height, 1));
|
||||
const ImVec2 size {static_cast<float>(cursor_image->Width) * scale,
|
||||
static_cast<float>(cursor_image->Height) * scale};
|
||||
draw->AddImage(cursor_image->GetTexRef(), position,
|
||||
{position.x + size.x, position.y + size.y});
|
||||
return;
|
||||
}
|
||||
|
||||
const ImU32 blue = IM_COL32(35, 145, 255, 220);
|
||||
const ImVec2 hand[] = {
|
||||
{position.x, position.y}, {position.x, position.y + 20.0f},
|
||||
{position.x + 4.0f, position.y + 16.0f},
|
||||
{position.x + 9.0f, position.y + 27.0f},
|
||||
{position.x + 13.0f, position.y + 25.0f},
|
||||
{position.x + 10.0f, position.y + 17.0f},
|
||||
{position.x + 18.0f, position.y + 18.0f},
|
||||
{position.x + 20.0f, position.y + 15.0f},
|
||||
{position.x + 19.0f, position.y + 12.0f},
|
||||
{position.x + 12.0f, position.y + 10.0f},
|
||||
{position.x + 12.0f, position.y + 4.0f},
|
||||
{position.x + 10.0f, position.y + 2.0f},
|
||||
{position.x + 8.0f, position.y + 3.0f},
|
||||
{position.x + 8.0f, position.y + 10.0f},
|
||||
{position.x + 6.0f, position.y + 2.0f},
|
||||
{position.x + 4.0f, position.y + 2.0f},
|
||||
{position.x + 3.0f, position.y + 10.0f},
|
||||
{position.x + 2.0f, position.y + 1.0f},
|
||||
};
|
||||
draw->AddConvexPolyFilled(hand, IM_ARRAYSIZE(hand), IM_COL32(250, 250, 250, 255));
|
||||
for (std::size_t i = 0; i < IM_ARRAYSIZE(hand); i++) {
|
||||
draw->AddLine(hand[i], hand[(i + 1) % IM_ARRAYSIZE(hand)],
|
||||
IM_COL32(20, 25, 35, 255), 1.5f);
|
||||
}
|
||||
if (state.drawing) {
|
||||
const ImVec2 pen_start {position.x + 12.0f, position.y + 8.0f};
|
||||
const ImVec2 pen_end {position.x + 23.0f, position.y - 3.0f};
|
||||
draw->AddLine(pen_start, pen_end, IM_COL32(10, 45, 95, 255), 5.0f);
|
||||
draw->AddLine(pen_start, pen_end, blue, 2.5f);
|
||||
}
|
||||
}
|
||||
|
||||
void DrawTrophyNotification(vk::Extent2D frame_extent, Clock::time_point now, float min_top) {
|
||||
std::erase_if(retired_trophy_images, [](const auto& texture) {
|
||||
if (texture->Status != ImTextureStatus_Destroyed) {
|
||||
return false;
|
||||
@@ -1221,8 +1693,9 @@ struct SystemOverlay::Impl {
|
||||
trophy_notification = std::move(g_trophy_notifications.front());
|
||||
g_trophy_notifications.pop_front();
|
||||
}
|
||||
trophy_notification_born = now;
|
||||
trophy_notification_image = LoadTrophyIcon(trophy_notification->icon_png);
|
||||
trophy_notification_subtitle = PrepareTrophySubtitle(Config::GetConsoleLanguage());
|
||||
trophy_notification_born = now;
|
||||
trophy_notification_image = LoadTrophyIcon(trophy_notification->icon_png);
|
||||
PlayTrophySound();
|
||||
}
|
||||
const float age = std::chrono::duration<float>(now - trophy_notification_born).count();
|
||||
@@ -1258,7 +1731,7 @@ struct SystemOverlay::Impl {
|
||||
const float alpha = std::min(fade_in, fade_out);
|
||||
const float slide = (1.0f - fade_in) * (width + 24.0f);
|
||||
const ImVec2 top_left {static_cast<float>(frame_extent.width) - 32.0f - width + slide,
|
||||
32.0f};
|
||||
std::max(32.0f, min_top + 12.0f)};
|
||||
const ImVec2 bottom_right {top_left.x + width, top_left.y + height};
|
||||
auto* draw = ImGui::GetForegroundDrawList();
|
||||
const auto fade = [alpha](int r, int g, int b, int a) {
|
||||
@@ -1306,8 +1779,17 @@ struct SystemOverlay::Impl {
|
||||
line.data(), line.data() + line.size());
|
||||
line_y += line_height;
|
||||
}
|
||||
draw->AddText(nullptr, 20.0f * screen_scale, {text_left, line_y + 8.0f * screen_scale},
|
||||
fade(176, 180, 192, 255), "Trophy earned!");
|
||||
const float subtitle_size = 20.0f * screen_scale;
|
||||
const float subtitle_width =
|
||||
ImGui::GetFont()
|
||||
->CalcTextSizeA(subtitle_size, std::numeric_limits<float>::max(), 0.0f,
|
||||
trophy_notification_subtitle.c_str())
|
||||
.x;
|
||||
const float available_width = std::max(1.0f, width - text_offset - text_padding);
|
||||
const float fitted_size = std::max(
|
||||
1.0f, subtitle_size * std::min(1.0f, available_width / std::max(1.0f, subtitle_width)));
|
||||
draw->AddText(nullptr, fitted_size, {text_left, line_y + 8.0f * screen_scale},
|
||||
fade(176, 180, 192, 255), trophy_notification_subtitle.c_str());
|
||||
draw->PopClipRect();
|
||||
}
|
||||
|
||||
@@ -1316,7 +1798,8 @@ struct SystemOverlay::Impl {
|
||||
const bool has_overlay = GetOverlaySnapshot(&snapshot);
|
||||
const auto now = Clock::now();
|
||||
if (!has_overlay && !g_trophy_notification_active.load(std::memory_order_acquire) &&
|
||||
!g_splash_active.load(std::memory_order_acquire)) {
|
||||
!g_splash_active.load(std::memory_order_acquire) &&
|
||||
!GetHostInputTouchPadVisualState().enabled && !PerformanceOverlayEnabled()) {
|
||||
return false;
|
||||
}
|
||||
const auto prepared_session = snapshot.session;
|
||||
@@ -1347,6 +1830,7 @@ struct SystemOverlay::Impl {
|
||||
ImGui_ImplVulkan_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
DrawSplash(frame_extent);
|
||||
const float performance_bottom = DrawPerformanceOverlay(graphics, frame_extent);
|
||||
GetOverlaySnapshot(&snapshot);
|
||||
if (has_overlay && snapshot.session == prepared_session) {
|
||||
if (snapshot.session.kind == OverlayKind::Dialog) {
|
||||
@@ -1355,7 +1839,8 @@ struct SystemOverlay::Impl {
|
||||
DrawIme(snapshot.ime, frame_extent);
|
||||
}
|
||||
}
|
||||
DrawTrophyNotification(frame_extent, now);
|
||||
DrawTrophyNotification(frame_extent, now, performance_bottom);
|
||||
DrawTouchPadCursor(GetHostInputTouchPadVisualState());
|
||||
ImGui::Render();
|
||||
extent = frame_extent;
|
||||
return true;
|
||||
@@ -1410,7 +1895,20 @@ struct SystemOverlay::Impl {
|
||||
ImVec2 right_stick {};
|
||||
OverlaySession session;
|
||||
std::unique_ptr<ImTextureData> trophy_notification_image;
|
||||
std::unique_ptr<ImTextureData> hand_cursor_image;
|
||||
std::unique_ptr<ImTextureData> drawing_cursor_image;
|
||||
bool cursor_initialized = false;
|
||||
ImVec2 cursor_position {};
|
||||
float particle_distance = 0.0f;
|
||||
TouchParticleIcon next_particle_icon = TouchParticleIcon::Square;
|
||||
Clock::time_point last_cursor_update;
|
||||
uint64_t cursor_gesture = 0;
|
||||
std::vector<TouchParticle> particles;
|
||||
std::vector<TouchTrailSegment> trail_segments;
|
||||
static constexpr std::size_t MAX_TOUCH_PARTICLES = 64;
|
||||
static constexpr std::size_t MAX_TOUCH_TRAIL_SEGMENTS = 128;
|
||||
std::optional<TrophyNotification> trophy_notification;
|
||||
std::string trophy_notification_subtitle;
|
||||
Clock::time_point trophy_notification_born;
|
||||
std::vector<std::unique_ptr<ImTextureData>> retired_trophy_images;
|
||||
std::array<std::unique_ptr<DdsImage>, 2> splash_dds;
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
@@ -15,6 +16,7 @@
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/presentation/performanceOverlay.h"
|
||||
#include "graphics/presentation/presenter.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "kernel/pthread.h"
|
||||
@@ -909,6 +911,9 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
|
||||
|
||||
const auto frame_end = Common::Timer::QueryPerformanceCounter();
|
||||
total_wait += static_cast<int64_t>(period) - static_cast<int64_t>(frame_end - frame_begin);
|
||||
if (total_wait < 0) {
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::LateVblanks);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -938,6 +943,7 @@ bool FlipQueue::Reserve(VideoOutConfig& cfg, int index, int64_t flip_arg, FlipRe
|
||||
m_done_cond_var.SignalAll();
|
||||
}
|
||||
if (cfg.flip_status.flipPendingNum >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::FlipsRejected);
|
||||
return false;
|
||||
}
|
||||
auto& pending = source == FlipRequestSource::GpuEop ? m_requests : m_cpu_requests;
|
||||
@@ -965,6 +971,7 @@ bool FlipQueue::Reserve(VideoOutConfig& cfg, int index, int64_t flip_arg, FlipRe
|
||||
|
||||
pending.push_back(r);
|
||||
request_id = r.id;
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::FlipsRequested);
|
||||
|
||||
cfg.flip_status.flipPendingNum++;
|
||||
cfg.flip_status.submitProcessTimeCounter = r.submit_ptc;
|
||||
@@ -1243,6 +1250,9 @@ bool FlipQueue::Flip(uint32_t micros) {
|
||||
}
|
||||
if (due) {
|
||||
m_presenter.Present(std::span(layers.data(), count));
|
||||
if (requests[0].cfg->bus == 0) {
|
||||
Graphics::PerformanceOverlayRecordFlip(requests[0].cfg->width, requests[0].cfg->height);
|
||||
}
|
||||
}
|
||||
|
||||
m_mutex.Lock();
|
||||
|
||||
@@ -12,8 +12,10 @@
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
#include <cstdlib>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -27,6 +29,8 @@ struct ControlInfo {
|
||||
float touch_x = 0.0f;
|
||||
|
||||
Controller::Setting setting {};
|
||||
bool gyro = false;
|
||||
bool touchpad_mode = false;
|
||||
};
|
||||
|
||||
static constexpr std::array CONTROL_INFO = {
|
||||
@@ -61,10 +65,66 @@ static constexpr std::array CONTROL_INFO = {
|
||||
ControlInfo {.name = "VibrationIntensity", .setting = Controller::Setting::VibrationIntensity},
|
||||
ControlInfo {.name = "TriggerEffectIntensity",
|
||||
.setting = Controller::Setting::TriggerEffectIntensity},
|
||||
ControlInfo {.name = "GyroToggle", .gyro = true},
|
||||
ControlInfo {.name = "TouchPadMode", .touchpad_mode = true},
|
||||
};
|
||||
|
||||
constexpr std::size_t INVALID_CONTROL = CONTROL_INFO.size();
|
||||
|
||||
struct PadSource {
|
||||
std::string_view name;
|
||||
int button; // SDL_GamepadButton, or -1 for an analog trigger
|
||||
};
|
||||
|
||||
constexpr std::array PAD_SOURCES = {
|
||||
PadSource {"South", SDL_GAMEPAD_BUTTON_SOUTH},
|
||||
PadSource {"East", SDL_GAMEPAD_BUTTON_EAST},
|
||||
PadSource {"West", SDL_GAMEPAD_BUTTON_WEST},
|
||||
PadSource {"North", SDL_GAMEPAD_BUTTON_NORTH},
|
||||
PadSource {"Back", SDL_GAMEPAD_BUTTON_BACK},
|
||||
PadSource {"Guide", SDL_GAMEPAD_BUTTON_GUIDE},
|
||||
PadSource {"Start", SDL_GAMEPAD_BUTTON_START},
|
||||
PadSource {"LeftStick", SDL_GAMEPAD_BUTTON_LEFT_STICK},
|
||||
PadSource {"RightStick", SDL_GAMEPAD_BUTTON_RIGHT_STICK},
|
||||
PadSource {"LeftShoulder", SDL_GAMEPAD_BUTTON_LEFT_SHOULDER},
|
||||
PadSource {"RightShoulder", SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER},
|
||||
PadSource {"DpadUp", SDL_GAMEPAD_BUTTON_DPAD_UP},
|
||||
PadSource {"DpadDown", SDL_GAMEPAD_BUTTON_DPAD_DOWN},
|
||||
PadSource {"DpadLeft", SDL_GAMEPAD_BUTTON_DPAD_LEFT},
|
||||
PadSource {"DpadRight", SDL_GAMEPAD_BUTTON_DPAD_RIGHT},
|
||||
PadSource {"Misc1", SDL_GAMEPAD_BUTTON_MISC1},
|
||||
PadSource {"RightPaddle1", SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1},
|
||||
PadSource {"LeftPaddle1", SDL_GAMEPAD_BUTTON_LEFT_PADDLE1},
|
||||
PadSource {"RightPaddle2", SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2},
|
||||
PadSource {"LeftPaddle2", SDL_GAMEPAD_BUTTON_LEFT_PADDLE2},
|
||||
PadSource {"Touchpad", SDL_GAMEPAD_BUTTON_TOUCHPAD},
|
||||
PadSource {"LeftTrigger", -1},
|
||||
PadSource {"RightTrigger", -1},
|
||||
};
|
||||
|
||||
constexpr std::size_t LEFT_TRIGGER_SOURCE = PAD_SOURCES.size() - 2;
|
||||
constexpr std::size_t RIGHT_TRIGGER_SOURCE = PAD_SOURCES.size() - 1;
|
||||
constexpr std::size_t INVALID_SOURCE = PAD_SOURCES.size();
|
||||
|
||||
struct PadDefault {
|
||||
std::string_view control;
|
||||
std::string_view source;
|
||||
};
|
||||
|
||||
constexpr std::array PAD_DEFAULTS = {
|
||||
PadDefault {"Cross", "South"}, PadDefault {"Circle", "East"},
|
||||
PadDefault {"Square", "West"}, PadDefault {"Triangle", "North"},
|
||||
PadDefault {"Options", "Start"}, PadDefault {"L3", "LeftStick"},
|
||||
PadDefault {"R3", "RightStick"}, PadDefault {"L1", "LeftShoulder"},
|
||||
PadDefault {"R1", "RightShoulder"}, PadDefault {"L2", "LeftTrigger"},
|
||||
PadDefault {"R2", "RightTrigger"}, PadDefault {"Up", "DpadUp"},
|
||||
PadDefault {"Down", "DpadDown"}, PadDefault {"Left", "DpadLeft"},
|
||||
PadDefault {"Right", "DpadRight"}, PadDefault {"TouchPad", "Touchpad"},
|
||||
PadDefault {"GyroToggle", "Back"},
|
||||
};
|
||||
|
||||
constexpr std::string_view PAD_PREFIX = "Pad:";
|
||||
|
||||
struct Binding {
|
||||
SDL_Keycode key = SDLK_UNKNOWN;
|
||||
uint8_t mouse_button = 0;
|
||||
@@ -74,6 +134,7 @@ struct Binding {
|
||||
constexpr int MOUSE_POLL_INTERVAL_MS = 33;
|
||||
constexpr uint64_t CURSOR_IDLE_HIDE_MS = 2000;
|
||||
constexpr std::string_view MOUSE_SENSITIVITY = "MouseSensitivity=";
|
||||
constexpr std::string_view TOUCH_PARTICLE_SKIN = "TouchParticleSkin=";
|
||||
|
||||
struct MouseJoystickState {
|
||||
bool enabled = false;
|
||||
@@ -85,6 +146,38 @@ MouseJoystickState g_mouse;
|
||||
SDL_Window* g_mouse_window = nullptr;
|
||||
uint64_t g_cursor_hide_at = 0;
|
||||
|
||||
struct MouseTouchPadState {
|
||||
bool enabled = false;
|
||||
bool cursor_visible = true;
|
||||
bool drawing = false;
|
||||
bool position_valid = false;
|
||||
float x = 0.5f;
|
||||
float y = 0.5f;
|
||||
uint64_t revision = 0;
|
||||
uint64_t gesture = 0;
|
||||
};
|
||||
|
||||
struct GamepadTouchPadState {
|
||||
bool enabled = false;
|
||||
bool drawing = false;
|
||||
int id = -1;
|
||||
int x_axis = 128;
|
||||
int y_axis = 128;
|
||||
float x = 0.5f;
|
||||
float y = 0.5f;
|
||||
uint64_t next_poll = 0;
|
||||
uint64_t last_poll = 0;
|
||||
};
|
||||
|
||||
constexpr int GAMEPAD_TOUCHPAD_POLL_MS = 8;
|
||||
constexpr int GAMEPAD_TOUCHPAD_DEADZONE = 18;
|
||||
constexpr float GAMEPAD_TOUCHPAD_SPEED = 0.8f;
|
||||
|
||||
MouseTouchPadState g_mouse_touchpad;
|
||||
GamepadTouchPadState g_gamepad_touchpad;
|
||||
std::mutex g_touchpad_mutex;
|
||||
std::unordered_map<int, std::array<bool, 2>> g_pad_trigger_pressed;
|
||||
|
||||
std::size_t ControlFromName(std::string_view name) {
|
||||
const auto info = std::find_if(CONTROL_INFO.begin(), CONTROL_INFO.end(),
|
||||
[name](const auto& item) { return item.name == name; });
|
||||
@@ -126,6 +219,14 @@ public:
|
||||
InputMap() {
|
||||
for (const auto& value: Config::GetKeymap()) {
|
||||
const std::string_view entry = value;
|
||||
if (entry == "Keyboard=Disabled") {
|
||||
m_custom = true;
|
||||
continue;
|
||||
}
|
||||
if (entry == "Pad=Disabled") {
|
||||
m_custom_pad = true;
|
||||
continue;
|
||||
}
|
||||
if (entry.starts_with(MOUSE_SENSITIVITY)) {
|
||||
const float sensitivity =
|
||||
std::strtof(value.c_str() + MOUSE_SENSITIVITY.size(), nullptr);
|
||||
@@ -133,6 +234,13 @@ public:
|
||||
std::clamp(std::isfinite(sensitivity) ? sensitivity : 1.0f, 0.1f, 5.0f);
|
||||
continue;
|
||||
}
|
||||
if (entry.starts_with(TOUCH_PARTICLE_SKIN) || entry.starts_with("TouchCursorImage=")) {
|
||||
continue;
|
||||
}
|
||||
if (entry.starts_with(PAD_PREFIX)) {
|
||||
AddPadEntry(entry.substr(PAD_PREFIX.size()), value);
|
||||
continue;
|
||||
}
|
||||
const auto split = entry.find('=');
|
||||
|
||||
Binding binding;
|
||||
@@ -146,17 +254,33 @@ public:
|
||||
}
|
||||
|
||||
const bool reserved = binding.key == SDLK_ESCAPE || binding.key == SDLK_F1 ||
|
||||
binding.key == SDLK_F7 || binding.key == SDLK_F11;
|
||||
binding.key == SDLK_F2 || binding.key == SDLK_F7 ||
|
||||
binding.key == SDLK_F8 || binding.key == SDLK_F11;
|
||||
if (binding.control == INVALID_CONTROL || reserved ||
|
||||
(binding.key == SDLK_UNKNOWN && binding.mouse_button == 0)) {
|
||||
EXIT("Invalid input mapping: %s\n", value.c_str());
|
||||
}
|
||||
Add(binding);
|
||||
}
|
||||
if (!m_custom_pad) {
|
||||
for (const auto& item: PAD_DEFAULTS) {
|
||||
AssignPad(ControlFromName(item.control), SourceFromName(item.source));
|
||||
}
|
||||
}
|
||||
}
|
||||
[[nodiscard]] bool Custom() const { return m_size != 0; }
|
||||
[[nodiscard]] bool Custom() const { return m_custom; }
|
||||
[[nodiscard]] float MouseSensitivity() const { return m_mouse_sensitivity; }
|
||||
|
||||
[[nodiscard]] std::size_t PadControl(std::size_t source) const {
|
||||
return source < m_pad_controls.size() ? m_pad_controls[source] : INVALID_CONTROL;
|
||||
}
|
||||
|
||||
static std::size_t SourceFromButton(int button) {
|
||||
const auto item = std::find_if(PAD_SOURCES.begin(), PAD_SOURCES.end(),
|
||||
[button](const auto& s) { return s.button == button; });
|
||||
return static_cast<std::size_t>(std::distance(PAD_SOURCES.begin(), item));
|
||||
}
|
||||
|
||||
[[nodiscard]] std::size_t FindKey(int key_code) const {
|
||||
key_code = NormalizeKey(static_cast<SDL_Keycode>(key_code));
|
||||
const auto binding =
|
||||
@@ -173,7 +297,39 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
static std::size_t SourceFromName(std::string_view name) {
|
||||
const auto item = std::find_if(PAD_SOURCES.begin(), PAD_SOURCES.end(),
|
||||
[name](const auto& s) { return s.name == name; });
|
||||
return static_cast<std::size_t>(std::distance(PAD_SOURCES.begin(), item));
|
||||
}
|
||||
|
||||
void AssignPad(std::size_t control, std::size_t source) {
|
||||
for (auto& existing: m_pad_controls) {
|
||||
if (existing == control) {
|
||||
existing = INVALID_CONTROL;
|
||||
}
|
||||
}
|
||||
m_pad_controls[source] = control;
|
||||
}
|
||||
|
||||
void AddPadEntry(std::string_view entry, const std::string& original) {
|
||||
const auto split = entry.find('=');
|
||||
const auto control = split != std::string_view::npos ? ControlFromName(entry.substr(0, split))
|
||||
: INVALID_CONTROL;
|
||||
const auto source = split != std::string_view::npos ? SourceFromName(entry.substr(split + 1))
|
||||
: INVALID_SOURCE;
|
||||
if (control == INVALID_CONTROL || source == INVALID_SOURCE) {
|
||||
EXIT("Invalid input mapping: %s\n", original.c_str());
|
||||
}
|
||||
const auto& info = CONTROL_INFO[control];
|
||||
if (info.button == 0 && !info.gyro && info.axis != Controller::Axis::AxisMax) {
|
||||
EXIT("Invalid input mapping: %s\n", original.c_str());
|
||||
}
|
||||
m_custom_pad = true;
|
||||
AssignPad(control, source);
|
||||
}
|
||||
void Add(const Binding& binding) {
|
||||
m_custom = true;
|
||||
for (std::size_t index = 0; index < m_size;) {
|
||||
if (Conflicts(m_bindings[index], binding)) {
|
||||
m_bindings[index] = m_bindings[--m_size];
|
||||
@@ -186,6 +342,13 @@ private:
|
||||
}
|
||||
|
||||
std::array<Binding, CONTROL_INFO.size()> m_bindings {};
|
||||
std::array<std::size_t, PAD_SOURCES.size()> m_pad_controls = [] {
|
||||
std::array<std::size_t, PAD_SOURCES.size()> a {};
|
||||
a.fill(INVALID_CONTROL);
|
||||
return a;
|
||||
}();
|
||||
bool m_custom = false;
|
||||
bool m_custom_pad = false;
|
||||
std::size_t m_size = 0;
|
||||
float m_mouse_sensitivity = 1.0f;
|
||||
};
|
||||
@@ -211,6 +374,39 @@ void SetTouchPad(float x, bool down) {
|
||||
Controller::SetTouchPad(Controller::HOST_INPUT_CONTROLLER_ID, 0, down, x, 0.5f);
|
||||
}
|
||||
|
||||
void SetSwipeTouchPad(bool down, float x, float y) {
|
||||
Controller::SetTouchPad(Controller::HOST_INPUT_CONTROLLER_ID, 1, down, x, y);
|
||||
}
|
||||
|
||||
void RecordMouseTouchPadPosition(float x, float y) {
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
if (g_mouse_window != nullptr) {
|
||||
SDL_GetWindowSize(g_mouse_window, &width, &height);
|
||||
}
|
||||
if (width > 0 && height > 0) {
|
||||
x = std::clamp(x / static_cast<float>(width), 0.0f, 1.0f);
|
||||
y = std::clamp(y / static_cast<float>(height), 0.0f, 1.0f);
|
||||
} else {
|
||||
x = 0.5f;
|
||||
y = 0.5f;
|
||||
}
|
||||
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (!g_mouse_touchpad.enabled) {
|
||||
return;
|
||||
}
|
||||
g_mouse_touchpad.x = x;
|
||||
g_mouse_touchpad.y = y;
|
||||
g_mouse_touchpad.position_valid = true;
|
||||
g_mouse_touchpad.revision++;
|
||||
}
|
||||
|
||||
bool TouchPadModeActive() {
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
return g_mouse_touchpad.enabled || g_gamepad_touchpad.enabled;
|
||||
}
|
||||
|
||||
uint32_t DefaultKeyboardButton(int key_code) {
|
||||
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
|
||||
case SDLK_UP: return Controller::PAD_BUTTON_UP;
|
||||
@@ -270,6 +466,18 @@ void SetControl(std::size_t control, bool down) {
|
||||
SetButton(info.button, down);
|
||||
return;
|
||||
}
|
||||
if (info.gyro) {
|
||||
if (down) {
|
||||
Controller::ToggleGyroEmulation(Controller::HOST_INPUT_CONTROLLER_ID);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (info.touchpad_mode) {
|
||||
if (down) {
|
||||
HostInputToggleTouchPadMode();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (info.axis == Controller::Axis::AxisMax) {
|
||||
CycleSettingOnPress(info.setting, down);
|
||||
return;
|
||||
@@ -297,6 +505,11 @@ void DefaultKeyboardInput(int key_code, bool down) {
|
||||
|
||||
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
|
||||
case SDLK_BACKSPACE: SetTouchPad(0.25f, down); return;
|
||||
case SDLK_F6:
|
||||
if (down) {
|
||||
HostInputToggleTouchPadMode();
|
||||
}
|
||||
return;
|
||||
case SDLK_TAB: SetTouchPad(0.75f, down); return;
|
||||
case SDLK_1: CycleSettingOnPress(Controller::Setting::SpeakerVolume, down); return;
|
||||
case SDLK_2: CycleSettingOnPress(Controller::Setting::VibrationIntensity, down); return;
|
||||
@@ -399,8 +612,134 @@ bool IsCursorActivity(const SDL_Event& event) {
|
||||
return which != SDL_TOUCH_MOUSEID && which != SDL_PEN_MOUSEID;
|
||||
}
|
||||
|
||||
std::array<int, 2> GamepadLeftStick(int id) {
|
||||
auto* pad = SDL_GetGamepadFromID(id);
|
||||
if (pad == nullptr) {
|
||||
return {128, 128};
|
||||
}
|
||||
const auto value = [pad](SDL_GamepadAxis axis) {
|
||||
return Controller::controller_get_axis(SDL_JOYSTICK_AXIS_MIN, SDL_JOYSTICK_AXIS_MAX,
|
||||
SDL_GetGamepadAxis(pad, axis));
|
||||
};
|
||||
return {value(SDL_GAMEPAD_AXIS_LEFTX), value(SDL_GAMEPAD_AXIS_LEFTY)};
|
||||
}
|
||||
|
||||
void ApplyPadControl(int id, std::size_t control, std::size_t source, bool down) {
|
||||
if (control == INVALID_CONTROL) {
|
||||
return;
|
||||
}
|
||||
const auto& info = CONTROL_INFO[control];
|
||||
if (info.gyro) {
|
||||
if (down) {
|
||||
Controller::ToggleGyroEmulation(id);
|
||||
}
|
||||
} else if (info.touchpad_mode) {
|
||||
if (down) {
|
||||
HostInputToggleGamepadTouchPad(id);
|
||||
}
|
||||
} else if (info.button == Controller::PAD_BUTTON_CROSS && HostInputGamepadDrawButton(id, down)) {
|
||||
return;
|
||||
} else if (info.button == Controller::PAD_BUTTON_TOUCH_PAD) {
|
||||
// Real touchpads report their own finger position; other inputs emulate a click.
|
||||
if (source != PAD_SOURCES.size() && PAD_SOURCES[source].button != SDL_GAMEPAD_BUTTON_TOUCHPAD) {
|
||||
Controller::SetTouchPad(id, 0, down, info.touch_x != 0.0f ? info.touch_x : 0.5f, 0.5f);
|
||||
}
|
||||
Controller::SetButton(id, Controller::PAD_BUTTON_TOUCH_PAD, down);
|
||||
} else if (info.button == Controller::PAD_BUTTON_L2) {
|
||||
Controller::SetAxis(id, Controller::Axis::TriggerLeft, down ? 255 : 0);
|
||||
} else if (info.button == Controller::PAD_BUTTON_R2) {
|
||||
Controller::SetAxis(id, Controller::Axis::TriggerRight, down ? 255 : 0);
|
||||
} else if (info.button != 0) {
|
||||
Controller::SetButton(id, info.button, down);
|
||||
} else if (info.axis == Controller::Axis::AxisMax) {
|
||||
CycleSettingOnPress(info.setting, down);
|
||||
}
|
||||
}
|
||||
|
||||
int PollGamepadTouchPad(uint64_t now_ms) {
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
int id = -1;
|
||||
bool drawing = false;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (!g_gamepad_touchpad.enabled) {
|
||||
return -1;
|
||||
}
|
||||
if (now_ms < g_gamepad_touchpad.next_poll) {
|
||||
return static_cast<int>(g_gamepad_touchpad.next_poll - now_ms);
|
||||
}
|
||||
|
||||
const float dt = g_gamepad_touchpad.last_poll == 0 || now_ms <= g_gamepad_touchpad.last_poll
|
||||
? 0.008f
|
||||
: std::min(static_cast<float>(now_ms - g_gamepad_touchpad.last_poll) *
|
||||
0.001f,
|
||||
0.05f);
|
||||
g_gamepad_touchpad.last_poll = now_ms;
|
||||
g_gamepad_touchpad.next_poll = now_ms + GAMEPAD_TOUCHPAD_POLL_MS;
|
||||
const auto velocity = [](int axis) {
|
||||
const int offset = axis - 128;
|
||||
if (std::abs(offset) <= GAMEPAD_TOUCHPAD_DEADZONE) {
|
||||
return 0.0f;
|
||||
}
|
||||
const int adjusted =
|
||||
offset > 0 ? offset - GAMEPAD_TOUCHPAD_DEADZONE : offset + GAMEPAD_TOUCHPAD_DEADZONE;
|
||||
return static_cast<float>(adjusted) / static_cast<float>(127 - GAMEPAD_TOUCHPAD_DEADZONE);
|
||||
};
|
||||
const float old_x = g_gamepad_touchpad.x;
|
||||
const float old_y = g_gamepad_touchpad.y;
|
||||
g_gamepad_touchpad.x = std::clamp(
|
||||
old_x + velocity(g_gamepad_touchpad.x_axis) * GAMEPAD_TOUCHPAD_SPEED * dt, 0.0f, 1.0f);
|
||||
g_gamepad_touchpad.y = std::clamp(
|
||||
old_y + velocity(g_gamepad_touchpad.y_axis) * GAMEPAD_TOUCHPAD_SPEED * dt, 0.0f, 1.0f);
|
||||
if (old_x != g_gamepad_touchpad.x || old_y != g_gamepad_touchpad.y) {
|
||||
g_mouse_touchpad.revision++;
|
||||
}
|
||||
id = g_gamepad_touchpad.id;
|
||||
x = g_gamepad_touchpad.x;
|
||||
y = g_gamepad_touchpad.y;
|
||||
drawing = g_gamepad_touchpad.drawing;
|
||||
}
|
||||
if (drawing) {
|
||||
Controller::SetTouchPad(id, 1, true, x, y);
|
||||
}
|
||||
return GAMEPAD_TOUCHPAD_POLL_MS;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void HostInputPadButton(int id, int button, bool down) {
|
||||
const auto source = InputMap::SourceFromButton(button);
|
||||
const auto& map = GetInputMap();
|
||||
ApplyPadControl(id, map.PadControl(source), source, down);
|
||||
}
|
||||
|
||||
void HostInputPadTrigger(int id, bool left, int value) {
|
||||
const auto source = left ? LEFT_TRIGGER_SOURCE : RIGHT_TRIGGER_SOURCE;
|
||||
const auto control = GetInputMap().PadControl(source);
|
||||
if (control == INVALID_CONTROL) {
|
||||
return;
|
||||
}
|
||||
const auto& info = CONTROL_INFO[control];
|
||||
if (info.button == Controller::PAD_BUTTON_L2) {
|
||||
Controller::SetAxis(id, Controller::Axis::TriggerLeft, value);
|
||||
} else if (info.button == Controller::PAD_BUTTON_R2) {
|
||||
Controller::SetAxis(id, Controller::Axis::TriggerRight, value);
|
||||
} else {
|
||||
auto& state = g_pad_trigger_pressed[id][left ? 0 : 1];
|
||||
const bool down = state ? value > 32 : value > 96;
|
||||
if (down != state) {
|
||||
state = down;
|
||||
ApplyPadControl(id, control, source, down);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HostInputDisconnectGamepad(int id) {
|
||||
g_pad_trigger_pressed.erase(id);
|
||||
HostInputDisconnectGamepadTouchPad(id);
|
||||
}
|
||||
|
||||
void HostInputInit(SDL_Window* window) {
|
||||
GetInputMap();
|
||||
g_mouse_window = window;
|
||||
@@ -410,6 +749,16 @@ void HostInputInit(SDL_Window* window) {
|
||||
}
|
||||
|
||||
void HostInputShutdown() {
|
||||
g_pad_trigger_pressed.clear();
|
||||
HostInputSetTouchPadMode(false);
|
||||
int gamepad_touch_id = -1;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
gamepad_touch_id = g_gamepad_touchpad.enabled ? g_gamepad_touchpad.id : -1;
|
||||
}
|
||||
if (gamepad_touch_id >= 0) {
|
||||
HostInputDisconnectGamepadTouchPad(gamepad_touch_id);
|
||||
}
|
||||
if (g_mouse.enabled) {
|
||||
SetRelativeMouseMode(false);
|
||||
CenterMouseStick();
|
||||
@@ -438,6 +787,219 @@ void HostInputMouseButton(uint8_t mouse_button, bool down) {
|
||||
}
|
||||
}
|
||||
|
||||
void HostInputMouseTouchPad(bool down, float x, float y) {
|
||||
RecordMouseTouchPadPosition(x, y);
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (!g_mouse_touchpad.enabled) {
|
||||
return;
|
||||
}
|
||||
if (down && !g_mouse_touchpad.drawing) {
|
||||
g_mouse_touchpad.gesture++;
|
||||
}
|
||||
g_mouse_touchpad.drawing = down;
|
||||
g_mouse_touchpad.revision++;
|
||||
x = g_mouse_touchpad.x;
|
||||
y = g_mouse_touchpad.y;
|
||||
}
|
||||
SetSwipeTouchPad(down, x, y);
|
||||
}
|
||||
|
||||
void HostInputMouseMotion(float x, float y) {
|
||||
RecordMouseTouchPadPosition(x, y);
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (g_mouse_touchpad.enabled && g_mouse_touchpad.drawing) {
|
||||
SetSwipeTouchPad(true, g_mouse_touchpad.x, g_mouse_touchpad.y);
|
||||
}
|
||||
}
|
||||
|
||||
void HostInputSetTouchPadMode(bool enabled) {
|
||||
if (enabled) {
|
||||
int gamepad_id = -1;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (g_gamepad_touchpad.enabled) {
|
||||
gamepad_id = g_gamepad_touchpad.id;
|
||||
}
|
||||
}
|
||||
if (gamepad_id >= 0) {
|
||||
HostInputDisconnectGamepadTouchPad(gamepad_id);
|
||||
}
|
||||
}
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (g_mouse_touchpad.enabled == enabled) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (!enabled) {
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
(void) SDL_GetMouseState(&x, &y);
|
||||
HostInputMouseTouchPad(false, x, y);
|
||||
}
|
||||
bool show_system_cursor = false;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
g_mouse_touchpad.enabled = enabled;
|
||||
g_mouse_touchpad.cursor_visible = true;
|
||||
g_mouse_touchpad.drawing = false;
|
||||
g_mouse_touchpad.position_valid = false;
|
||||
g_mouse_touchpad.gesture++;
|
||||
g_mouse_touchpad.revision++;
|
||||
show_system_cursor = !enabled && !g_gamepad_touchpad.enabled;
|
||||
}
|
||||
if (enabled) {
|
||||
if (!SDL_HideCursor()) {
|
||||
LOGF("Failed to hide mouse cursor for touchpad mode: %s\n", SDL_GetError());
|
||||
}
|
||||
} else if (show_system_cursor && !Config::HideCursorEnabled() && !SDL_ShowCursor()) {
|
||||
LOGF("Failed to restore mouse cursor after touchpad mode: %s\n", SDL_GetError());
|
||||
}
|
||||
LOGF("Mouse touchpad mode: %s\n", enabled ? "enabled" : "disabled");
|
||||
}
|
||||
|
||||
void HostInputToggleTouchPadMode() {
|
||||
bool enabled = false;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
enabled = !g_mouse_touchpad.enabled;
|
||||
}
|
||||
HostInputSetTouchPadMode(enabled);
|
||||
}
|
||||
|
||||
void HostInputToggleGamepadTouchPad(int id) {
|
||||
bool mouse_mode = false;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
mouse_mode = g_mouse_touchpad.enabled;
|
||||
}
|
||||
if (mouse_mode) {
|
||||
HostInputSetTouchPadMode(false);
|
||||
}
|
||||
|
||||
const auto stick = GamepadLeftStick(id);
|
||||
bool enabled = false;
|
||||
float x = 0.5f;
|
||||
float y = 0.5f;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (g_gamepad_touchpad.enabled && g_gamepad_touchpad.id != id) {
|
||||
return;
|
||||
}
|
||||
enabled = !g_gamepad_touchpad.enabled;
|
||||
if (enabled) {
|
||||
g_gamepad_touchpad = {};
|
||||
g_gamepad_touchpad.enabled = true;
|
||||
g_gamepad_touchpad.id = id;
|
||||
g_gamepad_touchpad.x_axis = stick[0];
|
||||
g_gamepad_touchpad.y_axis = stick[1];
|
||||
g_gamepad_touchpad.last_poll = SDL_GetTicks();
|
||||
g_gamepad_touchpad.next_poll = g_gamepad_touchpad.last_poll + GAMEPAD_TOUCHPAD_POLL_MS;
|
||||
g_mouse_touchpad.gesture++;
|
||||
} else {
|
||||
x = g_gamepad_touchpad.x;
|
||||
y = g_gamepad_touchpad.y;
|
||||
g_gamepad_touchpad = {};
|
||||
}
|
||||
g_mouse_touchpad.revision++;
|
||||
}
|
||||
Controller::SetAxis(id, Controller::Axis::LeftX, enabled ? 128 : stick[0]);
|
||||
Controller::SetAxis(id, Controller::Axis::LeftY, enabled ? 128 : stick[1]);
|
||||
if (enabled) {
|
||||
if (!SDL_HideCursor()) {
|
||||
LOGF("Failed to hide mouse cursor for gamepad touchpad mode: %s\n", SDL_GetError());
|
||||
}
|
||||
} else {
|
||||
Controller::SetTouchPad(id, 1, false, x, y);
|
||||
if (!Config::HideCursorEnabled() && !SDL_ShowCursor()) {
|
||||
LOGF("Failed to restore mouse cursor after gamepad touchpad mode: %s\n",
|
||||
SDL_GetError());
|
||||
}
|
||||
}
|
||||
LOGF("Gamepad touchpad mode: %s\n", enabled ? "enabled" : "disabled");
|
||||
}
|
||||
|
||||
bool HostInputGamepadDrawButton(int id, bool down) {
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (!g_gamepad_touchpad.enabled || g_gamepad_touchpad.id != id) {
|
||||
return false;
|
||||
}
|
||||
if (!down && !g_gamepad_touchpad.drawing) {
|
||||
return false;
|
||||
}
|
||||
if (down && !g_gamepad_touchpad.drawing) {
|
||||
g_mouse_touchpad.gesture++;
|
||||
}
|
||||
g_gamepad_touchpad.drawing = down;
|
||||
x = g_gamepad_touchpad.x;
|
||||
y = g_gamepad_touchpad.y;
|
||||
g_mouse_touchpad.revision++;
|
||||
}
|
||||
Controller::SetTouchPad(id, 1, down, x, y);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HostInputGamepadAxis(int id, bool horizontal, int value) {
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (!g_gamepad_touchpad.enabled || g_gamepad_touchpad.id != id) {
|
||||
return false;
|
||||
}
|
||||
(horizontal ? g_gamepad_touchpad.x_axis : g_gamepad_touchpad.y_axis) = std::clamp(value, 0, 255);
|
||||
g_gamepad_touchpad.next_poll = SDL_GetTicks();
|
||||
return true;
|
||||
}
|
||||
|
||||
void HostInputDisconnectGamepadTouchPad(int id) {
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (!g_gamepad_touchpad.enabled || g_gamepad_touchpad.id != id) {
|
||||
return;
|
||||
}
|
||||
x = g_gamepad_touchpad.x;
|
||||
y = g_gamepad_touchpad.y;
|
||||
g_gamepad_touchpad = {};
|
||||
g_mouse_touchpad.revision++;
|
||||
}
|
||||
Controller::SetTouchPad(id, 1, false, x, y);
|
||||
const auto stick = GamepadLeftStick(id);
|
||||
Controller::SetAxis(id, Controller::Axis::LeftX, stick[0]);
|
||||
Controller::SetAxis(id, Controller::Axis::LeftY, stick[1]);
|
||||
if (!TouchPadModeActive() && !Config::HideCursorEnabled() && !SDL_ShowCursor()) {
|
||||
LOGF("Failed to restore mouse cursor after gamepad disconnect: %s\n", SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
HostInputTouchPadVisualState GetHostInputTouchPadVisualState() {
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
HostInputTouchPadVisualState state {};
|
||||
if (g_gamepad_touchpad.enabled) {
|
||||
state.enabled = true;
|
||||
state.cursor_visible = true;
|
||||
state.drawing = g_gamepad_touchpad.drawing;
|
||||
state.x = g_gamepad_touchpad.x;
|
||||
state.y = g_gamepad_touchpad.y;
|
||||
state.revision = g_mouse_touchpad.revision;
|
||||
state.gesture = g_mouse_touchpad.gesture;
|
||||
state.position_valid = true;
|
||||
return state;
|
||||
}
|
||||
state.enabled = g_mouse_touchpad.enabled;
|
||||
state.cursor_visible = g_mouse_touchpad.cursor_visible;
|
||||
state.drawing = g_mouse_touchpad.drawing;
|
||||
state.x = g_mouse_touchpad.x;
|
||||
state.y = g_mouse_touchpad.y;
|
||||
state.revision = g_mouse_touchpad.revision;
|
||||
state.gesture = g_mouse_touchpad.gesture;
|
||||
state.position_valid = g_mouse_touchpad.position_valid;
|
||||
return state;
|
||||
}
|
||||
|
||||
void HostInputToggleMouseToJoystick() {
|
||||
if (g_mouse.enabled) {
|
||||
SetRelativeMouseMode(false);
|
||||
@@ -467,16 +1029,19 @@ bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms) {
|
||||
timeout = PollMouse(SDL_GetTicks());
|
||||
}
|
||||
|
||||
if (g_cursor_hide_at != 0) {
|
||||
if (g_cursor_hide_at != 0 && !TouchPadModeActive()) {
|
||||
const auto now_ms = SDL_GetTicks();
|
||||
const int cursor_timeout =
|
||||
now_ms < g_cursor_hide_at ? static_cast<int>(g_cursor_hide_at - now_ms) : 0;
|
||||
timeout = timeout < 0 ? cursor_timeout : std::min(timeout, cursor_timeout);
|
||||
}
|
||||
if (const int touch_timeout = PollGamepadTouchPad(SDL_GetTicks()); touch_timeout >= 0) {
|
||||
timeout = timeout < 0 ? touch_timeout : std::min(timeout, touch_timeout);
|
||||
}
|
||||
timeout = timeout < 0 ? max_wait_ms : std::min(timeout, max_wait_ms);
|
||||
const bool has_event = SDL_WaitEventTimeout(event, timeout);
|
||||
|
||||
if (Config::HideCursorEnabled()) {
|
||||
if (Config::HideCursorEnabled() && !TouchPadModeActive()) {
|
||||
const auto now_ms = SDL_GetTicks();
|
||||
if (has_event && !g_mouse.enabled && IsCursorActivity(*event) &&
|
||||
SDL_GetWindowFromEvent(event) == g_mouse_window) {
|
||||
|
||||
@@ -8,10 +8,33 @@ union SDL_Event;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct HostInputTouchPadVisualState {
|
||||
bool enabled = false;
|
||||
bool cursor_visible = true;
|
||||
bool drawing = false;
|
||||
bool position_valid = false;
|
||||
float x = 0.5f;
|
||||
float y = 0.5f;
|
||||
uint64_t revision = 0;
|
||||
uint64_t gesture = 0;
|
||||
};
|
||||
|
||||
void HostInputInit(SDL_Window* window);
|
||||
void HostInputShutdown();
|
||||
void HostInputKey(int key_code, bool down);
|
||||
void HostInputMouseButton(uint8_t mouse_button, bool down);
|
||||
void HostInputMouseTouchPad(bool down, float x, float y);
|
||||
void HostInputMouseMotion(float x, float y);
|
||||
void HostInputPadButton(int id, int sdl_button, bool down);
|
||||
void HostInputPadTrigger(int id, bool left, int value);
|
||||
void HostInputDisconnectGamepad(int id);
|
||||
void HostInputSetTouchPadMode(bool enabled);
|
||||
void HostInputToggleTouchPadMode();
|
||||
void HostInputToggleGamepadTouchPad(int id);
|
||||
[[nodiscard]] bool HostInputGamepadDrawButton(int id, bool down);
|
||||
[[nodiscard]] bool HostInputGamepadAxis(int id, bool horizontal, int value);
|
||||
void HostInputDisconnectGamepadTouchPad(int id);
|
||||
[[nodiscard]] HostInputTouchPadVisualState GetHostInputTouchPadVisualState();
|
||||
void HostInputToggleMouseToJoystick();
|
||||
[[nodiscard]] bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms);
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/debugCounters.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
@@ -10,6 +11,7 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/presentation/performanceOverlay.h"
|
||||
#include "graphics/presentation/presenter.h"
|
||||
#include "graphics/presentation/systemOverlay.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
@@ -324,6 +326,7 @@ struct Presenter::Impl {
|
||||
void RecoverSwapchain(Swapchain::Status status) {
|
||||
LOGF("Recovering Vulkan swapchain%s\n",
|
||||
status == Swapchain::Status::SurfaceLost ? " and surface" : "");
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::SwapchainRecreations);
|
||||
swapchain.Recreate(status == Swapchain::Status::SurfaceLost);
|
||||
frames.SetFormat(swapchain.Format());
|
||||
}
|
||||
@@ -945,7 +948,6 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
|
||||
auto* frame = m_impl->frames.Acquire({width, height}, format);
|
||||
frame->hdr = false;
|
||||
frame->blank = true;
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
frame->Configure(m_impl->window.graphic_ctx, {width, height}, format);
|
||||
vk::ClearColorValue clear {};
|
||||
clear.float32[3] = opaque ? 1.0f : 0.0f;
|
||||
@@ -953,6 +955,7 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
|
||||
EXIT_IF(producer->IsInvalid());
|
||||
frame->Clear(*producer, clear);
|
||||
} else {
|
||||
Common::LockGuard lock(m_impl->present_mutex);
|
||||
auto& command = m_impl->present_scheduler.BeginCommand();
|
||||
frame->Clear(command, clear);
|
||||
frame->present_tick = m_impl->present_scheduler.Submit();
|
||||
@@ -1036,18 +1039,17 @@ void Presenter::Impl::Present() {
|
||||
RecoverSwapchain(status);
|
||||
continue;
|
||||
}
|
||||
{
|
||||
Common::LockGuard render_lock(renderer.GetMutex());
|
||||
auto& command = present_scheduler.BeginCommand();
|
||||
const bool draw_system_overlay =
|
||||
overlay_visual.active && swapchain.PrepareSystemOverlay();
|
||||
swapchain.RecordPresentCommands(command, layers[0].frame, layers[1],
|
||||
draw_system_overlay);
|
||||
const auto tick = swapchain.Submit(present_scheduler);
|
||||
for (const auto& layer: layers) {
|
||||
if (layer.frame != nullptr) {
|
||||
layer.frame->present_tick = tick;
|
||||
}
|
||||
// present_mutex owns the prepared frames and this scheduler. Only queue submission
|
||||
// is shared with rendering, and it has its own queue_mutex.
|
||||
auto& command = present_scheduler.BeginCommand();
|
||||
const bool draw_system_overlay = (overlay_visual.active || PerformanceOverlayEnabled()) &&
|
||||
swapchain.PrepareSystemOverlay();
|
||||
swapchain.RecordPresentCommands(command, layers[0].frame, layers[1],
|
||||
draw_system_overlay);
|
||||
const auto tick = swapchain.Submit(present_scheduler);
|
||||
for (const auto& layer: layers) {
|
||||
if (layer.frame != nullptr) {
|
||||
layer.frame->present_tick = tick;
|
||||
}
|
||||
}
|
||||
status = swapchain.Present();
|
||||
@@ -1061,6 +1063,7 @@ void Presenter::Impl::Present() {
|
||||
return;
|
||||
}
|
||||
LOGF("Vulkan presentation retry exhausted; dropping frame\n");
|
||||
Common::DebugCounters::Add(Common::DebugCounters::Counter::DroppedPresents);
|
||||
}
|
||||
|
||||
void Presenter::Discard(Frame& frame) {
|
||||
|
||||
@@ -266,7 +266,6 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
#endif
|
||||
#if !defined(__APPLE__)
|
||||
check_feature(device_features2.features.depthClamp, "depthClamp");
|
||||
check_feature(fragment_barycentric.fragmentShaderBarycentric, "fragmentShaderBarycentric");
|
||||
#endif
|
||||
|
||||
check_feature(features12.samplerMirrorClampToEdge, "samplerMirrorClampToEdge",
|
||||
@@ -498,7 +497,21 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
image_atomic_int64.pNext = supported_features2.pNext;
|
||||
supported_features2.pNext = &image_atomic_int64;
|
||||
}
|
||||
const bool barycentric_extension =
|
||||
HasExtension(device_extensions, VK_KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceFragmentShaderBarycentricFeaturesKHR supported_barycentric {};
|
||||
if (barycentric_extension) {
|
||||
supported_barycentric.pNext = supported_features2.pNext;
|
||||
supported_features2.pNext = &supported_barycentric;
|
||||
}
|
||||
physical_device.getFeatures2(&supported_features2);
|
||||
const bool barycentric_supported =
|
||||
barycentric_extension && supported_barycentric.fragmentShaderBarycentric == VK_TRUE;
|
||||
if (!barycentric_supported) {
|
||||
Log::WriteToConsoleAndLog(
|
||||
"WARNING: Your GPU is not fully supported (fragmentShaderBarycentric is unavailable). "
|
||||
"Some games may render incorrectly or crash.\n");
|
||||
}
|
||||
graphics.shader_image_int64_atomics_enabled = image_atomic_int64.shaderImageInt64Atomics;
|
||||
|
||||
auto features12 = WindowContext::RequiredVulkan12Features();
|
||||
@@ -610,9 +623,13 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
robustness2.pNext = &features12;
|
||||
#else
|
||||
vk::PhysicalDeviceFragmentShaderBarycentricFeaturesKHR fragment_barycentric {};
|
||||
fragment_barycentric.pNext = &features12;
|
||||
fragment_barycentric.fragmentShaderBarycentric = VK_TRUE;
|
||||
robustness2.pNext = &fragment_barycentric;
|
||||
if (barycentric_supported) {
|
||||
fragment_barycentric.pNext = &features12;
|
||||
fragment_barycentric.fragmentShaderBarycentric = VK_TRUE;
|
||||
robustness2.pNext = &fragment_barycentric;
|
||||
} else {
|
||||
robustness2.pNext = &features12;
|
||||
}
|
||||
#endif
|
||||
robustness2.robustBufferAccess2 = supported_robustness2.robustBufferAccess2;
|
||||
robustness2.robustImageAccess2 = supported_robustness2.robustImageAccess2;
|
||||
@@ -966,7 +983,6 @@ void WindowContext::CreateVulkan() {
|
||||
#else
|
||||
device_extensions.push_back(VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME);
|
||||
device_extensions.push_back(VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME);
|
||||
device_extensions.push_back(VK_KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME);
|
||||
#endif
|
||||
|
||||
#ifdef KYTY_ENABLE_DEBUG_PRINTF
|
||||
@@ -1024,7 +1040,8 @@ void WindowContext::CreateVulkan() {
|
||||
VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME,
|
||||
VK_EXT_MESH_SHADER_EXTENSION_NAME,
|
||||
VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME,
|
||||
VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME}) {
|
||||
VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME,
|
||||
VK_KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME}) {
|
||||
if (HasExtension(available_extensions, extension)) {
|
||||
device_extensions.push_back(extension);
|
||||
}
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
#include "graphics/presentation/window.h"
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
#include "graphics/presentation/window.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
@@ -8,14 +6,15 @@
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "common/systemInfo.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/timer.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/presentation/performanceOverlay.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/systemOverlay.h"
|
||||
#include "graphics/presentation/window/hostInput.h"
|
||||
@@ -24,13 +23,14 @@
|
||||
#include "libs/controller.h"
|
||||
#include "loader/systemContent.h"
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
#include <cstdlib>
|
||||
#include <filesystem>
|
||||
#include <fmt/format.h>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <vulkan/vk_platform.h>
|
||||
#include <filesystem>
|
||||
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STBI_NO_SIMD
|
||||
@@ -54,25 +54,6 @@ struct EventKeyboard {
|
||||
double timestamp_seconds;
|
||||
};
|
||||
|
||||
static uint32_t ControllerButtonToPadButton(int button) {
|
||||
switch (button) {
|
||||
case SDL_GAMEPAD_BUTTON_SOUTH: return Controller::PAD_BUTTON_CROSS;
|
||||
case SDL_GAMEPAD_BUTTON_EAST: return Controller::PAD_BUTTON_CIRCLE;
|
||||
case SDL_GAMEPAD_BUTTON_WEST: return Controller::PAD_BUTTON_SQUARE;
|
||||
case SDL_GAMEPAD_BUTTON_NORTH: return Controller::PAD_BUTTON_TRIANGLE;
|
||||
case SDL_GAMEPAD_BUTTON_START: return Controller::PAD_BUTTON_OPTIONS;
|
||||
case SDL_GAMEPAD_BUTTON_LEFT_STICK: return Controller::PAD_BUTTON_L3;
|
||||
case SDL_GAMEPAD_BUTTON_RIGHT_STICK: return Controller::PAD_BUTTON_R3;
|
||||
case SDL_GAMEPAD_BUTTON_LEFT_SHOULDER: return Controller::PAD_BUTTON_L1;
|
||||
case SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER: return Controller::PAD_BUTTON_R1;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_UP: return Controller::PAD_BUTTON_UP;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_DOWN: return Controller::PAD_BUTTON_DOWN;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_LEFT: return Controller::PAD_BUTTON_LEFT;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_RIGHT: return Controller::PAD_BUTTON_RIGHT;
|
||||
case SDL_GAMEPAD_BUTTON_TOUCHPAD: return Controller::PAD_BUTTON_TOUCH_PAD;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static Controller::Axis ControllerAxisFromSdl(int axis_id) {
|
||||
switch (axis_id) {
|
||||
@@ -268,6 +249,15 @@ static void GameEventMouse([[maybe_unused]] const EventMouse& mb) {
|
||||
}
|
||||
|
||||
HostInputMouseButton(mouse_button, mb.down);
|
||||
if (!mb.touch && mb.left) {
|
||||
HostInputMouseTouchPad(mb.down, static_cast<float>(mb.x), static_cast<float>(mb.y));
|
||||
}
|
||||
} else if (mb.motion && !mb.touch) {
|
||||
if (mb.left) {
|
||||
HostInputMouseTouchPad(true, static_cast<float>(mb.x), static_cast<float>(mb.y));
|
||||
} else {
|
||||
HostInputMouseMotion(static_cast<float>(mb.x), static_cast<float>(mb.y));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -316,6 +306,7 @@ static void GameEventController([[maybe_unused]] const EventController& f) {
|
||||
}
|
||||
|
||||
if (f.removed) {
|
||||
HostInputDisconnectGamepad(f.id);
|
||||
if (auto* pad = SDL_GetGamepadFromID(f.id); pad != nullptr) {
|
||||
Controller::Disconnect(f.id);
|
||||
SDL_CloseGamepad(pad);
|
||||
@@ -323,30 +314,22 @@ static void GameEventController([[maybe_unused]] const EventController& f) {
|
||||
}
|
||||
|
||||
if (f.down || f.up) {
|
||||
const auto button = ControllerButtonToPadButton(f.button);
|
||||
if (button != 0) {
|
||||
Controller::SetButton(f.id, button, f.down);
|
||||
} else if (f.button == SDL_GAMEPAD_BUTTON_BACK) {
|
||||
// Pads without a touchpad (Switch, Xbox, ...) have no way to click it, which
|
||||
// blocks games that require it. Use their Back/Select button as a centered click.
|
||||
auto* pad = SDL_GetGamepadFromID(f.id);
|
||||
if (pad != nullptr && SDL_GetNumGamepadTouchpads(pad) == 0) {
|
||||
if (f.down) {
|
||||
Controller::SetTouchPad(f.id, 0, true, 0.5f, 0.5f);
|
||||
}
|
||||
Controller::SetButton(f.id, Controller::PAD_BUTTON_TOUCH_PAD, f.down);
|
||||
if (f.up) {
|
||||
Controller::SetTouchPad(f.id, 0, false, 0.5f, 0.5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
HostInputPadButton(f.id, f.button, f.down);
|
||||
}
|
||||
|
||||
if (f.axis) {
|
||||
const auto axis = ControllerAxisFromSdl(f.axis_id);
|
||||
if (axis != Controller::Axis::AxisMax) {
|
||||
Controller::SetAxis(f.id, axis,
|
||||
if (f.axis_id == SDL_GAMEPAD_AXIS_LEFT_TRIGGER ||
|
||||
f.axis_id == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER) {
|
||||
HostInputPadTrigger(f.id, f.axis_id == SDL_GAMEPAD_AXIS_LEFT_TRIGGER,
|
||||
ControllerAxisValueFromSdl(f.axis_id, f.axis_value));
|
||||
} else if (const auto axis = ControllerAxisFromSdl(f.axis_id);
|
||||
axis != Controller::Axis::AxisMax) {
|
||||
const int value = ControllerAxisValueFromSdl(f.axis_id, f.axis_value);
|
||||
if ((f.axis_id == SDL_GAMEPAD_AXIS_LEFTX || f.axis_id == SDL_GAMEPAD_AXIS_LEFTY) &&
|
||||
HostInputGamepadAxis(f.id, f.axis_id == SDL_GAMEPAD_AXIS_LEFTX, value)) {
|
||||
return;
|
||||
}
|
||||
Controller::SetAxis(f.id, axis, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -431,6 +414,7 @@ void WindowContext::ProcessWindowEvent(const SDL_WindowEvent& event) {
|
||||
break;
|
||||
case SDL_EVENT_WINDOW_MOUSE_LEAVE:
|
||||
LOGF("Mouse left window %" PRIu32 "\n", window_event.windowID);
|
||||
HostInputSetTouchPadMode(false);
|
||||
break;
|
||||
case SDL_EVENT_WINDOW_FOCUS_GAINED:
|
||||
LOGF("Window %" PRIu32 " gained keyboard focus\n", window_event.windowID);
|
||||
@@ -475,12 +459,37 @@ void WindowContext::ProcessDisplayEvent(const SDL_DisplayEvent& display) {
|
||||
void WindowContext::ProcessEvent(double time_s) {
|
||||
auto& game = loop;
|
||||
auto* event = &game.event;
|
||||
if ((event->type == SDL_EVENT_KEY_DOWN || event->type == SDL_EVENT_KEY_UP) &&
|
||||
event->key.key == SDLK_F7) {
|
||||
if (event->type == SDL_EVENT_KEY_DOWN && event->key.repeat == 0) {
|
||||
HostInputToggleMouseToJoystick();
|
||||
if (event->type == SDL_EVENT_KEY_DOWN || event->type == SDL_EVENT_KEY_UP) {
|
||||
const bool pressed = event->type == SDL_EVENT_KEY_DOWN && event->key.repeat == 0;
|
||||
switch (event->key.key) {
|
||||
case SDLK_F7:
|
||||
if (pressed) {
|
||||
HostInputToggleMouseToJoystick();
|
||||
}
|
||||
return;
|
||||
case SDLK_F8:
|
||||
if (pressed) {
|
||||
Controller::CycleKeyboardPlayer();
|
||||
}
|
||||
return;
|
||||
#if defined(__APPLE__)
|
||||
case SDLK_P:
|
||||
if ((event->key.mod & SDL_KMOD_GUI) == 0) {
|
||||
break;
|
||||
}
|
||||
[[fallthrough]];
|
||||
#endif
|
||||
case SDLK_F2:
|
||||
if (pressed) {
|
||||
if ((event->key.mod & SDL_KMOD_SHIFT) != 0) {
|
||||
TogglePerformanceOverlayDetails();
|
||||
} else {
|
||||
TogglePerformanceOverlay();
|
||||
}
|
||||
}
|
||||
return;
|
||||
default: break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (ProcessSystemOverlayInput(*event)) {
|
||||
return;
|
||||
|
||||
@@ -67,6 +67,44 @@ uint32_t EmitExt(EmitterState& state, uint32_t type, uint32_t opcode,
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t value) {
|
||||
// Native half conversion causes regressions; use compact integer RTZ conversion.
|
||||
const auto bits = EmitBitcastF32ToU32(state, value);
|
||||
const auto abs = EmitAndConstant(state, bits, 0x7fffffffu);
|
||||
const auto sign = EmitAndConstant(
|
||||
state, Binary(state, spv::OpShiftRightLogical, TypeU32(state), bits, ConstantU32(state, 16)),
|
||||
0x8000u);
|
||||
const auto exp = Binary(state, spv::OpShiftRightLogical, TypeU32(state), abs,
|
||||
ConstantU32(state, 23));
|
||||
const auto mant = EmitAndConstant(state, abs, 0x007fffffu);
|
||||
|
||||
// Align the hidden bit to the half subnormal mantissa. Even unused shifts must be < 32.
|
||||
const auto shift = EmitUMin32(
|
||||
state, Binary(state, spv::OpISub, TypeU32(state), ConstantU32(state, 126), exp),
|
||||
ConstantU32(state, 31));
|
||||
const auto sub = Binary(state, spv::OpShiftRightLogical, TypeU32(state),
|
||||
EmitOrU32(state, mant, ConstantU32(state, 0x00800000u)), shift);
|
||||
|
||||
// Drop 13 mantissa bits and rebias the exponent; finite overflow saturates to max half.
|
||||
const auto truncated = Binary(state, spv::OpShiftRightLogical, TypeU32(state), abs,
|
||||
ConstantU32(state, 13));
|
||||
const auto normal = EmitUMin32(
|
||||
state, Binary(state, spv::OpISub, TypeU32(state), truncated, ConstantU32(state, 0x1c000u)),
|
||||
ConstantU32(state, 0x7bffu));
|
||||
const auto finite = Select(state, TypeU32(state),
|
||||
EmitCompareU32Constant(state, spv::OpULessThan, abs, 0x38800000u),
|
||||
sub, normal);
|
||||
const auto nan = EmitOrU32(state, EmitAndConstant(state, truncated, 0x03ffu),
|
||||
ConstantU32(state, 0x7e00u));
|
||||
const auto special = Select(state, TypeU32(state),
|
||||
EmitCompareU32Constant(state, spv::OpIEqual, mant, 0),
|
||||
ConstantU32(state, 0x7c00u), nan);
|
||||
const auto magnitude = Select(
|
||||
state, TypeU32(state),
|
||||
EmitCompareU32Constant(state, spv::OpUGreaterThanEqual, abs, 0x7f800000u), special, finite);
|
||||
return EmitOrU32(state, sign, magnitude);
|
||||
}
|
||||
|
||||
uint32_t EmitF32ToU32(EmitterState& state, uint32_t src, bool signed_value) {
|
||||
const auto trunc = EmitTruncF32Value(state, src);
|
||||
const auto converted_raw = state.builder.AllocateId();
|
||||
@@ -213,12 +251,15 @@ uint32_t EmitPackFloat2x16Rtz(EmitterState& state, uint32_t arg0, uint32_t arg1)
|
||||
const auto low = EmitF32ToF16RtzBits(state, arg0);
|
||||
const auto high = Binary(state, spv::OpShiftLeftLogical, TypeU32(state),
|
||||
EmitF32ToF16RtzBits(state, arg1), ConstantU32(state, 16));
|
||||
return Binary(state, spv::OpBitwiseOr, TypeU32(state), low, high);
|
||||
return EmitOrU32(state, low, high);
|
||||
}
|
||||
|
||||
uint32_t EmitFPSaturate32(EmitterState& state, uint32_t arg0) {
|
||||
return EmitExt(state, TypeF32(state), GLSLstd450FClamp,
|
||||
{arg0, ConstantF32(state, 0), ConstantF32(state, 0x3f800000u)});
|
||||
// The clamp modifier runs in DX10 clamp mode: NaN becomes 0. FClamp leaves NaN undefined.
|
||||
const auto clamped = EmitExt(state, TypeF32(state), GLSLstd450FClamp,
|
||||
{arg0, ConstantF32(state, 0), ConstantF32(state, 0x3f800000u)});
|
||||
return Select(state, TypeF32(state), EmitClassifyF32(state, arg0).nan, ConstantF32(state, 0),
|
||||
clamped);
|
||||
}
|
||||
|
||||
uint32_t EmitSMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1) {
|
||||
|
||||
@@ -9,13 +9,6 @@ uint32_t EmitAndConstant(EmitterState& state, uint32_t value, uint32_t mask) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitShiftRightConstant(EmitterState& state, uint32_t value, uint32_t shift) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU32(state), ret, value,
|
||||
ConstantU32(state, shift));
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitCompareU32Constant(EmitterState& state, spv::Op opcode, uint32_t value,
|
||||
uint32_t constant) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
@@ -23,65 +16,6 @@ uint32_t EmitCompareU32Constant(EmitterState& state, spv::Op opcode, uint32_t va
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitSubConstantMinusU32(EmitterState& state, uint32_t constant, uint32_t value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpISub, TypeU32(state), ret, ConstantU32(state, constant),
|
||||
value);
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32) {
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpBitcast, TypeU32(state), bits, f32);
|
||||
|
||||
const auto sign = EmitAndConstant(state, EmitShiftRightConstant(state, bits, 16), 0x8000u);
|
||||
const auto exp = EmitAndConstant(state, EmitShiftRightConstant(state, bits, 23), 0xffu);
|
||||
const auto mant = EmitAndConstant(state, bits, 0x007fffffu);
|
||||
|
||||
const auto half_exp = state.builder.AllocateId();
|
||||
const auto normal_exp = state.builder.AllocateId();
|
||||
const auto normal_mant = EmitShiftRightConstant(state, mant, 13);
|
||||
const auto normal_payload = state.builder.AllocateId();
|
||||
const auto normal = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpISub, TypeU32(state), half_exp, exp, ConstantU32(state, 112));
|
||||
state.builder.AddFunction(spv::OpShiftLeftLogical, TypeU32(state), normal_exp, half_exp,
|
||||
ConstantU32(state, 10));
|
||||
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), normal_payload, normal_exp,
|
||||
normal_mant);
|
||||
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), normal, sign, normal_payload);
|
||||
|
||||
const auto mant_with_hidden = EmitOrU32(state, mant, ConstantU32(state, 0x00800000u));
|
||||
const auto raw_sub_shift = EmitSubConstantMinusU32(state, 126, exp);
|
||||
const auto exp_lt_103 = EmitCompareU32Constant(state, spv::OpULessThan, exp, 103);
|
||||
const auto exp_gt_112 = EmitCompareU32Constant(state, spv::OpUGreaterThan, exp, 112);
|
||||
const auto sub_shift_low =
|
||||
EmitSelectValueU32(state, exp_lt_103, ConstantU32(state, 31), raw_sub_shift);
|
||||
const auto sub_shift =
|
||||
EmitSelectValueU32(state, exp_gt_112, ConstantU32(state, 14), sub_shift_low);
|
||||
const auto sub_mant = state.builder.AllocateId();
|
||||
const auto subnormal = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpShiftRightLogical, TypeU32(state), sub_mant, mant_with_hidden,
|
||||
sub_shift);
|
||||
state.builder.AddFunction(spv::OpBitwiseOr, TypeU32(state), subnormal, sign, sub_mant);
|
||||
|
||||
const auto nan_payload =
|
||||
EmitOrU32(state, EmitShiftRightConstant(state, mant, 13), ConstantU32(state, 0x0200u));
|
||||
const auto nan =
|
||||
EmitOrU32(state, sign, EmitOrU32(state, ConstantU32(state, 0x7c00u), nan_payload));
|
||||
const auto inf = EmitOrU32(state, sign, ConstantU32(state, 0x7c00u));
|
||||
const auto max_finite = EmitOrU32(state, sign, ConstantU32(state, 0x7bffu));
|
||||
const auto mant_zero = EmitCompareU32Constant(state, spv::OpIEqual, mant, 0);
|
||||
const auto special = EmitSelectValueU32(state, mant_zero, inf, nan);
|
||||
|
||||
const auto exp_le_112 = EmitCompareU32Constant(state, spv::OpULessThanEqual, exp, 112);
|
||||
const auto exp_ge_143 = EmitCompareU32Constant(state, spv::OpUGreaterThanEqual, exp, 143);
|
||||
const auto exp_eq_255 = EmitCompareU32Constant(state, spv::OpIEqual, exp, 255);
|
||||
const auto finite0 = EmitSelectValueU32(state, exp_le_112, subnormal, normal);
|
||||
const auto finite1 = EmitSelectValueU32(state, exp_lt_103, sign, finite0);
|
||||
const auto finite2 = EmitSelectValueU32(state, exp_ge_143, max_finite, finite1);
|
||||
return EmitAndConstant(state, EmitSelectValueU32(state, exp_eq_255, special, finite2), 0xffffu);
|
||||
}
|
||||
|
||||
F32Class EmitClassifyF32Bits(EmitterState& state, uint32_t bits) {
|
||||
F32Class cls;
|
||||
cls.bits = bits;
|
||||
|
||||
@@ -52,9 +52,12 @@ uint32_t EmitBuiltinU32(EmitterState& state, IR::StageInputKind kind, uint32_t c
|
||||
const auto value = state.builder.AllocateId();
|
||||
const auto bits = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpLoad, TypeBool(state), value, variable);
|
||||
// PS5 initializes v_front_face with float +1.0/-1.0 bits.
|
||||
state.builder.AddFunction(spv::OpSelect, TypeU32(state), bits, value,
|
||||
ConstantU32(state, 0x3f800000u), ConstantU32(state, 0xbf800000u));
|
||||
// SPI_BARYC_CNTL.FRONT_FACE_ALL_BITS selects uint masks or float +/-1.
|
||||
const bool all_bits =
|
||||
state.input_info.pixel != nullptr && state.input_info.pixel->ps_front_face_all_bits;
|
||||
const auto front = ConstantU32(state, all_bits ? 0xffffffffu : 0x3f800000u);
|
||||
const auto back = ConstantU32(state, all_bits ? 0u : 0xbf800000u);
|
||||
state.builder.AddFunction(spv::OpSelect, TypeU32(state), bits, value, front, back);
|
||||
return bits;
|
||||
}
|
||||
if (kind == IR::StageInputKind::VertexIndex || kind == IR::StageInputKind::InstanceIndex ||
|
||||
|
||||
@@ -296,6 +296,7 @@ inline constexpr auto EmitBufferAtomicSMax32 = EmitAtomic32;
|
||||
inline constexpr auto EmitBufferAtomicUMax32 = EmitAtomic32;
|
||||
inline constexpr auto EmitBufferAtomicAnd32 = EmitAtomic32;
|
||||
inline constexpr auto EmitBufferAtomicAnd64 = EmitBufferAtomic64;
|
||||
inline constexpr auto EmitBufferAtomicIAdd64 = EmitBufferAtomic64;
|
||||
inline constexpr auto EmitBufferAtomicOr32 = EmitAtomic32;
|
||||
inline constexpr auto EmitBufferAtomicOr64 = EmitBufferAtomic64;
|
||||
inline constexpr auto EmitBufferAtomicXor32 = EmitAtomic32;
|
||||
@@ -325,6 +326,7 @@ inline constexpr auto EmitSharedAtomicSMin32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicUMin32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicSMax32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicUMax64 = EmitSharedAtomic64;
|
||||
inline constexpr auto EmitSharedAtomicCmpSwap32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicCmpSwap64 = EmitSharedAtomic64;
|
||||
inline constexpr auto EmitSharedAtomicUMax32 = EmitAtomic32;
|
||||
inline constexpr auto EmitSharedAtomicAnd32 = EmitAtomic32;
|
||||
|
||||
@@ -420,6 +420,7 @@ void EnsureLdsStorage(EmitterState& state);
|
||||
struct MemoryResourceAccess {
|
||||
IR::ResourceKind kind = IR::ResourceKind::None;
|
||||
uint32_t object_pointer = 0;
|
||||
uint32_t descriptor_index = 0;
|
||||
uint32_t length = 0;
|
||||
uint32_t byte_offset = 0;
|
||||
uint32_t element_bits = 32;
|
||||
@@ -488,17 +489,11 @@ inline constexpr auto EmitSelectValueU32 =
|
||||
|
||||
uint32_t EmitAndConstant(EmitterState& state, uint32_t value, uint32_t mask);
|
||||
|
||||
uint32_t EmitShiftRightConstant(EmitterState& state, uint32_t value, uint32_t shift);
|
||||
|
||||
inline constexpr auto EmitOrU32 = EmitNative<spv::OpBitwiseOr, IR::Type::U32, uint32_t, uint32_t>;
|
||||
|
||||
uint32_t EmitCompareU32Constant(EmitterState& state, spv::Op opcode, uint32_t value,
|
||||
uint32_t constant);
|
||||
|
||||
uint32_t EmitSubConstantMinusU32(EmitterState& state, uint32_t constant, uint32_t value);
|
||||
|
||||
uint32_t EmitF32ToF16RtzBits(EmitterState& state, uint32_t f32);
|
||||
|
||||
inline constexpr auto EmitBitcastF32ToU32 = EmitNative<spv::OpBitcast, IR::Type::U32, uint32_t>;
|
||||
|
||||
inline constexpr auto EmitBitcastU32ToF32 = EmitNative<spv::OpBitcast, IR::Type::F32, uint32_t>;
|
||||
|
||||
@@ -1075,6 +1075,63 @@ uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IR::Inst& inst) {
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t LoadRawBuffer(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
|
||||
const MemoryResourceAccess& resource, uint32_t components) {
|
||||
auto& state = ctx.state;
|
||||
const auto scalar = [&] {
|
||||
std::array<uint32_t, 4> values {};
|
||||
for (uint32_t component = 0; component < components; component++) {
|
||||
values[component] =
|
||||
LoadWordPrepared(ctx, inst, RebaseRawComponent(mem, component), resource);
|
||||
}
|
||||
return ConstructU32Composite(state, components, values);
|
||||
};
|
||||
if (!mem.IsCoherentBufferPairLoad(inst.GetOpcode())) return scalar();
|
||||
|
||||
const auto first = ByteAddress(ctx, inst, mem, resource.byte_offset);
|
||||
const auto second = ByteAddress(ctx, inst, RebaseRawComponent(mem, 1), resource.byte_offset);
|
||||
const auto wide =
|
||||
PrepareStorageBufferResourceAccess(state, mem, state.storage_buffers[3],
|
||||
resource.non_uniform ? resource.descriptor_index : 0u);
|
||||
const auto index =
|
||||
Binary(state, spv::OpShiftRightLogical, TypeU32(state), first, ConstantU32(state, 3));
|
||||
auto atomic =
|
||||
Binary(state, spv::OpIEqual, TypeBool(state),
|
||||
Binary(state, spv::OpBitwiseAnd, TypeU32(state), first, ConstantU32(state, 7)),
|
||||
ConstantU32(state, 0));
|
||||
atomic = AndCondition(state, atomic,
|
||||
Binary(state, spv::OpIEqual, TypeBool(state), second,
|
||||
EmitAddU32(state, first, ConstantU32(state, 4))));
|
||||
// The 64-bit alias requires the entire pair; partial and swizzled reads retain DWORD bounds.
|
||||
atomic = AndCondition(state, atomic, EmitMemoryElementInBounds(state, wide, index));
|
||||
const auto atomic_label = state.builder.AllocateId(), scalar_label = state.builder.AllocateId();
|
||||
const auto merge = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpSelectionMerge, merge, spv::SelectionControlMaskNone);
|
||||
state.builder.AddFunction(spv::OpBranchConditional, atomic, atomic_label, scalar_label);
|
||||
EmitLabel(state, atomic_label);
|
||||
const auto pointer = EmitStorageBufferElementPointer(
|
||||
state, wide, index, TypeStorageBufferElementPointer(state, 64));
|
||||
const auto snapshot = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAtomicLoad, TypeU64(state), snapshot, pointer,
|
||||
ConstantU32(state, spv::ScopeDevice),
|
||||
ConstantU32(state, spv::MemorySemanticsAcquireMask |
|
||||
spv::MemorySemanticsUniformMemoryMask));
|
||||
const std::array<uint32_t, 4> words {
|
||||
EmitCompositeExtractU64(state, snapshot, IR::Value(0u)),
|
||||
EmitCompositeExtractU64(state, snapshot, IR::Value(1u))};
|
||||
const auto pair = ConstructU32Composite(state, 2, words);
|
||||
state.builder.AddFunction(spv::OpBranch, merge);
|
||||
EmitLabel(state, scalar_label);
|
||||
const auto fallback = scalar();
|
||||
const auto scalar_exit = state.current_label;
|
||||
state.builder.AddFunction(spv::OpBranch, merge);
|
||||
EmitLabel(state, merge);
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpPhi, TypeU32Composite(state, 2), result, pair, atomic_label,
|
||||
fallback, scalar_exit);
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t LoadBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t components) {
|
||||
auto& state = ctx.state;
|
||||
const auto mem = ctx.Memory(inst);
|
||||
@@ -1100,12 +1157,7 @@ uint32_t LoadBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t compon
|
||||
return LoadFormattedPrepared(ctx, inst, selected, resource, info, components);
|
||||
}
|
||||
if (resource.object_pointer == 0u) return ConstantU32CompositeZero(state, components);
|
||||
std::array<uint32_t, 4> values {};
|
||||
for (uint32_t component = 0; component < components; component++) {
|
||||
values[component] =
|
||||
LoadWordPrepared(ctx, inst, RebaseRawComponent(selected, component), resource);
|
||||
}
|
||||
return ConstructU32Composite(state, components, values);
|
||||
return LoadRawBuffer(ctx, inst, selected, resource, components);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -207,10 +207,11 @@ MemoryResourceAccess PrepareStorageBufferResourceAccess(EmitterState& state,
|
||||
const bool non_uniform = array_index != 0u;
|
||||
const auto static_index = state.program.info.buffers.at(mem.resource).descriptor_index;
|
||||
if (!non_uniform) array_index = ConstantU32(state, static_index);
|
||||
MemoryResourceAccess access {
|
||||
.kind = mem.kind,
|
||||
.non_uniform = non_uniform,
|
||||
.memory_access = mem.coherent ? spv::MemoryAccessVolatileMask : spv::MemoryAccessMaskNone};
|
||||
MemoryResourceAccess access {.kind = mem.kind,
|
||||
.descriptor_index = array_index,
|
||||
.non_uniform = non_uniform,
|
||||
.memory_access = mem.coherent ? spv::MemoryAccessVolatileMask
|
||||
: spv::MemoryAccessMaskNone};
|
||||
access.object_pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction(spv::OpAccessChain, buffer.pointer_type, access.object_pointer,
|
||||
buffer.variable, array_index);
|
||||
@@ -504,6 +505,7 @@ uint32_t EncodePackedColorComponent(EmitterState& state, const Format::BufferFor
|
||||
|
||||
spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
switch (opcode) {
|
||||
case IR::ValueOpcode::SharedAtomicCmpSwap32:
|
||||
case IR::ValueOpcode::SharedAtomicCmpSwap64:
|
||||
case IR::ValueOpcode::ImageAtomicCompareSwap32:
|
||||
case IR::ValueOpcode::BufferAtomicCmpSwap32: return spv::OpAtomicCompareExchange;
|
||||
@@ -516,6 +518,7 @@ spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode) {
|
||||
case IR::ValueOpcode::ImageAtomicIAdd64:
|
||||
case IR::ValueOpcode::BufferAtomicIAdd32:
|
||||
case IR::ValueOpcode::SharedAtomicIAdd64:
|
||||
case IR::ValueOpcode::BufferAtomicIAdd64:
|
||||
case IR::ValueOpcode::SharedAtomicIAdd32: return spv::OpAtomicIAdd;
|
||||
case IR::ValueOpcode::BufferAtomicISub32:
|
||||
case IR::ValueOpcode::SharedAtomicISub32: return spv::OpAtomicISub;
|
||||
@@ -560,8 +563,12 @@ uint32_t EmitAtomicOperation(ValueEmitContext& ctx, const IR::Inst& inst, uint32
|
||||
const bool wide = inst.GetType() == IR::Type::U64;
|
||||
const auto type = wide ? TypeU64(ctx.state) : TypeU32(ctx.state);
|
||||
if (opcode == spv::OpAtomicCompareExchange) {
|
||||
const auto desired = ctx.Arg(inst, inst.NumArgs() - 3);
|
||||
const auto comparator = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
auto desired = ctx.Arg(inst, inst.NumArgs() - 3);
|
||||
auto comparator = ctx.Arg(inst, inst.NumArgs() - 2);
|
||||
if (inst.GetOpcode() == IR::ValueOpcode::SharedAtomicCmpSwap32) {
|
||||
// RDNA2 DS compares DATA and stores DATA2, opposite to BUFFER atomics.
|
||||
std::swap(desired, comparator);
|
||||
}
|
||||
ctx.state.builder.AddFunction(
|
||||
spv::OpAtomicCompareExchange, TypeU32(ctx.state), old, pointer,
|
||||
ConstantU32(ctx.state, scope), ConstantU32(ctx.state, spv::MemorySemanticsMaskNone),
|
||||
|
||||
@@ -67,6 +67,7 @@ constexpr MemoryOpcodeInfo MUBUF_OPCODE_LIST[] = {
|
||||
{0x3fu, Opcode::BUFFER_ATOMIC_FMIN, 1, 32},
|
||||
{0x40u, Opcode::BUFFER_ATOMIC_FMAX, 1, 32},
|
||||
{0x50u, Opcode::BUFFER_ATOMIC_SWAP_X2, 2, 32},
|
||||
{0x52u, Opcode::BUFFER_ATOMIC_ADD_X2, 2, 32},
|
||||
{0x59u, Opcode::BUFFER_ATOMIC_AND_X2, 2, 32},
|
||||
{0x5au, Opcode::BUFFER_ATOMIC_OR_X2, 2, 32},
|
||||
{0x80u, Opcode::BUFFER_LOAD_FORMAT_D16_X, 1, 16, false, false, true},
|
||||
@@ -114,6 +115,7 @@ constexpr MemoryOpcodeInfo DS_OPCODE_LIST[] = {
|
||||
{0x27u, Opcode::DS_MIN_RTN_U32, 1, 32}, {0x28u, Opcode::DS_MAX_RTN_U32, 1, 32},
|
||||
{0x29u, Opcode::DS_AND_RTN_B32, 1, 32}, {0x2au, Opcode::DS_OR_RTN_B32, 1, 32},
|
||||
{0x2bu, Opcode::DS_XOR_RTN_B32, 1, 32}, {0x2du, Opcode::DS_WRXCHG_RTN_B32, 1, 32},
|
||||
{0x30u, Opcode::DS_CMPST_RTN_B32, 1, 32},
|
||||
{0x35u, Opcode::DS_SWIZZLE_B32, 1, 32}, {0x36u, Opcode::DS_READ_B32, 1, 32},
|
||||
{0x37u, Opcode::DS_READ2_B32, 2, 32}, {0x38u, Opcode::DS_READ2ST64_B32, 2, 32},
|
||||
{0x39u, Opcode::DS_READ_I8, 1, 8, true}, {0x3au, Opcode::DS_READ_U8, 1, 8},
|
||||
@@ -200,6 +202,7 @@ bool IsDsAtomicOpcode(Opcode opcode) {
|
||||
case Opcode::DS_MAX_U32:
|
||||
case Opcode::DS_MAX_RTN_U32:
|
||||
case Opcode::DS_MAX_RTN_U64:
|
||||
case Opcode::DS_CMPST_RTN_B32:
|
||||
case Opcode::DS_CMPST_RTN_B64:
|
||||
case Opcode::DS_AND_B32:
|
||||
case Opcode::DS_AND_RTN_B32:
|
||||
@@ -220,6 +223,7 @@ uint32_t DsSourceCount(Opcode opcode) {
|
||||
case Opcode::DS_WRITE2ST64_B32:
|
||||
case Opcode::DS_WRITE2_B64:
|
||||
case Opcode::DS_WRITE2ST64_B64:
|
||||
case Opcode::DS_CMPST_RTN_B32:
|
||||
case Opcode::DS_CMPST_RTN_B64:
|
||||
case Opcode::DS_MSKOR_B32: return 3u;
|
||||
case Opcode::DS_MIN_F32:
|
||||
@@ -454,6 +458,9 @@ void DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
if (inst.opcode == Opcode::DS_SWIZZLE_B32 && inst.offset >= 0xe000u) {
|
||||
SetUnsupported(inst, Family::DS, opcode, "DS swizzle FFT mode is not implemented");
|
||||
}
|
||||
if (inst.gds && inst.opcode == Opcode::DS_CMPST_RTN_B32) {
|
||||
SetUnsupported(inst, Family::DS, opcode, "DS compare-store return B32 GDS variant is not implemented");
|
||||
}
|
||||
if (inst.gds &&
|
||||
(inst.opcode == Opcode::DS_SWIZZLE_B32 || inst.opcode == Opcode::DS_PERMUTE_B32 ||
|
||||
inst.opcode == Opcode::DS_BPERMUTE_B32 ||
|
||||
|
||||
@@ -670,6 +670,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::BUFFER_ATOMIC_CMPSWAP:
|
||||
case Opcode::BUFFER_ATOMIC_SWAP_X2:
|
||||
case Opcode::BUFFER_ATOMIC_ADD:
|
||||
case Opcode::BUFFER_ATOMIC_ADD_X2:
|
||||
case Opcode::BUFFER_ATOMIC_SUB:
|
||||
case Opcode::BUFFER_ATOMIC_SMIN:
|
||||
case Opcode::BUFFER_ATOMIC_UMIN:
|
||||
@@ -717,6 +718,7 @@ std::string InstructionToString(const Instruction& inst) {
|
||||
case Opcode::DS_MAX_U32:
|
||||
case Opcode::DS_MAX_RTN_U32:
|
||||
case Opcode::DS_MAX_RTN_U64:
|
||||
case Opcode::DS_CMPST_RTN_B32:
|
||||
case Opcode::DS_CMPST_RTN_B64:
|
||||
case Opcode::DS_AND_B32:
|
||||
case Opcode::DS_AND_RTN_B32:
|
||||
|
||||
@@ -586,6 +586,7 @@ enum class Opcode {
|
||||
BUFFER_ATOMIC_CMPSWAP,
|
||||
BUFFER_ATOMIC_SWAP_X2,
|
||||
BUFFER_ATOMIC_ADD,
|
||||
BUFFER_ATOMIC_ADD_X2,
|
||||
BUFFER_ATOMIC_SUB,
|
||||
BUFFER_ATOMIC_SMIN,
|
||||
BUFFER_ATOMIC_UMIN,
|
||||
@@ -631,6 +632,7 @@ enum class Opcode {
|
||||
DS_MAX_U32,
|
||||
DS_MAX_RTN_U32,
|
||||
DS_MAX_RTN_U64,
|
||||
DS_CMPST_RTN_B32,
|
||||
DS_CMPST_RTN_B64,
|
||||
DS_AND_B32,
|
||||
DS_AND_RTN_B32,
|
||||
|
||||
@@ -27,7 +27,7 @@ void Translator::PackedFloat16(const Decoder::Instruction& inst, IR::ValueOpcode
|
||||
if (quiet_snan) {
|
||||
const auto quiet_snan_lane = [&](const Decoder::Operand& operand, bool high) {
|
||||
const auto bits = ReadU16LaneAsU32(operand, high, false);
|
||||
const auto exponent = ir.BitwiseAnd(bits, IR::U32(IR::Value(0x7c00u)));
|
||||
const auto exponent = ir.BitwiseAnd(bits, IR::U32(IR::Value(0x7e00u)));
|
||||
const auto payload = ir.BitwiseAnd(bits, IR::U32(IR::Value(0x01ffu)));
|
||||
const auto snan = ir.LogicalAnd(ir.IEqual(exponent, IR::U32(IR::Value(0x7c00u))),
|
||||
ir.INotEqual(payload, IR::U32(IR::Value(0u))));
|
||||
|
||||
@@ -1046,6 +1046,8 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicFMin32);
|
||||
case Decoder::Opcode::BUFFER_ATOMIC_FMAX:
|
||||
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicFMax32);
|
||||
case Decoder::Opcode::BUFFER_ATOMIC_ADD_X2:
|
||||
return BUFFER_ATOMIC(inst, IR::ValueOpcode::BufferAtomicIAdd64);
|
||||
|
||||
case Decoder::Opcode::DS_ADD_U32:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicIAdd32, false);
|
||||
@@ -1083,6 +1085,8 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicUMax32, true);
|
||||
case Decoder::Opcode::DS_MAX_RTN_U64:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicUMax64, true);
|
||||
case Decoder::Opcode::DS_CMPST_RTN_B32:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicCmpSwap32, true);
|
||||
case Decoder::Opcode::DS_CMPST_RTN_B64:
|
||||
return DS_ATOMIC(inst, IR::ValueOpcode::SharedAtomicCmpSwap64, true);
|
||||
case Decoder::Opcode::DS_AND_B32:
|
||||
|
||||
@@ -233,13 +233,6 @@ IR::Value Translator::ReadOperand(const Decoder::Operand& operand, IR::Type type
|
||||
if (type == IR::Type::F64) {
|
||||
if (operand.kind == Decoder::OperandKind::LiteralConstant) {
|
||||
pair = {IR::U32(IR::Value(0u)), IR::U32(IR::Value(operand.value))};
|
||||
} else if (operand.kind == Decoder::OperandKind::FloatInlineConstant) {
|
||||
const auto bits = operand.value == 0x3e22f983u
|
||||
? 0x3fc45f306dc9c882ull
|
||||
: std::bit_cast<uint64_t>(static_cast<double>(
|
||||
std::bit_cast<float>(operand.value)));
|
||||
pair = {IR::U32(IR::Value(static_cast<uint32_t>(bits))),
|
||||
IR::U32(IR::Value(static_cast<uint32_t>(bits >> 32u)))};
|
||||
}
|
||||
if (operand.absolute) {
|
||||
pair[1] = ir.BitwiseAnd(pair[1], IR::U32(IR::Value(0x7fffffffu)));
|
||||
@@ -488,6 +481,14 @@ std::array<IR::U32, 2> Translator::ReadU32Pair(const Decoder::Operand& operand)
|
||||
if (operand.kind == Decoder::OperandKind::VccLo) {
|
||||
return {ir.GetVccLo(), ir.GetVccHi()};
|
||||
}
|
||||
if (operand.kind == Decoder::OperandKind::FloatInlineConstant) {
|
||||
const auto bits =
|
||||
operand.value == 0x3e22f983u
|
||||
? 0x3fc45f306dc9c882ull
|
||||
: std::bit_cast<uint64_t>(static_cast<double>(std::bit_cast<float>(operand.value)));
|
||||
return {IR::U32(IR::Value(static_cast<uint32_t>(bits))),
|
||||
IR::U32(IR::Value(static_cast<uint32_t>(bits >> 32u)))};
|
||||
}
|
||||
const auto low = ApplyBitSourceModifiers(operand, ReadRawU32(operand));
|
||||
IR::U32 high(IR::Value(0u));
|
||||
if (operand.kind == Decoder::OperandKind::Sgpr || operand.kind == Decoder::OperandKind::Vgpr) {
|
||||
@@ -546,9 +547,11 @@ IR::U32 Translator::Read16LaneBits(const Decoder::Operand& operand, bool high_la
|
||||
auto bits = ReadRawU32(operand);
|
||||
if (operand.kind == Decoder::OperandKind::FloatInlineConstant) {
|
||||
// Inline floats encode the operand's width before SDWA or OP_SEL selects bits.
|
||||
const auto half = IR::F16(ir.Emit(IR::ValueOpcode::ConvertF16F32, {ir.BitCastF32(bits)}));
|
||||
const auto half_bits = IR::U16(ir.Emit(IR::ValueOpcode::BitCastU16F16, {half}));
|
||||
bits = IR::U32(ir.Emit(IR::ValueOpcode::ConvertU32U16, {half_bits}));
|
||||
const auto value = operand.value;
|
||||
bits = IR::U32(IR::Value(value == 0x3e22f983u
|
||||
? 0x3118u
|
||||
: ((value >> 16u) & 0x8000u) |
|
||||
((((value >> 23u) & 0xffu) - 112u) << 10u)));
|
||||
}
|
||||
bits = ApplyBitSourceModifiers(raw_operand, bits);
|
||||
uint32_t offset = (high_lane ? operand.op_sel_hi : operand.op_sel) ? 16u : 0u;
|
||||
|
||||
@@ -25,6 +25,7 @@ struct UniformFill {
|
||||
std::array<uint32_t, 3> group_stride {};
|
||||
uint32_t words = 0;
|
||||
uint32_t value = 0;
|
||||
uint32_t bounded_elements = 0;
|
||||
|
||||
bool operator==(const UniformFill&) const = default;
|
||||
};
|
||||
|
||||
@@ -82,6 +82,11 @@ struct MemoryInfo {
|
||||
bool coherent = false;
|
||||
bool planning_only = false;
|
||||
|
||||
[[nodiscard]] bool IsCoherentBufferPairLoad(ValueOpcode opcode) const {
|
||||
return kind == ResourceKind::Buffer && opcode == ValueOpcode::LoadBufferU32x2 && coherent &&
|
||||
!typed && !formatted && data_bits == 32u;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool SupportsIndirectBufferLoad(ValueOpcode opcode) const {
|
||||
if (typed) return false;
|
||||
if (data_bits == 8u) return !formatted && opcode == ValueOpcode::LoadBufferU8;
|
||||
@@ -622,6 +627,8 @@ struct CompiledShaderInfo {
|
||||
struct UniformFillPlan {
|
||||
UniformFill fill;
|
||||
std::array<Value, 4> values;
|
||||
Value pattern_size;
|
||||
Value element_count;
|
||||
};
|
||||
|
||||
// Resource analysis retained by the shader cache. It owns immutable descriptor/SRT,
|
||||
|
||||
@@ -118,6 +118,7 @@ BufferAccess BufferAccessOf(ValueOpcode opcode) {
|
||||
case ValueOpcode::BufferAtomicCmpSwap32:
|
||||
case ValueOpcode::BufferAtomicSwap64:
|
||||
case ValueOpcode::BufferAtomicIAdd32:
|
||||
case ValueOpcode::BufferAtomicIAdd64:
|
||||
case ValueOpcode::BufferAtomicISub32:
|
||||
case ValueOpcode::BufferAtomicSMin32:
|
||||
case ValueOpcode::BufferAtomicUMin32:
|
||||
@@ -137,6 +138,7 @@ BufferAccess BufferAccessOf(ValueOpcode opcode) {
|
||||
uint32_t BufferComponentCount(ValueOpcode opcode) {
|
||||
switch (opcode) {
|
||||
case ValueOpcode::BufferAtomicSwap64:
|
||||
case ValueOpcode::BufferAtomicIAdd64:
|
||||
case ValueOpcode::BufferAtomicAnd64:
|
||||
case ValueOpcode::BufferAtomicOr64:
|
||||
case ValueOpcode::LoadBufferU32x2:
|
||||
@@ -176,6 +178,7 @@ SharedAccess SharedAccessOf(ValueOpcode opcode) {
|
||||
case ValueOpcode::SharedAtomicSMax32:
|
||||
case ValueOpcode::SharedAtomicUMax32:
|
||||
case ValueOpcode::SharedAtomicUMax64:
|
||||
case ValueOpcode::SharedAtomicCmpSwap32:
|
||||
case ValueOpcode::SharedAtomicCmpSwap64:
|
||||
case ValueOpcode::SharedAtomicAnd32:
|
||||
case ValueOpcode::SharedAtomicOr32:
|
||||
|
||||
@@ -268,6 +268,7 @@ VALUE_OPCODE(BufferAtomicSwap32, U32, BufferResource, U32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(BufferAtomicCmpSwap32, U32, BufferResource, U32, U32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(BufferAtomicSwap64, U64, BufferResource, U32, U32, U32, U64, U1)
|
||||
VALUE_OPCODE(BufferAtomicIAdd32, U32, BufferResource, U32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(BufferAtomicIAdd64, U64, BufferResource, U32, U32, U32, U64, U1)
|
||||
VALUE_OPCODE(BufferAtomicISub32, U32, BufferResource, U32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(BufferAtomicSMin32, U32, BufferResource, U32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(BufferAtomicUMin32, U32, BufferResource, U32, U32, U32, U32, U1)
|
||||
@@ -306,6 +307,7 @@ VALUE_OPCODE(SharedAtomicUMin32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicSMax32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicUMax32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicUMax64, U64, U32, U64, U1)
|
||||
VALUE_OPCODE(SharedAtomicCmpSwap32, U32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicCmpSwap64, U64, U32, U64, U64, U1)
|
||||
VALUE_OPCODE(SharedAtomicAnd32, U32, U32, U32, U1)
|
||||
VALUE_OPCODE(SharedAtomicOr32, U32, U32, U32, U1)
|
||||
|
||||
@@ -51,11 +51,13 @@ public:
|
||||
}
|
||||
|
||||
void QueueUsers(const std::vector<Use>& users) {
|
||||
++generation;
|
||||
affected.clear();
|
||||
for (const auto& use: users) affected.push_back(use.user);
|
||||
}
|
||||
|
||||
void FlushUsers() {
|
||||
++generation;
|
||||
// Pattern folds inspect nested operands even when intermediate operations
|
||||
// stay dynamic. Visit consumers once per change, including cyclic Phi edges.
|
||||
// stay dynamic. Visit their union once per drain, including cyclic Phi edges.
|
||||
for (size_t i = 0; i < affected.size(); ++i) {
|
||||
auto* inst = affected[i];
|
||||
const auto found = locations.find(inst);
|
||||
@@ -64,6 +66,7 @@ public:
|
||||
Queue(inst);
|
||||
for (const auto& use: inst->Uses()) affected.push_back(use.user);
|
||||
}
|
||||
affected.clear();
|
||||
}
|
||||
|
||||
Block::iterator Prepend(Block& block, Block::iterator before, ValueOpcode opcode,
|
||||
@@ -608,13 +611,23 @@ void FoldInstruction(Block& block, Block::iterator instruction,
|
||||
ReplaceBinaryIdentity(inst, Type::U32, UINT32_MAX)) return;
|
||||
for (uint32_t arm = 0; arm < 2u; ++arm) {
|
||||
const auto mask = Arg(inst, arm);
|
||||
if (!IsImmediate(mask, Type::U32)) continue;
|
||||
if (mask.U32() == 0u) {
|
||||
Replace(inst, Value(0u));
|
||||
return;
|
||||
}
|
||||
const auto* shifted = Arg(inst, arm ^ 1u).TryInstruction();
|
||||
if (!IsImmediate(mask, Type::U32) || shifted == nullptr ||
|
||||
shifted->GetOpcode() != ValueOpcode::ShiftLeftLogical32 || !HasOneUse(*shifted)) continue;
|
||||
if (shifted == nullptr || shifted->GetOpcode() != ValueOpcode::ShiftLeftLogical32) continue;
|
||||
const auto shift = Arg(*shifted, 1);
|
||||
if (!IsImmediate(shift, Type::U32) || shift.U32() >= 32u) continue;
|
||||
if (!IsImmediate(shift, Type::U32)) continue;
|
||||
const auto shifted_mask = mask.U32() >> (shift.U32() & 31u);
|
||||
if (shifted_mask == 0u) {
|
||||
Replace(inst, Value(0u));
|
||||
return;
|
||||
}
|
||||
if (!HasOneUse(*shifted) || shift.U32() >= 32u) continue;
|
||||
const auto masked = worklist.Prepend(block, instruction, ValueOpcode::BitwiseAnd32,
|
||||
{Arg(*shifted, 0), Value(mask.U32() >> shift.U32())});
|
||||
{Arg(*shifted, 0), Value(shifted_mask)});
|
||||
Replace(inst, Value(&*worklist.Prepend(block, instruction, ValueOpcode::ShiftLeftLogical32,
|
||||
{Value(&*masked), shift})));
|
||||
return;
|
||||
@@ -967,27 +980,30 @@ void ConstantPropagationPass(const BlockList& blocks, uint32_t wave_size) {
|
||||
std::vector<Use> users;
|
||||
std::vector<Value> operands;
|
||||
const auto drain = [&] {
|
||||
for (size_t i = 0; i < worklist.pending.size(); ++i) {
|
||||
auto* inst = worklist.pending[i];
|
||||
auto& location = worklist.locations.at(inst);
|
||||
location.queued = false;
|
||||
const auto opcode = inst->GetOpcode();
|
||||
if (opcode == ValueOpcode::Identity || opcode == ValueOpcode::Void) continue;
|
||||
const auto where = location.instruction;
|
||||
users.assign(inst->Uses().begin(), inst->Uses().end());
|
||||
operands.clear();
|
||||
for (size_t arg = 0; arg < inst->NumArgs(); ++arg) operands.push_back(inst->Arg(arg));
|
||||
mask_projection.Fold(*inst, wave_size);
|
||||
FoldInstruction(*inst->Parent(), where, worklist);
|
||||
bool changed = opcode != inst->GetOpcode() || operands.size() != inst->NumArgs();
|
||||
for (size_t arg = 0; !changed && arg < operands.size(); ++arg)
|
||||
changed = operands[arg] != inst->Arg(arg);
|
||||
if (changed) {
|
||||
worklist.QueueUsers(users);
|
||||
worklist.Queue(inst);
|
||||
do {
|
||||
for (size_t i = 0; i < worklist.pending.size(); ++i) {
|
||||
auto* inst = worklist.pending[i];
|
||||
auto& location = worklist.locations.at(inst);
|
||||
location.queued = false;
|
||||
const auto opcode = inst->GetOpcode();
|
||||
if (opcode == ValueOpcode::Identity || opcode == ValueOpcode::Void) continue;
|
||||
const auto where = location.instruction;
|
||||
users.assign(inst->Uses().begin(), inst->Uses().end());
|
||||
operands.clear();
|
||||
for (size_t arg = 0; arg < inst->NumArgs(); ++arg) operands.push_back(inst->Arg(arg));
|
||||
mask_projection.Fold(*inst, wave_size);
|
||||
FoldInstruction(*inst->Parent(), where, worklist);
|
||||
bool changed = opcode != inst->GetOpcode() || operands.size() != inst->NumArgs();
|
||||
for (size_t arg = 0; !changed && arg < operands.size(); ++arg)
|
||||
changed = operands[arg] != inst->Arg(arg);
|
||||
if (changed) {
|
||||
worklist.QueueUsers(users);
|
||||
worklist.Queue(inst);
|
||||
}
|
||||
}
|
||||
}
|
||||
worklist.pending.clear();
|
||||
worklist.pending.clear();
|
||||
worklist.FlushUsers();
|
||||
} while (!worklist.pending.empty());
|
||||
};
|
||||
drain();
|
||||
// Normalize retained PHI/select values only after every supported field read has
|
||||
|
||||
@@ -1409,7 +1409,8 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
|
||||
}
|
||||
if (op != ValueOpcode::LogicalAnd && op != ValueOpcode::LogicalOr &&
|
||||
op != ValueOpcode::LogicalNot && op != ValueOpcode::IEqual32 &&
|
||||
op != ValueOpcode::INotEqual32 && op != ValueOpcode::ULessThanEqual32 &&
|
||||
op != ValueOpcode::INotEqual32 && op != ValueOpcode::ULessThan32 &&
|
||||
op != ValueOpcode::ULessThanEqual32 &&
|
||||
op != ValueOpcode::SelectU1 && op != ValueOpcode::SelectU32) return finish(opaque());
|
||||
auto& node = plan.value_storage.emplace_back(op);
|
||||
for (size_t index = 0; index < inst->NumArgs(); ++index)
|
||||
@@ -1424,10 +1425,11 @@ ResourcePlan ExtractResourcePlan(const Program& program) {
|
||||
for (auto it = first; it != plan.value_storage.end(); ++it) it->Invalidate();
|
||||
plan.value_storage.erase(first, plan.value_storage.end());
|
||||
}
|
||||
plan.uniform_fill = AnalyzeUniformFill(program);
|
||||
for (uint32_t i = 0; i < plan.uniform_fill.fill.words; ++i) {
|
||||
plan.uniform_fill.values[i] = Clone(plan.uniform_fill.values[i]);
|
||||
}
|
||||
plan.uniform_fill = program.uniform_fill.fill.kind != UniformFillKind::None
|
||||
? program.uniform_fill : AnalyzeUniformFill(program);
|
||||
for (auto& value: plan.uniform_fill.values) value = Clone(value);
|
||||
plan.uniform_fill.pattern_size = Clone(plan.uniform_fill.pattern_size);
|
||||
plan.uniform_fill.element_count = Clone(plan.uniform_fill.element_count);
|
||||
plan.capture_specialization_reads |=
|
||||
capture_indirect_reads || capture_control_reads || !plan.source_reads.empty();
|
||||
if (plan.capture_specialization_reads) {
|
||||
@@ -1513,15 +1515,21 @@ bool MaterializeResources(const ResourcePlan& program, const SrtRuntime& runtime
|
||||
}
|
||||
snapshot.uniform_fill = {};
|
||||
const auto& fill = program.uniform_fill;
|
||||
const auto words = fill.fill.words;
|
||||
auto words = fill.fill.words;
|
||||
std::array<uint32_t, 4> stored {};
|
||||
bool uniform_fill = words != 0;
|
||||
if (uniform_fill && !fill.pattern_size.IsEmpty())
|
||||
uniform_fill = clean.Evaluate(fill.pattern_size, words) && words >= 1 && words <= 4;
|
||||
uint32_t elements = 0;
|
||||
if (uniform_fill && !fill.element_count.IsEmpty())
|
||||
uniform_fill = clean.Evaluate(fill.element_count, elements) && elements != 0;
|
||||
for (uint32_t i = 0; i < words && uniform_fill; ++i) {
|
||||
uniform_fill = clean.Evaluate(fill.values[i], stored[i]) && stored[i] == stored[0];
|
||||
}
|
||||
if (uniform_fill) {
|
||||
snapshot.uniform_fill = fill.fill;
|
||||
snapshot.uniform_fill.value = stored[0];
|
||||
snapshot.uniform_fill.bounded_elements = elements;
|
||||
}
|
||||
const auto evaluate = [&](uint32_t source, DescriptorValue& value, bool written = false) {
|
||||
if (source >= program.descriptor_sources.size()) {
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#define XXH_INLINE_ALL
|
||||
#include <xxhash.h>
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
namespace {
|
||||
@@ -4040,11 +4042,71 @@ private:
|
||||
bool m_shader_writes = false;
|
||||
};
|
||||
|
||||
UniformFillPlan RecognizePatternFill(Program& program, const Decoder::Program& decoded,
|
||||
ShaderStageInputInfo input) {
|
||||
struct Pattern {
|
||||
size_t code_words;
|
||||
uint64_t hash;
|
||||
uint32_t wave_size_mask;
|
||||
bool bounded;
|
||||
};
|
||||
constexpr std::array patterns {
|
||||
// Bounded 64-lane variant.
|
||||
Pattern {.code_words = 69, .hash = 0x0704b9818e3cba06ull, .wave_size_mask = 64, .bounded = true},
|
||||
// Dispatch thread dimensions, 64-lane variants.
|
||||
Pattern {.code_words = 42, .hash = 0x92ce57f21310ef02ull, .wave_size_mask = 64, .bounded = false},
|
||||
Pattern {.code_words = 40, .hash = 0x374161027f58bee7ull, .wave_size_mask = 64, .bounded = false},
|
||||
Pattern {.code_words = 40, .hash = 0x7d7172c56c2e296dull, .wave_size_mask = 64, .bounded = false},
|
||||
// Dispatch thread dimensions, valid in both wave sizes.
|
||||
Pattern {.code_words = 38, .hash = 0xacbda1a1ccdd4198ull, .wave_size_mask = 32 | 64, .bounded = false},
|
||||
};
|
||||
if (program.stage != ShaderType::Compute || input.compute == nullptr ||
|
||||
decoded.instructions.empty() || program.user_data_base != 0 || program.user_data_count < 10 ||
|
||||
program.info.buffers.size() != 1 || !program.info.images.empty()) return {};
|
||||
const auto& cs = *input.compute;
|
||||
const bool matching_inputs = cs.workgroup_register == 10 && cs.thread_ids_num == 1 &&
|
||||
cs.group_id[0] && !cs.group_id[1] && !cs.group_id[2] && cs.threads_num[0] == 64 &&
|
||||
cs.threads_num[1] == 1 && cs.threads_num[2] == 1 && cs.float_mode == 0xc0;
|
||||
if (!matching_inputs) return {};
|
||||
const auto& last = decoded.instructions.back();
|
||||
const size_t words = last.pc / sizeof(uint32_t) + last.word_count;
|
||||
if (words > decoded.code.size() ||
|
||||
std::ranges::find(patterns, words, &Pattern::code_words) == patterns.end()) return {};
|
||||
// Hash executable instructions through S_ENDPGM, excluding binary metadata.
|
||||
// Verified variants implement Destination[id] = value[id % pattern_size].
|
||||
const auto hash = XXH3_64bits(decoded.code.data(), words * sizeof(uint32_t));
|
||||
const auto pattern = std::ranges::find_if(patterns, [&](const Pattern& candidate) {
|
||||
return candidate.code_words == words && candidate.hash == hash;
|
||||
});
|
||||
if (pattern == patterns.end() || (program.wave_size & pattern->wave_size_mask) == 0 ||
|
||||
cs.dispatch_thread_dimensions != !pattern->bounded) return {};
|
||||
std::array<Value, 10> userdata;
|
||||
for (auto* block: program.blocks) {
|
||||
for (auto& inst: *block) {
|
||||
if (inst.GetOpcode() != ValueOpcode::GetUserData) continue;
|
||||
const auto reg = RegIndex(inst.Arg(0).ScalarRegister());
|
||||
if (reg < userdata.size()) userdata[reg] = Value(&inst);
|
||||
}
|
||||
}
|
||||
for (uint32_t reg = 4; reg < 10; ++reg)
|
||||
if ((reg != 8 || pattern->bounded) && userdata[reg].IsEmpty()) return {};
|
||||
UniformFillPlan result;
|
||||
result.fill.kind = UniformFillKind::Buffer;
|
||||
result.fill.words = 1;
|
||||
result.fill.group_stride[0] = 64;
|
||||
std::copy_n(userdata.begin() + 4, 4, result.values.begin());
|
||||
result.pattern_size = userdata[9];
|
||||
// Only the bounded variant reads an explicit count; the other uses thread dimensions.
|
||||
if (pattern->bounded) result.element_count = userdata[8];
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void TrackResources(Program& program, const Decoder::Program& decoded, const CFG::Graph& native_cfg,
|
||||
ShaderStageInputInfo input) {
|
||||
Tracker(program, decoded, native_cfg, input).Run();
|
||||
program.uniform_fill = RecognizePatternFill(program, decoded, input);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
|
||||
@@ -340,6 +340,7 @@ void Visit(Program& program, ShaderStageInputInfo input_info, InputUsage& inputs
|
||||
}
|
||||
if (kind == ResourceKind::Buffer) {
|
||||
info.coherent_buffers |= memory.coherent;
|
||||
info.buffer_int64_atomics |= memory.IsCoherentBufferPairLoad(op);
|
||||
if (memory.resource >= info.buffers.size()) {
|
||||
return Fail("buffer operation has invalid resource metadata");
|
||||
}
|
||||
|
||||
@@ -1054,7 +1054,13 @@ bool SrtWalker::EvaluateInst(const Inst& inst, uint64_t& result) {
|
||||
}
|
||||
return false;
|
||||
case ValueOpcode::ULessThan32:
|
||||
if (binary()) {
|
||||
// No U32 is below zero, including an unknown loop-carried value.
|
||||
if (!Arg(inst, 1, b)) return false;
|
||||
if (static_cast<uint32_t>(b) == 0u) {
|
||||
result = 0u;
|
||||
return true;
|
||||
}
|
||||
if (Arg(inst, 0, a)) {
|
||||
result = static_cast<uint32_t>(a) < static_cast<uint32_t>(b);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -344,6 +344,8 @@ static void ShaderGetStaticInputInfoPS(
|
||||
ps_info.ps_pos_z = (active_inputs & 0x00000400u) != 0;
|
||||
ps_info.ps_pos_w = (active_inputs & 0x00000800u) != 0;
|
||||
ps_info.ps_front_face = (active_inputs & 0x00001000u) != 0;
|
||||
// SPI_BARYC_CNTL.FRONT_FACE_ALL_BITS selects integer masks instead of float +/-1.
|
||||
ps_info.ps_front_face_all_bits = (sh.baryc_cntl & 0x01000000u) != 0;
|
||||
ps_info.ps_ancillary = (active_inputs & 0x00002000u) != 0;
|
||||
ps_info.ps_sample_shading = (active_inputs & 0x00000011u) != 0;
|
||||
ps_info.ps_no_perspective = (sh.ps_input_ena & sh.ps_input_addr & 0x00000020u) != 0;
|
||||
@@ -464,6 +466,7 @@ void BuildStageStaticKey(const ShaderPixelInputInfo& info, std::vector<uint32_t>
|
||||
key.push_back(static_cast<uint32_t>(info.ps_pos_z));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_pos_w));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_front_face));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_front_face_all_bits));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_ancillary));
|
||||
key.push_back(static_cast<uint32_t>(info.ps_no_perspective));
|
||||
key.push_back(static_cast<uint32_t>(info.parameter_mode));
|
||||
@@ -580,16 +583,16 @@ ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::Context&
|
||||
mesh.input_primitive, sh.m_vgtGsOutPrimType, sh.m_vgtGsMaxVertOut,
|
||||
group.primitive_group_size, group.vertex_group_size, mesh.max_vertices);
|
||||
}
|
||||
mesh.max_primitives = mesh.fast_launch ? mesh.max_vertices :
|
||||
native_ngg ? mesh.InputPrimitiveCount(mesh.max_vertices) :
|
||||
group.primitive_group_size * (sh.m_vgtGsMaxVertOut - 2u);
|
||||
mesh.primitives_per_group = std::min({static_cast<uint32_t>(group.primitive_group_size),
|
||||
mesh.InputPrimitiveCount(group.vertex_group_size),
|
||||
native_ngg ? mesh.max_primitives :
|
||||
native_ngg ? mesh.InputPrimitiveCount(mesh.max_vertices) :
|
||||
mesh.max_vertices / sh.m_vgtGsMaxVertOut});
|
||||
EXIT_IF(mesh.primitives_per_group == 0u);
|
||||
mesh.vertices_per_group = mesh.InputVertexCount(mesh.primitives_per_group);
|
||||
const auto threads = native_ngg && !mesh.fast_launch ? mesh.vertices_per_group : mesh.max_vertices;
|
||||
mesh.max_primitives = mesh.primitives_per_group * (sh.m_geNggSubgrpCntl & 0x1ffu);
|
||||
const auto threads = std::max(native_ngg && !mesh.fast_launch ? mesh.vertices_per_group
|
||||
: mesh.max_vertices,
|
||||
mesh.max_primitives);
|
||||
mesh.threads_num[0] = ((threads + mesh.wave_size - 1u) / mesh.wave_size) * mesh.wave_size;
|
||||
mesh.threads_num[1] = mesh.threads_num[2] = 1u;
|
||||
return params;
|
||||
@@ -737,6 +740,7 @@ void ShaderDbgDumpInputInfo(const ShaderPixelInputInfo& info) {
|
||||
"\t ps_pos_z = %s\n"
|
||||
"\t ps_pos_w = %s\n"
|
||||
"\t ps_front_face = %s\n"
|
||||
"\t ps_front_face_all_bits = %s\n"
|
||||
"\t ps_ancillary = %s\n"
|
||||
"\t ps_sample_shading = %s\n"
|
||||
"\t ps_no_perspective = %s\n"
|
||||
@@ -745,11 +749,10 @@ void ShaderDbgDumpInputInfo(const ShaderPixelInputInfo& info) {
|
||||
"\t ps_execute_on_noop = %s\n",
|
||||
info.input_num, info.ps_system_input_base, info.custom_interpolation_mask,
|
||||
info.ps_perspective_center_vgpr, info.ps_perspective_sample_vgpr,
|
||||
info.ps_perspective_centroid_vgpr,
|
||||
info.ps_pos_x ? "true" : "false",
|
||||
info.ps_perspective_centroid_vgpr, info.ps_pos_x ? "true" : "false",
|
||||
info.ps_pos_y ? "true" : "false", info.ps_pos_z ? "true" : "false",
|
||||
info.ps_pos_w ? "true" : "false", info.ps_front_face ? "true" : "false",
|
||||
info.ps_ancillary ? "true" : "false",
|
||||
info.ps_front_face_all_bits ? "true" : "false", info.ps_ancillary ? "true" : "false",
|
||||
info.ps_sample_shading ? "true" : "false", info.ps_no_perspective ? "true" : "false",
|
||||
info.ps_pixel_kill_enable ? "true" : "false", info.ps_early_z ? "true" : "false",
|
||||
info.ps_execute_on_noop ? "true" : "false");
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user