nmzik
|
bfc8cd0e0b
|
shader: DPP8 moves
Co-authored-by: foufouadi <attar.foued@gmail.com>
Co-authored-by: fxpw <fxpw@outlook.com>
|
2026-09-18 09:11:55 +04:00 |
|
nmzik
|
5dc644edb4
|
clean up graphics helpers
|
2026-09-17 20:35:36 +04:00 |
|
nmzik
|
86414760e6
|
Cull zero homogeneous vertex positions before rasterization
Fix Playroom top right artifact on Nvidia by clipping zero-position vertices.
|
2026-09-15 11:24:05 +04:00 |
|
nmzik
|
87971a28f5
|
gpu: isolate tessellation analysis and SPIR-V emission
|
2026-09-14 06:58:32 +04:00 |
|
nmzik
|
7516068662
|
gpu: compile RDNA2 tessellation through native LS HS and TES stages
|
2026-09-14 06:58:32 +04:00 |
|
nmzik
|
1208d22547
|
Fix Windows Clang SPIR-V serialization with typed operands
|
2026-09-12 13:08:23 +02:00 |
|
nmzik
|
2d37634ee9
|
shader: construct SPIR-V module variables in one place
|
2026-09-12 13:42:15 +04:00 |
|
nmzik
|
20e57994cf
|
shader: reuse native emitters and simplify memory dispatch
|
2026-09-12 13:42:15 +04:00 |
|
nmzik
|
59ef88c959
|
shader: generate SPIR-V dispatch and marshal handler arguments
|
2026-09-12 13:42:15 +04:00 |
|
nmzik
|
1d1f00bdef
|
shader: use Khronos definitions and simplify compiler ownership
|
2026-09-12 13:42:15 +04:00 |
|
nmzik
|
fcef691e0a
|
shader: drop EmitTrueBool
|
2026-09-08 21:26:59 +04:00 |
|
nmzik
|
9f49ac8249
|
shader: reuse SPIR-V helpers and memory resources
|
2026-09-08 21:26:59 +04:00 |
|
nmzik
|
2b3993a595
|
shader: share emitter helpers
|
2026-09-08 21:26:59 +04:00 |
|
nmzik
|
cd62693792
|
shader: share control flow labels
|
2026-09-08 21:26:59 +04:00 |
|
nmzik
|
f9f8e12c35
|
shader: add viewport-index exports and indexed raster state
Co-authored-by: Ettore Sartori <85788613+Ekt0re@users.noreply.github.com>
|
2026-09-06 10:16:38 +04:00 |
|
nmzik
|
b346f58b73
|
shader: read sample IDs from pixel ancillary input
|
2026-09-06 06:54:38 +04:00 |
|
nmzik
|
81a5dd612f
|
shader: fix embedded vertex fetch swizzles
|
2026-09-05 16:00:46 +04:00 |
|
nmzik
|
9c00c7077b
|
shader: keep per-invocation mesh exports out of shared memory
|
2026-09-05 15:48:29 +04:00 |
|
nmzik
|
b96a30ed88
|
shader: keep fragment layer values under lane masks
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
|
2026-09-05 11:43:49 +04:00 |
|
nmzik
|
3213934d42
|
shader: run merged geometry stages as mesh shaders
Co-authored-by: Brandon Strong <brandostrong@gmail.com>
Co-authored-by: fxpw <fxpw@outlook.com>
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
|
2026-09-05 08:32:23 +04:00 |
|
nmzik
|
8596627ced
|
shader: share SPIR-V atomic update lowering
|
2026-09-04 05:10:31 +02:00 |
|
nmzik
|
858c18468b
|
graphics: implement RDNA2 buffer atomic OR x2
|
2026-09-03 05:39:05 +02:00 |
|
nmzik
|
98200fed19
|
shader: rework resource specialization and optimize pipeline caching
|
2026-09-03 03:04:17 +02:00 |
|
nmzik
|
5c86f894be
|
shader: simplify typed image bindings
|
2026-09-02 15:45:16 +02:00 |
|
nmzik
|
86e3c90e32
|
shader: simplify image resource semantics
|
2026-09-02 15:45:15 +02:00 |
|
nmzik
|
93be8c201b
|
shader: unify SPIR-V image dimension
|
2026-09-02 15:44:39 +02:00 |
|
nmzik
|
894bc7de3c
|
shader: support signed sampled images
|
2026-09-02 15:39:30 +02:00 |
|
nmzik
|
af8aecfdde
|
shader: remove recompiler error-string propagation
|
2026-08-31 05:31:41 +04:00 |
|
nmzik
|
e738535294
|
graphics: add RDNA2 FLAT BDA buffer cache and faults
|
2026-08-27 03:45:41 +02:00 |
|
nmzik
|
ffa69d48de
|
shader: remove second IR layer
|
2026-08-26 08:49:39 +02:00 |
|
nmzik
|
9241fdc32a
|
shader: align float semantics with RDNA2 default mode
|
2026-08-22 03:16:45 +02:00 |
|
nmzik
|
a2baaccc6e
|
shader: fix auxiliary position exports
|
2026-08-22 02:58:35 +02:00 |
|
nmzik
|
5e64efce4f
|
graphics: support RDNA2 custom pixel interpolation
Co-authored-by: Senaxx <Senaxx@users.noreply.github.com>
|
2026-08-21 23:33:40 +02:00 |
|
nmzik
|
bad6726f5e
|
Rewrite descriptor bindings and unify graphics push constants
|
2026-08-21 22:28:10 +02:00 |
|
nmzik
|
49ea1680f8
|
graphics: use per-invocation shader masks
|
2026-08-21 08:03:22 +02:00 |
|
nmzik
|
79443aa104
|
shader: decode compressed UNORM16 MRT exports
|
2026-08-21 05:23:09 +02:00 |
|
nmzik
|
d0a4c908a1
|
shader: align address-memory buffer bindings
|
2026-08-21 03:32:49 +02:00 |
|
nmzik
|
770bdb9571
|
shader: separate formatless storage from image atomics
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
Co-authored-by: Senaxx <Senaxx@users.noreply.github.com>
|
2026-08-21 03:32:49 +02:00 |
|
Senaxx
|
56a15c2036
|
Implement RDNA2 per-invocation scratch memory
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
87166eed94
|
refactor(shader): reduce dispatcher state overhead
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
6e9f162bd4
|
refactor(shader): compact paired 64-bit lowering
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
c236ba713d
|
refactor(shader): preserve native wide shared operations
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
5383972e96
|
refactor(shader): preserve native wide buffer operations
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
3ea2099245
|
refactor(shader): simplify buffer access emission
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
49145c1902
|
refactor(shader): emit structured phis natively
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
d34e30d892
|
refactor(shader): emit SPIR-V declarations on demand
|
2026-08-21 03:32:47 +02:00 |
|
nmzik
|
e1bcc298a0
|
refactor(shader): remove register-state compatibility paths
|
2026-08-21 03:32:47 +02:00 |
|
Senaxx
|
7e42513faf
|
perf(shader): cache analysis (#259)
perf(shader): cache SPIR-V requirement analysis
Co-authored-by: nmzik <Nmzik@mail.ru>
|
2026-08-19 00:50:13 +02:00 |
|
nmzik
|
5970c4ef95
|
shader_recompiler: remove legacy SPIR-V emitter
|
2026-08-18 03:53:44 +02:00 |
|
nmzik
|
0f3540b1ff
|
shader: unify stage input metadata
|
2026-08-18 03:53:44 +02:00 |
|