mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-21 03:16:54 +02:00
Compare commits
196 Commits
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+16
-12
@@ -113,7 +113,7 @@ jobs:
|
||||
shell: cmd
|
||||
run: |
|
||||
cmake --build _Build/windows --target launcher ^
|
||||
audio_out2_port_tests pad_haptics_tests controller_settings_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests ^
|
||||
audio_out2_port_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests ^
|
||||
shader_recompiler_compute_tests ^
|
||||
resource_tracking_tests scalar_provenance_tests ^
|
||||
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests --parallel
|
||||
@@ -121,7 +121,7 @@ jobs:
|
||||
- name: Test
|
||||
shell: cmd
|
||||
run: |
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|pad_haptics|controller_settings|ime_dialog|lru_cache|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$"
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$"
|
||||
|
||||
- name: Install
|
||||
shell: cmd
|
||||
@@ -202,7 +202,7 @@ jobs:
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build _Build/macos \
|
||||
--target launcher audio_out2_port_tests pad_haptics_tests controller_settings_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
|
||||
--target launcher audio_out2_port_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
|
||||
memory_tracker_tests page_manager_tests shader_recompiler_compute_tests \
|
||||
resource_tracking_tests scalar_provenance_tests \
|
||||
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \
|
||||
@@ -212,7 +212,7 @@ jobs:
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/macos --output-on-failure \
|
||||
-R '^(audio_out2_port|pad_haptics|controller_settings|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
|
||||
-R '^(audio_out2_port|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
@@ -257,6 +257,7 @@ jobs:
|
||||
"$install_dir/libMoltenVK.dylib" \
|
||||
"$app_dir/Contents/MacOS/KytyPS5" \
|
||||
"$app_dir/Contents/MacOS/kyty_emulator" \
|
||||
"$app_dir/Contents/MacOS/kyty_updater" \
|
||||
"$app_dir/Contents/Frameworks/libMoltenVK.dylib"; do
|
||||
file "$binary"
|
||||
lipo "$binary" -verify_arch x86_64
|
||||
@@ -266,6 +267,7 @@ jobs:
|
||||
"$install_dir/libMoltenVK.dylib" \
|
||||
"$app_dir/Contents/MacOS/KytyPS5" \
|
||||
"$app_dir/Contents/MacOS/kyty_emulator" \
|
||||
"$app_dir/Contents/MacOS/kyty_updater" \
|
||||
"$app_dir/Contents/Frameworks/libMoltenVK.dylib"; do
|
||||
codesign --verify --strict "$binary"
|
||||
done
|
||||
@@ -386,7 +388,7 @@ jobs:
|
||||
run: |
|
||||
cmake --build _Build/linux \
|
||||
--target launcher page_manager_tests memory_tracker_tests \
|
||||
audio_out2_port_tests pad_haptics_tests controller_settings_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
|
||||
audio_out2_port_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
|
||||
resource_tracking_tests scalar_provenance_tests \
|
||||
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \
|
||||
--parallel
|
||||
@@ -395,7 +397,7 @@ jobs:
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/linux --output-on-failure \
|
||||
-R '^(audio_out2_port|pad_haptics|controller_settings|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
|
||||
-R '^(audio_out2_port|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
@@ -405,11 +407,12 @@ jobs:
|
||||
- name: Verify artifacts
|
||||
shell: bash
|
||||
run: |
|
||||
file _Build/linux/install/launcher
|
||||
file _Build/linux/install/kyty_launcher
|
||||
file _Build/linux/install/kyty_emulator
|
||||
test -x _Build/linux/install/kyty_updater
|
||||
file _Build/linux/install/kyty_emulator | grep -q "ELF 64-bit LSB .*x86-64"
|
||||
ldd _Build/linux/install/kyty_emulator > /dev/null
|
||||
readelf -d _Build/linux/install/launcher | grep -q 'RPATH.*\$ORIGIN/lib'
|
||||
readelf -d _Build/linux/install/kyty_launcher | grep -q 'RPATH.*\$ORIGIN/lib'
|
||||
while IFS= read -r -d '' binary; do
|
||||
while read -r dependency; do
|
||||
test -e "_Build/linux/install/lib/$dependency"
|
||||
@@ -418,8 +421,8 @@ jobs:
|
||||
sed -n 's/.*Shared library: \[\(libQt6[^]]*\|libicu[^]]*\)\].*/\1/p'
|
||||
)
|
||||
done < <(
|
||||
find _Build/linux/install/launcher _Build/linux/install/plugins \
|
||||
-type f \( -name launcher -o -name '*.so' \) -print0
|
||||
find _Build/linux/install/kyty_launcher _Build/linux/install/plugins \
|
||||
-type f \( -name kyty_launcher -o -name '*.so' \) -print0
|
||||
)
|
||||
_Build/linux/install/kyty_emulator --help > /dev/null
|
||||
|
||||
@@ -494,8 +497,9 @@ jobs:
|
||||
linux_dir="artifacts/KytyPS5-Linux-x86_64"
|
||||
test -d "$linux_dir"
|
||||
chmod a+x \
|
||||
"$linux_dir/launcher" \
|
||||
"$linux_dir/kyty_emulator"
|
||||
"$linux_dir/kyty_launcher" \
|
||||
"$linux_dir/kyty_emulator" \
|
||||
"$linux_dir/kyty_updater"
|
||||
tar -C "$linux_dir" -czf \
|
||||
"$GITHUB_WORKSPACE/$RELEASE_NAME-Linux-x86_64.tar.gz" .
|
||||
|
||||
|
||||
Vendored
+2
-2
@@ -5,7 +5,7 @@
|
||||
"name": "Debug launcher UI",
|
||||
"type": "cppvsdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}\\_Build\\vscode-clang\\launcher\\launcher.exe",
|
||||
"program": "${workspaceFolder}\\_Build\\vscode-clang\\launcher\\kyty_launcher.exe",
|
||||
"args": [],
|
||||
"stopAtEntry": false,
|
||||
"cwd": "${workspaceFolder}\\_Build\\vscode-clang\\launcher",
|
||||
@@ -13,7 +13,7 @@
|
||||
"externalConsole": false,
|
||||
"linux": {
|
||||
"type": "cppdbg",
|
||||
"program": "${workspaceFolder}/_Build/vscode-clang/launcher/launcher",
|
||||
"program": "${workspaceFolder}/_Build/vscode-clang/launcher/kyty_launcher",
|
||||
"cwd": "${workspaceFolder}/_Build/vscode-clang/launcher",
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "/usr/bin/gdb"
|
||||
|
||||
+41
-13
@@ -40,6 +40,11 @@ if (NOT (WIN32 OR LINUX OR APPLE))
|
||||
message(FATAL_ERROR "only Windows, Linux, and macOS builds are supported")
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
# Prevent Windows headers from defining min/max macros in all targets.
|
||||
add_compile_definitions(NOMINMAX)
|
||||
endif()
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
@@ -298,28 +303,27 @@ list(APPEND kyty_emulator_src "${fault_buffer_shader_header}")
|
||||
list(APPEND kyty_emulator_src ${gpu_tiler_shader_headers})
|
||||
|
||||
set(gpu_blit_generated_dir "${PROJECT_BINARY_DIR}/gpu_blit_shaders")
|
||||
set(gpu_blit_shader_sources
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_fs_triangle.vert"
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_color_to_ms_depth.frag"
|
||||
"${gpu_tiler_shader_dir}/gpu_video_out_overlay.frag"
|
||||
)
|
||||
foreach(shader_source IN LISTS gpu_blit_shader_sources)
|
||||
get_filename_component(shader_name "${shader_source}" NAME_WE)
|
||||
function(add_gpu_blit_shader shader_name shader_file)
|
||||
set(shader_source "${gpu_tiler_shader_dir}/${shader_file}")
|
||||
set(shader_spv "${gpu_blit_generated_dir}/${shader_name}.spv")
|
||||
set(shader_header "${gpu_blit_generated_dir}/${shader_name}_spv.h")
|
||||
string(TOUPPER "${shader_name}_SPV" shader_symbol)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_blit_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os ${ARGN}
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${shader_source}"
|
||||
VERBATIM
|
||||
)
|
||||
list(APPEND gpu_blit_shader_headers "${shader_header}")
|
||||
endforeach()
|
||||
set(gpu_blit_shader_headers ${gpu_blit_shader_headers} "${shader_header}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
add_gpu_blit_shader(gpu_blit_fs_triangle gpu_blit_fs_triangle.vert)
|
||||
add_gpu_blit_shader(gpu_blit_color_to_ms_depth gpu_blit_color_to_ms_depth.frag)
|
||||
add_gpu_blit_shader(gpu_video_out_overlay gpu_video_out_overlay.frag)
|
||||
add_gpu_blit_shader(gpu_imgui_hdr gpu_video_out_overlay.frag -DIMGUI_HDR=1)
|
||||
list(APPEND kyty_emulator_src ${gpu_blit_shader_headers})
|
||||
|
||||
list(APPEND kyty_emulator_src
|
||||
@@ -399,7 +403,7 @@ add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt xbyak::xbyak)
|
||||
target_include_directories(scalar_provenance_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(page_manager_tests EXCLUDE_FROM_ALL
|
||||
@@ -428,6 +432,14 @@ add_executable(avplayer_file_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(avplayer_file_tests common FFmpeg::ffmpeg ZArchive::zarchive)
|
||||
target_include_directories(avplayer_file_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(vdecsw_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/VdecswTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/videoDec2Decoder.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
|
||||
)
|
||||
target_link_libraries(vdecsw_tests common FFmpeg::ffmpeg)
|
||||
target_include_directories(vdecsw_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(bit_array_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/BitArrayTests.cpp"
|
||||
)
|
||||
@@ -467,7 +479,7 @@ add_executable(resource_materialization_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(resource_materialization_tests fmt::fmt)
|
||||
target_link_libraries(resource_materialization_tests fmt::fmt xbyak::xbyak)
|
||||
target_include_directories(resource_materialization_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
@@ -480,7 +492,7 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ShaderInfoCollection.cpp"
|
||||
)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt xbyak::xbyak)
|
||||
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(audio_out2_port_tests EXCLUDE_FROM_ALL
|
||||
@@ -514,6 +526,10 @@ add_executable(controller_settings_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(controller_settings_tests common fmt::fmt SDL3::SDL3-static)
|
||||
target_include_directories(controller_settings_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(host_input_tests EXCLUDE_FROM_ALL "${KYTY_TESTS_DIR}/HostInputTests.cpp")
|
||||
target_link_libraries(host_input_tests common fmt::fmt SDL3::SDL3-static)
|
||||
target_include_directories(host_input_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(save_data_memory_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SaveDataMemoryTests.cpp"
|
||||
)
|
||||
@@ -618,6 +634,7 @@ if(BUILD_TESTING)
|
||||
add_test(NAME archive_file COMMAND $<TARGET_FILE:archive_file_tests>)
|
||||
add_test(NAME trophy_system COMMAND $<TARGET_FILE:trophy_system_tests>)
|
||||
add_test(NAME avplayer_file COMMAND $<TARGET_FILE:avplayer_file_tests>)
|
||||
add_test(NAME vdecsw COMMAND $<TARGET_FILE:vdecsw_tests>)
|
||||
add_test(NAME bit_array COMMAND $<TARGET_FILE:bit_array_tests>)
|
||||
add_test(NAME lru_cache COMMAND $<TARGET_FILE:lru_cache_tests>)
|
||||
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
|
||||
@@ -631,6 +648,7 @@ if(BUILD_TESTING)
|
||||
add_test(NAME ngs2_sampler COMMAND $<TARGET_FILE:ngs2_sampler_tests>)
|
||||
add_test(NAME pad_haptics COMMAND $<TARGET_FILE:pad_haptics_tests>)
|
||||
add_test(NAME controller_settings COMMAND $<TARGET_FILE:controller_settings_tests>)
|
||||
add_test(NAME host_input COMMAND $<TARGET_FILE:host_input_tests>)
|
||||
add_test(NAME save_data_memory COMMAND $<TARGET_FILE:save_data_memory_tests>)
|
||||
add_test(NAME png_enc COMMAND $<TARGET_FILE:png_enc_tests>)
|
||||
add_test(NAME ces COMMAND $<TARGET_FILE:ces_tests>)
|
||||
@@ -694,6 +712,7 @@ if(BUILD_TESTING)
|
||||
archive_file_tests
|
||||
trophy_system_tests
|
||||
avplayer_file_tests
|
||||
vdecsw_tests
|
||||
bit_array_tests
|
||||
lru_cache_tests
|
||||
shader_vertex_metadata_tests
|
||||
@@ -709,6 +728,7 @@ if(BUILD_TESTING)
|
||||
ngs2_sampler_tests
|
||||
pad_haptics_tests
|
||||
controller_settings_tests
|
||||
host_input_tests
|
||||
save_data_memory_tests
|
||||
png_enc_tests
|
||||
ces_tests
|
||||
@@ -746,6 +766,14 @@ add_custom_target(kyty_trophy_sound
|
||||
add_dependencies(kyty_emulator kyty_trophy_sound)
|
||||
install(FILES "${KYTY_TROPHY_UNLOCK_SOUND}" DESTINATION assets/sounds)
|
||||
|
||||
add_custom_target(kyty_touch_cursors
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/assets/cursors"
|
||||
"$<TARGET_FILE_DIR:kyty_emulator>/assets/cursors"
|
||||
VERBATIM)
|
||||
add_dependencies(kyty_emulator kyty_touch_cursors)
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/assets/cursors" DESTINATION assets)
|
||||
|
||||
target_link_libraries(kyty_emulator ${kyty_emulator_link_libraries})
|
||||
if (WIN32)
|
||||
target_link_libraries(kyty_emulator opengl32)
|
||||
|
||||
@@ -7,12 +7,12 @@
|
||||
[](#current-status)
|
||||
[](LICENSE)
|
||||
|
||||
**[Weekly updates](https://github.com/KytyPS5/KytyPS5/discussions/862)** — game progress, recent fixes and ongoing development.
|
||||
**[Weekly updates](https://github.com/KytyPS5/KytyPS5/discussions/862)** — game progress, recent fixes, and ongoing development.
|
||||
|
||||
**[Development on Discord](https://discord.gg/UNrkMqGaBg)** — KytyPS5 development.
|
||||
|
||||
KytyPS5 is a free and open-source PlayStation 5 emulator written in C++ for Windows and Linux,
|
||||
with experimental macOS support. It is based on a heavily modified version of
|
||||
KytyPS5 is a free and open-source PlayStation 5 translation layer written in C++ for Windows
|
||||
and Linux, with experimental macOS support. It is based on a heavily modified version of
|
||||
[Kyty](https://github.com/InoriRus/Kyty). The project is in active development, and behavior
|
||||
can change significantly between builds.
|
||||
|
||||
@@ -23,13 +23,13 @@ can change significantly between builds.
|
||||
|
||||
## Current Status
|
||||
|
||||
KytyPS5 can boot 2D games and a selection of 3D games, including titles built with Unreal Engine
|
||||
KytyPS5 can boot 2D and 3D games, including titles built with Unreal Engine
|
||||
4/5, Unity, and custom engines. External low-level emulation modules are neither required nor
|
||||
planned.
|
||||
|
||||
Development is currently focused on expanding game compatibility and improving boot reliability.
|
||||
|
||||
Windows and Linux are the primary platforms and receive the most testing.
|
||||
Windows and Linux are the primary target platforms and receive the most testing.
|
||||
|
||||
macOS support is experimental. The emulator is built for x86-64 and runs on Apple Silicon under
|
||||
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
|
||||
@@ -85,14 +85,20 @@ or graphical glitches, so please include the version you tested when reporting a
|
||||
Testing games and submitting detailed bug reports are useful ways to contribute. Search existing
|
||||
issues first, then use the **Game Emulation Status Report** template and attach the complete log file.
|
||||
|
||||
Code contributions should be focused, build successfully on the platforms they touch, and include
|
||||
relevant tests where practical. Windows is the primary target, so a change that alters shared code
|
||||
should not regress it; changes confined to a platform's own code paths only need to build there. Because KytyPS5 is still evolving quickly, consider opening an issue before
|
||||
starting a large change.
|
||||
**Pull requests for general fixes, architectural changes, or refactoring that do not address a concrete bug or launch problem in a specific game will be automatically closed.**
|
||||
|
||||
**Large, unfocused commits or pull requests that bundle unrelated changes without a clear purpose or game-related benefit will also be automatically closed.**
|
||||
|
||||
Keep each PR focused. Name the affected game, describe the exact problem, and provide evidence showing what the change fixes.
|
||||
|
||||
Windows and Linux are the primary target platforms, so changes to shared code should not
|
||||
introduce regressions on either platform. Changes confined to a platform's own code paths
|
||||
only need to build on that platform. Because KytyPS5 is still evolving quickly, consider
|
||||
opening an issue before starting a large change.
|
||||
|
||||
### Formatting
|
||||
|
||||
Set up the clang-format hook after cloning:
|
||||
Set up the clang-format hook after cloning.
|
||||
|
||||
Install `pre-commit` using the method appropriate for your platform:
|
||||
|
||||
@@ -171,9 +177,9 @@ The finished application and its runtime dependencies will be placed in
|
||||
|
||||
### Building on Linux
|
||||
|
||||
Install the toolchain and the libraries the bundled SDL3 needs. Without the audio, Wayland and
|
||||
udev development packages SDL3 quietly configures itself without those backends, and the resulting
|
||||
build has no working sound and no gamepad hotplug:
|
||||
Install the toolchain and the libraries the bundled SDL3 needs. Without the audio, Wayland, and
|
||||
udev development packages, SDL3 quietly configures itself without those backends, and the resulting
|
||||
build has no working audio or gamepad hotplug support:
|
||||
|
||||
```bash
|
||||
sudo apt-get install --no-install-recommends \
|
||||
@@ -183,8 +189,8 @@ sudo apt-get install --no-install-recommends \
|
||||
libasound2-dev libpulse-dev libudev-dev libdbus-1-dev libwayland-dev wayland-protocols
|
||||
```
|
||||
|
||||
Qt 6 (Concurrent, Network, Widgets) is required for the launcher — either the distribution packages
|
||||
(`qt6-base-dev`) or an official Qt installation.
|
||||
Qt 6 (Concurrent, Network, and Widgets) is required for the launcher. Use your distribution's
|
||||
packages (`qt6-base-dev`) or an official Qt installation.
|
||||
|
||||
```bash
|
||||
git submodule update --init --recursive
|
||||
@@ -198,7 +204,7 @@ cmake --install _Build/linux --prefix _Build/linux/install
|
||||
```
|
||||
|
||||
The install step copies the Qt libraries and plugins next to the binaries, so
|
||||
`_Build/linux/install` runs without a matching system Qt. FFmpeg is linked statically
|
||||
`_Build/linux/install` runs without a matching system Qt installation. FFmpeg is linked statically
|
||||
from the pinned [KytyPS5 FFmpeg core](https://github.com/KytyPS5/ext-ffmpeg-core)
|
||||
release, including VP9 and WebM support. System FFmpeg packages are not required.
|
||||
|
||||
@@ -242,6 +248,43 @@ sources, so it needs network access; a fully sandboxed `nix build` would require
|
||||
inputs. A Vulkan 1.3 driver must be available at runtime (on NixOS,
|
||||
`hardware.graphics.enable = true`).
|
||||
|
||||
### Building on Fedora and Fedora Atomic (Bazzite, Bluefin, Silverblue)
|
||||
|
||||
On regular Fedora, install dependencies on the host. On Fedora Atomic variants such as Bazzite,
|
||||
Bluefin and Silverblue, use [Distrobox](https://distrobox.it/) and run the install and build steps
|
||||
inside the container. Keep the checkout in your home directory so it is shared with the container.
|
||||
Add `--nvidia` to the create command for hosts using the proprietary NVIDIA driver:
|
||||
|
||||
```bash
|
||||
distrobox create --name kyty-build --image registry.fedoraproject.org/fedora:latest
|
||||
distrobox enter kyty-build
|
||||
```
|
||||
|
||||
Install the toolchain, Qt 6 and SDL3 dependencies:
|
||||
|
||||
```bash
|
||||
sudo dnf install -y \
|
||||
clang lld ninja-build cmake git glslang python3 pkgconf-pkg-config \
|
||||
mesa-libGL-devel libX11-devel libXcursor-devel libXext-devel libXfixes-devel \
|
||||
libXi-devel libXrandr-devel libXScrnSaver-devel libXtst-devel libxkbcommon-devel \
|
||||
alsa-lib-devel pulseaudio-libs-devel systemd-devel dbus-devel \
|
||||
wayland-devel wayland-protocols-devel qt6-qtbase-devel
|
||||
```
|
||||
|
||||
From the repository root, follow the launcher configure, build and install steps in
|
||||
[Building on Linux](#building-on-linux), omitting `-DCMAKE_PREFIX_PATH="$Qt6_DIR"`; CMake finds
|
||||
Fedora's packaged Qt 6 automatically.
|
||||
|
||||
Run `./_Build/linux/install/kyty_launcher` on regular Fedora or inside the container. To launch a
|
||||
container build from the host, leave the container with `exit`, then run from the repository root:
|
||||
|
||||
```bash
|
||||
distrobox enter kyty-build -- ./_Build/linux/install/kyty_launcher
|
||||
```
|
||||
|
||||
Qt libraries and plugins are bundled. You can also launch directly on a Fedora Atomic host
|
||||
if its other system libraries are compatible with the container build.
|
||||
|
||||
### Building on macOS
|
||||
|
||||
macOS builds target x86-64 and run under Rosetta 2 on Apple Silicon, so the PS5's x86-64 game
|
||||
@@ -253,7 +296,7 @@ Requirements:
|
||||
- An Apple Silicon Mac with Rosetta 2 installed (`softwareupdate --install-rosetta`)
|
||||
- Xcode (or the Command Line Tools)
|
||||
- Homebrew packages: `brew install cmake ninja glslang python`
|
||||
- Qt 6 (Concurrent, Network, Widgets) with x86-64 support. The official Qt installation is
|
||||
- Qt 6 (Concurrent, Network, and Widgets) with x86-64 support. The official Qt installation is
|
||||
universal and works; Homebrew's Qt is arm64-only and will not link
|
||||
|
||||
```bash
|
||||
@@ -269,14 +312,14 @@ cmake --install _Build/macos --prefix _Build/macos/install
|
||||
```
|
||||
|
||||
The build re-signs `kyty_emulator` with the JIT entitlements it needs to execute translated
|
||||
guest code; no manual signing step is required. When the launcher is built, the install
|
||||
guest code; no manual signing step is required. When the launcher is built, the installation
|
||||
also produces `_Build/macos/install/KytyPS5.app` — double-click to launch the GUI.
|
||||
A flat `kyty_emulator` is kept for CLI usage.
|
||||
|
||||
Vulkan comes from MoltenVK. Download `MoltenVK-macos.tar` from the
|
||||
[MoltenVK releases](https://github.com/KhronosGroup/MoltenVK/releases), then copy
|
||||
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to the flat `kyty_emulator`
|
||||
(and, for the bundle, into `KytyPS5.app/Contents/Frameworks/`) and ad-hoc sign it:
|
||||
(and, for the bundle, into `KytyPS5.app/Contents/Frameworks/`) and sign it with an ad hoc signature:
|
||||
|
||||
```bash
|
||||
codesign --force --sign - _Build/macos/install/libMoltenVK.dylib
|
||||
@@ -302,7 +345,7 @@ Use `_Build/linux` instead of `_Build/windows` for a Linux build.
|
||||
|
||||
A ready-made Visual Studio Code setup is included in [`.vscode`](.vscode). It configures CMake
|
||||
Tools to build the project with Ninja and `clang-cl` and provides launch profiles for both
|
||||
`launcher.exe` and `kyty_emulator.exe`. It is Windows-only: VS Code settings cannot select a
|
||||
`kyty_launcher.exe` and `kyty_emulator.exe`. It is Windows-only: VS Code settings cannot select a
|
||||
compiler per platform, so on Linux configure from the command line as shown above.
|
||||
|
||||
Before using it:
|
||||
@@ -322,11 +365,11 @@ Update your graphics driver before reporting rendering problems.
|
||||
To use the graphical launcher:
|
||||
|
||||
```powershell
|
||||
.\_Build\windows\install\launcher.exe
|
||||
.\_Build\windows\install\kyty_launcher.exe
|
||||
```
|
||||
|
||||
```bash
|
||||
./_Build/linux/install/launcher
|
||||
./_Build/linux/install/kyty_launcher
|
||||
```
|
||||
|
||||
```bash
|
||||
@@ -338,6 +381,14 @@ folders recursively for game directories containing `eboot.bin` and ZArchive (`.
|
||||
whose archive root contains `eboot.bin`. Select a detected game and run it from the game list.
|
||||
ZArchive dumps are mounted read-only and streamed directly; they do not need to be extracted first.
|
||||
|
||||
Official release builds include a built-in updater. Leave **Check for updates on startup** enabled,
|
||||
or click **Check for updates**, then choose **Install Update**. The launcher downloads the package
|
||||
for your platform from GitHub, checks its SHA-256 checksum, and restarts after installation. Close
|
||||
any running games first. Settings, saves, patches, and other files outside the release package are
|
||||
preserved; replacement failures restore the previous files. The installation folder must be writable.
|
||||
If a package cannot be installed automatically, the updater offers the GitHub release page.
|
||||
Source builds and builds from forks do not replace themselves with official releases.
|
||||
|
||||
The emulator can also be started directly with a legally obtained game directory, ELF file, or
|
||||
ZArchive dump:
|
||||
|
||||
@@ -393,5 +444,5 @@ licenses included with those components.
|
||||
- [InoriRus/Kyty](https://github.com/InoriRus/Kyty) — KytyPS5 is based on a heavily modified version
|
||||
of the original Kyty project.
|
||||
- [shadps4-emu/shadPS4](https://github.com/shadps4-emu/shadPS4) — reference for understanding PS4
|
||||
memory behavior, GPU resource aliasing and cache coherency,
|
||||
memory behavior, GPU resource aliasing, cache coherency,
|
||||
and the AVPlayer implementation.
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 25 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 22 KiB |
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "تم كسب الكأس!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofej získána!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofæ optjent!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophäe erhalten!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Κερδίσατε ένα τρόπαιο!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophy earned!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophy earned!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "¡Ganaste un trofeo!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "¡Ganaste un trofeo!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Pokaali ansaittu!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophée obtenu !"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trophée obtenu !"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trófea megszerezve!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofi diperoleh!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofeo ottenuto!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "トロフィーを獲得しました!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "트로피를 획득했습니다!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofee behaald!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofé opptjent!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Zdobyto trofeum!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Troféu conquistado!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Troféu conquistado!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofeu câștigat!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Трофей получен!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Trofé intjänad!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "ได้รับถ้วยรางวัลแล้ว!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Kupa kazanıldı!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "Đã nhận cúp!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "已获得奖杯!"
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"trophy.toast.earned": "已獲得獎盃!"
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
# Notification localization
|
||||
|
||||
Trophy notification subtitles use the configured console language. Trophy names still come
|
||||
from the game's metadata. The launcher trophy dialogs are unchanged.
|
||||
|
||||
Edit `assets/localization/<locale>.json`, using flat UTF-8 string values:
|
||||
|
||||
```json
|
||||
{
|
||||
"trophy.toast.earned": "Trophy earned!"
|
||||
}
|
||||
```
|
||||
|
||||
CMake converts the catalogs into C++ byte arrays in the build directory. The emulator parses
|
||||
the embedded catalogs once and falls back to `en-US.json` for missing translations. No language
|
||||
files or translation service are needed at runtime. Rebuild after editing a catalog.
|
||||
|
||||
For local testing, rebuild `kyty_emulator`, choose a game's Console Language in the launcher,
|
||||
and unlock a trophy with notifications enabled. Installed system fonts provide non-Latin
|
||||
glyphs; the selected language needs an appropriate font on the host.
|
||||
@@ -12,9 +12,23 @@ endif()
|
||||
|
||||
add_library(common STATIC ${common_src} ${common_headers})
|
||||
|
||||
set(localization_dir "${PROJECT_SOURCE_DIR}/assets/localization")
|
||||
file(GLOB localization_catalogs CONFIGURE_DEPENDS "${localization_dir}/*.json")
|
||||
set(localization_data "${CMAKE_CURRENT_BINARY_DIR}/localizationData.h")
|
||||
add_custom_command(
|
||||
OUTPUT "${localization_data}"
|
||||
COMMAND ${CMAKE_COMMAND} "-DINPUTS=${localization_catalogs}" "-DOUTPUT=${localization_data}"
|
||||
-P "${KYTY_SOURCE_DIR}/embed_localization.cmake"
|
||||
DEPENDS ${localization_catalogs} "${KYTY_SOURCE_DIR}/embed_localization.cmake"
|
||||
COMMENT "Embed notification localization catalogs"
|
||||
VERBATIM
|
||||
)
|
||||
target_sources(common PRIVATE "${localization_data}")
|
||||
|
||||
target_include_directories(common
|
||||
PUBLIC ${KYTY_SOURCE_DIR}
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
|
||||
)
|
||||
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
#include "common/additionalContent.h"
|
||||
|
||||
#include "common/stringUtils.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <map>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <regex>
|
||||
#include <system_error>
|
||||
|
||||
namespace Common {
|
||||
|
||||
namespace {
|
||||
|
||||
std::string GetString(const nlohmann::json& object, const std::string& key) {
|
||||
const auto it = object.find(key);
|
||||
return it != object.end() && it->is_string() ? it->get<std::string>() : std::string {};
|
||||
}
|
||||
|
||||
std::string GetTitle(const nlohmann::json& param) {
|
||||
const auto localized = param.find("localizedParameters");
|
||||
if (localized != param.end() && localized->is_object()) {
|
||||
const auto preferred = localized->find(GetString(*localized, "defaultLanguage"));
|
||||
if (preferred != localized->end()) {
|
||||
if (auto title = GetString(*preferred, "titleName"); !title.empty()) {
|
||||
return title;
|
||||
}
|
||||
}
|
||||
for (const auto& language: *localized) {
|
||||
if (auto title = GetString(language, "titleName"); !title.empty()) {
|
||||
return title;
|
||||
}
|
||||
}
|
||||
}
|
||||
return GetString(param, "titleName");
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
std::vector<AddContentEntry> FindAddContent(const std::filesystem::path& dir,
|
||||
const std::string& title_id) {
|
||||
if (dir.empty() || title_id.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
const auto root = std::filesystem::absolute(dir, ec);
|
||||
if (ec) {
|
||||
return {};
|
||||
}
|
||||
|
||||
// Scan directories separately so an unreadable child does not discard its siblings.
|
||||
std::vector<std::filesystem::path> pending {root};
|
||||
std::vector<std::filesystem::path> params;
|
||||
while (!pending.empty()) {
|
||||
const auto current = std::move(pending.back());
|
||||
pending.pop_back();
|
||||
std::filesystem::directory_iterator it(
|
||||
current, std::filesystem::directory_options::skip_permission_denied, ec);
|
||||
const std::filesystem::directory_iterator end;
|
||||
for (; !ec && it != end; it.increment(ec)) {
|
||||
std::error_code entry_ec;
|
||||
if (it->is_directory(entry_ec) && !it->is_symlink(entry_ec) && !entry_ec) {
|
||||
pending.push_back(it->path());
|
||||
} else if (it->is_regular_file(entry_ec) && !entry_ec &&
|
||||
EqualNoCase(PathToString(it->path().filename()), "param.json") &&
|
||||
EqualNoCase(PathToString(it->path().parent_path().filename()), "sce_sys")) {
|
||||
params.push_back(it->path());
|
||||
}
|
||||
}
|
||||
}
|
||||
std::sort(params.begin(), params.end());
|
||||
|
||||
static const std::regex content_id_pattern(
|
||||
"^[A-Z]{2}[0-9]{4}-[A-Z]{4}[0-9]{5}_[0-9]{2}-[A-Z0-9]{16}$");
|
||||
std::map<std::string, AddContentEntry> by_label;
|
||||
for (const auto& file: params) {
|
||||
const auto size = std::filesystem::file_size(file, ec);
|
||||
if (ec || size > 1024 * 1024) {
|
||||
continue;
|
||||
}
|
||||
std::ifstream stream(file, std::ios::binary);
|
||||
if (!stream) {
|
||||
continue;
|
||||
}
|
||||
const auto param = nlohmann::json::parse(stream, nullptr, false);
|
||||
// applicationCategoryType is required for applications, not additional content.
|
||||
if (!param.is_object() || param.contains("applicationCategoryType")) {
|
||||
continue;
|
||||
}
|
||||
const auto content_id = GetString(param, "contentId");
|
||||
if (!std::regex_match(content_id, content_id_pattern) ||
|
||||
content_id.compare(7, 9, title_id) != 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto mount_dir = file.parent_path().parent_path();
|
||||
const auto label = content_id.substr(20);
|
||||
by_label.try_emplace(label,
|
||||
AddContentEntry {content_id, label, mount_dir, GetTitle(param)});
|
||||
}
|
||||
|
||||
std::vector<AddContentEntry> entries;
|
||||
entries.reserve(by_label.size());
|
||||
for (auto& [label, entry]: by_label) {
|
||||
entries.push_back(std::move(entry));
|
||||
}
|
||||
return entries;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -0,0 +1,23 @@
|
||||
#ifndef KYTY_COMMON_ADDITIONAL_CONTENT_H_
|
||||
#define KYTY_COMMON_ADDITIONAL_CONTENT_H_
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
struct AddContentEntry {
|
||||
std::string content_id;
|
||||
std::string entitlement_label;
|
||||
std::filesystem::path mount_dir;
|
||||
std::string title;
|
||||
};
|
||||
|
||||
// Finds packages for this title, deduplicated by entitlement label.
|
||||
std::vector<AddContentEntry> FindAddContent(const std::filesystem::path& dir,
|
||||
const std::string& title_id);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_ADDITIONAL_CONTENT_H_ */
|
||||
@@ -72,6 +72,10 @@ bool FullscreenEnabled() {
|
||||
return g_config->fullscreen_enabled;
|
||||
}
|
||||
|
||||
bool HdrEnabled() {
|
||||
return g_config->hdr_enabled;
|
||||
}
|
||||
|
||||
bool HideCursorEnabled() {
|
||||
return g_config->hide_cursor_enabled;
|
||||
}
|
||||
@@ -96,6 +100,10 @@ bool VulkanValidationEnabled() {
|
||||
return g_config->vulkan_validation_enabled;
|
||||
}
|
||||
|
||||
bool IsNetworkConnected() {
|
||||
return g_config->network_connected;
|
||||
}
|
||||
|
||||
bool ShaderValidationEnabled() {
|
||||
return g_config->shader_validation_enabled;
|
||||
}
|
||||
@@ -164,6 +172,10 @@ bool TrophyEnabled() {
|
||||
return g_config->trophy_enabled;
|
||||
}
|
||||
|
||||
uint32_t GetTrophyDurationSeconds() {
|
||||
return std::clamp(g_config->trophy_duration_seconds, 5u, 10u);
|
||||
}
|
||||
|
||||
bool PlayGoHackEnabled() {
|
||||
return g_config->playgo_hack_enabled;
|
||||
}
|
||||
@@ -182,4 +194,8 @@ const Keymap& GetKeymap() {
|
||||
return g_config->keymap;
|
||||
}
|
||||
|
||||
const std::vector<std::string>& GetGuestArguments() {
|
||||
return g_config->guest_arguments;
|
||||
}
|
||||
|
||||
} // namespace Config
|
||||
|
||||
@@ -53,9 +53,12 @@ struct ConfigOptions {
|
||||
PresentMode present_mode = PresentMode::Mailbox;
|
||||
int32_t gpu_index = -1;
|
||||
bool fullscreen_enabled = false;
|
||||
bool hdr_enabled = false;
|
||||
bool hide_cursor_enabled = false;
|
||||
bool splash_enabled = true;
|
||||
bool vr_enabled = false;
|
||||
bool amd_cpu_enabled = false;
|
||||
bool network_connected = false;
|
||||
uint32_t vblank_frequency = 60;
|
||||
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
bool vulkan_validation_enabled = false;
|
||||
@@ -76,12 +79,15 @@ struct ConfigOptions {
|
||||
bool sync_raw_image_buffers = false;
|
||||
bool tessellation_enabled = false;
|
||||
bool trophy_enabled = true;
|
||||
uint32_t trophy_duration_seconds = 6;
|
||||
bool playgo_hack_enabled = false;
|
||||
bool skip_notice_screen = false;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool red_zone_protection_enabled = false;
|
||||
#endif
|
||||
Keymap keymap;
|
||||
// Ordinary boots need a non-null argv[0]; --guest-exec supplies the caller's arguments.
|
||||
std::vector<std::string> guest_arguments {""};
|
||||
};
|
||||
|
||||
void Load(const ConfigOptions& cfg);
|
||||
@@ -97,9 +103,11 @@ uint32_t GetControllerVibrationIntensity();
|
||||
PresentMode GetPresentMode();
|
||||
int32_t GetGpuIndex();
|
||||
bool FullscreenEnabled();
|
||||
bool HdrEnabled();
|
||||
bool HideCursorEnabled();
|
||||
bool VrEnabled();
|
||||
bool AmdCpuEnabled();
|
||||
bool IsNetworkConnected();
|
||||
uint32_t GetVblankFrequency();
|
||||
uint32_t GetConsoleLanguage();
|
||||
bool VulkanValidationEnabled();
|
||||
@@ -128,6 +136,7 @@ bool ReadbackLinearImagesEnabled();
|
||||
bool SyncRawImageBuffersEnabled();
|
||||
bool TessellationEnabled();
|
||||
bool TrophyEnabled();
|
||||
uint32_t GetTrophyDurationSeconds();
|
||||
bool PlayGoHackEnabled();
|
||||
bool SkipNoticeScreen();
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
@@ -135,6 +144,7 @@ bool RedZoneProtectionEnabled();
|
||||
#endif
|
||||
|
||||
const Keymap& GetKeymap();
|
||||
const std::vector<std::string>& GetGuestArguments();
|
||||
|
||||
} // namespace Config
|
||||
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
#include "common/localization.h"
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <string>
|
||||
|
||||
#include "localizationData.h"
|
||||
|
||||
namespace Common::Localization {
|
||||
namespace {
|
||||
|
||||
constexpr std::array<std::string_view, 30> Locales = {
|
||||
"ja-JP", "en-US", "fr-FR", "es-ES", "de-DE", "it-IT", "nl-NL", "pt-PT",
|
||||
"ru-RU", "ko-KR", "zh-Hant", "zh-Hans", "fi-FI", "sv-SE", "da-DK", "no-NO",
|
||||
"pl-PL", "pt-BR", "en-GB", "tr-TR", "es-419", "ar-AE", "fr-CA", "cs-CZ",
|
||||
"hu-HU", "el-GR", "ro-RO", "th-TH", "vi-VN", "id-ID"};
|
||||
|
||||
size_t LanguageIndex(int console_language) {
|
||||
return console_language >= 0 && console_language < static_cast<int>(Locales.size())
|
||||
? static_cast<size_t>(console_language)
|
||||
: 1;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
std::string_view LocaleName(int console_language) {
|
||||
return Locales[LanguageIndex(console_language)];
|
||||
}
|
||||
|
||||
std::string_view Get(int console_language, std::string_view key) {
|
||||
static const auto catalogs = [] {
|
||||
std::array<nlohmann::json, Locales.size()> result;
|
||||
for (size_t i = 0; i < Locales.size(); ++i) {
|
||||
const auto bytes = EmbeddedCatalog(Locales[i]);
|
||||
result[i] = nlohmann::json::parse(bytes.begin(), bytes.end(), nullptr, false);
|
||||
}
|
||||
return result;
|
||||
}();
|
||||
for (const auto index: std::array {LanguageIndex(console_language), size_t {1}}) {
|
||||
const auto& catalog = catalogs[index];
|
||||
const auto found = catalog.find(key);
|
||||
if (found != catalog.end() && found->is_string()) {
|
||||
const auto& text = found->get_ref<const std::string&>();
|
||||
if (!text.empty()) {
|
||||
return text;
|
||||
}
|
||||
}
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
} // namespace Common::Localization
|
||||
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <string_view>
|
||||
|
||||
namespace Common::Localization {
|
||||
|
||||
// Console language indices follow the system configuration; invalid indices use English.
|
||||
[[nodiscard]] std::string_view LocaleName(int console_language);
|
||||
|
||||
// Translations have static lifetime. Missing translations use English, then the supplied key.
|
||||
[[nodiscard]] std::string_view Get(int console_language, std::string_view key);
|
||||
|
||||
} // namespace Common::Localization
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "common/emulatorConfig.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <filesystem>
|
||||
#include <fmt/format.h>
|
||||
#include <memory>
|
||||
@@ -45,8 +46,8 @@ std::shared_ptr<spdlog::logger> MakeFileLogger(std::string name
|
||||
std::filesystem::create_directories(parent);
|
||||
}
|
||||
|
||||
auto sink =
|
||||
std::make_shared<spdlog::sinks::basic_file_sink_mt>(path.native(), true);
|
||||
const bool truncate = std::getenv(Log::RelaunchedVariable) == nullptr;
|
||||
auto sink = std::make_shared<spdlog::sinks::basic_file_sink_mt>(path.native(), truncate);
|
||||
return MakeLogger(std::move(name), std::move(sink));
|
||||
}
|
||||
|
||||
|
||||
@@ -21,6 +21,10 @@ struct Lifecycle {
|
||||
|
||||
enum class Direction { Silent, Console, File };
|
||||
|
||||
// Set by LoadExec for the program it starts, which continues the log file of the one it replaces
|
||||
// instead of starting it over.
|
||||
inline constexpr const char* RelaunchedVariable = "KYTY_RELAUNCHED";
|
||||
|
||||
Direction GetDirection();
|
||||
bool IsSilent();
|
||||
void Write(std::string_view text);
|
||||
|
||||
@@ -152,42 +152,29 @@ void SysFileWrite(const void* data, uint32_t size, sys_file_t& f, uint32_t* byte
|
||||
}
|
||||
}
|
||||
|
||||
sys_file_t* SysFileCreate(const std::filesystem::path& file_name) {
|
||||
static sys_file_t* OpenHostFile(const std::filesystem::path& file_name, const char* mode,
|
||||
sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
auto real_name = get_internal_name(file_name);
|
||||
auto real_name_str = real_name.string();
|
||||
|
||||
ret->f = fopen(real_name_str.c_str(), "w+");
|
||||
|
||||
if (ret->f == nullptr) {
|
||||
printf("can't create file: %s\n", real_name_str.c_str());
|
||||
ret->f = fopen(get_internal_name(file_name).c_str(), mode);
|
||||
ret->type = ret->f == nullptr ? SYS_FILE_ERROR : SYS_FILE_FILE;
|
||||
if (ret->f != nullptr) {
|
||||
// Independent handles must observe writes and truncation immediately.
|
||||
setvbuf(ret->f, nullptr, _IONBF, 0);
|
||||
apply_cache_hint(ret->f, cache_type);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
ret->type = SYS_FILE_FILE;
|
||||
|
||||
sys_file_t* SysFileCreate(const std::filesystem::path& file_name) {
|
||||
auto* ret = OpenHostFile(file_name, "w+", SYS_FILE_CACHE_AUTO);
|
||||
if (ret->f == nullptr) {
|
||||
printf("can't create file: %s\n", file_name.c_str());
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpenR(const std::filesystem::path& file_name, sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
ret->type = SYS_FILE_FILE;
|
||||
|
||||
auto internal_name = get_internal_name(file_name);
|
||||
auto internal_name_str = internal_name.string();
|
||||
|
||||
FILE* f = fopen(internal_name_str.c_str(), "r");
|
||||
|
||||
if (f == nullptr) {
|
||||
ret->type = SYS_FILE_ERROR;
|
||||
}
|
||||
|
||||
apply_cache_hint(f, cache_type);
|
||||
|
||||
ret->f = f;
|
||||
|
||||
return ret;
|
||||
return OpenHostFile(file_name, "r", cache_type);
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpen(uint8_t* buf, uint32_t buf_size) {
|
||||
@@ -215,46 +202,12 @@ sys_file_t* SysFileCreate() {
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpenW(const std::filesystem::path& file_name, sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
auto real_name = get_internal_name(file_name);
|
||||
auto real_name_str = real_name.string();
|
||||
|
||||
FILE* f = fopen(real_name_str.c_str(), "r+");
|
||||
|
||||
if (f == nullptr) {
|
||||
ret->type = SYS_FILE_ERROR;
|
||||
} else {
|
||||
ret->type = SYS_FILE_FILE;
|
||||
}
|
||||
|
||||
apply_cache_hint(f, cache_type);
|
||||
|
||||
ret->f = f;
|
||||
|
||||
return ret;
|
||||
return OpenHostFile(file_name, "r+", cache_type);
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpenRw(const std::filesystem::path& file_name,
|
||||
sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
auto real_name = get_internal_name(file_name);
|
||||
auto real_name_str = real_name.string();
|
||||
|
||||
FILE* f = fopen(real_name_str.c_str(), "r+");
|
||||
|
||||
if (f == nullptr) {
|
||||
ret->type = SYS_FILE_ERROR;
|
||||
} else {
|
||||
ret->type = SYS_FILE_FILE;
|
||||
}
|
||||
|
||||
apply_cache_hint(f, cache_type);
|
||||
|
||||
ret->f = f;
|
||||
|
||||
return ret;
|
||||
return OpenHostFile(file_name, "r+", cache_type);
|
||||
}
|
||||
|
||||
void SysFileClose(sys_file_t* f) {
|
||||
|
||||
+15
-19
@@ -8,10 +8,6 @@
|
||||
#include <condition_variable> // IWYU pragma: keep
|
||||
#include <mutex>
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS && KYTY_COMPILER == KYTY_COMPILER_CLANG
|
||||
#define KYTY_WIN_CS
|
||||
#endif
|
||||
|
||||
// macOS has no clock_nanosleep.
|
||||
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS && !defined(__APPLE__)
|
||||
#define KYTY_POSIX_HIGH_RES_SLEEP
|
||||
@@ -22,7 +18,7 @@
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
// IWYU pragma: no_include <winbase.h>
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
@@ -133,7 +129,7 @@ namespace Common {
|
||||
using thread_id_t = std::thread::id;
|
||||
|
||||
struct MutexPrivate {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
MutexPrivate() { InitializeCriticalSectionAndSpinCount(&m_cs, KYTY_CS_SPIN_COUNT); }
|
||||
~MutexPrivate() { DeleteCriticalSection(&m_cs); }
|
||||
KYTY_CLASS_NO_COPY(MutexPrivate);
|
||||
@@ -144,7 +140,7 @@ struct MutexPrivate {
|
||||
};
|
||||
|
||||
struct CondVarPrivate {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
CondVarPrivate() {
|
||||
static auto func = ResolveInitializeConditionVariable();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
@@ -216,7 +212,7 @@ void Thread::Detach() {
|
||||
}
|
||||
|
||||
void Thread::SleepMicro(uint32_t micros) {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
SleepHighResolution100ns(static_cast<uint64_t>(micros) * 10);
|
||||
#elif defined(KYTY_POSIX_HIGH_RES_SLEEP)
|
||||
SleepHighResolutionNanos(static_cast<uint64_t>(micros) * 1000);
|
||||
@@ -226,7 +222,7 @@ void Thread::SleepMicro(uint32_t micros) {
|
||||
}
|
||||
|
||||
void Thread::SleepNano(uint64_t nanos) {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
SleepHighResolution100ns((nanos + 99) / 100);
|
||||
#elif defined(KYTY_POSIX_HIGH_RES_SLEEP)
|
||||
SleepHighResolutionNanos(nanos);
|
||||
@@ -262,7 +258,7 @@ Mutex::~Mutex() {
|
||||
}
|
||||
|
||||
void Mutex::Lock() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
EnterCriticalSection(&m_mutex->m_cs);
|
||||
#else
|
||||
m_mutex->m_mutex.lock();
|
||||
@@ -270,7 +266,7 @@ void Mutex::Lock() {
|
||||
}
|
||||
|
||||
void Mutex::Unlock() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
LeaveCriticalSection(&m_mutex->m_cs);
|
||||
#else
|
||||
m_mutex->m_mutex.unlock();
|
||||
@@ -278,7 +274,7 @@ void Mutex::Unlock() {
|
||||
}
|
||||
|
||||
bool Mutex::TryLock() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
return (TryEnterCriticalSection(&m_mutex->m_cs) != 0);
|
||||
#else
|
||||
return m_mutex->m_mutex.try_lock();
|
||||
@@ -292,7 +288,7 @@ CondVar::~CondVar() {
|
||||
}
|
||||
|
||||
void CondVar::Wait(Mutex* mutex) {
|
||||
#ifndef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
|
||||
std::unique_lock<std::recursive_mutex> cpp_lock(mutex->m_mutex->m_mutex, std::adopt_lock_t());
|
||||
#endif
|
||||
auto poll_callback = [&] {
|
||||
@@ -300,7 +296,7 @@ void CondVar::Wait(Mutex* mutex) {
|
||||
if (callback == nullptr) {
|
||||
return;
|
||||
}
|
||||
#if defined(KYTY_WIN_CS)
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
LeaveCriticalSection(&mutex->m_mutex->m_cs);
|
||||
callback();
|
||||
EnterCriticalSection(&mutex->m_mutex->m_cs);
|
||||
@@ -310,7 +306,7 @@ void CondVar::Wait(Mutex* mutex) {
|
||||
cpp_lock.lock();
|
||||
#endif
|
||||
};
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static auto func = ResolveSleepConditionVariableCS();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
if (g_cond_wait_poll_callback == nullptr) {
|
||||
@@ -340,10 +336,10 @@ void CondVar::SetWaitPollCallback(wait_poll_func_t callback) {
|
||||
|
||||
bool CondVar::WaitFor(Mutex* mutex, uint32_t micros) {
|
||||
bool ok = false;
|
||||
#ifndef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
|
||||
std::unique_lock<std::recursive_mutex> cpp_lock(mutex->m_mutex->m_mutex, std::adopt_lock_t());
|
||||
#endif
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static auto func = ResolveSleepConditionVariableCS();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
ok = !(func(&m_cond_var->m_cv, &mutex->m_mutex->m_cs, (micros < 1000 ? 1 : micros / 1000)) ==
|
||||
@@ -358,7 +354,7 @@ bool CondVar::WaitFor(Mutex* mutex, uint32_t micros) {
|
||||
}
|
||||
|
||||
void CondVar::Signal() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static auto func = ResolveWakeConditionVariable();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
func(&m_cond_var->m_cv);
|
||||
@@ -368,7 +364,7 @@ void CondVar::Signal() {
|
||||
}
|
||||
|
||||
void CondVar::SignalAll() {
|
||||
#ifdef KYTY_WIN_CS
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static auto func = ResolveWakeAllConditionVariable();
|
||||
EXIT_NOT_IMPLEMENTED(func == nullptr);
|
||||
func(&m_cond_var->m_cv);
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include "common/trophies.h"
|
||||
|
||||
#include "common/file.h"
|
||||
#include "common/localization.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <charconv>
|
||||
#include <fmt/format.h>
|
||||
#include <nlohmann/json.hpp>
|
||||
@@ -105,13 +105,7 @@ Package ParsePackage(std::span<const std::byte> data, int console_language) {
|
||||
!conf["defaultLanguage"].is_string()) {
|
||||
return {};
|
||||
}
|
||||
static constexpr std::array<std::string_view, 30> locales = {
|
||||
"ja-JP", "en-US", "fr-FR", "es-ES", "de-DE", "it-IT", "nl-NL", "pt-PT",
|
||||
"ru-RU", "ko-KR", "zh-Hant", "zh-Hans", "fi-FI", "sv-SE", "da-DK", "no-NO",
|
||||
"pl-PL", "pt-BR", "en-GB", "tr-TR", "es-419", "ar-AE", "fr-CA", "cs-CZ",
|
||||
"hu-HU", "el-GR", "ro-RO", "th-TH", "vi-VN", "id-ID"};
|
||||
const auto locale =
|
||||
locales[console_language >= 0 && console_language < locales.size() ? console_language : 1];
|
||||
const auto locale = Localization::LocaleName(console_language);
|
||||
auto meta = ReadJson(files, fmt::format("tropmeta_{}.json", locale));
|
||||
if (meta.is_null()) {
|
||||
meta = ReadJson(files, fmt::format("tropmeta_{}.json",
|
||||
|
||||
@@ -0,0 +1,62 @@
|
||||
if(NOT DEFINED INPUTS OR NOT DEFINED OUTPUT)
|
||||
message(FATAL_ERROR "embed_localization.cmake requires INPUTS and OUTPUT")
|
||||
endif()
|
||||
|
||||
set(contents "// Generated from assets/localization; do not edit.\n#pragma once\n#include <span>\n#include <string_view>\n\nnamespace {\n")
|
||||
set(lookup "std::span<const unsigned char> EmbeddedCatalog(std::string_view locale) {\n")
|
||||
set(continuation "[89ab][0-9a-f]")
|
||||
string(CONCAT utf8_character
|
||||
"[0-7][0-9a-f]|(c[2-9a-f]|d[0-9a-f])${continuation}"
|
||||
"|e0[ab][0-9a-f]${continuation}|e[1-9abcef]${continuation}${continuation}"
|
||||
"|ed[89][0-9a-f]${continuation}|f0[9ab][0-9a-f]${continuation}${continuation}"
|
||||
"|f[123]${continuation}${continuation}${continuation}|f48[0-9a-f]${continuation}${continuation}")
|
||||
foreach(catalog IN LISTS INPUTS)
|
||||
file(READ "${catalog}" bytes HEX)
|
||||
# Validate UTF-8, excluding overlong sequences, surrogates, and values above U+10FFFF.
|
||||
if(NOT bytes MATCHES "^(${utf8_character})*$")
|
||||
message(FATAL_ERROR "Localization must be UTF-8: ${catalog}")
|
||||
endif()
|
||||
file(READ "${catalog}" json)
|
||||
string(JSON type ERROR_VARIABLE error TYPE "${json}")
|
||||
if(error OR NOT type STREQUAL "OBJECT")
|
||||
message(FATAL_ERROR "Invalid localization object in ${catalog}: ${error}")
|
||||
endif()
|
||||
string(JSON count LENGTH "${json}")
|
||||
if(count GREATER 0)
|
||||
math(EXPR last "${count} - 1")
|
||||
foreach(index RANGE ${last})
|
||||
string(JSON key MEMBER "${json}" ${index})
|
||||
string(JSON type TYPE "${json}" "${key}")
|
||||
if(NOT type STREQUAL "STRING")
|
||||
message(FATAL_ERROR "Localization value '${key}' must be a string: ${catalog}")
|
||||
endif()
|
||||
string(JSON text GET "${json}" "${key}")
|
||||
if(key STREQUAL "" OR text STREQUAL "")
|
||||
message(FATAL_ERROR "Localization keys and values must not be empty: ${catalog}")
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
get_filename_component(locale "${catalog}" NAME_WE)
|
||||
if(locale STREQUAL "en-US")
|
||||
string(JSON earned ERROR_VARIABLE error GET "${json}" "trophy.toast.earned")
|
||||
if(error OR earned STREQUAL "")
|
||||
message(FATAL_ERROR "English localization requires trophy.toast.earned: ${catalog}")
|
||||
endif()
|
||||
set(english_found TRUE)
|
||||
endif()
|
||||
string(MAKE_C_IDENTIFIER "${locale}" symbol)
|
||||
string(REGEX REPLACE "(..)" "0x\\1," bytes "${bytes}")
|
||||
string(APPEND contents "constexpr unsigned char catalog_${symbol}[] = {${bytes}};\n")
|
||||
string(APPEND lookup "\tif (locale == \"${locale}\") return catalog_${symbol};\n")
|
||||
endforeach()
|
||||
if(NOT english_found)
|
||||
message(FATAL_ERROR "Localization requires an en-US.json fallback")
|
||||
endif()
|
||||
string(APPEND contents "\n${lookup}\treturn {};\n}\n} // namespace\n")
|
||||
|
||||
get_filename_component(output_dir "${OUTPUT}" DIRECTORY)
|
||||
file(MAKE_DIRECTORY "${output_dir}")
|
||||
file(WRITE "${OUTPUT}.tmp" "${contents}")
|
||||
execute_process(COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${OUTPUT}.tmp" "${OUTPUT}"
|
||||
COMMAND_ERROR_IS_FATAL ANY)
|
||||
file(REMOVE "${OUTPUT}.tmp")
|
||||
+15
-1
@@ -11,6 +11,7 @@
|
||||
#include "common/subsystems.h"
|
||||
#include "common/systemInfo.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/presentation/systemOverlay.h"
|
||||
#include "graphics/presentation/window.h"
|
||||
#include "kernel/fileSystem.h"
|
||||
#include "kernel/memory.h"
|
||||
@@ -21,6 +22,7 @@
|
||||
#include "libs/controller.h"
|
||||
#include "libs/libs.h"
|
||||
#include "libs/network.h"
|
||||
#include "loader/additionalContent.h"
|
||||
#include "loader/runtimeLinker.h"
|
||||
#include "loader/systemContent.h"
|
||||
#include "loader/timer.h"
|
||||
@@ -138,6 +140,9 @@ static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path&
|
||||
Libs::LibKernel::Memory::SetFlexibleMemorySize(flexible_memory_size);
|
||||
}
|
||||
}
|
||||
if (cfg.splash_enabled) {
|
||||
Libs::Graphics::InitializeSplashScreen(param_json.parent_path());
|
||||
}
|
||||
|
||||
// Initialization order is explicit; destruction is automatic and reversed.
|
||||
subsystems.Initialize<Loader::Timer::Lifecycle>();
|
||||
@@ -197,7 +202,15 @@ void Run(const RunOptions& options) {
|
||||
|
||||
PrintSystemInfo();
|
||||
std::string title_id;
|
||||
if (Loader::SystemContentParamSfoGetString("TITLE_ID", &title_id) && !title_id.empty()) {
|
||||
Loader::SystemContentParamSfoGetString("TITLE_ID", &title_id);
|
||||
if (title_id.empty()) {
|
||||
std::string content_id;
|
||||
if (Loader::SystemContentParamSfoGetString("CONTENT_ID", &content_id) &&
|
||||
content_id.size() == 36 && content_id[6] == '-' && content_id[16] == '_') {
|
||||
title_id = content_id.substr(7, 9);
|
||||
}
|
||||
}
|
||||
if (!title_id.empty()) {
|
||||
Log::WriteToConsoleAndLog(fmt::format("Title ID: {}\n", title_id));
|
||||
}
|
||||
|
||||
@@ -213,6 +226,7 @@ void Run(const RunOptions& options) {
|
||||
|
||||
MountSandboxDirs();
|
||||
|
||||
Loader::AddContentLoad(options.addcont_dir, title_id);
|
||||
auto* rt = Common::Singleton<Loader::RuntimeLinker>::Instance();
|
||||
Libs::InitAll(rt->Symbols());
|
||||
|
||||
|
||||
@@ -13,9 +13,11 @@ struct RunOptions {
|
||||
std::filesystem::path app0_dir;
|
||||
std::filesystem::path elf;
|
||||
std::filesystem::path game_patch;
|
||||
std::filesystem::path addcont_dir;
|
||||
};
|
||||
|
||||
void Run(const RunOptions& options);
|
||||
int LoadExec(const char* path, const char* const argv[]);
|
||||
|
||||
} // namespace Emulator
|
||||
|
||||
|
||||
@@ -231,7 +231,6 @@ constexpr auto MakeCustomOpcodeDispatchTable() {
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_FLIP_DONE] = CpOpWaitFlipDone;
|
||||
g_cp_op_custom_func[Pm4::R_PUSH_MARKER] = CpOpPushMarker;
|
||||
g_cp_op_custom_func[Pm4::R_POP_MARKER] = CpOpPopMarker;
|
||||
g_cp_op_custom_func[Pm4::R_ACQUIRE_MEM] = CpOpAcquireMem;
|
||||
g_cp_op_custom_func[Pm4::R_FLIP] = CpOpFlip;
|
||||
g_cp_op_custom_func[Pm4::R_RELEASE_MEM] = CpOpReleaseMem;
|
||||
g_cp_op_custom_func[Pm4::R_CONTEXT_STATE] = CpOpContextState;
|
||||
|
||||
@@ -295,10 +295,6 @@ static void HwCtxIgnoreDisabledUserClipPlane(CommandProcessor& cp, uint32_t valu
|
||||
EXIT_NOT_IMPLEMENTED(value != 0 || cp.GetCtx().GetClipControl().user_clip_planes != 0);
|
||||
}
|
||||
|
||||
static void HwCtxIgnoreDrawPayloadControl([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnoreObjprimIdControl([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnorePrimitiveIdReset([[maybe_unused]] uint32_t value) {}
|
||||
|
||||
static void HwCtxIgnoreVtxControl([[maybe_unused]] uint32_t value) {}
|
||||
@@ -454,23 +450,13 @@ KYTY_HW_CTX_PARSER(HwCtxSetAlphaToMask) {
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetDrawPayloadControl) {
|
||||
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
|
||||
for (uint32_t i = 0; i < num_values; i++) {
|
||||
HwCtxIgnoreDrawPayloadControl(buffer[i]);
|
||||
}
|
||||
|
||||
return num_values;
|
||||
cp.GetCtx().SetDrawPayloadControl(buffer[0]);
|
||||
return KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetObjprimIdControl) {
|
||||
auto num_values = KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
|
||||
for (uint32_t i = 0; i < num_values; i++) {
|
||||
HwCtxIgnoreObjprimIdControl(buffer[i]);
|
||||
}
|
||||
|
||||
return num_values;
|
||||
cp.GetCtx().SetObjprimIdControl(buffer[0]);
|
||||
return KYTY_PM4_LEN(cmd_id) - 2u;
|
||||
}
|
||||
|
||||
KYTY_HW_CTX_PARSER(HwCtxSetPrimitiveIdReset) {
|
||||
@@ -1304,8 +1290,8 @@ KYTY_HW_UC_PARSER(HwUcSetGdsOaRegisters) {
|
||||
KYTY_CP_OP_PARSER(CpOpAcquireMem) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0055800 && cmd_id != 0xc0061050);
|
||||
return (cmd_id == 0xc0061050 ? 7 : 6);
|
||||
EXIT_NOT_IMPLEMENTED(cmd_id != 0xc0055800 && cmd_id != 0xc0065800);
|
||||
return KYTY_PM4_LEN(cmd_id) - 1;
|
||||
}
|
||||
|
||||
KYTY_CP_OP_PARSER(CpOpDispatchDirect) {
|
||||
@@ -1934,13 +1920,7 @@ KYTY_CP_OP_PARSER(CpOpIndirectBuffer) {
|
||||
|
||||
auto* indirect_buffer =
|
||||
reinterpret_cast<const uint32_t*>(buffer[0] | (static_cast<uint64_t>(buffer[1]) << 32u));
|
||||
uint32_t indirect_num_dw = control & 0xfffffu;
|
||||
static std::atomic<uint32_t> indirect_log_count {0};
|
||||
if (indirect_log_count.fetch_add(1) < 128) {
|
||||
LOGF("\t indirect buffer: addr=0x%016" PRIx64 ", num_dw=%" PRIu32 ", control=0x%08" PRIx32
|
||||
"\n",
|
||||
reinterpret_cast<uint64_t>(indirect_buffer), indirect_num_dw, control);
|
||||
}
|
||||
const uint32_t indirect_num_dw = control & 0xfffffu;
|
||||
|
||||
if (indirect_num_dw == 0) {
|
||||
return 3;
|
||||
@@ -2148,27 +2128,23 @@ KYTY_CP_OP_PARSER(CpOpIndirectUcRegs) {
|
||||
KYTY_CP_OP_PARSER(CpOpMarker) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
// EXIT_NOT_IMPLEMENTED(cmd_id != 0xC0001000);
|
||||
|
||||
uint32_t id = buffer[0] & 0xfffu;
|
||||
uint32_t len_dw = ((cmd_id >> 16u) & 0x3fffu);
|
||||
|
||||
switch (id) {
|
||||
case 0x0: break;
|
||||
case 0x4: cp.SetUserDataMarker(HW::UserSgprType::Vsharp); break;
|
||||
case 0xd: cp.SetUserDataMarker(HW::UserSgprType::Region); break;
|
||||
case 0x777: {
|
||||
switch (buffer[0]) {
|
||||
case 0x68750004: cp.SetUserDataMarker(HW::UserSgprType::Vsharp); break;
|
||||
case 0x6875000d: cp.SetUserDataMarker(HW::UserSgprType::Region); break;
|
||||
case 0x68750777: {
|
||||
cp.Flip();
|
||||
break;
|
||||
}
|
||||
case 0x778: {
|
||||
case 0x68750778: {
|
||||
auto* addr =
|
||||
reinterpret_cast<void*>(buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u));
|
||||
uint32_t value = buffer[3];
|
||||
cp.Flip(addr, value);
|
||||
break;
|
||||
}
|
||||
case 0x781: {
|
||||
case 0x68750781: {
|
||||
auto* addr =
|
||||
reinterpret_cast<void*>(buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u));
|
||||
uint32_t value = buffer[3];
|
||||
@@ -2177,7 +2153,8 @@ KYTY_CP_OP_PARSER(CpOpMarker) {
|
||||
cp.FlipWithInterrupt(eop_event_type, cache_action, addr, value);
|
||||
break;
|
||||
}
|
||||
default: EXIT("unknown marker at %05" PRIx32 ": 0x%" PRIx32 "\n", num_dw - dw, id);
|
||||
// NOP payloads are caller-owned data; only complete known marker tags execute.
|
||||
default: break;
|
||||
}
|
||||
|
||||
return len_dw + 1;
|
||||
@@ -3115,7 +3092,7 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
cp.GetCtx().SetTfParam(value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::VGT_DRAW_PAYLOAD_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreDrawPayloadControl(value);
|
||||
cp.GetCtx().SetDrawPayloadControl(value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::VGT_PRIMITIVEID_RESET] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnorePrimitiveIdReset(value);
|
||||
@@ -3124,7 +3101,7 @@ void GraphicsInitJmpTablesCxIndirect() {
|
||||
cp.GetCtx().SetShaderZFormat(value);
|
||||
};
|
||||
g_hw_ctx_indirect_func[Pm4::PA_CL_OBJPRIM_ID_CNTL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
|
||||
HwCtxIgnoreObjprimIdControl(value);
|
||||
cp.GetCtx().SetObjprimIdControl(value);
|
||||
};
|
||||
|
||||
for (auto cmd_offset = Pm4::PA_SC_CLIPRECT_RULE; cmd_offset < Pm4::PA_SC_CLIPRECT_0_TL + 8u;
|
||||
|
||||
@@ -10,9 +10,9 @@ namespace {
|
||||
|
||||
struct FormatInfo {
|
||||
BufferFormat format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
uint8_t bytes_per_element;
|
||||
uint8_t block_compressed_bytes_per_block;
|
||||
uint8_t render_target_bytes_per_element;
|
||||
bool sampled_texture;
|
||||
bool uint_texture;
|
||||
bool sint_texture = false;
|
||||
@@ -21,8 +21,9 @@ struct FormatInfo {
|
||||
constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8UScaled, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8SNorm, 1, 0, 1, false, false},
|
||||
{BufferFormat::k8SNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k8SInt, 1, 0, 1, true, false, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16UInt, 2, 0, 2, true, true},
|
||||
@@ -41,6 +42,7 @@ constexpr FormatInfo kFormatInfo[] = {
|
||||
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, true, false, true},
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_11_11Float, 4, 0, 4, true, false},
|
||||
@@ -237,6 +239,7 @@ BufferFormat RemapTextureFormat(BufferFormat format) {
|
||||
switch (format) {
|
||||
case BufferFormat::k8UScaled: return BufferFormat::k8UNorm;
|
||||
case BufferFormat::k8_8UScaled: return BufferFormat::k8_8UNorm;
|
||||
case BufferFormat::k11_11_10UNorm:
|
||||
case BufferFormat::k11_11_10UInt: return BufferFormat::k32UInt;
|
||||
default: return format;
|
||||
}
|
||||
|
||||
@@ -576,12 +576,7 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
}
|
||||
}
|
||||
if (progressed) {
|
||||
if (complete) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
cp.BufferFlush();
|
||||
} else if (complete) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -602,20 +597,16 @@ bool GuestGpu::Process(Submission& submission) {
|
||||
complete = cp.Process(submission.command_execution, submission.commands) ==
|
||||
Pm4ProcessResult::Complete;
|
||||
if (submission.command_execution.MadeProgress()) {
|
||||
if (complete) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
cp.BufferFlush();
|
||||
} else if (complete) {
|
||||
m_renderer.RunGarbageCollector();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SubmissionType::FlipPreparation:
|
||||
m_renderer.RunGarbageCollector();
|
||||
cp.PrepareCpuFlip(submission.flip_request_id);
|
||||
break;
|
||||
case SubmissionType::SuspendPoint:
|
||||
// Age caches at the frame boundary, not once per command list.
|
||||
m_renderer.RunGarbageCollector();
|
||||
cp.EmitGlobalBarrier();
|
||||
m_renderer.GetCommandScheduler().DeferPriorityOperation(
|
||||
[ready = m_suspend_point_ready] { ready->release(); });
|
||||
@@ -1072,8 +1063,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x03: with_interrupt = false; break;
|
||||
case 0x01:
|
||||
if (!IsAsyncComputeQueue()) {
|
||||
Sync::TriggerEopEventAtEndOfPipe(command, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
return;
|
||||
}
|
||||
with_interrupt = true;
|
||||
@@ -1082,24 +1072,15 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
default: EXIT("unknown interrupt_selector\n");
|
||||
}
|
||||
|
||||
auto write32 = [&](bool with_writeback) {
|
||||
auto write32 = [&] {
|
||||
auto* dst = static_cast<uint32_t*>(dst_gpu_addr);
|
||||
auto data = static_cast<uint32_t>(value);
|
||||
EXIT_IF(dst == nullptr);
|
||||
(void)command.Handle();
|
||||
std::memcpy(dst, &data, sizeof(data));
|
||||
|
||||
if (with_interrupt) {
|
||||
if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack32(m_submit_id, command, dst,
|
||||
data, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt32(m_submit_id, command, dst, data,
|
||||
m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
} else if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithWriteBack32(m_submit_id, command, dst, data);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipe32(m_submit_id, command, dst, data);
|
||||
TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1111,15 +1092,13 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
SynchronizeGpu();
|
||||
Sync::ReadGds(*m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
Sync::WriteAtEndOfPipeGds32(m_submit_id, command, dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
if (with_interrupt) {
|
||||
m_renderer.TriggerInterrupt(m_interrupt_event_id, interrupt_context_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
} else if (eop_event_type == 0x04 && cache_action == 0x00 && event_index == 0x05) {
|
||||
write32(false);
|
||||
write32();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1128,8 +1107,8 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if constexpr (sizeof(T) == sizeof(uint32_t)) {
|
||||
if (event_write_source == 0x02 && eop_event_type == 0x2f && event_index == 0x06) {
|
||||
switch (cache_action) {
|
||||
case 0x00: write32(false); return;
|
||||
case 0x38: write32(true); return;
|
||||
case 0x00:
|
||||
case 0x38: write32(); return;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
@@ -1137,25 +1116,14 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (event_write_source == 0x04) {
|
||||
value = Sync::ReadReferenceClock();
|
||||
}
|
||||
auto write64 = [&](bool with_writeback) {
|
||||
auto write64 = [&] {
|
||||
auto* dst = static_cast<uint64_t*>(dst_gpu_addr);
|
||||
EXIT_IF(dst == nullptr);
|
||||
(void)command.Handle();
|
||||
std::memcpy(dst, &value, sizeof(value));
|
||||
|
||||
if (with_interrupt) {
|
||||
if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBack64(
|
||||
m_submit_id, command, dst, value, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipeWithInterrupt64(m_submit_id, command, dst,
|
||||
value, m_interrupt_event_id,
|
||||
interrupt_context_id);
|
||||
}
|
||||
} else if (with_writeback) {
|
||||
Sync::WriteAtEndOfPipeWithWriteBack64(m_submit_id, command, dst,
|
||||
value);
|
||||
} else {
|
||||
Sync::WriteAtEndOfPipe64(m_submit_id, command, dst, value);
|
||||
TriggerEopEventAtEndOfPipe(interrupt_context_id);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1164,7 +1132,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
switch (eop_event_type) {
|
||||
case 0x04:
|
||||
if (event_index == 0x05) {
|
||||
write64(false);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1172,7 +1140,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x28:
|
||||
case 0x2f:
|
||||
if (event_index == 0x00) {
|
||||
write64(false);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1180,7 +1148,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x2d:
|
||||
case 0x30:
|
||||
if (event_index == 0x00 && !with_interrupt) {
|
||||
write64(false);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1195,20 +1163,20 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (((eop_event_type == 0x04 || eop_event_type == 0x28) &&
|
||||
event_index == 0x05) ||
|
||||
(event_index == 0x00)) {
|
||||
write64(true);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x2b:
|
||||
case 0x2d:
|
||||
if (event_index == 0x00 && !with_interrupt) {
|
||||
write64(true);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x2f:
|
||||
if (event_index == 0x06 && !with_interrupt) {
|
||||
write64(true);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1217,7 +1185,7 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
break;
|
||||
case 0x3b:
|
||||
if (eop_event_type == 0x04 && event_index == 0x05 && with_interrupt) {
|
||||
write64(true);
|
||||
write64();
|
||||
return;
|
||||
}
|
||||
break;
|
||||
@@ -1270,7 +1238,11 @@ void CommandProcessor::EmitGlobalBarrier() {
|
||||
}
|
||||
|
||||
void CommandProcessor::TriggerEopEventAtEndOfPipe(uint32_t interrupt_context_id) {
|
||||
Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), m_interrupt_event_id, interrupt_context_id);
|
||||
(void)CurrentBuffer().Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, event_id = m_interrupt_event_id, interrupt_context_id] {
|
||||
renderer.TriggerInterrupt(event_id, interrupt_context_id);
|
||||
});
|
||||
}
|
||||
|
||||
void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index,
|
||||
@@ -1360,8 +1332,9 @@ void CommandProcessor::Flip() {
|
||||
auto& command = CurrentBuffer();
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeOnlyFlip(m_submit_id, command, m_flip.handle, m_flip.index,
|
||||
m_flip.flip_mode, m_flip.flip_arg, request);
|
||||
(void)command.Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, request] { renderer.GetVideoOut().CompleteFlip(request); });
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
@@ -1375,12 +1348,13 @@ void CommandProcessor::Flip(void* dst_gpu_addr, uint32_t value) {
|
||||
reinterpret_cast<uint64_t>(dst_gpu_addr), value);
|
||||
}
|
||||
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
std::memcpy(dst_gpu_addr, &value, sizeof(value));
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeWithFlip32(m_submit_id, command, static_cast<uint32_t*>(dst_gpu_addr),
|
||||
value, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg, request);
|
||||
(void)command.Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, request] { renderer.GetVideoOut().CompleteFlip(request); });
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
@@ -1400,12 +1374,16 @@ void CommandProcessor::FlipWithInterrupt(uint32_t eop_event_type, uint32_t cache
|
||||
if (eop_event_type != 0x00000004 || cache_action != 0x00000038) {
|
||||
EXIT("unknown event type\n");
|
||||
}
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
std::memcpy(dst_gpu_addr, &value, sizeof(value));
|
||||
auto request = Sync::PrepareVideoOutFlip(command, m_flip.handle, m_flip.index, m_flip.flip_mode,
|
||||
m_flip.flip_arg);
|
||||
Sync::WriteAtEndOfPipeWithInterruptWriteBackFlip32(
|
||||
m_submit_id, command, static_cast<uint32_t*>(dst_gpu_addr), value, m_flip.handle,
|
||||
m_flip.index, m_flip.flip_mode, m_flip.flip_arg, request, m_interrupt_event_id);
|
||||
(void)command.Handle();
|
||||
GetScheduler().DeferPriorityOperation(
|
||||
[&renderer = m_renderer, event_id = m_interrupt_event_id, request] {
|
||||
renderer.GetVideoOut().CompleteFlip(request);
|
||||
renderer.TriggerInterrupt(event_id, 0);
|
||||
});
|
||||
GetScheduler().Flush();
|
||||
}
|
||||
|
||||
|
||||
@@ -556,6 +556,8 @@ struct ShaderRegisters {
|
||||
uint32_t m_vgtGsMaxVertOut = 0;
|
||||
uint32_t m_vgtGsOutPrimType = 0;
|
||||
uint32_t m_vgtPrimitiveIdEn = 0;
|
||||
uint32_t m_vgtDrawPayloadCntl = 0;
|
||||
uint32_t m_paClObjprimIdCntl = 0;
|
||||
uint32_t m_vgtReuseOff = 0;
|
||||
uint32_t m_vgtTessDistribution = 0;
|
||||
uint32_t m_vgtLsHsConfig = 0;
|
||||
@@ -679,6 +681,10 @@ public:
|
||||
|
||||
void SetRenderTargetMask(uint32_t mask) { m_render_target_mask = mask; }
|
||||
[[nodiscard]] uint32_t GetRenderTargetMask() const { return m_render_target_mask; }
|
||||
[[nodiscard]] bool HasObjectPrimitiveIdOutput() const {
|
||||
return (m_sh_regs.m_vgtDrawPayloadCntl & 1u) != 0 &&
|
||||
(m_render_target_mask & 0xf0000000u) != 0;
|
||||
}
|
||||
|
||||
void SetShaderStages(uint32_t flags) { m_shader_stages = flags; }
|
||||
[[nodiscard]] uint32_t GetShaderStages() const { return m_shader_stages; }
|
||||
@@ -877,6 +883,8 @@ public:
|
||||
void SetGsMaxVertOut(uint32_t value) { m_sh_regs.m_vgtGsMaxVertOut = value; }
|
||||
void SetGsOutPrimType(uint32_t value) { m_sh_regs.m_vgtGsOutPrimType = value; }
|
||||
void SetPrimitiveIdEn(uint32_t value) { m_sh_regs.m_vgtPrimitiveIdEn = value; }
|
||||
void SetDrawPayloadControl(uint32_t value) { m_sh_regs.m_vgtDrawPayloadCntl = value; }
|
||||
void SetObjprimIdControl(uint32_t value) { m_sh_regs.m_paClObjprimIdCntl = value; }
|
||||
void SetReuseOff(uint32_t value) { m_sh_regs.m_vgtReuseOff = value; }
|
||||
void SetTessDistribution(uint32_t value) { m_sh_regs.m_vgtTessDistribution = value; }
|
||||
void SetLsHsConfig(uint32_t value) { m_sh_regs.m_vgtLsHsConfig = value; }
|
||||
|
||||
@@ -23,7 +23,6 @@ constexpr auto MakeRegisterNames() {
|
||||
names[R_DISPATCH_RESET] = "R_DISPATCH_RESET";
|
||||
names[R_PUSH_MARKER] = "R_PUSH_MARKER";
|
||||
names[R_POP_MARKER] = "R_POP_MARKER";
|
||||
names[R_ACQUIRE_MEM] = "R_ACQUIRE_MEM";
|
||||
names[R_WRITE_DATA] = "R_WRITE_DATA";
|
||||
names[R_FLIP] = "R_FLIP";
|
||||
names[R_RELEASE_MEM] = "R_RELEASE_MEM";
|
||||
|
||||
@@ -86,7 +86,6 @@ constexpr uint32_t R_WAIT_FLIP_DONE = 0x06;
|
||||
constexpr uint32_t R_DISPATCH_RESET = 0x09;
|
||||
constexpr uint32_t R_PUSH_MARKER = 0x0B;
|
||||
constexpr uint32_t R_POP_MARKER = 0x0C;
|
||||
constexpr uint32_t R_ACQUIRE_MEM = 0x14;
|
||||
constexpr uint32_t R_WRITE_DATA = 0x15;
|
||||
constexpr uint32_t R_FLIP = 0x17;
|
||||
constexpr uint32_t R_RELEASE_MEM = 0x18;
|
||||
|
||||
@@ -299,8 +299,8 @@ bool TileGetTextureBlockLayout(Prospero::BufferFormat format, Prospero::TileMode
|
||||
if (!TileGetTextureElementLayout(format, element)) {
|
||||
return false;
|
||||
}
|
||||
if ((family == TileBlockFamily::Depth64KB || family == TileBlockFamily::RenderTarget64KB) &&
|
||||
Prospero::RenderTargetBytesPerElement(format) != element.bytes) {
|
||||
if (family == TileBlockFamily::Depth64KB &&
|
||||
(element.texel_width != 1 || element.texel_height != 1)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -33,6 +33,7 @@ struct GraphicContext {
|
||||
// bool fp64_denorm_preserve = false; // Temporarily disabled.
|
||||
bool attachment_feedback_loop_enabled = false;
|
||||
bool provoking_vertex_last_enabled = false;
|
||||
bool maintenance8_enabled = false;
|
||||
bool supports_block_texel_view = false;
|
||||
bool mesh_shader_enabled = false;
|
||||
vk::PhysicalDeviceMeshShaderPropertiesEXT mesh_shader_properties = {};
|
||||
|
||||
@@ -66,6 +66,18 @@ RegionManager* MemoryTracker::GetOrCreateRegion(uint64_t index) {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void MemoryTracker::QueueBdaSync(uint64_t vaddr, uint64_t size) {
|
||||
const auto begin = Common::AlignDown(vaddr, TRACKER_PAGE_SIZE);
|
||||
const auto end = Common::AlignUp(vaddr + size, TRACKER_PAGE_SIZE);
|
||||
std::lock_guard lock(m_bda_sync_mutex);
|
||||
m_bda_sync.Add(begin, end - begin);
|
||||
}
|
||||
|
||||
RangeSet MemoryTracker::TakeBdaSync() {
|
||||
std::lock_guard lock(m_bda_sync_mutex);
|
||||
return std::exchange(m_bda_sync, RangeSet {});
|
||||
}
|
||||
|
||||
bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
return Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
@@ -88,6 +100,7 @@ void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
QueueBdaSync(vaddr, size);
|
||||
}
|
||||
|
||||
void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
@@ -128,6 +141,8 @@ void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
|
||||
Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
locks.clear();
|
||||
QueueBdaSync(vaddr, size);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -29,6 +29,10 @@ public:
|
||||
void MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemory(uint64_t vaddr, uint64_t size);
|
||||
// Queue after changing ownership; a concurrent drain must not consume an event
|
||||
// before the dirty pages it describes become visible.
|
||||
void QueueBdaSync(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] RangeSet TakeBdaSync();
|
||||
// Removes protection from a range and flushes GPU-owned data when required.
|
||||
template <typename Flush>
|
||||
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) noexcept {
|
||||
@@ -51,6 +55,7 @@ public:
|
||||
on_flush();
|
||||
}
|
||||
});
|
||||
QueueBdaSync(vaddr, size);
|
||||
}
|
||||
#if KYTY_BUILD == KYTY_BUILD_DEBUG
|
||||
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
@@ -149,6 +154,8 @@ private:
|
||||
std::unique_ptr<std::atomic<RegionManager*>[]> m_regions;
|
||||
std::vector<std::unique_ptr<RegionManager>> m_region_storage;
|
||||
std::mutex m_region_mutex;
|
||||
std::mutex m_bda_sync_mutex;
|
||||
RangeSet m_bda_sync;
|
||||
PageManager& m_page_manager;
|
||||
};
|
||||
|
||||
|
||||
+48
-25
@@ -27,6 +27,26 @@ namespace {
|
||||
constexpr uint64_t MiB = 1024 * 1024;
|
||||
constexpr uint64_t GdsBufferSize = 64 * 1024;
|
||||
|
||||
std::pair<Buffer*, uint64_t> UploadMemory(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
StreamBuffer& staging, uint64_t size, uint64_t alignment,
|
||||
vk::BufferUsageFlags usage, const auto& write) {
|
||||
const auto [mapped, offset] = staging.Map(size, alignment);
|
||||
if (mapped != nullptr) {
|
||||
write(mapped, offset);
|
||||
staging.Commit();
|
||||
return {&staging, offset};
|
||||
}
|
||||
|
||||
// Large transfers use the same one-time host allocation as ordinary buffer uploads.
|
||||
auto temporary = std::make_unique<Buffer>(graphics, scheduler, MemoryUsage::Upload, 0,
|
||||
usage, size);
|
||||
write(temporary->Mapped().data(), 0);
|
||||
temporary->Flush(0, size);
|
||||
auto* buffer = temporary.get();
|
||||
scheduler.DeferOperation([owner = std::move(temporary)]() mutable { owner.reset(); });
|
||||
return {buffer, 0};
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void BufferCache::WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source,
|
||||
@@ -106,6 +126,7 @@ void BufferCache::ChangeRegister(BufferId id) {
|
||||
}
|
||||
WriteDataBuffer(m_bda_pagetable_buffer, table_offset,
|
||||
addresses.data(), addresses.size() * sizeof(vk::DeviceAddress));
|
||||
m_memory_tracker.QueueBdaSync(buffer.CpuAddress(), buffer.Size());
|
||||
} else {
|
||||
const auto found = m_buffers.find(buffer.CpuAddress());
|
||||
EXIT_IF(found == m_buffers.end() || found->second != id);
|
||||
@@ -447,28 +468,17 @@ vk::Buffer BufferCache::UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> c
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto [mapped, base_offset] = m_staging_buffer.Map(total_size, 4);
|
||||
if (mapped != nullptr) {
|
||||
const auto source = UploadMemory(m_graphics, m_scheduler, m_staging_buffer, total_size, 4,
|
||||
vk::BufferUsageFlagBits::eTransferSrc, [&](uint8_t* mapped, uint64_t base_offset) {
|
||||
for (auto& copy: copies) {
|
||||
const auto address = buffer.CpuAddress() + copy.dstOffset;
|
||||
std::memcpy(mapped + copy.srcOffset, reinterpret_cast<const void*>(address), copy.size);
|
||||
if (!LibKernel::Memory::CopySparseMemory(address, mapped + copy.srcOffset, copy.size)) {
|
||||
EXIT("BufferCache: failed to read sparse guest buffer memory\n");
|
||||
}
|
||||
copy.srcOffset += base_offset;
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
return m_staging_buffer.Handle();
|
||||
}
|
||||
|
||||
auto temporary = std::make_unique<Buffer>(m_graphics, m_scheduler, MemoryUsage::Upload, 0,
|
||||
vk::BufferUsageFlagBits::eTransferSrc, total_size);
|
||||
for (const auto& copy: copies) {
|
||||
const auto address = buffer.CpuAddress() + copy.dstOffset;
|
||||
std::memcpy(temporary->Mapped().data() + copy.srcOffset,
|
||||
reinterpret_cast<const void*>(address), copy.size);
|
||||
}
|
||||
temporary->Flush(0, total_size);
|
||||
const auto handle = temporary->Handle();
|
||||
m_scheduler.DeferOperation([owner = std::move(temporary)]() mutable { owner.reset(); });
|
||||
return handle;
|
||||
});
|
||||
return source.first->Handle();
|
||||
}
|
||||
|
||||
std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t size,
|
||||
@@ -486,7 +496,9 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
|
||||
m_graphics.physical_device_properties.limits.minUniformBufferOffsetAlignment, 1);
|
||||
auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false);
|
||||
if (mapped != nullptr) {
|
||||
std::memcpy(mapped, reinterpret_cast<const void*>(vaddr), size);
|
||||
if (!LibKernel::Memory::CopySparseMemory(vaddr, mapped, size)) {
|
||||
EXIT("BufferCache: failed to read sparse guest buffer memory\n");
|
||||
}
|
||||
m_stream_buffer.Commit();
|
||||
return {&m_stream_buffer, offset};
|
||||
}
|
||||
@@ -521,12 +533,13 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBufferForImage(uint64_t vaddr, u
|
||||
return ObtainBuffer(vaddr, size, false, false);
|
||||
}
|
||||
|
||||
auto [staging, stage_offset] = m_staging_buffer.Map(size, 16);
|
||||
if (staging == nullptr || !Libs::LibKernel::Memory::TryReadSparseBacking(vaddr, staging, size)) {
|
||||
EXIT("BufferCache: failed to read mapped guest image backing\n");
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
return {&m_staging_buffer, stage_offset};
|
||||
return UploadMemory(m_graphics, m_scheduler, m_staging_buffer, size, 16,
|
||||
vk::BufferUsageFlagBits::eTransferSrc | vk::BufferUsageFlagBits::eStorageBuffer,
|
||||
[&](uint8_t* mapped, uint64_t) {
|
||||
if (!Libs::LibKernel::Memory::TryReadSparseBacking(vaddr, mapped, size)) {
|
||||
EXIT("BufferCache: failed to read mapped guest image backing\n");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds) {
|
||||
@@ -673,6 +686,16 @@ void BufferCache::ProcessFaultBuffer() {
|
||||
m_fault_manager.ProcessFaultBuffer();
|
||||
}
|
||||
|
||||
void BufferCache::SynchronizeBda(const RangeSet& mapped) {
|
||||
// Take before walking: writes queued during synchronization remain pending.
|
||||
const auto pending = m_memory_tracker.TakeBdaSync();
|
||||
pending.ForEach([&](uint64_t begin, uint64_t end) {
|
||||
mapped.ForEachInRange(begin, end - begin, [this](uint64_t start, uint64_t finish) {
|
||||
SynchronizeBuffersInRange(start, finish - start);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
void BufferCache::SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size) {
|
||||
const auto end = vaddr + size;
|
||||
auto it = m_buffers.upper_bound(vaddr);
|
||||
|
||||
+5
-1
@@ -80,7 +80,10 @@ public:
|
||||
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void ProcessFaultBuffer();
|
||||
void SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size);
|
||||
void SynchronizeBda(const RangeSet& mapped);
|
||||
void QueueBdaSync(uint64_t vaddr, uint64_t size) {
|
||||
m_memory_tracker.QueueBdaSync(vaddr, size);
|
||||
}
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
@@ -114,6 +117,7 @@ private:
|
||||
void DeleteBuffer(BufferId id);
|
||||
[[nodiscard]] bool SynchronizeBuffer(Buffer& buffer, uint64_t vaddr, uint64_t size,
|
||||
bool is_written, bool is_texel_buffer);
|
||||
void SynchronizeBuffersInRange(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] vk::Buffer UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> copies,
|
||||
uint64_t total_size);
|
||||
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
|
||||
+1
-3
@@ -67,11 +67,9 @@ Buffer::Buffer(GraphicContext& graphics, CommandScheduler& scheduler, MemoryUsag
|
||||
buffer_info.usage = flags;
|
||||
|
||||
const bool with_bda = bool(flags & vk::BufferUsageFlagBits::eShaderDeviceAddress);
|
||||
const VmaAllocationCreateFlags bda_flag =
|
||||
with_bda ? VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT : 0;
|
||||
VmaAllocationCreateInfo allocation_info {};
|
||||
allocation_info.flags =
|
||||
VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | bda_flag | AllocationFlags(usage);
|
||||
VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | AllocationFlags(usage);
|
||||
allocation_info.usage = AllocationUsage(usage);
|
||||
allocation_info.preferredFlags = usage == MemoryUsage::DeviceLocal
|
||||
? VkMemoryPropertyFlags {}
|
||||
|
||||
+128
-88
@@ -25,6 +25,7 @@
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vulkan/vulkan_format_traits.hpp>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -36,7 +37,9 @@ constexpr uint64_t NumFramesBeforeRemoval = 32;
|
||||
[[nodiscard]] bool DecodeColorClear(const TextureCache::ImageDesc& desc, uint8_t code,
|
||||
vk::ClearColorValue& clear) {
|
||||
const auto& metadata = desc.info.metadata;
|
||||
const auto format = desc.view_info.format;
|
||||
const auto format = desc.info.IsDepth()
|
||||
? TextureGetSurfaceFormatInfo(desc.info.guest_format).vk_format
|
||||
: desc.view_info.format;
|
||||
const bool cmask = metadata.kind == ImageMetadataKind::Cmask;
|
||||
if (cmask ? code == 0 : code == 0x20) {
|
||||
// Register clears belong to the color buffer; the texture pipe cannot decode them.
|
||||
@@ -196,9 +199,7 @@ TextureCache::BindingType TextureCache::UploadBinding(const Image& image) {
|
||||
|
||||
ImageId TextureCache::InsertImage(const ImageInfo& info) {
|
||||
const auto id = m_slot_images.insert(m_graphics, m_scheduler, info);
|
||||
if (!info.data.Empty()) {
|
||||
RegisterImage(id);
|
||||
}
|
||||
RegisterImage(id);
|
||||
return id;
|
||||
}
|
||||
|
||||
@@ -249,14 +250,11 @@ void TextureCache::DeleteImage(ImageId id) {
|
||||
if (image == nullptr || !image->registered) {
|
||||
return;
|
||||
}
|
||||
if (!image->depth_id) {
|
||||
std::vector<ImageId> associations;
|
||||
m_slot_images.ForEach([&](ImageId candidate, const Image& associated) {
|
||||
if (associated.depth_id == id) {
|
||||
associations.push_back(candidate);
|
||||
}
|
||||
});
|
||||
for (const auto association: associations) {
|
||||
if (image->depth_id) {
|
||||
std::erase(m_slot_images[image->depth_id].stencil_ids, id);
|
||||
} else {
|
||||
// Detach first: deleting each association also unlinks it from its depth owner.
|
||||
for (const auto association: std::exchange(image->stencil_ids, {})) {
|
||||
FreeImage(association);
|
||||
}
|
||||
}
|
||||
@@ -297,9 +295,6 @@ void TextureCache::TouchImage(Image& image) {
|
||||
|
||||
void TextureCache::MarkAsMaybeDirty(ImageId id, Image& image) {
|
||||
image.MarkMaybeCpuDirty();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
}
|
||||
|
||||
@@ -411,7 +406,7 @@ void TextureCache::UntrackImageTail(ImageId id) {
|
||||
}
|
||||
|
||||
void TextureCache::TrackImageDownload(ImageId id, Image& image) {
|
||||
if (m_readback_linear_images && !image.info.IsTiled() && !image.info.data.Empty()) {
|
||||
if (m_readback_linear_images && !image.info.IsTiled()) {
|
||||
if (!image.IsGpuModified()) {
|
||||
EXIT("TextureCache: cannot enroll a non-GPU-owned image for download\n");
|
||||
}
|
||||
@@ -455,27 +450,6 @@ TextureCache::ImageIds TextureCache::FindImagesInRegion(uint64_t address, uint64
|
||||
return result;
|
||||
}
|
||||
|
||||
ImageId TextureCache::GetNullImage(const ImageDesc& desc) {
|
||||
const auto format = desc.info.pixel_format;
|
||||
if (const auto found = m_null_images.find(format); found != m_null_images.end()) {
|
||||
return found->second;
|
||||
}
|
||||
ImageInfo info {};
|
||||
info.pixel_format = desc.info.pixel_format;
|
||||
info.guest_format = desc.info.guest_format;
|
||||
info.type = Prospero::ImageType::kColor2D;
|
||||
info.extent = {1, 1, 1};
|
||||
info.resources = {1, 1};
|
||||
info.pitch = 1;
|
||||
info.bytes_per_block = std::max(desc.info.bytes_per_block, 1u);
|
||||
info.samples = 1;
|
||||
info.tile_mode = Prospero::TileMode::kLinear;
|
||||
info.mip_layout[0] = {0, info.bytes_per_block, 1, 1};
|
||||
const auto id = InsertImage(info);
|
||||
m_null_images.emplace(format, id);
|
||||
return id;
|
||||
}
|
||||
|
||||
void TextureCache::ValidateImageDesc(const ImageDesc& desc) const {
|
||||
ImageOps::Validate(desc.info);
|
||||
if (desc.view_info.format == vk::Format::eUndefined || desc.view_info.level_count == 0 ||
|
||||
@@ -631,6 +605,9 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
void TextureCache::CopyImageMip(ImageId destination_id, ImageId source_id, uint32_t mip,
|
||||
uint32_t layer) {
|
||||
RefreshCopySource(source_id);
|
||||
if (m_slot_images[destination_id].IsBufferModified()) {
|
||||
RefreshImage(destination_id);
|
||||
}
|
||||
auto& destination = m_slot_images[destination_id];
|
||||
auto& source = m_slot_images[source_id];
|
||||
TrackImage(destination_id);
|
||||
@@ -715,7 +692,7 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
info.linear_slice_stride = cached.info.linear_slice_stride;
|
||||
info.first_tail_level = cached.info.first_tail_level;
|
||||
}
|
||||
info.htile_clear_mask = 0;
|
||||
info.htile_initial_clear = false;
|
||||
const auto replacement_id = InsertImage(info);
|
||||
auto& replacement = m_slot_images[replacement_id];
|
||||
replacement.usage = cached.usage;
|
||||
@@ -751,11 +728,63 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
return replacement_id;
|
||||
}
|
||||
|
||||
namespace BcAlias {
|
||||
|
||||
bool Matches(const ImageInfo& requested, const ImageInfo& cached) {
|
||||
return requested.guest_format != cached.guest_format &&
|
||||
requested.IsBlock() != cached.IsBlock() &&
|
||||
requested.tile_mode == cached.tile_mode &&
|
||||
requested.bytes_per_block == cached.bytes_per_block &&
|
||||
requested.samples == 1 && cached.samples == 1 &&
|
||||
(requested.data != cached.data || requested.resources != cached.resources ||
|
||||
requested.BlockExtent() != cached.BlockExtent()) &&
|
||||
!TextureCache::SameBacking(cached, requested, false);
|
||||
}
|
||||
|
||||
bool Publish(TextureCache& cache, Image& image) {
|
||||
if (!cache.CanDownload(image)) {
|
||||
return false;
|
||||
}
|
||||
// ObtainBuffer preserves padding and records ownership before the GPU-only transfer.
|
||||
auto [buffer, offset] =
|
||||
cache.m_buffer_cache.ObtainBuffer(image.info.data.address, image.info.data.size, true);
|
||||
cache.DownloadImage(image, *buffer, offset, image.info.data.size, image.info.resources.levels);
|
||||
image.ClearGpuModified();
|
||||
image.MarkBufferModified();
|
||||
return true;
|
||||
}
|
||||
|
||||
void Resolve(TextureCache& cache, ImageId cached_id, ImageId merged_id) {
|
||||
auto& cached = cache.m_slot_images[cached_id];
|
||||
auto* merged = merged_id ? &cache.m_slot_images[merged_id] : nullptr;
|
||||
// PS5 raw block images can span several packed BC mips. Transfer their complete
|
||||
// guest bytes, including tail padding, before retiring the incompatible backing.
|
||||
if (cached.SafeToDownload()) {
|
||||
if (merged && merged->SafeToDownload() && !Publish(cache, *merged)) {
|
||||
return;
|
||||
}
|
||||
if (!Publish(cache, cached)) {
|
||||
return;
|
||||
}
|
||||
if (merged) {
|
||||
merged->MarkBufferModified();
|
||||
}
|
||||
}
|
||||
cached.binding.needs_rebind |= cached.binding.is_bound || cached.binding.is_target;
|
||||
cache.FreeImage(cached_id);
|
||||
}
|
||||
|
||||
} // namespace BcAlias
|
||||
|
||||
TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& requested,
|
||||
BindingType binding, ImageId cached_id,
|
||||
ImageId merged_id) {
|
||||
auto owner = m_slot_images.try_get(cached_id);
|
||||
if (owner == nullptr) {
|
||||
if (owner == nullptr || !owner->registered) {
|
||||
return {merged_id};
|
||||
}
|
||||
if (BcAlias::Matches(requested, owner->info) && !owner->IsCpuDirty()) {
|
||||
BcAlias::Resolve(*this, cached_id, merged_id);
|
||||
return {merged_id};
|
||||
}
|
||||
auto& cached = *owner;
|
||||
@@ -974,9 +1003,6 @@ void TextureCache::UploadImage(Image& image, Buffer& source, uint64_t source_off
|
||||
|
||||
void TextureCache::InitializeImage(ImageId id) {
|
||||
auto& image = m_slot_images[id];
|
||||
if (image.info.data.Empty()) {
|
||||
return;
|
||||
}
|
||||
TrackImage(id);
|
||||
if (image.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
if (image.IsCpuDirty()) {
|
||||
@@ -1059,8 +1085,15 @@ void TextureCache::MaterializeColorClear(ImageId id, const ImageDesc& desc,
|
||||
}
|
||||
{
|
||||
std::scoped_lock lock {m_lock};
|
||||
ClearImage(m_scheduler.Current(), id, view.format,
|
||||
{vk::ImageAspectFlagBits::eColor, view.base_level, view.level_count,
|
||||
const auto& image = m_slot_images[id];
|
||||
const bool depth = image.info.IsDepth();
|
||||
if (depth) {
|
||||
const auto value = clear.color.float32[0];
|
||||
clear.depthStencil = {value, 0u};
|
||||
}
|
||||
ClearImage(m_scheduler.Current(), id, depth ? image.backing.format : view.format,
|
||||
{depth ? vk::ImageAspectFlagBits::eDepth : vk::ImageAspectFlagBits::eColor,
|
||||
view.base_level, view.level_count,
|
||||
image_first + slice, 1}, clear);
|
||||
}
|
||||
// Publish the conversion's expanded keys without treating them as guest writes
|
||||
@@ -1082,12 +1115,7 @@ void TextureCache::RefreshImage(ImageId id) {
|
||||
}
|
||||
TrackImage(id);
|
||||
if (image.IsMaybeCpuDirty()) {
|
||||
const auto hash = image.HashGuestEdges();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(hash);
|
||||
return;
|
||||
}
|
||||
(void)image.ResolveMaybeCpuHash(hash);
|
||||
(void)image.ResolveMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
bool cpu_dirty = image.IsBufferModified() || image.IsDefinitelyCpuDirty();
|
||||
if (image.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
@@ -1141,6 +1169,12 @@ ImageId TextureCache::AssociateStencil(ImageId depth_id, GuestRange stencil) {
|
||||
plane.IsTiled() ? TileGetDepthPitch(plane.extent.width, 1, 0) : depth.info.pitch;
|
||||
plane.bytes_per_block = 1;
|
||||
plane.UpdateSize();
|
||||
if (record.depth_id != depth_id) {
|
||||
if (record.depth_id) {
|
||||
std::erase(m_slot_images[record.depth_id].stencil_ids, association);
|
||||
}
|
||||
depth.stencil_ids.push_back(association);
|
||||
}
|
||||
record.info = plane;
|
||||
record.depth_id = depth_id;
|
||||
record.stencil_subresources = depth.stencil_subresources;
|
||||
@@ -1155,10 +1189,7 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
EXIT("TextureCache: image lookup requires a valid command buffer\n");
|
||||
}
|
||||
ValidateImageDesc(desc);
|
||||
if (desc.info.data.Empty()) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
return GetNullImage(desc);
|
||||
}
|
||||
EXIT_IF(desc.info.data.Empty());
|
||||
const auto metadata_base_layer = desc.view_info.base_layer;
|
||||
|
||||
ImageId result {};
|
||||
@@ -1166,6 +1197,7 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
const auto candidates =
|
||||
FindImagesInRegion(desc.info.data.address, desc.info.data.size, false);
|
||||
bool block_alias = false;
|
||||
|
||||
for (const auto id: candidates) {
|
||||
const auto& image = m_slot_images[id];
|
||||
@@ -1184,6 +1216,9 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
}
|
||||
if (SameBacking(image.info, desc.info, exact_format)) {
|
||||
result = id;
|
||||
} else if (image.SafeToDownload() &&
|
||||
BcAlias::Matches(desc.info, image.info)) {
|
||||
block_alias = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1201,6 +1236,15 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
view_layer = overlap.layer;
|
||||
}
|
||||
}
|
||||
} else if (block_alias) {
|
||||
for (const auto candidate: candidates) {
|
||||
const auto* owner = m_slot_images.try_get(candidate);
|
||||
if (candidate != result && owner != nullptr && owner->registered &&
|
||||
!owner->IsCpuDirty() &&
|
||||
BcAlias::Matches(m_slot_images[result].info, owner->info)) {
|
||||
BcAlias::Resolve(*this, candidate, result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (result && !m_slot_images[result].depth_id) {
|
||||
@@ -1297,36 +1341,30 @@ vk::ImageView TextureCache::FindTexture(ImageId id, const ImageDesc& desc) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
auto& image = m_slot_images[id];
|
||||
TouchImage(image);
|
||||
if (!image.info.data.Empty()) {
|
||||
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
|
||||
EXIT("TextureCache: texture requires rediscovery before final acquisition\n");
|
||||
}
|
||||
if (!image.registered || image.depth_id || image.binding.needs_rebind) {
|
||||
EXIT("TextureCache: texture requires rediscovery before final acquisition\n");
|
||||
}
|
||||
if (desc.type == BindingType::Storage) {
|
||||
image.MarkGpuModified();
|
||||
}
|
||||
if (!image.info.data.Empty()) {
|
||||
RefreshImage(id);
|
||||
if (image.info.HasStencil() &&
|
||||
desc.info.data.address >= image.info.stencil.address &&
|
||||
desc.info.data.End() <= image.info.stencil.End()) {
|
||||
for (const auto stencil_id:
|
||||
FindImagesInRegion(image.info.stencil.address, image.info.stencil.size, false)) {
|
||||
const auto* stencil = m_slot_images.try_get(stencil_id);
|
||||
if (stencil != nullptr && stencil->depth_id == id &&
|
||||
stencil->info.data == image.info.stencil) {
|
||||
RefreshImage(stencil_id);
|
||||
break;
|
||||
}
|
||||
RefreshImage(id);
|
||||
if (image.info.HasStencil() &&
|
||||
desc.info.data.address >= image.info.stencil.address &&
|
||||
desc.info.data.End() <= image.info.stencil.End()) {
|
||||
for (const auto stencil_id:
|
||||
FindImagesInRegion(image.info.stencil.address, image.info.stencil.size, false)) {
|
||||
const auto* stencil = m_slot_images.try_get(stencil_id);
|
||||
if (stencil != nullptr && stencil->depth_id == id &&
|
||||
stencil->info.data == image.info.stencil) {
|
||||
RefreshImage(stencil_id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
switch (desc.type) {
|
||||
case BindingType::Texture: break;
|
||||
case BindingType::Storage:
|
||||
if (!image.info.data.Empty()) {
|
||||
CommitGpuWrite(image);
|
||||
}
|
||||
CommitGpuWrite(image);
|
||||
TrackImageDownload(id, image);
|
||||
break;
|
||||
default: EXIT("TextureCache: invalid texture binding\n");
|
||||
@@ -1363,7 +1401,6 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
}
|
||||
TouchImage(image);
|
||||
image.MarkGpuModified();
|
||||
image.usage.depth_target = true;
|
||||
if (desc.info.HasStencil()) {
|
||||
const auto layers = image.info.resources.layers;
|
||||
EXIT_IF(layers == 0 || image.info.data.size % layers != 0 ||
|
||||
@@ -1379,9 +1416,13 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
|
||||
image.info.stencil = desc.info.stencil;
|
||||
image.info.metadata = desc.info.metadata;
|
||||
if (desc.info.HasMetadata()) {
|
||||
m_surface_metas.emplace(desc.info.metadata.range.address,
|
||||
MetaDataInfo {.type = MetaDataInfo::Type::HTile,
|
||||
.clear_mask = image.info.htile_clear_mask});
|
||||
const auto [metadata, inserted] = m_surface_metas.try_emplace(desc.info.metadata.range.address);
|
||||
if (inserted) {
|
||||
metadata->second.type = MetaDataInfo::Type::HTile;
|
||||
if (image.info.htile_initial_clear) {
|
||||
metadata->second.clear_mask.set();
|
||||
}
|
||||
}
|
||||
}
|
||||
RefreshImage(id);
|
||||
CommitGpuWrite(image);
|
||||
@@ -1779,7 +1820,7 @@ void TextureCache::InvalidateCpuAliases(uint64_t address, uint64_t size) {
|
||||
continue;
|
||||
}
|
||||
if (owner->Overlaps(address, size)) {
|
||||
owner->InvalidateCpuWrite(address, size);
|
||||
owner->MarkCpuDirty();
|
||||
UntrackImage(id);
|
||||
continue;
|
||||
}
|
||||
@@ -1804,10 +1845,10 @@ bool TextureCache::IsMeta(uint64_t address) {
|
||||
bool TextureCache::IsMetaCleared(uint64_t address, uint32_t slice) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
const auto found = m_surface_metas.find(address);
|
||||
if (found == m_surface_metas.end() || slice >= 32) {
|
||||
if (found == m_surface_metas.end() || slice >= found->second.clear_mask.size()) {
|
||||
return false;
|
||||
}
|
||||
return (found->second.clear_mask & (1u << slice)) != 0;
|
||||
return found->second.clear_mask.test(slice);
|
||||
}
|
||||
|
||||
bool TextureCache::ClearMeta(uint64_t address) {
|
||||
@@ -1816,21 +1857,17 @@ bool TextureCache::ClearMeta(uint64_t address) {
|
||||
if (found == m_surface_metas.end()) {
|
||||
return false;
|
||||
}
|
||||
found->second.clear_mask = UINT32_MAX;
|
||||
found->second.clear_mask.set();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TextureCache::TouchMeta(uint64_t address, uint32_t slice, bool is_clear) {
|
||||
std::scoped_lock lock {m_lock};
|
||||
const auto found = m_surface_metas.find(address);
|
||||
if (found == m_surface_metas.end() || slice >= 32) {
|
||||
if (found == m_surface_metas.end() || slice >= found->second.clear_mask.size()) {
|
||||
return false;
|
||||
}
|
||||
if (is_clear) {
|
||||
found->second.clear_mask |= 1u << slice;
|
||||
} else {
|
||||
found->second.clear_mask &= ~(1u << slice);
|
||||
}
|
||||
found->second.clear_mask.set(slice, is_clear);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1923,6 +1960,9 @@ void TextureCache::RunGarbageCollector() {
|
||||
}
|
||||
|
||||
void TextureCache::ProcessDownloadImages() {
|
||||
if (!m_readback_linear_images) {
|
||||
return;
|
||||
}
|
||||
std::scoped_lock lock {m_lock};
|
||||
for (const auto id: m_download_images) {
|
||||
const auto owner = m_slot_images.try_get(id);
|
||||
|
||||
+14
-5
@@ -12,9 +12,9 @@
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
|
||||
#include <bitset>
|
||||
#include <map>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
@@ -26,8 +26,15 @@ class BufferCache;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class RenderExecutor;
|
||||
class TextureCache;
|
||||
struct TextureCacheTestAccess;
|
||||
|
||||
namespace BcAlias {
|
||||
[[nodiscard]] bool Matches(const ImageInfo& requested, const ImageInfo& cached);
|
||||
[[nodiscard]] bool Publish(TextureCache& cache, Image& image);
|
||||
void Resolve(TextureCache& cache, ImageId cached, ImageId merged);
|
||||
} // namespace BcAlias
|
||||
|
||||
class TextureCache {
|
||||
public:
|
||||
enum class BindingType : uint8_t { Texture, Storage, RenderTarget, DepthTarget, VideoOut };
|
||||
@@ -76,8 +83,9 @@ private:
|
||||
struct MetaDataInfo {
|
||||
enum class Type : uint8_t { CMask, FMask, HTile };
|
||||
|
||||
Type type;
|
||||
uint32_t clear_mask = UINT32_MAX;
|
||||
Type type;
|
||||
// PS5 DB_DEPTH_VIEW encodes 13-bit base and last array-slice indices.
|
||||
std::bitset<8192> clear_mask;
|
||||
};
|
||||
|
||||
struct OverlapResult {
|
||||
@@ -107,7 +115,6 @@ private:
|
||||
}
|
||||
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
@@ -166,7 +173,6 @@ private:
|
||||
BufferCache& m_buffer_cache;
|
||||
Common::SlotVector<Image> m_slot_images;
|
||||
ImagePageTable m_image_page_table;
|
||||
std::unordered_map<vk::Format, ImageId> m_null_images;
|
||||
Common::LeastRecentlyUsedCache<ImageId, uint64_t> m_lru_cache;
|
||||
std::unordered_set<ImageId> m_download_images;
|
||||
std::map<uint64_t, MetaDataInfo> m_surface_metas;
|
||||
@@ -181,6 +187,9 @@ private:
|
||||
friend struct TextureCacheTestAccess;
|
||||
friend class BufferCache;
|
||||
friend class RenderExecutor;
|
||||
friend bool BcAlias::Matches(const ImageInfo&, const ImageInfo&);
|
||||
friend bool BcAlias::Publish(TextureCache&, Image&);
|
||||
friend void BcAlias::Resolve(TextureCache&, ImageId, ImageId);
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -236,7 +236,8 @@ void RenderExecutor::ResolveRenderColorTarget(CommandBuffer& buffer, RenderColor
|
||||
// DCC owns the clear when both planes are enabled; single-sample CMASK stays expanded.
|
||||
desc.info.metadata.kind = has_dcc ? ImageMetadataKind::Dcc : ImageMetadataKind::Cmask;
|
||||
desc.info.metadata.range = {has_dcc ? rt.dcc_addr.addr : rt.cmask.addr, metadata_size.size};
|
||||
desc.info.metadata.clear_word = rt.clear_word0.word0;
|
||||
desc.info.metadata.clear_word =
|
||||
rt.clear_word0.word0 | (uint64_t {rt.clear_word1.word1} << 32u);
|
||||
desc.info.metadata.clear_register_valid = true;
|
||||
}
|
||||
desc.view_info.format = target_format.format;
|
||||
|
||||
@@ -394,26 +394,20 @@ static void RcPrint(const char* func, const HW::RenderControl& c) {
|
||||
|
||||
LOGF("\t depth_clear_enable = %s\n"
|
||||
"\t stencil_clear_enable = %s\n"
|
||||
"\t copy_depth_to_color = %s\n"
|
||||
"\t copy_stencil_to_color = %s\n"
|
||||
"\t resummarize_enable = %s\n"
|
||||
"\t stencil_compress_disable = %s\n"
|
||||
"\t depth_compress_disable = %s\n"
|
||||
"\t copy_centroid = %s\n"
|
||||
"\t copy_sample = %" PRIu8 "\n",
|
||||
c.depth_clear_enable ? "true" : "false", c.stencil_clear_enable ? "true" : "false",
|
||||
c.copy_depth_to_color ? "true" : "false", c.copy_stencil_to_color ? "true" : "false",
|
||||
c.resummarize_enable ? "true" : "false", c.stencil_compress_disable ? "true" : "false",
|
||||
c.depth_compress_disable ? "true" : "false", c.copy_centroid ? "true" : "false",
|
||||
c.copy_sample);
|
||||
}
|
||||
|
||||
static void RcCheck(const HW::RenderControl& c) {
|
||||
// EXIT_NOT_IMPLEMENTED(c.depth_clear_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_clear_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_compress_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.depth_compress_disable != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.copy_centroid != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.copy_sample != 0);
|
||||
}
|
||||
|
||||
static void McPrint(const char* func, const HW::ModeControl& c) {
|
||||
LOGF("%s\n", func);
|
||||
|
||||
@@ -869,9 +863,6 @@ void hw_check(const CommandBuffer& buffer) {
|
||||
VpCheck(vp, smc);
|
||||
log_phase("clip");
|
||||
ClipCheck(c);
|
||||
log_phase("rc");
|
||||
RcCheck(rc);
|
||||
log_phase("depth");
|
||||
log_phase("mode");
|
||||
McCheck(mc);
|
||||
log_phase("blend");
|
||||
@@ -883,14 +874,33 @@ void hw_check(const CommandBuffer& buffer) {
|
||||
log_phase("done");
|
||||
|
||||
if (graphics_debug_dump_enabled() && RenderTargetMaskHasBoundMrt(buffer)) {
|
||||
LOGF("MRT render target mask: 0x%08" PRIx32 "\n", hw.GetRenderTargetMask());
|
||||
const auto& sh = hw.GetShaderRegisters();
|
||||
LOGF("MRT render target mask: 0x%08" PRIx32
|
||||
" export_modes={%u,%u,%u,%u,%u,%u,%u,%u}\n",
|
||||
hw.GetRenderTargetMask(), sh.target_output_mode[0], sh.target_output_mode[1],
|
||||
sh.target_output_mode[2], sh.target_output_mode[3], sh.target_output_mode[4],
|
||||
sh.target_output_mode[5], sh.target_output_mode[6], sh.target_output_mode[7]);
|
||||
for (uint32_t i = 0; i < 8; i++) {
|
||||
const auto& mrt = hw.GetRenderTarget(i);
|
||||
const auto& bc = hw.GetBlendControl(i);
|
||||
LOGF("\t RT%u addr=0x%010" PRIx64 " mask=0x%x fmt=0x%08" PRIx32
|
||||
" width=%u height=%u tile=%u\n",
|
||||
" type=%u order=%u shader_mask=0x%x"
|
||||
" width=%u height=%u tile=%u blend=%u bypass=%u clamp=%u round_mode=%u"
|
||||
" samples=%u fragments=%u dcc=%u dcc_addr=0x%010" PRIx64
|
||||
" cmask_clear=%u cmask_addr=0x%010" PRIx64
|
||||
" dcc_clear_key=%u clear={%08" PRIx32 ",%08" PRIx32 "}\n",
|
||||
i, mrt.base.addr, (hw.GetRenderTargetMask() >> (i * 4u)) & 0x0fu,
|
||||
static_cast<uint32_t>(mrt.info.format), mrt.attrib2.width + 1,
|
||||
mrt.attrib2.height + 1, static_cast<uint32_t>(mrt.attrib3.tile_mode));
|
||||
static_cast<uint32_t>(mrt.info.format), static_cast<uint32_t>(mrt.info.channel_type),
|
||||
static_cast<uint32_t>(mrt.info.channel_order), (sh.m_cbShaderMask >> (i * 4u)) & 0x0fu,
|
||||
mrt.attrib2.width + 1, mrt.attrib2.height + 1,
|
||||
static_cast<uint32_t>(mrt.attrib3.tile_mode), static_cast<uint32_t>(bc.enable),
|
||||
static_cast<uint32_t>(mrt.info.blend_bypass), static_cast<uint32_t>(mrt.info.blend_clamp),
|
||||
static_cast<uint32_t>(mrt.info.round_mode), mrt.attrib.num_samples,
|
||||
mrt.attrib.num_fragments,
|
||||
static_cast<uint32_t>(mrt.info.dcc_compression_enable), mrt.dcc_addr.addr,
|
||||
static_cast<uint32_t>(mrt.info.cmask_fast_clear_enable), mrt.cmask.addr,
|
||||
static_cast<uint32_t>(mrt.dcc.dcc_clear_key_enable), mrt.clear_word0.word0,
|
||||
mrt.clear_word1.word1);
|
||||
}
|
||||
}
|
||||
if (rc.depth_clear_enable && hw.GetDepthClearValue() != 0.0f &&
|
||||
|
||||
@@ -177,9 +177,6 @@ static TextureCache::ImageDesc MakeDepthTargetDesc(const CommandBuffer& buffer,
|
||||
if (z.htile_data_base_addr == 0 || (z.htile_data_base_addr & 0x7fffu) != 0) {
|
||||
DepthFatal("invalid HTile metadata address");
|
||||
}
|
||||
if (z.depth_view.slice_max >= 32) {
|
||||
DepthFatal("HTile clear tracking supports at most 32 slices");
|
||||
}
|
||||
}
|
||||
if (!z.size.valid) {
|
||||
DepthFatal("missing depth extent");
|
||||
@@ -298,13 +295,20 @@ void RenderExecutor::ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepth
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (rc.copy_depth_to_color || rc.copy_stencil_to_color || rc.copy_centroid ||
|
||||
rc.copy_sample != 0 || dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
if (rc.copy_stencil_to_color ||
|
||||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
|
||||
(has_stencil && !z.depth_view.stencil_write_disable &&
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr)) {
|
||||
DepthFatal("unsupported depth register state");
|
||||
}
|
||||
if (rc.copy_depth_to_color &&
|
||||
(z.z_info.num_samples != 0 || rc.copy_sample != 0 ||
|
||||
z.z_info.format != Prospero::DepthFormat::kZ32F ||
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || dc.stencil_enable ||
|
||||
rc.depth_clear_enable || rc.stencil_clear_enable)) {
|
||||
DepthFatal("unsupported depth-to-color copy state");
|
||||
}
|
||||
r.desc = MakeDepthTargetDesc(buffer, z);
|
||||
r.depth_clear_enable = rc.depth_clear_enable;
|
||||
r.depth_load_clear_enable = r.depth_clear_enable;
|
||||
|
||||
@@ -29,10 +29,8 @@ struct CachedImageView {
|
||||
};
|
||||
|
||||
struct ImageUsage {
|
||||
bool texture = false;
|
||||
bool storage = false;
|
||||
bool render_target = false;
|
||||
bool depth_target = false;
|
||||
bool video_out = false;
|
||||
};
|
||||
|
||||
@@ -70,40 +68,25 @@ public:
|
||||
void CopyImageWithBuffer(Image& source, Buffer& buffer, TileManager& tiler);
|
||||
void CopyMip(Image& source, uint32_t mip, uint32_t layer);
|
||||
|
||||
void InvalidateCpuWrite(uint64_t vaddr, uint64_t size) {
|
||||
if (ImageRangeOverlaps(info.data.address, info.data.size, vaddr, size)) {
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
} else if (ImagePageRangesOverlap(info.data.address, info.data.size, vaddr, size)) {
|
||||
m_maybe_cpu_dirty = true;
|
||||
}
|
||||
void MarkCpuDirty() {
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsCpuDirty() const { return m_cpu_dirty || m_maybe_cpu_dirty; }
|
||||
[[nodiscard]] bool IsDefinitelyCpuDirty() const { return m_cpu_dirty; }
|
||||
[[nodiscard]] bool IsMaybeCpuDirty() const { return m_maybe_cpu_dirty; }
|
||||
void MarkMaybeCpuDirty() {
|
||||
if (!m_cpu_dirty) {
|
||||
if (!IsCpuDirty()) {
|
||||
m_maybe_cpu_hash = HashGuestEdges();
|
||||
m_maybe_cpu_dirty = true;
|
||||
}
|
||||
}
|
||||
[[nodiscard]] bool NeedsMaybeCpuHash() const {
|
||||
return m_maybe_cpu_dirty && !m_maybe_hash_valid;
|
||||
}
|
||||
void SetMaybeCpuHash(uint64_t hash) {
|
||||
if (!NeedsMaybeCpuHash()) {
|
||||
EXIT("image cannot initialize maybe-dirty hash\n");
|
||||
}
|
||||
m_maybe_cpu_hash = hash;
|
||||
m_maybe_hash_valid = true;
|
||||
}
|
||||
[[nodiscard]] bool ResolveMaybeCpuHash(uint64_t hash) {
|
||||
if (!m_maybe_cpu_dirty || !m_maybe_hash_valid || m_cpu_dirty) {
|
||||
if (!m_maybe_cpu_dirty || m_cpu_dirty) {
|
||||
EXIT("image cannot resolve maybe-dirty hash\n");
|
||||
}
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_cpu_dirty |= hash != m_maybe_cpu_hash;
|
||||
return m_cpu_dirty;
|
||||
}
|
||||
@@ -112,9 +95,8 @@ public:
|
||||
if (!IsCpuDirty()) {
|
||||
EXIT("clean image cannot complete a refresh\n");
|
||||
}
|
||||
m_cpu_dirty = false;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
m_cpu_dirty = false;
|
||||
m_maybe_cpu_dirty = false;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsGpuModified() const noexcept { return m_gpu_modified; }
|
||||
@@ -149,6 +131,8 @@ public:
|
||||
uint64_t track_addr = 0;
|
||||
uint64_t track_addr_end = 0;
|
||||
ImageId depth_id {};
|
||||
// Stencil associations that refer to this depth image.
|
||||
std::vector<ImageId> stencil_ids;
|
||||
// The current stencil plane's mapping into the depth image, also retained by its association.
|
||||
ImageSubresourceRange stencil_subresources;
|
||||
uint64_t tick_accessed_last = 0;
|
||||
@@ -165,12 +149,11 @@ private:
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
bool m_maybe_hash_valid = false;
|
||||
bool m_gpu_modified = false;
|
||||
bool m_buffer_modified = false;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
bool m_gpu_modified = false;
|
||||
bool m_buffer_modified = false;
|
||||
};
|
||||
|
||||
namespace ImageOps {
|
||||
|
||||
@@ -21,6 +21,53 @@ bool IsDepthPlane(const ImageInfo& info) {
|
||||
info.tile_mode == Prospero::TileMode::kLinear);
|
||||
}
|
||||
|
||||
GuestRange TiledMipRange(const ImageInfo& info, uint32_t level) {
|
||||
const auto& block = info.tiling.block;
|
||||
if (info.tile_mode != Prospero::TileMode::kStandard4KB ||
|
||||
block.family != TileBlockFamily::Standard4KB || info.IsVolume() || info.samples != 1 ||
|
||||
info.HasMetadata() || level >= info.resources.levels || level >= info.mip_layout.size() ||
|
||||
info.tiling.texel_width == 0 || info.tiling.texel_height == 0) {
|
||||
return {};
|
||||
}
|
||||
const auto extent = info.MipExtent(level);
|
||||
const auto width = (extent.width + info.tiling.texel_width - 1u) / info.tiling.texel_width;
|
||||
const auto height = (extent.height + info.tiling.texel_height - 1u) / info.tiling.texel_height;
|
||||
const auto& mip = info.mip_layout[level];
|
||||
uint32_t last = 0, origin = 0;
|
||||
if (!std::has_single_bit(width) || !std::has_single_bit(height) ||
|
||||
width > block.block_width || height > block.block_height ||
|
||||
mip.tail_x > block.block_width - width || mip.tail_y > block.block_height - height ||
|
||||
mip.tail_x % width != 0 || mip.tail_y % height != 0 ||
|
||||
!TileGetBlockOffset(block, width - 1u, height - 1u, 0, last) ||
|
||||
!TileGetBlockOffset(block, mip.tail_x, mip.tail_y, 0, origin)) {
|
||||
return {};
|
||||
}
|
||||
// Standard4KB interleaves monotonically ordered X/Y bits, so the last
|
||||
// corner bounds every active texel. Tiling preserves any holes in this span.
|
||||
const uint64_t size = uint64_t {last} + block.bytes_per_element;
|
||||
if ((origin & (std::bit_ceil(size) - 1u)) != 0 || size > block.block_size - origin ||
|
||||
mip.offset > UINT64_MAX - origin) {
|
||||
return {};
|
||||
}
|
||||
return {mip.offset + origin, size};
|
||||
}
|
||||
|
||||
uint32_t CompactMipSize(const ImageInfo& info) {
|
||||
if (info.resources.levels != 1 || info.resources.layers != 1) {
|
||||
return 0;
|
||||
}
|
||||
const auto range = TiledMipRange(info, 0);
|
||||
if (range.size == 0 || range.size % 4 != 0 || range.address != 0) {
|
||||
return 0;
|
||||
}
|
||||
const auto alignment = std::max<uint64_t>(256, std::bit_ceil(range.size));
|
||||
const auto in_block = info.data.address & (info.tiling.block.block_size - 1u);
|
||||
return (info.data.address & (alignment - 1u)) == 0 &&
|
||||
range.size <= info.tiling.block.block_size - in_block
|
||||
? static_cast<uint32_t>(range.size)
|
||||
: 0;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
vk::Extent3D ImageInfo::MipExtent(uint32_t level) const {
|
||||
@@ -34,6 +81,7 @@ void ImageInfo::UpdateSize() {
|
||||
extent.height == 0 || extent.depth == 0 || resources.levels == 0 ||
|
||||
resources.levels > mip_layout.size() || resources.layers == 0 || samples == 0 ||
|
||||
!std::has_single_bit(samples));
|
||||
const bool auto_size = data.size == 0;
|
||||
TileTextureElementLayout element {};
|
||||
EXIT_NOT_IMPLEMENTED(!TileGetTextureElementLayout(guest_format, element));
|
||||
if (bytes_per_block == 0) {
|
||||
@@ -164,9 +212,86 @@ void ImageInfo::UpdateSize() {
|
||||
linear_offset = Add(mip.linear_offset, Multiply(mip.linear_size, active.depth));
|
||||
mip_pitch = std::max(mip_pitch >> 1u, 1u);
|
||||
}
|
||||
const auto compact_size = CompactMipSize(*this);
|
||||
if (compact_size != 0 && (auto_size || data.size == compact_size)) {
|
||||
data.size = mip_layout[0].size = compact_size;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t ImageInfo::DataAlignment() const {
|
||||
if (!IsTiled()) {
|
||||
return 256;
|
||||
}
|
||||
const auto compact_size = CompactMipSize(*this);
|
||||
if (compact_size != 0 && data.size == compact_size && mip_layout[0].size == compact_size) {
|
||||
return std::max(256u, std::bit_ceil(compact_size));
|
||||
}
|
||||
return tiling.block.block_size;
|
||||
}
|
||||
|
||||
int32_t ImageInfo::SliceOf(const ImageInfo& container, int32_t mip) const noexcept {
|
||||
if (!IsCompatible(container) || tile_mode != container.tile_mode || type != container.type ||
|
||||
IsVolume() || resources.levels != 1 || resources.layers == 0 ||
|
||||
container.resources.layers == 0 || mip < 0 ||
|
||||
static_cast<uint32_t>(mip) >= container.resources.levels ||
|
||||
container.resources.levels > container.mip_layout.size() ||
|
||||
!data.Valid() || !container.data.Valid() || data.address < container.data.address ||
|
||||
data.End() > container.data.End()) {
|
||||
return -1;
|
||||
}
|
||||
if (HasStencil() != container.HasStencil() ||
|
||||
(HasStencil() && (stencil.address < container.stencil.address ||
|
||||
stencil.End() > container.stencil.End()))) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
const auto level = static_cast<uint32_t>(mip);
|
||||
const auto& layout = container.mip_layout[level];
|
||||
if (extent.width != std::max(container.extent.width >> level, 1u) ||
|
||||
extent.height != std::max(container.extent.height >> level, 1u) ||
|
||||
extent.depth != container.extent.depth || mip_layout[0].pitch != layout.pitch ||
|
||||
mip_layout[0].height != layout.height || layout.size == 0 ||
|
||||
layout.size % container.resources.layers != 0 ||
|
||||
container.data.size % container.resources.layers != 0 ||
|
||||
data.size % resources.layers != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// PS5 block slices contain the entire reversed mip chain. A rebased tail
|
||||
// descriptor covers its addressed span within the shared tail block.
|
||||
const auto slice_stride = container.data.size / container.resources.layers;
|
||||
const auto child_stride = data.size / resources.layers;
|
||||
auto mip_offset = layout.offset;
|
||||
auto mip_size = layout.size / container.resources.layers;
|
||||
const auto compact_size = CompactMipSize(*this);
|
||||
if (compact_size != 0 && child_stride == compact_size && mip_layout[0].size == compact_size) {
|
||||
const auto range = TiledMipRange(container, level);
|
||||
if (range.size != compact_size) {
|
||||
return -1;
|
||||
}
|
||||
mip_offset = range.address;
|
||||
mip_size = range.size;
|
||||
} else if (mip_layout[0].tail_x != layout.tail_x || mip_layout[0].tail_y != layout.tail_y) {
|
||||
return -1;
|
||||
}
|
||||
if (child_stride != mip_size || mip_offset >= slice_stride ||
|
||||
child_stride > slice_stride - mip_offset ||
|
||||
(resources.layers > 1 && child_stride != slice_stride)) {
|
||||
return -1;
|
||||
}
|
||||
const auto address_delta = data.address - container.data.address;
|
||||
if (address_delta < mip_offset || (address_delta - mip_offset) % slice_stride != 0) {
|
||||
return -1;
|
||||
}
|
||||
const auto layer = (address_delta - mip_offset) / slice_stride;
|
||||
if (layer > INT32_MAX || layer >= container.resources.layers ||
|
||||
resources.layers > container.resources.layers - layer) {
|
||||
return -1;
|
||||
}
|
||||
return static_cast<int32_t>(layer);
|
||||
}
|
||||
|
||||
uint64_t ImageInfo::LinearSize(uint32_t levels) const {
|
||||
levels = levels == 0 ? resources.levels : levels;
|
||||
EXIT_IF(levels == 0 || levels > resources.levels || levels > mip_layout.size());
|
||||
|
||||
@@ -27,7 +27,7 @@ struct ImageMetadataInfo {
|
||||
GuestRange range;
|
||||
ImageMetadataKind kind = ImageMetadataKind::None;
|
||||
uint32_t control = 0;
|
||||
uint32_t clear_word = 0;
|
||||
uint64_t clear_word = 0;
|
||||
VideoOutCompression compression = VideoOutCompression::Uncompressed;
|
||||
bool stencil_compressed = false;
|
||||
bool clear_register_valid = false;
|
||||
@@ -69,7 +69,7 @@ struct ImageInfo {
|
||||
GuestRange data;
|
||||
GuestRange stencil;
|
||||
ImageMetadataInfo metadata;
|
||||
uint32_t htile_clear_mask = UINT32_MAX;
|
||||
bool htile_initial_clear = true;
|
||||
vk::Format pixel_format = vk::Format::eUndefined;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
Prospero::ImageType type = Prospero::ImageType::kColor2D;
|
||||
@@ -88,6 +88,7 @@ struct ImageInfo {
|
||||
uint32_t first_tail_level = 16;
|
||||
|
||||
void UpdateSize();
|
||||
[[nodiscard]] uint32_t DataAlignment() const;
|
||||
[[nodiscard]] uint64_t LinearSize(uint32_t levels = 0) const;
|
||||
[[nodiscard]] vk::Extent3D MipExtent(uint32_t level) const;
|
||||
[[nodiscard]] std::vector<vk::BufferImageCopy> BufferCopies(uint64_t buffer_offset = 0,
|
||||
@@ -136,53 +137,7 @@ struct ImageInfo {
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
[[nodiscard]] int32_t SliceOf(const ImageInfo& container, int32_t mip) const noexcept {
|
||||
if (!IsCompatible(container) || tile_mode != container.tile_mode || type != container.type ||
|
||||
IsVolume() || resources.levels != 1 || resources.layers == 0 ||
|
||||
container.resources.layers == 0 || mip < 0 ||
|
||||
static_cast<uint32_t>(mip) >= container.resources.levels ||
|
||||
container.resources.levels > container.mip_layout.size() ||
|
||||
!data.Valid() || !container.data.Valid() || data.address < container.data.address ||
|
||||
data.End() > container.data.End()) {
|
||||
return -1;
|
||||
}
|
||||
if (HasStencil() != container.HasStencil() ||
|
||||
(HasStencil() && (stencil.address < container.stencil.address ||
|
||||
stencil.End() > container.stencil.End()))) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
const auto level = static_cast<uint32_t>(mip);
|
||||
const auto& layout = container.mip_layout[level];
|
||||
if (extent.width != std::max(container.extent.width >> level, 1u) ||
|
||||
extent.height != std::max(container.extent.height >> level, 1u) ||
|
||||
extent.depth != container.extent.depth || mip_layout[0].pitch != layout.pitch ||
|
||||
mip_layout[0].height != layout.height || layout.size == 0 ||
|
||||
layout.size % container.resources.layers != 0 ||
|
||||
container.data.size % container.resources.layers != 0 ||
|
||||
data.size % resources.layers != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// PS5 block slices contain the entire reversed mip chain.
|
||||
const auto slice_stride = container.data.size / container.resources.layers;
|
||||
const auto child_stride = data.size / resources.layers;
|
||||
if (child_stride != layout.size / container.resources.layers ||
|
||||
layout.offset >= slice_stride || child_stride > slice_stride - layout.offset ||
|
||||
(resources.layers > 1 && child_stride != slice_stride)) {
|
||||
return -1;
|
||||
}
|
||||
const auto address_delta = data.address - container.data.address;
|
||||
if (address_delta < layout.offset || (address_delta - layout.offset) % slice_stride != 0) {
|
||||
return -1;
|
||||
}
|
||||
const auto layer = (address_delta - layout.offset) / slice_stride;
|
||||
if (layer > INT32_MAX || layer >= container.resources.layers ||
|
||||
resources.layers > container.resources.layers - layer) {
|
||||
return -1;
|
||||
}
|
||||
return static_cast<int32_t>(layer);
|
||||
}
|
||||
[[nodiscard]] int32_t SliceOf(const ImageInfo& container, int32_t mip) const noexcept;
|
||||
};
|
||||
|
||||
struct ImageViewInfo {
|
||||
@@ -362,8 +317,17 @@ struct VideoOutFormatPolicy {
|
||||
};
|
||||
|
||||
inline constexpr uint64_t VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ = 0x8100070422000000ull;
|
||||
inline constexpr uint64_t VIDEO_OUT_PIXEL_FORMAT_B10_G10_R10_A2_BT2100_PQ = 0x8100070400000000ull;
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
[[nodiscard]] constexpr bool IsHdrVideoOutPixelFormat(uint64_t format) {
|
||||
switch (format) {
|
||||
case VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ:
|
||||
case VIDEO_OUT_PIXEL_FORMAT_B10_G10_R10_A2_BT2100_PQ: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 8> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
{0x8000000022000000ull,
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8000000000000000ull,
|
||||
@@ -374,6 +338,8 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
{vk::Format::eA2R10G10B10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ,
|
||||
{vk::Format::eA2B10G10R10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{VIDEO_OUT_PIXEL_FORMAT_B10_G10_R10_A2_BT2100_PQ,
|
||||
{vk::Format::eA2R10G10B10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0xc001000622000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, false}},
|
||||
{0xc001000600000000ull,
|
||||
@@ -403,9 +369,10 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
return false;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool DecodePackedColorClear(vk::Format format, uint32_t packed,
|
||||
[[nodiscard]] inline bool DecodePackedColorClear(vk::Format format, uint64_t clear_words,
|
||||
vk::ClearColorValue& clear) {
|
||||
vk::ClearColorValue next {};
|
||||
const auto packed = static_cast<uint32_t>(clear_words);
|
||||
const auto unorm8 = [](uint32_t value) { return static_cast<float>(value & 0xffu) / 255.0f; };
|
||||
const auto srgb8 = [](uint32_t value) {
|
||||
const auto encoded = static_cast<float>(value & 0xffu) / 255.0f;
|
||||
@@ -423,6 +390,15 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
(mantissa << 13u));
|
||||
};
|
||||
switch (format) {
|
||||
case vk::Format::eB10G11R11UfloatPack32:
|
||||
next.float32[0] = float16((packed & 0x7ffu) << 4u);
|
||||
next.float32[1] = float16(((packed >> 11u) & 0x7ffu) << 4u);
|
||||
next.float32[2] = float16((packed >> 22u) << 5u);
|
||||
break;
|
||||
case vk::Format::eR16G16B16A16Sfloat:
|
||||
next.float32[2] = float16(static_cast<uint32_t>(clear_words >> 32u));
|
||||
next.float32[3] = float16(static_cast<uint32_t>(clear_words >> 48u));
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR16G16Sfloat:
|
||||
next.float32[1] = float16(packed >> 16u);
|
||||
[[fallthrough]];
|
||||
@@ -433,9 +409,10 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
case vk::Format::eR16Unorm:
|
||||
next.float32[0] = static_cast<float>(packed & 0xffffu) / 65535.0f;
|
||||
break;
|
||||
// A single-plane float target carries its clear as raw float bits, the same encoding the
|
||||
// depth decoder below uses. Without this the clear is discarded and the target keeps stale
|
||||
// contents.
|
||||
// Each clear register stores one raw 32-bit float channel.
|
||||
case vk::Format::eR32G32Sfloat:
|
||||
next.float32[1] = std::bit_cast<float>(static_cast<uint32_t>(clear_words >> 32u));
|
||||
[[fallthrough]];
|
||||
case vk::Format::eR32Sfloat: next.float32[0] = std::bit_cast<float>(packed); break;
|
||||
case vk::Format::eR32Uint: next.uint32[0] = packed; break;
|
||||
case vk::Format::eR32Sint: next.int32[0] = static_cast<int32_t>(packed); break;
|
||||
@@ -496,7 +473,7 @@ inline constexpr std::array<VideoOutFormatPolicy, 7> VIDEO_OUT_FORMAT_POLICIES {
|
||||
clear = vk::ClearColorValue {};
|
||||
return true;
|
||||
}
|
||||
return DecodePackedColorClear(format, packed, clear);
|
||||
return DecodePackedColorClear(format, uint64_t {packed} | (uint64_t {packed} << 32u), clear);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool DecodePackedStencilClear(uint32_t packed, uint8_t& clear) {
|
||||
|
||||
@@ -31,18 +31,6 @@ namespace ImageViewOps {
|
||||
ImageViewOps::IsFormatDepthCompatible(view_format);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool IsValidImageSwizzle(uint32_t swizzle,
|
||||
uint32_t component_count = 4) noexcept {
|
||||
if ((swizzle & ~0xfffu) != 0) {
|
||||
return false;
|
||||
}
|
||||
for (uint32_t channel = 0; channel < 4; channel++) {
|
||||
const auto selector = GetDstSel(swizzle, channel);
|
||||
if (selector > 1 && (selector < 4 || selector >= 4 + component_count)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
[[noreturn]] inline void UnsupportedColorView(const char* usage, vk::Format image_format,
|
||||
vk::Format view_format, uint32_t swizzle) noexcept {
|
||||
EXIT("unsupported %s color image view: image_format=%d view_format=%d swizzle=0x%03x\n", usage,
|
||||
|
||||
@@ -64,7 +64,10 @@ RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layo
|
||||
Prospero::ChannelOrder order) {
|
||||
const auto encoding = Prospero::ResolveRenderTargetFormat(layout, type);
|
||||
if (encoding.IsValid() && encoding.SupportsOrder(order)) {
|
||||
const auto host_format = ResolveHostFormat(encoding.buffer_format, order);
|
||||
const auto backing_format = encoding.buffer_format == Prospero::BufferFormat::k11_11_10UNorm
|
||||
? Prospero::RemapTextureFormat(encoding.buffer_format)
|
||||
: encoding.buffer_format;
|
||||
const auto host_format = ResolveHostFormat(backing_format, order);
|
||||
const auto bytes = Prospero::RenderTargetBytesPerElement(encoding.buffer_format);
|
||||
if (host_format.format != vk::Format::eUndefined && bytes != 0) {
|
||||
const auto order_mapping =
|
||||
|
||||
@@ -76,6 +76,10 @@ vk::DescriptorType NativeDescriptorType(BindingKind kind) {
|
||||
}
|
||||
|
||||
vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture, uint32_t element) {
|
||||
if (!texture.image_id) {
|
||||
EXIT_IF(texture.image_view != nullptr || !texture.mip_views.empty());
|
||||
return {nullptr, nullptr, vk::ImageLayout::eGeneral};
|
||||
}
|
||||
vk::ImageView view = nullptr;
|
||||
if (texture.mip_views.empty()) {
|
||||
if (element == 0u) {
|
||||
@@ -84,7 +88,7 @@ vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture, uint32_t el
|
||||
} else if (element < texture.mip_views.size()) {
|
||||
view = texture.mip_views[element];
|
||||
}
|
||||
EXIT_IF(!texture.image_id || view == nullptr || texture.layout == vk::ImageLayout::eUndefined);
|
||||
EXIT_IF(view == nullptr || texture.layout == vk::ImageLayout::eUndefined);
|
||||
return {nullptr, view, texture.layout};
|
||||
}
|
||||
|
||||
@@ -179,7 +183,9 @@ static void ValidateSampledDepthBinding(const ShaderRecompiler::IR::ImageResourc
|
||||
const ShaderTextureResource& descriptor, const Image& image,
|
||||
vk::Format view_format, uint64_t size) {
|
||||
const bool resource_ok = IsSupportedSampledDepthResource(resource);
|
||||
const bool encoding_ok = IsSupportedDepthTextureEncoding(descriptor, resource.r128);
|
||||
// Comparison sampling changes the host format, not the guest metadata encoding.
|
||||
const bool encoding_ok = descriptor.TileMode() != Prospero::TileMode::kDepth ||
|
||||
IsSupportedDepthTextureEncoding(descriptor, resource.r128);
|
||||
const bool view_ok =
|
||||
IsSupportedSampledDepthView(image.info.pixel_format, view_format, descriptor.DstSelXYZW());
|
||||
if (resource_ok && encoding_ok && view_ok) {
|
||||
@@ -306,9 +312,10 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const bool descriptor_ok = IsSupportedStorageTextureDescriptor(resource, descriptor);
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(resource, descriptor);
|
||||
const bool uint_resource = resource.numeric_class == Prospero::TextureNumericClass::Uint;
|
||||
const bool raw_sint_storage = format == Prospero::BufferFormat::k32SInt && uint_resource &&
|
||||
resource.written && !resource.read && !resource.atomic;
|
||||
const auto numeric_class = Prospero::SampledTextureNumericClass(format);
|
||||
const bool raw_sint_storage = uint_resource &&
|
||||
ShaderRecompiler::IR::RawSignedStorageFormat(resource, format) != Prospero::BufferFormat::kInvalid;
|
||||
const auto numeric_class =
|
||||
Prospero::SampledTextureNumericClass(Prospero::RemapTextureFormat(format));
|
||||
const bool raw_float_atomic = format == Prospero::BufferFormat::k32Float && uint_resource &&
|
||||
resource.atomic && !resource.atomic64;
|
||||
const bool format_ok =
|
||||
@@ -345,39 +352,6 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
|
||||
}
|
||||
|
||||
static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
TextureCache::BindingType binding) {
|
||||
TextureCache::ImageDesc desc {};
|
||||
switch (resource.numeric_class) {
|
||||
case Prospero::TextureNumericClass::Float:
|
||||
desc.info.guest_format = Prospero::BufferFormat::k32Float;
|
||||
break;
|
||||
case Prospero::TextureNumericClass::Uint:
|
||||
desc.info.guest_format = resource.atomic64 ? Prospero::BufferFormat::k32_32UInt
|
||||
: Prospero::BufferFormat::k32UInt;
|
||||
break;
|
||||
case Prospero::TextureNumericClass::Sint:
|
||||
desc.info.guest_format = Prospero::BufferFormat::k32SInt;
|
||||
break;
|
||||
default: EXIT("null image has unsupported numeric class\n");
|
||||
}
|
||||
desc.info.pixel_format = VulkanFormat(desc.info.guest_format);
|
||||
desc.info.type = Prospero::ImageType::kColor2D;
|
||||
desc.info.extent = {1, 1, 1};
|
||||
desc.info.resources = {1, 1};
|
||||
desc.info.bytes_per_block = Prospero::NumBytesPerElement(desc.info.guest_format);
|
||||
desc.info.samples = 1;
|
||||
desc.info.mip_layout[0] = {0, 0, 1, 1};
|
||||
desc.view_info.format = resource.atomic64 ? vk::Format::eR64Uint : desc.info.pixel_format;
|
||||
desc.view_info.type = vk::ImageViewType::e2D;
|
||||
desc.view_info.aspect = vk::ImageAspectFlagBits::eColor;
|
||||
desc.view_info.usage = binding == TextureCache::BindingType::Storage
|
||||
? vk::ImageUsageFlagBits::eStorage
|
||||
: vk::ImageUsageFlagBits::eSampled;
|
||||
desc.type = binding;
|
||||
return desc;
|
||||
}
|
||||
|
||||
static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, vk::Format format,
|
||||
const SurfaceFormatInfo& surface_format, bool storage,
|
||||
@@ -513,10 +487,7 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
if (descriptor.IsNull()) {
|
||||
auto desc = NullTextureDesc(resource, storage ? TextureCache::BindingType::Storage
|
||||
: TextureCache::BindingType::Texture);
|
||||
const auto id = texture_cache.FindImage(desc);
|
||||
return {id, nullptr, std::move(desc)};
|
||||
return {.layout = vk::ImageLayout::eGeneral};
|
||||
}
|
||||
|
||||
const auto address = descriptor.Base40();
|
||||
@@ -564,7 +535,8 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
const bool shader_conversion =
|
||||
surface_format.conversion_format != Prospero::BufferFormat::kInvalid;
|
||||
const bool sampled_numeric_class =
|
||||
storage || resource.numeric_class == Prospero::SampledTextureNumericClass(format);
|
||||
storage || resource.numeric_class ==
|
||||
Prospero::SampledTextureNumericClass(Prospero::RemapTextureFormat(format));
|
||||
if (!storage && resource.resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled &&
|
||||
!sampled_numeric_class) {
|
||||
EXIT("sampled image numeric class mismatch: numeric=%u format=%u addr=0x%016" PRIx64 "\n",
|
||||
@@ -583,10 +555,11 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
pixel_format = depth_format->depth_attachment_format;
|
||||
}
|
||||
}
|
||||
const auto raw_sint_format = ShaderRecompiler::IR::RawSignedStorageFormat(resource, format);
|
||||
const auto storage_view_format = resource.atomic64 ? vk::Format::eR64Uint
|
||||
: storage && (resource.atomic ||
|
||||
format == Prospero::BufferFormat::k32SInt)
|
||||
? vk::Format::eR32Uint
|
||||
: storage && resource.atomic ? vk::Format::eR32Uint
|
||||
: raw_sint_format != Prospero::BufferFormat::kInvalid
|
||||
? VulkanFormat(raw_sint_format)
|
||||
: SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
? storage_view_format
|
||||
@@ -603,6 +576,9 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
block_bytes != 0 ? block_bytes : Prospero::NumBytesPerElement(format);
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = tile;
|
||||
if (!resource.r128 && descriptor.MetaCompress() && tile != Prospero::TileMode::kDepth) {
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
}
|
||||
if (levels > physical_levels) {
|
||||
if (!ResolveTextureMipView(desc.info, physical_levels,
|
||||
!resource.r128 && descriptor.MetaCompress(), view_levels,
|
||||
@@ -615,20 +591,17 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
|
||||
} else {
|
||||
desc.info.UpdateSize();
|
||||
}
|
||||
const auto alignment =
|
||||
tile == Prospero::TileMode::kLinear ? 256u : desc.info.tiling.block.block_size;
|
||||
const auto alignment = desc.info.DataAlignment();
|
||||
EXIT_NOT_IMPLEMENTED(desc.info.data.size == 0 || alignment == 0 ||
|
||||
(address & (static_cast<uint64_t>(alignment) - 1u)) != 0);
|
||||
if (storage) {
|
||||
ValidateStorageTexture(resource, descriptor, desc.info.data.size);
|
||||
}
|
||||
if (!resource.r128 && descriptor.MetaCompress() && tile != Prospero::TileMode::kDepth &&
|
||||
!desc.info.IsDepth()) {
|
||||
if (!resource.r128 && descriptor.MetaCompress() && tile != Prospero::TileMode::kDepth) {
|
||||
TileSizeAlign metadata_size {};
|
||||
(void)TileGetDccSize(width, height, volume ? depth : image_layers,
|
||||
desc.info.bytes_per_block, physical_levels, tile, metadata_size,
|
||||
std::countr_zero(samples));
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
desc.info.metadata.range = {descriptor.MetaAddr() << 8u, metadata_size.size};
|
||||
desc.info.metadata.dcc_alpha_msb = descriptor.DccAlphaPos();
|
||||
}
|
||||
@@ -684,10 +657,10 @@ static vk::DescriptorBufferInfo NativeUpload(RenderContext& context,
|
||||
}
|
||||
|
||||
void RenderExecutor::BindImage(ImageId id, bool storage) {
|
||||
auto& image = m_context.GetTextureCache().GetImage(id);
|
||||
if (image.info.data.Empty()) {
|
||||
if (!id) {
|
||||
return;
|
||||
}
|
||||
auto& image = m_context.GetTextureCache().GetImage(id);
|
||||
if (image.binding.is_bound) {
|
||||
image.binding.force_general |= image.binding.shader_write != storage;
|
||||
}
|
||||
@@ -840,8 +813,9 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
// Acquire each view before a later overlapping descriptor can replace its image.
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
if (!images[i].image_id) continue;
|
||||
const auto old_image = texture_cache.m_slot_images.try_get(images[i].image_id);
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
if (old_image == nullptr || !old_image->registered ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
old_image->binding = {};
|
||||
@@ -872,7 +846,6 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
|
||||
auto& image = texture_cache.GetImage(binding.image_id);
|
||||
const bool storage = binding.desc.type == TextureCache::BindingType::Storage;
|
||||
image.usage.storage |= storage;
|
||||
image.usage.texture |= !storage;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -893,7 +866,7 @@ void RenderExecutor::PrepareGraphicsBindings(std::span<PreparedBindings* const>
|
||||
for (auto& target: colors) {
|
||||
EXIT_IF(!target.image_id);
|
||||
const auto old_image = cache.m_slot_images.try_get(target.image_id);
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
if (old_image == nullptr || !old_image->registered ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
old_image->binding = {};
|
||||
@@ -1003,19 +976,14 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
}
|
||||
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
auto& image = m_context.GetTextureCache().GetImage(descriptors.images[i].image_id);
|
||||
auto& binding = descriptors.images[i];
|
||||
if (!binding.image_id) continue;
|
||||
auto& image = m_context.GetTextureCache().GetImage(binding.image_id);
|
||||
const auto& view = binding.desc.view_info;
|
||||
const ImageSubresourceRange range {view.base_level, view.level_count, view.base_layer,
|
||||
view.layer_count};
|
||||
const bool storage = binding.desc.type == TextureCache::BindingType::Storage;
|
||||
if (image.info.data.Empty()) {
|
||||
image.Transit(vk::ImageLayout::eGeneral,
|
||||
storage ? vk::AccessFlagBits2::eShaderRead |
|
||||
vk::AccessFlagBits2::eShaderWrite
|
||||
: vk::AccessFlagBits2::eShaderRead,
|
||||
range, vk_buffer);
|
||||
} else if (image.binding.is_target) {
|
||||
if (image.binding.is_target) {
|
||||
const auto layout = image.binding.attachment_layout;
|
||||
EXIT_IF(layout == vk::ImageLayout::eUndefined);
|
||||
if (image.info.IsDepth()) {
|
||||
@@ -1116,7 +1084,8 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
|
||||
for (uint32_t i = 0; i < program.info.images.size(); ++i) {
|
||||
const auto& resource = program.info.images[i];
|
||||
const auto& texture = descriptors.images[i];
|
||||
EXIT_IF(resource.mip_count != (texture.mip_views.empty() ? 1u : texture.mip_views.size()));
|
||||
EXIT_IF(texture.image_id &&
|
||||
resource.mip_count != (texture.mip_views.empty() ? 1u : texture.mip_views.size()));
|
||||
const auto kind = *ShaderRecompiler::IR::DescriptorBindingForImage(resource);
|
||||
const auto start = image_starts[ShaderRecompiler::IR::ImageBindingIndex(kind)] +
|
||||
resource.descriptor_index;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
@@ -17,7 +18,6 @@
|
||||
#include "graphics/shader/recompiler/ShaderRecompiler.h"
|
||||
#include "graphics/shader/shaderCompiler.h"
|
||||
#include "kernel/memory.h"
|
||||
#include "kytyGitVersion.h"
|
||||
#include "loader/systemContent.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -39,6 +39,8 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr auto DriverCacheSaveInterval = std::chrono::minutes {5};
|
||||
|
||||
uint8_t RemapSourceAlphaFactor(uint8_t factor) {
|
||||
switch (static_cast<Prospero::BlendFactor>(factor)) {
|
||||
case Prospero::BlendFactor::kSrcAlpha:
|
||||
@@ -78,7 +80,8 @@ std::string DriverCacheSignature(const vk::PhysicalDeviceProperties& properties)
|
||||
uuid[i * 2] = hex[properties.pipelineCacheUUID[i] >> 4u];
|
||||
uuid[i * 2 + 1] = hex[properties.pipelineCacheUUID[i] & 0xfu];
|
||||
}
|
||||
return fmt::format("KytyPC1:{}:{:08x}:{:08x}:{:08x}:{}\n", KYTY_GIT_REVISION,
|
||||
// Driver cache entries already distinguish shader code and pipeline state across builds.
|
||||
return fmt::format("KytyPC2:{:08x}:{:08x}:{:08x}:{}\n",
|
||||
properties.vendorID, properties.deviceID, properties.driverVersion, uuid);
|
||||
}
|
||||
|
||||
@@ -148,7 +151,7 @@ void DumpShaderOriginal(const char* stage_name, uint64_t shader_hash,
|
||||
}
|
||||
|
||||
bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
|
||||
const std::vector<uint32_t>& spirv) {
|
||||
const std::vector<uint32_t>& spirv, bool maintenance8_enabled) {
|
||||
if (!Config::ShaderValidationEnabled()) {
|
||||
return true;
|
||||
}
|
||||
@@ -160,7 +163,9 @@ bool ValidateShaderSpirv(const char* label, uint64_t shader_hash,
|
||||
static_cast<int>(position.column), static_cast<int>(position.index),
|
||||
message);
|
||||
});
|
||||
if (tools.Validate(spirv)) {
|
||||
spvtools::ValidatorOptions validator_options;
|
||||
validator_options.SetAllowOffsetTextureOperand(maintenance8_enabled);
|
||||
if (tools.Validate(spirv.data(), spirv.size(), validator_options)) {
|
||||
return true;
|
||||
}
|
||||
spvtools::SpirvTools disassembler(SPV_ENV_VULKAN_1_2);
|
||||
@@ -296,14 +301,15 @@ struct PipelineCache::ProgramCache {
|
||||
std::span<const uint32_t> function_code) {
|
||||
auto result = ShaderRecompiler::CompileProgram(std::move(translated), options,
|
||||
specialization, push_data_start_dword);
|
||||
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv)) {
|
||||
if (!ValidateShaderSpirv(options.dump_label, options.shader_hash, result.spirv,
|
||||
options.maintenance8_enabled)) {
|
||||
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
|
||||
EXIT("%s failed hash=0x%016" PRIx64 ": SPIR-V validation failed\n", options.dump_label,
|
||||
options.shader_hash);
|
||||
}
|
||||
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
|
||||
|
||||
const auto module = CompileSPV(result.spirv, device);
|
||||
const auto module = CompileSPV(result.spirv, graphics.device);
|
||||
EXIT_IF(module == nullptr);
|
||||
if (options.dump_ir) {
|
||||
LOGF("%s SPIR-V words=%" PRIu64 " wave_size=%u\n", options.dump_label,
|
||||
@@ -344,6 +350,7 @@ struct PipelineCache::ProgramCache {
|
||||
};
|
||||
if constexpr (std::is_same_v<InputInfo, ShaderComputeInputInfo>) {
|
||||
runtime.workgroup_counts = input_info.workgroup_counts;
|
||||
runtime.indirect_args_address = input_info.indirect_args_address;
|
||||
}
|
||||
bool source_changed = false;
|
||||
if (entry != programs.end()) {
|
||||
@@ -384,11 +391,13 @@ struct PipelineCache::ProgramCache {
|
||||
}
|
||||
ShaderRecompiler::CompileOptions options;
|
||||
options.stage = stage;
|
||||
options.maintenance8_enabled = graphics.maintenance8_enabled;
|
||||
options.shader_hash = params.hash;
|
||||
options.user_data = user_data;
|
||||
options.back_code = params.back_code;
|
||||
options.dump_ir = Config::GetShaderLogDirection() != Config::LogDirection::Silent;
|
||||
options.early_dump = options.dump_ir;
|
||||
options.emit_debug_info = Config::GraphicsDebugDumpEnabled();
|
||||
options.dump_label = label;
|
||||
options.input_info = stage_input;
|
||||
|
||||
@@ -456,26 +465,27 @@ struct PipelineCache::ProgramCache {
|
||||
return permutation.handle;
|
||||
}
|
||||
|
||||
explicit ProgramCache(vk::Device device): device(device) {
|
||||
explicit ProgramCache(GraphicContext& graphics): graphics(graphics) {
|
||||
lookup_key.static_state.reserve(MaxStaticKeyWords);
|
||||
}
|
||||
~ProgramCache() {
|
||||
for (const auto& [key, entry]: programs) {
|
||||
(void)key;
|
||||
for (const auto& permutation: entry.permutations) {
|
||||
device.destroyShaderModule(permutation.handle.module, nullptr);
|
||||
graphics.device.destroyShaderModule(permutation.handle.module, nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unordered_map<ProgramKey, SourceEntry, ProgramKeyHash> programs;
|
||||
ProgramKey lookup_key;
|
||||
vk::Device device;
|
||||
GraphicContext& graphics;
|
||||
uint64_t next_shader_id = 0;
|
||||
};
|
||||
|
||||
PipelineCache::PipelineCache(GraphicContext& graphics)
|
||||
: m_graphics(graphics), m_program_cache(std::make_unique<ProgramCache>(graphics.device)) {
|
||||
: m_graphics(graphics), m_program_cache(std::make_unique<ProgramCache>(graphics)),
|
||||
m_next_driver_cache_save(std::chrono::steady_clock::now() + DriverCacheSaveInterval) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
InitializeDriverCache();
|
||||
}
|
||||
@@ -506,17 +516,6 @@ void PipelineCache::InitializeDriverCache() {
|
||||
PipelineCacheLog("Vulkan pipeline cache: disabled (non-Release build)");
|
||||
return;
|
||||
}
|
||||
const std::string_view git_hash = KYTY_GIT_HASH;
|
||||
const std::string_view git_revision = KYTY_GIT_REVISION;
|
||||
if (git_hash == "unknown" || git_revision == "unknown") {
|
||||
PipelineCacheLog("Vulkan pipeline cache: disabled (unknown git revision)");
|
||||
return;
|
||||
}
|
||||
if (git_hash.ends_with("-dirty")) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: disabled (dirty build)");
|
||||
return;
|
||||
}
|
||||
|
||||
m_driver_cache_path = std::filesystem::path("_PipelineCache") / (title_id + ".bin");
|
||||
const auto path = Common::PathToString(m_driver_cache_path);
|
||||
const bool cache_exists = Common::File::IsFileExisting(m_driver_cache_path);
|
||||
@@ -549,7 +548,7 @@ void PipelineCache::InitializeDriverCache() {
|
||||
XXH3_64bits(initial_data.data(), initial_data.size()) != payload_hash) {
|
||||
initial_data.clear();
|
||||
PipelineCacheLog(
|
||||
"Vulkan pipeline cache: invalidating {} (driver, emulator, or data mismatch)",
|
||||
"Vulkan pipeline cache: invalidating {} (driver or data mismatch)",
|
||||
path);
|
||||
}
|
||||
} else {
|
||||
@@ -583,10 +582,21 @@ void PipelineCache::InitializeDriverCache() {
|
||||
}
|
||||
}
|
||||
|
||||
void PipelineCache::Save() {
|
||||
void PipelineCache::CheckpointDriverCache() {
|
||||
if (m_driver_cache == nullptr) {
|
||||
return;
|
||||
}
|
||||
m_driver_cache_dirty = true;
|
||||
if (std::chrono::steady_clock::now() >= m_next_driver_cache_save) {
|
||||
Save();
|
||||
}
|
||||
}
|
||||
|
||||
void PipelineCache::Save() {
|
||||
if (m_driver_cache == nullptr || !m_driver_cache_dirty) {
|
||||
return;
|
||||
}
|
||||
m_next_driver_cache_save = std::chrono::steady_clock::now() + DriverCacheSaveInterval;
|
||||
|
||||
size_t size = 0;
|
||||
vk::Result result;
|
||||
@@ -629,16 +639,19 @@ void PipelineCache::Save() {
|
||||
}
|
||||
const bool flushed = !file.IsInvalid() && file.Flush();
|
||||
file.Close();
|
||||
if (prefix_written != prefix.size() || payload_written != payload.size() || !flushed ||
|
||||
!Common::File::RenameFile(temp_path, m_driver_cache_path)) {
|
||||
const bool written = prefix_written == prefix.size() && payload_written == payload.size() && flushed;
|
||||
std::error_code error;
|
||||
if (written) {
|
||||
std::filesystem::rename(temp_path, m_driver_cache_path, error);
|
||||
}
|
||||
if (!written || error) {
|
||||
PipelineCacheLog("Vulkan pipeline cache: failed to write {}",
|
||||
Common::PathToString(m_driver_cache_path));
|
||||
return;
|
||||
}
|
||||
PipelineCacheLog("Vulkan pipeline cache: saved {} bytes to {}", payload.size(),
|
||||
Common::PathToString(m_driver_cache_path));
|
||||
m_graphics.device.destroyPipelineCache(m_driver_cache, nullptr);
|
||||
m_driver_cache = nullptr;
|
||||
m_driver_cache_dirty = false;
|
||||
}
|
||||
|
||||
PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
@@ -654,6 +667,17 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
vertex_params[0] = PrepareProgram(vertex_regs, context, user_config, vertex_info[0]);
|
||||
}
|
||||
const bool mesh_active = vertex_info[0].logical_stage == ShaderType::Mesh;
|
||||
const bool object_primitive_id = context.HasObjectPrimitiveIdOutput();
|
||||
if (object_primitive_id) {
|
||||
// CxObjectIdMode: register source plus a 32-bit pipelined primitive-ID addition.
|
||||
EXIT_NOT_IMPLEMENTED(sh.m_paClObjprimIdCntl != 2u || mesh_active || tess_active ||
|
||||
!pixel_active || (sh.m_vgtDrawPayloadCntl & 8u) == 0 ||
|
||||
user_config.GetPrimType() != Prospero::PrimitiveType::kTriList);
|
||||
const auto& target = context.GetRenderTarget(7);
|
||||
EXIT_NOT_IMPLEMENTED(Prospero::ResolveRenderTargetFormat(target.info.format,
|
||||
target.info.channel_type)
|
||||
.buffer_format != Prospero::BufferFormat::k32UInt);
|
||||
}
|
||||
if (mesh_active) {
|
||||
EXIT_NOT_IMPLEMENTED(!m_graphics.mesh_shader_enabled);
|
||||
auto& mesh = vertex_info[0].mesh;
|
||||
@@ -675,6 +699,29 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
ShaderParams pixel_params;
|
||||
if (pixel_active) {
|
||||
pixel_params = PrepareProgram(pixel_regs, sh, target_export_mapping, pixel_info);
|
||||
pixel_info.object_primitive_id = object_primitive_id;
|
||||
for (uint32_t export_index = 0; export_index < 8u; export_index++) {
|
||||
const auto slot = ShaderPixelExportTarget(pixel_info.target_shader_mask, export_index);
|
||||
if (slot >= 8u || pixel_info.target_output_mode[export_index] == 0u) continue;
|
||||
const auto& rt = context.GetRenderTarget(slot);
|
||||
const auto target_mask = render_target_mask_slot(context.GetRenderTargetMask(), slot);
|
||||
if (rt.base.addr == 0 || target_mask == 0u) continue;
|
||||
const auto format = Prospero::ResolveRenderTargetFormat(rt.info.format, rt.info.channel_type);
|
||||
if (format.buffer_format != Prospero::BufferFormat::k11_11_10UNorm) continue;
|
||||
const auto mapping = pixel_info.target_export_mapping[export_index];
|
||||
const auto shader_mask = render_target_mask_slot(pixel_info.target_shader_mask, slot);
|
||||
const bool blend = context.GetBlendControl(slot).enable && !rt.info.blend_bypass;
|
||||
if (blend || (mapping.ApplyMask(target_mask) & 7u) != 7u ||
|
||||
(mapping.ApplyMask(shader_mask) & 7u) != 7u ||
|
||||
pixel_info.target_output_mode[export_index] != 9u) {
|
||||
EXIT("unsupported packed UNorm render-target export: slot=%u export=%u mode=%u "
|
||||
"target_mask=0x%x shader_mask=0x%x mapping=0x%02x blend=%u\n",
|
||||
slot, export_index, pixel_info.target_output_mode[export_index], target_mask,
|
||||
shader_mask, mapping.packed, static_cast<uint32_t>(blend));
|
||||
}
|
||||
pixel_info.target_packed_unorm_mask |= 1u << export_index;
|
||||
pixel_info.target_round_mode |= static_cast<uint8_t>(rt.info.round_mode) << export_index;
|
||||
}
|
||||
if (!mesh_active && !tess_active && Prospero::IsRectList(user_config.GetPrimType())) {
|
||||
pixel_info.parameter_mode = ShaderPixelParameterMode::Rectangle;
|
||||
} else if (context.GetModeControl().provoking_vtx_last) {
|
||||
@@ -731,8 +778,8 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
|
||||
static_cast<float>(std::min(limits.maxViewportDimensions[1], 16384u)) * 0.5f;
|
||||
clip.enabled = true;
|
||||
}
|
||||
uint32_t push_data_cursor =
|
||||
mesh_active ? ShaderRecompiler::IR::PushData::MeshDrawDwordCount : 0;
|
||||
uint32_t push_data_cursor = ShaderRecompiler::IR::PushData::GraphicsDrawDwords(
|
||||
mesh_active, object_primitive_id);
|
||||
GraphicsPrograms result;
|
||||
if (pixel_active) {
|
||||
result.pixel = m_program_cache->Get(pixel_params, pixel_info, push_data_cursor);
|
||||
@@ -797,6 +844,9 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
EXIT_IF(!colors[i].image_id || colors[i].desc.view_info.format == vk::Format::eUndefined);
|
||||
static_params.color_mask[slot] = colors[i].export_mapping.ApplyMask(
|
||||
render_target_mask_slot(ctx.GetRenderTargetMask(), colors[i].target_slot));
|
||||
if (colors[i].desc.info.guest_format == Prospero::BufferFormat::k11_11_10UNorm) {
|
||||
static_params.color_mask[slot] = 1u;
|
||||
}
|
||||
rendering.color_formats[slot] = colors[i].desc.view_info.format;
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = colors[i].desc.info.samples;
|
||||
@@ -952,6 +1002,7 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
|
||||
|
||||
auto [iter, inserted] = m_graphics_pipelines.emplace(std::move(key), std::move(cached));
|
||||
EXIT_IF(!inserted);
|
||||
CheckpointDriverCache();
|
||||
|
||||
return *iter->second;
|
||||
}
|
||||
@@ -980,6 +1031,7 @@ PipelineCache::GetComputePipeline(const ShaderComputeInputInfo& input_info,
|
||||
|
||||
auto [iter, inserted] = m_compute_pipelines.emplace(compute_program.id, std::move(cached));
|
||||
EXIT_IF(!inserted);
|
||||
CheckpointDriverCache();
|
||||
|
||||
return *iter->second;
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <cstddef>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
@@ -173,11 +174,14 @@ private:
|
||||
std::unique_ptr<ProgramCache> m_program_cache;
|
||||
vk::PipelineCache m_driver_cache = nullptr;
|
||||
std::filesystem::path m_driver_cache_path;
|
||||
std::chrono::steady_clock::time_point m_next_driver_cache_save;
|
||||
bool m_driver_cache_dirty = false;
|
||||
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<Pipeline>, GraphicsPipelineKeyHash>
|
||||
m_graphics_pipelines;
|
||||
std::unordered_map<uint64_t, std::unique_ptr<Pipeline>> m_compute_pipelines;
|
||||
|
||||
void InitializeDriverCache();
|
||||
void CheckpointDriverCache();
|
||||
};
|
||||
|
||||
void LogPipelineTrace(const char* phase, uint64_t vertex_program_id, uint64_t pixel_program_id);
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <bit>
|
||||
#include <limits>
|
||||
#include <span>
|
||||
@@ -192,9 +193,30 @@ static void AddLayoutBindings(std::vector<vk::DescriptorSetLayoutBinding>& descr
|
||||
|
||||
static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
std::span<const vk::DescriptorSetLayoutBinding> bindings) {
|
||||
uint32_t descriptor_count = 0;
|
||||
const auto& limits = graphics.GetPhysicalDeviceProperties().limits;
|
||||
uint64_t descriptor_count = 0;
|
||||
uint64_t storage_buffers = 0;
|
||||
std::array<uint64_t, 32> stage_buffers {}, stage_resources {};
|
||||
for (const auto& binding: bindings) {
|
||||
descriptor_count += binding.descriptorCount;
|
||||
const bool storage = binding.descriptorType == vk::DescriptorType::eStorageBuffer;
|
||||
if (storage) storage_buffers += binding.descriptorCount;
|
||||
for (auto stages = static_cast<uint32_t>(binding.stageFlags); stages != 0; stages &= stages - 1u) {
|
||||
const auto stage = std::countr_zero(stages);
|
||||
if (storage) stage_buffers[stage] += binding.descriptorCount;
|
||||
if (binding.descriptorType != vk::DescriptorType::eSampler)
|
||||
stage_resources[stage] += binding.descriptorCount;
|
||||
if (stage_buffers[stage] > limits.maxPerStageDescriptorStorageBuffers ||
|
||||
stage_resources[stage] > limits.maxPerStageResources) {
|
||||
EXIT("native descriptor stage %u exceeds device limits: buffers=%" PRIu64
|
||||
"/%u resources=%" PRIu64 "/%u\n", stage, stage_buffers[stage],
|
||||
limits.maxPerStageDescriptorStorageBuffers, stage_resources[stage], limits.maxPerStageResources);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (storage_buffers > limits.maxDescriptorSetStorageBuffers) {
|
||||
EXIT("native storage-buffer descriptors exceed device limit: %" PRIu64 "/%u\n",
|
||||
storage_buffers, limits.maxDescriptorSetStorageBuffers);
|
||||
}
|
||||
pipeline.uses_push_descriptors = descriptor_count <= graphics.max_push_descriptors;
|
||||
|
||||
|
||||
@@ -39,13 +39,7 @@ enum class CommandBufferDebugOp : uint32_t {
|
||||
DispatchDirect,
|
||||
DrawIndex,
|
||||
DrawIndexAuto,
|
||||
EopWrite,
|
||||
EopInterrupt,
|
||||
EopWriteBack,
|
||||
EopFlip,
|
||||
EopWriteBackFlip,
|
||||
EopOnlyFlip,
|
||||
DispatchIndirect,
|
||||
DispatchIndirect = 9,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
@@ -186,6 +180,8 @@ private:
|
||||
bool ignore_target_mask = false, bool exact_format = false);
|
||||
void ResolveRenderDepthTarget(CommandBuffer& buffer, RenderDepthInfo& target);
|
||||
[[nodiscard]] bool DepthStencilCopy(CommandBuffer& buffer);
|
||||
[[nodiscard]] bool CopyDepthToColor(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
const DrawEmitInfo& emit, DrawRenderState& state);
|
||||
[[nodiscard]] bool PrepareDrawRenderState(CommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
@@ -200,11 +196,13 @@ private:
|
||||
std::span<PreparedBindings* const> stages = {});
|
||||
[[nodiscard]] bool ResolveColorTargets(CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset);
|
||||
[[nodiscard]] bool ConsumeMetadataColorOperation(CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset);
|
||||
void BindImage(ImageId id, bool storage);
|
||||
void BindRenderTarget(ImageId id);
|
||||
void ResetBindings();
|
||||
[[nodiscard]] bool TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer);
|
||||
void UpdateComputeMetaClears(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer);
|
||||
[[nodiscard]] bool TryConsumeComputeImageClear(const ShaderComputeInputInfo& input,
|
||||
CommandBuffer& command, uint32_t group_x,
|
||||
uint32_t group_y, uint32_t group_z, uint32_t mode);
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/memory.h"
|
||||
#include "kernel/pthread.h"
|
||||
#include "libs/errno.h"
|
||||
|
||||
@@ -49,8 +50,8 @@ static bool FillSourcesDisjoint(std::span<const ShaderRecompiler::IR::Descriptor
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer) {
|
||||
void RenderExecutor::UpdateComputeMetaClears(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer) {
|
||||
const auto& program = *input.stage.program;
|
||||
const auto& resources = *input.stage.resources;
|
||||
if (resources.buffers.size() != program.info.buffers.size()) {
|
||||
@@ -60,10 +61,9 @@ bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& in
|
||||
for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
|
||||
const auto& resource = program.info.buffers[i];
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
|
||||
// A metadata resource that is also read is not proven to be a full overwrite. Execute it
|
||||
// conservatively instead of replacing the dispatch with a coarse full-surface clear.
|
||||
// Reads and transforms of metadata do not establish a clear state.
|
||||
if ((!resource.written || resource.read) && cache.IsMeta(descriptor.Base48())) {
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,13 +73,10 @@ bool RenderExecutor::TryConsumeComputeMetaClear(const ShaderComputeInputInfo& in
|
||||
if (resource.written) {
|
||||
const auto descriptor =
|
||||
DecodeNativeDescriptor<ShaderBufferResource>(resources.buffers[i]);
|
||||
if (cache.ClearMeta(descriptor.Base48())) {
|
||||
return true;
|
||||
}
|
||||
(void)cache.ClearMeta(descriptor.Base48());
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ResolveComputeBufferFill(const ShaderComputeInputInfo& input, uint32_t group_x,
|
||||
@@ -306,12 +303,14 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
|
||||
const auto& program = *input_info.stage.program;
|
||||
const auto& resources = *input_info.stage.resources;
|
||||
if (resources.specialization_reads.empty() &&
|
||||
(TryConsumeComputeMetaClear(input_info, buffer) ||
|
||||
TryConsumeComputeImageClear(input_info, buffer, thread_group_x, thread_group_y,
|
||||
thread_group_z, mode))) {
|
||||
ResetBindings();
|
||||
return;
|
||||
if (resources.specialization_reads.empty()) {
|
||||
// Cached metadata addresses can be reused as ordinary buffers; preserve their guest writes.
|
||||
UpdateComputeMetaClears(input_info, buffer);
|
||||
if (TryConsumeComputeImageClear(input_info, buffer, thread_group_x, thread_group_y,
|
||||
thread_group_z, mode)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (use_thread_dimensions) {
|
||||
@@ -376,11 +375,12 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
});
|
||||
const uint32_t frame_num = static_cast<uint32_t>(m_context.GetGpu().GetFrameNum());
|
||||
LOGF("GraphicsRenderDispatchDirect: frame=%u shader=0x%016" PRIx64
|
||||
" hash=0x%016" PRIx64 " tick=%" PRIu64
|
||||
" hash=0x%016" PRIx64 " tick=%" PRIu64 " completed_tick=%" PRIu64
|
||||
" groups=%ux%ux%u mode=0x%08" PRIx32 " local=%ux%ux%u "
|
||||
"buffers=%zu textures=%zu sampled=%zu storage=%zu samplers=%zu push=%u\n",
|
||||
frame_num, sh_ctx.GetCs().cs_regs.data_addr, program.shader_hash,
|
||||
m_context.GetCommandScheduler().CurrentTick(),
|
||||
m_context.GetCommandScheduler().GetMasterSemaphore().KnownGpuTick(),
|
||||
thread_group_x, thread_group_y, thread_group_z, mode,
|
||||
input_info.threads_num[0], input_info.threads_num[1],
|
||||
input_info.threads_num[2], program.info.buffers.size(), program.info.images.size(),
|
||||
@@ -446,12 +446,19 @@ void RenderExecutor::DispatchIndirect(uint64_t submit_id, CommandBuffer& buffer,
|
||||
static_cast<uint32_t>(args_addr), static_cast<uint32_t>(args_addr >> 32u),
|
||||
0, mode, buffer.GetShaders().GetCs().cs_regs.data_addr);
|
||||
Common::LockGuard lock(m_context.GetMutex());
|
||||
vk::DispatchIndirectCommand args {};
|
||||
if (!m_context.GetBufferCache().HasGpuDirtyBytes(args_addr, sizeof(args)) &&
|
||||
LibKernel::Memory::TryReadBacking(args_addr, &args, sizeof(args)) &&
|
||||
(args.x == 0 || args.y == 0 || args.z == 0)) {
|
||||
return;
|
||||
}
|
||||
const auto& cs_regs = buffer.GetShaders().GetCs();
|
||||
if (cs_regs.cs_regs.data_addr == 0) {
|
||||
return;
|
||||
}
|
||||
ShaderComputeInputInfo input_info {};
|
||||
input_info.async_compute = async_compute;
|
||||
input_info.indirect_args_address = args_addr;
|
||||
const auto compute_program = m_context.GetPipelineCache().GetComputeProgram(
|
||||
cs_regs, buffer.GetRegisters().GetShaderRegisters(), input_info);
|
||||
buffer.EndRendering();
|
||||
|
||||
@@ -90,6 +90,7 @@ bool RenderContext::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
void RenderContext::MapMemory(uint64_t vaddr, uint64_t size) {
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Add(vaddr, size);
|
||||
m_buffer_cache.QueueBdaSync(vaddr, size);
|
||||
}
|
||||
|
||||
void RenderContext::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
@@ -129,9 +130,7 @@ void RenderContext::PrepareBda() {
|
||||
m_bda_logged = true;
|
||||
}
|
||||
std::shared_lock lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.ForEach([this](uint64_t start, uint64_t end) {
|
||||
m_buffer_cache.SynchronizeBuffersInRange(start, end - start);
|
||||
});
|
||||
m_buffer_cache.SynchronizeBda(m_mapped_ranges);
|
||||
m_fault_process_pending = true;
|
||||
}
|
||||
|
||||
|
||||
@@ -536,7 +536,10 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
}
|
||||
}
|
||||
if (feedback_aspects && !m_context.GetGraphics().attachment_feedback_loop_enabled) {
|
||||
EXIT("depth attachment feedback loop is not supported by the host\n");
|
||||
static std::atomic_bool logged = false;
|
||||
if (!logged.exchange(true, std::memory_order_relaxed)) {
|
||||
std::printf("depth attachment feedback loop is not supported by the host\n");
|
||||
}
|
||||
}
|
||||
auto layout = depth_attachment_layout(depth);
|
||||
if (sampled_aspects & ~DepthReadableAspects(layout)) {
|
||||
@@ -585,7 +588,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
static uint32_t DrawColorOutputMask(const HW::Context& ctx) {
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
const auto write_mask = ctx.GetRenderTargetMask() & sh_regs.m_cbShaderMask;
|
||||
uint32_t output_mask = 0;
|
||||
uint32_t output_mask = ctx.HasObjectPrimitiveIdOutput() ? 1u << 7u : 0;
|
||||
for (uint32_t index = 0; index < RENDER_COLOR_ATTACHMENTS_MAX; index++) {
|
||||
const auto slot = ShaderPixelExportTarget(sh_regs.m_cbShaderMask, index);
|
||||
if (slot >= RENDER_COLOR_ATTACHMENTS_MAX) {
|
||||
@@ -608,16 +611,19 @@ enum class CbColorMode : uint8_t {
|
||||
DccDecompress = 6,
|
||||
};
|
||||
|
||||
static bool ConsumeMetadataColorOperation(const CommandBuffer& buffer) {
|
||||
bool RenderExecutor::ConsumeMetadataColorOperation(CommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto mode = ctx.GetColorControl().mode;
|
||||
// These special modes run color-buffer metadata or decompression operations. The shader is a
|
||||
// vehicle for that operation, and its exported color must not be applied as a normal draw.
|
||||
// Kyty stores expanded Vulkan images rather than compressed guest surfaces, so no equivalent
|
||||
// hardware pass is emitted. Tracked DCC clear state is materialized on attachment bind;
|
||||
// future CMask/FMask support can consume its state through the same TextureCache path.
|
||||
return mode == static_cast<uint8_t>(CbColorMode::EliminateFastClear) ||
|
||||
mode == static_cast<uint8_t>(CbColorMode::FmaskDecompress) ||
|
||||
if (mode == static_cast<uint8_t>(CbColorMode::EliminateFastClear)) {
|
||||
// FCE can precede any ordinary draw. Discover the target to materialize its native
|
||||
// clear metadata before the expanded image is sampled.
|
||||
RenderColorInfo target {};
|
||||
ResolveRenderColorTarget(buffer, target, render_target_slice_offset, 0, true);
|
||||
return true;
|
||||
}
|
||||
// Metadata/decompression shaders must not export colors into the expanded image.
|
||||
return mode == static_cast<uint8_t>(CbColorMode::FmaskDecompress) ||
|
||||
mode == static_cast<uint8_t>(CbColorMode::DccDecompress);
|
||||
}
|
||||
|
||||
@@ -902,7 +908,8 @@ bool RenderExecutor::PrepareDrawRenderState(CommandBuffer& buffer, const DrawCal
|
||||
uint32_t mrt_mask = 0;
|
||||
if (state.ps_active) {
|
||||
for (const auto& output: state.ps_input_info.stage.program->info.outputs) {
|
||||
if (output.kind == ShaderRecompiler::IR::StageOutputKind::Mrt) {
|
||||
if (output.kind == ShaderRecompiler::IR::StageOutputKind::Mrt ||
|
||||
output.kind == ShaderRecompiler::IR::StageOutputKind::ObjectPrimitiveId) {
|
||||
mrt_mask |= 1u << output.location;
|
||||
}
|
||||
}
|
||||
@@ -1029,12 +1036,71 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderExecutor::CopyDepthToColor(CommandBuffer& buffer, const DrawCallInfo& draw,
|
||||
const DrawEmitInfo& emit, DrawRenderState& state) {
|
||||
if (!buffer.GetRegisters().GetRenderControl().copy_depth_to_color) {
|
||||
return false;
|
||||
}
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
auto& depth = state.depth_info;
|
||||
auto& color = state.color_info[0];
|
||||
EXIT_NOT_IMPLEMENTED(!m_context.GetGraphics().maintenance8_enabled ||
|
||||
!Prospero::IsRectList(ucfg.GetPrimType()) ||
|
||||
draw.IsIndexed() || draw.index_count != 3 || draw.instance_count != 1 ||
|
||||
emit.first_vertex != 0 || emit.first_instance != 0 ||
|
||||
state.color_count != 1 || color.target_slot != 0 || !depth.image_id ||
|
||||
color.desc.info.samples != 1 ||
|
||||
depth.desc.info.extent.width != color.Extent().width ||
|
||||
depth.desc.info.extent.height != color.Extent().height ||
|
||||
depth.desc.view_info.layer_count != 1 ||
|
||||
color.desc.view_info.layer_count != 1 ||
|
||||
hw.GetBlendControl(0).enable || state.ps_input_info.ps_pixel_kill_enable ||
|
||||
state.ps_input_info.ps_depth_export_enable ||
|
||||
state.ps_input_info.ps_sample_mask_export_enable);
|
||||
vk::ImageAspectFlags feedback;
|
||||
const auto rendering = AcquireRenderTargets(buffer, &color, 1, depth, feedback);
|
||||
if (depth.depth_load_clear_enable) {
|
||||
m_context.GetCommandScheduler().BeginRendering(rendering);
|
||||
}
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
auto& source = cache.GetImage(depth.image_id);
|
||||
auto& destination = cache.GetImage(color.image_id);
|
||||
EXIT_NOT_IMPLEMENTED((source.backing.format != vk::Format::eD32Sfloat &&
|
||||
source.backing.format != vk::Format::eD32SfloatS8Uint) ||
|
||||
destination.backing.format != vk::Format::eR32Sfloat);
|
||||
const auto rect = calc_final_scissor(hw.GetScreenViewport(), hw.GetScanModeControl(),
|
||||
{rendering.width, rendering.height}, 0);
|
||||
if (rect.right > rect.left && rect.bottom > rect.top) {
|
||||
const vk::ImageCopy region {
|
||||
{vk::ImageAspectFlagBits::eDepth, depth.desc.view_info.base_level,
|
||||
depth.desc.view_info.base_layer, 1}, {rect.left, rect.top, 0},
|
||||
{vk::ImageAspectFlagBits::eColor, color.desc.view_info.base_level,
|
||||
color.desc.view_info.base_layer, 1}, {rect.left, rect.top, 0},
|
||||
{static_cast<uint32_t>(rect.right - rect.left),
|
||||
static_cast<uint32_t>(rect.bottom - rect.top), 1}};
|
||||
m_context.GetCommandScheduler().EndRendering();
|
||||
const auto command = buffer.Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
|
||||
{}, command);
|
||||
destination.Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
destination.backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
1, ®ion);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buffer,
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
bool primitive_restart_enable) {
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
if (CopyDepthToColor(buffer, draw, emit, state)) {
|
||||
return;
|
||||
}
|
||||
const auto vertex_stages =
|
||||
std::span {state.vertex_info.data(), state.programs.VertexStageCount()};
|
||||
const bool mesh_active = state.vertex_info[0].stage.program->stage == ShaderType::Mesh;
|
||||
@@ -1120,21 +1186,29 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
|
||||
SetDrawDebugPhase(buffer, submit_id, draw, 0x300u);
|
||||
}
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline, stages);
|
||||
if (mesh_active) {
|
||||
const uint32_t draw_data[] {
|
||||
draw.index_count,
|
||||
draw.IsIndexed() ? static_cast<uint32_t>(emit.vertex_offset) : emit.first_vertex,
|
||||
emit.first_instance, index_source.guest_element_size,
|
||||
static_cast<uint32_t>(index_source.address),
|
||||
static_cast<uint32_t>(index_source.address >> 32u)};
|
||||
static_assert(std::size(draw_data) == ShaderRecompiler::IR::PushData::MeshDrawDwordCount);
|
||||
vk_buffer.pushConstants(pipeline.pipeline_layout,
|
||||
vk::ShaderStageFlagBits::eMeshEXT |
|
||||
vk::ShaderStageFlagBits::eFragment,
|
||||
0, sizeof(draw_data), draw_data);
|
||||
} else {
|
||||
if (!mesh_active) {
|
||||
CommitIndexBuffer(vk_buffer, index_binding);
|
||||
}
|
||||
const auto draw_dwords = ShaderRecompiler::IR::PushData::GraphicsDrawDwords(
|
||||
mesh_active, state.ps_input_info.object_primitive_id);
|
||||
if (draw_dwords != 0) {
|
||||
std::array<uint32_t, ShaderRecompiler::IR::PushData::MeshDrawDwordCount> draw_data {};
|
||||
const auto draw_stages = vk::ShaderStageFlagBits::eFragment |
|
||||
(mesh_active ? vk::ShaderStageFlagBits::eMeshEXT
|
||||
: vk::ShaderStageFlagBits::eVertex);
|
||||
if (mesh_active) {
|
||||
draw_data = {
|
||||
draw.index_count,
|
||||
draw.IsIndexed() ? static_cast<uint32_t>(emit.vertex_offset) : emit.first_vertex,
|
||||
emit.first_instance, index_source.guest_element_size,
|
||||
static_cast<uint32_t>(index_source.address),
|
||||
static_cast<uint32_t>(index_source.address >> 32u)};
|
||||
} else {
|
||||
draw_data[0] = buffer.GetUserConfig().GetObjectId();
|
||||
}
|
||||
vk_buffer.pushConstants(pipeline.pipeline_layout, draw_stages, 0,
|
||||
draw_dwords * sizeof(uint32_t), draw_data.data());
|
||||
}
|
||||
|
||||
auto& dynamic_state = m_context.GetCommandScheduler().GetDynamicState();
|
||||
UpdateGraphicsDynamicState(buffer, dynamic_state, vertex_stages.back(), state.depth_info,
|
||||
@@ -1198,7 +1272,8 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, CommandBuffer& buffer,
|
||||
return;
|
||||
}
|
||||
|
||||
if (ConsumeMetadataColorOperation(buffer) || DepthStencilCopy(buffer) ||
|
||||
if (ConsumeMetadataColorOperation(buffer, args.render_target_slice_offset) ||
|
||||
DepthStencilCopy(buffer) ||
|
||||
ResolveColorTargets(buffer, args.render_target_slice_offset)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
@@ -1311,7 +1386,8 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, const D
|
||||
return;
|
||||
}
|
||||
|
||||
if (ConsumeMetadataColorOperation(buffer) || DepthStencilCopy(buffer) ||
|
||||
if (ConsumeMetadataColorOperation(buffer, args.render_target_slice_offset) ||
|
||||
DepthStencilCopy(buffer) ||
|
||||
ResolveColorTargets(buffer, args.render_target_slice_offset)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
|
||||
@@ -1,10 +1,6 @@
|
||||
#include "graphics/host_gpu/renderer/sync.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
@@ -53,109 +49,6 @@ uint64_t ReadReferenceClock() {
|
||||
return value;
|
||||
}
|
||||
|
||||
enum class EndOfPipeWriteSize : uint32_t { Dword = 4, Qword = 8 };
|
||||
enum class EndOfPipeWriteAction { Write, WriteBack, Interrupt, InterruptWriteBack };
|
||||
|
||||
static CommandBufferDebugOp DebugOperation(EndOfPipeWriteAction action) {
|
||||
switch (action) {
|
||||
case EndOfPipeWriteAction::Write: return CommandBufferDebugOp::EopWrite;
|
||||
case EndOfPipeWriteAction::WriteBack:
|
||||
case EndOfPipeWriteAction::InterruptWriteBack: return CommandBufferDebugOp::EopWriteBack;
|
||||
case EndOfPipeWriteAction::Interrupt: return CommandBufferDebugOp::EopInterrupt;
|
||||
}
|
||||
EXIT("unsupported end-of-pipe write action\n");
|
||||
return CommandBufferDebugOp::Unknown;
|
||||
}
|
||||
|
||||
static bool TriggersInterrupt(EndOfPipeWriteAction action) {
|
||||
return action == EndOfPipeWriteAction::Interrupt ||
|
||||
action == EndOfPipeWriteAction::InterruptWriteBack;
|
||||
}
|
||||
|
||||
static void RecordEndOfPipeWrite(uint64_t submit_id, CommandBuffer& buffer, uint64_t destination,
|
||||
uint64_t value, EndOfPipeWriteSize size,
|
||||
EndOfPipeWriteAction action, int interrupt_event_id = 0,
|
||||
uint32_t context_id = 0) {
|
||||
EXIT_IF(destination == 0);
|
||||
(void)buffer.Handle();
|
||||
|
||||
const auto width = static_cast<uint32_t>(size);
|
||||
const auto value_low = static_cast<uint32_t>(value);
|
||||
const auto value_high = static_cast<uint32_t>(value >> 32u);
|
||||
const auto operation = static_cast<uint32_t>(DebugOperation(action));
|
||||
if (TriggersInterrupt(action)) {
|
||||
buffer.SetDebugInfo(operation, submit_id, width, context_id, value_low, value_high,
|
||||
destination);
|
||||
TriggerEopEventAtEndOfPipe(buffer, interrupt_event_id, context_id);
|
||||
} else {
|
||||
buffer.SetDebugInfo(operation, submit_id, width, value_low, value_high, 0, destination);
|
||||
}
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipe32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::Write);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeGds32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t dw_offset, uint32_t dw_num) {
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopWrite), submit_id,
|
||||
dw_offset, dw_num, 0, 0, reinterpret_cast<uint64_t>(dst_gpu_addr));
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipe64(uint64_t submit_id, CommandBuffer& buffer, uint64_t* dst_gpu_addr,
|
||||
uint64_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::Write);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::WriteBack);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::WriteBack);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::InterruptWriteBack,
|
||||
event_id, context_id);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::InterruptWriteBack,
|
||||
event_id, context_id);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterrupt64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Qword, EndOfPipeWriteAction::Interrupt, event_id,
|
||||
context_id);
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterrupt32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id) {
|
||||
RecordEndOfPipeWrite(submit_id, buffer, reinterpret_cast<uint64_t>(dst_gpu_addr), value,
|
||||
EndOfPipeWriteSize::Dword, EndOfPipeWriteAction::Interrupt, event_id,
|
||||
context_id);
|
||||
}
|
||||
|
||||
uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int flip_mode,
|
||||
int64_t flip_arg) {
|
||||
for (;;) {
|
||||
@@ -176,65 +69,6 @@ uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int f
|
||||
}
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value,
|
||||
int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id,
|
||||
int event_id) {
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopWriteBackFlip), submit_id,
|
||||
static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), value, static_cast<uint64_t>(flip_arg));
|
||||
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation([&renderer, event_id, request_id] {
|
||||
renderer.GetVideoOut().CompleteFlip(request_id);
|
||||
renderer.TriggerInterrupt(event_id, 0);
|
||||
});
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeWithFlip32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value, int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id) {
|
||||
EXIT_IF(dst_gpu_addr == nullptr);
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopFlip), submit_id,
|
||||
static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), value, static_cast<uint64_t>(flip_arg));
|
||||
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, request_id] { renderer.GetVideoOut().CompleteFlip(request_id); });
|
||||
}
|
||||
|
||||
void WriteAtEndOfPipeOnlyFlip(uint64_t submit_id, CommandBuffer& buffer, int handle, int index,
|
||||
int flip_mode, int64_t flip_arg, uint64_t request_id) {
|
||||
(void)buffer.Handle();
|
||||
buffer.SetDebugInfo(static_cast<uint32_t>(CommandBufferDebugOp::EopOnlyFlip), submit_id,
|
||||
static_cast<uint32_t>(handle), static_cast<uint32_t>(index),
|
||||
static_cast<uint32_t>(flip_mode), 0, static_cast<uint64_t>(flip_arg));
|
||||
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, request_id] { renderer.GetVideoOut().CompleteFlip(request_id); });
|
||||
}
|
||||
|
||||
void TriggerEopEventAtEndOfPipe(CommandBuffer& buffer, int event_id, uint32_t context_id) {
|
||||
(void)buffer.Handle();
|
||||
auto& renderer = buffer.GetContext();
|
||||
auto& scheduler = renderer.GetCommandScheduler();
|
||||
EXIT_IF(!scheduler.Active() || &buffer != &scheduler.Current());
|
||||
scheduler.DeferPriorityOperation(
|
||||
[&renderer, event_id, context_id] { renderer.TriggerInterrupt(event_id, context_id); });
|
||||
}
|
||||
|
||||
static void InterruptEventResetFunc(LibKernel::EventQueue::KernelEqueueEvent* event) {
|
||||
EXIT_IF(event == nullptr);
|
||||
event->triggered = false;
|
||||
|
||||
@@ -17,44 +17,8 @@ namespace Sync {
|
||||
uint64_t& value);
|
||||
[[nodiscard]] uint64_t ReadReferenceClock();
|
||||
|
||||
void TriggerEopEventAtEndOfPipe(CommandBuffer& buffer, int event_id, uint32_t context_id);
|
||||
|
||||
void WriteAtEndOfPipe32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value);
|
||||
void WriteAtEndOfPipe64(uint64_t submit_id, CommandBuffer& buffer, uint64_t* dst_gpu_addr,
|
||||
uint64_t value);
|
||||
void WriteAtEndOfPipeGds32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t dw_offset, uint32_t dw_num);
|
||||
void WriteAtEndOfPipeWithWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value);
|
||||
void WriteAtEndOfPipeWithWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value);
|
||||
void WriteAtEndOfPipeWithInterrupt32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
void WriteAtEndOfPipeWithInterrupt64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
void WriteAtEndOfPipeWithInterruptWriteBack64(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint64_t* dst_gpu_addr, uint64_t value, int event_id,
|
||||
uint32_t context_id = 0);
|
||||
|
||||
[[nodiscard]] uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index,
|
||||
int flip_mode, int64_t flip_arg);
|
||||
void WriteAtEndOfPipeOnlyFlip(uint64_t submit_id, CommandBuffer& buffer, int handle, int index,
|
||||
int flip_mode, int64_t flip_arg, uint64_t request_id);
|
||||
void WriteAtEndOfPipeWithFlip32(uint64_t submit_id, CommandBuffer& buffer, uint32_t* dst_gpu_addr,
|
||||
uint32_t value, int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id);
|
||||
void WriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuffer& buffer,
|
||||
uint32_t* dst_gpu_addr, uint32_t value,
|
||||
int handle, int index, int flip_mode,
|
||||
int64_t flip_arg, uint64_t request_id,
|
||||
int event_id);
|
||||
|
||||
int AddEqEvent(RenderContext& renderer, LibKernel::EventQueue::KernelEqueue eq, int id,
|
||||
void* udata);
|
||||
int DeleteEqEvent(RenderContext& renderer, LibKernel::EventQueue::KernelEqueue eq, int id);
|
||||
|
||||
@@ -1,15 +1,53 @@
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec2 uv;
|
||||
layout(location = 0) out vec4 color;
|
||||
|
||||
vec3 SdrToHdr10(vec3 rgb, bool source_linear) {
|
||||
rgb = clamp(rgb, 0.0, 1.0);
|
||||
vec3 linear = source_linear ? rgb :
|
||||
mix(rgb / 12.92, pow((rgb + 0.055) / 1.055, vec3(2.4)),
|
||||
greaterThan(rgb, vec3(0.04045)));
|
||||
// Convert primaries and scale 250-nit reference white relative to 10,000 nits.
|
||||
const mat3 to_rec2020 = (250.0 / 10000.0) *
|
||||
mat3(0.627404, 0.069097, 0.016391,
|
||||
0.329283, 0.919540, 0.088013,
|
||||
0.043313, 0.011362, 0.895595);
|
||||
vec3 powered = pow(to_rec2020 * linear, vec3(2610.0 / 16384.0));
|
||||
return pow((3424.0 / 4096.0 + (2413.0 / 128.0) * powered) /
|
||||
(1.0 + (2392.0 / 128.0) * powered), vec3(2523.0 / 32.0));
|
||||
}
|
||||
|
||||
#ifdef IMGUI_HDR
|
||||
layout(set = 0, binding = 0) uniform texture2D image;
|
||||
layout(set = 1, binding = 0) uniform sampler image_sampler;
|
||||
layout(location = 0) in struct { vec4 Color; vec2 UV; } In;
|
||||
|
||||
void main() {
|
||||
vec4 sampled = In.Color * texture(sampler2D(image, image_sampler), In.UV);
|
||||
color = vec4(SdrToHdr10(sampled.rgb, false), sampled.a);
|
||||
}
|
||||
#else
|
||||
layout(location = 0) in vec2 uv;
|
||||
layout(binding = 0) uniform sampler2D source;
|
||||
layout(push_constant) uniform AlphaControl {
|
||||
uint premultiplied;
|
||||
uint flags; // bit 0: premultiplied, bit 1: HDR target, bit 2: PQ source, bit 3: linear source
|
||||
};
|
||||
|
||||
void main() {
|
||||
color = texture(source, uv);
|
||||
if (premultiplied == 0u) {
|
||||
color.rgb *= color.a;
|
||||
const uint HDR_TARGET = 2u;
|
||||
const uint PQ_SOURCE = 4u;
|
||||
vec4 sampled = texture(source, uv);
|
||||
bool premultiplied = (flags & 1u) != 0u;
|
||||
bool convert_to_hdr = (flags & (HDR_TARGET | PQ_SOURCE)) == HDR_TARGET;
|
||||
if (convert_to_hdr && premultiplied) {
|
||||
sampled.rgb = sampled.a > 0.0 ? sampled.rgb / sampled.a : vec3(0.0);
|
||||
}
|
||||
if (convert_to_hdr) {
|
||||
sampled.rgb = SdrToHdr10(sampled.rgb, (flags & 8u) != 0u);
|
||||
}
|
||||
if (!premultiplied || convert_to_hdr) {
|
||||
sampled.rgb *= sampled.a;
|
||||
}
|
||||
color = sampled;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -28,6 +28,14 @@ vk::Format VulkanFormat(Prospero::BufferFormat guest_format);
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation);
|
||||
vk::ShaderModule CompileSPV(std::span<const uint32_t> code, vk::Device device);
|
||||
|
||||
[[nodiscard]] constexpr bool IsHdrSwapchainFormat(vk::Format format) {
|
||||
switch (format) {
|
||||
case vk::Format::eA2B10G10R10UnormPack32:
|
||||
case vk::Format::eA2R10G10B10UnormPack32: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Handle, typename... Args>
|
||||
void SetVulkanObjectNameF(vk::Device device, Handle handle, fmt::format_string<Args...> format,
|
||||
Args&&... args) {
|
||||
|
||||
@@ -0,0 +1,137 @@
|
||||
#include "graphics/presentation/ddsImage.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
DdsImage::~DdsImage() {
|
||||
if (m_descriptor != VK_NULL_HANDLE) {
|
||||
ImGui_ImplVulkan_RemoveTexture(m_descriptor);
|
||||
}
|
||||
m_graphics.device.destroyImageView(m_view, nullptr);
|
||||
if (m_image.image != nullptr) {
|
||||
m_graphics.DeleteImage(m_image);
|
||||
}
|
||||
if (m_staging != VK_NULL_HANDLE) {
|
||||
vmaDestroyBuffer(m_graphics.allocator, m_staging, m_staging_allocation);
|
||||
}
|
||||
}
|
||||
|
||||
bool DdsImage::Load(const std::filesystem::path& path) {
|
||||
EXIT_IF(m_image.image != nullptr || m_staging != VK_NULL_HANDLE);
|
||||
Common::File file(path, Common::File::Mode::Read);
|
||||
if (file.IsInvalid()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::array<uint32_t, 37> header {};
|
||||
uint32_t read = 0;
|
||||
file.Read(header.data(), sizeof(header), &read);
|
||||
const auto width = header[4];
|
||||
const auto height = header[3];
|
||||
if (read != sizeof(header) || header[0] != 0x20534444 || header[1] != 124 || header[19] != 32 ||
|
||||
header[20] != 4 || header[21] != 0x30315844 || header[32] != 98 || header[33] != 3 ||
|
||||
header[34] != 0 || header[35] != 1 || header[6] != 0 || header[7] != 1 || header[28] != 0 ||
|
||||
width == 0 || height == 0 || width > 3840 || height > 2160) {
|
||||
return false;
|
||||
}
|
||||
const uint32_t size = ((width + 3) / 4) * ((height + 3) / 4) * 16;
|
||||
if (file.Size() != sizeof(header) + size) {
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr auto format = vk::Format::eBc7UnormBlock;
|
||||
constexpr auto features = vk::FormatFeatureFlagBits::eSampledImage |
|
||||
vk::FormatFeatureFlagBits::eSampledImageFilterLinear |
|
||||
vk::FormatFeatureFlagBits::eTransferDst;
|
||||
if ((m_graphics.GetFormatProperties(format).optimalTilingFeatures & features) != features) {
|
||||
LOGF("[Splash] host does not support BC7 textures\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
vk::BufferCreateInfo buffer {};
|
||||
buffer.size = size;
|
||||
buffer.usage = vk::BufferUsageFlagBits::eTransferSrc;
|
||||
VmaAllocationCreateInfo allocation {};
|
||||
allocation.usage = VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
|
||||
allocation.flags =
|
||||
VMA_ALLOCATION_CREATE_MAPPED_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||
VmaAllocationInfo mapped {};
|
||||
if (vmaCreateBuffer(m_graphics.allocator, static_cast<const VkBufferCreateInfo*>(buffer),
|
||||
&allocation, &m_staging, &m_staging_allocation, &mapped) != VK_SUCCESS) {
|
||||
LOGF("[Splash] could not allocate DDS upload buffer\n");
|
||||
return false;
|
||||
}
|
||||
file.Read(mapped.pMappedData, size, &read);
|
||||
if (read != size) {
|
||||
return false;
|
||||
}
|
||||
RequireVulkanSuccess(static_cast<vk::Result>(vmaFlushAllocation(m_graphics.allocator,
|
||||
m_staging_allocation, 0, size)),
|
||||
"flush splash image upload");
|
||||
|
||||
vk::ImageCreateInfo image {};
|
||||
image.imageType = vk::ImageType::e2D;
|
||||
image.extent = {width, height, 1};
|
||||
image.mipLevels = 1;
|
||||
image.arrayLayers = 1;
|
||||
image.format = format;
|
||||
image.tiling = vk::ImageTiling::eOptimal;
|
||||
image.usage = vk::ImageUsageFlagBits::eTransferDst | vk::ImageUsageFlagBits::eSampled;
|
||||
image.samples = vk::SampleCountFlagBits::e1;
|
||||
if (!m_graphics.CreateImage(image, m_image)) {
|
||||
LOGF("[Splash] could not allocate DDS image\n");
|
||||
return false;
|
||||
}
|
||||
vk::ImageViewCreateInfo view {};
|
||||
view.image = m_image.image;
|
||||
view.viewType = vk::ImageViewType::e2D;
|
||||
view.format = format;
|
||||
view.subresourceRange = {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1};
|
||||
RequireVulkanSuccess(m_graphics.device.createImageView(&view, nullptr, &m_view),
|
||||
"create splash image view");
|
||||
m_descriptor = ImGui_ImplVulkan_AddTexture(static_cast<VkImageView>(m_view),
|
||||
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
return true;
|
||||
}
|
||||
|
||||
void DdsImage::Upload(vk::CommandBuffer command) {
|
||||
if (m_image.state.layout == vk::ImageLayout::eShaderReadOnlyOptimal) {
|
||||
return;
|
||||
}
|
||||
vk::ImageMemoryBarrier barrier {};
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
barrier.oldLayout = vk::ImageLayout::eUndefined;
|
||||
barrier.newLayout = vk::ImageLayout::eTransferDstOptimal;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.image = m_image.image;
|
||||
barrier.subresourceRange = {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1};
|
||||
command.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
|
||||
vk::PipelineStageFlagBits::eTransfer, {}, 0, nullptr, 0, nullptr, 1,
|
||||
&barrier);
|
||||
vk::BufferImageCopy copy {};
|
||||
copy.imageSubresource = {vk::ImageAspectFlagBits::eColor, 0, 0, 1};
|
||||
copy.imageExtent = m_image.extent;
|
||||
command.copyBufferToImage(m_staging, m_image.image, vk::ImageLayout::eTransferDstOptimal, 1,
|
||||
©);
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead;
|
||||
barrier.oldLayout = vk::ImageLayout::eTransferDstOptimal;
|
||||
barrier.newLayout = vk::ImageLayout::eShaderReadOnlyOptimal;
|
||||
command.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eFragmentShader, {}, 0, nullptr, 0, nullptr,
|
||||
1, &barrier);
|
||||
m_image.state.layout = vk::ImageLayout::eShaderReadOnlyOptimal;
|
||||
}
|
||||
|
||||
ImTextureRef DdsImage::Texture() const {
|
||||
return ImTextureRef {static_cast<ImTextureID>(reinterpret_cast<uintptr_t>(m_descriptor))};
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,32 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_DDSIMAGE_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_DDSIMAGE_H_
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "imgui.h"
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class DdsImage final {
|
||||
public:
|
||||
explicit DdsImage(GraphicContext& graphics): m_graphics(graphics) {}
|
||||
~DdsImage();
|
||||
KYTY_CLASS_NO_COPY(DdsImage);
|
||||
|
||||
bool Load(const std::filesystem::path& path);
|
||||
void Upload(vk::CommandBuffer command);
|
||||
[[nodiscard]] ImTextureRef Texture() const;
|
||||
|
||||
private:
|
||||
GraphicContext& m_graphics;
|
||||
VulkanImage m_image;
|
||||
vk::ImageView m_view = nullptr;
|
||||
VkDescriptorSet m_descriptor = VK_NULL_HANDLE;
|
||||
VkBuffer m_staging = VK_NULL_HANDLE;
|
||||
VmaAllocation m_staging_allocation = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_DDSIMAGE_H_
|
||||
@@ -26,11 +26,13 @@ public:
|
||||
~Presenter();
|
||||
KYTY_CLASS_NO_COPY(Presenter);
|
||||
|
||||
[[nodiscard]] Frame& PrepareFrame(CommandBuffer& command, const ImageInfo& info);
|
||||
[[nodiscard]] Frame& PrepareFrame(CommandBuffer& command, const ImageInfo& info,
|
||||
bool hdr = false);
|
||||
[[nodiscard]] Frame& PrepareBlankFrame(uint32_t width, uint32_t height, bool opaque,
|
||||
CommandBuffer* producer = nullptr);
|
||||
[[nodiscard]] bool PresentLastFrame();
|
||||
[[nodiscard]] bool IsGuestPaused() const noexcept;
|
||||
[[nodiscard]] bool IsHdrSupported() const noexcept;
|
||||
[[nodiscard]] bool NeedsSystemOverlayRefresh() const noexcept;
|
||||
[[nodiscard]] RenderContext& Renderer() const noexcept;
|
||||
void Present(Frame& frame);
|
||||
|
||||
@@ -3,9 +3,15 @@
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/localization.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "gpu_blit_shaders/gpu_imgui_hdr_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/presentation/ddsImage.h"
|
||||
#include "graphics/presentation/window/hostInput.h"
|
||||
#include "imgui.h"
|
||||
#include "imgui_internal.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
@@ -13,6 +19,7 @@
|
||||
#include "libs/dialog.h"
|
||||
#include "libs/ime.h"
|
||||
#include "libs/imeDialog.h"
|
||||
#include "loader/systemContent.h"
|
||||
#include "stb_image.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -23,6 +30,8 @@
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <fmt/format.h>
|
||||
#include <initializer_list>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
@@ -37,6 +46,8 @@ namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
using Clock = std::chrono::steady_clock;
|
||||
|
||||
namespace CoreIme = Libs::Ime;
|
||||
namespace DialogIme = Libs::Dialog::ImeDialog;
|
||||
namespace SystemDialog = Libs::Dialog::SystemDialog;
|
||||
@@ -141,6 +152,47 @@ bool GetOverlaySnapshot(OverlaySnapshot* snapshot) {
|
||||
}
|
||||
|
||||
constexpr size_t INPUT_QUEUE_CAPACITY = 128;
|
||||
constexpr int MAX_TOUCH_CURSOR_IMAGE_DIMENSION = 2048;
|
||||
constexpr float TOUCH_CURSOR_IMAGE_SIZE = 48.0f;
|
||||
|
||||
enum class TouchParticleSkin : uint8_t { Classic, BlueNeon, Monochrome, Crimson, RedBlue };
|
||||
|
||||
TouchParticleSkin GetTouchParticleSkin() {
|
||||
static const auto skin = [] {
|
||||
for (const auto& value: Config::GetKeymap()) {
|
||||
constexpr std::string_view key = "TouchParticleSkin=";
|
||||
if (std::string_view(value).starts_with(key)) {
|
||||
const auto name = std::string_view(value).substr(key.size());
|
||||
if (name == "BlueNeon") {
|
||||
return TouchParticleSkin::BlueNeon;
|
||||
}
|
||||
if (name == "Monochrome") {
|
||||
return TouchParticleSkin::Monochrome;
|
||||
}
|
||||
if (name == "Crimson") {
|
||||
return TouchParticleSkin::Crimson;
|
||||
}
|
||||
if (name == "RedBlue") {
|
||||
return TouchParticleSkin::RedBlue;
|
||||
}
|
||||
}
|
||||
}
|
||||
return TouchParticleSkin::Classic;
|
||||
}();
|
||||
return skin;
|
||||
}
|
||||
|
||||
bool TouchCursorImageEnabled() {
|
||||
static const bool enabled = [] {
|
||||
for (const auto& value: Config::GetKeymap()) {
|
||||
if (std::string_view(value) == "TouchCursorImage=Off") {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}();
|
||||
return enabled;
|
||||
}
|
||||
|
||||
enum class InputKind : uint8_t {
|
||||
Button,
|
||||
@@ -194,6 +246,10 @@ struct TrophyNotification {
|
||||
std::mutex g_trophy_notification_mutex;
|
||||
std::deque<TrophyNotification> g_trophy_notifications;
|
||||
std::atomic<bool> g_trophy_notification_active {false};
|
||||
std::array<std::filesystem::path, 2> g_splash_paths;
|
||||
std::atomic<bool> g_splash_active {false};
|
||||
std::atomic<Clock::duration::rep> g_splash_hidden_at {0};
|
||||
bool g_splash_fast = false;
|
||||
|
||||
std::vector<std::string_view> WrapTrophyTitle(std::string_view text, float font_size, float width) {
|
||||
std::vector<std::string_view> lines;
|
||||
@@ -226,6 +282,61 @@ std::vector<std::string_view> WrapTrophyTitle(std::string_view text, float font_
|
||||
}
|
||||
}
|
||||
|
||||
// ImGui's built-in font covers Latin only. Merge installed fonts for the selected console language.
|
||||
void AddSystemFontFallbacks(ImGuiIO& io) {
|
||||
io.Fonts->AddFontDefault();
|
||||
const auto add = [&](std::initializer_list<const char*> paths) {
|
||||
for (const char* path: paths) {
|
||||
std::error_code error;
|
||||
if (std::filesystem::is_regular_file(path, error)) {
|
||||
ImFontConfig config;
|
||||
config.MergeMode = true;
|
||||
config.Flags = ImFontFlags_NoLoadError;
|
||||
if (io.Fonts->AddFontFromFileTTF(path, 0.0f, &config) != nullptr) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
};
|
||||
bool found =
|
||||
add({"C:/Windows/Fonts/segoeui.ttf", "/System/Library/Fonts/Supplemental/Arial Unicode.ttf",
|
||||
"/Library/Fonts/Arial Unicode.ttf", "/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf",
|
||||
"/usr/share/fonts/TTF/DejaVuSans.ttf", "/usr/share/fonts/noto/NotoSans-Regular.ttf"});
|
||||
const auto locale = Common::Localization::LocaleName(Config::GetConsoleLanguage());
|
||||
const char* noto_cjk[] = {"/usr/share/fonts/opentype/noto/NotoSansCJK-Regular.ttc",
|
||||
"/usr/share/fonts/noto-cjk/NotoSansCJK-Regular.ttc",
|
||||
"/usr/share/fonts/google-noto-cjk/NotoSansCJK-Regular.ttc"};
|
||||
if (locale == "ja-JP") {
|
||||
found = add({"C:/Windows/Fonts/meiryo.ttc", "C:/Windows/Fonts/YuGothM.ttc",
|
||||
"/System/Library/Fonts/ヒラギノ角ゴシック W3.ttc", noto_cjk[0], noto_cjk[1],
|
||||
noto_cjk[2]});
|
||||
} else if (locale == "ko-KR") {
|
||||
found = add({"C:/Windows/Fonts/malgun.ttf", "/System/Library/Fonts/AppleSDGothicNeo.ttc",
|
||||
noto_cjk[0], noto_cjk[1], noto_cjk[2]});
|
||||
} else if (locale == "zh-Hans" || locale == "zh-Hant") {
|
||||
found =
|
||||
add({locale == "zh-Hans" ? "C:/Windows/Fonts/msyh.ttc" : "C:/Windows/Fonts/msjh.ttc",
|
||||
"/System/Library/Fonts/PingFang.ttc", noto_cjk[0], noto_cjk[1], noto_cjk[2]});
|
||||
} else if (locale == "th-TH") {
|
||||
found = add({"C:/Windows/Fonts/leelawui.ttf", "C:/Windows/Fonts/tahoma.ttf",
|
||||
"/System/Library/Fonts/Supplemental/Ayuthaya.ttf",
|
||||
"/usr/share/fonts/truetype/tlwg/Garuda.ttf",
|
||||
"/usr/share/fonts/truetype/noto/NotoSansThai-Regular.ttf",
|
||||
"/usr/share/fonts/noto/NotoSansThai-Regular.ttf"});
|
||||
} else if (locale == "ar-AE") {
|
||||
found = add({"C:/Windows/Fonts/tahoma.ttf", "/System/Library/Fonts/Supplemental/Arial.ttf",
|
||||
"/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf",
|
||||
"/usr/share/fonts/TTF/DejaVuSans.ttf",
|
||||
"/usr/share/fonts/truetype/noto/NotoSansArabic-Regular.ttf",
|
||||
"/usr/share/fonts/noto/NotoSansArabic-Regular.ttf"});
|
||||
}
|
||||
if (!found) {
|
||||
LOGF("[Trophy] no installed fallback font for %.*s\n", static_cast<int>(locale.size()),
|
||||
locale.data());
|
||||
}
|
||||
}
|
||||
|
||||
void ClearInputEvents() {
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
g_input_events.clear();
|
||||
@@ -387,6 +498,63 @@ std::u16string Utf8ToUtf16(std::string_view text) {
|
||||
return result;
|
||||
}
|
||||
|
||||
// The Arabic notification is a single RTL run. Use presentation forms because ImGui does not
|
||||
// shape Arabic. This intentionally applies only to the catalog subtitle, never game-provided names.
|
||||
std::string PrepareTrophySubtitle(int language) {
|
||||
const auto text = Common::Localization::Get(language, "trophy.toast.earned");
|
||||
if (Common::Localization::LocaleName(language) != "ar-AE") {
|
||||
return std::string(text);
|
||||
}
|
||||
struct ArabicForm {
|
||||
char16_t letter;
|
||||
char16_t isolated;
|
||||
bool joins_next;
|
||||
};
|
||||
static constexpr ArabicForm FORMS[] = {
|
||||
{0x0621, 0xfe80, false}, {0x0622, 0xfe81, false}, {0x0623, 0xfe83, false},
|
||||
{0x0624, 0xfe85, false}, {0x0625, 0xfe87, false}, {0x0626, 0xfe89, true},
|
||||
{0x0627, 0xfe8d, false}, {0x0628, 0xfe8f, true}, {0x0629, 0xfe93, false},
|
||||
{0x062a, 0xfe95, true}, {0x062b, 0xfe99, true}, {0x062c, 0xfe9d, true},
|
||||
{0x062d, 0xfea1, true}, {0x062e, 0xfea5, true}, {0x062f, 0xfea9, false},
|
||||
{0x0630, 0xfeab, false}, {0x0631, 0xfead, false}, {0x0632, 0xfeaf, false},
|
||||
{0x0633, 0xfeb1, true}, {0x0634, 0xfeb5, true}, {0x0635, 0xfeb9, true},
|
||||
{0x0636, 0xfebd, true}, {0x0637, 0xfec1, true}, {0x0638, 0xfec5, true},
|
||||
{0x0639, 0xfec9, true}, {0x063a, 0xfecd, true}, {0x0641, 0xfed1, true},
|
||||
{0x0642, 0xfed5, true}, {0x0643, 0xfed9, true}, {0x0644, 0xfedd, true},
|
||||
{0x0645, 0xfee1, true}, {0x0646, 0xfee5, true}, {0x0647, 0xfee9, true},
|
||||
{0x0648, 0xfeed, false}, {0x0649, 0xfeef, false}, {0x064a, 0xfef1, true},
|
||||
};
|
||||
const auto form = [](char16_t c) -> const ArabicForm* {
|
||||
for (const auto& value: FORMS) {
|
||||
if (value.letter == c) {
|
||||
return &value;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
};
|
||||
const auto logical = Utf8ToUtf16(text);
|
||||
if (std::none_of(logical.begin(), logical.end(),
|
||||
[](char16_t c) { return c >= 0x0600 && c <= 0x06ff; })) {
|
||||
return std::string(text);
|
||||
}
|
||||
auto visual = logical;
|
||||
for (size_t i = 0; i < logical.size(); ++i) {
|
||||
const auto* current = form(logical[i]);
|
||||
if (current == nullptr) {
|
||||
continue;
|
||||
}
|
||||
const auto* previous = i > 0 ? form(logical[i - 1]) : nullptr;
|
||||
const auto* next = i + 1 < logical.size() ? form(logical[i + 1]) : nullptr;
|
||||
const bool joins_previous =
|
||||
previous != nullptr && previous->joins_next && current->letter != 0x0621;
|
||||
const bool joins_next = current->joins_next && next != nullptr && next->letter != 0x0621;
|
||||
visual[i] = static_cast<char16_t>(current->isolated + (joins_next ? 2 : 0) +
|
||||
(joins_previous ? 1 : 0));
|
||||
}
|
||||
std::reverse(visual.begin(), visual.end());
|
||||
return Common::Utf16ToUtf8(visual);
|
||||
}
|
||||
|
||||
std::string VisibleText(const Ime::HostSnapshot& snapshot, size_t max_units) {
|
||||
const size_t cursor = std::min<size_t>(snapshot.cursor, snapshot.text.size());
|
||||
const size_t payload_units = max_units > 4 ? max_units - 4 : 1;
|
||||
@@ -464,6 +632,29 @@ void CheckVulkanResult(VkResult result) {
|
||||
|
||||
} // namespace
|
||||
|
||||
void InitializeSplashScreen(const std::filesystem::path& sce_sys) {
|
||||
const auto language = Config::GetConsoleLanguage();
|
||||
for (size_t i = 0; i < g_splash_paths.size(); ++i) {
|
||||
auto& path = g_splash_paths[i];
|
||||
path = sce_sys / fmt::format("pic{}_{:02}.dds", i + 1, language);
|
||||
if (!Common::File::IsFileExisting(path)) {
|
||||
path = sce_sys / fmt::format("pic{}.dds", i + 1);
|
||||
}
|
||||
}
|
||||
int32_t attribute = 0;
|
||||
Loader::SystemContentParamSfoGetInt("ATTRIBUTE3", &attribute);
|
||||
g_splash_fast = (attribute & 0x1000) != 0;
|
||||
g_splash_hidden_at.store(0, std::memory_order_release);
|
||||
g_splash_active.store(Common::File::IsFileExisting(g_splash_paths[0]) &&
|
||||
Common::File::IsFileExisting(g_splash_paths[1]),
|
||||
std::memory_order_release);
|
||||
}
|
||||
|
||||
void HideSplashScreen() {
|
||||
Clock::duration::rep expected = 0;
|
||||
g_splash_hidden_at.compare_exchange_strong(expected, Clock::now().time_since_epoch().count());
|
||||
}
|
||||
|
||||
void InitializeSystemOverlayInput(SDL_Window* window) {
|
||||
EXIT_IF(window == nullptr);
|
||||
const Uint32 type = SDL_RegisterEvents(1);
|
||||
@@ -481,6 +672,7 @@ void InitializeSystemOverlayInput(SDL_Window* window) {
|
||||
}
|
||||
|
||||
void ShutdownSystemOverlayInput() {
|
||||
g_splash_active.store(false, std::memory_order_release);
|
||||
CoreIme::SetVisibilityCallback(nullptr);
|
||||
DialogIme::SetVisibilityCallback(nullptr);
|
||||
SystemDialog::SetVisibilityCallback(nullptr);
|
||||
@@ -515,8 +707,12 @@ SystemOverlayVisualState GetSystemOverlayVisualState() noexcept {
|
||||
const auto dialog = DialogIme::GetVisualState();
|
||||
const auto system = SystemDialog::GetVisualState();
|
||||
const bool trophy_active = g_trophy_notification_active.load(std::memory_order_acquire);
|
||||
return {core.active || dialog.active || system.active || trophy_active,
|
||||
core.revision + dialog.revision + system.revision + (trophy_active ? 1u : 0u)};
|
||||
const bool splash = g_splash_active.load(std::memory_order_acquire);
|
||||
const auto cursor = GetHostInputTouchPadVisualState();
|
||||
return {core.active || dialog.active || system.active || trophy_active || splash ||
|
||||
(cursor.enabled && cursor.cursor_visible),
|
||||
core.revision + dialog.revision + system.revision + (trophy_active ? 1u : 0u) +
|
||||
(splash ? 2u : 0u) + static_cast<decltype(core.revision)>(cursor.revision)};
|
||||
}
|
||||
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event) {
|
||||
@@ -656,7 +852,19 @@ void NotifyTrophyUnlocked(std::string_view name, int32_t grade,
|
||||
}
|
||||
|
||||
struct SystemOverlay::Impl {
|
||||
using Clock = std::chrono::steady_clock;
|
||||
enum class TouchParticleIcon : uint8_t { Square, Triangle, Cross, Circle };
|
||||
|
||||
struct TouchParticle {
|
||||
ImVec2 position;
|
||||
Clock::time_point born;
|
||||
TouchParticleIcon icon;
|
||||
};
|
||||
|
||||
struct TouchTrailSegment {
|
||||
ImVec2 from;
|
||||
ImVec2 to;
|
||||
Clock::time_point born;
|
||||
};
|
||||
|
||||
explicit Impl(GraphicContext& context): graphics(context) {}
|
||||
|
||||
@@ -669,6 +877,12 @@ struct SystemOverlay::Impl {
|
||||
ReleaseVulkan();
|
||||
if (imgui_context != nullptr) {
|
||||
ImGui::SetCurrentContext(imgui_context);
|
||||
if (hand_cursor_image) {
|
||||
ImGui::UnregisterUserTexture(hand_cursor_image.get());
|
||||
}
|
||||
if (drawing_cursor_image) {
|
||||
ImGui::UnregisterUserTexture(drawing_cursor_image.get());
|
||||
}
|
||||
if (trophy_notification_image) {
|
||||
ImGui::UnregisterUserTexture(trophy_notification_image.get());
|
||||
}
|
||||
@@ -694,11 +908,14 @@ struct SystemOverlay::Impl {
|
||||
io.ConfigNavCursorVisibleAlways = true;
|
||||
io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
|
||||
io.BackendPlatformName = "Kyty system overlay input";
|
||||
AddSystemFontFallbacks(io);
|
||||
ImGui::StyleColorsDark();
|
||||
auto& style = ImGui::GetStyle();
|
||||
style.WindowRounding = 10.0f;
|
||||
style.FrameRounding = 6.0f;
|
||||
style.ItemSpacing = {8.0f, 8.0f};
|
||||
hand_cursor_image = LoadTouchCursorImage("hand.png");
|
||||
drawing_cursor_image = LoadTouchCursorImage("drawing.png");
|
||||
}
|
||||
|
||||
void PlayTrophySound() {
|
||||
@@ -739,6 +956,55 @@ struct SystemOverlay::Impl {
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<ImTextureData> LoadTouchCursorImage(std::string_view filename) {
|
||||
const char* base_path = SDL_GetBasePath();
|
||||
if (base_path == nullptr) {
|
||||
LOGF("Could not locate the emulator folder for touchpad cursor images: %s\n",
|
||||
SDL_GetError());
|
||||
return nullptr;
|
||||
}
|
||||
const std::filesystem::path path =
|
||||
std::filesystem::path(base_path) / "assets" / "cursors" / std::string(filename);
|
||||
|
||||
Common::File file;
|
||||
if (!file.Open(path, Common::File::Mode::Read)) {
|
||||
LOGF("Touchpad cursor image not found: %s\n", Common::PathToString(path).c_str());
|
||||
return nullptr;
|
||||
}
|
||||
const auto encoded = file.ReadWholeBuffer();
|
||||
if (encoded.empty() ||
|
||||
encoded.size() > static_cast<std::size_t>(std::numeric_limits<int>::max())) {
|
||||
LOGF("Touchpad cursor image is empty or too large: %s\n",
|
||||
Common::PathToString(path).c_str());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
auto* pixels = stbi_load_from_memory(
|
||||
reinterpret_cast<const stbi_uc*>(encoded.data()), static_cast<int>(encoded.size()),
|
||||
&width, &height, nullptr, 4);
|
||||
if (pixels == nullptr || width <= 0 || height <= 0 ||
|
||||
width > MAX_TOUCH_CURSOR_IMAGE_DIMENSION ||
|
||||
height > MAX_TOUCH_CURSOR_IMAGE_DIMENSION) {
|
||||
LOGF("Could not load touchpad cursor image %s: %s\n",
|
||||
Common::PathToString(path).c_str(),
|
||||
pixels == nullptr ? stbi_failure_reason() : "image dimensions exceed 2048x2048");
|
||||
stbi_image_free(pixels);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto texture = std::make_unique<ImTextureData>();
|
||||
texture->Create(ImTextureFormat_RGBA32, width, height);
|
||||
std::memcpy(texture->Pixels, pixels,
|
||||
static_cast<std::size_t>(width) * static_cast<std::size_t>(height) * 4);
|
||||
texture->UseColors = true;
|
||||
stbi_image_free(pixels);
|
||||
ImGui::RegisterUserTexture(texture.get());
|
||||
LOGF("Loaded touchpad cursor image: %s\n", Common::PathToString(path).c_str());
|
||||
return texture;
|
||||
}
|
||||
|
||||
std::unique_ptr<ImTextureData> LoadTrophyIcon(std::span<const std::byte> encoded) {
|
||||
if (encoded.empty() ||
|
||||
encoded.size() > static_cast<std::size_t>(std::numeric_limits<int>::max())) {
|
||||
@@ -770,6 +1036,65 @@ struct SystemOverlay::Impl {
|
||||
return texture;
|
||||
}
|
||||
|
||||
void FinishSplash() {
|
||||
g_splash_active.store(false, std::memory_order_release);
|
||||
if (splash_dds[0] || splash_dds[1]) {
|
||||
Common::LockGuard lock(graphics.queue_mutex);
|
||||
RequireVulkanSuccess(graphics.queue.waitIdle(), "retire splash images");
|
||||
splash_dds = {};
|
||||
}
|
||||
}
|
||||
|
||||
void DrawSplash(vk::Extent2D frame_extent) {
|
||||
if (!g_splash_active.load(std::memory_order_acquire)) {
|
||||
return;
|
||||
}
|
||||
for (size_t i = 0; i < g_splash_paths.size(); ++i) {
|
||||
if (splash_dds[i]) {
|
||||
continue;
|
||||
}
|
||||
const auto& path = g_splash_paths[i];
|
||||
auto image = std::make_unique<DdsImage>(graphics);
|
||||
if (!image->Load(path)) {
|
||||
LOGF("[Splash] could not load %s\n", path.string().c_str());
|
||||
FinishSplash();
|
||||
return;
|
||||
}
|
||||
splash_dds[i] = std::move(image);
|
||||
}
|
||||
const auto now = Clock::now();
|
||||
if (splash_born == Clock::time_point {}) {
|
||||
splash_born = now;
|
||||
}
|
||||
const auto hidden = g_splash_hidden_at.load(std::memory_order_acquire);
|
||||
const float fade =
|
||||
hidden == 0
|
||||
? 0.0f
|
||||
: std::chrono::duration<float>(now.time_since_epoch() - Clock::duration {hidden})
|
||||
.count() /
|
||||
0.3f;
|
||||
const float alpha = 1.0f - std::clamp(fade, 0.0f, 1.0f);
|
||||
if (alpha == 0.0f) {
|
||||
FinishSplash();
|
||||
return;
|
||||
}
|
||||
const float age = std::chrono::duration<float>(now - splash_born).count();
|
||||
const float logo = g_splash_fast ? 1.0f : std::clamp((age - 1.4f) / 2.2f, 0.0f, 1.0f);
|
||||
const ImVec2 screen {static_cast<float>(frame_extent.width),
|
||||
static_cast<float>(frame_extent.height)};
|
||||
const float fit = std::min(screen.x / 3840.0f, screen.y / 2160.0f);
|
||||
const ImVec2 size {3840.0f * fit, 2160.0f * fit};
|
||||
const ImVec2 begin {(screen.x - size.x) * 0.5f, (screen.y - size.y) * 0.5f};
|
||||
const ImVec2 end {begin.x + size.x, begin.y + size.y};
|
||||
auto* draw = ImGui::GetBackgroundDrawList();
|
||||
draw->AddRectFilled({0, 0}, screen, IM_COL32(0, 0, 0, static_cast<int>(255.0f * alpha)));
|
||||
for (size_t i = 0; i < g_splash_paths.size(); ++i) {
|
||||
draw->AddImage(
|
||||
splash_dds[i]->Texture(), begin, end, {0, 0}, {1, 1},
|
||||
IM_COL32(255, 255, 255, static_cast<int>(255.0f * alpha * (i == 0 ? 1.0f : logo))));
|
||||
}
|
||||
}
|
||||
|
||||
void EnsureVulkan(vk::Format format, uint32_t image_count) {
|
||||
EnsureContext();
|
||||
if (vulkan_initialized) {
|
||||
@@ -796,6 +1121,11 @@ struct SystemOverlay::Impl {
|
||||
info.PipelineInfoMain.PipelineRenderingCreateInfo.colorAttachmentCount = 1;
|
||||
info.PipelineInfoMain.PipelineRenderingCreateInfo.pColorAttachmentFormats = &color_format;
|
||||
info.CheckVkResultFn = CheckVulkanResult;
|
||||
if (IsHdrSwapchainFormat(format)) {
|
||||
info.CustomShaderFragCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
info.CustomShaderFragCreateInfo.codeSize = sizeof(GPU_IMGUI_HDR_SPV);
|
||||
info.CustomShaderFragCreateInfo.pCode = GPU_IMGUI_HDR_SPV;
|
||||
}
|
||||
EXIT_IF(!ImGui_ImplVulkan_Init(&info));
|
||||
vulkan_initialized = true;
|
||||
}
|
||||
@@ -1091,6 +1421,248 @@ struct SystemOverlay::Impl {
|
||||
}
|
||||
}
|
||||
|
||||
void EmitTouchParticles(ImVec2 from, ImVec2 to, Clock::time_point now) {
|
||||
const float dx = to.x - from.x;
|
||||
const float dy = to.y - from.y;
|
||||
const float distance = std::hypot(dx, dy);
|
||||
if (distance < 0.01f) {
|
||||
return;
|
||||
}
|
||||
if (distance >= 1.0f) {
|
||||
trail_segments.push_back({from, to, now});
|
||||
if (trail_segments.size() > MAX_TOUCH_TRAIL_SEGMENTS) {
|
||||
trail_segments.erase(trail_segments.begin());
|
||||
}
|
||||
}
|
||||
|
||||
constexpr float PARTICLE_SPACING = 24.0f;
|
||||
float traveled = 0.0f;
|
||||
while (particle_distance + distance - traveled >= PARTICLE_SPACING) {
|
||||
traveled += PARTICLE_SPACING - particle_distance;
|
||||
const float fraction = std::clamp(traveled / distance, 0.0f, 1.0f);
|
||||
particles.push_back(
|
||||
{{from.x + dx * fraction, from.y + dy * fraction}, now, next_particle_icon});
|
||||
next_particle_icon = static_cast<TouchParticleIcon>(
|
||||
(static_cast<uint8_t>(next_particle_icon) + 1) % 4);
|
||||
if (particles.size() > MAX_TOUCH_PARTICLES) {
|
||||
particles.erase(particles.begin());
|
||||
}
|
||||
particle_distance = 0.0f;
|
||||
}
|
||||
particle_distance += distance - traveled;
|
||||
}
|
||||
|
||||
void DrawTouchParticles(ImDrawList* draw, Clock::time_point now) {
|
||||
const auto skin = GetTouchParticleSkin();
|
||||
constexpr float PARTICLE_LIFETIME = 1.0f;
|
||||
constexpr float TRAIL_LIFETIME = 0.35f;
|
||||
std::erase_if(trail_segments, [now](const auto& segment) {
|
||||
return std::chrono::duration<float>(now - segment.born).count() >= TRAIL_LIFETIME;
|
||||
});
|
||||
std::erase_if(particles, [now](const auto& particle) {
|
||||
return std::chrono::duration<float>(now - particle.born).count() >=
|
||||
PARTICLE_LIFETIME;
|
||||
});
|
||||
for (const auto& segment: trail_segments) {
|
||||
const float age =
|
||||
std::chrono::duration<float>(now - segment.born).count() / TRAIL_LIFETIME;
|
||||
const float fade = 1.0f - age;
|
||||
if (skin == TouchParticleSkin::RedBlue) {
|
||||
draw->AddLine(segment.from, segment.to,
|
||||
IM_COL32(20, 75, 220, static_cast<int>(105.0f * fade)),
|
||||
9.0f * (1.0f - age * 0.5f));
|
||||
draw->AddLine(segment.from, segment.to,
|
||||
IM_COL32(255, 45, 65, static_cast<int>(230.0f * fade)),
|
||||
4.0f * (1.0f - age * 0.5f));
|
||||
} else if (skin == TouchParticleSkin::Crimson) {
|
||||
draw->AddLine(segment.from, segment.to,
|
||||
IM_COL32(110, 0, 8, static_cast<int>(130.0f * fade)),
|
||||
9.0f * (1.0f - age * 0.5f));
|
||||
draw->AddLine(segment.from, segment.to,
|
||||
IM_COL32(255, 35, 20, static_cast<int>(235.0f * fade)),
|
||||
4.0f * (1.0f - age * 0.5f));
|
||||
} else {
|
||||
draw->AddLine(segment.from, segment.to,
|
||||
IM_COL32(35, 145, 255, static_cast<int>(180.0f * fade)),
|
||||
5.0f * (1.0f - age * 0.5f));
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& particle: particles) {
|
||||
const float age =
|
||||
std::chrono::duration<float>(now - particle.born).count() / PARTICLE_LIFETIME;
|
||||
const float alpha = 1.0f - age;
|
||||
const float size = 9.0f * (1.0f - age * 0.35f);
|
||||
const float drift = (static_cast<uint8_t>(particle.icon) % 2 == 0 ? -1.0f : 1.0f) *
|
||||
8.0f * age;
|
||||
const ImVec2 center {particle.position.x + drift, particle.position.y - 18.0f * age};
|
||||
const auto faded = [alpha, skin, icon = particle.icon](int r, int g, int b) {
|
||||
if (skin == TouchParticleSkin::BlueNeon) {
|
||||
r = 75;
|
||||
g = 220;
|
||||
b = 255;
|
||||
} else if (skin == TouchParticleSkin::RedBlue) {
|
||||
const bool red = icon == TouchParticleIcon::Square ||
|
||||
icon == TouchParticleIcon::Cross;
|
||||
r = red ? 255 : 75;
|
||||
g = red ? 65 : 175;
|
||||
b = red ? 85 : 255;
|
||||
} else if (skin == TouchParticleSkin::Monochrome) {
|
||||
r = 235;
|
||||
g = 245;
|
||||
b = 255;
|
||||
} else if (skin == TouchParticleSkin::Crimson) {
|
||||
const bool ember = icon == TouchParticleIcon::Triangle ||
|
||||
icon == TouchParticleIcon::Circle;
|
||||
r = 255;
|
||||
g = ember ? 205 : 115;
|
||||
b = ember ? 70 : 15;
|
||||
}
|
||||
return IM_COL32(r, g, b, static_cast<int>(255.0f * alpha));
|
||||
};
|
||||
|
||||
if (skin != TouchParticleSkin::Classic) {
|
||||
const ImU32 glow =
|
||||
skin == TouchParticleSkin::BlueNeon
|
||||
? IM_COL32(0, 115, 255, static_cast<int>(38.0f * alpha))
|
||||
: (skin == TouchParticleSkin::RedBlue
|
||||
? IM_COL32(75, 100, 255, static_cast<int>(55.0f * alpha))
|
||||
: (skin == TouchParticleSkin::Crimson
|
||||
? IM_COL32(255, 70, 0, static_cast<int>(70.0f * alpha))
|
||||
: IM_COL32(115, 165, 255, static_cast<int>(30.0f * alpha))));
|
||||
draw->AddCircleFilled(center, size + 6.0f, glow);
|
||||
}
|
||||
const ImU32 particle_glow =
|
||||
skin == TouchParticleSkin::Crimson
|
||||
? (particle.icon == TouchParticleIcon::Triangle ||
|
||||
particle.icon == TouchParticleIcon::Circle
|
||||
? IM_COL32(255, 195, 30, static_cast<int>(135.0f * alpha))
|
||||
: IM_COL32(255, 95, 0, static_cast<int>(135.0f * alpha)))
|
||||
: (skin == TouchParticleSkin::RedBlue
|
||||
? (particle.icon == TouchParticleIcon::Square ||
|
||||
particle.icon == TouchParticleIcon::Cross
|
||||
? IM_COL32(255, 40, 65, static_cast<int>(105.0f * alpha))
|
||||
: IM_COL32(35, 125, 255, static_cast<int>(105.0f * alpha)))
|
||||
: IM_COL32(35, 145, 255,
|
||||
static_cast<int>((skin == TouchParticleSkin::BlueNeon
|
||||
? 100.0f
|
||||
: 65.0f) *
|
||||
alpha)));
|
||||
draw->AddCircleFilled(center, size + 2.0f, particle_glow);
|
||||
switch (particle.icon) {
|
||||
case TouchParticleIcon::Square:
|
||||
draw->AddRect({center.x - size * 0.65f, center.y - size * 0.65f},
|
||||
{center.x + size * 0.65f, center.y + size * 0.65f},
|
||||
faded(255, 105, 180), 2.0f, 0, 2.2f);
|
||||
break;
|
||||
case TouchParticleIcon::Triangle:
|
||||
draw->AddLine({center.x, center.y - size}, {center.x - size, center.y + size},
|
||||
faded(80, 230, 130), 2.2f);
|
||||
draw->AddLine({center.x - size, center.y + size},
|
||||
{center.x + size, center.y + size}, faded(80, 230, 130), 2.2f);
|
||||
draw->AddLine({center.x + size, center.y + size},
|
||||
{center.x, center.y - size}, faded(80, 230, 130), 2.2f);
|
||||
break;
|
||||
case TouchParticleIcon::Cross:
|
||||
draw->AddLine({center.x - size * 0.75f, center.y - size * 0.75f},
|
||||
{center.x + size * 0.75f, center.y + size * 0.75f},
|
||||
faded(90, 170, 255), 2.5f);
|
||||
draw->AddLine({center.x + size * 0.75f, center.y - size * 0.75f},
|
||||
{center.x - size * 0.75f, center.y + size * 0.75f},
|
||||
faded(90, 170, 255), 2.5f);
|
||||
break;
|
||||
case TouchParticleIcon::Circle:
|
||||
draw->AddCircle(center, size * 0.8f, faded(255, 105, 105), 0, 2.2f);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DrawTouchPadCursor(const HostInputTouchPadVisualState& state) {
|
||||
if (!TouchCursorImageEnabled()) {
|
||||
particles.clear();
|
||||
trail_segments.clear();
|
||||
return;
|
||||
}
|
||||
const auto now = Clock::now();
|
||||
if (state.enabled && state.position_valid) {
|
||||
const ImVec2 target {state.x * extent.width, state.y * extent.height};
|
||||
if (!cursor_initialized || state.gesture != cursor_gesture) {
|
||||
cursor_position = target;
|
||||
cursor_initialized = true;
|
||||
cursor_gesture = state.gesture;
|
||||
particle_distance = 0.0f;
|
||||
} else {
|
||||
const float dt = last_cursor_update == Clock::time_point {}
|
||||
? 1.0f / 60.0f
|
||||
: std::clamp(std::chrono::duration<float>(now -
|
||||
last_cursor_update)
|
||||
.count(),
|
||||
1.0f / 1000.0f, 0.05f);
|
||||
const ImVec2 previous = cursor_position;
|
||||
const float follow = 1.0f - std::exp(-18.0f * dt);
|
||||
cursor_position.x += (target.x - cursor_position.x) * follow;
|
||||
cursor_position.y += (target.y - cursor_position.y) * follow;
|
||||
if (state.drawing) {
|
||||
EmitTouchParticles(previous, cursor_position, now);
|
||||
}
|
||||
}
|
||||
last_cursor_update = now;
|
||||
}
|
||||
auto* draw = ImGui::GetForegroundDrawList();
|
||||
DrawTouchParticles(draw, now);
|
||||
if (!state.enabled || !state.cursor_visible ||
|
||||
!state.position_valid || !cursor_initialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
const ImVec2 position = cursor_position;
|
||||
const auto& cursor_image =
|
||||
state.drawing ? drawing_cursor_image : hand_cursor_image;
|
||||
if (cursor_image != nullptr) {
|
||||
const float scale = TOUCH_CURSOR_IMAGE_SIZE /
|
||||
static_cast<float>(std::max(cursor_image->Height, 1));
|
||||
const ImVec2 size {static_cast<float>(cursor_image->Width) * scale,
|
||||
static_cast<float>(cursor_image->Height) * scale};
|
||||
draw->AddImage(cursor_image->GetTexRef(), position,
|
||||
{position.x + size.x, position.y + size.y});
|
||||
return;
|
||||
}
|
||||
|
||||
const ImU32 blue = IM_COL32(35, 145, 255, 220);
|
||||
const ImVec2 hand[] = {
|
||||
{position.x, position.y}, {position.x, position.y + 20.0f},
|
||||
{position.x + 4.0f, position.y + 16.0f},
|
||||
{position.x + 9.0f, position.y + 27.0f},
|
||||
{position.x + 13.0f, position.y + 25.0f},
|
||||
{position.x + 10.0f, position.y + 17.0f},
|
||||
{position.x + 18.0f, position.y + 18.0f},
|
||||
{position.x + 20.0f, position.y + 15.0f},
|
||||
{position.x + 19.0f, position.y + 12.0f},
|
||||
{position.x + 12.0f, position.y + 10.0f},
|
||||
{position.x + 12.0f, position.y + 4.0f},
|
||||
{position.x + 10.0f, position.y + 2.0f},
|
||||
{position.x + 8.0f, position.y + 3.0f},
|
||||
{position.x + 8.0f, position.y + 10.0f},
|
||||
{position.x + 6.0f, position.y + 2.0f},
|
||||
{position.x + 4.0f, position.y + 2.0f},
|
||||
{position.x + 3.0f, position.y + 10.0f},
|
||||
{position.x + 2.0f, position.y + 1.0f},
|
||||
};
|
||||
draw->AddConvexPolyFilled(hand, IM_ARRAYSIZE(hand), IM_COL32(250, 250, 250, 255));
|
||||
for (std::size_t i = 0; i < IM_ARRAYSIZE(hand); i++) {
|
||||
draw->AddLine(hand[i], hand[(i + 1) % IM_ARRAYSIZE(hand)],
|
||||
IM_COL32(20, 25, 35, 255), 1.5f);
|
||||
}
|
||||
if (state.drawing) {
|
||||
const ImVec2 pen_start {position.x + 12.0f, position.y + 8.0f};
|
||||
const ImVec2 pen_end {position.x + 23.0f, position.y - 3.0f};
|
||||
draw->AddLine(pen_start, pen_end, IM_COL32(10, 45, 95, 255), 5.0f);
|
||||
draw->AddLine(pen_start, pen_end, blue, 2.5f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void DrawTrophyNotification(vk::Extent2D frame_extent, Clock::time_point now) {
|
||||
std::erase_if(retired_trophy_images, [](const auto& texture) {
|
||||
if (texture->Status != ImTextureStatus_Destroyed) {
|
||||
@@ -1099,7 +1671,7 @@ struct SystemOverlay::Impl {
|
||||
ImGui::UnregisterUserTexture(texture.get());
|
||||
return true;
|
||||
});
|
||||
constexpr float TOAST_LIFETIME = 5.0f;
|
||||
const float TOAST_LIFETIME = static_cast<float>(Config::GetTrophyDurationSeconds());
|
||||
if (trophy_notification &&
|
||||
std::chrono::duration<float>(now - trophy_notification_born).count() >=
|
||||
TOAST_LIFETIME) {
|
||||
@@ -1121,8 +1693,9 @@ struct SystemOverlay::Impl {
|
||||
trophy_notification = std::move(g_trophy_notifications.front());
|
||||
g_trophy_notifications.pop_front();
|
||||
}
|
||||
trophy_notification_born = now;
|
||||
trophy_notification_image = LoadTrophyIcon(trophy_notification->icon_png);
|
||||
trophy_notification_subtitle = PrepareTrophySubtitle(Config::GetConsoleLanguage());
|
||||
trophy_notification_born = now;
|
||||
trophy_notification_image = LoadTrophyIcon(trophy_notification->icon_png);
|
||||
PlayTrophySound();
|
||||
}
|
||||
const float age = std::chrono::duration<float>(now - trophy_notification_born).count();
|
||||
@@ -1206,8 +1779,17 @@ struct SystemOverlay::Impl {
|
||||
line.data(), line.data() + line.size());
|
||||
line_y += line_height;
|
||||
}
|
||||
draw->AddText(nullptr, 20.0f * screen_scale, {text_left, line_y + 8.0f * screen_scale},
|
||||
fade(176, 180, 192, 255), "Trophy earned!");
|
||||
const float subtitle_size = 20.0f * screen_scale;
|
||||
const float subtitle_width =
|
||||
ImGui::GetFont()
|
||||
->CalcTextSizeA(subtitle_size, std::numeric_limits<float>::max(), 0.0f,
|
||||
trophy_notification_subtitle.c_str())
|
||||
.x;
|
||||
const float available_width = std::max(1.0f, width - text_offset - text_padding);
|
||||
const float fitted_size = std::max(
|
||||
1.0f, subtitle_size * std::min(1.0f, available_width / std::max(1.0f, subtitle_width)));
|
||||
draw->AddText(nullptr, fitted_size, {text_left, line_y + 8.0f * screen_scale},
|
||||
fade(176, 180, 192, 255), trophy_notification_subtitle.c_str());
|
||||
draw->PopClipRect();
|
||||
}
|
||||
|
||||
@@ -1215,7 +1797,9 @@ struct SystemOverlay::Impl {
|
||||
OverlaySnapshot snapshot;
|
||||
const bool has_overlay = GetOverlaySnapshot(&snapshot);
|
||||
const auto now = Clock::now();
|
||||
if (!has_overlay && !g_trophy_notification_active.load(std::memory_order_acquire)) {
|
||||
if (!has_overlay && !g_trophy_notification_active.load(std::memory_order_acquire) &&
|
||||
!g_splash_active.load(std::memory_order_acquire) &&
|
||||
!GetHostInputTouchPadVisualState().enabled) {
|
||||
return false;
|
||||
}
|
||||
const auto prepared_session = snapshot.session;
|
||||
@@ -1245,12 +1829,9 @@ struct SystemOverlay::Impl {
|
||||
last_frame = now;
|
||||
ImGui_ImplVulkan_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
DrawSplash(frame_extent);
|
||||
GetOverlaySnapshot(&snapshot);
|
||||
if (snapshot.session != prepared_session) {
|
||||
ImGui::EndFrame();
|
||||
return false;
|
||||
}
|
||||
if (has_overlay) {
|
||||
if (has_overlay && snapshot.session == prepared_session) {
|
||||
if (snapshot.session.kind == OverlayKind::Dialog) {
|
||||
DrawDialog(snapshot.dialog, frame_extent);
|
||||
} else {
|
||||
@@ -1258,12 +1839,18 @@ struct SystemOverlay::Impl {
|
||||
}
|
||||
}
|
||||
DrawTrophyNotification(frame_extent, now);
|
||||
DrawTouchPadCursor(GetHostInputTouchPadVisualState());
|
||||
ImGui::Render();
|
||||
extent = frame_extent;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
for (const auto& image: splash_dds) {
|
||||
if (image) {
|
||||
image->Upload(command);
|
||||
}
|
||||
}
|
||||
vk::RenderingAttachmentInfo color {};
|
||||
color.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
color.imageView = target;
|
||||
@@ -1290,6 +1877,7 @@ struct SystemOverlay::Impl {
|
||||
return;
|
||||
}
|
||||
ImGui::SetCurrentContext(imgui_context);
|
||||
splash_dds = {};
|
||||
ImGui_ImplVulkan_Shutdown();
|
||||
vulkan_initialized = false;
|
||||
}
|
||||
@@ -1306,9 +1894,24 @@ struct SystemOverlay::Impl {
|
||||
ImVec2 right_stick {};
|
||||
OverlaySession session;
|
||||
std::unique_ptr<ImTextureData> trophy_notification_image;
|
||||
std::unique_ptr<ImTextureData> hand_cursor_image;
|
||||
std::unique_ptr<ImTextureData> drawing_cursor_image;
|
||||
bool cursor_initialized = false;
|
||||
ImVec2 cursor_position {};
|
||||
float particle_distance = 0.0f;
|
||||
TouchParticleIcon next_particle_icon = TouchParticleIcon::Square;
|
||||
Clock::time_point last_cursor_update;
|
||||
uint64_t cursor_gesture = 0;
|
||||
std::vector<TouchParticle> particles;
|
||||
std::vector<TouchTrailSegment> trail_segments;
|
||||
static constexpr std::size_t MAX_TOUCH_PARTICLES = 64;
|
||||
static constexpr std::size_t MAX_TOUCH_TRAIL_SEGMENTS = 128;
|
||||
std::optional<TrophyNotification> trophy_notification;
|
||||
std::string trophy_notification_subtitle;
|
||||
Clock::time_point trophy_notification_born;
|
||||
std::vector<std::unique_ptr<ImTextureData>> retired_trophy_images;
|
||||
std::array<std::unique_ptr<DdsImage>, 2> splash_dds;
|
||||
Clock::time_point splash_born;
|
||||
SDL_AudioStream* trophy_sound_stream = nullptr;
|
||||
uint8_t* trophy_sound_data = nullptr;
|
||||
uint32_t trophy_sound_size = 0;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstddef>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <string_view>
|
||||
@@ -21,6 +22,8 @@ struct SystemOverlayVisualState {
|
||||
uint64_t revision;
|
||||
};
|
||||
|
||||
void InitializeSplashScreen(const std::filesystem::path& sce_sys);
|
||||
void HideSplashScreen();
|
||||
void InitializeSystemOverlayInput(SDL_Window* window);
|
||||
void ShutdownSystemOverlayInput();
|
||||
bool ProcessSystemOverlayInput(const SDL_Event& event);
|
||||
|
||||
@@ -145,6 +145,7 @@ struct VideoOutOutputStatus {
|
||||
uint64_t flags = 0;
|
||||
uint64_t reserved[3] = {};
|
||||
};
|
||||
static_assert(sizeof(VideoOutOutputStatus) == 0x30); // Also used by VideoOutVrrStatus.
|
||||
|
||||
struct VideoOutOutputOptions {
|
||||
uint32_t internalData[16] = {};
|
||||
@@ -272,6 +273,7 @@ public:
|
||||
void Init(uint32_t width, uint32_t height);
|
||||
FlipQueue& GetFlipQueue() { return m_flip_queue; }
|
||||
Graphics::RenderContext& Renderer() const noexcept { return m_renderer; }
|
||||
bool IsHdrSupported() const noexcept { return m_presenter.IsHdrSupported(); }
|
||||
|
||||
void VblankBegin();
|
||||
void VblankEnd();
|
||||
@@ -558,14 +560,6 @@ Graphics::ImageInfo BufferAttributeGroup::ImageInfo(const VideoOutBuffer& buffer
|
||||
if (!Graphics::DecodeVideoOutPixelFormat(attribute.pixel_format, pixel_format)) {
|
||||
EXIT("unsupported video-out pixel format: 0x%016" PRIx64 "\n", attribute.pixel_format);
|
||||
}
|
||||
if (attribute.pixel_format == Graphics::VIDEO_OUT_PIXEL_FORMAT_R10_G10_B10_A2_BT2100_PQ) {
|
||||
static std::atomic_flag warned = ATOMIC_FLAG_INIT;
|
||||
if (!warned.test_and_set(std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(fmt::format(
|
||||
"Warning: HDR-to-SDR conversion is not implemented; displaying PQ video-out "
|
||||
"pixels unchanged (format=0x{:016x}).\n", attribute.pixel_format));
|
||||
}
|
||||
}
|
||||
const auto tile_mode = Graphics::Prospero::TileMode::kRenderTarget;
|
||||
Graphics::ImageInfo info {};
|
||||
info.data = {buffer.data_address, 0};
|
||||
@@ -1071,31 +1065,31 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
|
||||
uint32_t height = 0;
|
||||
bool current = false;
|
||||
bool premultiplied_alpha = false;
|
||||
bool hdr = false;
|
||||
{
|
||||
Common::LockGuard lock(cfg->mutex);
|
||||
current = cfg->opened && !cfg->closing && cfg->generation == generation;
|
||||
if (current) {
|
||||
if (special) {
|
||||
width = cfg->width;
|
||||
height = cfg->height;
|
||||
} else {
|
||||
const auto& surface = cfg->buffers[index];
|
||||
if (!surface.Occupied()) {
|
||||
EXIT("cannot prepare flip from an unregistered surface, id=%" PRIu64
|
||||
" index=%d\n",
|
||||
request_id, index);
|
||||
}
|
||||
if (surface.group_index >= VIDEO_OUT_BUFFER_ATTRIBUTE_NUM_MAX ||
|
||||
!cfg->groups[surface.group_index].occupied) {
|
||||
EXIT("video-out surface references an unavailable attribute group, id=%" PRIu64
|
||||
" index=%d group=%d\n",
|
||||
request_id, index, surface.group_index);
|
||||
}
|
||||
source_info = cfg->groups[surface.group_index].ImageInfo(surface);
|
||||
premultiplied_alpha =
|
||||
(cfg->groups[surface.group_index].attribute.option &
|
||||
VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED) != 0;
|
||||
if (current && special) {
|
||||
width = cfg->width;
|
||||
height = cfg->height;
|
||||
} else if (current) {
|
||||
const auto& surface = cfg->buffers[index];
|
||||
if (!surface.Occupied()) {
|
||||
EXIT("cannot prepare flip from an unregistered surface, id=%" PRIu64
|
||||
" index=%d\n",
|
||||
request_id, index);
|
||||
}
|
||||
if (surface.group_index >= VIDEO_OUT_BUFFER_ATTRIBUTE_NUM_MAX ||
|
||||
!cfg->groups[surface.group_index].occupied) {
|
||||
EXIT("video-out surface references an unavailable attribute group, id=%" PRIu64
|
||||
" index=%d group=%d\n",
|
||||
request_id, index, surface.group_index);
|
||||
}
|
||||
const auto& group = cfg->groups[surface.group_index];
|
||||
source_info = group.ImageInfo(surface);
|
||||
hdr = Graphics::IsHdrVideoOutPixelFormat(group.attribute.pixel_format);
|
||||
premultiplied_alpha = (group.attribute.option &
|
||||
VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_ALPHA_PREMULTIPLIED) != 0;
|
||||
}
|
||||
}
|
||||
if (!current) {
|
||||
@@ -1108,12 +1102,18 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
|
||||
}
|
||||
return;
|
||||
}
|
||||
static std::atomic_flag warned = ATOMIC_FLAG_INIT;
|
||||
if (hdr && !m_presenter.IsHdrSupported() && !warned.test_and_set(std::memory_order_relaxed)) {
|
||||
Log::WriteToConsoleAndLog(
|
||||
"Warning: HDR output is unavailable; HDR-to-SDR conversion is not implemented, "
|
||||
"displaying PQ video-out pixels unchanged.\n");
|
||||
}
|
||||
Graphics::Presenter::Frame* frame = nullptr;
|
||||
if (special) {
|
||||
frame = &m_presenter.PrepareBlankFrame(width, height, index == VIDEO_OUT_BUFFER_INDEX_BLACK,
|
||||
&buffer);
|
||||
} else {
|
||||
frame = &m_presenter.PrepareFrame(buffer, source_info);
|
||||
frame = &m_presenter.PrepareFrame(buffer, source_info, hdr);
|
||||
}
|
||||
|
||||
Common::LockGuard lock(m_mutex);
|
||||
@@ -1790,11 +1790,14 @@ KYTY_SYSV_ABI int VideoOutGetOutputStatus(int handle, VideoOutOutputStatus* stat
|
||||
|
||||
int32_t attribute3 = 0;
|
||||
Loader::SystemContentParamSfoGetInt("ATTRIBUTE3", &attribute3);
|
||||
int32_t attribute = 0;
|
||||
const bool hdr_allowed = !Loader::SystemContentParamSfoGetInt("ATTRIBUTE", &attribute) ||
|
||||
(attribute & 0x20000000) != 0;
|
||||
ctx->mutex.Lock();
|
||||
// Primary output reports 4K unless param.json Video-out Info enables resolution detection.
|
||||
status->resolution =
|
||||
((attribute3 & 4) != 0 && ctx->width < 3840 && ctx->height < 2160 ? 1u : 2u);
|
||||
status->dynamicRange = 1;
|
||||
status->dynamicRange = hdr_allowed && DriverState().IsHdrSupported() ? 2u : 1u;
|
||||
status->refreshRate =
|
||||
(ctx->output_mode == VIDEO_OUT_OUTPUT_MODE_119_88HZ || Config::GetVblankFrequency() >= 119
|
||||
? VIDEO_OUT_REFRESH_RATE_119_88HZ
|
||||
|
||||
@@ -12,8 +12,10 @@
|
||||
#include <cmath>
|
||||
#include <cstddef>
|
||||
#include <cstdlib>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -27,6 +29,8 @@ struct ControlInfo {
|
||||
float touch_x = 0.0f;
|
||||
|
||||
Controller::Setting setting {};
|
||||
bool gyro = false;
|
||||
bool touchpad_mode = false;
|
||||
};
|
||||
|
||||
static constexpr std::array CONTROL_INFO = {
|
||||
@@ -61,10 +65,66 @@ static constexpr std::array CONTROL_INFO = {
|
||||
ControlInfo {.name = "VibrationIntensity", .setting = Controller::Setting::VibrationIntensity},
|
||||
ControlInfo {.name = "TriggerEffectIntensity",
|
||||
.setting = Controller::Setting::TriggerEffectIntensity},
|
||||
ControlInfo {.name = "GyroToggle", .gyro = true},
|
||||
ControlInfo {.name = "TouchPadMode", .touchpad_mode = true},
|
||||
};
|
||||
|
||||
constexpr std::size_t INVALID_CONTROL = CONTROL_INFO.size();
|
||||
|
||||
struct PadSource {
|
||||
std::string_view name;
|
||||
int button; // SDL_GamepadButton, or -1 for an analog trigger
|
||||
};
|
||||
|
||||
constexpr std::array PAD_SOURCES = {
|
||||
PadSource {"South", SDL_GAMEPAD_BUTTON_SOUTH},
|
||||
PadSource {"East", SDL_GAMEPAD_BUTTON_EAST},
|
||||
PadSource {"West", SDL_GAMEPAD_BUTTON_WEST},
|
||||
PadSource {"North", SDL_GAMEPAD_BUTTON_NORTH},
|
||||
PadSource {"Back", SDL_GAMEPAD_BUTTON_BACK},
|
||||
PadSource {"Guide", SDL_GAMEPAD_BUTTON_GUIDE},
|
||||
PadSource {"Start", SDL_GAMEPAD_BUTTON_START},
|
||||
PadSource {"LeftStick", SDL_GAMEPAD_BUTTON_LEFT_STICK},
|
||||
PadSource {"RightStick", SDL_GAMEPAD_BUTTON_RIGHT_STICK},
|
||||
PadSource {"LeftShoulder", SDL_GAMEPAD_BUTTON_LEFT_SHOULDER},
|
||||
PadSource {"RightShoulder", SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER},
|
||||
PadSource {"DpadUp", SDL_GAMEPAD_BUTTON_DPAD_UP},
|
||||
PadSource {"DpadDown", SDL_GAMEPAD_BUTTON_DPAD_DOWN},
|
||||
PadSource {"DpadLeft", SDL_GAMEPAD_BUTTON_DPAD_LEFT},
|
||||
PadSource {"DpadRight", SDL_GAMEPAD_BUTTON_DPAD_RIGHT},
|
||||
PadSource {"Misc1", SDL_GAMEPAD_BUTTON_MISC1},
|
||||
PadSource {"RightPaddle1", SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1},
|
||||
PadSource {"LeftPaddle1", SDL_GAMEPAD_BUTTON_LEFT_PADDLE1},
|
||||
PadSource {"RightPaddle2", SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2},
|
||||
PadSource {"LeftPaddle2", SDL_GAMEPAD_BUTTON_LEFT_PADDLE2},
|
||||
PadSource {"Touchpad", SDL_GAMEPAD_BUTTON_TOUCHPAD},
|
||||
PadSource {"LeftTrigger", -1},
|
||||
PadSource {"RightTrigger", -1},
|
||||
};
|
||||
|
||||
constexpr std::size_t LEFT_TRIGGER_SOURCE = PAD_SOURCES.size() - 2;
|
||||
constexpr std::size_t RIGHT_TRIGGER_SOURCE = PAD_SOURCES.size() - 1;
|
||||
constexpr std::size_t INVALID_SOURCE = PAD_SOURCES.size();
|
||||
|
||||
struct PadDefault {
|
||||
std::string_view control;
|
||||
std::string_view source;
|
||||
};
|
||||
|
||||
constexpr std::array PAD_DEFAULTS = {
|
||||
PadDefault {"Cross", "South"}, PadDefault {"Circle", "East"},
|
||||
PadDefault {"Square", "West"}, PadDefault {"Triangle", "North"},
|
||||
PadDefault {"Options", "Start"}, PadDefault {"L3", "LeftStick"},
|
||||
PadDefault {"R3", "RightStick"}, PadDefault {"L1", "LeftShoulder"},
|
||||
PadDefault {"R1", "RightShoulder"}, PadDefault {"L2", "LeftTrigger"},
|
||||
PadDefault {"R2", "RightTrigger"}, PadDefault {"Up", "DpadUp"},
|
||||
PadDefault {"Down", "DpadDown"}, PadDefault {"Left", "DpadLeft"},
|
||||
PadDefault {"Right", "DpadRight"}, PadDefault {"TouchPad", "Touchpad"},
|
||||
PadDefault {"GyroToggle", "Back"},
|
||||
};
|
||||
|
||||
constexpr std::string_view PAD_PREFIX = "Pad:";
|
||||
|
||||
struct Binding {
|
||||
SDL_Keycode key = SDLK_UNKNOWN;
|
||||
uint8_t mouse_button = 0;
|
||||
@@ -74,6 +134,7 @@ struct Binding {
|
||||
constexpr int MOUSE_POLL_INTERVAL_MS = 33;
|
||||
constexpr uint64_t CURSOR_IDLE_HIDE_MS = 2000;
|
||||
constexpr std::string_view MOUSE_SENSITIVITY = "MouseSensitivity=";
|
||||
constexpr std::string_view TOUCH_PARTICLE_SKIN = "TouchParticleSkin=";
|
||||
|
||||
struct MouseJoystickState {
|
||||
bool enabled = false;
|
||||
@@ -85,6 +146,38 @@ MouseJoystickState g_mouse;
|
||||
SDL_Window* g_mouse_window = nullptr;
|
||||
uint64_t g_cursor_hide_at = 0;
|
||||
|
||||
struct MouseTouchPadState {
|
||||
bool enabled = false;
|
||||
bool cursor_visible = true;
|
||||
bool drawing = false;
|
||||
bool position_valid = false;
|
||||
float x = 0.5f;
|
||||
float y = 0.5f;
|
||||
uint64_t revision = 0;
|
||||
uint64_t gesture = 0;
|
||||
};
|
||||
|
||||
struct GamepadTouchPadState {
|
||||
bool enabled = false;
|
||||
bool drawing = false;
|
||||
int id = -1;
|
||||
int x_axis = 128;
|
||||
int y_axis = 128;
|
||||
float x = 0.5f;
|
||||
float y = 0.5f;
|
||||
uint64_t next_poll = 0;
|
||||
uint64_t last_poll = 0;
|
||||
};
|
||||
|
||||
constexpr int GAMEPAD_TOUCHPAD_POLL_MS = 8;
|
||||
constexpr int GAMEPAD_TOUCHPAD_DEADZONE = 18;
|
||||
constexpr float GAMEPAD_TOUCHPAD_SPEED = 0.8f;
|
||||
|
||||
MouseTouchPadState g_mouse_touchpad;
|
||||
GamepadTouchPadState g_gamepad_touchpad;
|
||||
std::mutex g_touchpad_mutex;
|
||||
std::unordered_map<int, std::array<bool, 2>> g_pad_trigger_pressed;
|
||||
|
||||
std::size_t ControlFromName(std::string_view name) {
|
||||
const auto info = std::find_if(CONTROL_INFO.begin(), CONTROL_INFO.end(),
|
||||
[name](const auto& item) { return item.name == name; });
|
||||
@@ -126,6 +219,14 @@ public:
|
||||
InputMap() {
|
||||
for (const auto& value: Config::GetKeymap()) {
|
||||
const std::string_view entry = value;
|
||||
if (entry == "Keyboard=Disabled") {
|
||||
m_custom = true;
|
||||
continue;
|
||||
}
|
||||
if (entry == "Pad=Disabled") {
|
||||
m_custom_pad = true;
|
||||
continue;
|
||||
}
|
||||
if (entry.starts_with(MOUSE_SENSITIVITY)) {
|
||||
const float sensitivity =
|
||||
std::strtof(value.c_str() + MOUSE_SENSITIVITY.size(), nullptr);
|
||||
@@ -133,6 +234,13 @@ public:
|
||||
std::clamp(std::isfinite(sensitivity) ? sensitivity : 1.0f, 0.1f, 5.0f);
|
||||
continue;
|
||||
}
|
||||
if (entry.starts_with(TOUCH_PARTICLE_SKIN) || entry.starts_with("TouchCursorImage=")) {
|
||||
continue;
|
||||
}
|
||||
if (entry.starts_with(PAD_PREFIX)) {
|
||||
AddPadEntry(entry.substr(PAD_PREFIX.size()), value);
|
||||
continue;
|
||||
}
|
||||
const auto split = entry.find('=');
|
||||
|
||||
Binding binding;
|
||||
@@ -153,10 +261,25 @@ public:
|
||||
}
|
||||
Add(binding);
|
||||
}
|
||||
if (!m_custom_pad) {
|
||||
for (const auto& item: PAD_DEFAULTS) {
|
||||
AssignPad(ControlFromName(item.control), SourceFromName(item.source));
|
||||
}
|
||||
}
|
||||
}
|
||||
[[nodiscard]] bool Custom() const { return m_size != 0; }
|
||||
[[nodiscard]] bool Custom() const { return m_custom; }
|
||||
[[nodiscard]] float MouseSensitivity() const { return m_mouse_sensitivity; }
|
||||
|
||||
[[nodiscard]] std::size_t PadControl(std::size_t source) const {
|
||||
return source < m_pad_controls.size() ? m_pad_controls[source] : INVALID_CONTROL;
|
||||
}
|
||||
|
||||
static std::size_t SourceFromButton(int button) {
|
||||
const auto item = std::find_if(PAD_SOURCES.begin(), PAD_SOURCES.end(),
|
||||
[button](const auto& s) { return s.button == button; });
|
||||
return static_cast<std::size_t>(std::distance(PAD_SOURCES.begin(), item));
|
||||
}
|
||||
|
||||
[[nodiscard]] std::size_t FindKey(int key_code) const {
|
||||
key_code = NormalizeKey(static_cast<SDL_Keycode>(key_code));
|
||||
const auto binding =
|
||||
@@ -173,7 +296,39 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
static std::size_t SourceFromName(std::string_view name) {
|
||||
const auto item = std::find_if(PAD_SOURCES.begin(), PAD_SOURCES.end(),
|
||||
[name](const auto& s) { return s.name == name; });
|
||||
return static_cast<std::size_t>(std::distance(PAD_SOURCES.begin(), item));
|
||||
}
|
||||
|
||||
void AssignPad(std::size_t control, std::size_t source) {
|
||||
for (auto& existing: m_pad_controls) {
|
||||
if (existing == control) {
|
||||
existing = INVALID_CONTROL;
|
||||
}
|
||||
}
|
||||
m_pad_controls[source] = control;
|
||||
}
|
||||
|
||||
void AddPadEntry(std::string_view entry, const std::string& original) {
|
||||
const auto split = entry.find('=');
|
||||
const auto control = split != std::string_view::npos ? ControlFromName(entry.substr(0, split))
|
||||
: INVALID_CONTROL;
|
||||
const auto source = split != std::string_view::npos ? SourceFromName(entry.substr(split + 1))
|
||||
: INVALID_SOURCE;
|
||||
if (control == INVALID_CONTROL || source == INVALID_SOURCE) {
|
||||
EXIT("Invalid input mapping: %s\n", original.c_str());
|
||||
}
|
||||
const auto& info = CONTROL_INFO[control];
|
||||
if (info.button == 0 && !info.gyro && info.axis != Controller::Axis::AxisMax) {
|
||||
EXIT("Invalid input mapping: %s\n", original.c_str());
|
||||
}
|
||||
m_custom_pad = true;
|
||||
AssignPad(control, source);
|
||||
}
|
||||
void Add(const Binding& binding) {
|
||||
m_custom = true;
|
||||
for (std::size_t index = 0; index < m_size;) {
|
||||
if (Conflicts(m_bindings[index], binding)) {
|
||||
m_bindings[index] = m_bindings[--m_size];
|
||||
@@ -186,6 +341,13 @@ private:
|
||||
}
|
||||
|
||||
std::array<Binding, CONTROL_INFO.size()> m_bindings {};
|
||||
std::array<std::size_t, PAD_SOURCES.size()> m_pad_controls = [] {
|
||||
std::array<std::size_t, PAD_SOURCES.size()> a {};
|
||||
a.fill(INVALID_CONTROL);
|
||||
return a;
|
||||
}();
|
||||
bool m_custom = false;
|
||||
bool m_custom_pad = false;
|
||||
std::size_t m_size = 0;
|
||||
float m_mouse_sensitivity = 1.0f;
|
||||
};
|
||||
@@ -211,6 +373,39 @@ void SetTouchPad(float x, bool down) {
|
||||
Controller::SetTouchPad(Controller::HOST_INPUT_CONTROLLER_ID, 0, down, x, 0.5f);
|
||||
}
|
||||
|
||||
void SetSwipeTouchPad(bool down, float x, float y) {
|
||||
Controller::SetTouchPad(Controller::HOST_INPUT_CONTROLLER_ID, 1, down, x, y);
|
||||
}
|
||||
|
||||
void RecordMouseTouchPadPosition(float x, float y) {
|
||||
int width = 0;
|
||||
int height = 0;
|
||||
if (g_mouse_window != nullptr) {
|
||||
SDL_GetWindowSize(g_mouse_window, &width, &height);
|
||||
}
|
||||
if (width > 0 && height > 0) {
|
||||
x = std::clamp(x / static_cast<float>(width), 0.0f, 1.0f);
|
||||
y = std::clamp(y / static_cast<float>(height), 0.0f, 1.0f);
|
||||
} else {
|
||||
x = 0.5f;
|
||||
y = 0.5f;
|
||||
}
|
||||
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (!g_mouse_touchpad.enabled) {
|
||||
return;
|
||||
}
|
||||
g_mouse_touchpad.x = x;
|
||||
g_mouse_touchpad.y = y;
|
||||
g_mouse_touchpad.position_valid = true;
|
||||
g_mouse_touchpad.revision++;
|
||||
}
|
||||
|
||||
bool TouchPadModeActive() {
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
return g_mouse_touchpad.enabled || g_gamepad_touchpad.enabled;
|
||||
}
|
||||
|
||||
uint32_t DefaultKeyboardButton(int key_code) {
|
||||
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
|
||||
case SDLK_UP: return Controller::PAD_BUTTON_UP;
|
||||
@@ -270,6 +465,18 @@ void SetControl(std::size_t control, bool down) {
|
||||
SetButton(info.button, down);
|
||||
return;
|
||||
}
|
||||
if (info.gyro) {
|
||||
if (down) {
|
||||
Controller::ToggleGyroEmulation(Controller::HOST_INPUT_CONTROLLER_ID);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (info.touchpad_mode) {
|
||||
if (down) {
|
||||
HostInputToggleTouchPadMode();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (info.axis == Controller::Axis::AxisMax) {
|
||||
CycleSettingOnPress(info.setting, down);
|
||||
return;
|
||||
@@ -297,6 +504,11 @@ void DefaultKeyboardInput(int key_code, bool down) {
|
||||
|
||||
switch (NormalizeKey(static_cast<SDL_Keycode>(key_code))) {
|
||||
case SDLK_BACKSPACE: SetTouchPad(0.25f, down); return;
|
||||
case SDLK_F6:
|
||||
if (down) {
|
||||
HostInputToggleTouchPadMode();
|
||||
}
|
||||
return;
|
||||
case SDLK_TAB: SetTouchPad(0.75f, down); return;
|
||||
case SDLK_1: CycleSettingOnPress(Controller::Setting::SpeakerVolume, down); return;
|
||||
case SDLK_2: CycleSettingOnPress(Controller::Setting::VibrationIntensity, down); return;
|
||||
@@ -399,8 +611,134 @@ bool IsCursorActivity(const SDL_Event& event) {
|
||||
return which != SDL_TOUCH_MOUSEID && which != SDL_PEN_MOUSEID;
|
||||
}
|
||||
|
||||
std::array<int, 2> GamepadLeftStick(int id) {
|
||||
auto* pad = SDL_GetGamepadFromID(id);
|
||||
if (pad == nullptr) {
|
||||
return {128, 128};
|
||||
}
|
||||
const auto value = [pad](SDL_GamepadAxis axis) {
|
||||
return Controller::controller_get_axis(SDL_JOYSTICK_AXIS_MIN, SDL_JOYSTICK_AXIS_MAX,
|
||||
SDL_GetGamepadAxis(pad, axis));
|
||||
};
|
||||
return {value(SDL_GAMEPAD_AXIS_LEFTX), value(SDL_GAMEPAD_AXIS_LEFTY)};
|
||||
}
|
||||
|
||||
void ApplyPadControl(int id, std::size_t control, std::size_t source, bool down) {
|
||||
if (control == INVALID_CONTROL) {
|
||||
return;
|
||||
}
|
||||
const auto& info = CONTROL_INFO[control];
|
||||
if (info.gyro) {
|
||||
if (down) {
|
||||
Controller::ToggleGyroEmulation(id);
|
||||
}
|
||||
} else if (info.touchpad_mode) {
|
||||
if (down) {
|
||||
HostInputToggleGamepadTouchPad(id);
|
||||
}
|
||||
} else if (info.button == Controller::PAD_BUTTON_CROSS && HostInputGamepadDrawButton(id, down)) {
|
||||
return;
|
||||
} else if (info.button == Controller::PAD_BUTTON_TOUCH_PAD) {
|
||||
// Real touchpads report their own finger position; other inputs emulate a click.
|
||||
if (source != PAD_SOURCES.size() && PAD_SOURCES[source].button != SDL_GAMEPAD_BUTTON_TOUCHPAD) {
|
||||
Controller::SetTouchPad(id, 0, down, info.touch_x != 0.0f ? info.touch_x : 0.5f, 0.5f);
|
||||
}
|
||||
Controller::SetButton(id, Controller::PAD_BUTTON_TOUCH_PAD, down);
|
||||
} else if (info.button == Controller::PAD_BUTTON_L2) {
|
||||
Controller::SetAxis(id, Controller::Axis::TriggerLeft, down ? 255 : 0);
|
||||
} else if (info.button == Controller::PAD_BUTTON_R2) {
|
||||
Controller::SetAxis(id, Controller::Axis::TriggerRight, down ? 255 : 0);
|
||||
} else if (info.button != 0) {
|
||||
Controller::SetButton(id, info.button, down);
|
||||
} else if (info.axis == Controller::Axis::AxisMax) {
|
||||
CycleSettingOnPress(info.setting, down);
|
||||
}
|
||||
}
|
||||
|
||||
int PollGamepadTouchPad(uint64_t now_ms) {
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
int id = -1;
|
||||
bool drawing = false;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (!g_gamepad_touchpad.enabled) {
|
||||
return -1;
|
||||
}
|
||||
if (now_ms < g_gamepad_touchpad.next_poll) {
|
||||
return static_cast<int>(g_gamepad_touchpad.next_poll - now_ms);
|
||||
}
|
||||
|
||||
const float dt = g_gamepad_touchpad.last_poll == 0 || now_ms <= g_gamepad_touchpad.last_poll
|
||||
? 0.008f
|
||||
: std::min(static_cast<float>(now_ms - g_gamepad_touchpad.last_poll) *
|
||||
0.001f,
|
||||
0.05f);
|
||||
g_gamepad_touchpad.last_poll = now_ms;
|
||||
g_gamepad_touchpad.next_poll = now_ms + GAMEPAD_TOUCHPAD_POLL_MS;
|
||||
const auto velocity = [](int axis) {
|
||||
const int offset = axis - 128;
|
||||
if (std::abs(offset) <= GAMEPAD_TOUCHPAD_DEADZONE) {
|
||||
return 0.0f;
|
||||
}
|
||||
const int adjusted =
|
||||
offset > 0 ? offset - GAMEPAD_TOUCHPAD_DEADZONE : offset + GAMEPAD_TOUCHPAD_DEADZONE;
|
||||
return static_cast<float>(adjusted) / static_cast<float>(127 - GAMEPAD_TOUCHPAD_DEADZONE);
|
||||
};
|
||||
const float old_x = g_gamepad_touchpad.x;
|
||||
const float old_y = g_gamepad_touchpad.y;
|
||||
g_gamepad_touchpad.x = std::clamp(
|
||||
old_x + velocity(g_gamepad_touchpad.x_axis) * GAMEPAD_TOUCHPAD_SPEED * dt, 0.0f, 1.0f);
|
||||
g_gamepad_touchpad.y = std::clamp(
|
||||
old_y + velocity(g_gamepad_touchpad.y_axis) * GAMEPAD_TOUCHPAD_SPEED * dt, 0.0f, 1.0f);
|
||||
if (old_x != g_gamepad_touchpad.x || old_y != g_gamepad_touchpad.y) {
|
||||
g_mouse_touchpad.revision++;
|
||||
}
|
||||
id = g_gamepad_touchpad.id;
|
||||
x = g_gamepad_touchpad.x;
|
||||
y = g_gamepad_touchpad.y;
|
||||
drawing = g_gamepad_touchpad.drawing;
|
||||
}
|
||||
if (drawing) {
|
||||
Controller::SetTouchPad(id, 1, true, x, y);
|
||||
}
|
||||
return GAMEPAD_TOUCHPAD_POLL_MS;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void HostInputPadButton(int id, int button, bool down) {
|
||||
const auto source = InputMap::SourceFromButton(button);
|
||||
const auto& map = GetInputMap();
|
||||
ApplyPadControl(id, map.PadControl(source), source, down);
|
||||
}
|
||||
|
||||
void HostInputPadTrigger(int id, bool left, int value) {
|
||||
const auto source = left ? LEFT_TRIGGER_SOURCE : RIGHT_TRIGGER_SOURCE;
|
||||
const auto control = GetInputMap().PadControl(source);
|
||||
if (control == INVALID_CONTROL) {
|
||||
return;
|
||||
}
|
||||
const auto& info = CONTROL_INFO[control];
|
||||
if (info.button == Controller::PAD_BUTTON_L2) {
|
||||
Controller::SetAxis(id, Controller::Axis::TriggerLeft, value);
|
||||
} else if (info.button == Controller::PAD_BUTTON_R2) {
|
||||
Controller::SetAxis(id, Controller::Axis::TriggerRight, value);
|
||||
} else {
|
||||
auto& state = g_pad_trigger_pressed[id][left ? 0 : 1];
|
||||
const bool down = state ? value > 32 : value > 96;
|
||||
if (down != state) {
|
||||
state = down;
|
||||
ApplyPadControl(id, control, source, down);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HostInputDisconnectGamepad(int id) {
|
||||
g_pad_trigger_pressed.erase(id);
|
||||
HostInputDisconnectGamepadTouchPad(id);
|
||||
}
|
||||
|
||||
void HostInputInit(SDL_Window* window) {
|
||||
GetInputMap();
|
||||
g_mouse_window = window;
|
||||
@@ -410,6 +748,16 @@ void HostInputInit(SDL_Window* window) {
|
||||
}
|
||||
|
||||
void HostInputShutdown() {
|
||||
g_pad_trigger_pressed.clear();
|
||||
HostInputSetTouchPadMode(false);
|
||||
int gamepad_touch_id = -1;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
gamepad_touch_id = g_gamepad_touchpad.enabled ? g_gamepad_touchpad.id : -1;
|
||||
}
|
||||
if (gamepad_touch_id >= 0) {
|
||||
HostInputDisconnectGamepadTouchPad(gamepad_touch_id);
|
||||
}
|
||||
if (g_mouse.enabled) {
|
||||
SetRelativeMouseMode(false);
|
||||
CenterMouseStick();
|
||||
@@ -438,6 +786,219 @@ void HostInputMouseButton(uint8_t mouse_button, bool down) {
|
||||
}
|
||||
}
|
||||
|
||||
void HostInputMouseTouchPad(bool down, float x, float y) {
|
||||
RecordMouseTouchPadPosition(x, y);
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (!g_mouse_touchpad.enabled) {
|
||||
return;
|
||||
}
|
||||
if (down && !g_mouse_touchpad.drawing) {
|
||||
g_mouse_touchpad.gesture++;
|
||||
}
|
||||
g_mouse_touchpad.drawing = down;
|
||||
g_mouse_touchpad.revision++;
|
||||
x = g_mouse_touchpad.x;
|
||||
y = g_mouse_touchpad.y;
|
||||
}
|
||||
SetSwipeTouchPad(down, x, y);
|
||||
}
|
||||
|
||||
void HostInputMouseMotion(float x, float y) {
|
||||
RecordMouseTouchPadPosition(x, y);
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (g_mouse_touchpad.enabled && g_mouse_touchpad.drawing) {
|
||||
SetSwipeTouchPad(true, g_mouse_touchpad.x, g_mouse_touchpad.y);
|
||||
}
|
||||
}
|
||||
|
||||
void HostInputSetTouchPadMode(bool enabled) {
|
||||
if (enabled) {
|
||||
int gamepad_id = -1;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (g_gamepad_touchpad.enabled) {
|
||||
gamepad_id = g_gamepad_touchpad.id;
|
||||
}
|
||||
}
|
||||
if (gamepad_id >= 0) {
|
||||
HostInputDisconnectGamepadTouchPad(gamepad_id);
|
||||
}
|
||||
}
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (g_mouse_touchpad.enabled == enabled) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (!enabled) {
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
(void) SDL_GetMouseState(&x, &y);
|
||||
HostInputMouseTouchPad(false, x, y);
|
||||
}
|
||||
bool show_system_cursor = false;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
g_mouse_touchpad.enabled = enabled;
|
||||
g_mouse_touchpad.cursor_visible = true;
|
||||
g_mouse_touchpad.drawing = false;
|
||||
g_mouse_touchpad.position_valid = false;
|
||||
g_mouse_touchpad.gesture++;
|
||||
g_mouse_touchpad.revision++;
|
||||
show_system_cursor = !enabled && !g_gamepad_touchpad.enabled;
|
||||
}
|
||||
if (enabled) {
|
||||
if (!SDL_HideCursor()) {
|
||||
LOGF("Failed to hide mouse cursor for touchpad mode: %s\n", SDL_GetError());
|
||||
}
|
||||
} else if (show_system_cursor && !Config::HideCursorEnabled() && !SDL_ShowCursor()) {
|
||||
LOGF("Failed to restore mouse cursor after touchpad mode: %s\n", SDL_GetError());
|
||||
}
|
||||
LOGF("Mouse touchpad mode: %s\n", enabled ? "enabled" : "disabled");
|
||||
}
|
||||
|
||||
void HostInputToggleTouchPadMode() {
|
||||
bool enabled = false;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
enabled = !g_mouse_touchpad.enabled;
|
||||
}
|
||||
HostInputSetTouchPadMode(enabled);
|
||||
}
|
||||
|
||||
void HostInputToggleGamepadTouchPad(int id) {
|
||||
bool mouse_mode = false;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
mouse_mode = g_mouse_touchpad.enabled;
|
||||
}
|
||||
if (mouse_mode) {
|
||||
HostInputSetTouchPadMode(false);
|
||||
}
|
||||
|
||||
const auto stick = GamepadLeftStick(id);
|
||||
bool enabled = false;
|
||||
float x = 0.5f;
|
||||
float y = 0.5f;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (g_gamepad_touchpad.enabled && g_gamepad_touchpad.id != id) {
|
||||
return;
|
||||
}
|
||||
enabled = !g_gamepad_touchpad.enabled;
|
||||
if (enabled) {
|
||||
g_gamepad_touchpad = {};
|
||||
g_gamepad_touchpad.enabled = true;
|
||||
g_gamepad_touchpad.id = id;
|
||||
g_gamepad_touchpad.x_axis = stick[0];
|
||||
g_gamepad_touchpad.y_axis = stick[1];
|
||||
g_gamepad_touchpad.last_poll = SDL_GetTicks();
|
||||
g_gamepad_touchpad.next_poll = g_gamepad_touchpad.last_poll + GAMEPAD_TOUCHPAD_POLL_MS;
|
||||
g_mouse_touchpad.gesture++;
|
||||
} else {
|
||||
x = g_gamepad_touchpad.x;
|
||||
y = g_gamepad_touchpad.y;
|
||||
g_gamepad_touchpad = {};
|
||||
}
|
||||
g_mouse_touchpad.revision++;
|
||||
}
|
||||
Controller::SetAxis(id, Controller::Axis::LeftX, enabled ? 128 : stick[0]);
|
||||
Controller::SetAxis(id, Controller::Axis::LeftY, enabled ? 128 : stick[1]);
|
||||
if (enabled) {
|
||||
if (!SDL_HideCursor()) {
|
||||
LOGF("Failed to hide mouse cursor for gamepad touchpad mode: %s\n", SDL_GetError());
|
||||
}
|
||||
} else {
|
||||
Controller::SetTouchPad(id, 1, false, x, y);
|
||||
if (!Config::HideCursorEnabled() && !SDL_ShowCursor()) {
|
||||
LOGF("Failed to restore mouse cursor after gamepad touchpad mode: %s\n",
|
||||
SDL_GetError());
|
||||
}
|
||||
}
|
||||
LOGF("Gamepad touchpad mode: %s\n", enabled ? "enabled" : "disabled");
|
||||
}
|
||||
|
||||
bool HostInputGamepadDrawButton(int id, bool down) {
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (!g_gamepad_touchpad.enabled || g_gamepad_touchpad.id != id) {
|
||||
return false;
|
||||
}
|
||||
if (!down && !g_gamepad_touchpad.drawing) {
|
||||
return false;
|
||||
}
|
||||
if (down && !g_gamepad_touchpad.drawing) {
|
||||
g_mouse_touchpad.gesture++;
|
||||
}
|
||||
g_gamepad_touchpad.drawing = down;
|
||||
x = g_gamepad_touchpad.x;
|
||||
y = g_gamepad_touchpad.y;
|
||||
g_mouse_touchpad.revision++;
|
||||
}
|
||||
Controller::SetTouchPad(id, 1, down, x, y);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HostInputGamepadAxis(int id, bool horizontal, int value) {
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (!g_gamepad_touchpad.enabled || g_gamepad_touchpad.id != id) {
|
||||
return false;
|
||||
}
|
||||
(horizontal ? g_gamepad_touchpad.x_axis : g_gamepad_touchpad.y_axis) = std::clamp(value, 0, 255);
|
||||
g_gamepad_touchpad.next_poll = SDL_GetTicks();
|
||||
return true;
|
||||
}
|
||||
|
||||
void HostInputDisconnectGamepadTouchPad(int id) {
|
||||
float x = 0;
|
||||
float y = 0;
|
||||
{
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
if (!g_gamepad_touchpad.enabled || g_gamepad_touchpad.id != id) {
|
||||
return;
|
||||
}
|
||||
x = g_gamepad_touchpad.x;
|
||||
y = g_gamepad_touchpad.y;
|
||||
g_gamepad_touchpad = {};
|
||||
g_mouse_touchpad.revision++;
|
||||
}
|
||||
Controller::SetTouchPad(id, 1, false, x, y);
|
||||
const auto stick = GamepadLeftStick(id);
|
||||
Controller::SetAxis(id, Controller::Axis::LeftX, stick[0]);
|
||||
Controller::SetAxis(id, Controller::Axis::LeftY, stick[1]);
|
||||
if (!TouchPadModeActive() && !Config::HideCursorEnabled() && !SDL_ShowCursor()) {
|
||||
LOGF("Failed to restore mouse cursor after gamepad disconnect: %s\n", SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
HostInputTouchPadVisualState GetHostInputTouchPadVisualState() {
|
||||
std::scoped_lock lock(g_touchpad_mutex);
|
||||
HostInputTouchPadVisualState state {};
|
||||
if (g_gamepad_touchpad.enabled) {
|
||||
state.enabled = true;
|
||||
state.cursor_visible = true;
|
||||
state.drawing = g_gamepad_touchpad.drawing;
|
||||
state.x = g_gamepad_touchpad.x;
|
||||
state.y = g_gamepad_touchpad.y;
|
||||
state.revision = g_mouse_touchpad.revision;
|
||||
state.gesture = g_mouse_touchpad.gesture;
|
||||
state.position_valid = true;
|
||||
return state;
|
||||
}
|
||||
state.enabled = g_mouse_touchpad.enabled;
|
||||
state.cursor_visible = g_mouse_touchpad.cursor_visible;
|
||||
state.drawing = g_mouse_touchpad.drawing;
|
||||
state.x = g_mouse_touchpad.x;
|
||||
state.y = g_mouse_touchpad.y;
|
||||
state.revision = g_mouse_touchpad.revision;
|
||||
state.gesture = g_mouse_touchpad.gesture;
|
||||
state.position_valid = g_mouse_touchpad.position_valid;
|
||||
return state;
|
||||
}
|
||||
|
||||
void HostInputToggleMouseToJoystick() {
|
||||
if (g_mouse.enabled) {
|
||||
SetRelativeMouseMode(false);
|
||||
@@ -467,16 +1028,19 @@ bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms) {
|
||||
timeout = PollMouse(SDL_GetTicks());
|
||||
}
|
||||
|
||||
if (g_cursor_hide_at != 0) {
|
||||
if (g_cursor_hide_at != 0 && !TouchPadModeActive()) {
|
||||
const auto now_ms = SDL_GetTicks();
|
||||
const int cursor_timeout =
|
||||
now_ms < g_cursor_hide_at ? static_cast<int>(g_cursor_hide_at - now_ms) : 0;
|
||||
timeout = timeout < 0 ? cursor_timeout : std::min(timeout, cursor_timeout);
|
||||
}
|
||||
if (const int touch_timeout = PollGamepadTouchPad(SDL_GetTicks()); touch_timeout >= 0) {
|
||||
timeout = timeout < 0 ? touch_timeout : std::min(timeout, touch_timeout);
|
||||
}
|
||||
timeout = timeout < 0 ? max_wait_ms : std::min(timeout, max_wait_ms);
|
||||
const bool has_event = SDL_WaitEventTimeout(event, timeout);
|
||||
|
||||
if (Config::HideCursorEnabled()) {
|
||||
if (Config::HideCursorEnabled() && !TouchPadModeActive()) {
|
||||
const auto now_ms = SDL_GetTicks();
|
||||
if (has_event && !g_mouse.enabled && IsCursorActivity(*event) &&
|
||||
SDL_GetWindowFromEvent(event) == g_mouse_window) {
|
||||
|
||||
@@ -8,10 +8,33 @@ union SDL_Event;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct HostInputTouchPadVisualState {
|
||||
bool enabled = false;
|
||||
bool cursor_visible = true;
|
||||
bool drawing = false;
|
||||
bool position_valid = false;
|
||||
float x = 0.5f;
|
||||
float y = 0.5f;
|
||||
uint64_t revision = 0;
|
||||
uint64_t gesture = 0;
|
||||
};
|
||||
|
||||
void HostInputInit(SDL_Window* window);
|
||||
void HostInputShutdown();
|
||||
void HostInputKey(int key_code, bool down);
|
||||
void HostInputMouseButton(uint8_t mouse_button, bool down);
|
||||
void HostInputMouseTouchPad(bool down, float x, float y);
|
||||
void HostInputMouseMotion(float x, float y);
|
||||
void HostInputPadButton(int id, int sdl_button, bool down);
|
||||
void HostInputPadTrigger(int id, bool left, int value);
|
||||
void HostInputDisconnectGamepad(int id);
|
||||
void HostInputSetTouchPadMode(bool enabled);
|
||||
void HostInputToggleTouchPadMode();
|
||||
void HostInputToggleGamepadTouchPad(int id);
|
||||
[[nodiscard]] bool HostInputGamepadDrawButton(int id, bool down);
|
||||
[[nodiscard]] bool HostInputGamepadAxis(int id, bool horizontal, int value);
|
||||
void HostInputDisconnectGamepadTouchPad(int id);
|
||||
[[nodiscard]] HostInputTouchPadVisualState GetHostInputTouchPadVisualState();
|
||||
void HostInputToggleMouseToJoystick();
|
||||
[[nodiscard]] bool HostInputWaitEvent(SDL_Event* event, int max_wait_ms);
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
@@ -31,6 +32,8 @@ struct Presenter::Frame {
|
||||
vk::ImageView view = nullptr;
|
||||
uint64_t present_tick = 0;
|
||||
bool busy = false;
|
||||
bool hdr = false;
|
||||
bool blank = false;
|
||||
|
||||
void Configure(GraphicContext& graphics, vk::Extent2D extent, vk::Format format);
|
||||
void Transit(vk::CommandBuffer command, vk::ImageLayout layout, vk::AccessFlags2 access);
|
||||
@@ -263,7 +266,7 @@ public:
|
||||
void Create();
|
||||
void Recreate(bool surface_lost = false);
|
||||
[[nodiscard]] bool NeedsResize() const;
|
||||
[[nodiscard]] Status AcquireNextImage();
|
||||
[[nodiscard]] Status AcquireNextImage(CommandScheduler& scheduler);
|
||||
[[nodiscard]] bool PrepareSystemOverlay();
|
||||
void RecordPresentCommands(CommandBuffer& command, Presenter::Frame* source,
|
||||
const Presenter::Layer& overlay, bool draw_system_overlay);
|
||||
@@ -274,20 +277,31 @@ public:
|
||||
return static_cast<uint32_t>(m_images.size());
|
||||
}
|
||||
[[nodiscard]] vk::Format Format() const noexcept { return m_format; }
|
||||
[[nodiscard]] bool IsHdrSupported() const noexcept { return m_hdr_supported.load(); }
|
||||
bool SetHdr(bool hdr) {
|
||||
const bool changed = m_hdr_active != (hdr && IsHdrSupported());
|
||||
m_hdr_requested = hdr;
|
||||
return changed;
|
||||
}
|
||||
|
||||
private:
|
||||
vk::SurfaceFormatKHR SelectFormat();
|
||||
void Destroy();
|
||||
void DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer);
|
||||
|
||||
WindowContext& m_window;
|
||||
vk::SwapchainKHR m_handle = nullptr;
|
||||
vk::Format m_format = vk::Format::eUndefined;
|
||||
std::atomic_bool m_hdr_supported {false};
|
||||
bool m_hdr_requested = false;
|
||||
bool m_hdr_active = false;
|
||||
vk::Extent2D m_extent {};
|
||||
// Drawable pixel size observed when this swapchain was created.
|
||||
vk::Extent2D m_window_extent {};
|
||||
std::vector<vk::Image> m_images;
|
||||
std::vector<vk::ImageView> m_image_views;
|
||||
std::vector<vk::Semaphore> m_image_acquired;
|
||||
std::vector<uint64_t> m_image_acquired_ticks;
|
||||
std::vector<vk::Semaphore> m_render_complete;
|
||||
std::unique_ptr<SystemOverlay> m_system_overlay;
|
||||
vk::DescriptorSetLayout m_overlay_descriptors = nullptr;
|
||||
@@ -346,6 +360,40 @@ struct Presenter::Impl {
|
||||
std::atomic<uint64_t> presented_overlay_revision {0};
|
||||
};
|
||||
|
||||
vk::SurfaceFormatKHR Swapchain::SelectFormat() {
|
||||
const auto& formats = m_window.surface_capabilities.formats;
|
||||
auto& graphics = m_window.graphic_ctx;
|
||||
const auto hdr_format = std::ranges::find_if(formats, [&](const auto& candidate) {
|
||||
return candidate.colorSpace == vk::ColorSpaceKHR::eHdr10St2084EXT &&
|
||||
IsHdrSwapchainFormat(candidate.format) &&
|
||||
static_cast<bool>(
|
||||
graphics.GetFormatProperties(candidate.format).optimalTilingFeatures &
|
||||
vk::FormatFeatureFlagBits::eBlitDst);
|
||||
});
|
||||
m_hdr_supported = Config::HdrEnabled() && hdr_format != formats.end();
|
||||
m_hdr_active = m_hdr_requested && IsHdrSupported();
|
||||
if (m_hdr_active) {
|
||||
return *hdr_format;
|
||||
}
|
||||
if (Config::HdrEnabled() && !IsHdrSupported()) {
|
||||
LOGF("HDR10 surface unavailable; using SDR output\n");
|
||||
}
|
||||
if (formats.size() == 1 && formats.front().format == vk::Format::eUndefined) {
|
||||
return {vk::Format::eR8G8B8A8Unorm, vk::ColorSpaceKHR::eSrgbNonlinear};
|
||||
}
|
||||
for (const auto& candidate: formats) {
|
||||
if (candidate.colorSpace != vk::ColorSpaceKHR::eSrgbNonlinear) {
|
||||
continue;
|
||||
}
|
||||
switch (candidate.format) {
|
||||
case vk::Format::eB8G8R8A8Unorm:
|
||||
case vk::Format::eR8G8B8A8Unorm: return candidate;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
EXIT("no supported UNORM swapchain format\n");
|
||||
}
|
||||
|
||||
void Swapchain::Create() {
|
||||
auto& graphics = m_window.graphic_ctx;
|
||||
EXIT_IF(graphics.device == nullptr);
|
||||
@@ -385,18 +433,7 @@ void Swapchain::Create() {
|
||||
? vk::CompositeAlphaFlagBitsKHR::eOpaque
|
||||
: vk::CompositeAlphaFlagBitsKHR::eInherit;
|
||||
|
||||
vk::SurfaceFormatKHR format {vk::Format::eR8G8B8A8Unorm, vk::ColorSpaceKHR::eSrgbNonlinear};
|
||||
if (surface.formats.size() != 1 || surface.formats.front().format != vk::Format::eUndefined) {
|
||||
const auto it = std::find_if(surface.formats.begin(), surface.formats.end(),
|
||||
[](const vk::SurfaceFormatKHR& candidate) {
|
||||
return candidate.format == vk::Format::eB8G8R8A8Unorm ||
|
||||
candidate.format == vk::Format::eR8G8B8A8Unorm;
|
||||
});
|
||||
if (it == surface.formats.end()) {
|
||||
EXIT("no supported UNORM swapchain format\n");
|
||||
}
|
||||
format = *it;
|
||||
}
|
||||
const auto format = SelectFormat();
|
||||
m_format = format.format;
|
||||
const auto swapchain_features = graphics.GetFormatProperties(m_format).optimalTilingFeatures;
|
||||
if (!static_cast<bool>(swapchain_features & vk::FormatFeatureFlagBits::eBlitDst)) {
|
||||
@@ -436,6 +473,7 @@ void Swapchain::Create() {
|
||||
RequireVulkanSuccess(graphics.device.createSwapchainKHR(&create_info, nullptr, &m_handle),
|
||||
"vkCreateSwapchainKHR");
|
||||
EXIT_IF(m_handle == nullptr);
|
||||
LOGF("Vulkan presentation: %s\n", m_hdr_active ? "HDR10 (PQ)" : "SDR");
|
||||
|
||||
m_images = EnumerateVulkan<vk::Image>(
|
||||
"vkGetSwapchainImagesKHR", [&](uint32_t* count, vk::Image* images) {
|
||||
@@ -464,6 +502,7 @@ void Swapchain::Create() {
|
||||
vk::SemaphoreCreateInfo semaphore_info {};
|
||||
semaphore_info.sType = vk::StructureType::eSemaphoreCreateInfo;
|
||||
m_image_acquired.resize(m_images.size());
|
||||
m_image_acquired_ticks.assign(m_images.size(), 0);
|
||||
m_render_complete.resize(m_images.size());
|
||||
for (size_t i = 0; i < m_images.size(); i++) {
|
||||
RequireVulkanSuccess(
|
||||
@@ -532,6 +571,7 @@ void Swapchain::Destroy() {
|
||||
m_images.clear();
|
||||
m_image_views.clear();
|
||||
m_image_acquired.clear();
|
||||
m_image_acquired_ticks.clear();
|
||||
m_render_complete.clear();
|
||||
}
|
||||
|
||||
@@ -557,8 +597,11 @@ bool Swapchain::NeedsResize() const {
|
||||
m_window_extent.height != m_window.graphic_ctx.screen_height;
|
||||
}
|
||||
|
||||
Swapchain::Status Swapchain::AcquireNextImage() {
|
||||
Swapchain::Status Swapchain::AcquireNextImage(CommandScheduler& scheduler) {
|
||||
EXIT_IF(m_handle == nullptr || m_frame_index >= m_image_acquired.size());
|
||||
// Repeated frames can wrap the semaphore ring without acquiring a new source frame.
|
||||
// Wait for the submission that consumed this slot before signaling it again.
|
||||
scheduler.Wait(m_image_acquired_ticks[m_frame_index]);
|
||||
m_image_index = static_cast<uint32_t>(-1);
|
||||
const auto result = m_window.graphic_ctx.device.acquireNextImageKHR(
|
||||
m_handle, std::numeric_limits<uint64_t>::max(), m_image_acquired[m_frame_index], nullptr,
|
||||
@@ -692,9 +735,11 @@ void Swapchain::DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& l
|
||||
write.descriptorType = vk::DescriptorType::eCombinedImageSampler;
|
||||
write.pImageInfo = ℑ
|
||||
command.pushDescriptorSetKHR(vk::PipelineBindPoint::eGraphics, m_overlay_layout, 0, 1, &write);
|
||||
const uint32_t premultiplied = layer.premultiplied_alpha;
|
||||
const uint32_t flags = (layer.premultiplied_alpha ? 1u : 0u) |
|
||||
(m_hdr_active ? 2u : 0u) | (frame.hdr ? 4u : 0u) |
|
||||
(frame.image.format == vk::Format::eR16G16B16A16Sfloat ? 8u : 0u);
|
||||
command.pushConstants(m_overlay_layout, vk::ShaderStageFlagBits::eFragment, 0,
|
||||
sizeof(premultiplied), &premultiplied);
|
||||
sizeof(flags), &flags);
|
||||
command.bindPipeline(vk::PipelineBindPoint::eGraphics, m_overlay_pipeline);
|
||||
vk::RenderingAttachmentInfo attachment {};
|
||||
attachment.imageView = m_image_views[m_image_index];
|
||||
@@ -828,7 +873,9 @@ uint64_t Swapchain::Submit(CommandScheduler& scheduler) {
|
||||
SubmitInfo submit;
|
||||
submit.AddWait(m_image_acquired[m_frame_index], 1, vk::PipelineStageFlagBits::eTransfer);
|
||||
submit.AddSignal(m_render_complete[m_image_index]);
|
||||
return scheduler.Submit(submit);
|
||||
const auto tick = scheduler.Submit(submit);
|
||||
m_image_acquired_ticks[m_frame_index] = tick;
|
||||
return tick;
|
||||
}
|
||||
|
||||
Swapchain::Status Swapchain::Present() {
|
||||
@@ -868,7 +915,7 @@ Presenter::Presenter(WindowContext& window): m_impl(std::make_unique<Impl>(windo
|
||||
|
||||
Presenter::~Presenter() = default;
|
||||
|
||||
Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo& info) {
|
||||
Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo& info, bool hdr) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
auto frame_format = info.pixel_format;
|
||||
@@ -878,6 +925,8 @@ Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo
|
||||
default: break;
|
||||
}
|
||||
auto* frame = m_impl->frames.Acquire({info.extent.width, info.extent.height}, frame_format);
|
||||
frame->hdr = hdr;
|
||||
frame->blank = false;
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
auto& image = m_impl->ResolveSurface(info);
|
||||
if (image.backing.format == vk::Format::eUndefined) {
|
||||
@@ -894,7 +943,8 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
auto format = m_impl->frames.GetFormat();
|
||||
auto* frame = m_impl->frames.Acquire({width, height}, format);
|
||||
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
|
||||
frame->hdr = false;
|
||||
frame->blank = true;
|
||||
frame->Configure(m_impl->window.graphic_ctx, {width, height}, format);
|
||||
vk::ClearColorValue clear {};
|
||||
clear.float32[3] = opaque ? 1.0f : 0.0f;
|
||||
@@ -902,6 +952,7 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
|
||||
EXIT_IF(producer->IsInvalid());
|
||||
frame->Clear(*producer, clear);
|
||||
} else {
|
||||
Common::LockGuard lock(m_impl->present_mutex);
|
||||
auto& command = m_impl->present_scheduler.BeginCommand();
|
||||
frame->Clear(command, clear);
|
||||
frame->present_tick = m_impl->present_scheduler.Submit();
|
||||
@@ -922,6 +973,10 @@ bool Presenter::IsGuestPaused() const noexcept {
|
||||
return m_impl->window.loop.paused.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
bool Presenter::IsHdrSupported() const noexcept {
|
||||
return m_impl->swapchain.IsHdrSupported();
|
||||
}
|
||||
|
||||
bool Presenter::NeedsSystemOverlayRefresh() const noexcept {
|
||||
const auto visual = GetSystemOverlayVisualState();
|
||||
return visual.active ||
|
||||
@@ -967,28 +1022,31 @@ void Presenter::Impl::Present() {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
const auto overlay_visual = GetSystemOverlayVisualState();
|
||||
// Keep black/blank flips in the current color space; only real main-bus frames switch it.
|
||||
const auto* main_frame = layers[0].frame;
|
||||
const bool hdr_changed = main_frame != nullptr && !main_frame->blank &&
|
||||
swapchain.SetHdr(main_frame->hdr);
|
||||
// Some window systems keep presenting an old swapchain after a resize.
|
||||
if (swapchain.NeedsResize()) {
|
||||
if (hdr_changed || swapchain.NeedsResize()) {
|
||||
RecoverSwapchain(Swapchain::Status::Recreate);
|
||||
}
|
||||
for (uint32_t attempt = 0; attempt < 2; attempt++) {
|
||||
auto status = swapchain.AcquireNextImage();
|
||||
auto status = swapchain.AcquireNextImage(present_scheduler);
|
||||
if (status != Swapchain::Status::Success) {
|
||||
RecoverSwapchain(status);
|
||||
continue;
|
||||
}
|
||||
{
|
||||
Common::LockGuard render_lock(renderer.GetMutex());
|
||||
auto& command = present_scheduler.BeginCommand();
|
||||
const bool draw_system_overlay =
|
||||
overlay_visual.active && swapchain.PrepareSystemOverlay();
|
||||
swapchain.RecordPresentCommands(command, layers[0].frame, layers[1],
|
||||
draw_system_overlay);
|
||||
const auto tick = swapchain.Submit(present_scheduler);
|
||||
for (const auto& layer: layers) {
|
||||
if (layer.frame != nullptr) {
|
||||
layer.frame->present_tick = tick;
|
||||
}
|
||||
// present_mutex owns the prepared frames and this scheduler. Only queue submission
|
||||
// is shared with rendering, and it has its own queue_mutex.
|
||||
auto& command = present_scheduler.BeginCommand();
|
||||
const bool draw_system_overlay =
|
||||
overlay_visual.active && swapchain.PrepareSystemOverlay();
|
||||
swapchain.RecordPresentCommands(command, layers[0].frame, layers[1],
|
||||
draw_system_overlay);
|
||||
const auto tick = swapchain.Submit(present_scheduler);
|
||||
for (const auto& layer: layers) {
|
||||
if (layer.frame != nullptr) {
|
||||
layer.frame->present_tick = tick;
|
||||
}
|
||||
}
|
||||
status = swapchain.Present();
|
||||
|
||||
@@ -63,6 +63,8 @@ vk::PhysicalDeviceVulkan12Features WindowContext::RequiredVulkan12Features() noe
|
||||
features.shaderBufferInt64Atomics = VK_TRUE;
|
||||
features.storageBuffer8BitAccess = VK_TRUE;
|
||||
features.shaderSampledImageArrayNonUniformIndexing = VK_TRUE;
|
||||
features.shaderStorageImageArrayNonUniformIndexing = VK_TRUE;
|
||||
features.shaderStorageBufferArrayNonUniformIndexing = VK_TRUE;
|
||||
return features;
|
||||
}
|
||||
|
||||
@@ -215,6 +217,7 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
|
||||
vk::PhysicalDeviceVulkan12Features features12 {};
|
||||
vk::PhysicalDeviceVulkan11Features features11 {};
|
||||
vk::PhysicalDeviceRobustness2FeaturesEXT robustness2 {};
|
||||
#if defined(__APPLE__)
|
||||
features12.pNext = &depth_clip_control;
|
||||
#else
|
||||
@@ -222,7 +225,8 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
fragment_barycentric.pNext = &depth_clip_control;
|
||||
features12.pNext = &fragment_barycentric;
|
||||
#endif
|
||||
features11.pNext = features12.pNext;
|
||||
robustness2.pNext = features12.pNext;
|
||||
features11.pNext = &robustness2;
|
||||
features12.pNext = &features11;
|
||||
features13.pNext = &features12;
|
||||
device_features2.pNext = &features13;
|
||||
@@ -284,7 +288,14 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
|
||||
check_feature(features12.shaderSampledImageArrayNonUniformIndexing,
|
||||
"shaderSampledImageArrayNonUniformIndexing",
|
||||
required_features12.shaderSampledImageArrayNonUniformIndexing);
|
||||
check_feature(features12.shaderStorageImageArrayNonUniformIndexing,
|
||||
"shaderStorageImageArrayNonUniformIndexing",
|
||||
required_features12.shaderStorageImageArrayNonUniformIndexing);
|
||||
check_feature(features12.shaderStorageBufferArrayNonUniformIndexing,
|
||||
"shaderStorageBufferArrayNonUniformIndexing",
|
||||
required_features12.shaderStorageBufferArrayNonUniformIndexing);
|
||||
check_feature(features13.robustImageAccess, "robustImageAccess");
|
||||
check_feature(robustness2.nullDescriptor, "nullDescriptor");
|
||||
check_feature(features13.dynamicRendering, "dynamicRendering",
|
||||
required_features13.dynamicRendering);
|
||||
check_feature(features13.synchronization2, "synchronization2",
|
||||
@@ -446,14 +457,9 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
vk::PhysicalDeviceVulkan13Features supported_features13 {};
|
||||
supported_features13.pNext = &supported_features12;
|
||||
|
||||
const auto robustness2_ext_enabled =
|
||||
HasExtension(device_extensions, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
|
||||
vk::PhysicalDeviceRobustness2FeaturesEXT supported_robustness2 {};
|
||||
if (robustness2_ext_enabled) {
|
||||
supported_robustness2.pNext = supported_features13.pNext;
|
||||
supported_features13.pNext = &supported_robustness2;
|
||||
}
|
||||
supported_robustness2.pNext = supported_features13.pNext;
|
||||
supported_features13.pNext = &supported_robustness2;
|
||||
|
||||
const bool mesh_extension = HasExtension(device_extensions, VK_EXT_MESH_SHADER_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceMeshShaderFeaturesEXT supported_mesh {};
|
||||
@@ -478,6 +484,13 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
provoking_vertex.pNext = supported_features2.pNext;
|
||||
supported_features2.pNext = &provoking_vertex;
|
||||
}
|
||||
const bool maintenance8_extension =
|
||||
HasExtension(device_extensions, VK_KHR_MAINTENANCE_8_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceMaintenance8FeaturesKHR maintenance8 {};
|
||||
if (maintenance8_extension) {
|
||||
maintenance8.pNext = supported_features2.pNext;
|
||||
supported_features2.pNext = &maintenance8;
|
||||
}
|
||||
const bool image_atomic_int64_extension =
|
||||
HasExtension(device_extensions, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME);
|
||||
vk::PhysicalDeviceShaderImageAtomicInt64FeaturesEXT image_atomic_int64 {};
|
||||
@@ -522,6 +535,7 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
subgroup_size_control.pNext = &graphics.mesh_shader_properties;
|
||||
}
|
||||
physical_device.getProperties2(&properties2);
|
||||
EXIT_NOT_IMPLEMENTED(!(properties11.subgroupSupportedOperations & vk::SubgroupFeatureFlagBits::eVote));
|
||||
|
||||
graphics.subgroup_size = properties11.subgroupSize;
|
||||
graphics.min_subgroup_size = subgroup_size_control.minSubgroupSize;
|
||||
@@ -542,6 +556,9 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
graphics.attachment_feedback_loop_enabled =
|
||||
feedback_extensions && feedback_layout.attachmentFeedbackLoopLayout &&
|
||||
feedback_dynamic.attachmentFeedbackLoopDynamicState;
|
||||
graphics.maintenance8_enabled = maintenance8_extension && maintenance8.maintenance8;
|
||||
LOGF("Vulkan maintenance8 support: %s\n",
|
||||
graphics.maintenance8_enabled ? "true" : "false");
|
||||
LOGF("Vulkan depth feedback support: %s\n",
|
||||
graphics.attachment_feedback_loop_enabled ? "true" : "false");
|
||||
if (graphics.mesh_shader_enabled) {
|
||||
@@ -597,27 +614,19 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
fragment_barycentric.fragmentShaderBarycentric = VK_TRUE;
|
||||
robustness2.pNext = &fragment_barycentric;
|
||||
#endif
|
||||
if (robustness2_ext_enabled) {
|
||||
robustness2.robustBufferAccess2 = supported_robustness2.robustBufferAccess2;
|
||||
robustness2.robustImageAccess2 = supported_robustness2.robustImageAccess2;
|
||||
robustness2.nullDescriptor = supported_robustness2.nullDescriptor;
|
||||
}
|
||||
robustness2.robustBufferAccess2 = supported_robustness2.robustBufferAccess2;
|
||||
robustness2.robustImageAccess2 = supported_robustness2.robustImageAccess2;
|
||||
robustness2.nullDescriptor = VK_TRUE;
|
||||
|
||||
auto features13 = WindowContext::RequiredVulkan13Features();
|
||||
#if defined(__APPLE__)
|
||||
features13.pNext = robustness2_ext_enabled ? static_cast<void*>(&robustness2)
|
||||
: static_cast<void*>(&features12);
|
||||
#else
|
||||
features13.pNext = robustness2_ext_enabled ? static_cast<void*>(&robustness2)
|
||||
: static_cast<void*>(&fragment_barycentric);
|
||||
#endif
|
||||
features13.pNext = &robustness2;
|
||||
features13.robustImageAccess = supported_features13.robustImageAccess;
|
||||
features13.subgroupSizeControl =
|
||||
graphics.compute_subgroup_size_control_enabled ? VK_TRUE : VK_FALSE;
|
||||
|
||||
LOGF("Vulkan robustness: robustImageAccess=%s robustImageAccess2=%s\n",
|
||||
features13.robustImageAccess == VK_TRUE ? "true" : "false",
|
||||
robustness2_ext_enabled && robustness2.robustImageAccess2 == VK_TRUE ? "true" : "false");
|
||||
robustness2.robustImageAccess2 == VK_TRUE ? "true" : "false");
|
||||
|
||||
vk::DeviceCreateInfo create_info {};
|
||||
vk::PhysicalDeviceMeshShaderFeaturesEXT mesh_features {};
|
||||
@@ -638,6 +647,10 @@ static vk::Device VulkanCreateDevice(GraphicContext& graphics,
|
||||
image_atomic_int64.sparseImageInt64Atomics = VK_FALSE;
|
||||
create_info.pNext = &image_atomic_int64;
|
||||
}
|
||||
if (graphics.maintenance8_enabled) {
|
||||
maintenance8.pNext = const_cast<void*>(create_info.pNext);
|
||||
create_info.pNext = &maintenance8;
|
||||
}
|
||||
create_info.pQueueCreateInfos = &queue_create_info;
|
||||
create_info.queueCreateInfoCount = 1;
|
||||
create_info.enabledExtensionCount = static_cast<uint32_t>(device_extensions.size());
|
||||
@@ -671,6 +684,11 @@ static void VulkanGetExtensions(VulkanExtensions& r) {
|
||||
});
|
||||
|
||||
r.enable_validation_layers = Config::VulkanValidationEnabled();
|
||||
if (Config::HdrEnabled() &&
|
||||
HasExtension(r.available_extensions, VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME) &&
|
||||
!HasExtension(r.required_extensions, VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME)) {
|
||||
r.required_extensions.push_back(VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME);
|
||||
}
|
||||
|
||||
if (HasExtension(r.available_extensions, VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) {
|
||||
r.required_extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
@@ -938,7 +956,7 @@ void WindowContext::CreateVulkan() {
|
||||
std::vector<const char*> device_extensions = {
|
||||
VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME,
|
||||
VK_EXT_IMAGE_VIEW_MIN_LOD_EXTENSION_NAME, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME,
|
||||
"VK_KHR_maintenance1"};
|
||||
VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, "VK_KHR_maintenance1"};
|
||||
|
||||
#if defined(__APPLE__)
|
||||
// MoltenVK lacks VK_EXT_depth_clip_enable and VK_EXT_color_write_enable; the renderer
|
||||
@@ -1001,7 +1019,7 @@ void WindowContext::CreateVulkan() {
|
||||
device_extensions.push_back(VK_EXT_MEMORY_BUDGET_EXTENSION_NAME);
|
||||
graphic_ctx.memory_budget_ext_enabled = true;
|
||||
}
|
||||
for (const auto* extension: {VK_EXT_ROBUSTNESS_2_EXTENSION_NAME,
|
||||
for (const auto* extension: {VK_KHR_MAINTENANCE_8_EXTENSION_NAME,
|
||||
VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME,
|
||||
VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME,
|
||||
VK_EXT_MESH_SHADER_EXTENSION_NAME,
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "graphics/presentation/window.h"
|
||||
#include "graphics/presentation/window.h"
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
@@ -54,25 +54,6 @@ struct EventKeyboard {
|
||||
double timestamp_seconds;
|
||||
};
|
||||
|
||||
static uint32_t ControllerButtonToPadButton(int button) {
|
||||
switch (button) {
|
||||
case SDL_GAMEPAD_BUTTON_SOUTH: return Controller::PAD_BUTTON_CROSS;
|
||||
case SDL_GAMEPAD_BUTTON_EAST: return Controller::PAD_BUTTON_CIRCLE;
|
||||
case SDL_GAMEPAD_BUTTON_WEST: return Controller::PAD_BUTTON_SQUARE;
|
||||
case SDL_GAMEPAD_BUTTON_NORTH: return Controller::PAD_BUTTON_TRIANGLE;
|
||||
case SDL_GAMEPAD_BUTTON_START: return Controller::PAD_BUTTON_OPTIONS;
|
||||
case SDL_GAMEPAD_BUTTON_LEFT_STICK: return Controller::PAD_BUTTON_L3;
|
||||
case SDL_GAMEPAD_BUTTON_RIGHT_STICK: return Controller::PAD_BUTTON_R3;
|
||||
case SDL_GAMEPAD_BUTTON_LEFT_SHOULDER: return Controller::PAD_BUTTON_L1;
|
||||
case SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER: return Controller::PAD_BUTTON_R1;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_UP: return Controller::PAD_BUTTON_UP;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_DOWN: return Controller::PAD_BUTTON_DOWN;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_LEFT: return Controller::PAD_BUTTON_LEFT;
|
||||
case SDL_GAMEPAD_BUTTON_DPAD_RIGHT: return Controller::PAD_BUTTON_RIGHT;
|
||||
case SDL_GAMEPAD_BUTTON_TOUCHPAD: return Controller::PAD_BUTTON_TOUCH_PAD;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static Controller::Axis ControllerAxisFromSdl(int axis_id) {
|
||||
switch (axis_id) {
|
||||
@@ -268,6 +249,15 @@ static void GameEventMouse([[maybe_unused]] const EventMouse& mb) {
|
||||
}
|
||||
|
||||
HostInputMouseButton(mouse_button, mb.down);
|
||||
if (!mb.touch && mb.left) {
|
||||
HostInputMouseTouchPad(mb.down, static_cast<float>(mb.x), static_cast<float>(mb.y));
|
||||
}
|
||||
} else if (mb.motion && !mb.touch) {
|
||||
if (mb.left) {
|
||||
HostInputMouseTouchPad(true, static_cast<float>(mb.x), static_cast<float>(mb.y));
|
||||
} else {
|
||||
HostInputMouseMotion(static_cast<float>(mb.x), static_cast<float>(mb.y));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -316,6 +306,7 @@ static void GameEventController([[maybe_unused]] const EventController& f) {
|
||||
}
|
||||
|
||||
if (f.removed) {
|
||||
HostInputDisconnectGamepad(f.id);
|
||||
if (auto* pad = SDL_GetGamepadFromID(f.id); pad != nullptr) {
|
||||
Controller::Disconnect(f.id);
|
||||
SDL_CloseGamepad(pad);
|
||||
@@ -323,17 +314,22 @@ static void GameEventController([[maybe_unused]] const EventController& f) {
|
||||
}
|
||||
|
||||
if (f.down || f.up) {
|
||||
const auto button = ControllerButtonToPadButton(f.button);
|
||||
if (button != 0) {
|
||||
Controller::SetButton(f.id, button, f.down);
|
||||
}
|
||||
HostInputPadButton(f.id, f.button, f.down);
|
||||
}
|
||||
|
||||
if (f.axis) {
|
||||
const auto axis = ControllerAxisFromSdl(f.axis_id);
|
||||
if (axis != Controller::Axis::AxisMax) {
|
||||
Controller::SetAxis(f.id, axis,
|
||||
if (f.axis_id == SDL_GAMEPAD_AXIS_LEFT_TRIGGER ||
|
||||
f.axis_id == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER) {
|
||||
HostInputPadTrigger(f.id, f.axis_id == SDL_GAMEPAD_AXIS_LEFT_TRIGGER,
|
||||
ControllerAxisValueFromSdl(f.axis_id, f.axis_value));
|
||||
} else if (const auto axis = ControllerAxisFromSdl(f.axis_id);
|
||||
axis != Controller::Axis::AxisMax) {
|
||||
const int value = ControllerAxisValueFromSdl(f.axis_id, f.axis_value);
|
||||
if ((f.axis_id == SDL_GAMEPAD_AXIS_LEFTX || f.axis_id == SDL_GAMEPAD_AXIS_LEFTY) &&
|
||||
HostInputGamepadAxis(f.id, f.axis_id == SDL_GAMEPAD_AXIS_LEFTX, value)) {
|
||||
return;
|
||||
}
|
||||
Controller::SetAxis(f.id, axis, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -418,6 +414,7 @@ void WindowContext::ProcessWindowEvent(const SDL_WindowEvent& event) {
|
||||
break;
|
||||
case SDL_EVENT_WINDOW_MOUSE_LEAVE:
|
||||
LOGF("Mouse left window %" PRIu32 "\n", window_event.windowID);
|
||||
HostInputSetTouchPadMode(false);
|
||||
break;
|
||||
case SDL_EVENT_WINDOW_FOCUS_GAINED:
|
||||
LOGF("Window %" PRIu32 " gained keyboard focus\n", window_event.windowID);
|
||||
|
||||
@@ -566,7 +566,7 @@ void PrepareCallTarget(ShaderSource& source, const CompileOptions& options) {
|
||||
}
|
||||
RewriteToSsa(query.blocks);
|
||||
ConstantPropagationPass(query.blocks, query.wave_size);
|
||||
RemoveIdentities(query.blocks);
|
||||
RemoveIdentities(query);
|
||||
EliminateDeadCode(query.blocks);
|
||||
for (auto& value: source.call->target) value = value.Instruction()->Arg(0).Resolve();
|
||||
query.value_storage.clear();
|
||||
@@ -789,19 +789,19 @@ TranslateResult TranslateProgram(const Decoder::Program& decoded, const CompileO
|
||||
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
|
||||
static_cast<uint64_t>(ir.blocks.size()), phase_ms());
|
||||
IR::RewriteToSsa(ir.blocks);
|
||||
IR::ConstantPropagationPass(ir.blocks, ir.wave_size);
|
||||
IR::ResolveControlFlowIdentities(ir);
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
const auto read_lane_stats = IR::EliminateReadLane(ir, ir.wave_size);
|
||||
if (read_lane_stats.rewritten_reads != 0) {
|
||||
LOGF("%s read-lane elimination: reads=%" PRIu32 "\n", GetDumpLabel(options),
|
||||
read_lane_stats.rewritten_reads);
|
||||
const auto simplify = [&ir] {
|
||||
IR::ConstantPropagationPass(ir.blocks, ir.wave_size);
|
||||
IR::ResolveControlFlowIdentities(ir);
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::RemoveIdentities(ir);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
};
|
||||
simplify();
|
||||
const auto read_lane_stats = IR::EliminateReadLane(ir, ir.wave_size);
|
||||
if (read_lane_stats.rewritten_reads != 0 || read_lane_stats.rewritten_reductions != 0) {
|
||||
LOGF("%s read-lane elimination: reads=%" PRIu32 " reductions=%" PRIu32 "\n",
|
||||
GetDumpLabel(options), read_lane_stats.rewritten_reads, read_lane_stats.rewritten_reductions);
|
||||
}
|
||||
// Cleanup also exposes profitable folds by removing dead predicate consumers.
|
||||
simplify();
|
||||
if (decoded.has_swap_pc) {
|
||||
// Leaf returns are resolved CFG edges; native PC values must not escape into GPU data.
|
||||
for (const auto* block: ir.blocks)
|
||||
@@ -817,7 +817,7 @@ TranslateResult TranslateProgram(const Decoder::Program& decoded, const CompileO
|
||||
MakeIrDump(cfg_dump, ir).c_str());
|
||||
}
|
||||
}
|
||||
IR::TrackResources(ir, decoded, native_cfg);
|
||||
IR::TrackResources(ir, decoded, native_cfg, options.input_info);
|
||||
TranslateResult result;
|
||||
result.program = std::move(ir);
|
||||
if (options.dump_ir) {
|
||||
@@ -871,7 +871,7 @@ CompileResult CompileProgram(TranslateResult translated, const CompileOptions& o
|
||||
}
|
||||
}
|
||||
ir.value_storage.clear();
|
||||
IR::RemoveIdentities(ir.blocks);
|
||||
IR::RemoveIdentities(ir);
|
||||
IR::EliminateDeadCode(ir.blocks);
|
||||
|
||||
IR::CollectShaderInfo(ir, options.input_info);
|
||||
@@ -885,7 +885,8 @@ CompileResult CompileProgram(TranslateResult translated, const CompileOptions& o
|
||||
|
||||
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram\n",
|
||||
GetDumpLabel(options), StageName(ir.stage), ir.shader_hash);
|
||||
auto spirv = Spirv::EmitProgram(ir, options.input_info, push_data_start_dword);
|
||||
auto spirv = Spirv::EmitProgram(ir, options.input_info, push_data_start_dword,
|
||||
options.maintenance8_enabled, options.emit_debug_info);
|
||||
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram words=%" PRIu64
|
||||
" elapsed_ms=%" PRIu64 "\n",
|
||||
GetDumpLabel(options), StageName(ir.stage), ir.shader_hash,
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user